Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:53:16 Player: Derauth Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1824) 1824 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 4472 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 77 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 78/100 System Corruption 2% Temperature Cool (5) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Beam Rifle Particle Gun > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Heat Sink Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Weight Redist. System Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Beam Rifle Beam Rifle Particle Gun Particle Gun [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 2 . 1 . Weapon 1 | . . . . 1 . Parts Attached 64 | 6 2 21 8 24 3 Power 11 | 1 . 6 1 2 1 Engine 9 | 1 . 6 1 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | 2 . 4 2 5 . Treads 5 | . . . . 5 . Leg 8 | 2 . 4 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 1 4 4 6 . Device 9 | . . 3 3 3 . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware 2 | . . 1 . 1 . Protection 3 | . 1 . 1 1 . Artifact . | . . . . . . Weapon 24 | 2 1 7 1 11 2 Energy Gun 18 | 2 1 6 1 6 2 Energy Cannon 6 | . . 1 . 5 . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 23 | . . 8 3 6 6 Power 4 | . . 2 1 . 1 Propulsion 3 | . . 2 . . 1 Utility 9 | . . 2 2 3 2 Weapon 7 | . . 2 . 3 2 Highest Loss Streak 6 | . . 6 2 4 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 88 89 94 83 88 Engine 7 | . 14 9 9 5 . Core 2 | . . . . 3 9 Treads 4 | . . . . 11 9 Leg 14 | . 28 21 20 3 . Device 18 | . . 18 34 15 26 Storage 3 | . 14 5 . . . Processor 3 | . . . . 8 9 Hackware 2 | . . 3 . 1 9 Protection 6 | . 3 8 6 7 . Energy Gun 16 | . 28 13 22 10 16 Energy Cannon 7 | . . 7 . 14 8 Naked Turns . | . . . . . . Heaviest Build 25 | 11 13 20 16 25 19 Greatest Support 44 | 20 20 32 23 44 40 Greatest Overweight (x) 3 | . . 2 1 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 Most Carried 5 | 1 2 5 5 5 4 Average Carried 3 | . . 3 4 3 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | . 1 3 5 1 4 Class Distribution -------------------- 37% | Scavenger-Mutant 30% | Mutant 24% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 934 | 257 20 188 86 331 52 Remotely . | . . . . . . Salvage Created 2215 | . 246 926 266 526 251 Parts 130 | . 16 50 17 40 7 Haulers Intercepted 6 | . 1 4 . 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 45 | . 3 14 8 15 5 Guns 23 | . 3 5 8 4 3 Cannons 22 | . . 9 . 11 2 Classes Destroyed 10 | . 3 4 1 1 1 Builder 1 | . . . . 1 . Hauler 6 | . 1 4 . 1 . Operator 1 | . . 1 . . . Watcher 4 | . 2 2 . . . Swarmer 12 | . . . 4 8 . Grunt 18 | . 3 7 3 4 1 Brawler 1 | . . 1 . . . Duelist 3 | . . 2 1 . . Sentry 10 | . . 4 . 3 3 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 5 4 5 3 Combat Bots Only 5 | . 3 3 4 5 3 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 296 | . 11 71 24 115 75 Missed 65 | . 2 9 7 22 25 Damage Taken 3370 | . 103 872 318 1339 738 Core 856 | . 34 162 102 427 131 Absorbed by Shields . | . . . . . . Redirected to Shielding 33 | . . 33 . . . Core Remaining (%) 73 | 100 86 . 34 . . Volleys Fired 196 | . 22 65 19 67 23 Largest 3 | . 2 2 2 3 3 Hottest 204 | . 80 116 121 204 201 Shots Fired 379 | . 44 119 37 124 55 Gun 213 | . 44 68 37 28 36 Cannon 166 | . . 51 . 96 19 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 322 | . 5 101 37 124 55 Explosive . | . . . . . . Electromagnetic 57 | . 39 18 . . . Robot Hit Streak 20 | . 4 9 7 11 20 Robot Miss Streak 6 | . 4 3 5 6 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 218 | . 21 75 23 60 39 Core Hits 92 | . 8 35 14 23 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 3 3 2 . Burn 7 | . . 2 3 2 . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3768 | 3 286 1237 376 1170 696 Guns 2004 | . 286 620 375 282 441 Cannons 1758 | . . 617 . 886 255 Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | 3 . . 1 2 . Kinetic . | . . . . . . Thermal 3288 | . . 1049 375 1168 696 Explosive . | . . . . . . Electromagnetic 474 | . 286 188 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 . 2 Average Corruption 4 | . . 5 5 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 5 6 . . Message Errors 4 | . . 3 1 . . Matter Fused 2 | . . 1 1 . . Heat Flow Errors 3 | . . 1 2 . . Energy Discharges 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . 4 . Projectiles 4 | . . . . 4 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . . 33 . . . Shots 1 | . . 1 . . . Rammed 1 | . . . . 1 . Targets Rammed 3 | 1 . . 1 1 . Kicked 2 | 1 . . 1 . . Crushed . | . . . . . . Highest Temperature 963 | . 162 408 174 963 57 Average Temperature 199 | . 64 106 84 354 21 Received Heat Transfer 948 | . 54 324 75 333 162 Effects 55 | . . 4 . 51 . Shutdowns 6 | . . 1 . 5 . Energy Bleed 6 | . . 1 . 5 . Interference 16 | . . 2 . 14 . Matter Decay 3 | . . . . 3 . Short Circuit 4 | . . . . 4 . Damage (minor) 5 | . . . . 5 . Damage (major) 12 | . . . . 12 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 18 | . . 6 2 4 6 Heat Transferred 7450 | . . 2553 1147 2442 1308 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 466 | . 111 314 218 426 466 Initial 246 | . . 46 43 84 246 Average 186 | . 58 149 138 245 372 Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 56 | 100 100 66 71 37 . Level 1 35 | . . 33 28 57 48 Level 2 8 | . . . . 4 51 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . 3 . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 6 | . 1 1 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 8 22 17 25 11 Peak Tracking Total 15 | . 3 4 15 5 6 Tactical Retreats 4 | . . . . 4 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 4 | . . 1 . 2 1 Max in Single Turn 1 | . . 1 . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 8 | . 2 3 . 1 2 Terminals 7 | . 2 3 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 17 | . 6 8 . 1 2 Successful 8 | . 2 3 . 1 2 Failed 9 | . 4 5 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 6 8 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 2 3 . . 2 Open Door 1 | . . . . . 1 Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Unreport Threat 1 | . . 1 . . . Disarm Traps 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 40 | . . . . . 40 Highest-Rated Ally 20 | . . . . . 20 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 364 | . . . . . 364 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2188 | 50 308 660 318 556 296 Spaces Moved 1128 | 37 192 352 204 218 125 Core 12 | 6 . 2 . 4 . Treads 265 | . . . . 140 125 Legs 851 | 31 192 350 204 74 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 Average Speed 129 | 108 120 121 121 142 160 Slowest Speed 200 | 120 120 190 190 200 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 42 39 53 17 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1492 | 44 225 462 234 356 171 Wait 60 | . 7 10 2 22 19 Move 1123 | 36 191 351 203 217 125 Hop . | . . . . . . Pick Up 14 | 1 2 5 . 5 1 Fast Attach 35 | 5 1 11 5 12 1 Attach 4 | 1 . . . 3 . Detach 1 | . . . . 1 . Swap 26 | . 1 10 3 10 2 Drop 30 | . 1 10 1 18 . Fire 196 | . 22 65 19 67 23 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | 1 . . 1 . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 7) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x2 851 | -9/Materials | Identified exit to Mines 919 | -9/Materials | Lost 6 parts (1p1n2u2w) 931 | -9/Materials | Discovered new exit (range 9) 945 | -9/Materials | Build established: Scavenger-Mutant 1019 | -9/Materials | Entered Mines 1104 | -9/Mines | Assembled infested the area 1109 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1122 | -9/Mines | Core integrity fell below 50% 1164 | -9/Mines | Discovered new exit (range 10) 1229 | -9/Mines | Discovered new exit (range 5) 1337 | -9/Mines | Entered Materials 1337 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1478 | -8/Materials | Discovered new exit (range 5) 1530 | -8/Materials | Garrison activated, responded to threat 1671 | -8/Materials | Core integrity fell below 50% 1704 | -8/Materials | Lost 4 parts (2u2w) 1793 | -8/Materials | Identified exit to Garrison 1893 | -8/Materials | Entered Garrison 1907 | -8/Garrison | Core integrity fell below 20% 1944 | -8/Garrison | Rescued a captive Derelict 1944 | -8/Garrison | Rescued a captive Derelict 2002 | -8/Garrison | Triggered checkpoint 2038 | -8/Garrison | Garrison Relay disabled 2110 | -8/Garrison | Triggered checkpoint 2189 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- unit. 02038_ Relay Coupler [Duelist] tumbles out of relay unit. 02093_ Connecting with Garrison Terminal... >>Access(Emergency) Found 56 emergency access points. Map updated. 02134_ Triggered Alarm Trap. 02134_ An alarm sounds. 02155_ P-60 Hacker suffers critical hit (Smash). 02155_ P-60 Hacker system corrupted by crushing effect. 02158_ 6M-GZT(b) destroyed. 02158_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02164_ Destroyed Shock Rifle. 02167_ Particle Cannon destroyed. 02168_ P-60 Hacker destroyed. 02174_ Heat Sink destroyed. 02183_ Lgt. Nuclear Core destroyed. 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"??????????????????????? | | ????????????? "??????????????????????? | | ???????????? "??????????????????????? | | ???????????? "??????????????????????? | | ???????????? ## ## #??????????????????????? | | ????????????? ??# ?# #??????????????????????? | | ??+????????+???? ?? ??????????????????????? | | ??+????????+????? ?? ??????????????????????? | | ?????????????????? ??? #??+???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed ReactionMinesnifferOptics Manual? 0 Play Time 00:26:03 Cumulative 8.8 hours Start 2024.04.03 @ 18:29:39 End 2024.04.03 @ 18:53:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c11fcad4-da03-436c-a17a-44505e03ea09