Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 13:36:42 Player: Err. String Expected Got Nil Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (109) 545 Value Destroyed (4182) 4182 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 12527 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 410 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Cooling System Energy Well (350) Cloaking Device Bore Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Particle Charger Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Gravmag System Gravmag System Energy Well Improved Reaction Control System EM Disruption Field Datajack Plasma Cutter Powered Hammer Shock Maul [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . . . Utility 5 | . . . . . 2 2 . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 199 | 7 14 1 . . 13 46 4 12 8 3 74 5 6 1 4 1 Power 13 | 1 1 . . . 2 1 . 1 . . 7 . . . . . Engine 12 | 1 1 . . . 2 1 . 1 . . 6 . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 30 | 2 4 1 . . 1 7 2 . . . 9 . 2 . 2 . Treads 2 | . . . . . . . . . . . . . . . 2 . Leg 9 | 2 4 1 . . . . . . . . . . 2 . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . 7 2 . . . 9 . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . Utility 46 | 2 3 . . . 3 9 1 3 7 . 16 1 . . . 1 Device 30 | 1 1 . . . 3 7 1 1 1 . 13 1 . . . 1 Storage 4 | 1 2 . . . . 1 . . . . . . . . . . Processor 7 | . . . . . . . . 1 5 . 1 . . . . . Hackware 5 | . . . . . . 1 . 1 1 . 2 . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 110 | 2 6 . . . 7 29 1 8 1 3 42 4 4 1 2 . Energy Gun 2 | 1 . . . . 1 . . . . . . . . . . . Energy Cannon 39 | . . . . . 2 11 . 2 . 1 17 4 2 . . . Ballistic Gun 3 | 1 1 . . . 1 . . . . . . . . . . . Ballistic Cannon 6 | . 3 . . . 1 2 . . . . . . . . . . Launcher 17 | . . . . . . 6 1 4 . 1 5 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 28 | . 2 . . . 2 7 . 1 . 1 12 . 2 . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 15 | . . . . . . 3 . 1 1 . 8 . . 1 1 . Unidentified Prototypes 12 | . . . . . . 3 . . 5 . 4 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 11 | . . . . . . . . . . . . . 11 . . . Parts Lost 39 | . 1 . . . . 2 4 3 . . 15 . 7 . 7 . Power 4 | . . . . . . . . 1 . . 1 . 2 . . . Propulsion 12 | . . . . . . . 2 . . . 4 . 2 . 4 . Utility 16 | . 1 . . . . 2 1 1 . . 9 . 1 . 1 . Weapon 7 | . . . . . . . 1 1 . . 1 . 2 . 2 . Highest Loss Streak 7 | . 1 . . . . 1 4 2 . . 4 . 7 . 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 100 100 100 66 85 99 84 86 88 79 63 58 53 47 10 Engine 8 | . 14 14 14 14 9 7 7 7 7 7 12 13 5 . . . Leg 5 | . 28 28 28 28 . . . . . . . . 5 13 9 . Hover 13 | . . . . . . 16 29 30 30 30 21 13 5 . . . Flight 1 | . . . . . 8 3 . . . . . . . . . . Device 16 | . 13 14 14 14 20 27 29 17 7 7 12 14 13 6 6 1 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 4 Hackware 7 | . . . . . . 6 7 8 21 23 14 6 6 6 6 4 Energy Cannon 4 | . . . . . 4 11 5 1 . 1 3 2 1 . . . Ballistic Gun 2 | . 15 14 14 14 9 . . . . . . . . . . . Ballistic Cannon 1 | . 7 14 14 14 2 . . . . . . . . . . . Impact Weapon 3 | . 1 . . . 1 1 7 6 1 6 4 . 7 6 10 . Peak Build Rating 65 | 7 8 8 11 11 47 62 47 46 50 49 65 55 56 29 29 12 Average Rating 38 | 5 7 7 9 11 42 47 44 40 44 47 52 42 36 25 27 8 On Entrance 28 | . 7 8 8 11 11 47 44 43 46 43 49 49 45 29 25 12 Naked Turns 22 | . . . . . . . . . . . . . . . . 22 Heaviest Build 51 | 15 30 21 21 21 28 37 37 40 29 31 51 50 49 17 17 11 Greatest Support 56 | 20 20 20 20 20 50 50 34 33 33 33 48 29 30 30 56 3 Greatest Overweight (x) 6 | 1 1 1 1 1 1 1 1 1 . . 1 1 6 . 3 3 Average Overweight (x) . | . . 1 1 1 . . . . . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 9 5 10 10 Average Carried 8 | 1 8 9 9 10 8 9 9 7 10 9 9 8 6 5 6 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 10 10 10 10 10 7 10 10 10 7 9 5 5 9 5 Class Distribution -------------------- 36% | Mutant 25% | Scavenger-Mutant 23% | Hacker-Mutant 12% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3143 | 285 315 167 . . 153 566 16 312 . 221 830 122 49 . 107 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4608 | 86 479 162 . . 273 1544 51 288 . 110 1055 269 229 . 62 . Parts 196 | 6 34 8 . . 15 75 3 8 . 6 32 2 5 . 2 . Haulers Intercepted 6 | . 1 . . . 1 1 . . . . 3 . . . . . Recyclers Shooed 3 | . . . . . . 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 2 4 . 4 . 5 . . 12 . Prevented 4 | . . . . . . . 1 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 79 | . 12 4 . . 3 21 2 5 . 10 12 5 4 . 1 . Melee 4 | . . . . . . 1 1 . . . 1 . . . 1 . Guns 13 | . 9 2 . . 2 . . . . . . . . . . . Cannons 34 | . 2 2 . . 1 15 . 1 . 1 6 4 2 . . . AOE 17 | . . . . . . 5 1 . . 9 2 . . . . . Classes Destroyed 16 | 2 5 . . . 3 3 . . . . . 1 . . 2 . Worker 6 | . 1 . . . 1 3 . . . . 1 . . . . . Builder 3 | . . . . . . 2 . . . . 1 . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . Hauler 6 | . 1 . . . 1 1 . . . . 3 . . . . . Recycler 5 | 1 . . . . 1 2 . . . . 1 . . . . . Operator 3 | . . . . . 1 . . . . . 2 . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . Watcher 4 | . 1 . . . . 1 . . . . 2 . . . . . Swarmer 9 | . 3 . . . . . 2 . . 3 . 1 . . . . Grunt 36 | . 9 4 . . 1 11 . 1 . 5 2 3 . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . Duelist 6 | . . . . . . 1 . 3 . 2 . . . . . . Sentry 4 | . . . . . 1 2 . . . . 1 . . . . . Hunter 8 | . . . . . 1 3 . 1 . . 3 . . . . . Programmer 10 | . . . . . . 4 . . . . 6 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . Thug 4 | . . . . . . . . . . . . . 4 . . . Best Kill Streak 10 | 2 5 2 . . 2 7 1 2 . 10 5 4 2 . 1 . Combat Bots Only 10 | . 4 2 . . 1 4 1 2 . 10 3 4 2 . 1 . Max Kills in Single Turn 3 | 1 2 1 . . 1 3 1 1 . 2 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 1 . . 2 1 . . . . . Melee 1 | . . . . . . 1 1 . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 577 | . 46 9 . . 8 98 31 12 . 25 150 20 58 . 36 84 Missed 205 | . 8 3 . . 4 43 11 5 . 13 50 7 22 . 11 28 Damage Taken 6223 | . 408 77 . . 72 758 359 287 . 173 1608 232 736 . 499 1014 Core 2093 | . 86 27 . . 13 119 15 101 . 29 272 . 286 . 131 1014 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 24 | . . . . . . . . . . . 24 . . . . . Regen/Repaired (Parts) 147 | . . . . . . . . . . . 147 . . . . . Core Remaining (%) 66 | 100 . . . 54 97 . . . . 62 . . . . 18 . Volleys Fired 257 | 7 37 9 . . 22 89 4 15 . 15 39 10 10 . . . Largest 2 | 2 2 2 . . 2 2 1 2 . 1 2 2 2 . . . Hottest 165 | 70 70 55 . . 120 140 36 160 . 80 165 70 70 . . . Shots Fired 443 | 14 74 18 . . 44 158 4 16 . 15 65 20 15 . . . Gun 102 | 14 51 9 . . 28 . . . . . . . . . . . Cannon 290 | . 23 9 . . 16 145 . 2 . 1 59 20 15 . . . Launcher 51 | . . . . . . 13 4 14 . 14 6 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 128 | 7 67 18 . . 36 . . . . . . . . . . . Thermal 264 | 7 7 . . . 8 145 . 2 . 1 59 20 15 . . . Explosive 20 | . . . . . . . . . . 14 6 . . . . . Electromagnetic 31 | . . . . . . 13 4 14 . . . . . . . . Robot Hit Streak 25 | 3 7 4 . . 8 11 1 2 . 3 13 25 7 . . . Robot Miss Streak 6 | 2 4 2 . . 6 5 . 1 . 1 2 3 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 289 | 7 50 10 . . 26 91 3 4 1 2 59 15 13 1 7 . Core Hits 192 | 4 27 8 . . 13 65 2 5 . 24 32 8 3 . 1 . Critical Kills 5 | . . . . . . 1 . . . . 3 1 . . . . Critical Parts Destroyed 11 | . 3 . . . . . 1 . . . 2 . 2 . 3 . Critical Strikes 17 | . 4 . . . . 1 1 . . . 5 1 2 . 3 . Burn 1 | . 1 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 1 1 . . . . Smash 14 | . 3 . . . . 1 1 . . . 4 . 2 . 3 . Melee Attacks 114 | . 7 . . . 11 17 6 4 1 . 55 . 4 1 8 . Impact 110 | . 7 . . . 11 16 6 4 . . 54 . 4 . 8 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 1 . . 1 . 5 . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . Damage Inflicted 11426 | 90 814 189 . . 428 2846 123 500 . 1573 3457 510 459 . 437 . Guns 850 | 90 418 80 . . 262 . . . . . . . . . . . Cannons 4743 | . 255 109 . . 166 1862 . 49 . 27 1473 510 292 . . . Explosions 3879 | . . . . . . 913 31 362 . 1546 1027 . . . . . Melee 1954 | . 141 . . . . 71 92 89 . . 957 . 167 . 437 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1205 | 25 635 189 . . 356 . . . . . . . . . . . Thermal 4809 | 65 38 . . . 72 1955 . 49 . 27 1801 510 292 . . . Explosive 2245 | . . . . . . . . . . 1546 699 . . . . . Electromagnetic 1213 | . . . . . . 820 31 362 . . . . . . . . Impact 1954 | . 141 . . . . 71 92 89 . . 957 . 167 . 437 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 6 6 6 6 6 5 5 16 16 17 . Average Corruption 6 | . . . . . . 5 6 6 6 6 1 5 9 16 16 . Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . Corruption Blocked 4 | . . . . . . . . . 4 . . . . . . . Effects 131 | . . . . . . 30 5 11 2 3 20 7 11 6 36 . Message Errors 39 | . . . . . . 10 1 3 2 . 7 1 3 2 10 . Matter Fused 30 | . . . . . . 5 3 . . 1 6 2 2 2 9 . Heat Flow Errors 13 | . . . . . . 4 . 2 . 1 1 . . . 5 . Energy Discharges 19 | . . . . . . 2 . 4 . . 1 3 1 2 6 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 19 | . . . . . . 4 1 1 . 1 5 . 4 . 3 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 . Misfires 3 | . . . . . . 3 . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1189 | . 84 . . . 9 25 61 18 . 79 577 . 111 . 225 . Projectiles 130 | . . . . . 9 23 . . . . 98 . . . . . Explosions 194 | . . . . . . 2 . 7 . 79 106 . . . . . Melee 865 | . 84 . . . . . 61 11 . . 373 . 111 . 225 . Knockbacks 17 | . 4 3 . . 2 . . 2 . . 3 . . . 3 . Impact 8 | . . . . . . . . 2 . . 3 . . . 3 . Kinetic 8 | . 3 3 . . 2 . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . . . . . . . . 19 . . 229 . . . . . Shots 7 | . . . . . . . . 2 . . 5 . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 332 | 27 45 19 . . 72 252 332 234 . 159 229 . 22 . 229 . Average Temperature 61 | 11 16 9 . . 26 71 173 89 . 64 86 . 10 . 106 . Received Heat Transfer 1335 | . 195 45 . . 9 237 126 9 . 27 186 99 378 . 24 . Effects 1 | . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . 1 . . . . . . 4 . . 3 . 2 . . . Combat Hostiles 8 | . 1 . . . . . . 4 . . 1 . 2 . . . Parts Fried 13 | . . . . . . 3 1 5 . . 1 . 2 . 1 . Impact Corruptions 27 | . 3 . . . . . 2 2 . . 12 . 3 . 5 . Robots Melted 3 | . . . . . . . . . . . 2 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . 2 1 . . . . Parts Melted 25 | 1 . . . . . 8 . 1 . . 11 3 1 . . . Heat Transferred 7825 | 185 185 . . . 148 3824 . 100 . 50 2133 750 450 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 642 | 15 268 240 . 104 218 642 . . . . 399 . . . . 356 Initial 251 | . 9 104 . . 40 27 . . . . 144 . . . . 251 Average 184 | 6 151 205 . 28 78 244 . . . . 177 . . . . 269 Maximum Alert Level 2 | . 1 1 . . 1 2 . . . . 1 . . . . 1 Low Security (%) 67 | 100 54 55 . 100 96 67 . . . . 66 . . . . . Level 1 22 | . 45 44 . . 3 . . . . . 33 . . . . 100 Level 2 10 | . . . . . . 32 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . . . 1 19 . . . . 15 . . . . 2 Investigation 13 | . 2 . . . 1 4 . . . . 6 . . . . . Extermination 8 | . . . . . . 3 . . . . 5 . . . . . Reinforcement 14 | . 1 . . . . 7 . . . . 4 . . . . 2 Assault 4 | . . . . . . 4 . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 7 | . . . . . 2 . . . . . 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 171 | . 21 4 . 2 7 40 7 10 . 11 27 5 11 . 10 16 Peak Tracking Total 11 | . 6 2 . 4 3 4 7 7 . 6 4 4 4 . 4 11 Tactical Retreats 23 | . 4 . . . 1 3 . 5 . . 5 . 1 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 8 | . 2 . . . . 3 1 1 . . 1 . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 21 | . 1 1 . . . 8 . . . . 11 . . . . . Max in Single Turn 5 | . 1 1 . . . 4 . . . . 5 . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 34 | . 4 1 1 . 1 10 1 . . . 13 . . 3 . . Terminals 15 | . 4 1 . . 1 6 . . . . 3 . . . . . Fabricators 6 | . . . . . . 2 . . . . 4 . . . . . Repair Stations 4 | . . . . . . 1 . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . Total Hacks 103 | . 14 2 1 . 3 31 1 . . . 32 . . 19 . . Successful 64 | . 5 1 1 . 1 14 1 . . . 22 . . 19 . . Failed 39 | . 9 1 . . 2 17 . . . . 10 . . . . . Catastrophic 3 | . 1 . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 13 2 1 . 3 14 . . . . 6 . . . . . Terminals 45 | . 14 2 . . 3 17 . . . . 9 . . . . . Fabricators 18 | . . . . . . 10 . . . . 8 . . . . . Repair Stations 10 | . . . . . . 1 . . . . 9 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 3 . . . . 2 . . . . . Garrison Access 4 | . . . . . . . . . . . 4 . . . . . Terminal Hacks 37 | . 3 1 1 . 1 4 1 . . . 7 . . 19 . . Record 4 | . . . . . . 1 . . . . 2 . . 1 . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . Robot Analysis 3 | . 1 1 . . . . . . . . 1 . . . . . Prototype ID Bank 4 | . . . . . . 1 . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . 1 . . . 1 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 5 . . . . 4 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . 2 . . . . 2 . . . . . Build 4 | . . . . . . 2 . . . . 2 . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 6 . . . . . Scan Component 3 | . . . . . . . . . . . 3 . . . . . Repair 3 | . . . . . . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . . 2 . . . . . Insert Component 2 | . . . . . . 1 . . . . 1 . . . . . Analyze 2 | . . . . . . 1 . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 7 | . 2 . . . . 3 . . . . 2 . . . . . Terminals 7 | . 2 . . . . 3 . . . . 2 . . . . . Botnet 7 | . 2 . . . . 3 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . Hacking Detections 24 | . 4 1 . . 1 7 . . . . 11 . . . . . Full Trace Events 11 | . . . . . 1 4 . . . . 6 . . . . . Feedback Events 2 | . . . . . . 1 . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . . . 1 . . 10 . . Parts Built 4 | . . . . . . 2 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 228 | . . . . . . 134 . . . . 94 . . . . . Total Part Build Rating 18 | . . . . . . 8 . . . . 10 . . . . . Parts Repaired 3 | . . . . . . . . . . . 3 . . . . . Time 90 | . . . . . . . . . . . 90 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 . . 1 . 1 . . 1 . . Non-combat 3 | . . . . . . 1 . . 1 . 1 . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 4 | . . . . . . 1 . . 1 . 1 . . 1 . . parse_system 2 | . . . . . . . . . 1 . . . . 1 . . no_distress 1 | . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 4 | . . . . 3 . . . . . . . . . . 1 . Largest Group 3 | . . . . 3 3 . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . 40 40 . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . 16 16 . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . 10 9 . . . . . . . . . 28 . Total Damage 1520 | . . . . 59 122 . . . . . . . . . 1339 . Kills 14 | . . . . 4 2 . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 1 1 . . . . . . . . 1 . . . . . Derelict Logs Recovered 10 | . . . . 1 . . 2 2 . 1 . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 9693 | 138 697 183 451 157 539 2085 205 365 70 188 2725 380 368 110 799 233 Spaces Moved 8191 | 88 329 79 236 78 453 2318 300 573 132 355 2156 298 217 90 330 159 Core 185 | 11 . . . . . . . . . . . . 8 . 7 159 Treads 44 | . . . . . . . . . . . . . . . 44 . Legs 1258 | 77 329 79 236 78 3 . . . . . . . 87 90 279 . Wheels . | . . . . . . . . . . . . . . . . . Hover 5141 | . . . . . . 1205 300 573 132 355 2156 298 122 . . . Flight 1563 | . . . . . 450 1113 . . . . . . . . . . Fastest Speed 40 | 50 120 190 190 190 50 40 43 40 40 40 40 111 111 120 120 50 Average Speed 70 | 116 145 190 190 190 50 47 46 42 40 40 52 111 122 120 131 142 Slowest Speed 350 | 190 190 190 190 190 190 103 103 100 40 40 111 111 350 120 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 6 63 15 61 13 30 53 59 71 11 51 51 55 47 75 51 6 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . . . 1 1 . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 13 | . . . . 2 . . . 3 1 2 . 3 1 . 1 . Spaces Dug 111 | . 2 . . . 5 13 . . . . 91 . . . . . Terrain Destroyed 319 | . 2 . . . 5 22 . . . 114 165 5 6 . . . Melee 51 | . 2 . . . 5 13 . . . . 31 . . . . . Projectile 20 | . . . . . . . . . . . 9 5 6 . . . AOE 248 | . . . . . . 9 . . . 114 125 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 11496 | 110 460 96 242 87 697 3117 351 672 147 381 3569 329 299 91 682 166 Wait 2518 | . 48 3 . 10 178 597 37 56 . 8 1169 11 61 . 335 5 Move 8172 | 87 328 78 235 77 448 2317 300 572 131 354 2155 297 216 89 329 159 Hop 2 | . . . . . 2 . . . . . . . . . . . Pick Up 109 | 9 17 2 2 . 13 22 . 5 . 1 29 1 2 . 6 . Fast Attach 22 | . 1 . . . . 5 . 2 7 . 6 . . . . 1 Attach 73 | 7 . . . . 3 9 3 8 . 1 29 4 6 . 3 . Detach 29 | . . . . . . 3 . 7 . . 12 5 . . 1 1 Swap 104 | . 13 1 . . 10 32 1 2 1 2 39 1 . 1 1 . Drop 80 | . 9 3 5 . 10 21 . 1 7 . 23 . 1 . . . Fire 257 | 7 37 9 . . 22 89 4 15 . 15 39 10 10 . . . Melee 112 | . 7 . . . 11 17 6 4 1 . 55 . 3 1 7 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 5 . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 12) 139 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 478 | -10/Materials | Identified exit to Mines 498 | -10/Materials | Discovered new exit (range 6) 836 | -10/Materials | Entered Mines 987 | -10/Mines | Discovered new exit (range 8) 1012 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1012 | -10/Mines | Discovered new exit (range 5) 1019 | -10/Mines | Entered Exiles 1067 | -10/Exiles | Met 8R-AWN 1099 | -10/Exiles | Met EX-HEX 1115 | -10/Exiles | Build established: Scavenger-Mutant 1154 | -10/Exiles | Met EX-BIN 1175 | -10/Exiles | Aligned with FarCom system 1177 | -10/Exiles | Given EX-Vault access code 1242 | -10/Exiles | Opened EX-Vault 1251 | -10/Exiles | Found Flying Fortress v7 1294 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1344 | -10/Exiles | Met EX-DEC 1451 | -10/Exiles | Discovered new exit (range 11) 1470 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1470 | -10/Exiles | Entered Mines 1476 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1600 | -9/Mines | Learned location of Zion (-7) 1606 | -9/Mines | Discovered new exit (range 9) 1627 | -9/Mines | Entered Materials 1627 | -8/Materials | Accompanied by 3 allies 1627 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1807 | -8/Materials | Lost 3 allies 1962 | -8/Materials | Build established: Scout 2118 | -8/Materials | Discovered new exit (range 14) 2166 | -8/Materials | Entered Factory 2166 | -7/Factory | Evolved 2 slots: Utility x2 2178 | -7/Factory | Discovered new exit (range 6) 2954 | -7/Factory | Discovered new exit (range 10) 2985 | -7/Factory | Discovered new exit (range 5) 3102 | -7/Factory | Build established: Mutant 3563 | -7/Factory | Garrison activated, responded to threat 3612 | -7/Factory | Fabricated Cld. Airjet (x1) 3739 | -7/Factory | Fabricated Cld. Airjet? 3766 | -7/Factory | First assault squad dispatched 4034 | -7/Factory | Identified exit to Storage 4034 | -7/Factory | Identified exit to Lower Caves 4251 | -7/Factory | Entered Lower Caves 4402 | -7/Lower Caves | Learned Factory emergency access door positions 4420 | -7/Lower Caves | Attracted the attention of an 0b10 base 4444 | -7/Lower Caves | Discovered new exit (range 14) 4456 | -7/Lower Caves | Entered another Lower Caves area 4464 | -7/Lower Caves | Learned location of 1 exit from Factory 4473 | -7/Lower Caves | Lost 4 parts (2n1u1w) 4487 | -7/Lower Caves | Discovered new exit (range 5) 4501 | -7/Lower Caves | Learned Factory security intel 4818 | -7/Lower Caves | Discovered new exit (range 8) 4821 | -7/Lower Caves | Entered Zion 4845 | -7/Zion | Found Prototype Processor 4845 | -7/Zion | Identified Exp. Armor Integrity Analyzer 4847 | -7/Zion | Found Prototype Processor 4847 | -7/Zion | Identified Exp. Signal Interpreter 4849 | -7/Zion | Found Prototype Processor 4849 | -7/Zion | Identified Exp. Target Analyzer 4853 | -7/Zion | Found Prototype Processor 4853 | -7/Zion | Identified Exp. Terrain Scan Processor 4887 | -7/Zion | Discovered new exit (range 11) 4891 | -7/Zion | Entered Proximity Caves 5024 | -6/Proximity Caves | Learned 4 Factory zone layouts 5043 | -6/Proximity Caves | Destroyed 10 combat bots 5061 | -6/Proximity Caves | Build established: Hacker-Mutant 5077 | -6/Proximity Caves | Discovered new exit (range 5) 5079 | -6/Proximity Caves | Entered Factory 5079 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5080 | -6/Factory | Identified exit to Lower Caves 5373 | -6/Factory | Repaired Aerolev Unit 5395 | -6/Factory | Spotted B-75 Beast 6005 | -6/Factory | Lost 4 parts (2n1u1w) 6486 | -6/Factory | Repaired Broken Aerolev Unit 6693 | -6/Factory | Fabricated Gravmag Array (x1) 7037 | -6/Factory | Fabricated Gravmag Array? 7064 | -6/Factory | Hacking Suite fried by hacking feedback 7086 | -6/Factory | Repaired Imp. Deuterium Engine 7300 | -6/Factory | Discovered new exit (range 12) 7374 | -6/Factory | Build established: Scavenger-Mutant 7508 | -6/Factory | Crushed by falling debris 7539 | -6/Factory | Lost 3 parts (1n2u) 7804 | -6/Factory | Entered Lower Caves 7957 | -6/Lower Caves | Identified exit to Lower Caves 8120 | -6/Lower Caves | Encountered a Warlord checkpoint 8184 | -6/Lower Caves | Entered another Lower Caves area 8324 | -6/Lower Caves | Ambushed by wild Derelicts 8355 | -6/Lower Caves | Core integrity fell below 50% 8386 | -6/Lower Caves | Lost 7 parts (2p2n1u2w) 8400 | -6/Lower Caves | System corruption reached 10% 8520 | -6/Lower Caves | Attracted the attention of an 0b10 base 8533 | -6/Lower Caves | Learned 4 Factory zone layouts 8539 | -6/Lower Caves | Discovered new exit (range 13) 8552 | -6/Lower Caves | Entered Data Miner 8552 | -6/Data Miner | Discovered new exit (range 6) 8577 | -6/Data Miner | Met Data Miner 8619 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8637 | -6/Data Miner | Received God Mode back door access code from Data Miner 8662 | -6/Data Miner | Entered Proximity Caves 8889 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9137 | -5/Proximity Caves | P-70 Sage assimilated allied RJ-BDP(S) 9146 | -5/Proximity Caves | Escorted by Enhanced Grunt 9213 | -5/Proximity Caves | Learned Factory trap positions 9228 | -5/Proximity Caves | Spotter reported a threat 9336 | -5/Proximity Caves | Learned location of 1 exit from Factory 9440 | -5/Proximity Caves | Spotted B-75 Beast 9446 | -5/Proximity Caves | Discovered new exit (range 8) 9450 | -5/Proximity Caves | Core integrity fell below 20% 9461 | -5/Proximity Caves | Entered Factory 9461 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9462 | -5/Factory | Identified exit to Factory 9464 | -5/Factory | Loaded intel: 77 trap records 9480 | -5/Factory | Lost 4 parts (2n2w) 9654 | -5/Factory | Build established: Mutant 9658 | -5/Factory | Released all parts (2) 9680 | -5/Factory | Core integrity fell below 50% 9690 | -5/Factory | Core integrity fell below 20% 9694 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09533_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 09651_ ALERT: All DSF locations entering lockdown mode. 09651_ Slug penetrates Assembly Bed. 09651_ Assembly Bed disabled. 09651_ Slug penetrates Wall. 09652_ Slug penetrates Assembly Bed. 09652_ Penetrated by Slug. 09658_ Released Med. Storage Unit. 09658_ Released Hacking Suite. 09659_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09665_ Acquired Point Defense System. 09671_ Slug penetrates Wall. 09679_ Point Defense System severed. 09680_ Penetrated by Slug. 09686_ Slug penetrates Wall. 09689_ R-10 Processor knocked back. 09690_ Knocked back. Map ----- +----------------------------------------------------+ | #?????????# #????????????????????????????????? | | ########### #????????????????????????????????? | | ^ #????????????????????????????????? | | ^ #????????????????????????????????? | | ^ +????????????????????????????????? | | ^ ?????????????????????????????????? | | ^ ????????????????????????????????????? | | #####+####?????????????????????????????????????? | | #????? ???????????????????????????????????????? | | #??????""??????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????????????????^??????? | | #??????????????????????????????????????????????? | | #???????????????????????????????????????^??????? | | #??????????????????????????????????????^^??????? | | ###??????????????????????????????????????^^??????? | | ?????????????????????????????????????????????????? | | ?????????????????####??####??????????????????????? | | ##???????######### # ##?????????????????????? | | #???????# """" c@ #####?????????????????? | | #???????# """ "F " c ??????????? | | #???????# """ ss #########???????????????? | | #???????# """ ???????????????????????? | | ######### cs ss ???????????????????????? | | # """ """ # ??????????????????????? | | # """ """ ! # ????????????????????? | | " """ """ # ???????????????????? | | ^# # ??????????????????? | | # """ """ # ????????????????? | | #####+##/# """ """ /# ???????????????? | | ! # """ """ # ????????????????? | | ]# # ????????????????? | | ############# ??????????????????? | | #???????????# ????????????????????? | | """ """ #????????????#####??????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????^???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Corruption Block 4 Resistance: EM 25 Point Defense Rating 80 Evasion (%) 68 Target Analysis 10 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 35 Item Schematics ----------------- Cld. Airjet | -7/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Gravmag Array | x1 | -6/Factory Gravmag Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Leap Before You Look Party Time Challenges ------------ None Game ------ Seed NovaModifiedSplitter Manual? 0 Play Time 02:01:52 Cumulative 23.0 hours Start 2025.02.16 @ 11:32:07 End 2025.02.16 @ 13:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86aec685-9f29-483b-90e5-64322ffd278c