Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 14:06:19 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (309) 1545 Value Destroyed (12231) 12231 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-1191) -1191 TOTAL SCORE: 19685 Bonus ------- High Alert Combat Kills 1448 Follower Combat Kills 190 Win 3000 Friendly Fire -5829 Cogmind --------- Core Integrity 1470/1600 Matter 290/300 Energy 213/820 System Corruption 1% Temperature Cool (16) Movement Treading (166) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Treads Heavy Siege Treads > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Improved Powered Armor Graphene Brace Advanced Shield Generator > --- WEAPON (4) ------- Compact HERF Cannon Hardcell Cannon (fused) Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY (25) --- Particle Reactor Particle Reactor Particle Reactor Medium Treads Heavy Siege Treads Advanced Heavy Treads Matter Compressor (250) Matter Compressor (250) Matter Compressor (189) Matter Compressor (0) Advanced Terrain Scanner Seismic Detector Improved Powered Armor Advanced Shield Generator Improved Force Field High-powered Tractor Beam Drone Bay (0/2) Nova Cannon Coil Gun Hardcell Cannon Compact Tesla Bomb Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Matter Compressor Matter Compressor Matter Compressor Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Improved Powered Armor Improved Powered Armor Improved Force Field > --- WEAPON ----------- Nova Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Particle Reactor Heavy Siege Treads Advanced Heavy Treads Advanced Heat Sink Advanced Heat Sink Matter Compressor Advanced Terrain Scanner Seismic Detector Improved Weapon Cycler Improved Powered Armor Graphene Brace Advanced Shield Generator Advanced Shield Generator High-powered Tractor Beam Drone Bay Compact HERF Cannon Coil Gun Hardcell Cannon Compact Tesla Bomb Launcher Neutron Missile Launcher [Rating: 169] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Improved Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 2 2 Power 2 | . . . . . . . 1 . . . 1 . Propulsion 4 | . . 1 . 1 . . 1 . . 1 . . Utility 10 | . . . 2 1 1 2 . . . 1 1 2 Weapon 2 | . . 1 . . 1 . . . . . . . Parts Attached 543 | 4 18 24 40 10 61 16 132 21 54 76 26 61 Power 30 | . 3 1 . 1 4 1 12 2 . 2 4 . Engine 9 | . 2 1 . 1 3 1 1 . . . . . Core 3 | . 1 . . . 1 . 1 . . . . . Reactor 18 | . . . . . . . 10 2 . 2 4 . Propulsion 47 | 2 . 4 7 1 6 2 16 3 1 3 . 2 Treads 47 | 2 . 4 7 1 6 2 16 3 1 3 . 2 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 327 | 1 2 9 27 4 29 10 63 11 36 63 21 51 Device 262 | 1 . 6 24 1 20 5 46 11 34 56 16 42 Storage 10 | . 2 . 2 1 . . 1 . . . 1 3 Processor 13 | . . . 1 2 1 1 3 . 1 3 . 1 Hackware 7 | . . . . . 1 1 1 . . 1 2 1 Protection 35 | . . 3 . . 7 3 12 . 1 3 2 4 Artifact . | . . . . . . . . . . . . . Weapon 139 | 1 13 10 6 4 22 3 41 5 17 8 1 8 Energy Gun 12 | . . 1 2 . . . 8 . 1 . . . Energy Cannon 12 | . . . . . 1 . 3 1 2 1 . 4 Ballistic Gun 79 | 1 12 9 3 3 17 3 17 3 7 4 . . Ballistic Cannon 25 | . . . . . 4 . 6 1 6 3 1 4 Launcher 8 | . 1 . 1 . . . 5 . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . . . . . Unidentified Prototypes 10 | . . 2 1 . 1 1 2 . 1 2 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 6 | . . . . . 6 . . . . . . . Parts Lost 46 | . 1 . 1 . 3 3 31 . 1 3 1 2 Power 7 | . 1 . . . 1 1 4 . . . . . Propulsion 7 | . . . . . . 1 6 . . . . . Utility 20 | . . . 1 . 1 1 12 . . 2 1 2 Weapon 12 | . . . . . 1 . 9 . 1 1 . . Highest Loss Streak 12 | . 1 . 1 . 1 3 12 . 1 1 1 1 To Critical Strikes 2 | . . . . . . . 2 . . . . . Average Slot Usage (%) 94 | . 100 100 99 100 99 99 92 88 89 84 85 88 Engine 3 | . 3 11 9 7 5 4 1 . . . . . Reactor 4 | . . . . . . . 6 9 10 9 12 12 Treads 21 | . 28 33 26 30 26 23 19 15 15 14 13 12 Device 13 | . 14 10 19 15 5 4 11 13 13 16 14 22 Storage 6 | . 14 11 9 7 6 5 5 5 5 4 4 5 Processor 10 | . . . 7 15 15 23 14 15 12 9 8 11 Hackware 3 | . . . . . 5 5 5 5 5 6 10 4 Protection 2 | . . . . . 4 5 2 1 4 4 4 4 Energy Gun 2 | . . 6 9 . . . 2 . . . . . Ballistic Gun 15 | . 27 26 17 21 23 17 12 17 15 4 . . Ballistic Cannon 4 | . . . . . 2 5 3 2 5 13 16 14 Peak Build Rating 169 | 7 13 19 31 34 58 68 113 116 116 134 152 169 Average Rating 76 | 6 11 17 28 32 48 65 92 110 109 125 145 162 On Entrance 63 | 6 7 11 19 30 33 58 55 109 106 116 127 152 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 231 | 12 52 58 103 63 81 86 145 144 165 168 198 231 Greatest Support 220 | 40 40 60 62 82 82 83 170 170 170 210 210 220 Greatest Overweight (x) 1 | . 1 . 1 . . 1 1 1 1 . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 20 20 25 25 25 25 25 25 Average Capacity 22 | 8 13 20 24 20 20 20 22 25 25 25 25 25 Most Carried 25 | 7 16 20 25 24 20 20 25 25 25 25 25 25 Average Carried 21 | 2 11 19 23 20 19 19 21 24 24 24 24 24 Final Capacity 25 | 8 20 20 25 20 20 20 25 25 25 25 25 25 Final Carried 25 | 3 16 20 25 20 20 20 25 25 25 25 25 24 Class Distribution -------------------- 33% | Scavenger-Gunner 21% | Scavenger-Tank 14% | Gunner 12% | Scavenger-Skirmisher 6% | Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Hacker-Tank | -2/Research Hacker-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 16040 | 292 562 552 794 71 1953 447 4373 1462 1114 1954 803 1663 Remotely 4785 | . . . . . . . 1286 410 741 691 543 1114 Salvage Created 18240 | 96 528 770 1356 85 1816 537 4652 2869 1243 1631 765 1892 Parts 799 | 15 28 50 67 6 93 26 195 86 67 67 31 68 Haulers Intercepted 14 | . 2 3 2 . . . 2 . 3 2 . . Recyclers Shooed 18 | . 1 2 1 . 5 1 4 . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 200 | . 9 9 22 1 22 7 60 6 13 17 10 24 Guns 109 | . 6 9 22 1 16 6 37 2 5 5 . . Cannons 57 | . . . . . 6 1 8 4 5 11 9 13 AOE 14 | . 3 . . . . . 8 . . . . 3 Classes Destroyed 20 | 1 6 2 3 . 3 . 1 2 . 1 . 1 Worker 17 | . . 1 1 1 6 1 4 . 1 1 . 1 Builder 8 | . . . 1 . . 1 3 . 1 1 . 1 Tunneler 7 | 5 . . . . . . 1 . . . . 1 Hauler 14 | . 2 3 2 . . . 2 . 3 2 . . Recycler 28 | . 2 2 3 . 3 1 4 . 1 5 4 3 Mechanic 1 | . . . 1 . . . . . . . . . Operator 7 | . 1 1 . . 2 1 . . 1 . 1 . Drone 1 | . . . . . 1 . . . . . . . Watcher 10 | . 3 3 1 . . . 2 . . 1 . . Swarmer 42 | . 3 1 3 . . 4 13 . . 7 6 5 Grunt 64 | . 6 3 14 . 10 . 21 . 4 . . 6 Brawler 4 | . . . . . . . 3 . . . . 1 Duelist 8 | . . . 1 . . . 6 . . . . 1 Sentry 30 | . . 5 4 1 6 1 4 . 2 3 1 3 Specialist 2 | . . . . . . . . . . 2 . . Hunter 8 | . . . . . 2 . 2 . . . . 4 Programmer 34 | . . . . . 3 2 11 . 7 5 3 3 Heavy 1 | . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . 6 . . . . Surgeon 1 | . . . . . . . . 1 . . . . Wasp 6 | . . . . . . . . 6 . . . . Thug 7 | . . . . . . . . 7 . . . . Savage 2 | . . . . . . . . 2 . . . . Martyr 2 | . . . . . . . . 2 . . . . Best Kill Streak 11 | 3 4 3 6 1 7 6 11 2 4 5 4 6 Combat Bots Only 9 | . 3 2 4 1 6 5 9 2 3 4 4 5 Max Kills in Single Turn 5 | 1 2 1 2 1 2 3 3 2 2 3 1 5 Gunslinging 1 | . . . 1 . . . . . . 1 . . Exploded 3 | . 2 . . . . . 3 . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 1328 | . 37 21 74 20 255 27 512 . 52 126 31 173 Missed 355 | . 4 6 25 5 80 4 133 . 9 42 2 45 Damage Taken 16513 | . 411 219 555 88 2180 466 7610 . 780 1119 530 2555 Core 876 | . 66 . 93 6 175 11 336 . 18 41 . 130 Absorbed by Shields 2694 | . . . 188 32 108 108 552 . 197 361 172 976 Reduced by Siege Mode 695 | . . . . . . . 409 . 68 72 51 95 Redirected to Shielding 21 | . . 21 . . . . . . . . . . Ignored by Resistances 252 | . . . . . 60 . 192 . . . . . Regen/Repaired (Parts) 249 | . . . 177 . . . 31 3 . 38 . . Core Remaining (%) 89 | 100 73 100 83 99 79 98 . . 69 96 100 91 Volleys Fired 773 | 13 34 45 61 9 86 17 195 83 50 68 19 93 Largest 4 | 2 2 3 3 3 4 4 4 4 4 4 4 4 Hottest 304 | 40 46 104 104 73 156 150 273 165 229 229 257 304 Shots Fired 2019 | 26 67 92 179 27 273 53 539 266 125 151 72 149 Gun 1430 | 26 65 92 178 27 241 45 415 230 68 41 2 . Cannon 564 | . . . . . 32 8 102 36 57 110 70 149 Launcher 24 | . 2 . 1 . . . 21 . . . . . Special 1 | . . . . . . . 1 . . . . . Kinetic 1690 | 26 65 75 118 27 266 53 393 254 114 146 72 81 Thermal 196 | . . 17 60 . . . 86 12 . . . 21 Explosive 7 | . 2 . 1 . . . 4 . . . . . Electromagnetic 125 | . . . . . 7 . 55 . 11 5 . 47 Robot Hit Streak 50 | 4 12 16 20 7 24 20 17 15 12 21 15 50 Robot Miss Streak 8 | 2 3 6 4 3 3 2 8 5 3 6 2 4 Penetration Max 1 | . . . . . 1 1 1 1 1 1 . . Secondary Targets 16 | . 1 . 2 . 3 2 5 . 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . 1 1 . . Shots Hit Robots 1243 | 14 55 58 125 17 185 36 323 141 71 85 41 92 Core Hits 657 | 7 32 29 64 8 89 22 186 80 35 44 21 40 Critical Kills 29 | . 1 . . . . 2 2 8 3 10 2 1 Critical Parts Destroyed 24 | . . . . . 1 1 6 6 4 6 . . Critical Strikes 91 | . 1 3 2 . 2 4 22 24 9 17 4 3 Burn 12 | . . 3 2 . . . 7 . . . . . Destroy 63 | . 1 . . . 1 3 8 24 7 16 2 1 Blast 16 | . . . . . 1 1 7 . 2 1 2 2 Melee Attacks 1 | . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 36930 | 165 1024 925 2308 329 4175 1002 10954 5573 2212 2503 1487 4273 Guns 22503 | 165 851 882 2267 297 3717 862 6266 5229 1147 794 26 . Cannons 10461 | . . . . . 365 110 1883 344 1047 1674 1424 3614 Explosions 3530 | . 172 . . 12 . . 2732 . . . . 614 Melee . | . . . . . . . . . . . . . Ramming 436 | . 1 43 41 20 93 30 73 . 18 35 37 45 Kinetic 27525 | 165 851 611 1515 297 3933 972 5966 5573 1783 2330 1450 2079 Thermal 2993 | . . 271 752 . . . 1932 . . . . 38 Explosive 1487 | . 172 . . . . . 701 . . . . 614 Electromagnetic 4489 | . . . . 12 149 . 2282 . 411 138 . 1497 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . 2 . . . 7 . 20 20 25 1 . 1 Average Corruption 12 | . 2 . . . 1 . 16 20 21 1 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 316 | . 3 . . . 9 . 130 85 80 6 . 3 Message Errors 68 | . . . . . 2 . 35 14 14 3 . . Matter Fused 56 | . . . . . . . 29 9 16 1 . 1 Heat Flow Errors 43 | . 1 . . . 3 . 13 11 12 2 . 1 Energy Discharges 28 | . . . . . 1 . 8 7 12 . . . Parts Rejected 3 | . . . . . . . 3 . . . . . Parts Fused 5 | . . . . . . . 1 1 2 . . 1 Data Loss (minor) 32 | . 1 . . . 1 . 14 10 6 . . . Data Loss (major) 11 | . . . . . . . 4 5 2 . . . Misfires 16 | . 1 . . . 1 . 6 5 3 . . . Alerts 8 | . . . . . . . 1 3 4 . . . Misdirections 6 | . . . . . . . 2 1 3 . . . Weapon Failures 40 | . . . . . 1 . 14 19 6 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 407 | . . . . . 31 . 75 . 14 9 86 192 Projectiles 284 | . . . . . 31 . 53 . 14 9 86 91 Explosions 123 | . . . . . . . 22 . . . . 101 Melee . | . . . . . . . . . . . . . Knockbacks 42 | . . 2 . . 1 1 9 . 2 9 11 7 Impact 5 | . . 2 . . 1 . . . . 1 1 . Kinetic 35 | . . . . . . 1 8 . 2 8 9 7 Secondary 2 | . . . . . . . 1 . . . 1 . Self-Inflicted Damage 482 | . . . . . . . 482 . . . . . Shots 11 | . . . . . . . 11 . . . . . Rammed 47 | . 2 4 7 3 10 3 7 . 1 4 3 3 Targets Rammed 52 | . 2 5 7 3 11 3 8 . 1 5 3 4 Kicked . | . . . . . . . . . . . . . Crushed 5 | . . 1 . . 1 . 1 . . 1 . 1 Highest Temperature 346 | . 122 18 18 2 265 154 326 346 255 286 249 198 Average Temperature 69 | . 29 7 6 2 67 55 62 72 68 80 102 77 Received Heat Transfer 2601 | . 246 69 277 27 644 24 1105 . 74 24 27 84 Effects 3 | . . . . . . . . . . 2 1 . Interference 3 | . . . . . . . . . . 2 1 . Siege Activations 36 | . . . . . . . 8 1 9 7 3 8 Total Turns 638 | . . . . . . . 147 10 173 90 134 84 Longest Duration 104 | . . . . . . . 36 10 95 29 104 20 Robots Corrupted 20 | . . . . . . . 7 . 3 1 1 8 Combat Hostiles 20 | . . . . . . . 7 . 3 1 1 8 Parts Fried 38 | . . . . . 2 . 19 . 3 . 1 13 Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 12 | . . 1 2 . . . 9 . . . . . Heat Transferred 6367 | . . 814 1776 . . . 3740 . . . . 37 Parts Sabotaged 2 | . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 1556 | 25 242 163 277 118 379 228 1556 560 250 430 312 726 Initial 544 | . 16 9 68 14 . 185 96 544 75 131 179 96 Average 234 | 13 84 60 117 49 123 129 637 334 126 297 149 183 Maximum Alert Level 4 | . 1 . 1 . 1 1 4 2 1 2 1 3 Low Security (%) 62 | 100 86 100 87 100 75 93 17 15 77 18 70 77 Level 1 24 | . 13 . 12 . 24 6 17 56 22 74 30 11 Level 2 8 | . . . . . . . 32 28 . 6 . 9 Level 3 2 | . . . . . . . 12 . . . . . Level 4 3 | . . . . . . . 19 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 55 | . 3 1 2 1 9 1 20 . 9 5 1 3 Investigation 4 | . 1 . 1 . 1 . 1 . . . . . Extermination 21 | . . . . 1 3 1 7 . 4 3 1 1 Reinforcement 18 | . 2 1 1 . 2 . 8 . 1 2 . 1 Assault 4 | . . . . . . . 3 . . . . 1 Garrison 8 | . . . . . 3 . 1 . 4 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 . 6 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 16 | . 1 3 5 . 1 2 4 . . . . . Communications Jammed 10 | . . . . . . . . . . 2 1 7 Distress Signals 3 | . . . . . . . . . . 2 1 . Times Spotted 283 | . 14 13 31 7 27 13 89 5 16 27 9 32 Peak Tracking Total 9 | . 4 3 4 2 6 5 9 3 4 6 4 5 Tactical Retreats 21 | . . 1 4 . 2 1 5 . . 5 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 13 | . 2 . 1 . 3 . 3 . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 28 | . 1 . . 3 2 2 16 . 2 . 1 1 Max in Single Turn 3 | . 1 . . 3 1 1 2 . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 59 | . 4 3 4 7 9 3 7 . 8 9 3 2 Terminals 41 | . 4 2 3 3 8 2 4 . 6 6 2 1 Fabricators 5 | . . . . 3 1 . . . 1 . . . Repair Stations 6 | . . 1 1 . . 1 2 . . 1 . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . 1 1 1 1 Total Hacks 126 | . 8 5 15 10 16 8 11 . 17 17 15 4 Successful 50 | . 2 1 9 4 4 4 3 . 5 5 11 2 Failed 75 | . 5 4 6 6 12 4 8 . 12 12 4 2 Catastrophic 20 | . 1 . 2 2 3 . 4 . 3 5 . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 27 | . 6 . 2 . 4 3 1 . . 1 10 . Terminals 92 | . 8 3 8 5 15 7 5 . 14 11 14 2 Fabricators 6 | . . . . 3 1 . . . 2 . . . Repair Stations 18 | . . 2 7 . . 1 5 . . 3 . . Recycling Units 2 | . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 . . 1 . 1 1 1 2 Terminal Hacks 32 | . 2 1 3 2 3 4 1 . 3 2 10 1 Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 2 | . . . 1 . . 1 . . . . . . Level Access Points 4 | . . . . . 1 1 . . . . 1 1 Branch Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 3 | . . . . . 1 . . . 1 . 1 . Garrison Index 2 | . . . . . . . . . . . 2 . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 4 | . . . 1 . . 2 . . . . 1 . Locate Traps 4 | . . . . 1 . . . . 1 1 1 . Maintenance Status 2 | . . . . . 1 . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . 1 . Transport Status 1 | . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 1 . . Fabricator Hacks 5 | . . . . 2 1 . . . 2 . . . Network Status 2 | . . . . 1 . . . . 1 . . . Build 3 | . . . . 1 1 . . . 1 . . . Repair Station Hacks 10 | . . . 6 . . . 2 . . 2 . . Scan Component 5 | . . . 3 . . . 1 . . 1 . . Repair 5 | . . . 3 . . . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 1 1 Seal Access 3 | . . . . . . . . . . 1 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 54 | . 3 3 4 6 8 3 7 . 8 8 2 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built 5 | . . . . 2 2 . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 292 | . . . . 47 117 . . . 128 . . . Total Part Build Rating 32 | . . . . 10 14 . . . 8 . . . Parts Repaired 5 | . . . 3 . . . 1 . . 1 . . Time 140 | . . . 90 . . . 22 . . 28 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . 1 . . . . . Non-combat 2 | . . . . 1 . . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . 1 . . . . . find_chute 2 | . . . . 1 . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 24 | . . . . . 1 . 4 19 . . . . Largest Group 19 | . . . . . 1 . 4 19 1 . . . Highest-Rated Group 684 | . . . . . 29 . 187 684 26 . . . Highest-Rated Ally 56 | . . . . . 29 . 56 50 26 . . . Total Orders 31 | . . . . . 3 . 14 . . . . 14 STAY 5 | . . . . . 2 . 3 . . . . . FOLLOW 3 | . . . . . 1 . 2 . . . . . EXPLORE 15 | . . . . . . . 7 . . . . 8 RETURN 8 | . . . . . . . 2 . . . . 6 Ally Attacks 33 | . . . . . 7 . 26 . . . . . Total Damage 730 | . . . . . 111 . 619 . . . . . Kills 8 | . . . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 2 | . . . 1 . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . 4 . . . . 8 Drone Recoveries 8 | . . . . . . . 2 . . . . 6 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 18383 | 138 1079 1035 3052 857 1927 660 3002 1420 1491 1750 880 1092 Spaces Moved 7214 | 51 541 435 564 372 826 325 1242 639 634 797 372 416 Core . | . . . . . . . . . . . . . Treads 7214 | 51 541 435 564 372 826 325 1242 639 634 797 372 416 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 155 | 160 160 160 235 156 156 156 157 160 155 160 166 166 Average Speed 169 | 160 165 160 239 156 157 166 163 166 169 162 166 171 Slowest Speed 249 | 160 240 160 240 156 158 240 240 240 240 166 166 249 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 3 86 31 41 10 24 8 32 94 21 28 9 35 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 71 | . . . 9 . 10 1 14 6 11 14 1 5 Terrain Destroyed 468 | . 7 . 9 . 23 6 224 41 46 40 18 54 Melee . | . . . . . . . . . . . . . Projectile 290 | . . . . . 21 6 86 40 46 40 18 33 AOE 172 | . 7 . 9 . . . 135 . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 11884 | 86 656 699 2119 632 1276 404 1828 852 957 1126 584 665 Wait 2868 | 12 36 148 1414 218 225 31 129 92 201 140 146 76 Move 7201 | 50 540 434 563 371 825 324 1242 638 633 796 371 414 Hop . | . . . . . . . . . . . . . Pick Up 188 | 1 18 17 16 7 18 5 63 5 6 14 8 10 Fast Attach 91 | 1 1 9 4 2 12 4 27 6 5 16 2 2 Attach 94 | 2 3 4 5 3 8 3 45 . 3 9 4 5 Detach 27 | 2 1 3 1 1 . 1 7 1 2 7 1 . Swap 359 | 1 14 11 31 5 41 9 60 15 46 52 20 54 Drop 211 | 4 7 23 17 12 34 7 50 12 10 19 10 6 Fire 773 | 13 34 45 61 9 86 17 195 83 50 68 19 93 Melee 1 | . . . . 1 . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 52 | . 2 5 7 3 11 3 8 . 1 5 3 4 Escape Stasis 1 | . . . . . . . . . . . . 1 Rewire 18 | . . . . . 16 . 2 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 139 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Discovered new exit (range 10) 902 | -10/Materials | Discovered new exit (range 16) 938 | -10/Materials | Central database locked down 1218 | -10/Materials | Entered another Materials area 1218 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1519 | -9/Materials | Build established: Gunner 2007 | -9/Materials | Discovered new exit (range 13) 2253 | -9/Materials | Entered another Materials area 2253 | -8/Materials | Evolved 2 slots: Utility x2 2564 | -8/Materials | Build established: Scavenger-Tank 2698 | -8/Materials | Repaired Hpw. Shotgun 2726 | -8/Materials | Repaired Lgt. Treads 2755 | -8/Materials | Repaired Lgt. Treads 3121 | -8/Materials | Build established: Scavenger-Gunner 3494 | -8/Materials | Discovered new exit (range 12) 4052 | -8/Materials | Build established: Gunner 5305 | -8/Materials | Entered Factory 5305 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5446 | -7/Factory | Identified exit to Storage 5446 | -7/Factory | Identified exit to Lower Caves 5563 | -7/Factory | Discovered new exit (range 14) 5593 | -7/Factory | Build established: Scavenger-Gunner 5730 | -7/Factory | Fabricated Magnetic Acceleration Cannon (x2) 6162 | -7/Factory | Entered another Factory area 6162 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6371 | -6/Factory | Identified exit to Factory 6381 | -6/Factory | Fabricated Hvy. Gauss Cannon? 6643 | -6/Factory | Discovered new exit (range 14) 6800 | -6/Factory | Found Powered Armor 7614 | -6/Factory | Garrison activated, responded to threat 8089 | -6/Factory | Entered another Factory area 8089 | -5/Factory | Evolved 2 slots: Utility x2 8251 | -5/Factory | Identified exit to Factory 8297 | -5/Factory | Build established: Scavenger-Skirmisher 8749 | -5/Factory | Entered another Factory area 8749 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8779 | -4/Factory | Lost 3 parts (1p1n1u) 9169 | -4/Factory | Repaired Imp. Shield Generator 9177 | -4/Factory | Allied Derelicts emerged from ambush trap array 9251 | -4/Factory | Garrison activated, responded to threat 9262 | -4/Factory | Discovered new exit (range 9) 9294 | -4/Factory | Identified exit to Upper Caves 9297 | -4/Factory | Lost 4 allies 9574 | -4/Factory | System corruption reached 10% 9655 | -4/Factory | Lost 12 parts (2p3n3u4w) 9742 | -4/Factory | Lost 6 parts (2n3u1w) 10046 | -4/Factory | First assault squad dispatched 10232 | -4/Factory | Lost 4 parts (1p2u1w) 10316 | -4/Factory | Found Prototype Launcher 10316 | -4/Factory | Identified Com. Tesla Bomb Launcher 10602 | -4/Factory | Build established: Scavenger-Gunner 11002 | -4/Factory | Destroyed 9 combat bots 11285 | -4/Factory | Discovered exit to Upper Caves (range 8) 11376 | -4/Factory | Destroyed 7 combat bots 11751 | -4/Factory | Sucked down chute 11751 | -4/Factory | Entered Waste 11764 | -4/Waste | Spotted C-40 Crusher 11874 | -4/Waste | Spotted C-40 Crusher 11879 | -4/Waste | Spotted C-40 Crusher 11917 | -4/Waste | Destroyed C-40 Crusher 11960 | -4/Waste | Spotted C-40 Crusher 11985 | -4/Waste | Destroyed C-40 Crusher 12151 | -4/Waste | Spotted C-40 Crusher 12153 | -4/Waste | Destroyed C-40 Crusher 12158 | -4/Waste | Destroyed C-40 Crusher 12160 | -4/Waste | Spotted C-40 Crusher 12180 | -4/Waste | Destroyed C-40 Crusher 12205 | -4/Waste | Destroyed C-40 Crusher 12449 | -4/Waste | Discovered new exit (range 11) 12601 | -4/Waste | Warlord forces began an assault 12872 | -4/Waste | Murdered 6 allies 12874 | -4/Waste | Lost 8 allies 12962 | -4/Waste | Murdered 3 allies 13171 | -4/Waste | Entered Factory 13171 | -4/Factory | Accompanied by 1 ally 13533 | -4/Factory | Fabricated Com. HERF Cannon? 13830 | -4/Factory | Garrison activated, responded to threat 14002 | -4/Factory | Build established: Scavenger-Tank 14332 | -4/Factory | Garrison activated, responded to threat 14435 | -4/Factory | Discovered new exit (range 14) 14662 | -4/Factory | Entered Research 14662 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15214 | -3/Research | Spotted B-86 Titan 15274 | -3/Research | Spotted B-86 Titan 16190 | -3/Research | Repaired Adv. Shield Generator 16361 | -3/Research | Discovered new exit (range 9) 16412 | -3/Research | Entered another Research area 16412 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16492 | -2/Research | Identified exit to Access 16500 | -2/Research | Found Imp. Powered Armor 16503 | -2/Research | Found Imp. Powered Armor 16508 | -2/Research | Found Imp. Powered Armor 17292 | -2/Research | Entered Access 17292 | -1/Access | Evolved 2 slots: Utility x2 17353 | -1/Access | Build established: Hacker-Tank 17731 | -1/Access | Energy Cycler disabled 17852 | -1/Access | Identified exit to Surface 17977 | -1/Access | Crushed by falling debris 18292 | -1/Access | First assault squad dispatched 18336 | -1/Access | Build established: Gunner 18374 | -1/Access | Spotted B-99 Colossus 18376 | -1/Access | Spotted B-99 Colossus 18384 | *** | Escaped! Last Messages --------------- 18322_ K-01 Serf collects debris. 18327_ Ended siege mode. 18328_ K-01 Serf collects debris. 18330_ B-74 Champion system terminally corrupted. 18330_ K-01 Serf collects debris. 18336_ Acquired 99 matter. 18337_ K-01 Serf collects debris. 18340_ U-05 Engineer lays Concrete. 18341_ U-05 Engineer builds a Wall. 18341_ U-05 Engineer lays Concrete. 18344_ U-05 Engineer builds a Wall. 18354_ K-01 Serf collects debris. 18356_ U-05 Engineer builds a Door. 18361_ U-05 Engineer builds a Wall. Sealed Heavy Doors opened remotely. 18374_ The Access Shell folds into the floor. 18376_ Penetrated by Slug. 18383_ Slug penetrates Reinforced Barrier. 18383_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????#??#?????????????????????????????????????????? | | #?##???#?? ??????????????????????????????????????? | | ? ?? ????????????????????????????????????????? | | ?????? #??"????????????????????????????????????? | | ? ?" #???"???????????????????????????????????? | | ?] """ #???? ?????????????????????????????????? | | """ #??""? ????????????????????????????????? | | ? " # ??"" ????????????????????????????????? | | ? ? # = ???#?????????????????????????????? | | ???? # ?????????????????????????????????? | | ######"#/###"##+#####################????????????? | | [ k ????????????? | | w w ????????????? | | * ########+##### ""#?????????????????? | | "# == =/ #?# ""#?????????????????? | | "# *[ ! #?# ""#?????????????????? | | # =! =### T#?????????????????? | | ! ## ##; ""#?????????????????? | | [ / * #?# ""#?????????????????? | | % *## ### % ""##????????????????? | | #####+### ## % % #????????????????? | | !=[## ### % ##????????????????? | | = ### # ####?# % #?????????????????? | | #########????# #?????????????????? | | #?##??#??????# #?????????????????? | | ###??#?????### @" #?????????????????? | | ##???#??##???# "" #?????????????????? | | #???????#?#??# #?????????????????? | | #??#?#???????# #?????????????????? | | #?#??##??????# #?????????????????? | | ###??????????# #?????????????????? | | #"######?????#??????# #?????????????????? | | ?? #?#???????????# #?????????????????? | | ? ####??????????# #?????????????????? | | " ? ?##???????????# #?????????????????? | | "" ?????##???????# BB BB #?????????????????? | | ""???????#??????????# BB BB #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????? ???????????????????? | | ???????????????????????R ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 59 Energy Capacity 820 Matter Stores 300 Matter Capacity 1050 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Corruption Block 20 Armor Coverage 800 Resistance: TH 10 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Magnetic Acceleration Cannon | x2 | -7/Factory | Preloaded Hvy. Gauss Cannon | x2 | -6/Factory | Preloaded Com. HERF Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularLegTelecube Manual? 0 Play Time 03:49:17 Cumulative 1070.5 hours Start 2024.09.15 @ 09:49:05 End 2024.09.15 @ 14:06:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 492 Adventurer 1 Explorer 0 Win Type 0 Total 172 Types 51/13/28/5/2/1/67/3/2 Lore% 93 Gallery% 99 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87c328ec-17df-4953-b343-e8fe4c5da40c