Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 17:39:59 Player: Epsilon 11 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (4294) 4294 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3794) 3794 TOTAL SCORE: 13503 Bonus ------- High Alert Combat Kills 503 Follower Combat Kills 191 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 340/340 System Corruption 0% Temperature Warm (162) Movement Rolling (109) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (6) --- Armored Leg Overtuned Scrapsphere Armored Huge Wheel Overtuned Huge Scrapsphere > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Makeshift Transmission Jammer Graphene Brace Tech Extrapolator > --- WEAPON (2) ------- Quantum Rifle Railgun > --- INVENTORY (20) --- Angular Momentum Engine Micro Fission Core Flexi-carbon Leg Overtuned Huge Scrapsphere Humpback Advanced Terrain Scanner Makeshift Terrain Scan Processor Improved Targeting Computer Tactical Coordination Suite Improved Target Analyzer Makeshift System Shield Hacking Drone Bay Coil Gun KE Penetrator KE Penetrator KE Penetrator Makeshift Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Leg Overtuned Scrapsphere Armored Huge Wheel Overtuned Huge Scrapsphere > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Makeshift Transmission Jammer Graphene Brace Tech Extrapolator > --- WEAPON ----------- Quantum Rifle Railgun > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Flexi-carbon Leg Overtuned Huge Scrapsphere Humpback Advanced Terrain Scanner Makeshift Terrain Scan Processor Improved Targeting Computer Tactical Coordination Suite Improved Target Analyzer Makeshift System Shield Hacking Drone Bay Coil Gun KE Penetrator KE Penetrator KE Penetrator Makeshift Hammer CR-A16's Pointy Stick [Rating: 92] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Hybrid Fission Core Reactor Antimatter Reactor Propulsion Overtuned Huge Scrapsphere Leg Makeshift Leg Wheel Overtuned Huge Scrapsphere Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 8 . . . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . Utility 4 | . . . . . 4 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 116 | 6 7 26 3 12 20 2 21 7 5 4 3 Power 10 | 1 . 3 . 1 1 . 3 . . . 1 Engine 6 | 1 . 3 . 1 . . 1 . . . . Core 2 | . . . . . 1 . 1 . . . . Reactor 2 | . . . . . . . 1 . . . 1 Propulsion 30 | 2 . 11 1 4 3 . 2 5 1 1 . Treads . | . . . . . . . . . . . . Leg 9 | . . . . 2 . . 1 5 1 . . Wheel 21 | 2 . 11 1 2 3 . 1 . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 45 | 1 3 6 . 4 13 2 9 2 3 2 . Device 22 | . . 2 . . 9 2 4 1 2 2 . Storage 7 | 1 2 . . 2 . . 1 1 . . . Processor 2 | . . . . . . . 2 . . . . Hackware 2 | . . . . . 1 . 1 . . . . Protection 12 | . 1 4 . 2 3 . 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 4 6 2 3 3 . 7 . 1 1 2 Energy Gun 10 | 2 . 1 1 . 2 . 3 . . . 1 Energy Cannon 7 | . 2 3 . . . . 2 . . . . Ballistic Gun 5 | . 2 . . . . . 1 . 1 . 1 Ballistic Cannon 2 | . . . . 1 1 . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . Special Weapon 2 | . . . . 1 . . 1 . . . . Impact Weapon 3 | . . 1 1 . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . 1 . . 5 . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . 9 . . . . Parts Lost 33 | . . 13 . . 2 . 10 . 7 . 1 Power 5 | . . 3 . . . . 2 . . . . Propulsion 10 | . . 5 . . . . 1 . 4 . . Utility 13 | . . 2 . . 2 . 5 . 3 . 1 Weapon 5 | . . 3 . . . . 2 . . . . Highest Loss Streak 6 | . . 6 . . 1 . 3 . 5 . 1 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 15 | . 9 12 3 16 27 28 19 5 11 14 17 Power . | . . . . . 1 2 1 . 1 2 2 Propulsion 2 | . . 1 2 1 4 4 2 1 1 . 1 Utility 6 | . 1 3 . 9 12 11 7 2 5 7 7 Weapon 4 | . 7 6 1 2 4 5 4 1 3 4 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 52 | . 1 11 . 5 2 2 11 . . 1 19 Power 5 | . . . . . . 2 . . . . 3 Propulsion 2 | . . . . . . . 1 . . . 1 Utility 22 | . . 4 . 4 . . 5 . . 1 8 Weapon 19 | . 1 7 . 1 2 . 1 . . . 7 Tool/Special 4 | . . . . . . . 4 . . . . Average Slot Usage (%) 82 | . 98 96 100 83 63 65 66 81 88 77 81 Engine 8 | . 14 13 14 14 1 . . 6 6 6 3 Core 1 | . . . . . 4 6 4 . . . . Leg 3 | . . . . . . . . 19 28 6 6 Wheel 22 | . 28 26 28 27 20 20 20 9 6 20 20 Device 6 | . . 5 . . 13 12 12 12 11 4 14 Storage 9 | . 14 14 14 12 6 6 4 3 6 6 6 Processor 3 | . . . . . . . 3 13 13 13 13 Protection 6 | . 12 7 14 6 3 8 7 . . 6 . Energy Gun 2 | . . 2 8 . 6 4 2 6 6 1 5 Energy Cannon 7 | . 13 18 14 7 . . . 6 3 . . Ballistic Gun 1 | . 13 . . . . . . . 2 6 6 Special Weapon 2 | . . . . 5 . 1 4 . . . . Impact Weapon 3 | . . 3 5 7 . . . . . 4 . Peak Build Rating 92 | 6 12 35 35 37 86 88 89 75 74 80 92 Average Rating 47 | 4 11 22 34 24 82 86 82 70 69 72 82 On Entrance 48 | . 6 11 35 18 37 85 88 74 73 69 80 Naked Turns . | . . . . . . . . . . . . Heaviest Build 237 | 14 54 65 61 224 235 237 237 68 71 68 76 Greatest Support 100 | 26 26 40 40 36 60 60 60 100 100 56 56 Greatest Overweight (x) 13 | 2 2 6 1 13 5 11 11 2 8 7 2 Average Overweight (x) 2 | . . 1 1 4 3 4 3 . . 1 1 Largest Inventory Capacity 35 | 8 20 20 20 35 35 35 35 20 20 20 20 Average Capacity 23 | 6 14 20 20 26 35 35 27 13 20 20 20 Most Carried 35 | 1 13 20 20 35 35 35 35 13 17 20 20 Average Carried 20 | . 9 18 19 19 33 33 23 8 15 17 19 Final Capacity 35 | 8 20 20 20 35 35 35 5 20 20 20 20 Final Carried 35 | 1 13 20 6 35 35 35 5 12 12 19 20 Class Distribution -------------------- 33% | Mutant 21% | Hauler-Mutant 13% | Hauler-Scrapper 13% | Derelict-Mutant 10% | Scavenger-Mutant 6% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Scrapper | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Matter Collected 3737 | 243 205 607 30 79 643 778 589 180 179 90 114 Remotely . | . . . . . . . . . . . . Salvage Created 5006 | . 271 862 366 . 851 . 2040 69 425 . 122 Parts 196 | . 20 44 8 . 40 . 62 2 16 . 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 75 | . . 19 . . . . . . 16 . 40 Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 101 | . 10 24 . . 16 . 39 . 9 . 3 Guns 34 | . 7 1 . . 7 . 8 . 8 . 3 Cannons 35 | . 3 10 . . 9 . 12 . 1 . . AOE 12 | . . 12 . . . . . . . . . Classes Destroyed 12 | . 3 3 1 . 2 . 1 1 1 . . Builder 1 | . . . . . . . 1 . . . . Recycler 2 | . . . 1 . . . 1 . . . . Turret 2 | . . 2 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 31 | . 6 6 . . 1 . 10 . 6 . 2 Grunt 33 | . 4 . . . 7 . 20 . 1 . 1 Duelist 1 | . . . . . . . . . 1 . . Sentry 12 | . . 1 . . 3 . 7 . 1 . . Hunter 2 | . . . . . 2 . . . . . . Programmer 5 | . . . . . 3 . 2 . . . . Subdweller 17 | . . 17 . . . . . . . . . Decomposer 3 | . . . . . . . . 3 . . . Best Kill Streak 10 | . 4 4 1 . 3 . 10 . 3 . 2 Combat Bots Only 9 | . 4 4 . . 3 . 9 . 3 . 2 Max Kills in Single Turn 4 | . 1 4 1 . 1 . 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Hostile Shots Fired 953 | . 39 114 . . 270 . 353 . 153 . 24 Missed 303 | . 14 44 . . 69 . 101 . 66 . 9 Hits 650 | . 25 70 . . 201 . 252 . 87 . 15 Melee 3 | . . . . . . . . . 3 . . Projectile 647 | . 25 70 . . 201 . 252 . 84 . 15 AOE 4 | . . 2 . . . . 2 . . . . Critical Strikes 12 | . 1 2 . . 6 . 3 . . . . Actively Blocked 2 | . . . . . . . 2 . . . . Damage Taken 9072 | . 260 1292 . . 2294 . 3687 . 1257 . 282 Core 1095 | . 7 230 . . 164 . 465 . 128 . 101 Absorbed by Shields 162 | . . . . . . . 162 . . . . Redirected to Shielding 179 | . . . . . 75 . 104 . . . . Ignored by Resistances 60 | . . . . . 44 . 16 . . . . Regen/Repaired (Parts) 487 | . . . . 231 208 . 38 . 10 . . Core Remaining (%) 52 | 100 . . . 5 . . . . . . . Volleys Fired 330 | . 21 62 7 . 86 . 107 3 31 . 13 Largest 2 | . 2 2 2 . 2 . 2 2 2 . 2 Hottest 160 | . 136 160 140 . 160 . 160 105 105 . 129 Shots Fired 545 | . 42 108 14 . 146 . 141 8 60 . 26 Gun 257 | . 29 10 7 . 78 . 57 4 46 . 26 Cannon 198 | . 13 78 7 . 65 . 17 4 14 . . Launcher 20 | . . 20 . . . . . . . . . Special 70 | . . . . . 3 . 67 . . . . Kinetic 144 | . 29 6 . . 65 . 15 . 16 . 13 Thermal 311 | . 13 82 14 . 78 . 59 8 44 . 13 Explosive 20 | . . 20 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 69 | . . . . . 3 . 66 . . . . Robot Hit Streak 22 | . 6 14 14 . 8 . 22 3 6 . 4 Robot Miss Streak 5 | . 4 3 1 . 3 . 2 2 5 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . 1 . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . 1 . . Shots Hit Robots 348 | . 26 68 13 . 87 . 105 3 31 . 15 Core Hits 142 | . 14 38 5 . 28 . 33 3 13 . 8 Critical Kills 8 | . . 1 1 . 2 . 4 . . . . Critical Parts Destroyed 14 | . . . . . 3 . 11 . . . . Critical Strikes 30 | . . 1 1 . 12 . 16 . . . . Meltdown 1 | . . 1 . . . . . . . . . Destroy 7 | . . . . . 5 . 2 . . . . Blast 7 | . . . . . 7 . . . . . . Smash 15 | . . . 1 . . . 14 . . . . Melee Attacks 41 | . . 34 5 . . . . . . 1 1 Impact 41 | . . 34 5 . . . . . . 1 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12673 | . 381 2414 427 . 2403 . 5723 101 791 . 433 Guns 3639 | . 235 159 129 . 1222 . 936 39 486 . 433 Cannons 3430 | . 146 1273 141 . 1181 . 322 62 305 . . Explosions 1079 | . . 955 . . . . 124 . . . . Melee 184 | . . 27 157 . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1985 | . 235 116 . . 1181 . 176 . 65 . 212 Thermal 5208 | . 146 1316 270 . 1222 . 1206 101 726 . 221 Explosive 955 | . . 955 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 4525 | . . 27 157 . . . 4341 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . 3 . 17 13 10 10 . Average Corruption 10 | . . . . . 2 . 11 10 10 10 . Corruption Purged 10 | . . . . . 3 . 4 3 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 97 | . . . . . 3 . 35 30 27 2 . Message Errors 20 | . . . . . 1 . 9 7 3 . . Matter Fused 24 | . . . . . . . 7 8 8 1 . Heat Flow Errors 5 | . . . . . . . 2 1 2 . . Energy Discharges 16 | . . . . . . . 3 7 6 . . Parts Rejected 3 | . . . . . . . 2 . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . 1 . 5 4 4 1 . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 4 | . . . . . . . 2 2 . . . Alerts 1 | . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . 3 . . . . Weapon Failures 4 | . . . . . 1 . 1 . 2 . . Overload Shots 1 | . . . . . . . 1 . . . . Overflow Damage 1829 | . 2 17 37 . 32 . 1706 . 35 . . Projectiles 1791 | . 2 15 2 . 32 . 1705 . 35 . . Explosions 3 | . . 2 . . . . 1 . . . . Melee 35 | . . . 35 . . . . . . . . Knockbacks 26 | . . . . . 10 . 16 . . . . Impact 15 | . . . . . . . 15 . . . . Kinetic 10 | . . . . . 10 . . . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 247 | . . 61 . . . . 186 . . . . Shots 5 | . . 3 . . . . 2 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 446 | . 195 195 234 . 446 . 347 93 191 . 153 Average Temperature 94 | . 76 66 89 . 157 . 73 16 54 . 57 Received Heat Transfer 1861 | . 57 234 . . 558 . 802 . 165 . 45 Effects 10 | . . . 1 . 2 . 7 . . . . Energy Bleed 2 | . . . . . . . 2 . . . . Interference 5 | . . . 1 . 1 . 3 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . 1 . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . 19 . . . . Combat Hostiles 18 | . . . . . . . 18 . . . . Parts Fried 21 | . . . . . . . 21 . . . . Impact Corruptions 48 | . . . 1 . . . 47 . . . . Robots Melted 2 | . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . 1 . . . . 1 . . . . Parts Melted 13 | . . 2 . . 4 . 1 . 5 . 1 Heat Transferred 7546 | . 259 1863 335 . 1739 . 1759 148 1110 . 333 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Maximum Alert Level 3 | . . . . . . . 3 . . . . Low Security (%) 69 | 100 100 . 100 . 100 100 13 . . . . Level 1 2 | . . . . . . . 6 . . . . Level 2 16 | . . . . . . . 45 . . . . Level 3 12 | . . . . . . . 34 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 888 | . 161 . 67 . 170 57 888 . . . . Initial 57 | . . . 45 . . 57 . . . . . Average 218 | . 60 . 23 . 47 9 536 . . . . Influence Increases 3380 | . 311 310 157 . 580 . 1717 15 200 . 90 Destroy 0b10 Robot/C 1880 | . 200 180 . . 340 . 920 . 180 . 60 Destroy 0b10 Robot/NC 75 | . 5 . 25 . . . 35 . 10 . . Destroy Leader 364 | . 32 10 . . 100 . 212 . 10 . . Allied During Kill 85 | . . . . . 4 . 81 . . . . Successful Hack 167 | . 28 . 37 . 54 . 48 . . . . Select Force Hacks 90 | . . . 90 . . . . . . . . Disable Machine 195 | . . . . . 45 . 150 . . . . Destroy Structure 119 | . 1 . 5 . 22 . 91 . . . . Lose Combat Pursuer 405 | . 45 120 . . 15 . 180 15 . . 30 Influence Decreases 3360 | . 230 297 251 . 416 164 835 695 316 86 70 Entered New Map 649 | . . 40 49 . . 107 . 327 40 86 . Time Decay 2252 | . 230 206 202 . 370 57 505 368 244 . 70 Lost Part 193 | . . 51 . . 10 . 100 . 32 . . Lost Ally 116 | . . . . . 36 . 80 . . . . Purge Threat 150 | . . . . . . . 150 . . . . Squads Dispatched 29 | . . . . . 11 . 18 . . . . Investigation 13 | . . . . . 5 . 8 . . . . Extermination 6 | . . . . . 2 . 4 . . . . Reinforcement 6 | . . . . . 1 . 5 . . . . Assault 1 | . . . . . . . 1 . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . 1 . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Distress Signals 10 | . 2 . . . 2 . 6 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 162 | . 18 30 . . 24 . 69 1 12 . 8 Peak Tracking Total 7 | . 4 6 . . 4 . 7 1 5 . 2 Tactical Retreats 19 | . 3 3 . . 1 . 9 1 . . 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Traps Triggered 5 | . . 1 . . 1 . 3 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . 1 . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . 1 . . . . . . 1 . . Triggered 1 | . . . . . . . . . 1 . . Most Traps Carried 1 | . . 1 . 1 1 1 1 1 1 . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Machines Disabled 16 | . . 2 . . 3 . 10 . . . 1 Max in Single Turn 2 | . . 1 . . 1 . 2 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Machines Accessed 64 | . 7 4 9 6 16 . 18 3 . . 1 Terminals 27 | . 7 . 6 . 4 . 9 . . . 1 Fabricators 3 | . . . . . 3 . . . . . . Repair Stations 3 | . . . . . 2 . 1 . . . . Recycling Units 15 | . . . 3 . 4 . 8 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 173 | . 22 6 26 23 33 . 50 8 . . 5 Successful 114 | . 12 6 20 23 18 . 22 8 . . 5 Failed 58 | . 9 . 6 . 15 . 28 . . . . Catastrophic 10 | . 2 . 2 . 2 . 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 80 | . 24 . 22 . 13 . 21 . . . . Terminals 80 | . 22 . 19 . 7 . 27 . . . 5 Fabricators 5 | . . . . . 5 . . . . . . Repair Stations 4 | . . . . . 3 . 1 . . . . Recycling Units 41 | . . . 7 . 12 . 22 . . . . Scanalyzers 4 | . . . . . 4 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 54 | . 2 6 4 23 . . 6 8 . . 5 Record 30 | . . 3 . 16 . . . 6 . . 5 Robot Analysis 9 | . 1 . 2 6 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 3 | . . 1 . . . . . 2 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . 2 . . . . Maintenance Status 1 | . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . Release Object 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 1 . 1 . . . . Scan Component 1 | . . . . . 1 . . . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 16 | . . . 4 . 5 . 7 . . . . Recycle Component 1 | . . . . . 1 . . . . . . Process 1 | . . . . . 1 . . . . . . Report Inventory 10 | . . . 3 . 2 . 5 . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Retrieve Components 3 | . . . 1 . . . 2 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 37 | . 10 . 12 . 7 . 8 . . . . Terminals 24 | . 10 . 9 . 2 . 3 . . . . Botnet 13 | . 4 . 4 . 2 . 3 . . . . Operators 1 | . 1 . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Liberate 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Patch 1 | . . . . . 1 . . . . . . Recycling Units 11 | . . . 3 . 3 . 5 . . . . Tunnel 3 | . . . 3 . . . . . . . . Fedlink 7 | . . . . . 3 . 4 . . . . Scrapoids 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 40 | . 7 . 6 . 13 . 14 . . . . Full Trace Events 4 | . . . . . 1 . 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . 5 5 4 18 2 Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . Recycled Matter 17 | . . . . . 17 . . . . . . Retrieved Matter 17 | . . . . . 17 . . . . . . Retrieved Components 5 | . . . 3 . . . 2 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Total Allies 15 | . . . . . 3 5 5 2 . . . Largest Group 6 | . . . . . 2 5 6 2 . . . Highest-Rated Group 235 | . . . . . 64 235 235 56 . . . Highest-Rated Ally 47 | . . . . . 41 47 47 31 . . . Total Orders 4 | . . . . . 4 . . . . . . EXPLORE 3 | . . . . . 3 . . . . . . RETURN 1 | . . . . . 1 . . . . . . Ally Attacks 80 | . . . . . 14 . 66 . . . . Total Damage 3044 | . . . . . 435 . 2609 . . . . Kills 15 | . . . . . 1 . 14 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Active Infowar (turns) 3574 | . . . . . 682 418 513 766 244 726 225 Sensors 3411 | . . . . . 682 418 513 766 244 724 64 Jamming 233 | . . . . . 6 . . . . 2 225 Robot Analysis Total 9 | . 1 . 2 6 . . . . . . . Derelict Logs Recovered 7 | . . 1 . 3 . . . 2 . . 1 Drone Launches 4 | . . . . . 4 . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Turns Passed 14775 | 49 876 2931 515 3685 1546 418 1899 846 702 1083 225 Spaces Moved 10417 | 39 523 2174 392 2120 1122 221 1450 776 437 1013 150 Core 10 | 10 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 739 | . . . . 1 . . . 316 407 15 . Wheels 9668 | 29 523 2174 392 2119 1122 221 1450 460 30 998 150 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 107 117 85 100 100 70 70 80 80 91 Average Speed 120 | 100 96 117 117 168 100 115 102 97 133 104 99 Slowest Speed 540 | 150 120 170 120 540 120 180 180 138 200 330 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . . 1 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 3 88 97 80 94 25 93 42 87 55 83 14 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 14 | . 1 1 5 1 1 . . . . 4 1 Known Exits Taken 6 | . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . Scrap Searched 23 | . . 10 . 3 . . . 4 4 2 . Spaces Dug 33 | . . 11 3 . 13 . 6 . . . . Terrain Destroyed 213 | . . 124 5 . 19 . 54 2 7 . 2 Melee 11 | . . 8 3 . . . . . . . . Projectile 66 | . . 10 2 . 19 . 24 2 7 . 2 AOE 136 | . . 106 . . . . 30 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Total 12011 | 46 849 2380 422 2230 1396 386 1725 856 491 1030 200 Wait 752 | . 284 6 11 11 123 152 90 56 1 4 14 Move 10403 | 38 522 2173 391 2119 1122 220 1447 775 436 1010 150 Hop 2 | . . . . . . . 1 . . 1 . Pick Up 175 | 2 10 28 2 64 17 4 22 5 6 7 8 Fast Attach 56 | 5 3 7 1 12 4 . 9 7 5 2 1 Attach 60 | 1 . 11 . 2 14 4 19 3 4 1 1 Detach 17 | . 2 1 . . 5 2 3 3 . 1 . Swap 62 | . 5 26 2 1 11 . 8 1 2 2 4 Drop 108 | . 2 31 3 21 12 4 19 3 5 1 7 Fire 330 | . 21 62 7 . 86 . 107 3 31 . 13 Melee 41 | . . 34 5 . . . . . . 1 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . Trap 2 | . . 1 . . . . . . 1 . . Miscellaneous 1 | . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 5) 293 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 8) 466 | -10/Materials | Central database locked down 486 | -10/Materials | Discovered new exit (range 6) 632 | -10/Materials | Discovered new exit (range 5) 673 | -10/Materials | Identified exit to Mines 673 | -10/Materials | Identified exit to Subcaves 673 | -10/Materials | Identified exit to Materials 725 | -10/Materials | Learned 2 Storage zone layouts 798 | -10/Materials | Learned Materials emergency access door positions 849 | -10/Materials | Learned Storage stockpile data 926 | -10/Materials | Entered Subcaves 926 | -10/Subcaves | Learned 4 Materials zone layouts 927 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 927 | -10/Subcaves | Approached by a straggling Scientist 927 | -10/Subcaves | Identified exit to Recycling 953 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1009 | -10/Subcaves | Lost 6 parts (2n2u2w) 1097 | -10/Subcaves | Visited 4L-MR0's lab 1108 | -10/Subcaves | Found Arachnoskeleton 1156 | -10/Subcaves | Discovered new exit (range 12) 1192 | -10/Subcaves | Discovered new exit (range 12) 1324 | -10/Subcaves | Core integrity fell below 50% 1705 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1792 | -10/Subcaves | Ambushed by Subdweller buried in earth 1843 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1901 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2001 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2003 | -10/Subcaves | Build established: Scavenger-Mutant 2475 | -10/Subcaves | Core integrity fell below 20% 2584 | -10/Subcaves | Ambushed by Subdweller buried in earth 2908 | -10/Subcaves | Found SUBCON Basin 3147 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3212 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 3237 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3239 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 3606 | -10/Subcaves | Visited Clippyterm 3610 | -10/Subcaves | Learned Factory trap positions 3610 | -10/Subcaves | Learned location of Deep Caves (-6) 3669 | -10/Subcaves | Build established: Mutant 3857 | -10/Subcaves | Entered Recycling 4115 | -8/Recycling | Discovered new exit (range 16) 4184 | -8/Recycling | Learned 4 Factory zone layouts 4249 | -8/Recycling | Learned 2 Lower Caves zone layouts 4265 | -8/Recycling | Learned Factory security intel 4269 | -8/Recycling | Learned Factory repair station intel 4283 | -8/Recycling | Learned location of Zion (-6) 4308 | -8/Recycling | Learned 8 Factory zone layouts 4330 | -8/Recycling | Scanned before Scraplab entrance 4346 | -8/Recycling | Entered Scraplab 4371 | -8/Recycling | Discovered new exit (range 2) 4372 | -8/Recycling | Entered Scraptown 4691 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4696 | -8/Scraptown | Learned 8 Factory zone layouts 4697 | -8/Scraptown | Learned Research garrison access intel 4745 | -8/Scraptown | Discovered new exit (range 11) 4778 | -8/Scraptown | Visited Cyclists 4800 | -8/Scraptown | Visited CR-KLE's Repair Center 4815 | -8/Scraptown | Visited Shadow of the Wyrm 4886 | -8/Scraptown | Visited Comm Corps 5108 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5139 | -8/Scraptown | Visited Fellowship of the Rings 5165 | -8/Scraptown | Visited Red Mages 5212 | -8/Scraptown | Visited CPS Storage 5238 | -8/Scraptown | Visited UFD Registry 5238 | -8/Scraptown | Registered with UFD as "Hardchip" 5292 | -8/Scraptown | Entered Cyclist Reading Room 5386 | -8/Scraptown | Visited Derelict Rescue Squad 5421 | -8/Scraptown | Visited Infowarlord's Domain 5442 | -8/Scraptown | Visited Chapter 10 5466 | -8/Scraptown | Visited Science Guys 5864 | -8/Scraptown | Visited Scrapoid Pod Storage 5911 | -8/Scraptown | Visited Analyses Database 5919 | -8/Scraptown | Build established: Hauler-Mutant 5962 | -8/Scraptown | Visited Modified Component R&D 6083 | -8/Scraptown | Visited Abandonware Association 6115 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 6189 | -8/Scraptown | Visited Junk Repository 6268 | -8/Scraptown | Visited Junk Cannon Lab 6290 | -8/Scraptown | Found Prototype Special Weapon 6290 | -8/Scraptown | Identified Junk Cannon 7015 | -8/Scraptown | Build established: Mutant 7079 | -8/Scraptown | CR-KLE repaired 6 parts 7221 | -8/Scraptown | Found DRS Beacon 7274 | -8/Scraptown | Found Exp. Signal Interpreter 7404 | -8/Scraptown | Found Scrapoid Pod 7410 | -8/Scraptown | Build established: Hauler-Mutant 7609 | -8/Scraptown | Found Scrap Suit 7686 | -8/Scraptown | Found Scrap Suit 7924 | -8/Scraptown | Met Optimus 7924 | -8/Scraptown | Accepted into 0bPrime 8052 | -8/Scraptown | Discovered new exit (range 3) 8057 | -8/Scraptown | Entered Factory 8057 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 8058 | -6/Factory | Identified exit to Factory 8059 | -6/Factory | Loaded intel: 113 trap records 8061 | -6/Factory | Loaded intel: 6 repair station locations 8255 | -6/Factory | Loaded intel: 8 recycling unit locations 8360 | -6/Factory | Build established: Hauler-Scrapper 8551 | -6/Factory | Fabricated Hyb. Fission Core (x2) 8675 | -6/Factory | Cargo convoy interrupted 8676 | -6/Factory | Garrison activated, responded to threat 9058 | -6/Factory | Learned location of Protoforge (-2) 9424 | -6/Factory | Spotted B-75 Beast 9603 | -6/Factory | Sucked down chute 9603 | -6/Factory | Entered Waste 9603 | -6/Waste | The area was eerily silent 9684 | -6/Waste | Discovered new exit (range 15) 9881 | -6/Waste | Scrapoid Pod released 06W05-D (x5) 9988 | -6/Waste | Found Damper Plating 10019 | -6/Waste | Build established: Hauler-Mutant 10021 | -6/Waste | Entered Factory 10021 | -6/Factory | Accompanied by 5 allies 10237 | -6/Factory | Found Scrap Suit 10347 | -6/Factory | Loaded intel: 8 recycling unit locations 10421 | -6/Factory | Discovered exit to Factory (range 15) 10446 | -6/Factory | Destroyed 9 combat bots 10533 | -6/Factory | Build established: Hauler-Scrapper 10886 | -6/Factory | Scrapoids reinforcements arrived? 10914 | -6/Factory | Build established: Hauler-Mutant 11122 | -6/Factory | Discovered exit to Factory (range 6) 11135 | -6/Factory | Found Corrupted Scrap Suit 11159 | -6/Factory | Lost 4 allies 11331 | -6/Factory | System corruption reached 10% 11421 | -6/Factory | First assault squad dispatched 11446 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 11486 | -6/Factory | Cargo convoy interrupted 11500 | -6/Factory | Core integrity fell below 50% 11598 | -6/Factory | Build established: Scrapper 11698 | -6/Factory | Identified exit to Lower Caves 11704 | -6/Factory | Lost 3 parts (1p1n1w) 11920 | -6/Factory | Entered Lower Caves 12088 | -6/Lower Caves | Encountered a Warlord checkpoint 12147 | -6/Lower Caves | Learned Factory emergency access door positions 12458 | -6/Lower Caves | Learned Factory trap positions 12611 | -6/Lower Caves | Build established: Derelict-Mutant 12615 | -6/Lower Caves | Entered an active Warlord outpost 12620 | -6/Lower Caves | A Commander dispatched an escort 12639 | -6/Lower Caves | Learned Factory emergency access door positions 12639 | -6/Lower Caves | Learned Research emergency access door positions 12639 | -6/Lower Caves | Learned Armory terminal intel 12755 | -6/Lower Caves | Discovered new exit (range 4) 12760 | -6/Lower Caves | Identified exit to Lower Caves 12766 | -6/Lower Caves | Entered another Lower Caves area 12766 | -6/Lower Caves | Accompanied by 2 allies 12767 | -6/Lower Caves | Commander's escort returned to base 12767 | -6/Lower Caves | Commander's escort returned to base 12773 | -6/Lower Caves | Encountered a Warlord checkpoint 13007 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13053 | -6/Lower Caves | Core integrity fell below 20% 13213 | -6/Lower Caves | Found DCF Scrap (13 items) 13437 | -6/Lower Caves | Lost 5 parts (3n2u) 13461 | -6/Lower Caves | Discovered new exit (range 4) 13467 | -6/Lower Caves | Identified exit to Zion 13468 | -6/Lower Caves | Entered Zion 13523 | -6/Zion | System corruption cleaned by Quarantine Array 13560 | -6/Zion | Tech Extrapolator generated special schematic: Energy Deflector 13562 | -6/Zion | Found CR-A16's Pointy Stick 13588 | -6/Zion | Discovered new exit (range 12) 13698 | -6/Zion | Build established: Mutant 14000 | -6/Zion | Given the Hacking Drone Bay 14000 | -6/Zion | Found Prototype Device 14037 | -6/Zion | Received a visual enhancement algorithm 14116 | -6/Zion | Build established: Derelict-Mutant 14145 | -6/Zion | Turned away by Imprinter 14547 | -6/Zion | Identified exit to Proximity Caves 14551 | -6/Zion | Entered Proximity Caves 14554 | -5/Proximity Caves | Activated DRS Beacon 14673 | -5/Proximity Caves | Lost 3 allies 14679 | -5/Proximity Caves | Learned Factory trap positions 14679 | -5/Proximity Caves | Learned Armory trap positions 14679 | -5/Proximity Caves | Learned Research stockpile data 14776 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14703_ Destroyed VTOL Module. 14703_ Slug penetrates S-27 Virus. 14703_ S-27 Virus destroyed. 14709_ Ovr. Huge Scrapsphere repairs itself (+7). 14709_ Acquired 16 matter. 14711_ Ovr. Huge Scrapsphere repairs itself (+7). 14711_ Acquired 16 matter. 14715_ Slug penetrates Machine. 14715_ Slug penetrates Wall. 14718_ Slug penetrates G-50 Soldier. 14718_ Slug penetrates Wall. 14720_ Autogun fries itself beyond repair. 14721_ Slug penetrates G-50 Soldier. 14727_ Ovr. Huge Scrapsphere repairs itself (+17). 14727_ Acquired 23 matter. 14729_ Ovr. Huge Scrapsphere repairs itself (+21). 14737_ Acquired 4 matter. 14743_ Acquired Imp. Target Analyzer. 14750_ Ovr. Huge Scrapsphere suddenly begins malfunctioning. 14770_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ###?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ###???????????????????? | | ???????????????????????? ##??????????????????? | | ???????????????????????? ##?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ##????????????????? | | ###############?????????# ##???????????????? | | *%*= ####??????# ######??????????? | | %%%[ ######## ????????? | | ++"###### @ g ????????? | | % % "# ### ##; ????????? | | % ""# #?##### ########??????? ????????? | | #"#" % # ##?????# #????????????????????????????? | | """#% # #??????# #????????????????????????????? | | # % # ##?????# #????????????????????????????? | | * # + "#?????# #????????????????????????????? | | [ + " #?????? #????????????????????????????? | | + + #??????###????????????????????????????? | | [ # + #?????????????????????????????????????? | | # "# #?????????????????????????????????????? | | """# " # #?????????????????????????????????????? | | #### "# ??????????????????????????????????????? | | ""# ??????????????????????????????????????? | | "# ??????????????????????????????????????? | | +"####### ??????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 23 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 325 Resistance: TH 20 Resistance: EX 25 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Deep Structural Scanner | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Kinetic Plating | -6/Lower Caves | Extrapolated Mak. System Restoration Module | -6/Lower Caves | Extrapolated Tactical Coordination Suite | -6/Lower Caves | Extrapolated Mak. Light Armor Plating | -6/Lower Caves | Extrapolated Hvy. Beamcaster | -6/Lower Caves | Extrapolated Plasma Flamer | -6/Lower Caves | Extrapolated Lgt. Humpback | -6/Lower Caves | Extrapolated Mak. Terrain Scanner | -6/Lower Caves | Extrapolated Mak. Salvage Targeting Computer | -6/Lower Caves | Extrapolated Energy Deflector | -6/Zion | Extrapolated Imp. Plasma Cutter | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Fission Core | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Antigrav System | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Mak. Medium Armor Plating | -6/Zion | Extrapolated Mak. Ablative Armor | -6/Zion | Extrapolated Mak. Targeting Computer | -5/Proximity Caves | Extrapolated Hvy. Battle Rifle | -5/Proximity Caves | Extrapolated Robot Schematics ------------------ L-61 Swordsman | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Hyb. Fission Core | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodImprinterStick Manual? 0 Play Time 04:00:09 Cumulative 222.0 hours Start 2025.05.11 @ 13:26:57 End 2025.05.11 @ 17:39:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 56 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 69 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c65df6c4-02bb-46ca-8a9f-2bd62bb85e7f