Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 15:48:02 Player: jam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1845) 1845 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4115 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 470/470 System Corruption 0% Temperature Hot (294) Movement Treading (320) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Cooled Ion Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Graphene Brace Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Grenade Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Battery (250) Particle Charger Medium Armor Plating Hardened Heavy Armor Plating Drone Bay (2/2) Drone Bay (2/2) Heavy Particle Gun Beam Cannon Beam Cannon High-powered Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Particle Charger Graphene Brace Hacking Suite > --- WEAPON ----------- High-powered Shotgun Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Battery Particle Charger Medium Armor Plating Hardened Heavy Armor Plating Drone Bay Drone Bay Heavy Particle Gun Beam Cannon Beam Cannon High-powered Shotgun Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 46 | 7 5 17 12 5 Power 6 | 1 . 2 2 1 Engine 5 | 1 . 2 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 . 5 3 1 Treads 6 | 2 . . 3 1 Leg 5 | . . 5 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 2 5 5 . Device 8 | 1 1 3 3 . Storage 2 | 1 1 . . . Processor 2 | . . 2 . . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 2 3 5 2 3 Energy Gun 4 | 1 . 2 1 . Energy Cannon 3 | . 2 1 . . Ballistic Gun 5 | 1 1 2 . 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 5 . 1 Parts Lost 11 | . . 3 4 4 Power 1 | . . . 1 . Propulsion 4 | . . . 1 3 Utility 4 | . . 2 1 1 Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . . 1 3 3 To Critical Strikes . | . . . . . Average Backups 11 | 2 8 12 14 13 Power 1 | . 1 2 2 . Propulsion 1 | 1 2 1 2 2 Utility 3 | . 2 1 2 6 Weapon 5 | . 3 7 7 4 Tool/Special . | . . . . . Unused Backups 14 | . . 5 1 8 Power 3 | . . 2 1 . Propulsion 1 | . . 1 . . Utility 8 | . . . . 8 Weapon 2 | . . 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 92 94 99 Engine 14 | . 14 11 16 18 Treads 17 | . 28 6 8 26 Leg 7 | . . 15 17 . Device 14 | . 14 15 5 17 Storage 10 | . 14 11 9 9 Processor 5 | . . 11 10 . Hackware 4 | . . . 7 9 Energy Gun 3 | . 1 6 1 1 Energy Cannon 9 | . 21 5 9 6 Ballistic Gun 7 | . 4 9 5 7 Launcher 1 | . . . 1 2 Peak Build Rating 37 | 7 8 21 35 37 Average Rating 21 | 5 7 17 25 35 On Entrance 13 | . 7 8 19 35 Avg Prop Armor Cover (%) 24 | . . . 24 . Naked Turns . | . . . . . Heaviest Build 53 | 14 32 36 52 53 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 10 | . . 10 10 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 12 | 2 8 12 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 10 15 14 15 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1535 | 232 99 342 376 486 Remotely . | . . . . . Salvage Created 2415 | 53 197 685 551 929 Parts 145 | 9 14 52 28 42 Haulers Intercepted 5 | . . 2 . 3 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 46 | . 6 15 10 15 Melee 1 | . . . 1 . Guns 26 | . 3 15 1 7 Cannons 13 | . 3 . 7 3 AOE 5 | . . . . 5 Classes Destroyed 13 | 1 4 3 2 3 Worker 1 | . . . . 1 Builder 3 | . 1 1 . 1 Tunneler 2 | 2 . . . . Hauler 5 | . . 2 . 3 Recycler 6 | . . 3 1 2 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 5 | . 1 4 . . Swarmer 14 | . 3 11 . . Grunt 21 | . 3 3 7 8 Duelist 2 | . . . 1 1 Sentry 8 | . . 1 1 6 Heavy 1 | . . . 1 . Best Kill Streak 9 | 1 3 9 3 8 Combat Bots Only 7 | . 3 7 3 5 Max Kills in Single Turn 3 | 1 1 2 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 242 | . 29 65 52 96 Missed 69 | . 7 25 13 24 Hits 173 | . 22 40 39 72 Melee 5 | . . . 5 . Projectile 168 | . 22 40 34 72 Critical Strikes 6 | . . . 4 2 Actively Blocked 2 | . . . . 2 Damage Taken 2961 | . 242 334 1261 1124 Core 692 | . 65 75 488 64 Absorbed by Shields 39 | . . 39 . . Core Remaining (%) 85 | 100 74 81 . . Volleys Fired 154 | 4 20 44 35 51 Largest 2 | 2 2 2 2 2 Hottest 123 | 70 120 80 123 115 Shots Fired 286 | 8 40 88 58 92 Gun 182 | 8 12 88 23 51 Cannon 89 | . 28 . 34 27 Launcher 15 | . . . 1 14 Special . | . . . . . Kinetic 111 | 4 7 44 12 44 Thermal 160 | 4 33 44 45 34 Explosive 15 | . . . 1 14 Electromagnetic . | . . . . . Robot Hit Streak 11 | 7 6 11 10 7 Robot Miss Streak 6 | . 5 6 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 180 | 7 22 54 42 55 Core Hits 113 | 3 9 28 20 53 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 2 1 . Burn 2 | . . 1 1 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4194 | 75 336 1119 863 1801 Guns 2147 | 75 75 1117 255 625 Cannons 1212 | . 261 . 599 352 Explosions 813 | . . . 6 807 Melee . | . . . . . Ramming 22 | . . 2 3 17 Kinetic 1301 | 24 36 549 128 564 Thermal 2058 | 51 300 568 726 413 Explosive 813 | . . . 6 807 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 46 | . . . 41 5 Shots 2 | . . . 1 1 Rammed 2 | . . . . 2 Targets Rammed 4 | . . 1 1 2 Kicked 1 | . . 1 . . Crushed 1 | . . . 1 . Highest Temperature 660 | 40 423 96 660 416 Average Temperature 124 | 19 140 26 199 124 Received Heat Transfer 951 | . 102 75 288 486 Effects 27 | . . . 25 2 Shutdowns 6 | . . . 5 1 Energy Bleed 3 | . . . 3 . Interference 7 | . . . 7 . Matter Decay 5 | . . . 4 1 Damage (major) 2 | . . . 2 . Damage (core) 4 | . . . 4 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . 1 2 2 Heat Transferred 4144 | 148 666 1184 1369 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . . Low Security (%) 87 | 100 100 54 100 100 Level 1 12 | . . 45 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 244 | 5 76 244 163 199 Initial 89 | . . . 89 61 Average 81 | 1 36 117 90 87 Influence Increases 1506 | 10 181 419 294 602 Destroy 0b10 Robot/C 920 | . 120 300 200 300 Destroy 0b10 Robot/NC 120 | 10 10 50 5 45 Destroy Leader 230 | . 32 52 50 96 Successful Hack 12 | . 2 . . 10 Disable Machine 120 | . 15 . 15 90 Destroy Structure 74 | . 2 2 9 61 Lose Combat Pursuer 30 | . . 15 15 . Influence Decreases 1307 | 10 181 208 360 548 Entered New Map 206 | . . . 122 84 Time Decay 851 | 10 181 188 198 274 Lost Part 100 | . . 20 40 40 Purge Threat 150 | . . . . 150 Squads Dispatched 7 | . 1 1 3 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 6 | . . 1 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . . 4 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 10 26 13 26 Peak Tracking Total 7 | . 3 7 4 6 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . 1 . 1 6 Max in Single Turn 2 | . 1 . 1 2 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 14 | . 3 5 1 5 Terminals 9 | . 3 3 . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . . 1 . 1 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 27 | . 5 11 2 9 Successful 14 | . 3 5 1 5 Failed 13 | . 2 6 1 4 Catastrophic 6 | . 1 3 1 1 Database Lockouts . | . . . . . Manual 12 | . 2 5 . 5 Terminals 16 | . 5 5 . 6 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 4 | . . 3 . 1 Scanalyzers 3 | . . 3 . . Garrison Access 2 | . . . 2 . Terminal Hacks 6 | . 3 . . 3 Record 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Open Door 1 | . . . . 1 Branch Access Points 2 | . 1 . . 1 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 3 | . . 2 . 1 Report Inventory 2 | . . 1 . 1 Retrieve Components 1 | . . 1 . . Scanalyzer 3 | . . 3 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 5 . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . 4 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1080 | 46 433 423 178 . Sensors 140 | . . . 140 . Terrain 146 | . . 146 . . Seismic 940 | 46 433 423 38 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2262 | 128 433 615 402 684 Spaces Moved 1011 | 67 229 250 153 312 Core 6 | 4 . 1 1 . Treads 740 | 63 229 93 43 312 Legs 265 | . . 156 109 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 166 166 Average Speed 167 | 153 160 174 178 166 Slowest Speed 550 | 160 160 550 550 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 42 33 15 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 34 | . . . . 34 Terrain Destroyed 111 | . . . 7 104 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 110 | . . . 7 103 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1289 | 82 256 342 224 385 Wait . | . . . . . Move 1007 | 66 228 249 152 312 Hop . | . . . . . Pick Up 29 | 5 . 11 7 6 Fast Attach 30 | 7 3 9 10 1 Attach 14 | . . 5 6 3 Detach 8 | . 3 4 1 . Swap 13 | . 2 5 1 5 Drop 30 | . . 14 11 5 Fire 154 | 4 20 44 35 51 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush 3 | . . . 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 471 | -10/Materials | Identified exit to Mines 543 | -10/Materials | Discovered new exit (range 5) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Utility x2 871 | -9/Materials | Destroyed 7 combat bots 1153 | -9/Materials | Discovered new exit (range 14) 1177 | -9/Materials | Entered another Materials area 1177 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1389 | -8/Materials | Discovered new exit (range 16) 1431 | -8/Materials | Lost 3 parts (1p1n1u) 1535 | -8/Materials | Core integrity fell below 50% 1539 | -8/Materials | Core integrity fell below 20% 1579 | -8/Materials | Entered Storage 1729 | -8/Storage | Build established: Scavenger-Mutant 1832 | -8/Storage | Identified exit to Recycling 2263 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02245_ G-47 Trooper suffers critical hit (Burn). 02246_ Y-45 Defender destroyed. 02246_ Arm. Treads destroyed. 02248_ R-06 Scavenger collects Hacking Suite. 02250_ U-05 Engineer lays Concrete. 02251_ R-06 Scavenger collects Lgt. Ion Engine. 02252_ U-05 Engineer lays Concrete. 02252_ Particle Charger destroyed. 02253_ U-05 Engineer lays Concrete. 02255_ G-50 Soldier destroyed. 02255_ R-06 Scavenger collects Heat Sink. 02255_ U-05 Engineer lays Concrete. 02257_ R-06 Scavenger collects Carbon-fiber Leg. 02257_ U-05 Engineer lays Concrete. 02259_ G-47 Trooper destroyed. 02259_ Destroyed Com. Wheel. 02259_ U-05 Engineer lays Concrete. 02261_ Arm. Treads destroyed. 02261_ U-05 Engineer lays Concrete. 02262_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ######?????????????????????????????????????????? | | #+###########????????????????????????????????????? | | ^ #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ###+##+######????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ###% ##????????????????????????????????????? | | # ##????????????????????????????????????? | | + ###???????????????????????????????????? | | # !! # #???????????????????????????????????? | | # # #???????????????????????????????????? | | # ! !# #???????????????????????????????????? | | #%#####+#######????????????????????????????????? | | ### # % #????????????????????????????????? | | # # #????????????????????????????????? | | # #???????????????????#????????????? | | = # #?????###########? #????????????? | | / ##+##+#####?????# # ##???????????? | | #######???# #?????????# " #???????????? | | #????????# #?????????# "T % =%! #???????????? | | #????????# ########### % [%% #???????????? | | #????????# % + ru *= #????????????? | | ???????####### #####r @% !g #???????????? | | +## #???????????# #???# g #???????????? | | #?#???????????# #???# % # ##???????????? | | ? #?????????????# #???#### #????????????????? | | ????????????????# #???????#######????????????????? | | ???????????????? #??????????????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronDisruptionMesh Manual? 0 Play Time 00:25:37 Cumulative 16.2 hours Start 2026.01.07 @ 15:02:09 End 2026.01.07 @ 15:48:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 30 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e08babd2-80b6-4f9d-9b8f-6f7b28127a07