Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 01:31:20 Player: cabin Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (720) 720 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 2969 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/400 Matter 156/300 Energy 82/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Makeshift Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher RU-N14's Throwing Claymores > --- INVENTORY (5) ---- 0b10 Decoder Chip [Looter] Shock Absorption System Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Mini Grenade Launcher RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Ion Engine Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores GAL Module [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 32 | 6 3 6 7 4 6 Power 8 | 1 . 2 3 1 1 Engine 8 | 1 . 2 3 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 3 . 1 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | . . 1 . 1 . Flight 2 | . . 2 . . . Utility 9 | 1 1 . 4 . 3 Device 4 | . 1 . 1 . 2 Storage 2 | 1 . . 1 . . Processor 2 | . . . 2 . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 2 1 . 2 2 Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 2 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 10 | . . 2 . 4 4 Power 3 | . . . . 1 2 Propulsion 4 | . . 1 . 2 1 Utility 2 | . . . . 1 1 Weapon 1 | . . 1 . . . Highest Loss Streak 4 | . . 1 . 4 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 98 90 58 57 76 Engine 12 | . 14 13 11 11 10 Treads 11 | . 28 25 . . . Flight 6 | . . . 22 13 10 Device 7 | . 13 13 7 2 3 Storage 5 | . 14 14 3 . . Processor 12 | . . . 14 22 22 Hackware 5 | . . . . . 9 Ballistic Gun 9 | . 24 19 . . . Launcher 6 | . . . . 4 11 Special Weapon 5 | . . . . . 9 Peak Build Rating 26 | 6 10 11 8 10 26 Average Rating 14 | 4 8 9 7 7 18 On Entrance 6 | . 6 10 5 8 7 Naked Turns . | . . . . . . Heaviest Build 19 | 14 17 19 8 8 17 Greatest Support 40 | 40 40 40 8 8 13 Greatest Overweight (x) 5 | . . 5 . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 5 5 5 Most Carried 8 | . 8 8 8 5 5 Average Carried 5 | . 5 7 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | . 8 8 5 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 728 | 191 155 137 . 82 163 Remotely . | . . . . . . Salvage Created 856 | . 292 345 . 164 55 Parts 50 | . 19 16 . 11 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 22 | . 6 9 . 6 1 Guns 15 | . 6 9 . . . Cannons 1 | . . . . . 1 AOE 6 | . . . . 6 . Classes Destroyed 6 | . 3 1 . 1 1 Watcher 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Grunt 12 | . 3 4 . 5 . Duelist 1 | . . . . 1 . Sentry 2 | . . 2 . . . Mutant 1 | . . . . . 1 Best Kill Streak 4 | . 2 4 . 3 1 Combat Bots Only 4 | . 2 4 . 3 1 Max Kills in Single Turn 2 | . 2 1 . 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 83 | . 20 38 . 7 18 Missed 26 | . 5 12 . . 9 Damage Taken 1474 | . 158 472 . 159 685 Core 456 | . 10 45 . 35 366 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 78 . . . Volleys Fired 59 | . 18 20 . 6 15 Largest 2 | . 2 2 . 1 2 Hottest 73 | . 70 73 . 30 30 Shots Fired 98 | . 36 36 . 6 20 Gun 72 | . 36 36 . . . Cannon . | . . . . . . Launcher 21 | . . . . 6 15 Special 5 | . . . . . 5 Kinetic 64 | . 32 32 . . . Thermal 8 | . 4 4 . . . Explosive 26 | . . . . 6 20 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 5 9 . 7 9 Robot Miss Streak 4 | . 4 2 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 51 | . 19 25 . 5 2 Core Hits 35 | . 11 12 . 10 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1252 | . 315 374 . 429 134 Guns 683 | . 309 374 . . . Cannons . | . . . . . . Explosions 530 | . . . . 429 101 Melee . | . . . . . . Ramming 9 | . 6 . . . 3 Kinetic 619 | . 271 348 . . . Thermal 64 | . 38 26 . . . Explosive 530 | . . . . 429 101 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 30 | . . . . . 30 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . . . 4 13 Projectiles . | . . . . . . Explosions 17 | . . . . 4 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 605 | . . . . 60 545 Shots 17 | . . . . 2 15 Rammed 3 | . 1 . . . 2 Targets Rammed 3 | . 1 . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 60 | . 60 30 . 3 . Average Temperature 16 | . 29 9 . 2 . Received Heat Transfer 237 | . 48 135 . 54 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 185 | . 111 74 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 171 | . 132 155 33 171 . Initial 33 | . . 25 33 12 . Average 71 | . 57 90 33 115 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 12 9 . 6 2 Peak Tracking Total 3 | . 3 3 . 3 2 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 6 | . 4 1 . . 1 Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 9 1 . . 7 Successful 12 | . 4 1 . . 7 Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . . . 1 6 Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 1 . . 7 Part Schematic 7 | . . . . . 7 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Scanalyzer Index 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 22 | . . . . . 22 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 4 | . . . . . 4 Largest Group 4 | . . . . . 4 Highest-Rated Group 157 | . . . . . 157 Highest-Rated Ally 41 | . . . . . 41 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 2812 | 66 575 587 30 44 1510 Spaces Moved 2279 | 39 311 314 41 35 1539 Core 71 | 4 . 1 . . 66 Treads 620 | 35 311 274 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 24 | . . 9 . 15 . Flight 1564 | . . 30 41 20 1473 Fastest Speed 37 | 50 160 37 37 37 40 Average Speed 106 | 148 160 151 37 74 88 Slowest Speed 360 | 160 160 360 37 120 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 37 | 3 61 52 4 17 88 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . . 1 Spaces Dug 99 | . . . . 7 92 Terrain Destroyed 210 | . . . . 50 160 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 208 | . . . . 50 158 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 2554 | 44 354 389 53 46 1668 Wait 142 | . 2 40 4 . 96 Move 2274 | 38 310 313 40 34 1539 Hop . | . . . . . . Pick Up 21 | . 12 2 . 1 6 Fast Attach 18 | 6 3 3 3 . 3 Attach 10 | . . 2 1 4 3 Detach 6 | . 2 2 1 1 . Swap 4 | . . 1 3 . . Drop 17 | . 6 6 1 . 4 Fire 59 | . 18 20 . 6 15 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 12) 642 | -10/Materials | Entered Mines 682 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 732 | -10/Mines | Learned location of Zion (-7) 1136 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1226 | -10/Mines | Discovered new exit (range 9) 1229 | -10/Mines | Entered Materials 1229 | -9/Materials | Evolved 2 slots: Utility x2 1251 | -9/Materials | Discovered new exit (range 9) 1254 | -9/Materials | Identified exit to Mines 1259 | -9/Materials | Entered Mines 1301 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1303 | -9/Mines | Entered Zion 1322 | -7/Zion | Lost 4 parts (1p2n1u) 1360 | -7/Zion | Learned location of Recycling (-7) 1431 | -7/Zion | Found Prototype Special Weapon 1432 | -7/Zion | Identified RU-N14's Throwing Claymores 1439 | -7/Zion | Found RU-N14's Throwing Claymores 1442 | -7/Zion | Found RU-N14's Throwing Claymores 1825 | -7/Zion | Found GAL Module 2088 | -7/Zion | Found Prototype Device 2088 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2403 | -7/Zion | Met Imprinter 2410 | -7/Zion | Imprinted 2412 | -7/Zion | Declared Zion's savior 2725 | -7/Zion | Attacked by Zionites 2758 | -7/Zion | Core integrity fell below 50% 2773 | -7/Zion | Core integrity fell below 20% 2796 | -7/Zion | Crushed by falling debris 2813 | -7/Zion | Destroyed self with Mini Grenade Launcher Last Messages --------------- install anywhere and everywhere. 02724_ Deep Containment System disabled. 02725_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 02728_ Flight Unit destroyed. 02728_ Acquired 2 matter. 02735_ Slammed into XZ-U42(M). 02737_ XZ-U42(M) destroyed. 02738_ Acquired 1 matter. 02741_ RU-N14's Throwing Claymores expended. 02751_ Lgt. Ion Engine destroyed. 02751_ Destroyed Lgt. Ion Engine. 02764_ The unstable cave ceiling collapses. 02779_ Imp. Ion Engine destroyed. 02779_ Destroyed Imp. Ion Engine. 02782_ The unstable cave ceiling collapses. 02796_ Crushed by falling debris. 02796_ Adv. Weight Redist. System destroyed. 02796_ System corrupted by crushing effect (+3). 02797_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????#### | | ??????????????####???????????##?##??##"#"" | | ?????????##### ###????##????"#""###"#""" | | ?????????# ##### #????#"#""""""" | | ????????## ## #????#"""""" "" | | ????????# # ## #?#"" "" " | | ????????# " "#?##" "" | | ??????### ########## ] ###"" "" | | ??????# # #???????"=% """" | | ??????# # #???????# "#" | | ??????# ####??????## """"" | | ??????## #?????????" " | | ??????# #?????????" 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" "" """ | | ?????????????????????# !##" """ | | ?????????????????????######## """"" | | ????????????????????????????## """"""""" | | ????????????????????????????# "" """ | | ????????????????????????????## "" | | ?????????????????????????????### # " "" | | ???????????????????????????????# # "" | | ???????????????????????????????## | | ???????????????????????????????#"" ## # | | ??????????????????????????????##""" # | | ????????????????????????????#"#"""" """ | | ????????????????????????????##"" "" """ | | ????????????????????????????#""" " """ | | ????????????????????????????###" # | | ?????????????????????????????#"""" ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseStoragePit Manual? 0 Play Time 00:35:27 Cumulative 16.0 hours Start 2024.08.27 @ 00:55:11 End 2024.08.27 @ 01:31:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b531fe9-aa7e-4938-8e54-7ed03daf630c