Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.13 @ 04:12:04 Player: DizzyWaters Result: Destroyed by GV-18R(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (3301) 3301 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1726) 1726 TOTAL SCORE: 9332 Bonus ------- Follower Combat Kills 494 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -68 Cogmind --------- Core Integrity 0/700 Matter 41/300 Energy 96/100 System Corruption 0% Temperature Cool (191) Movement Rolling (100) Location -7/Deep Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit 0b10 Decoder Chip [Looter] Layered Light Armor Plating Experimental Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Experimental Heat Sink Advanced Terrain Scanner Kinecellerator Recalibrator Phasing AFG Remote Datajack Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Looter] Experimental Target Analyzer Experimental Hacking Suite > --- WEAPON ----------- Enhanced Autogun Flak Gun Heavy Missile Launcher > --- INVENTORY -------- Carbon-fiber Leg Advanced Terrain Scanner Kinecellerator Layered Light Armor Plating Recalibrator Phasing AFG Remote Datajack Self-destruct Interrupter Self-destruct Interrupter [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun High-powered Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 2 | . . . . . 2 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 2 | . . . . . 1 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 122 | 9 3 5 2 1 26 52 3 7 11 3 Power 31 | 1 1 . 1 1 8 16 . 1 . 2 Engine 23 | 1 1 . 1 1 5 12 . . . 2 Core 8 | . . . . . 3 4 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 17 | 3 . 2 . . 4 6 . 2 . . Treads 3 | 1 . 2 . . . . . . . . Leg 9 | . . . . . 4 4 . 1 . . Wheel 5 | 2 . . . . . 2 . 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 3 1 . 1 . 3 11 . 1 11 1 Device 13 | 1 . . 1 . 2 6 . 1 2 . Storage 5 | 1 1 . . . 1 1 . . 1 . Processor 9 | 1 . . . . . 2 . . 6 . Hackware 2 | . . . . . . 1 . . 1 . Protection 3 | . . . . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 42 | 2 1 3 . . 11 19 3 3 . . Energy Gun 6 | 1 . . . . 1 3 . 1 . . Energy Cannon 4 | . . . . . 1 3 . . . . Ballistic Gun 12 | 1 . . . . 6 4 . 1 . . Ballistic Cannon 5 | . . 1 . . 2 2 . . . . Launcher 7 | . 1 2 . . . 2 1 1 . . Special Weapon 5 | . . . . . . 3 2 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . Unidentified Prototypes 10 | . . . 1 . . 2 . . 7 . Parts Lost 38 | . 2 . . . 4 21 . 2 . 9 Power 15 | . 1 . . . 3 6 . . . 5 Propulsion 7 | . . . . . . 5 . 1 . 1 Utility 4 | . . . . . . 4 . . . . Weapon 12 | . 1 . . . 1 6 . 1 . 3 Highest Loss Streak 9 | . 2 . . . 2 9 . 1 . 7 Average Slot Usage (%) 91 | . 98 100 100 100 83 87 91 91 89 86 Engine 13 | . 12 14 14 14 11 8 23 16 15 13 Core 5 | . . . . . 11 11 . 5 7 3 Treads 6 | . . 13 28 28 3 . . . . . Leg 7 | . . . . . 21 19 . 1 . . Wheel 7 | . 28 14 . . . 1 15 13 15 14 Device 7 | . 1 . 13 14 9 5 7 11 8 . Storage 9 | . 12 14 14 14 9 6 7 7 7 7 Processor 3 | . 14 14 . . . 2 7 2 2 7 Hackware 2 | . . . . . . . 7 7 7 7 Protection 1 | . . . . . . 4 . . 1 7 Energy Gun 1 | . 7 . . . 1 2 . . . . Ballistic Gun 9 | . 14 14 14 14 10 2 8 7 15 14 Ballistic Cannon 4 | . . 1 . . 1 11 7 6 . . Launcher 5 | . 7 12 14 14 . . 2 5 7 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 122 | 9 25 26 27 27 107 122 60 64 85 84 Greatest Support 49 | 32 32 40 40 40 49 49 38 44 44 44 Greatest Overweight (x) 9 | . . . . . 9 5 1 4 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 . Largest Inventory Capacity 30 | 6 10 10 10 10 30 24 8 8 10 10 Average Capacity 13 | 4 9 10 10 10 23 21 8 8 9 10 Most Carried 24 | 4 9 9 10 10 22 24 8 8 10 10 Average Carried 11 | 1 5 6 9 9 13 20 7 7 9 9 Final Capacity 24 | 4 10 10 10 10 24 8 8 8 10 10 Final Carried 21 | 3 6 7 10 10 21 8 8 8 9 9 Class Distribution -------------------- 29% | Mutant 14% | Scavenger-Mutant 12% | Hacker-Gunner 9% | Scavenger-Tank 7% | Commander-Mutant 6% | Hacker-Tank 6% | Hacker-Mutant 3% | Hacker-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Commander-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3186 | 310 51 209 . 141 562 1190 289 280 51 103 Remotely . | . . . . . . . . . . . Salvage Created 4145 | 237 241 149 . . 1102 1610 169 371 . 266 Parts 247 | 23 12 12 . . 62 92 9 13 . 24 Haulers Intercepted 2 | . . . . . 1 1 . . . . Recyclers Shooed 5 | . . 1 . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 23 9 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 72 | . 5 6 . . 19 25 4 7 . 6 Guns 28 | . 1 2 . . 16 6 2 1 . . Cannons 23 | . . . . . 3 17 2 1 . . AOE 21 | . 4 4 . . . 2 . 5 . 6 Classes Destroyed 15 | 3 4 1 . . 4 1 1 . . 1 Worker 10 | 2 . . . . 2 6 . . . . Builder 5 | . 1 . . . 2 2 . . . . Tunneler 7 | 6 1 . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . Recycler 13 | 1 2 1 . . 3 6 . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 4 | . 1 . . . . 3 . . . . Swarmer 15 | . 3 3 . . 4 3 2 . . . Grunt 33 | . 2 2 . . 10 12 1 6 . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 7 | . . 1 . . 3 2 . 1 . . Hunter 4 | . . . . . 1 3 . . . . Programmer 5 | . . . . . . 5 . . . . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 5 | . . . . . . . . . . 5 Packrat 1 | . . . . . . . . 1 . . Best Kill Streak 7 | 5 7 3 . . 6 4 2 4 . 5 Combat Bots Only 6 | . 3 3 . . 6 3 2 4 . 3 Max Kills in Single Turn 2 | 1 2 2 . . 1 2 1 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 2 . . . 1 . 2 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5919 | . 154 147 . 128 1141 2773 140 379 . 1057 Core 1066 | . 13 53 . 18 273 503 9 50 . 147 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 66 50 . . . . . Volleys Fired 304 | 20 18 17 . 17 67 100 22 25 . 18 Largest 3 | 2 2 2 . 1 2 3 3 3 . 3 Hottest 160 | 60 60 55 . 20 88 160 98 123 . 92 Shots Fired 614 | 40 33 34 . 17 125 233 44 43 . 45 Gun 360 | 40 24 17 . 17 105 72 22 29 . 34 Cannon 188 | . . 3 . . 20 146 13 6 . . Launcher 50 | . 9 14 . . . 8 . 8 . 11 Special 16 | . . . . . . 7 9 . . . Kinetic 409 | 20 18 20 . 17 97 138 35 30 . 34 Thermal 84 | 20 6 . . . 16 37 . 5 . . Explosive 50 | . 9 14 . . . 8 . 8 . 11 Electromagnetic 55 | . . . . . 12 43 . . . . Robot Hit Streak 60 | 10 3 10 . 20 37 45 60 18 . 11 Robot Miss Streak 7 | 1 3 2 . 1 3 7 1 2 . 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . Shots Hit Robots 440 | 29 12 18 . 13 106 181 26 29 . 26 Core Hits 270 | 12 15 13 . 1 56 105 9 18 . 41 Critical Hits 2 | . . . . . 2 . . . . . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Melee Attacks 23 | . . . . . 8 15 . . . . Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . 8 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . 5 7 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10527 | 281 498 568 . 126 1818 4000 496 1019 . 1721 Guns 4306 | 281 78 88 . 125 1420 1088 289 402 . 535 Cannons 2820 | . . 36 . . 398 2088 207 91 . . Explosions 3033 | . 420 441 . . . 460 . 526 . 1186 Melee 364 | . . . . . . 364 . . . . Ramming 4 | . . 3 . 1 . . . . . . Kinetic 4990 | 105 58 124 . 125 1326 1816 496 405 . 535 Thermal 1337 | 176 20 . . . 341 712 . 88 . . Explosive 3033 | . 420 441 . . . 460 . 526 . 1186 Electromagnetic 799 | . . . . . 151 648 . . . . Impact . | . . . . . . . . . . . Slashing 364 | . . . . . . 364 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Effects 25 | . . . . . . 12 8 5 . . Message Errors 13 | . . . . . . 5 4 4 . . Energy Discharges 2 | . . . . . . . 1 1 . . Data Loss (minor) 6 | . . . . . . 4 2 . . . Targeting Errors 2 | . . . . . . 1 1 . . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 269 | . . . . . 9 158 19 51 . 32 Projectiles 60 | . . . . . 9 32 19 . . . Explosions 208 | . . . . . . 125 . 51 . 32 Melee 1 | . . . . . . 1 . . . . Knockbacks 55 | . . . . . 2 50 3 . . . Impact . | . . . . . . . . . . . Kinetic 54 | . . . . . 2 49 3 . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 297 | . . 51 . . . 168 . 15 . 63 Shots 9 | . . 2 . . . 4 . 1 . 2 Rammed 2 | . . 1 . 1 . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 568 | 40 20 26 . . 355 568 220 499 . 393 Average Temperature 146 | 13 13 11 . . 106 172 86 190 . 170 Received Heat Transfer 2265 | . 6 27 . 12 540 1023 18 252 . 387 Effects 52 | . . . . . 5 40 . 7 . . Shutdowns 24 | . . . . . 2 19 . 3 . . Energy Bleed 12 | . . . . . 2 9 . 1 . . Interference 4 | . . . . . 1 3 . . . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 4 | . . . . . . 2 . 2 . . Damage (major) 7 | . . . . . . 7 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 2356 | 400 50 . . . 555 1166 . 185 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 325 | 45 142 101 . 157 325 178 . . . . Average Influence 75 | 26 66 51 . 70 134 68 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 . 100 79 100 . . . . Level 1 3 | . . . . . 20 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . . . . 4 14 . . . . Investigation 4 | . . . . . 2 2 . . . . Extermination 6 | . . . . . . 6 . . . . Reinforcement 7 | . . . . . 2 5 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 5 6 . 9 27 36 11 8 . 9 Peak Tracking Total 7 | . 3 3 . 3 6 3 7 3 . 6 Tactical Retreats 4 | . . . . . 2 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . 1 . . 1 . 3 . . . 1 Max in Single Turn 3 | . 1 . . . . 3 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 16 | . 3 . 3 . . 8 2 . . . Terminals 6 | . 3 . . . . 3 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 43 | . 6 . 6 . . 17 14 . . . Successful 34 | . 5 . 6 . . 9 14 . . . Failed 9 | . 1 . . . . 8 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . . . . . . . . . 24 . Terminals 13 | . 6 . . . . 7 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 28 | . 5 . 6 . . 3 14 . . . Record 22 | . 1 . 6 . . 2 13 . . . Open Door 1 | . . . . . . . 1 . . . Emergency Access Points 2 | . 2 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 1 | . . . . . . 1 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . Unlock Access 1 | . . . . . . 1 . . . . Coupler Status 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . 6 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Matter 252 | . . . . . . 252 . . . . Time 67 | . . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . Matter 190 | . . . . . . 190 . . . . Time 95 | . . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . . . 2 2 1 . . . Non-combat 4 | . . . . . 1 2 1 . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 14 | . . . . . 5 8 1 . . . parse_system 6 | . . . . . 3 2 1 . . . no_distress 3 | . . . . . 1 2 . . . . find_chute 3 | . . . . . . 3 . . . . find_recycling 1 | . . . . . . 1 . . . . check_alert 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 11 | . . 3 . . . 6 2 . . . Largest Group 7 | . . 3 3 3 3 6 7 . . . Highest-Rated Group 202 | . . 40 40 40 40 183 202 . . . Highest-Rated Ally 31 | . . 16 16 16 16 31 31 . . . Total Orders 5 | . . . . 3 . . 2 . . . GUARD 4 | . . . . 3 . . 1 . . . AID 1 | . . . . . . . 1 . . . Ally Attacks 88 | . . . . 37 21 9 21 . . . Total Damage 1149 | . . . . 354 243 125 427 . . . Kills 20 | . . . . 9 3 1 7 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 12351 | 265 262 1028 1156 907 1111 3249 1242 892 1791 448 Spaces Moved 7333 | 138 167 545 703 497 366 1312 1106 679 1468 352 Core 28 | 24 . . . . . 4 . . . . Treads 1540 | . . 284 703 497 56 . . . . . Legs 1343 | . . . . . 310 983 . 50 . . Wheels 4422 | 114 167 261 . . . 325 1106 629 1468 352 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 160 160 150 90 100 100 110 100 Average Speed 132 | 91 100 131 160 160 181 169 100 116 110 109 Slowest Speed 390 | 100 100 160 160 160 390 270 100 240 110 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 4 28 94 91 90 19 34 97 86 89 40 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . 2 . 2 . Known Exits Taken 2 | . . 1 . . . . 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 11 | . . 1 . 1 . . 2 4 3 . Spaces Dug 32 | . . 11 . . . . . 21 . . Terrain Destroyed 358 | . 46 129 . . . 53 4 98 . 28 Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . 2 4 3 . . AOE 349 | . 46 129 . . . 51 . 95 . 28 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 9493 | 242 234 830 736 596 696 2158 1219 749 1652 381 Wait 1454 | 61 34 255 25 77 180 567 82 32 139 2 Move 7323 | 137 166 544 702 496 365 1311 1105 678 1467 352 Hop . | . . . . . . . . . . . Pick Up 151 | 12 9 3 4 2 29 65 3 4 16 4 Fast Attach . | . . . . . . . . . . . Attach 119 | 9 3 5 2 1 25 52 2 5 12 3 Detach 33 | 1 . 3 2 . 11 10 1 1 4 . Swap 5 | . . . . . 1 . 1 2 1 . Drop 79 | 2 4 2 1 2 10 38 3 2 13 2 Fire 304 | 20 18 17 . 17 67 100 22 25 . 18 Melee 23 | . . . . . 8 15 . . . . Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 266 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 15) 528 | -10/Materials | Entered Mines 535 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 896 | -10/Mines | Discovered new exit (range 5) 930 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 993 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1007 | -10/Mines | Learned Materials terminal intel 1113 | -10/Mines | Discovered new exit (range 3) 1141 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1326 | -10/Mines | Identified exit to Exiles 1449 | -10/Mines | Found Prototype Device 1550 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1556 | -10/Mines | Entered Exiles 1556 | -10/Exiles | Accompanied by 3 allies 1584 | -10/Exiles | Identified Exp. Sensor Array 1616 | -10/Exiles | Met 8R-AWN 1643 | -10/Exiles | Met EX-HEX 1734 | -10/Exiles | Met EX-DEC 1804 | -10/Exiles | Learned location of Zion (-7) 1900 | -10/Exiles | Discovered new exit (range 14) 1991 | -10/Exiles | Met EX-BIN 2341 | -10/Exiles | Visited The Gauntlet 2712 | -10/Exiles | Entered Mines 2712 | -9/Mines | Accompanied by 3 allies 2777 | -9/Mines | Met a Derelict bent on vengeance 2980 | -9/Mines | Learned location of 1 exit from Lower Caves 3245 | -9/Mines | Learned Materials stockpile data 3303 | -9/Mines | Discovered new exit (range 8) 3619 | -9/Mines | Entered Materials 3619 | -8/Materials | Accompanied by 3 allies 3619 | -8/Materials | Evolved 4 slots: Power x2, Propulsion x1, Utility x1 3621 | -8/Materials | Loaded intel: 10 terminal locations 4138 | -8/Materials | Build established: Scavenger-Mutant 4514 | -8/Materials | Discovered new exit (range 9) 4730 | -8/Materials | Entered Factory 4730 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4849 | -7/Factory | Fabricated Hpw. Shock Rifle (x1) 5162 | -7/Factory | Build established: Scavenger-Skirmisher 5481 | -7/Factory | Build established: Scavenger-Tank 5929 | -7/Factory | Build established: Scavenger-Mutant 6252 | -7/Factory | Build established: Scavenger-Tank 7216 | -7/Factory | Build established: Scavenger-Gunner 7427 | -7/Factory | Lost 5 parts (3p1n1w) 7474 | -7/Factory | Garrison activated, responded to threat 7520 | -7/Factory | Core integrity fell below 50% 7564 | -7/Factory | Lost 9 parts (1p3n3u2w) 7639 | -7/Factory | Identified exit to Garrison 7738 | -7/Factory | Allied Derelicts emerged from ambush trap array 7786 | -7/Factory | Build established: Scavenger-Mutant 7898 | -7/Factory | Discovered new exit (range 5) 7974 | -7/Factory | Fabricated L-41 Fighter (x3) 7979 | -7/Factory | Entered Lower Caves 7979 | -7/Lower Caves | Accompanied by 5 allies 7980 | -7/Lower Caves | Identified exit to Lower Caves 8093 | -7/Lower Caves | Build established: Hacker-Gunner 8244 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8580 | -7/Lower Caves | Build established: Commander-Mutant 8731 | -7/Lower Caves | Encountered a Warlord checkpoint 8770 | -7/Lower Caves | Learned 4 Factory zone layouts 8817 | -7/Lower Caves | Learned location of Armory (-3) 8817 | -7/Lower Caves | Learned location of 1 exit from Research 8817 | -7/Lower Caves | Learned Factory trap positions 8817 | -7/Lower Caves | Learned Extension trap positions 8817 | -7/Lower Caves | Learned Armory stockpile data 8817 | -7/Lower Caves | Learned Factory security intel 8817 | -7/Lower Caves | Learned Extension terminal intel 8817 | -7/Lower Caves | Learned Research garrison access intel 9221 | -7/Lower Caves | Entered another Lower Caves area 9515 | -7/Lower Caves | Build established: Hacker-Mutant 9532 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9555 | -7/Lower Caves | Core integrity fell below 20% 9784 | -7/Lower Caves | Learned Factory emergency access door positions 10096 | -7/Lower Caves | Discovered new exit (range 11) 10098 | -7/Lower Caves | Encountered a Warlord checkpoint 10113 | -7/Lower Caves | Entered Zion 10174 | -7/Zion | System corruption cleaned by Quarantine Array 10332 | -7/Zion | Build established: Hacker-Gunner 10424 | -7/Zion | Received a visual enhancement algorithm 10545 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10670 | -7/Zion | Learned location of Data Miner (-6) 10700 | -7/Zion | Found Prototype Device 10708 | -7/Zion | Identified Phasing AFG 10823 | -7/Zion | Opened final containment barrier to the Deep Caves 10841 | -7/Zion | Discovered new exit (range 3) 10841 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11002 | -7/Zion | Build established: Hacker-Skirmisher 11354 | -7/Zion | Learned location of Warlord (-5) 11392 | -7/Zion | Found Prototype Processor 11394 | -7/Zion | Identified Exp. Targeting Computer 11398 | -7/Zion | Found Prototype Processor 11399 | -7/Zion | Identified Exp. Terrain Scan Processor 11402 | -7/Zion | Found Prototype Hackware 11403 | -7/Zion | Identified Exp. Hacking Suite 11406 | -7/Zion | Found Prototype Processor 11407 | -7/Zion | Identified Exp. Target Analyzer 11409 | -7/Zion | Found Prototype Processor 11410 | -7/Zion | Identified Exp. Melee Analysis Suite 11414 | -7/Zion | Found Prototype Processor 11415 | -7/Zion | Identified Spectral Analyzer 11554 | -7/Zion | Discovered new exit (range 15) 11684 | -7/Zion | Build established: Hacker-Tank 11904 | -7/Zion | Entered Deep Caves 12111 | -7/Deep Caves | Attacked by Z-Imprinter 12118 | -7/Deep Caves | Destroyed Z-Imprinter 12345 | -7/Deep Caves | Z-Facility disabled 12352 | -7/Deep Caves | Destroyed by GV-18R(z) with Zionite Laser-S Last Messages --------------- Acquired 10 matter. Acquired 26 matter. BV-W5E(z) destroyed. Imp. Deuterium Engine destroyed. Destroyed Imp. Deuterium Engine. Destroyed Prototype Protection. Lgt. Ion Engine destroyed. Destroyed Lgt. Ion Engine. The unstable cave ceiling collapses. MM-XVW(z) destroyed. Lgt. Ion Engine destroyed. Dropped Med. Reactive Plating. Identified Lyr. Light Armor Plating. Flak Gun destroyed. Com. Wheel destroyed. Z-Facility disabled. 6F-XOY(z) destroyed. 2H-M34(z) destroyed. Hvy. Missile Launcher destroyed. Enh. Autogun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????###????????????????????? | | ?????????????????????????? *#?#??###############?? | | ?????????????????????????# !# ###; ##? | | ????????????????????###### = # #? | | ????????????????????# # ## | | ????????????????????# ! | | ???????????????# ## @ | | ?????????? z% | | ?????????? !%% | | ?????????? [ | | ??????????? ! | | ??????????? z """"" """""" | | ???????????? """""""""""""" | | ???????????? """""""""""""" | | ???????????? 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""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 41 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 1010 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x1 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Hey, That's Mine! More Dakka Please My Command Is Your Wish Oops Remodeling Robot Respite Serviceable Loadout Signs Are For Wimps The More The Merrier Tourist Challenges ------------ None Game ------ Seed MagneticBarrageNeutralizer Manual? 0 Play Time 03:01:51 Cumulative 12.0 hours Start 2020.02.12 @ 17:32:20 End 2020.02.13 @ 04:12:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e90a159-8773-4049-b934-138a7f3e2a46