Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.30 @ 22:28:03 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (3718) 3718 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1217) 1217 TOTAL SCORE: 9640 Bonus ------- High Alert Combat Kills 448 Follower Combat Kills 659 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -590 Cogmind --------- Core Integrity 840/1000 Matter 114/300 Energy 49/200 System Corruption 5% Temperature Cool (81) Movement Core (1000) Ox19 Location -5/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Utility Shielding Graphene Brace Improved Hacking Suite Relay Coupler [NC] (16) Relay Coupler [Sentry] (18) > --- WEAPON (4) ------- Tesla Rifle Proton Cannon Heavy Proton Cannon > --- INVENTORY (15) --- Enhanced Nuclear Core Advanced Cooling System Advanced Cooling System Relay Coupler [Swarmer] (50) Relay Coupler [Duelist] (33) Tesla Rifle Plasma Cannon Heavy Phase Cannon Long-range Missile Launcher Long-range Missile Launcher Remote Datajack Shock Maul Segregator Trap Fusion Bomb Trap Fusion Bomb Trap Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Improved Utility Shielding Graphene Brace Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Behemoth] > --- WEAPON ----------- Proton Cannon Heavy Proton Cannon Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Enhanced Nuclear Core Advanced Cooling System Advanced Cooling System Relay Coupler [Swarmer] Relay Coupler [Duelist] Flak Gun Long-range Missile Launcher Long-range Missile Launcher Improved Concussive RPG Remote Datajack Shock Maul Segregator Trap Fusion Bomb Trap Fusion Bomb Trap [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Target Analyzer Hackware Relay Coupler [Sentry] Protection Improved Utility Shielding Weapon Coil Gun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 6 | . . . 1 1 . . 2 2 Weapon 2 | . . 1 1 . . . . . Parts Attached 132 | . 10 13 27 6 18 16 32 10 Power 12 | . 1 . 3 . 2 2 4 . Engine 9 | . 1 . 3 . 2 1 2 . Core 1 | . . . . . . 1 . . Reactor 2 | . . . . . . . 2 . Propulsion 29 | . 3 4 6 3 7 1 5 . Treads 5 | . . . 3 1 1 . . . Leg 12 | . . . . . 6 1 5 . Wheel 9 | . 1 3 3 2 . . . . Hover 3 | . 2 1 . . . . . . Flight . | . . . . . . . . . Utility 31 | . 2 2 8 1 5 6 6 1 Device 14 | . 1 1 5 1 2 2 2 . Storage 2 | . . . 1 . . 1 . . Processor 6 | . . . 2 . 3 . 1 . Hackware 6 | . . . . . . 3 2 1 Protection 3 | . 1 1 . . . . 1 . Artifact . | . . . . . . . . . Weapon 60 | . 4 7 10 2 4 7 17 9 Energy Gun 14 | . 4 3 3 2 1 . . 1 Energy Cannon 9 | . . 2 2 . . . 1 4 Ballistic Gun 16 | . . 1 3 . 3 4 4 1 Ballistic Cannon 2 | . . . 1 . . 1 . . Launcher 5 | . . . . . . . 4 1 Special Weapon 7 | . . . . . . 1 4 2 Impact Weapon 5 | . . 1 1 . . . 3 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . Unidentified Prototypes 7 | . . 1 1 . . 2 2 1 Corrupted Parts 1 | . . . 1 . . . . . System Corruption 3 | . . . 3 . . . . . Parts Lost 31 | . 1 3 11 . 7 . 6 3 Power 1 | . . 1 . . . . . . Propulsion 17 | . 1 1 6 . 3 . 3 3 Utility 5 | . . 1 2 . 2 . . . Weapon 8 | . . . 3 . 2 . 3 . Highest Loss Streak 6 | . 1 2 6 . 2 . 2 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 88 93 80 97 92 99 91 81 Engine 6 | . 14 9 7 7 7 7 2 . Treads 3 | . . . 4 3 8 . . . Leg 13 | . 10 . . . 12 30 22 15 Wheel 5 | . 1 10 14 24 5 . . . Hover 1 | . 14 18 . . . . . . Device 5 | . 9 . 6 15 8 6 . 5 Storage 7 | . 14 11 9 7 7 7 6 5 Processor 5 | . . . 7 7 9 2 2 . Hackware 6 | . . . . . . 12 23 17 Protection 1 | . 3 10 . . . . 3 5 Energy Gun 10 | . 19 27 5 21 13 7 2 . Energy Cannon 2 | . . 1 7 . . . . 14 Ballistic Gun 12 | . . . 10 1 14 22 17 6 Ballistic Cannon 1 | . . . 3 7 1 . . . Impact Weapon 1 | . . 3 3 . . . 1 . Naked Turns . | . . . . . . . . . Heaviest Build 70 | 12 18 20 45 47 51 51 54 70 Greatest Support 63 | 20 20 30 40 40 50 58 63 46 Greatest Overweight (x) 9 | . 2 5 9 1 4 1 1 2 Average Overweight (x) . | . . . 1 1 1 . . 1 Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 Average Capacity 14 | . 8 8 14 15 15 15 15 15 Most Carried 15 | . 8 8 15 15 15 15 15 15 Average Carried 13 | . 7 7 9 14 14 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 6 8 8 15 15 15 15 15 15 Class Distribution -------------------- 23% | Gunner 19% | Scavenger-Gunner 16% | Bothacker-Tank 15% | Bothacker-Gunner 10% | Mutant 8% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Matter Collected 2502 | 200 80 95 477 18 656 188 776 12 Remotely . | . . . . . . . . . Salvage Created 3415 | . 293 269 1070 115 840 156 672 . Parts 190 | . 17 14 53 9 42 5 50 . Haulers Intercepted 3 | . 1 . 2 . . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Combat Hostiles Destroyed 63 | . 6 4 18 2 17 2 14 . Melee 1 | . . . . . . . 1 . Guns 44 | . 6 3 10 1 14 2 8 . Cannons 11 | . . . 6 1 3 . 1 . AOE 4 | . . . . . . . 4 . Classes Destroyed 15 | . 4 3 5 . 2 1 . . Worker 6 | . . 2 2 1 . . 1 . Builder 3 | . . . 3 . . . . . Tunneler 1 | . . 1 . . . . . . Hauler 3 | . 1 . 2 . . . . . Recycler 1 | . . . 1 . . . . . Watcher 4 | . 2 1 . . . . 1 . Swarmer 13 | . 3 . 2 . 4 . 4 . Grunt 33 | . 3 3 9 2 9 2 5 . Brawler 2 | . . . 1 . . . 1 . Sentry 4 | . . 1 3 . . . . . Specialist 2 | . . . 2 . . . . . Hunter 6 | . . . . . 2 . 4 . Programmer 3 | . . . . . 2 . 1 . Heavy 2 | . . . 1 . . . 1 . Thug 1 | . . . . . . . 1 . Butcher 1 | . . . . . . 1 . . Best Kill Streak 6 | . 4 2 6 2 4 2 4 . Combat Bots Only 4 | . 2 2 3 2 4 2 4 . Max Kills in Single Turn 3 | . 1 1 2 1 2 1 3 . Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . . . . . 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Hostile Shots Fired 472 | . 16 78 145 4 67 19 110 33 Missed 149 | . 8 20 55 2 11 6 42 5 Damage Taken 5442 | . 79 542 1555 32 946 195 1399 694 Core 923 | . 22 96 360 . 16 5 264 160 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 103 | . . 35 . . . . 47 21 Regen/Repaired (Parts) 31 | . . . . . . 31 . . Core Remaining (%) 77 | 100 91 76 34 . . 97 68 . Volleys Fired 248 | . 33 21 64 4 60 7 51 8 Largest 4 | . 2 3 4 4 4 4 4 4 Hottest 221 | . 112 168 186 218 218 170 183 221 Shots Fired 614 | . 44 55 160 16 184 23 121 11 Gun 457 | . 44 55 81 12 158 21 85 1 Cannon 128 | . . . 79 4 26 . 16 3 Launcher 8 | . . . . . . . 7 1 Special 21 | . . . . . . 2 13 6 Kinetic 256 | . . . 72 4 91 16 73 . Thermal 235 | . 22 51 81 4 44 5 28 . Explosive 8 | . . . . . . . 7 1 Electromagnetic 94 | . 22 4 7 8 49 . . 4 Robot Hit Streak 18 | . 10 18 8 2 12 8 7 4 Robot Miss Streak 8 | . 5 6 4 3 4 3 8 1 Penetration Max 2 | . . . . . 2 . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 336 | . 27 36 97 7 66 14 82 7 Core Hits 187 | . 11 12 45 7 37 7 65 3 Critical Kills 4 | . . . 2 . 2 . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . Critical Strikes 23 | . 1 7 3 . 10 . 2 . Burn 9 | . 1 7 . . 1 . . . Meltdown 2 | . . . 2 . . . . . Destroy 3 | . . . . . 2 . 1 . Blast 2 | . . . . . 2 . . . Corrupt 5 | . . . . . 5 . . . Smash 2 | . . . 1 . . . 1 . Melee Attacks 11 | . . 1 6 . . . 4 . Impact 11 | . . 1 6 . . . 4 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . 1 2 . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7494 | . 454 614 2165 179 1622 316 2038 106 Guns 4848 | . 403 531 1007 110 1383 309 1090 15 Cannons 1460 | . . . 883 69 212 . 233 63 Explosions 660 | . 51 . . . 27 . 554 28 Melee 488 | . . 83 262 . . . 143 . Ramming 38 | . . . 13 . . 7 18 . Kinetic 2812 | . . . 852 69 810 209 872 . Thermal 2557 | . 195 486 980 54 291 100 451 . Explosive 582 | . . . . . . . 554 28 Electromagnetic 1017 | . 259 45 58 56 521 . . 78 Impact 488 | . . 83 262 . . . 143 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 6 . 2 2 . 5 Average Corruption 2 | . . . 2 . 1 2 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . 10 . 11 5 . 3 Message Errors 4 | . . . 2 . 1 1 . . Matter Fused 5 | . . . 3 . 1 . . 1 Heat Flow Errors 1 | . . . 1 . . . . . Energy Discharges 3 | . . . 2 . 1 . . . Data Loss (minor) 8 | . . . 1 . 4 3 . . Data Loss (major) 5 | . . . . . 3 . . 2 Misfires 2 | . . . 1 . . 1 . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 256 | . . 43 118 . . . 95 . Projectiles . | . . . . . . . . . Explosions 6 | . . . . . . . 6 . Melee 250 | . . 43 118 . . . 89 . Knockbacks 4 | . . . 3 . 1 . . . Impact 2 | . . . 2 . . . . . Kinetic 2 | . . . 1 . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 114 | . . . 5 . 34 . 75 . Shots 3 | . . . . . 1 . 2 . Rammed 3 | . . . 3 . . . . . Targets Rammed 8 | . . . 3 . . 2 3 . Kicked 5 | . . . . . . 2 3 . Crushed . | . . . . . . . . . Highest Temperature 447 | . 43 405 447 166 192 27 206 140 Average Temperature 93 | . 23 157 110 68 48 15 84 88 Received Heat Transfer 1107 | . 30 24 414 18 297 6 219 99 Effects 6 | . . 3 2 . . . 1 . Shutdowns 2 | . . 1 1 . . . . . Energy Bleed 3 | . . 2 1 . . . . . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . 2 1 3 . 2 . 1 . Impact Corruptions 8 | . . 2 5 . . . 1 . Robots Melted 3 | . . 1 2 . . . . . Combat Hostiles 3 | . . 1 2 . . . . . Parts Melted 13 | . . 9 3 . 1 . . . Heat Transferred 6015 | . 544 1776 1887 111 547 225 925 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Peak Influence 1342 | . 215 231 433 178 1342 943 771 366 Initial 704 | . . 90 89 106 124 704 371 356 Average 518 | . 105 162 258 115 692 807 616 360 Maximum Alert Level 4 | . 1 1 2 . 4 3 3 1 Low Security (%) 16 | . 81 64 21 100 5 . . . Level 1 27 | . 18 35 74 . 13 . 2 100 Level 2 25 | . . . 4 . 38 . 72 . Level 3 25 | . . . . . 26 100 24 . Level 4 4 | . . . . . 15 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 . 3 1 . 4 6 3 Investigation 6 | . . . 1 1 . 2 1 1 Extermination 2 | . . . . . . 1 . 1 Reinforcement 8 | . 2 . 2 . . . 3 1 Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . 1 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Distress Signals 10 | . 2 1 4 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 11 10 31 2 27 7 28 7 Peak Tracking Total 7 | . 3 3 7 2 5 2 6 3 Tactical Retreats 6 | . . . 1 . 5 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Traps Triggered 7 | . . . . . 6 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 45 | . . . . . . 31 14 . Triggered 1 | . . . . . . . 1 . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . Reused 2 | . . . . . 1 . . 1 Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . 1 . . 1 Triggered 2 | . . . . . 1 . . 1 Most Traps Carried 5 | . . . . . 5 4 4 4 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Machines Disabled 15 | . . . 3 . 8 1 3 . Max in Single Turn 2 | . . . 2 . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . Garrison Relay 4 | . . . . . 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Machines Accessed 15 | . . 4 1 2 2 3 2 1 Terminals 5 | . . 1 1 . 2 . 1 . Fabricators 2 | . . . . 1 . . . 1 Repair Stations 2 | . . 1 . . . 1 . . Recycling Units 2 | . . 1 . . . 1 . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . Total Hacks 36 | . . 9 3 3 4 8 7 2 Successful 21 | . . 6 3 1 2 5 4 . Failed 15 | . . 3 . 2 2 3 3 2 Catastrophic 3 | . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . Manual 6 | . . . . . . 1 3 2 Terminals 14 | . . 3 3 . 4 . 4 . Fabricators 4 | . . . . 2 . . . 2 Repair Stations 3 | . . 1 . . . 2 . . Recycling Units 6 | . . 3 . . . 3 . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 7 | . . . . 1 . 3 3 . Terminal Hacks 9 | . . 1 3 . 2 . 3 . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . 1 . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Refit 1 | . . 1 . . . . . . Recycling Unit Hacks 3 | . . 2 . . . 1 . . Report Inventory 2 | . . 1 . . . 1 . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 1 . Unlock Access 1 | . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . Coupler Status 2 | . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . 3 1 1 2 3 2 1 Full Trace Events 7 | . . 1 1 1 1 1 1 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 16 | . . . . . . 16 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 14 | . . . . . . 2 11 1 Non-combat 4 | . . . . . . . 4 . Combat 10 | . . . . . . 2 7 1 Robot Hacks Applied 15 | . . . . . . 2 11 2 parse_system 2 | . . . . . . . 1 1 map_walls 1 | . . . . . . . 1 . map_route 1 | . . . . . . . 1 . disable_shields 1 | . . . . . . . 1 . amplify_resonance 1 | . . . . . . . 1 . reboot_system 2 | . . . . . . . 2 . streamctrl_high 2 | . . . . . . . 1 1 formatsys_high 5 | . . . . . . 2 3 . Relay Couplers Released 18 | . . . . . 18 . . . Machine Destruction 18 | . . . . . 18 . . . Attached 5 | . . . . . . 3 1 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . 1 3 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Total Allies 13 | . . . . 1 5 2 4 1 Largest Group 4 | . . . . 1 4 4 4 1 Highest-Rated Group 246 | . . . . 32 246 243 99 85 Highest-Rated Ally 95 | . . . . 32 95 95 32 85 Total Orders . | . . . . . . . . . Ally Attacks 85 | . . . . . 38 12 31 4 Total Damage 2468 | . . . . . 1177 421 744 126 Kills 19 | . . . . . 10 4 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Turns Passed 4566 | . 212 307 769 116 1459 567 798 338 Spaces Moved 2491 | 1 136 229 419 91 787 262 417 149 Core 11 | . . 1 10 . . . . . Treads 287 | . . . 54 2 231 . . . Legs 1136 | 1 28 . . . 279 262 417 149 Wheels 818 | . 13 84 355 89 277 . . . Hover 239 | . 95 144 . . . . . . Flight . | . . . . . . . . . Fastest Speed 56 | 120 56 65 80 95 95 112 110 190 Average Speed 134 | 120 79 87 120 98 143 176 133 202 Slowest Speed 500 | 120 180 300 500 240 240 190 190 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 2 31 24 29 2 81 7 14 6 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . . . . . . . 8 . Terrain Destroyed 74 | . 8 . 5 . 9 1 51 . Melee . | . . . . . . . . . Projectile 15 | . . . 5 . 9 . 1 . AOE 58 | . 8 . . . . . 50 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Total 3241 | . 197 288 546 110 1011 353 556 180 Wait 57 | . . 12 3 . 8 19 13 2 Move 2482 | . 135 228 418 90 785 261 416 149 Hop . | . . . . . . . . . Pick Up 61 | . 7 3 10 3 24 5 6 3 Fast Attach 62 | . 6 7 16 3 10 2 15 3 Attach 19 | . . 2 8 1 2 2 3 1 Detach 20 | . 2 1 9 . 2 2 3 1 Swap 51 | . 4 4 3 2 6 12 14 6 Drop 87 | . 10 9 6 6 29 8 13 6 Fire 248 | . 33 21 64 4 60 7 51 8 Melee 11 | . . 1 6 . . . 4 . Ram 1 | . . . 1 . . . . . Kick 5 | . . . . . . 2 3 . Crush 2 | . . . 2 . . . . . Escape Stasis 34 | . . . . . 34 . . . Rewire 54 | . . . . 1 50 2 1 . Trap 47 | . . . . . 1 31 14 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 11) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 391 | -9/Materials | Identified exit to Mines 391 | -9/Materials | Identified exit to Storage 512 | -9/Materials | Discovered new exit (range 9) 520 | -9/Materials | Entered another Materials area 520 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 644 | -8/Materials | Lost 6 parts (4n2w) 877 | -8/Materials | Core integrity fell below 50% 922 | -8/Materials | Lost 5 parts (2n2u1w) 976 | -8/Materials | Discovered new exit (range 14) 1289 | -8/Materials | Entered Factory 1289 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1404 | -7/Factory | Identified exit to Garrison 1405 | -7/Factory | Entered Garrison 1405 | -7/Garrison | Accompanied by 1 ally 1450 | -7/Garrison | Garrison Relay disabled 1454 | -7/Garrison | Triggered checkpoint 1526 | -7/Garrison | Triggered checkpoint 1658 | -7/Garrison | Triggered checkpoint 1700 | -7/Garrison | Garrison Relay disabled 1830 | -7/Garrison | Build established: Gunner 1868 | -7/Garrison | Discovered new exit (range 13) 2250 | -7/Garrison | Triggered checkpoint 2361 | -7/Garrison | Discovered new exit (range 11) 2368 | -7/Garrison | P-60 Hacker assimilated allied IH-5FW(g) 2479 | -7/Garrison | Found embedded Infiltrators 2500 | -7/Garrison | Garrison Relay disabled 2677 | -7/Garrison | Build established: Scavenger-Gunner 2738 | -7/Garrison | Garrison Relay disabled 2806 | -7/Garrison | Installed Relay Interface Framework 2813 | -7/Garrison | Discovered new exit (range 12) 2864 | -7/Garrison | Entered Factory 2864 | -7/Factory | Accompanied by 4 allies 2936 | -7/Factory | Garrison activated, responded to threat 3016 | -7/Factory | Repaired Cooling System 3092 | -7/Factory | Build established: Bothacker-Gunner 3244 | -7/Factory | Discovered new exit (range 12) 3431 | -7/Factory | Entered another Factory area 3431 | -6/Factory | Accompanied by 3 allies 3431 | -6/Factory | Evolved 2 slots: Utility x2 3495 | -6/Factory | Garrison activated, responded to threat 3611 | -6/Factory | Murdered 3 allies 3781 | -6/Factory | First assault squad dispatched 4092 | -6/Factory | Discovered new exit (range 16) 4117 | -6/Factory | Build established: Bothacker-Tank 4229 | -6/Factory | Entered another Factory area 4229 | -5/Factory | Evolved 2 slots: Utility x2 4460 | -5/Factory | Spotted B-75 Beast 4486 | -5/Factory | Hijacked Beast 6a control node with streamctrl_high 4567 | -5/Factory | Self-destructed Last Messages --------------- 04556_ U-05 Engineer builds a Wall. 04556_ Knocked back. 04558_ K-01 Serf cleans the Pressure Siphon. 04558_ Acquired Tesla Rifle. 04558_ Pressure Siphon disabled. 04561_ K-01 Serf collects debris. 04561_ Imp. Concussive RPG expended. 04561_ U-05 Engineer lays Concrete. 04563_ K-01 Serf collects debris. 04563_ U-05 Engineer lays Concrete. 04564_ Carbon-fiber Leg destroyed. 04564_ P-70 Sage resets Beast 6a, system corruption cleaned. 04565_ K-01 Serf collects debris. 04565_ U-05 Engineer lays Concrete. 04566_ K-01 Serf destroyed. 04566_ U-05 Engineer lays Concrete. 04567_ System corrupted: Substantial component data lost. 04567_ K-01 Serf collects debris. 04567_ Arm. Leg destroyed. 04567_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????## ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ###?#+###???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# """ #???????????????? | | ???????????????????????# """pk #???????????????? | | ???????????????????????# ""% ##??????????????? | | ???????????????????????# "%%p #??????????????? | | ???????????????????????# % % #??????????????? | | ???? ??????????????????# @=** " #??????????????? | | ????? ?????????????????# =*%*T #??????????????? | | ?????# ???????????????## [*! " #??????????????? | | ?????# #######+######### = ###????????????? | | ?????# % % u ????????? | | ?????# BBu ????????? | | ?????# BB ????????? | | ?????# ?????????? | | ????## ?????????? | | ????# ######?????????? | | ????# ##??????????????? | | ????# """" """" #???????????????? | | ????# """" """" #???????????????? | | ????# """" """" +???????????????? | | ????# """" """" #???????????????? | | ????# """" % """" #???????????????? | | ????# """" """" "" "" #???????????????? | | ????# !! ""R"" #???????????????? | | ????# ! """"??????????????????? | | ????### ######## ########???????????????????? | | ??????# #??????? #??????????????????????????? | | ??????# #???????###??????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 7 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 98 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Trap Scanner | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicTransportRouter Manual? 0 Play Time 00:38:09 Cumulative 625.9 hours Start 2024.01.30 @ 18:32:07 End 2024.01.30 @ 22:28:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 593 Rogue 320 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f09e7fe-7641-40f8-9567-24052b7cc52f