Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 19:28:28 Player: potator Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2292) 2292 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 5567 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 75/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Shield Generator Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Advanced Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Tri-rail Accelerator > --- INVENTORY -------- Weight Redist. System Advanced Weight Redist. System Advanced ECM Suite Shock Bomb Launcher [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Weapon Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Tri-rail Accelerator Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 2 | . . 2 . . . . Weapon 1 | . . . . 1 . . Parts Attached 75 | 6 11 20 13 5 3 17 Power 11 | 1 2 2 4 . . 2 Engine 6 | 1 1 1 2 . . 1 Core 5 | . 1 1 2 . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 10 2 2 . 2 Treads 2 | . . 2 . . . . Leg 1 | . . 1 . . . . Wheel 4 | 2 2 . . . . . Hover 5 | . . 5 . . . . Flight 8 | . . 2 2 2 . 2 Utility 18 | 1 1 4 3 1 2 6 Device 11 | . 1 2 3 . 1 4 Storage 1 | 1 . . . . . . Processor 4 | . . 2 . . . 2 Hackware 2 | . . . . 1 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 26 | 2 6 4 4 2 1 7 Energy Gun 7 | 2 . 2 . 1 . 2 Energy Cannon 2 | . 1 . 1 . . . Ballistic Gun 11 | . 4 2 2 . . 3 Ballistic Cannon 3 | . . . . 1 1 1 Launcher 3 | . 1 . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 2 4 . 1 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 26 | . . 8 3 . 1 14 Power 6 | . . 1 2 . . 3 Propulsion 7 | . . 4 . . . 3 Utility 4 | . . 1 1 . . 2 Weapon 9 | . . 2 . . 1 6 Highest Loss Streak 8 | . . 5 1 . 1 8 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 5 4 4 4 3 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . 2 2 2 3 2 2 Weapon 1 | . 3 1 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 7 | . . 2 . . . 5 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 1 . . . 5 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 99 96 93 92 86 72 Engine 3 | . 13 . 2 . . 2 Core 7 | . . 10 5 7 7 9 Wheel 6 | . 28 2 . . . . Hover 5 | . . 14 . . . . Flight 11 | . . . 35 30 30 19 Device 14 | . 13 22 13 15 15 6 Storage 3 | . 14 1 . . . . Processor 13 | . . 19 18 10 7 13 Hackware 2 | . . . . 4 7 7 Energy Gun 2 | . 3 . . 5 4 5 Energy Cannon 3 | . 1 4 9 7 2 . Ballistic Gun 12 | . 23 15 8 7 2 2 Ballistic Cannon 1 | . . . . 1 6 3 Peak Build Rating 54 | 6 12 20 34 40 52 54 Average Rating 22 | 3 7 14 28 38 46 38 On Entrance 23 | . 6 12 20 34 40 52 Naked Turns . | . . . . . . . Heaviest Build 29 | 12 17 19 17 19 25 29 Greatest Support 46 | 20 20 46 26 27 27 29 Greatest Overweight (x) 4 | . . 1 4 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 Most Carried 8 | 5 8 8 5 5 5 5 Average Carried 4 | . 5 4 4 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | . 8 5 5 5 3 3 Class Distribution -------------------- 50% | Mutant 31% | Sprinter 10% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Gunner | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2128 | 198 293 587 394 . . 656 Remotely . | . . . . . . . Salvage Created 2445 | . 340 703 564 . . 838 Parts 169 | . 24 51 36 . . 58 Haulers Intercepted 6 | . 1 2 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 58 | . 10 18 8 . . 22 Guns 34 | . 8 17 2 . . 7 Cannons 15 | . 1 1 4 . . 9 AOE 9 | . 1 . 2 . . 6 Classes Destroyed 12 | . 5 2 1 . . 4 Worker 4 | . 2 . . . . 2 Builder 1 | . . . . . . 1 Tunneler 1 | . . . 1 . . . Hauler 6 | . 1 2 3 . . . Operator 2 | . . 1 . . . 1 Watcher 5 | . 2 1 1 . . 1 Swarmer 23 | . 6 8 . . . 9 Grunt 22 | . 4 5 6 . . 7 Duelist 1 | . . . . . . 1 Sentry 9 | . . 5 2 . . 2 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 4 7 8 . . 6 Combat Bots Only 6 | . 3 6 5 . . 5 Max Kills in Single Turn 4 | . 2 2 4 . . 4 Gunslinging 1 | . . 1 . . . . Exploded 4 | . 1 . 2 . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 381 | . 42 90 65 1 1 182 Missed 147 | . 12 24 28 . . 83 Hits 234 | . 30 66 37 1 1 99 Melee 1 | . . . . . 1 . Projectile 233 | . 30 66 37 1 . 99 Critical Strikes 3 | . . . 1 . . 2 Damage Taken 3482 | . 292 791 615 13 45 1726 Core 1177 | . 42 195 240 . . 700 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 18 | . . 18 . . . . Core Remaining (%) 72 | 100 83 51 56 . . . Volleys Fired 203 | . 35 57 31 2 2 76 Largest 3 | . 2 2 2 3 2 3 Hottest 143 | . 80 83 104 143 110 110 Shots Fired 356 | . 68 110 60 6 4 108 Gun 264 | . 62 103 28 4 2 65 Cannon 82 | . 4 7 29 2 2 38 Launcher 10 | . 2 . 3 . . 5 Special . | . . . . . . . Kinetic 262 | . 62 101 28 2 2 67 Thermal 65 | . 4 9 29 2 . 21 Explosive 2 | . 2 . . . . . Electromagnetic 27 | . . . 3 2 2 20 Robot Hit Streak 12 | . 5 9 12 2 2 7 Robot Miss Streak 6 | . 3 4 4 2 2 6 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 5 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 211 | . 33 70 36 3 4 65 Core Hits 115 | . 18 31 19 1 . 46 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 . . . 3 Burn 2 | . . 1 . . . 1 Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5309 | . 603 1100 1100 69 83 2354 Guns 2549 | . 415 1030 323 69 2 710 Cannons 1676 | . 17 70 313 . 81 1195 Explosions 1084 | . 171 . 464 . . 449 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3345 | . 415 1001 323 37 81 1488 Thermal 1311 | . 17 99 705 . . 490 Explosive 171 | . 171 . . . . . Electromagnetic 482 | . . . 72 32 2 376 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 9 9 Average Corruption 6 | . . . . . 9 6 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 29 | . . . . . 2 27 Message Errors 10 | . . . . . 1 9 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 3 | . . . . . . 3 Parts Rejected 3 | . . . . . 1 2 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 145 | . . . 55 . . 90 Projectiles 21 | . . . . . . 21 Explosions 124 | . . . 55 . . 69 Melee . | . . . . . . . Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 250 | . . . 74 . . 176 Shots 4 | . . . 1 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | . 78 170 269 115 84 369 Average Temperature 80 | . 28 27 72 57 45 114 Received Heat Transfer 660 | . 75 240 225 9 . 111 Effects 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . . 1 Heat Transferred 1904 | . 37 296 842 . . 729 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . . 1 . . 2 Low Security (%) 83 | 100 100 100 82 100 100 46 Level 1 11 | . . . 17 . . 34 Level 2 5 | . . . . . . 19 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 449 | . 104 171 253 168 48 449 Initial 113 | . . 32 11 113 48 . Average 107 | . 54 79 50 129 23 218 Influence Increases 2142 | . 299 468 397 75 1 902 Destroy 0b10 Robot/C 1160 | . 200 360 160 . . 440 Destroy 0b10 Robot/NC 95 | . 25 20 25 . . 25 Destroy Leader 262 | . 46 86 38 . . 92 Successful Hack 31 | . 13 . 5 . . 13 Disable Machine 195 | . . . 60 . . 135 Destroy Structure 99 | . . 2 34 . 1 62 Partial Spotted 90 | . 15 . 45 15 . 15 Lose Combat Pursuer 210 | . . . 30 60 . 120 Influence Decreases 1720 | . 221 518 175 187 139 480 Entered New Map 290 | . . 46 17 137 90 . Time Decay 1177 | . 221 395 132 50 39 340 Lost Part 253 | . . 77 26 . 10 140 Squads Dispatched 13 | . . 2 2 3 . 6 Investigation 5 | . . 2 . 2 . 1 Extermination 4 | . . . . 1 . 3 Reinforcement 4 | . . . 2 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 8 | . 2 2 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 15 25 34 5 5 50 Peak Tracking Total 11 | . 4 5 11 4 5 11 Tactical Retreats 16 | . . 5 6 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . . . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 13 | . . . 4 . . 9 Max in Single Turn 4 | . . . 2 . . 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 19 | . 6 6 1 . . 6 Terminals 16 | . 6 5 1 . . 4 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 40 | . 14 16 1 . . 9 Successful 22 | . 10 5 1 . . 6 Failed 18 | . 4 11 . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 34 | . 14 14 1 . . 5 Fabricators . | . . . . . . . Repair Stations 5 | . . 2 . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 18 | . 10 3 1 . . 4 Record 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Alert Level 3 | . 1 1 . . . 1 Locate Traps 5 | . 2 1 . . . 2 Maintenance Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 3 | . 2 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 2 . . . 1 Scan Component 2 | . . 1 . . . 1 Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 4 . . . 2 Full Trace Events 3 | . . 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 2096 | . 529 1104 333 38 83 9 Terrain 90 | . . . . . 83 7 Traps 2 | . . . . . . 2 Seismic 719 | . 529 190 . . . . T.N.C. 1475 | . . 1104 333 38 . . ECM 1184 | . . 1044 140 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3016 | 41 535 1113 333 114 86 794 Spaces Moved 3578 | 36 483 706 410 355 165 1423 Core 111 | 8 . 13 4 . . 86 Treads 7 | . . 7 . . . . Legs 107 | . . 107 . . . . Wheels 567 | 28 483 56 . . . . Hover 418 | . . 418 . . . . Flight 2368 | . . 105 406 355 165 1337 Fastest Speed 26 | 50 80 32 26 26 27 27 Average Speed 46 | 73 80 67 32 27 41 32 Slowest Speed 250 | 80 80 160 250 29 99 103 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . 4 . . 3 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 93 54 45 14 95 37 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 105 | . . . 45 . 1 59 Melee . | . . . . . . . Projectile 24 | . . . . . 1 23 AOE 81 | . . . 45 . . 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4616 | 50 566 1251 553 368 178 1650 Wait 625 | 3 18 434 83 . . 87 Move 3560 | 35 482 705 402 355 164 1417 Hop 6 | . . . 3 . . 3 Pick Up 61 | 6 13 15 5 4 4 14 Fast Attach 27 | . . 8 6 . . 13 Attach 35 | 6 1 6 5 1 3 13 Detach 9 | . . . 2 . . 7 Swap 43 | . 10 11 9 4 2 7 Drop 47 | . 7 15 7 2 3 13 Fire 203 | . 35 57 31 2 2 76 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 14) 192 | -10/Materials | Discovered new exit (range 5) 207 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 548 | -10/Materials | Discovered new exit (range 7) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Utility x2 723 | -9/Materials | Discovered new exit (range 13) 1209 | -9/Materials | Lost 5 parts (1p2n2w) 1544 | -9/Materials | Repaired ECM Suite 1548 | -9/Materials | Discovered new exit (range 3) 1690 | -9/Materials | Entered another Materials area 1690 | -8/Materials | Evolved 2 slots: Propulsion x2 1956 | -8/Materials | Build established: Sprinter 2020 | -8/Materials | Discovered new exit (range 5) 2023 | -8/Materials | Entered Factory 2023 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2137 | -7/Factory | Sucked down chute 2137 | -7/Factory | Entered Waste 2149 | -7/Waste | Spotted C-40 Crusher 2152 | -7/Waste | EMP discharged 2152 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2156 | -7/Waste | Spotted C-40 Crusher 2161 | -7/Waste | Spotted C-40 Crusher 2161 | -7/Waste | Spotted C-40 Crusher 2176 | -7/Waste | Spotted C-40 Crusher 2206 | -7/Waste | Spotted C-40 Crusher 2217 | -7/Waste | Discovered new exit (range 11) 2223 | -7/Waste | Entered Factory 2289 | -7/Factory | Discovered new exit (range 9) 2681 | -7/Factory | Lost 3 parts (2n1u) 2940 | -7/Factory | Core integrity fell below 50% 2955 | -7/Factory | Lost 8 parts (2p1n1u4w) 3015 | -7/Factory | Cargo convoy interrupted 3016 | -7/Factory | Core integrity fell below 20% 3017 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- Programmers report to Factory Zone 6R. S-27 Virus destroyed. Acquired 20 matter. Acquired Lightning Gun. C-30 ARC bursts open, deploying its payload. X-67 Chaingunner unfolds itself. H-55 Commando unfolds itself. M-28 Smith unfolds itself. Penetrated by Slug. Lightning Gun destroyed. ALERT: Cargo convoy interrupted, initiating access lockdown. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. X-57 Shotgunner unfolds itself. H-55 Commando unfolds itself. X-67 Chaingunner unfolds itself. P-60 Hacker unfolds itself. M-28 Smith unfolds itself. Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" """ # """"""[ # | | "" """ #== = # | | "" """ # """ "" = # | | "" """ # *"""""" #######+######"#### | | "" #!%"""""" #????# ####### | | "" #=%"""""" #????# #?????? | | "" # [ #????# """ #?????? | | ##+################ """ #?????? | | #??????#! ## """ #?????? | | #??????# // ## #?????? | | #??????# / ## #?????? | | # #??????# ## """"""" #?????? | | # ???# ## """"""" #?????? | | # ??# !## """"""" #?????? | | # ?# ## """"""" #?????? | | # ?# """ ## #?????? | | # ?# """ ###+###########?????? | | # ?# """ #?# ############????? | | # # #?# ## ! ![ #????? | | # ####;##### ## ! #????? | | ######### ## ! ! #????? | | ????????? # #????? | | ????????? *+ """ """ #????? | | ????????? # """ """ #????? | | ?????????? ### """ """ +????? | | ?????????? @ #?# #????? | | ?????????? h #?###########????? | | ?????????? ph #????????????????? | | ??????????? khx #################? | | ??????????? mh ? | | ??????????? %xm ^ | | ??????????? Ax h u | | ??????? ??? i | | ???????#????? ########+##### | | ????????????? ###+############ #??????# | | ??????????????#####? ????????????# #??????# | | ???????????????????# ?????????????# #??????# | | ??????????????????????????????????# ######## | | ??????????????????????????????????# + | | ??????????????????????????????????# ######## | | ??????????????##############??????# #??????# | | ??????????????# #??????# #??????# | | ######????????# #??????# #??????# | | [ #????????# #??????# #??????# | | #######??# #?????##+######## | | """ # #??# #?????# """"" # | | """ # #??# ! #?????# """"" ####### | | """ # #??# #?????# """ #???# | | """ + #??# ! #?????# #???# | | # #??# #?????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 10% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed StasisInsulatedSword Manual? 0 Play Time 00:55:58 Cumulative 18.0 hours Start 2025.05.07 @ 18:32:31 End 2025.05.07 @ 19:28:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 926c5df6-440b-4a5f-b14c-6f8bb4339a24