Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.02 @ 22:54:45 Player: bruhman420 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3435) 3435 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 7501 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 575/850 Matter 106/300 Energy 2/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (6) ------ Cooling System Small Storage Unit Medium Storage Unit Target Analyzer Hacking Suite > --- WEAPON (3) ------- Heavy Laser Gauss Rifle > --- INVENTORY (10) --- Medium Treads Improved Heat Sink Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Small Storage Unit Medium Storage Unit Target Analyzer Hacking Suite System Shield > --- WEAPON ----------- Particle Gun Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Medium Treads Improved Heat Sink Particle Gun Heavy Laser Gauss Rifle Rocket Launcher [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power 2 | . . . . 1 1 . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . . 2 . . 2 . Weapon 1 | . . . . . 1 . . Parts Attached 92 | 7 . 3 8 33 27 4 10 Power 17 | 1 . . 1 6 7 1 1 Engine 10 | 1 . . 1 5 2 . 1 Core 7 | . . . . 1 5 1 . Reactor . | . . . . . . . . Propulsion 30 | 2 . . . 14 8 1 5 Treads 7 | . . . . 3 2 . 2 Leg 12 | . . . . 2 6 1 3 Wheel 8 | 2 . . . 6 . . . Hover . | . . . . . . . . Flight 3 | . . . . 3 . . . Utility 19 | 1 . 2 3 6 5 2 . Device 10 | . . 2 2 2 4 . . Storage 4 | 1 . . 1 2 . . . Processor 2 | . . . . 1 1 . . Hackware 3 | . . . . 1 . 2 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 26 | 3 . 1 4 7 7 . 4 Energy Gun 12 | 2 . . 2 2 4 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 . 1 1 4 3 . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . . Parts Lost 32 | . . 1 4 10 5 2 10 Power 13 | . . . 1 4 4 1 3 Propulsion 5 | . . . . 1 1 1 2 Utility 3 | . . . . 2 . . 1 Weapon 11 | . . 1 3 3 . . 4 Highest Loss Streak 8 | . . 1 3 5 2 1 8 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 91 | . 85 94 96 84 90 95 91 Engine 7 | . 14 14 9 11 6 . 1 Core 7 | . . . . 1 10 18 14 Leg 9 | . . . . 1 15 19 15 Wheel 10 | . 28 28 22 10 4 . . Device 11 | . . 9 21 15 10 6 6 Storage 15 | . 14 14 20 14 15 13 13 Processor 2 | . . . . . 3 6 6 Hackware 2 | . . . . 2 . 10 11 Energy Gun 11 | . 28 21 10 4 8 13 10 Ballistic Gun 9 | . . 6 9 11 13 6 7 Naked Turns . | . . . . . . . . Heaviest Build 54 | 14 14 18 19 33 54 45 48 Greatest Support 40 | 32 32 32 32 40 36 35 40 Greatest Overweight (x) 5 | . . . . 5 2 2 2 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 10 10 10 Most Carried 10 | 5 8 8 8 9 10 10 10 Average Carried 7 | 3 7 7 7 5 8 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 Final Carried 9 | 5 8 8 6 7 9 9 3 Class Distribution -------------------- 51% | Scavenger-Gunner 34% | Mutant 10% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Matter Collected 2220 | 75 54 117 155 671 914 134 100 Remotely . | . . . . . . . . Salvage Created 4432 | . 116 250 655 1081 1601 323 406 Parts 222 | . 11 17 37 58 74 11 14 Haulers Intercepted 2 | . . . 1 1 . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 75 | . 2 7 14 20 25 3 4 Guns 67 | . 1 6 10 18 25 3 4 AOE 7 | . 1 1 4 1 . . . Classes Destroyed 13 | . 2 1 3 2 3 1 1 Worker 7 | . . . 1 3 1 1 1 Builder 2 | . . . . 2 . . . Hauler 2 | . . . 1 1 . . . Recycler 4 | . . . . . 2 1 1 Watcher 10 | . 1 . 3 3 1 1 1 Swarmer 9 | . . 3 . 4 2 . . Grunt 47 | . 2 4 12 11 13 2 3 Brawler 4 | . . . . . 4 . . Duelist 2 | . . . . 1 1 . . Sentry 10 | . . . 2 4 4 . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . 1 . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 15 | . 2 3 7 15 9 3 2 Combat Bots Only 9 | . 2 3 5 9 7 2 2 Max Kills in Single Turn 2 | . 2 1 2 2 2 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 1 1 2 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Hostile Shots Fired 613 | . 6 17 64 155 211 30 130 Missed 190 | . . 2 23 39 74 6 46 Damage Taken 4966 | . 49 159 429 1458 1289 311 1271 Core 909 | . 17 47 68 312 190 28 247 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1444 | . 16 49 126 412 391 91 359 Core Remaining (%) 74 | 100 . 74 83 43 72 . . Volleys Fired 274 | . 5 13 42 74 73 21 46 Largest 3 | . 2 2 2 2 3 3 3 Hottest 174 | . 80 80 73 130 174 158 162 Shots Fired 590 | . 10 25 79 138 204 51 83 Gun 583 | . 10 25 74 136 204 51 83 Cannon . | . . . . . . . . Launcher 7 | . . . 5 2 . . . Special . | . . . . . . . . Kinetic 386 | . . . 35 109 160 21 61 Thermal 153 | . . . 30 27 44 30 22 Explosive 7 | . . . 5 2 . . . Electromagnetic 44 | . 10 25 9 . . . . Robot Hit Streak 54 | . 8 16 22 54 17 13 15 Robot Miss Streak 4 | . 1 3 2 3 2 4 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 14 | . 1 1 2 6 4 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . Shots Hit Robots 465 | . 9 18 61 113 155 37 72 Core Hits 205 | . 3 11 38 52 63 15 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . . . 4 2 . . Critical Strikes 17 | . . 2 . 5 4 2 4 Burn 8 | . . . . 1 2 2 3 Destroy 7 | . . . . 4 2 . 1 Corrupt 2 | . . 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8613 | . 164 338 892 2341 2914 604 1360 Guns 8096 | . 134 240 619 2252 2887 604 1360 Cannons . | . . . . . . . . Explosions 468 | . 30 98 255 85 . . . Melee . | . . . . . . . . Ramming 49 | . . . 18 4 27 . . Kinetic 5755 | . . . 231 1958 2257 267 1042 Thermal 1997 | . 30 98 290 294 630 337 318 Explosive 340 | . . . 255 85 . . . Electromagnetic 472 | . 134 240 98 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 . . . . Average Corruption 1 | . . . 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . 4 . . . . Message Errors 1 | . . . 1 . . . . Matter Fused 1 | . . . 1 . . . . Energy Discharges 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 81 | . . 44 8 27 2 . . Shots 2 | . . 1 . 1 . . . Rammed 7 | . . . 3 3 1 . . Targets Rammed 10 | . . . 3 3 4 . . Kicked 3 | . . . . . 3 . . Crushed . | . . . . . . . . Highest Temperature 532 | . 108 113 19 64 532 153 108 Average Temperature 94 | . 49 45 6 22 134 42 39 Received Heat Transfer 2307 | . 36 54 333 819 666 36 363 Effects 17 | . . . . . 17 . . Shutdowns 11 | . . . . . 11 . . Energy Bleed 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 1 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 7 | . . . . 1 3 1 2 Heat Transferred 4874 | . 50 100 650 781 1406 962 925 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Peak Influence 488 | . 91 202 177 488 382 72 92 Initial 137 | . . 29 . 63 137 25 20 Average 124 | . 61 80 46 260 175 36 51 Maximum Alert Level 2 | . . 1 . 2 1 . . Low Security (%) 80 | 100 100 98 100 34 71 100 100 Level 1 15 | . . 1 . 42 28 . . Level 2 3 | . . . . 23 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . 4 1 6 1 1 Investigation 4 | . . . 2 1 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . . . 2 . . 1 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Distress Signals 8 | . . . 2 3 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 3 6 20 34 29 4 10 Peak Tracking Total 11 | . 2 2 4 11 6 3 3 Tactical Retreats 6 | . . . . 5 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Traps Triggered 4 | . . . 3 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 2 | . 2 . . . . . . Reprogrammed 6 | . . . 6 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Disabled 3 | . 1 1 . . 1 . . Max in Single Turn 1 | . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Accessed 19 | . 4 1 6 3 3 2 . Terminals 9 | . 3 . 4 1 . 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers 3 | . . . 1 2 . . . Garrison Access . | . . . . . . . . Total Hacks 53 | . 20 1 15 8 7 2 . Successful 37 | . 15 1 9 8 2 2 . Failed 16 | . 5 . 6 . 5 . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 29 | . 14 . 13 1 . 1 . Fabricators 2 | . . . . . 2 . . Repair Stations 3 | . . . 1 . 2 . . Recycling Units 10 | . 6 . . . 3 1 . Scanalyzers 8 | . . . 1 7 . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 10 1 8 1 . 1 . Record 1 | . . . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 2 | . . 1 . . . 1 . Branch Access Points 1 | . . . 1 . . . . Alert Level 3 | . 1 . 2 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . Transport Status 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Assault Status 1 | . . . 1 . . . . Zone Layout 3 | . 3 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks 8 | . 5 . . . 2 1 . Recycle Component 1 | . 1 . . . . . . Process 2 | . 2 . . . . . . Report Inventory 2 | . . . . . 1 1 . Retrieve Matter 2 | . 2 . . . . . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 7 | . . . . 7 . . . Insert Component 4 | . . . . 4 . . . Analyze 3 | . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 4 3 2 . . Full Trace Events 4 | . 1 . 1 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 49 | . 49 . . . . . . Retrieved Matter 49 | . 49 . . . . . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed 3 | . . . . 3 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Turns Passed 5399 | 69 215 704 715 881 1670 707 438 Spaces Moved 3242 | 55 197 654 583 506 761 332 154 Core 21 | 8 . . . 13 . . . Treads 56 | . . . . 35 . . 21 Legs 1025 | . . . . 11 549 332 133 Wheels 2060 | 47 197 654 583 367 212 . . Hover . | . . . . . . . . Flight 80 | . . . . 80 . . . Fastest Speed 50 | 50 100 100 100 86 86 190 120 Average Speed 137 | 92 100 100 100 119 186 190 198 Slowest Speed 300 | 100 100 100 100 300 260 260 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 23 75 47 35 18 6 24 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 69 | . 3 5 42 19 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 69 | . 3 5 42 19 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total 3769 | 73 205 680 644 664 910 369 224 Wait 1 | . . 1 . . . . . Move 3235 | 54 196 653 582 505 760 331 154 Hop . | . . . . . . . . Pick Up 94 | 11 4 6 6 28 27 6 6 Fast Attach . | . . . . . . . . Attach 82 | 7 . 3 8 31 19 4 10 Detach 11 | 1 . . 1 7 2 . . Swap 10 | . . . . 2 8 . . Drop 47 | . . 4 2 14 17 2 8 Fire 274 | . 5 13 42 74 73 21 46 Melee . | . . . . . . . . Ram 6 | . . . 3 2 1 . . Kick 3 | . . . . . 3 . . Crush 1 | . . . . 1 . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 318 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 400 | -10/Mines | Learned Materials garrison access intel 472 | -10/Mines | Learned Materials garrison access intel 520 | -10/Mines | Found the Drone Emporium 529 | -10/Mines | Found Prototype Device 530 | -10/Mines | Identified Thief Drone Bay 971 | -10/Mines | Discovered new exit (range 6) 989 | -10/Mines | Entered Materials 989 | -9/Materials | Evolved 2 slots: Utility x2 1228 | -9/Materials | Discovered new exit (range 7) 1300 | -9/Materials | Identified exit to Mines 1603 | -9/Materials | Lost 3 parts (1p2w) 1621 | -9/Materials | Discovered new exit (range 15) 1704 | -9/Materials | Entered another Materials area 1704 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1705 | -8/Materials | Loaded intel: 1 garrison access location 2014 | -8/Materials | Lost 5 parts (1p1n1u2w) 2147 | -8/Materials | Destroyed 9 combat bots 2419 | -8/Materials | Core integrity fell below 50% 2463 | -8/Materials | Discovered new exit (range 10) 2495 | -8/Materials | Build established: Scavenger-Mutant 2585 | -8/Materials | Entered Factory 2585 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2827 | -7/Factory | Destroyed 7 combat bots 2943 | -7/Factory | Build established: Scavenger-Gunner 3878 | -7/Factory | Garrison activated, responded to threat 4126 | -7/Factory | Discovered new exit (range 9) 4255 | -7/Factory | Entered another Factory area 4255 | -6/Factory | Evolved 2 slots: Utility x2 4947 | -6/Factory | Discovered new exit (range 5) 4962 | -6/Factory | Entered Extension 5287 | -6/Extension | Spotted B-75 Beast 5348 | -6/Extension | Destroyed B-75 Beast 5372 | -6/Extension | Spotted B-75 Beast 5375 | -6/Extension | Lost 8 parts (3p1n1u3w) 5400 | -6/Extension | Self-destructed Last Messages --------------- Acquired 4 matter. R-10 Processor collects Imp. Cooling System. R-10 Processor collects Magnetic Acceleration Cannon. R-10 Processor collects Imp. Medium Treads. R-10 Processor collects Coolant Injector. R-10 Processor collects Imp. Medium Treads. R-10 Processor collects Dynamic Insulation System. Y-54 Guardian suffers critical hit (Burn). R-10 Processor collects Imp. Medium Treads. Particle Gun destroyed. R-10 Processor collects Carbon-fiber Leg. Y-54 Guardian destroyed. R-10 Processor collects Imp. Deuterium Engine. R-10 Processor collects Aluminum Leg. R-10 Processor collects Imp. Heat Sink. R-10 Processor collects Lgt. Treads. U-05 Engineer knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??#???? | | ??????????????????????????????????????### ## ##??? | | ??????????????????????????????????????"" 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" ??? | | ???????????????????????????????????? ?? | | ???????????????????###?###????????? ?? | | ####################;;############# ? | | %% @ RY %R ? | | R ? | | % % u % ? | | * ! %%% % BB ? | | [ R R% u R % BB ?? | | ###################################A ?? | | ??????????????????????????????????? ??? | | ??????????????????????????????????? ??? | | ???????????????????????????????????? ??? | | ???????????????????????????????????? ???? | | ?????????????????????????????????????###T#"""#???? | | ????????????????????????????????????????##???????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 40 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control It's Just You Please Form A Line Challenges ------------ None Game ------ Seed DisposablePiercingCutter Manual? 0 Play Time 00:57:40 Cumulative 2.4 hours Start 2024.06.02 @ 21:58:14 End 2024.06.02 @ 22:54:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 5 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 366bd729-beae-4905-bdab-ef457df2a29f