Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 16:55:59 Player: youngster Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (2766) 2766 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 8050 Bonus ------- High Alert Combat Kills 60 Friendly Fire -81 Cogmind --------- Core Integrity 1101/1150 Matter 213/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Advanced Treads Advanced Treads Advanced Treads Compact Wheel Compact Wheel > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Seismic Detector Advanced Targeting Computer Improved Light Armor Plating Medium Reflective Plating > --- WEAPON (6) ------- Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Antimatter Reactor Light Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Improved Medium Treads Advanced Coolant Injector Core Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Particle Gun Heavy Laser Autogun Autogun Grenade Launcher Rocket Launcher Rocket Launcher Datajack Mining Laser Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Seismic Detector Advanced Targeting Computer Improved Light Armor Plating Medium Reflective Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Antimatter Reactor Light Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Improved Medium Treads Advanced Coolant Injector Core Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Particle Gun Heavy Laser Autogun Autogun Grenade Launcher Rocket Launcher Rocket Launcher Datajack Mining Laser Flail [Rating: 64] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Hardened Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . Utility 5 | . . 2 . 2 . 1 . . Weapon 4 | . . . 1 . 2 1 . . Parts Attached 93 | 8 2 32 18 9 13 5 4 2 Power 7 | 2 . 2 1 . 1 1 . . Engine 7 | 2 . 2 1 . 1 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 33 | 2 . 11 6 5 5 . 4 . Treads 23 | 2 . 7 6 3 3 . 2 . Leg . | . . . . . . . . . Wheel 10 | . . 4 . 2 2 . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 2 7 2 1 5 1 . . Device 7 | 1 2 1 1 . 1 1 . . Storage 3 | 1 . 1 . . 1 . . . Processor 2 | . . 1 . . 1 . . . Hackware . | . . . . . . . . . Protection 8 | . . 4 1 1 2 . . . Artifact . | . . . . . . . . . Weapon 33 | 2 . 12 9 3 2 3 . 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 25 | 2 . 8 8 2 2 2 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . 4 . 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 13 | . . 5 2 1 5 . . . Power 3 | . . 1 1 . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . 3 . 1 2 . . . Weapon 2 | . . 1 1 . . . . . Highest Loss Streak 3 | . . 3 1 1 2 . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 96 98 83 96 100 99 100 Engine 7 | . 14 10 8 7 5 5 5 5 Treads 17 | . 28 13 26 18 6 5 14 15 Wheel 6 | . . 8 . 4 12 11 10 10 Device 6 | . 14 8 2 . 6 11 10 10 Storage 7 | . 14 11 9 7 6 5 5 5 Processor 7 | . . 1 9 7 10 11 10 10 Protection 13 | . . 21 15 15 11 11 10 10 Ballistic Gun 27 | . 28 21 25 18 33 34 31 31 Naked Turns . | . . . . . . . . . Heaviest Build 124 | 14 14 104 104 104 115 124 124 124 Greatest Support 72 | 40 40 40 66 66 72 20 32 32 Greatest Overweight (x) 10 | . . 6 6 6 10 6 6 3 Average Overweight (x) 3 | . . 4 1 1 3 5 5 3 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 22 25 25 25 25 25 25 Most Carried 25 | 3 5 16 25 25 25 25 25 25 Average Carried 20 | 1 3 11 21 24 23 24 24 25 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 Final Carried 25 | 3 5 16 25 25 25 25 25 25 Class Distribution -------------------- 26% | Scavenger-Tank 25% | Scavenger-Executioner 24% | Mutant 7% | Tank 5% | Gunner 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Matter Collected 3393 | 222 157 581 539 226 621 524 512 11 Remotely . | . . . . . . . . . Salvage Created 4313 | 93 211 739 572 219 701 825 893 60 Parts 230 | 9 16 59 32 13 41 28 25 7 Haulers Intercepted 9 | . . 2 6 . 1 . . . Recyclers Shooed 6 | . . 2 . . 3 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 65 | . 6 22 6 5 8 8 5 5 Guns 49 | . 6 14 6 2 8 8 5 . AOE 16 | . . 8 . 3 . . . 5 Classes Destroyed 14 | 2 2 4 1 . 4 1 . . Worker 7 | . . 2 . . 4 1 . . Builder 3 | . . . . . 1 1 1 . Tunneler 2 | 2 . . . . . . . . Hauler 9 | . . 2 6 . 1 . . . Recycler 10 | 1 1 1 . 1 . 2 4 . Watcher 1 | . . 1 . . . . . . Swarmer 22 | . 3 11 . 3 . . . 5 Grunt 29 | . 3 8 2 2 4 5 5 . Duelist 1 | . . . . . . 1 . . Sentry 9 | . . 3 3 . 1 2 . . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . Heavy 1 | . . . . . 1 . . . Behemoth 1 | . . . . . 1 . . . Best Kill Streak 13 | 3 3 13 1 3 4 4 3 5 Combat Bots Only 7 | . 3 7 1 3 2 3 3 5 Max Kills in Single Turn 4 | 1 1 4 1 3 1 2 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . 3 . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Hostile Shots Fired 290 | . 18 122 41 23 49 2 20 15 Missed 93 | . 5 40 13 4 19 1 7 4 Damage Taken 2973 | . 122 1000 424 309 570 70 242 236 Core 234 | . 39 59 . 16 71 . 13 36 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . 51 . . . . . . Ignored by Resistances 79 | . . . . . 6 7 47 19 Core Remaining (%) 93 | 100 84 85 100 97 91 100 . . Volleys Fired 227 | 7 16 71 40 8 42 17 24 2 Largest 6 | 2 2 2 3 3 5 6 6 1 Hottest 143 | 40 40 43 75 75 118 143 143 33 Shots Fired 744 | 14 32 133 120 22 175 102 144 2 Gun 733 | 14 32 125 120 21 175 102 144 . Cannon . | . . . . . . . . . Launcher 11 | . . 8 . 1 . . . 2 Special . | . . . . . . . . . Kinetic 733 | 14 32 125 120 21 175 102 144 . Thermal . | . . . . . . . . . Explosive 11 | . . 8 . 1 . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | 2 6 14 17 21 15 19 13 . Robot Miss Streak 7 | 6 2 3 2 . 7 3 4 . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . . . 1 2 1 4 . Max Gunslinging Chain 1 | . . . . 1 1 1 1 . Shots Hit Robots 491 | 6 21 95 87 22 108 61 91 . Core Hits 203 | 4 11 45 24 10 41 31 33 4 Critical Kills 2 | . . . 1 . . . 1 . Critical Parts Destroyed 2 | . 1 . 1 . . . . . Critical Strikes 4 | . 1 . 2 . . . 1 . Destroy 4 | . 1 . 2 . . . 1 . Melee Attacks 7 | . . . . 2 . 5 . . Impact 5 | . . . . . . 5 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8889 | 71 206 1859 1266 483 2030 1036 1527 411 Guns 7437 | 64 206 1004 1260 325 2015 1036 1527 . Cannons . | . . . . . . . . . Explosions 1401 | . . 853 . 137 . . . 411 Melee . | . . . . . . . . . Ramming 51 | 7 . 2 6 21 15 . . . Kinetic 7437 | 64 206 1004 1260 325 2015 1036 1527 . Thermal . | . . . . . . . . . Explosive 1401 | . . 853 . 137 . . . 411 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 1 . . . Average Corruption 1 | . . . . 2 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . 3 . . . . Message Errors 1 | . . . . 1 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Parts Rejected 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 107 | . . 67 . . . . . 40 Projectiles . | . . . . . . . . . Explosions 107 | . . 67 . . . . . 40 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 52 | . . 1 . . 7 . . 44 Shots 2 | . . . . . . . . 2 Rammed 6 | 1 . 1 1 2 1 . . . Targets Rammed 6 | 1 . 1 1 2 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 317 | . 6 136 194 217 317 172 195 . Average Temperature 56 | . 6 37 43 86 69 65 65 . Received Heat Transfer 801 | . 36 297 135 117 66 18 90 42 Effects 1 | . . . . . 1 . . . Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . . 6 1 . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Peak Influence 573 | 15 199 573 316 115 114 338 157 . Initial 241 | . 9 83 241 . . 53 105 . Average 124 | 6 90 373 110 19 65 93 75 . Maximum Alert Level 2 | . . 2 1 . . 1 . . Low Security (%) 79 | 100 100 20 76 100 100 91 100 . Level 1 12 | . . 24 23 . . 8 . . Level 2 7 | . . 54 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 1 3 5 5 6 3 5 . Investigation 2 | . 1 . 1 . . . . . Extermination 4 | . . . . 1 1 . 2 . Reinforcement 15 | . . 3 1 2 5 1 3 . Assault 1 | . . . . . . 1 . . Garrison 6 | . . . 3 2 . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . Haulers Reinforced 4 | . . . . 1 3 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Distress Signals 12 | . 1 2 4 2 . 2 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 9 29 7 14 25 20 13 10 Peak Tracking Total 5 | . 4 4 2 5 4 3 4 5 Tactical Retreats 1 | . . 1 . . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Traps Triggered 5 | . 1 1 . 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Machines Disabled 5 | . . 4 . . . 1 . . Max in Single Turn 1 | . . 1 . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Machines Accessed 5 | . . 1 3 . 1 . . . Terminals 5 | . . 1 3 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 12 | . . 1 9 . 2 . . . Successful 4 | . . 1 2 . 1 . . . Failed 8 | . . . 7 . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 12 | . . 1 9 . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . 1 2 . 1 . . . Part Schematic 1 | . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . Hauler Manifests 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . 2 . 1 . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . Non-combat 1 | . . . . 1 . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 2 | . . . . 2 . . . . parse_system 1 | . . . . 1 . . . . find_chute 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Total Allies 1 | . . . . . 1 . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . Total Damage 13 | . . . . . 13 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Turns Passed 5310 | 110 216 764 1684 482 687 518 770 79 Spaces Moved 2307 | 48 100 274 656 217 335 273 355 49 Core 1 | 1 . . . . . . . . Treads 900 | 47 100 43 579 130 1 . . . Legs . | . . . . . . . . . Wheels 1406 | . . 231 77 87 334 273 355 49 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 190 145 145 155 145 145 Average Speed 185 | 157 160 182 227 202 148 164 165 145 Slowest Speed 241 | 160 160 190 240 241 230 170 170 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 4 23 41 56 11 12 15 7 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 30 | . . 19 . . . . . 11 Terrain Destroyed 71 | . . 60 . . . . . 11 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 71 | . . 60 . . . . . 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Total 2945 | 65 126 410 773 247 453 315 503 53 Wait 240 | . 7 18 38 3 50 7 117 . Move 2300 | 48 99 273 655 216 334 272 354 49 Hop . | . . . . . . . . . Pick Up 38 | 2 2 11 10 1 5 5 2 . Fast Attach 21 | 7 . 2 3 3 4 . 2 . Attach 21 | . . 6 3 1 7 2 2 . Detach 4 | . . 1 1 . 2 . . . Swap 51 | 1 2 24 12 5 2 3 . 2 Drop 25 | . . 3 10 4 2 4 2 . Fire 227 | 7 16 71 40 8 42 17 24 2 Melee 7 | . . . . 2 . 5 . . Ram 2 | . . 1 . . 1 . . . Kick . | . . . . . . . . . Crush 3 | . . . 1 2 . . . . Escape Stasis 2 | . . . . 2 . . . . Rewire 4 | . . . . . 4 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x2 650 | -9/Materials | Lost 3 parts (2u1w) 763 | -9/Materials | Discovered new exit (range 16) 793 | -9/Materials | Destroyed 7 combat bots 994 | -9/Materials | Discovered new exit (range 15) 1091 | -9/Materials | Entered another Materials area 1091 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1113 | -8/Materials | Garrison activated, responded to threat 1524 | -8/Materials | Met 7R-MNS 1526 | -8/Materials | Build established: Scavenger-Tank 1843 | -8/Materials | Discovered new exit (range 16) 2537 | -8/Materials | Build established: Gunner 2775 | -8/Materials | Entered Factory 2775 | -7/Factory | Evolved 2 slots: Utility x2 2776 | -7/Factory | Caught up to 7R-MNS 2989 | -7/Factory | Build established: Mutant 3121 | -7/Factory | Garrison activated, responded to threat 3212 | -7/Factory | Discovered new exit (range 11) 3257 | -7/Factory | Entered another Factory area 3257 | -6/Factory | Evolved 2 slots: Weapon x2 3258 | -6/Factory | Caught up to 7R-MNS 3555 | -6/Factory | Build established: Scavenger-Tank 3785 | -6/Factory | Spotted B-75 Beast 3815 | -6/Factory | Destroyed B-75 Beast 3929 | -6/Factory | Discovered new exit (range 7) 3937 | -6/Factory | Identified exit to Factory 3944 | -6/Factory | Entered another Factory area 3944 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3945 | -5/Factory | Caught up to 7R-MNS 4233 | -5/Factory | Build established: Scavenger-Executioner 4448 | -5/Factory | Discovered new exit (range 9) 4460 | -5/Factory | Identified exit to Factory 4462 | -5/Factory | Entered another Factory area 4462 | -4/Factory | Evolved 2 slots: Propulsion x2 4463 | -4/Factory | Caught up to 7R-MNS 5208 | -4/Factory | Discovered new exit (range 15) 5228 | -4/Factory | Identified exit to Upper Caves 5231 | -4/Factory | 7R-MNS successfully reached the Upper Caves 5232 | -4/Factory | Entered Upper Caves 5307 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5311 | -4/Upper Caves | Self-destructed Last Messages --------------- 05228_ EXIT=IDENTIFIED: UPPER CAVES 05231_ 7R-MNS exits level. LOCATION=UPPER CAVES GOAL=ESCAPE 05234_ S-27 Virus destroyed. 05234_ Destroyed VTOL Module. 05234_ S-27 Virus destroyed. 05236_ Destroyed VTOL Module. 05236_ S-27 Virus destroyed. 05241_ VTOL Module fries itself beyond repair. 05244_ Autogun fries itself beyond repair. 05244_ Acquired 11 matter. 05245_ Autogun fries itself beyond repair. 05249_ VTOL Module fries itself beyond repair. 05251_ Autogun fries itself beyond repair. 05307_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 05307_ Penetrated by Slug. 05310_ Slug penetrates Wall. 05311_ Y-72 Warden: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########????#?????????????????? | | ???????????????????? ####;#########?????????? | | ?????????????????######## ##????????? | | ?????????????????#""""""# #????????? | | ?????????????????#"Y l g; ;;## #????????? | | ?????????????????#" ##bg%@##?## #????????? | | ????????????????????# Y #???# #????##??? | | ?????????????????#" # #??## ##?## ##?? | | ?????????????????#" # #??# ## #?? | | ?????????????????### #?# #??# #?? | | ?????????????????? ?? #??# ##? | | ?????????????????## ???###??# ## | | ??????????????????##?????????# # | | ????????????????????????????# ### ## # | | ????????????????????????????# #?## #? ## | | ????????????????????????????# #??# #?# #? | | ????????????????????????????# #??## ##?# ## | | ???????????????????????????# ???# #??# # | | ?????????????????????????? ???# #### #? | | ?????????????????????????## ##### ???## #? | | ??????????????????????????###????? ????# ### #? | | ???????????????????????????????????????## #?# #? | | ????????????????????????????????????????####?# #? | | ????????????????????????????????????????###### ## | | ???????????????????????????????????????## # | | ???????????????????????????????????????# | | ??????????????????????????????????????# ## | | ??????????????????????????????????????####### | | ????????????????????????????????????### ## | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointySigixSpoofer Manual? 1 Play Time 00:30:57 Cumulative 462.6 hours Start 2024.04.05 @ 16:25:35 End 2024.04.05 @ 16:55:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0 Lore% 87 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b8ad5028-93fd-4746-964c-e8355f2a1bf4