Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 20:29:58 Player: SPACEGOAT Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1243) 1243 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2813 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 145/300 Energy 19/100 System Corruption 0% Temperature Warm (109) Movement Walking (90) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (5) ---- VSS Leg Heat Sink Signal Interpreter Terrain Scan Processor Particle Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Visual Processing Unit Propulsion Shielding > --- WEAPON ----------- Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- VSS Leg Heat Sink Signal Interpreter Terrain Scan Processor Particle Gun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Visual Processing Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 34 | 8 5 1 19 1 Power 6 | 1 . . 5 . Engine 5 | 1 . . 4 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 2 . 9 . Treads . | . . . . . Leg 13 | 2 2 . 9 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 3 . . 3 . Device 4 | 3 . . 1 . Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 3 1 2 1 Energy Gun 6 | 2 3 . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 1 . 12 3 Power 4 | . . . 3 1 Propulsion 4 | . . . 4 . Utility 4 | . . . 3 1 Weapon 4 | . 1 . 2 1 Highest Loss Streak 5 | . 1 . 5 3 To Critical Strikes 1 | . . . 1 . Average Backups 4 | . 4 4 4 5 Power . | . . . . . Propulsion . | . . . . 1 Utility 2 | . 2 3 3 3 Weapon 1 | . 1 1 . 1 Tool/Special . | . . . . . Unused Backups 4 | . 1 . . 3 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 100 77 82 Engine 12 | . 14 14 8 . Leg 27 | . 27 28 24 33 Device 24 | . 28 28 16 . Processor 1 | . . . 5 11 Protection 1 | . . . 5 9 Energy Gun 21 | . 27 16 11 5 Launcher 3 | . . 11 6 9 Peak Build Rating 19 | 9 10 10 18 19 Average Rating 9 | 5 9 9 10 17 On Entrance 9 | . 9 10 10 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 14 | 11 12 13 14 13 Greatest Support 36 | 20 20 20 36 36 Greatest Overweight (x) 2 | 1 1 . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 4 | . 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 639 | 276 61 48 254 . Remotely . | . . . . . Salvage Created 1248 | 65 420 121 407 235 Parts 87 | 11 28 9 24 15 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 31 | . 10 6 10 5 Guns 15 | . 10 . 5 . AOE 16 | . . 6 5 5 Classes Destroyed 10 | 1 4 1 4 . Worker 1 | . 1 . . . Tunneler 5 | 4 1 . . . Hauler 1 | . . . 1 . Recycler 2 | . . 1 . 1 Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 4 | . 2 . 2 . Swarmer 6 | . 3 3 . . Grunt 20 | . 7 3 8 2 Sentry 5 | . . . 2 3 Best Kill Streak 6 | 2 3 4 6 3 Combat Bots Only 5 | . 2 3 5 3 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 182 | . 36 3 71 72 Missed 54 | . 5 1 17 31 Hits 128 | . 31 2 54 41 Projectile 128 | . 31 2 54 41 Critical Strikes 5 | . 1 . 2 2 Damage Taken 1874 | . 367 21 880 606 Core 518 | . 103 11 267 137 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . . 6 47 Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 127 | 14 36 8 53 16 Largest 2 | 2 2 1 1 1 Hottest 115 | 100 115 33 65 68 Shots Fired 177 | 28 72 8 53 16 Gun 141 | 28 72 . 41 . Cannon 6 | . . . . 6 Launcher 30 | . . 8 12 10 Special . | . . . . . Kinetic . | . . . . . Thermal 135 | 28 60 . 41 6 Explosive 30 | . . 8 12 10 Electromagnetic 12 | . 12 . . . Robot Hit Streak 15 | 3 15 3 13 5 Robot Miss Streak 4 | 4 4 2 4 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 101 | 15 44 4 31 7 Core Hits 87 | 4 24 16 25 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 6 . 2 . Burn 6 | . 4 . 2 . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2824 | 187 487 612 1111 427 Guns 1073 | 187 485 . 401 . Cannons 123 | . . . . 123 Explosions 1625 | . . 612 709 304 Melee . | . . . . . Ramming 3 | . 2 . 1 . Kinetic . | . . . . . Thermal 1115 | 187 404 . 401 123 Explosive 1625 | . . 612 709 304 Electromagnetic 81 | . 81 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 3 1 . . Message Errors 2 | . 2 . . . Matter Fused 1 | . 1 . . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 18 | . . 10 8 . Projectiles . | . . . . . Explosions 18 | . . 10 8 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 250 | . . 3 205 42 Shots 7 | . . 1 5 1 Rammed . | . . . . . Targets Rammed 3 | . 1 . 2 . Kicked 3 | . 1 . 2 . Crushed . | . . . . . Highest Temperature 307 | 195 307 . 198 100 Average Temperature 80 | 71 96 . 71 30 Received Heat Transfer 729 | . 180 . 312 237 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 2 . . . Heat Transferred 3441 | 555 1517 . 1147 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 1 Low Security (%) 91 | 100 100 100 67 76 Level 1 8 | . . . 32 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 272 | 5 70 146 241 272 Initial 51 | . . 22 40 51 Average 60 | 1 20 73 164 155 Influence Increases 1301 | 20 390 184 441 266 Destroy 0b10 Robot/C 620 | . 200 120 200 100 Destroy 0b10 Robot/NC 75 | 20 20 5 25 5 Destroy Leader 170 | . 54 10 66 40 Successful Hack 32 | . 26 . 6 . Disable Machine 105 | . . . 60 45 Destroy Structure 149 | . . 49 54 46 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 135 | . 90 . 30 15 Influence Decreases 1044 | 20 333 135 424 132 Entered New Map 173 | . . 35 66 72 Time Decay 711 | 20 323 100 238 30 Lost Part 160 | . 10 . 120 30 Squads Dispatched 10 | . 3 . 3 4 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 23 1 18 12 Peak Tracking Total 7 | . 3 1 6 7 Tactical Retreats 7 | . 4 . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 7 | . . . 4 3 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . 9 . 1 . Terminals 8 | . 7 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 16 . 3 . Successful 9 | . 8 . 1 . Failed 10 | . 8 . 2 . Catastrophic 5 | . 4 . 1 . Database Lockouts . | . . . . . Manual 8 | . 5 . 3 . Terminals 17 | . 14 . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 7 . 1 . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 5 | . 4 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 2118 | 79 1341 204 425 69 Optics 306 | . . . 237 69 Terrain 1805 | 35 1341 204 225 . Structural 188 | . . . 188 . Seismic 1812 | 79 1341 204 188 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2272 | 149 1341 204 509 69 Spaces Moved 1362 | 76 874 155 217 40 Core 10 | 5 . . 5 . Treads . | . . . . . Legs 1352 | 71 874 155 212 40 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 90 Average Speed 119 | 116 121 120 116 90 Slowest Speed 190 | 120 190 120 150 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 98 37 27 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 191 | . . 83 66 42 Melee . | . . . . . Projectile . | . . . . . AOE 191 | . . 83 66 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1835 | 108 1086 165 418 58 Wait 266 | 2 157 . 107 . Move 1358 | 75 873 154 216 40 Hop . | . . . . . Pick Up 32 | 9 8 1 14 . Fast Attach 6 | . 1 . 4 1 Attach 21 | 7 4 1 9 . Detach 1 | . . 1 . . Swap 8 | 1 . . 7 . Drop 13 | . 6 . 6 1 Fire 127 | 14 36 8 53 16 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 7) 673 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Discovered new exit (range 11) 929 | -10/Materials | Discovered new exit (range 8) 985 | -10/Materials | Discovered new exit (range 13) 1249 | -10/Materials | Discovered new exit (range 5) 1491 | -10/Materials | Entered Mines 1497 | -10/Mines | Build established: Scavenger-Mutant 1556 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1664 | -10/Mines | Discovered new exit (range 14) 1695 | -10/Mines | Entered Materials 1695 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1870 | -9/Materials | Lost 4 parts (1p1n2w) 1938 | -9/Materials | Core integrity fell below 50% 1966 | -9/Materials | Lost 5 parts (1p2n2u) 2059 | -9/Materials | Discovered new exit (range 18) 2204 | -9/Materials | Entered Storage 2254 | -9/Storage | Core integrity fell below 20% 2273 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Component Storage disabled. Terminal disabled. G-34 Mercenary destroyed. Y-45 Defender destroyed. Nuclear Core destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Propulsion Shielding destroyed. U-05 Engineer builds a Wall. Mni. Grenade Launcher destroyed. R-06 Scavenger collects Ion Engine. Y-45 Defender emerges from the garrison. K-01 Serf collects debris. U-05 Engineer lays Concrete. Y-45 Defender destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Critical hit (Burn: +37). U-05 Engineer builds a Door. 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""u ! # | | ???????????# " " " + k[%! " | | ??????????# "G" " # ! " T" | | ??????????## """ "" #u "" ""# | | ???????????# # # # | | ?????????????### # ##### ######### | | ???????????????####???# ???????? | | ????????????????????? "" ???????? | | ???????????????????? T ???????? | | ??????????????????? #??????? | | ??????????????????##### #??????? | | ??????????????????????###+###??????? | | ????????????????????????? ?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ArcsightAssemblyCleaver Manual? 0 Play Time 00:36:25 Cumulative 39.2 hours Start 2026.09.08 @ 19:51:53 End 2026.09.08 @ 20:29:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 634bc805-8a59-4339-ac61-7731c7937ef2