Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 16:17:00 Player: AnotherZach Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (293) 1465 Value Destroyed (11626) 11626 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (29078) 29078 TOTAL SCORE: 52069 Bonus ------- High Alert Combat Kills 918 Follower Combat Kills 1010 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13850 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Network Hubs Disabled 400 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1624/1650 Matter 270/800 Energy 962/2225 System Corruption 0% Temperature Cool (24) Movement Flying (119) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Small Storage Unit Advanced Energy Well Advanced Energy Well Structural Scanner Active Sensor Suite Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Advanced Target Analyzer Reaction Control System Graphene Brace > --- WEAPON (4) ------- Improved Potential Cannon Chaos Jack Heavy Scimitar of Distortion > --- INVENTORY (8) ---- Heavy Armored Exoskeleton Heavy Shield Leg Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Energy Well Advanced Energy Well Active Sensor Suite Advanced Target Analyzer Medium Regenerative Plating Graphene Brace X0-1V1's Piety Tracker > --- WEAPON ----------- Potential Cannon Improved Potential Cannon > --- INVENTORY -------- Heavy Armored Exoskeleton [Rating: 188] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Advanced System Shield Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Heavy Pick Special Melee Weapon Chaos Jack Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Slots Evolved 18 | . . 2 2 . . 4 . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 1 . . 2 . . . . . . . . . . . . . . . . Utility 11 | . . 1 1 . . 1 . 2 . . . . 1 . . . . 2 . 1 . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Parts Attached 264 | 6 15 21 22 10 5 1 5 16 13 6 10 3 25 5 . 5 9 15 36 8 20 8 Power 25 | 1 1 4 . 1 . . . . . . 2 . 2 1 . . 2 2 5 1 2 1 Engine 8 | 1 1 4 . 1 . . . . . . . . . . . . . . . . . 1 Core 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . Reactor 14 | . . . . . . . . . . . 2 . 1 1 . . 1 1 5 1 2 . Propulsion 51 | 2 2 7 6 5 . . 1 2 3 . . . 2 1 . 1 2 2 10 2 2 1 Treads 22 | 2 . 4 6 5 . . 1 2 2 . . . . . . . . . . . . . Leg 11 | . 2 2 . . . . . . 1 . . . . . . . . . 6 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 2 1 . 1 . 2 1 . . . Flight 11 | . . 1 . . . . . . . . . . . . . . 2 . 3 2 2 1 Utility 114 | 1 6 5 5 . 3 1 2 10 8 3 7 3 15 3 . 1 3 7 14 4 7 6 Device 54 | . 3 1 2 . 1 . . 4 8 1 5 1 6 3 . . . 2 8 2 2 5 Storage 9 | 1 2 1 1 . . . . . . . . . 1 . . . . . . . 3 . Processor 17 | . 1 . 1 . 2 1 . 1 . . . 1 2 . . . . 3 2 1 1 1 Hackware 14 | . . 2 . . . . . 4 . . 2 1 3 . . . . . 1 1 . . Protection 20 | . . 1 1 . . . 2 1 . 2 . . 3 . . 1 3 2 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 6 5 11 4 2 . 2 4 2 3 1 . 6 . . 3 2 4 7 1 9 . Energy Gun 19 | . 4 2 4 . . . . 1 . 2 1 . 1 . . . . 2 2 . . . Energy Cannon 12 | . . . . . . . . 2 . . . . . . . 3 . . 2 . 5 . Ballistic Gun 27 | 2 . 2 6 4 1 . 2 1 1 1 . . 2 . . . 2 1 . 1 1 . Ballistic Cannon 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Launcher 3 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . 1 . . 1 . . . . . . . 1 . . . . . . . 1 . Unidentified Prototypes 28 | . . 3 . 2 1 . . 1 . 3 . . 2 . . . . 2 2 . 12 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Parts Lost 86 | . . 4 2 . . . . . 8 1 2 1 26 3 . 1 9 1 22 . 6 . Power 19 | . . 3 . . . . . . 1 . . . 4 1 . . 3 . 5 . 2 . Propulsion 17 | . . . 2 . . . . . . . . . 4 2 . 1 2 . 6 . . . Utility 34 | . . 1 . . . . . . 3 . 2 . 12 . . . 4 . 9 . 3 . Weapon 16 | . . . . . . . . . 4 1 . 1 6 . . . . 1 2 . 1 . Highest Loss Streak 13 | . . 1 2 . . . . . 2 1 2 1 8 2 . 1 7 1 13 . 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 10 16 21 24 24 20 20 20 21 18 19 18 17 9 11 16 18 17 12 3 2 2 Power 1 | . . 1 1 1 1 1 1 1 1 1 2 3 3 1 1 1 . . . . . . Propulsion 5 | 2 3 5 6 9 11 7 6 5 3 3 2 2 2 3 3 2 2 5 5 2 1 2 Utility 7 | . 3 4 6 9 8 8 10 11 14 10 10 10 10 5 6 11 8 4 3 . . . Weapon 3 | . 3 4 6 3 3 2 2 2 1 2 2 2 1 . . . 5 5 3 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 4 7 4 2 1 2 2 7 5 3 1 . 3 . . 3 1 5 8 . 3 2 Power 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Propulsion 22 | . 3 . 2 . . 1 . 4 4 2 1 . . . . . . 2 1 . 1 1 Utility 23 | . . 4 . 1 1 1 2 2 1 1 . . 2 . . 3 1 1 2 . . 1 Weapon 14 | . 1 3 1 1 . . . . . . . . 1 . . . . 2 3 . 2 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 80 | . 96 98 95 100 84 70 70 68 66 61 60 63 57 60 63 66 74 85 72 73 70 61 Engine 5 | . 14 10 9 9 8 6 6 5 . . . . . . . . . . . . . 2 Reactor 1 | . . . . . . . . . . 1 2 5 3 4 5 5 4 3 3 2 3 . Treads 15 | . 25 25 32 36 23 19 17 9 5 2 3 5 3 . . . . . . . . . Leg 1 | . 2 7 . . 1 . . . 2 2 1 . . . . . . . 2 . . . Hover 1 | . . . . . . . . . . . . . 2 11 10 10 10 15 12 . . . Flight 1 | . . . . . . . . . . . . . . . . . 2 . 4 13 14 12 Device 14 | . 6 13 13 18 13 6 6 9 18 25 25 10 12 22 26 26 22 22 13 16 15 20 Storage 7 | . 14 11 9 9 9 6 6 5 5 5 5 5 4 5 5 5 5 4 2 . 5 12 Processor 5 | . 4 . 8 3 4 11 7 6 8 . . 2 1 5 5 5 5 13 14 20 11 6 Hackware 2 | . . 6 . . . . . 8 . . 2 14 10 . . . . . . 4 3 . Protection 2 | . . 2 4 5 4 . 4 2 . 1 . . 2 5 5 5 5 3 3 4 2 . Energy Gun 6 | . 14 17 4 1 . . 1 3 10 7 3 5 2 . . . . 4 3 8 2 . Energy Cannon 1 | . . . . . . . 1 8 2 4 11 10 . . . 5 10 1 1 . 1 . Ballistic Gun 6 | . 8 3 12 16 17 18 17 3 2 3 . . 2 5 5 2 4 6 . . . . Peak Build Rating 188 | 6 13 30 40 40 61 63 69 97 117 121 125 118 138 101 88 111 114 128 141 138 188 173 Average Rating 68 | 5 9 20 26 37 43 62 65 78 105 106 115 116 113 89 88 99 105 122 110 134 156 143 On Entrance 79 | . 6 13 30 40 37 56 63 69 97 104 117 118 111 76 88 88 105 91 127 124 134 130 Avg Prop Armor Cover (%) 7 | . . . . . 8 10 8 4 4 4 . . . . . . 2 . 25 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 32 57 102 103 103 54 102 109 115 78 82 80 83 75 75 97 89 105 117 44 72 52 Greatest Support 220 | 40 40 60 80 80 82 82 102 154 220 125 125 87 210 126 88 89 89 113 113 48 48 48 Greatest Overweight (x) 4 | . 1 1 1 1 4 . . . 1 1 . . 1 . . 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 5 8 8 Average Capacity 18 | 6 11 18 22 25 25 20 21 22 22 20 20 20 20 20 20 20 20 20 13 5 5 8 Most Carried 25 | 7 15 20 25 25 25 24 25 25 25 20 20 19 20 11 11 19 20 20 20 5 8 8 Average Carried 17 | 3 10 16 21 24 24 19 21 21 22 19 19 18 17 9 11 17 19 17 13 5 4 7 Final Capacity 25 | 8 15 20 25 25 25 20 25 25 20 20 20 20 20 20 20 20 20 20 5 5 8 8 Final Carried 25 | 7 15 20 25 25 25 20 25 24 20 20 19 18 10 11 11 19 17 20 5 5 8 6 Scrap Engine Consumption 113 | . . . . . 20 . 2 19 37 13 4 . 18 . . . . . . . . . Constructs Created 15 | . . . . . 2 . 1 1 6 1 . . 4 . . . . . . . . . Constructs Modified 52 | . . . . . 8 . 2 9 12 12 2 . 7 . . . . . . . . . Class Distribution -------------------- 29% | Scavenger-Mutant 20% | Mutant 10% | Hacker-Construct 9% | Scavenger-Construct 7% | Construct 5% | Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Construct | -6/Factory Construct | -6/DSF Hacker-Construct | -5/Factory Scavenger-Construct | -5/Extension Scavenger-Construct | -5/Cetus Scavenger-Construct | -5/Archives Hacker-Construct | -5/Hub_04(d) Hacker-Construct | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Scavenger-Tank | -4/Garrison Scavenger-Scout | -3/Research Mutant | -3/Armory Scavenger-Mutant | -2/Research Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Matter Collected 7763 | 321 450 408 466 606 504 . 465 503 786 241 135 . 526 36 . 5 108 660 960 90 263 230 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13392 | 170 760 1097 847 715 527 . 337 1207 2161 545 453 . 2197 36 . . 81 858 272 170 503 456 Parts 642 | 9 60 68 53 41 40 . 25 49 79 23 19 . 74 4 . . 6 27 23 2 20 20 Haulers Intercepted 12 | . 2 2 3 3 . . . . . . . . . . . . . 2 . . . . Recyclers Shooed 14 | 1 1 2 . 1 1 1 . 4 1 . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Combat Hostiles Destroyed 191 | . 17 31 11 9 9 . 8 11 28 7 4 . 33 1 . . 4 8 6 3 . 1 Melee 14 | . . . . . . . 1 . . . . . 8 . . . . . 4 . . 1 Guns 107 | . 12 31 9 9 6 . 3 . 17 7 . . 2 1 . . 1 5 1 3 . . Cannons 35 | . 3 . . . . . . 8 8 . 4 . 6 . . . 3 2 1 . . . AOE 23 | . 2 . 1 . 3 . 4 1 3 . . . 9 . . . . . . . . . Classes Destroyed 20 | 3 7 2 1 . 1 . 3 . . . . . 1 . . . . . 1 . 1 . Worker 24 | 2 4 2 . . . . . 6 . . . . 7 . . . . 1 . . 1 1 Builder 7 | . 2 1 . . . . . . . . . . 1 . . . . 1 . 1 . 1 Tunneler 6 | 2 2 . . . . . . 1 . . . . . . . . . . . . . 1 Hauler 12 | . 2 2 3 3 . . . . . . . . . . . . . 2 . . . . Recycler 19 | 1 . 2 2 1 1 . . 2 2 . . . 5 . . . . . . . 2 1 Mechanic 7 | . 1 1 . . . . . 1 1 . . . 3 . . . . . . . . . Operator 10 | . 3 . . . . . . . 4 . 2 . 1 . . . . . . . . . Watcher 11 | . 3 2 . 1 . . . . . 2 . . 2 . . . . 1 . . . . Swarmer 32 | . 3 10 . . . . . . 4 . . . 8 . . . 4 . 1 2 . . Cutter 7 | . . . . . . . 4 . . . . . 2 . . . . . 1 . . . Grunt 69 | . 14 13 4 1 3 . 1 4 14 . . . 7 . . . . 6 . . . 2 Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 47 | . . 7 6 7 4 . 1 3 7 . 4 . 4 . . . . 2 . 1 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 12 | . . . 1 1 . . . 2 . . . . 7 . . . . . 1 . . . Programmer 13 | . . . . . . . 1 2 3 . . . 4 1 . . . . 2 . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Cetus Guard 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Scrapper 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 5 7 3 3 3 . 5 6 7 3 2 . 16 1 . . 4 2 2 2 1 2 Combat Bots Only 8 | . 4 5 3 3 3 . 5 2 6 3 2 . 8 1 . . 4 2 2 2 . 1 Max Kills in Single Turn 12 | 1 4 2 1 1 2 . 2 3 4 1 1 . 12 1 . . 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 . 1 . 2 . 2 1 1 . . . 6 . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Hostile Shots Fired 3092 | . 67 97 99 46 24 . 139 142 281 87 48 38 1022 59 . 25 109 70 561 21 147 10 Missed 1123 | . 24 31 33 12 5 . 64 36 79 31 13 12 387 25 . 11 37 22 235 11 50 5 Hits 1969 | . 43 66 66 34 19 . 75 106 202 56 35 26 635 34 . 14 72 48 326 10 97 5 Melee 28 | . . . . . . . 2 . . . . . 6 . . . . . 20 . . . Projectile 1941 | . 43 66 66 34 19 . 73 106 202 56 35 26 629 34 . 14 72 48 306 10 97 5 AOE 11 | . . . . . 1 . 2 . . . . . 1 . . 1 . . 6 . . . Critical Strikes 96 | . . 2 2 . . . 2 7 16 10 . . 31 . . 1 2 3 15 1 4 . Actively Blocked 47 | . . . . . . . . . . 10 . . 18 . . 1 2 3 10 . 3 . Part Disruptions 5 | . . . . . . . . . . . . . . . . 4 . . . . 1 . Damage Taken 33793 | . 620 732 995 550 327 . 882 1552 4159 1355 834 413 11680 547 . 347 1132 1111 4319 210 1913 115 Core 3899 | . 145 62 133 64 . . 66 118 437 86 50 35 1317 18 . 9 68 81 817 18 349 26 Absorbed by Shields 571 | . . . . . 78 . . 263 . . . . . . . . . . 230 . . . Redirected to Shielding 506 | . . . . . . . . . . . . . 150 . . 92 226 . 38 . . . Ignored by Resistances 3819 | . . . . . 6 . 47 101 208 168 75 29 978 43 . 29 92 9 1862 12 160 . Regen/Repaired (Parts) 6519 | . . 121 . . 5 . 82 787 2279 1000 333 . 1830 . . . . 26 . . 56 . Core Remaining (%) 67 | 100 42 91 . . 100 . 92 . . . . 30 . . . . 18 . 33 . 75 98 Volleys Fired 724 | 18 71 77 58 52 16 4 18 64 81 32 45 9 51 10 . . 16 43 25 13 16 5 Largest 5 | 2 2 2 2 2 2 3 3 3 3 3 3 1 4 1 . . 3 5 3 2 3 1 Hottest 298 | 40 130 130 123 100 58 71 86 163 267 252 242 240 259 25 . . 233 237 241 188 298 200 Shots Fired 1574 | 36 136 150 110 93 32 10 54 171 222 66 82 9 96 10 . 2 34 147 59 26 24 5 Gun 1141 | 36 106 148 102 90 29 9 52 73 181 48 9 9 48 10 . 1 8 111 34 26 11 . Cannon 401 | . 24 . . . . . . 98 38 18 73 . 45 . . 1 26 36 25 . 12 5 Launcher 15 | . . . 2 . 3 1 2 . 3 . . . 3 . . . . . . . 1 . Special 17 | . 6 2 6 3 . . . . . . . . . . . . . . . . . . Kinetic 668 | 36 64 7 82 78 29 9 52 60 54 33 . . 38 10 . 1 8 84 20 . 3 . Thermal 845 | . 72 143 26 15 . . . 100 134 33 82 9 51 . . 1 26 63 39 26 20 5 Explosive 14 | . . . 2 . 3 1 2 . 3 . . . 3 . . . . . . . . . Electromagnetic 47 | . . . . . . . . 11 31 . . . 4 . . . . . . . 1 . Robot Hit Streak 20 | 8 10 17 14 14 15 20 8 15 18 13 13 1 16 6 . 1 3 13 11 13 6 . Robot Miss Streak 9 | 3 7 8 2 2 2 2 3 9 6 2 3 1 9 3 . 2 4 6 7 2 1 . Penetration Max 1 | . . . . . . . . 1 1 1 . . . . . . . . . . . . Secondary Targets 12 | . 4 4 . 1 . . . . 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 1103 | 21 97 123 78 59 55 6 36 99 132 47 52 1 116 8 . 1 9 86 33 17 13 14 Core Hits 671 | 7 78 159 32 21 25 1 19 37 73 28 20 . 95 4 . . 5 35 11 7 5 9 Critical Kills 8 | 1 1 . . . . . . 1 . 3 . . 1 . . . . 1 . . . . Critical Parts Destroyed 20 | . . . 1 1 . . 1 . . 3 . . 13 . . . . 1 . . . . Critical Strikes 52 | 1 5 . 1 1 . . 1 2 5 9 . . 16 . . . . 3 4 3 1 . Burn 15 | . 1 . . . . . . 1 4 2 . . 1 . . . . 1 1 3 1 . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 14 | 1 1 . 1 1 . . 1 1 . 7 . . . . . . . 1 . . . . Blast 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Smash 14 | . . . . . . . . . . . . . 14 . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 197 | . . . . . 27 . . 3 4 . . . 83 . . . . . 32 . 28 20 Impact 60 | . . . . . . . . . . . . . 60 . . . . . . . . . Slashing 75 | . . . . . . . . . . . . . . . . . . . 32 . 27 16 Piercing 27 | . . . . . . . . . . . . . 22 . . . . . . . 1 4 Sneak Attacks 60 | . . . . . 26 . . 3 4 . . . 11 . . . . . . . 6 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . 6 . . . . . 4 . . . Damage Inflicted 33104 | 211 1441 1712 1262 973 820 119 973 3432 5222 1429 1660 86 7371 212 . . 281 2021 1270 491 1140 978 Guns 14811 | 211 898 1708 1165 949 416 97 702 975 3126 1025 198 52 850 212 . . 64 1142 395 491 135 . Cannons 7457 | . 287 . . . . . . 1793 978 404 1462 . 1195 . . . 217 856 150 . 115 . Explosions 5512 | . 232 . 97 . 404 22 249 563 1118 . . . 2403 . . . . . . . 380 44 Melee 5073 | . . . . . . . . . . . . . 2904 . . . . . 725 . 510 934 Ramming 203 | . . 4 . . . . 22 101 . . . 34 19 . . . . 23 . . . . Kinetic 8006 | 211 586 70 935 770 416 97 702 771 806 792 . . 701 212 . . 64 808 43 . 22 . Thermal 15382 | . 623 1638 230 203 . . . 2319 2807 637 1660 52 2202 . . . 217 1190 502 491 567 44 Explosive 3398 | . 232 . 97 . 404 22 249 . 923 . . . 1471 . . . . . . . . . Electromagnetic 1042 | . . . . . . . . 241 686 . . . 74 . . . . . . . 41 . Impact 2413 | . . . . . . . . . . . . . 2413 . . . . . . . . . Slashing 2158 | . . . . . . . . . . . . . . . . . . . 725 . 505 928 Piercing 502 | . . . . . . . . . . . . . 491 . . . . . . . 5 6 Highest Corruption 36 | . . 3 . . . 2 4 3 2 2 8 . 30 34 34 36 36 1 9 . 9 . Average Corruption 8 | . . 2 . . . 2 2 1 1 1 7 . 16 32 34 34 36 1 4 . 4 . Corruption Purged 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 150 | . . 15 . . . . 3 6 2 6 2 . 72 9 . 7 21 1 5 . 1 . Message Errors 32 | . . 4 . . . . . 2 1 1 . . 16 3 . . 2 1 2 . . . Matter Fused 23 | . . 5 . . . . . 2 . 1 . . 11 2 . 1 1 . . . . . Heat Flow Errors 15 | . . 2 . . . . 2 . . . . . 8 1 . . 2 . . . . . Energy Discharges 17 | . . 1 . . . . 1 . . 2 1 . 9 1 . . 2 . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . Data Loss (minor) 12 | . . 1 . . . . . 1 . 1 1 . 3 . . . 2 . 3 . . . Data Loss (major) 7 | . . . . . . . . . . 1 . . 3 . . 1 2 . . . . . Misfires 4 | . . . . . . . . . 1 . . . . . . 2 1 . . . . . Alerts 5 | . . 2 . . . . . . . . . . 1 1 . 1 . . . . . . Misdirections 26 | . . . . . . . . . . . . . 18 1 . 2 5 . . . . . Weapon Failures 5 | . . . . . . . . 1 . . . . 2 . . . 2 . . . . . Overload Shots 35 | . . . . . . . . 13 16 . . 6 . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 1992 | . . . . . . . . 205 127 . 53 10 1227 . . . 10 17 36 . 275 32 Projectiles 299 | . . . . . . . . . 103 . 53 . 33 . . . 10 9 36 . 55 . Explosions 343 | . . . . . . . . 140 24 . . . 92 . . . . . . . 73 14 Melee 1350 | . . . . . . . . 65 . . . 10 1102 . . . . 8 . . 147 18 Knockbacks 19 | . 2 . . . . . . 1 . . . . 15 . . . . 1 . . . . Impact 10 | . . . . . . . . 1 . . . . 8 . . . . 1 . . . . Kinetic 9 | . 2 . . . . . . . . . . . 7 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 683 | . 97 . . . . . 46 . 41 . . . 342 . . . . 11 . . 146 . Shots 13 | . 1 . . . . . 1 . 1 . . . 6 . . . . . . . 4 . Rammed 9 | . . 1 . . . . 1 2 . . . 1 3 . . . . 1 . . . . Targets Rammed 9 | . . 1 . . . . 1 2 . . . 1 3 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 237 263 6 13 . 6 196 362 342 . 72 343 487 250 . 8 170 468 417 237 154 305 Average Temperature 82 | . 61 56 6 8 . 4 115 62 107 . 27 105 80 130 . 4 74 112 113 103 51 140 Received Heat Transfer 5102 | . 264 264 387 153 112 . 243 556 1177 9 90 90 895 . . . 141 300 331 36 45 9 Effects 8 | . . . . . . . . 3 1 . . 1 3 . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Interference 5 | . . . . . . . . 2 . . . 1 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 2 . . . . 6 . . . . 1 . . . . Combat Hostiles 6 | . . . . . . . . 1 . . . . 5 . . . . . . . . . Parts Fried 22 | . . 3 . . . . . 3 2 . . . 13 . . . . 1 . . . . Impact Corruptions 35 | . . . . . . . . 3 . . . 1 30 . . . . 1 . . . . Robots Melted 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Combat Hostiles 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Parts Melted 54 | . 2 1 2 . 1 . . 3 19 . 2 . 12 . . . . 4 . 8 . . Heat Transferred 18943 | . 967 2169 555 383 . . . 2056 4066 1036 1332 50 2277 . . . 222 1628 629 851 642 80 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 11 | . . . . . . . . . . . . . . . . . . . . . 4 7 Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Maximum Alert Level 4 | . 1 2 . . . . 1 1 4 2 1 1 3 3 1 1 1 1 1 . 3 2 Low Security (%) 59 | 100 94 23 100 100 100 100 56 80 29 . 15 46 52 . . . 3 5 89 100 8 . Level 1 25 | . 5 72 . . . . 43 19 31 . 84 53 20 . 100 100 96 94 10 . 29 . Level 2 11 | . . 3 . . . . . . 27 100 . . 10 36 . . . . . . 60 100 Level 3 2 | . . . . . . . . . 10 . . . 16 63 . . . . . . 1 . Level 4 . | . . . . . . . . . 1 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Peak Influence 1103 | 10 217 413 186 100 136 171 293 282 1103 619 276 271 995 720 372 281 354 283 239 193 752 610 Initial 694 | . . 74 141 26 . 50 98 153 125 613 185 87 49 694 372 264 203 184 119 89 72 432 Average 213 | 1 95 279 100 25 17 120 206 119 404 549 240 175 322 703 372 272 299 243 161 119 456 474 Influence Increases 10975 | 25 630 889 402 352 257 181 235 527 1646 195 196 373 2133 46 6 17 216 381 671 209 1040 348 Destroy 0b10 Robot/C 4420 | . 340 620 240 200 180 . 160 220 760 160 80 . 680 20 . . 80 160 200 100 200 20 Destroy 0b10 Robot/NC 485 | 25 85 50 25 25 5 . . 50 35 10 10 . 100 . . . . 25 . 5 15 20 Destroy Leader 872 | . 90 148 86 88 10 . 20 50 110 . . . 164 10 . . . 36 30 10 20 . Allied During Kill 317 | . . . 10 9 28 . . . 152 5 . . 3 . . . . . 37 42 31 . Trap Triggered on 0b10 40 | . . 10 . . . . . . 10 . . . 20 . . . . . . . . . Successful Hack 411 | . 42 1 10 12 20 . . 4 7 . . 20 137 16 6 . . 61 68 7 . . Select Force Hacks 180 | . . . . . . . . . . . . 100 30 . . . . . 50 . . . Disable Machine 960 | . 15 15 15 15 . 15 15 90 210 . 90 30 195 . . . . 15 45 30 120 45 Destroy Structure 972 | . 13 . 16 3 14 8 10 98 122 20 16 8 174 . . 2 31 24 46 . 304 63 Advance Influence 50 | . . . . . . 50 . . . . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . 15 30 . . . . . 15 15 . . Lose Combat Pursuer 1515 | . 45 45 . . . . 30 15 240 . . 30 600 . . 15 105 60 180 . 150 . Active Sensor Use 400 | . . . . . . . . . . . . . . . . . . . . . 200 200 Miscellaneous 278 | . . . . . . 108 . . . . . 170 . . . . . . . . . . Influence Decreases 10365 | 25 453 732 672 416 257 40 83 563 806 828 409 522 1243 328 338 124 158 481 730 251 446 460 Entered New Map 3129 | . . 103 193 38 . . 43 140 132 484 279 164 53 298 338 114 68 145 110 81 56 290 Time Decay 4953 | 25 453 589 349 333 223 40 . 409 434 254 110 80 508 . . . . 326 270 90 310 150 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . . . . . Lost Part 860 | . . 40 20 . . . . . 80 10 20 10 260 30 . 10 90 10 220 . 60 . Lost Ally 643 | . . . . 45 34 . 40 14 160 80 . . 20 . . . . . 130 80 20 20 Purge Threat 680 | . . . 110 . . . . . . . . 268 302 . . . . . . . . . Squads Dispatched 76 | . 4 4 6 1 1 . 2 5 5 . . 5 17 . . 1 . 6 5 1 8 5 Investigation 23 | . 1 4 1 1 . . . 1 . . . 4 4 . . . . 2 1 . 2 2 Extermination 11 | . . . . . . . . 2 . . . . 3 . . . . . 2 1 2 1 Reinforcement 35 | . 3 . 4 . . . 2 2 3 . . 1 9 . . 1 . 3 2 . 3 2 Assault 5 | . . . . . 1 . . . 2 . . . 1 . . . . . . . 1 . Garrison 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . 1 1 . . . 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Active Scanning Responses 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Distress Signals 30 | . 2 2 5 1 . . . 1 3 2 . 1 2 . . . . 5 1 1 3 1 Communications Jammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 512 | . 31 45 16 11 13 1 11 18 62 10 15 12 111 8 . 2 31 16 55 7 30 7 Peak Tracking Total 20 | . 4 6 4 3 5 1 6 6 10 5 2 11 13 7 . 3 20 4 20 4 12 4 Tactical Retreats 44 | . 2 2 . . . . 2 1 7 . . 1 15 . . 1 3 2 6 . 2 . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Traps Triggered 11 | . 1 2 . 1 . . 1 2 . . . . . . . 1 . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . 22 . . . . . . . . . . 16 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . 4 1 . . . . . . . . . . 7 . . . . . . . . . Reused 4 | . . 1 . . . . . . 1 . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Triggered 4 | . . 1 . . . . . . 1 . . . 2 . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Machines Disabled 65 | . 1 1 1 1 . 1 1 6 15 . 6 2 13 . . . . 1 3 2 8 3 Max in Single Turn 8 | . 1 1 1 1 . 1 1 2 5 . 1 1 8 . . . . 1 1 1 1 1 Garrison Access 4 | . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . Network Hub 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Energy Cycler 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Machines Accessed 79 | . 7 8 5 7 9 1 . 5 1 . . 4 14 1 1 . . 7 4 3 1 1 Terminals 47 | . 5 5 2 7 5 1 . 3 1 . . 4 6 1 1 . . 2 2 2 . . Fabricators 6 | . . . . . . . . 1 . . . . 2 . . . . 2 1 . . . Repair Stations 4 | . 1 2 . . . . . . . . . . . . . . . . 1 . . . Recycling Units 7 | . 1 . . . 3 . . 1 . . . . 1 . . . . 1 . . . . Scanalyzers 8 | . . 1 2 . . . . . . . . . 3 . . . . 1 . . . 1 Garrison Access 6 | . . . 1 . . . . . . . . . 2 . . . . 1 . 1 1 . Total Hacks 291 | . 22 19 19 22 20 4 . 21 3 . . 21 104 2 2 . . 15 7 8 1 1 Successful 149 | . 17 6 15 8 12 1 . 10 1 . . 13 49 1 1 . . 7 4 3 1 . Failed 140 | . 5 13 3 14 8 3 . 11 2 . . 8 55 1 1 . . 7 3 5 . 1 Catastrophic 28 | . . 2 . 4 2 . . 1 1 . . 1 11 . . . . 3 1 2 . . Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Manual 136 | . 19 5 1 6 14 . . 14 . . . 15 52 . . . . . 4 6 . . Terminals 168 | . 17 13 3 22 9 4 . 7 3 . . 21 52 2 2 . . 3 4 6 . . Fabricators 32 | . . . . . . . . 5 . . . . 20 . . . . 6 1 . . . Repair Stations 9 | . 4 3 . . . . . . . . . . . . . . . . 2 . . . Recycling Units 23 | . 1 . . . 9 . . 9 . . . . 1 . . . . 3 . . . . Scanalyzers 50 | . . 3 15 . . . . . . . . . 29 . . . . 2 . . . 1 Garrison Access 7 | . . . 1 . . . . . . . . . 2 . . . . 1 . 2 1 . Terminal Hacks 48 | . 5 1 2 6 4 1 . . 1 . . 5 18 1 1 . . 1 1 1 . . Record 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Part Schematic 5 | . . . . 3 1 . . . . . . . 1 . . . . . . . . . Robot Schematic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 7 | . . . 2 . . . . . . . . 2 3 . . . . . . . . . Locate Traps 4 | . 1 . . 1 . . . . . . . . 1 . . . . . 1 . . . Reprogram Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . 1 1 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 3 . . . . 4 . . . . 4 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . Build 5 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . Repair Station Hacks 4 | . 1 2 . . . . . . . . . . . . . . . . 1 . . . Scan Component 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 1 . . . 2 . . 1 . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . Scanalyzer 29 | . . 3 12 . . . . . . . . . 13 . . . . 1 . . . . Insert Component 10 | . . 1 5 . . . . . . . . . 4 . . . . . . . . . Analyze 8 | . . . 6 . . . . . . . . . 2 . . . . . . . . . Retrieve Study 11 | . . 2 1 . . . . . . . . . 7 . . . . 1 . . . . Garrison Access Hacks 6 | . . . 1 . . . . . . . . . 1 . . . . 1 . 2 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 4 | . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 46 | . 10 . . 2 6 . . 6 . . . 8 12 . . . . . 2 . . . Terminals 29 | . 10 . . 2 2 . . 1 . . . 8 5 . . . . . 1 . . . Track 6 | . 2 . . 1 . . . . . . . 1 2 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . . 1 1 . . 1 . . . 1 1 . . . . . . . . . Detonate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Operators 3 | . 1 . . . . . . . . . . 1 1 . . . . . . . . . Skim 6 | . 4 . . . 1 . . . . . . . 1 . . . . . . . . . Sabotage 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Fabricators 7 | . . . . . . . . 1 . . . . 5 . . . . . 1 . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 4 . . 4 . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Reject 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mask 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 8 2 6 5 1 . 3 1 . . 3 11 . . . . 5 2 2 . 1 Full Trace Events 13 | . . 4 1 2 1 . . . . . . 1 2 . . . . 2 . . . . Feedback Events 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . 1 . . . . . . . . . . . . . . . 3 . Robots Built 5 | . . . . . . . . 3 . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Time 219 | . . . . . . . . 58 . . . . 81 . . . . 80 . . . . Total Robot Build Rating 11 | . . . . . . . . 9 . . . . . . . . . 2 . . . . Part Schematics Acquired 24 | . . . 5 3 1 . . . . . . . 6 . . . . . . . 9 . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . 31 . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Part Studies Acquired 11 | . . 2 1 . . . . . . . . . 7 . . . . 1 . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 5 . . . 9 . . . . . . . 3 . . . . . . . . . Parts Scanalyzed 7 | . . . 5 . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 7 | . . . 5 . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 6 | . . . . . 2 . . 1 . . . . 1 . . . . . 1 . 1 . Non-combat 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Robot Hacks Applied 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . find_chute 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . find_recycling 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 1 1 . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Robots Rewired 24 | . . . . . 9 . . 1 13 . . . . . . . . . . . 1 . Allies Hacked 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Total Allies 47 | . 1 . 3 . 9 . . 4 13 . . . 1 . . . . 2 5 4 2 3 Largest Group 9 | . 1 1 4 3 9 4 3 3 6 4 . . 1 . . . . 2 3 4 2 1 Highest-Rated Group 232 | . 10 10 82 72 150 62 28 64 190 111 . . 47 . . . . 28 168 232 189 64 Highest-Rated Ally 159 | . 10 10 24 24 34 34 10 64 39 40 . . 47 . . . . 14 145 58 159 64 Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 9 9 8 8 8 8 8 . . . . . Total Orders 22 | . 4 2 1 . 7 3 2 . 1 . . . . . . . . 1 1 . . . STAY 8 | . 2 1 1 . 3 . . . 1 . . . . . . . . . . . . . ROAM 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . FOLLOW 5 | . 2 1 . . 2 . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . . 1 . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . 1 . . . . DROP 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . PICKUP 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 203 | . . . 2 11 12 . . 4 90 22 . . 4 . . . . . 22 14 20 2 Total Damage 4891 | . . . 44 204 285 . . 74 1421 316 . . 133 . . . . . 928 479 964 43 Kills 32 | . . . 1 1 5 . . . 10 1 . . 2 . . . . . 4 2 6 . Allies Corrupted 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 433 | . 4 15 . 20 88 5 . 5 72 . . 50 74 1 . . . . 5 10 76 8 Average Entertainment 52 | . 4 12 6 12 65 49 49 52 53 46 22 26 57 100 100 100 100 100 70 43 59 51 Good Acts 133 | . . 2 4 3 9 . 3 10 13 4 2 . 10 1 . 3 7 8 25 5 14 10 Bad Acts 83 | . . 5 2 4 4 3 1 4 15 3 3 3 25 1 . . 2 1 3 . 3 1 Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Active Infowar (turns) 4249 | . 680 . 278 . . . . 32 . . . 67 806 59 . 96 224 724 306 174 494 309 Sensors 2105 | . . . 278 . . . . 32 . . . . 417 59 . 47 46 724 306 174 22 . A.S.S. 781 | . . . . . . . . . . . . . . . . . . . . . 472 309 Terrain 1574 | . . . . . . . . . . . . 67 348 . . . . 709 178 . . 272 Structural 181 | . . . . . . . . . . . . . . . . . . . . . . 181 Machine Analysis 680 | . 680 . . . . . . . . . . . . . . . . . . . . . Jamming 361 | . . . . . . . . . . . . . 41 . . 96 224 . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Turns Passed 15392 | 158 2078 1856 959 1081 1405 95 267 1055 1064 556 233 162 1424 121 2 96 257 726 599 197 692 309 Spaces Moved 10657 | 61 1021 953 362 453 594 92 182 860 576 229 89 169 1228 144 3 100 293 754 675 304 1025 490 Core 20 | 5 . . . . . . . . . . . . . . . . . . 15 . . . Treads 5660 | 56 925 743 362 453 552 92 182 639 353 126 70 169 938 . . . . . . . . . Legs 864 | . 96 210 . . 20 . . 221 195 103 19 . . . . . . . . . . . Wheels 22 | . . . . . 22 . . . . . . . . . . . . . . . . . Hover 1897 | . . . . . . . . . 28 . . . 290 144 3 100 293 754 285 . . . Flight 2194 | . . . . . . . . . . . . . . . . . . . 375 304 1025 490 Fastest Speed 33 | 50 160 105 160 200 109 57 57 57 49 72 72 72 58 54 60 60 65 57 39 33 33 39 Average Speed 93 | 150 162 149 189 200 166 57 77 57 62 77 72 72 72 57 60 73 65 61 55 38 42 39 Slowest Speed 308 | 160 190 240 240 200 308 57 108 108 108 124 72 72 124 60 60 116 65 111 102 117 119 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . Potential Cave-ins 14 | . . . . . . . . . . . . . . . . . . . . . 14 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 46 | 4 94 61 29 47 75 2 95 20 71 56 78 30 47 30 . 80 42 20 47 11 68 14 Regions Visited 22 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 . 1 . . . 1 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 81 | . 4 . 4 . . . . 6 2 . . 4 25 . . . . 2 9 . 18 7 Terrain Destroyed 506 | . 13 . 18 . 17 8 10 52 73 7 8 4 97 . . 1 14 11 16 . 114 43 Melee 41 | . . . . . . . . . . . . . 20 . . . . . 3 . 12 6 Projectile 155 | . 4 . 4 . . . . 27 36 7 8 4 15 . . 1 14 11 13 . 8 3 AOE 310 | . 9 . 14 . 17 8 10 25 37 . . . 62 . . . . . . . 94 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Ext Cet Arc Hub Fac Gar Fac DSF Gar Res Arm Res Tes Acc Total 14452 | 92 1295 1231 510 547 989 128 270 1297 1117 546 184 198 1535 170 2 123 327 938 806 354 1219 574 Wait 1920 | . 151 115 28 10 329 17 40 303 280 260 28 16 95 9 . . 4 93 16 25 58 43 Move 10630 | 60 1020 952 361 452 593 91 181 859 575 228 88 169 1228 143 2 99 292 753 672 301 1022 489 Hop 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . Pick Up 169 | 8 17 18 15 4 3 4 11 16 11 6 2 . 11 2 . 11 2 16 4 . 7 1 Fast Attach 172 | 5 7 10 9 6 3 . 2 5 7 6 7 . 17 3 . 4 5 9 30 9 20 8 Attach 91 | 1 3 7 2 1 1 4 2 7 6 1 2 . 13 2 . 1 4 7 10 . 14 3 Detach 23 | . 1 2 . . . . . 1 . . 1 . . 1 . 1 1 . 1 . 12 2 Swap 96 | . 7 9 17 9 4 3 5 14 5 . 2 4 9 . . 1 1 3 3 . . . Drop 254 | . 18 18 20 13 12 5 10 22 21 13 9 . 14 . . 6 2 13 19 5 31 3 Fire 724 | 18 71 77 58 52 16 4 18 64 81 32 45 9 51 10 . . 16 43 25 13 16 5 Melee 184 | . . . . . 27 . . 3 4 . . . 77 . . . . . 25 . 28 20 Ram 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 1 . . . . 1 2 . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 137 | . . . . . 1 . . . 126 . . . . . . . . . . . 10 . Trap 40 | . . 22 . . . . . 1 1 . . . 16 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / Gar) -4/Garrison -4/Factory -4/DSF -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / Sec) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 11) 977 | -10/Materials | Discovered new exit (range 15) 1237 | -10/Materials | Discovered new exit (range 9) 1711 | -10/Materials | Discovered new exit (range 15) 1795 | -10/Materials | Discovered new exit (range 15) 2113 | -10/Materials | Core integrity fell below 50% 2198 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2237 | -10/Materials | Entered another Materials area 2237 | -9/Materials | Accompanied by 1 ally 2237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2416 | -9/Materials | Identified exit to Mines 2467 | -9/Materials | Discovered new exit (range 16) 2771 | -9/Materials | Core integrity permanently improved by X0-1V1 (+300) 2948 | -9/Materials | Build established: Scavenger-Mutant 2987 | -9/Materials | X0-1V1 caused items to flee you 3171 | -9/Materials | Hacking Suite fried by hacking feedback 3180 | -9/Materials | Discovered new exit (range 16) 3251 | -9/Materials | Items stopped fleeing you 3705 | -9/Materials | Repaired Lgt. Treads 4037 | -9/Materials | X0-1V1 foreshadows a heat wave 4093 | -9/Materials | Entered another Materials area 4093 | -8/Materials | Accompanied by 1 ally 4093 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4400 | -8/Materials | Garrison activated, responded to threat 4680 | -8/Materials | Central database locked down 4780 | -8/Materials | Discovered new exit (range 10) 4796 | -8/Materials | Identified exit to Storage 4889 | -8/Materials | Met 7R-MNS 4932 | -8/Materials | X0-1V1 sent you to a vault 4971 | -8/Materials | Identified exit to Factory 4971 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 5052 | -8/Materials | Entered Storage 5052 | -8/Storage | Accompanied by 3 allies 5192 | -8/Storage | Lost 3 allies 5391 | -8/Storage | Used back door to open Recycling access 5391 | -8/Storage | Discovered new exit (range 4) 5395 | -8/Storage | Identified exit to Recycling 5540 | -8/Storage | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 5657 | -8/Storage | X0-1V1 announced a LAN party 6133 | -8/Storage | Entered Recycling 6134 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 6175 | -8/Recycling | Lost 3 allies 6330 | -8/Recycling | KI resistance permanently improved by X0-1V1 (+10%; -100 max core) 6531 | -8/Recycling | Discovered new exit (range 9) 6565 | -8/Recycling | Scanned before Scraplab entrance 6696 | -8/Recycling | Entered Scraplab 6763 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 19) 6763 | -8/Recycling | Discovered new exit (range 10) 6791 | -8/Recycling | Angered Scraplab inhabitants 6793 | -8/Recycling | Found Prototype Device 6793 | -8/Recycling | Identified Scrap Engine 6973 | -8/Recycling | X0-1V1 caused items to flee you 7162 | -8/Recycling | Items stopped fleeing you 7226 | -8/Recycling | X0-1V1 activates XOMVISION 7372 | -8/Recycling | Build established: Commander-Construct 7444 | -8/Recycling | Forcibly received Sfc. Transmogifier from X0-1V1 7538 | -8/Recycling | Entered Factory 7538 | -6/Factory | Accompanied by 4 allies 7538 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 7569 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 7623 | -6/Factory | Identified exit to DSF 7633 | -6/Factory | Entered DSF 7633 | -6/DSF | Accompanied by 3 allies 7656 | -6/DSF | Additional patrols routed to DSF 7836 | -6/DSF | Sterilization system engaged 7856 | -6/DSF | Ambient heat levels rising (+10) 7868 | -6/DSF | Discovered new exit (range 15) 7871 | -6/DSF | Ambient heat levels rising (+10) 7886 | -6/DSF | Ambient heat levels rising (+10) 7900 | -6/DSF | Entered Factory 7900 | -5/Factory | Evolved 2 slots: Utility x2 8217 | -5/Factory | Build established: Hacker-Construct 8396 | -5/Factory | X0-1V1 activates XOMVISION 8545 | -5/Factory | Fabricated G-47 Trooper? 8559 | -5/Factory | Spotted B-75 Beast 8573 | -5/Factory | Discovered new exit (range 13) 8650 | -5/Factory | Identified exit to Upper Caves 8796 | -5/Factory | Discovered new exit (range 12) 8800 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 8875 | -5/Factory | X0-1V1 sent you to a vault 8879 | -5/Factory | Found Prototype Hackware 8883 | -5/Factory | Found Prototype Hackware 8955 | -5/Factory | Identified exit to Extension 8955 | -5/Factory | Entered Extension 8961 | -5/Extension | X0-1V1 dreamt of freedom 8962 | -5/Extension | Build established: Construct 8972 | -5/Extension | Rescued a captive Derelict 8982 | -5/Extension | Rescued a captive Derelict 8990 | -5/Extension | Rescued a captive Derelict 9018 | -5/Extension | X0-1V1 activates XOMVISION 9125 | -5/Extension | X0-1V1 announced a LAN party 9153 | -5/Extension | X0-1V1 sent you into danger 9178 | -5/Extension | Lost 3 allies 9237 | -5/Extension | Discovered new exit (range 10) 9237 | -5/Extension | Spotted B-75 Beast 9237 | -5/Extension | Spotted B-75 Beast 9237 | -5/Extension | X0-1V1 sent you into danger 9791 | -5/Extension | X0-1V1 vaporized surrounding terrain (radius 17) 9855 | -5/Extension | First assault squad dispatched 9898 | -5/Extension | Core integrity fell below 50% 9945 | -5/Extension | Build established: Scavenger-Construct 9978 | -5/Extension | Discovered new exit (range 10) 10001 | -5/Extension | Discovered new exit (range 6) 10019 | -5/Extension | Entered Cetus 10019 | -5/Cetus | Accompanied by 4 allies 10030 | -5/Cetus | Spotted Cetus Guard 10030 | -5/Cetus | Spotted Cetus Guard 10034 | -5/Cetus | Spotted Cetus Guard 10034 | -5/Cetus | Spotted Cetus Guard 10050 | -5/Cetus | Destroyed Cetus Guard 10052 | -5/Cetus | Allies destroyed Cetus Guard 10059 | -5/Cetus | Destroyed Cetus Guard 10065 | -5/Cetus | Destroyed Cetus Guard 10076 | -5/Cetus | Lost 3 allies 10217 | -5/Cetus | Discovered new exit (range 16) 10230 | -5/Cetus | Spotted Cetus Guard 10231 | -5/Cetus | Spotted Cetus Guard 10234 | -5/Cetus | Spotted Cetus Guard 10239 | -5/Cetus | Destroyed Cetus Guard 10240 | -5/Cetus | Spotted Cetus Guard 10251 | -5/Cetus | Destroyed Cetus Guard 10272 | -5/Cetus | Destroyed Cetus Guard 10281 | -5/Cetus | Destroyed Cetus Guard 10289 | -5/Cetus | Discovered new exit (range 16) 10293 | -5/Cetus | Met Revision 17 10575 | -5/Cetus | Entered Archives 10646 | -5/Archives | Discovered new exit (range 15) 10671 | -5/Archives | Discovered new exit (range 15) 10690 | -5/Archives | Identified exit to Factory 10690 | -5/Archives | X0-1V1 revealed exit location to -4/Factory 10808 | -5/Archives | Entered Hub_04(d) 10838 | -5/Hub_04(d) | X0-1V1 added 0b10 threat records associated with you (considerable) 10875 | -5/Hub_04(d) | X0-1V1 caused items to flee you 10925 | -5/Hub_04(d) | Network Hub disabled 10954 | -5/Hub_04(d) | Network Hub disabled 10954 | -5/Hub_04(d) | Watched by a mysterious "MATRIX" hacker 10961 | -5/Hub_04(d) | Spotted Lightning 10970 | -5/Hub_04(d) | Entered Factory 10970 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10996 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 11049 | -4/Factory | Identified exit to Upper Caves 11111 | -4/Factory | X0-1V1 turns hostiles against one another 11279 | -4/Factory | Identified Exp. System Shield 11279 | -4/Factory | Identified Exp. Hacking Suite 11299 | -4/Factory | Weapon slot count reverted to normal (-2) 11439 | -4/Factory | X0-1V1 sent hostile Guerrilla (x1) 11442 | -4/Factory | System corruption reached 10% 11459 | -4/Factory | Spotted B-86 Titan 11505 | -4/Factory | Spotted B-86 Titan 11516 | -4/Factory | Crushed by falling debris 11568 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 11611 | -4/Factory | X0-1V1 caused items to flee you 11613 | -4/Factory | Core integrity restored by X0-1V1 (+228) 11720 | -4/Factory | Search patrols dispatched 11726 | -4/Factory | Build established: Hacker-Construct 11757 | -4/Factory | Items stopped fleeing you 11792 | -4/Factory | X0-1V1 announced a LAN party 11875 | -4/Factory | Fabricated Trap Extractor (x2) 11913 | -4/Factory | X0-1V1 enhanced Transport squad support 11961 | -4/Factory | X0-1V1 sent you into danger 11994 | -4/Factory | Lost 4 parts (3u1w) 12023 | -4/Factory | Core integrity fell below 50% 12049 | -4/Factory | Destroyed 8 combat bots 12060 | -4/Factory | Lost 4 parts (1p1n2w) 12120 | -4/Factory | X0-1V1 sent hostile Butcher (x2) 12134 | -4/Factory | X0-1V1 sent you into danger 12220 | -4/Factory | First assault squad dispatched 12236 | -4/Factory | Core integrity fell below 20% 12276 | -4/Factory | Lost 8 parts (1p1n5u1w) 12385 | -4/Factory | System corruption reached 30% 12394 | -4/Factory | Identified exit to Garrison 12394 | -4/Factory | Entered Garrison 12394 | -4/Garrison | Spotted B-86 Titan 12450 | -4/Garrison | Core integrity restored by X0-1V1 (+204) 12480 | -4/Garrison | Triggered checkpoint 12486 | -4/Garrison | Triggered checkpoint 12506 | -4/Garrison | Discovered new exit (range 15) 12514 | -4/Garrison | Identified exit to Factory 12515 | -4/Garrison | Entered Factory 12517 | -4/Factory | Identified exit to DSF 12517 | -4/Factory | Entered DSF 12546 | -4/DSF | Additional patrols routed to DSF 12600 | -4/DSF | Discovered new exit (range 11) 12606 | -4/DSF | Identified exit to Garrison 12613 | -4/DSF | Entered Garrison 12630 | -4/Garrison | Identified exit to Research 12630 | -4/Garrison | X0-1V1 revealed exit location to -3/Research 12724 | -4/Garrison | Installed Relay Interface Framework 12775 | -4/Garrison | X0-1V1 revealed exit location to -3/Research 12817 | -4/Garrison | X0-1V1 caused items to flee you 12835 | -4/Garrison | Triggered checkpoint 12838 | -4/Garrison | X0-1V1 downgraded hostiles (x4) 12839 | -4/Garrison | Triggered checkpoint 12845 | -4/Garrison | Triggered checkpoint 12870 | -4/Garrison | Entered Research 12870 | -3/Research | Evolved 2 slots: Utility x2 12881 | -3/Research | Lost 7 parts (2p2n3u) 12922 | -3/Research | Discovered new exit (range 9) 12922 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 12966 | -3/Research | Identified exit to Research 13011 | -3/Research | Garrison activated, responded to threat 13070 | -3/Research | Revision forces began assault on 0b10 13188 | -3/Research | Weapon slot count reverted to normal (-2) 13191 | -3/Research | Met up with Revision 17++ 13212 | -3/Research | X0-1V1 activates XOMVISION 13253 | -3/Research | Fabricated M-13 Machinist? 13355 | -3/Research | Build established: Scavenger-Scout 13361 | -3/Research | Central database locked down 13368 | -3/Research | Fabricated M-13 Machinist? 13516 | -3/Research | Discovered new exit (range 17) 13537 | -3/Research | Identified exit to Armory 13570 | -3/Research | Research terminal network offline 13596 | -3/Research | Entered Armory 13596 | -3/Armory | Accompanied by 2 allies 13874 | -3/Armory | Spotted B-86 Titan 13938 | -3/Armory | Core integrity fell below 50% 13977 | -3/Armory | Found Gamma Bomb Array 13990 | -3/Armory | Lost 13 parts (2p4n6u1w) 14005 | -3/Armory | Expanded RIF knowledge: Autooverride 14035 | -3/Armory | Build established: Mutant 14046 | -3/Armory | X0-1V1 sent allied Quarantine Guard (x1) 14079 | -3/Armory | X0-1V1 whisked you away to safety 14089 | -3/Armory | Lost 7 parts (2p1n3u1w) 14089 | -3/Armory | X0-1V1 destroyed Energy Cycler 14089 | -3/Armory | Energy Cycler disabled 14142 | -3/Armory | X0-1V1 sent allied H-77 Assassin (x3) 14193 | -3/Armory | Discovered exit to Research (range 3) 14195 | -3/Armory | Entered Research 14195 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14206 | -2/Research | Lost 5 allies 14289 | -2/Research | Discovered new exit (range 11) 14293 | -2/Research | Identified exit to Access 14297 | -2/Research | Identified exit to Testing 14332 | -2/Research | X0-1V1 sent you to a vault 14365 | -2/Research | Spotted B-90 Cyclops 14383 | -2/Research | X0-1V1 released a cloud of subatomizers 14392 | -2/Research | Entered Testing 14393 | -2/Testing | X0-1V1 vaporized surrounding terrain (radius 19) 14411 | -2/Testing | Rewired PX-JHQGPK6K6G 14415 | -2/Testing | Local machine network offline 14422 | -2/Testing | Lost 3 allies 14493 | -2/Testing | Found Prototype Device 14493 | -2/Testing | Identified AEGIS Remote Shield 14542 | -2/Testing | Found Prototype Energy Cannon 14542 | -2/Testing | Identified Disintegrator 14543 | -2/Testing | X0-1V1 activates XOMVISION 14565 | -2/Testing | Discovered exit to Access (range 8) 14576 | -2/Testing | X0-1V1 vaporized surrounding terrain (radius 19) 14598 | -2/Testing | X0-1V1 sent you to a vault 14599 | -2/Testing | Found Unknown Special Melee Weapon 14599 | -2/Testing | Identified Chaos Jack 14602 | -2/Testing | Found Prototype Slashing Weapon 14602 | -2/Testing | Identified Hvy. Scimitar of Distortion 14608 | -2/Testing | Found Prototype Ballistic Gun 14608 | -2/Testing | Identified Multirail 14612 | -2/Testing | Found Prototype Device 14612 | -2/Testing | Identified Active Sensor Suite 14672 | -2/Testing | Found Prototype Energy Cannon 14672 | -2/Testing | Identified Potential Cannon 14674 | -2/Testing | X0-1V1 activates XOMVISION 14684 | -2/Testing | Found Prototype Energy Cannon 14757 | -2/Testing | Found Prototype Protection 14757 | -2/Testing | Identified Med. Regenerative Plating 14779 | -2/Testing | X0-1V1 put everyone to sleep 14892 | -2/Testing | First assault squad dispatched 14922 | -2/Testing | Found Prototype Energy Cannon 14922 | -2/Testing | Identified Cld. Nova Cannon 14965 | -2/Testing | Build established: Scout 14969 | -2/Testing | Identified Imp. Potential Cannon 15035 | -2/Testing | Identified exit to Section 7 15035 | -2/Testing | X0-1V1 revealed exit location to -2/Section 7 15073 | -2/Testing | Scanned by Researcher 15084 | -2/Testing | Entered Access 15084 | -1/Access | Evolved 2 slots: Utility x2 15112 | -1/Access | X0-1V1 activates XOMVISION 15115 | -1/Access | Lost 4 parts (1p2u1w) 15334 | -1/Access | Spotted B-99 Colossus 15361 | -1/Access | X0-1V1 put everyone to sleep 15384 | -1/Access | Discovered new exit (range 13) 15392 | -1/Access | Identified exit to Surface 15393 | *** | Escaped! Last Messages --------------- 15355_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15361_ X0-1V1: "They're sleeping, time to make a run for it!" 15365_ Connecting with Fabricator... 15370_ ALERT: Active scanning activity reported from Zone 4M, dispatching Investigation squad. 15377_ K-01 Serf cleans the Terminal. 15382_ Sealed Barrier breached. 15382_ Destroyed Welding Torch. 15382_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 15384_ Main Access Shell breached. 15384_ EXIT=FOUND 15387_ U-05 Engineer lays Concrete. 15392_ EXIT=IDENTIFIED: SURFACE 15392_ U-05 Engineer lays Concrete. 15393_ K-01 Serf collects debris. 15393_ U-05 Engineer lays Concrete. 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" ###???? ????? ???? # |= % | | ?????????? ##???????? ????? ? ############## | | ?????????? ##???????????????? ############## | | ????????? ##????????????"??????????????#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 100 Energy Generation 60 Energy Capacity 2250 Matter Stores 800 Matter Capacity 1000 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 185 Jamming Range 16 Corruption Containment 12 Armor Coverage 600 Resistance: KI 48 Resistance: TH 25 Resistance: EM 38 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 73 Target Analysis 12 Recoil Reduction 12 Salvage Targeting 4 Offensive Hacking 28 Defensive Hacking 44 Authchip Count 5 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Trap Extractor | -8/Storage | Hacked Med. Treads | -8/Storage | Hacked Com. Matter Pod | -8/Storage | Hacked Katana | -8/Recycling | Hacked Exp. Hacking Suite | -4/Factory | Scanalyzed Adv. Heat Sink | -4/Factory | Scanalyzed Imp. Cloaking Device | -4/Factory | Extracted Remote Force Field | -4/Factory | Extracted Field Propulsion Array | -4/Factory | Extracted Biometal Leg | -4/Factory | Hacked Com. Mass Driver | -2/Testing | Archive Hellfire Missile Launcher | -2/Testing | Archive Exp. System Shield | -2/Testing | Archive Hvy. Proton Missile Launcher | -2/Testing | Archive Imp. Matter Neutralizer | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Centrium Light Armor Plating | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-47 Trooper | -8/Recycling | Hacked M-30 Cleanser | -2/Testing | Archive H-77 Assassin | -2/Testing | Archive C-55 Analyst | -2/Testing | Archive Fabricated ------------ G-47 Trooper | x3 | -5/Factory | Authchip Trap Extractor | x2 | -4/Factory M-13 Machinist | x1 | -3/Research M-13 Machinist | x1 | -3/Research Repaired ---------- Lgt. Treads | 13% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Myomer Leg | -4/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Hvy. Flak Cannon | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Hvy. Pick | -4/Factory | Hacked Particle Reactor | -4/Factory | Hacked Shield Leg | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaotic Teddy Bear Fearless Late Bloomer You Will Be Upgraded Challenges ------------ None Game ------ Seed AbsorptionNullExoskeleton Manual? 0 Play Time 03:32:15 Cumulative 804.4 hours Start 2026.09.20 @ 12:43:05 End 2026.09.20 @ 16:17:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 67 Adventurer 138 Explorer 0 Win Type 0 Total 13 Types 9/0/1/2/0/0/0/0/1/0 Lore% 80 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ebd0bb4-e969-4682-9642-510b0a2db5d6