Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 23:26:43 Player: Henry Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1659) 1659 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5774 Bonus ------- None Cogmind --------- Core Integrity 211/850 Matter 212/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Titanium Leg Terrain Scan Processor Improved Targeting Computer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Matter Filter Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Nuclear Core Heavy Deuterium Engine Improved Titanium Leg Improved Titanium Leg Gravmag System Improved Heat Sink Large Storage Unit Terrain Scan Processor Improved Targeting Computer Recoil Stabilizer Kinecellerator Improved Medium Armor Plating Insulated Plating Flak Gun Flak Gun Flak Cannon Gauss Cannon Missile Launcher [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 6 | . . . . 2 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 55 | 7 3 9 2 4 23 3 . . 4 Power 9 | 1 1 1 . 2 3 . . . 1 Engine 6 | 1 1 1 . 1 2 . . . . Core 3 | . . . . 1 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 . 6 . . 6 1 . . . Treads . | . . . . . . . . . . Leg 10 | . . 4 . . 5 1 . . . Wheel 4 | 2 . 2 . . . . . . . Hover 1 | . . . . . 1 . . . . Flight . | . . . . . . . . . . Utility 18 | 2 1 . . 2 10 2 . . 1 Device 5 | 1 . . . . 1 2 . . 1 Storage 3 | 1 1 . . . 1 . . . . Processor 2 | . . . . 1 1 . . . . Hackware . | . . . . . . . . . . Protection 8 | . . . . 1 7 . . . . Artifact . | . . . . . . . . . . Weapon 13 | 2 1 2 2 . 4 . . . 2 Energy Gun 8 | 2 . 2 2 . 1 . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . 1 . . . 1 . . . 1 Ballistic Cannon 2 | . . . . . 2 . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . . . Parts Lost 29 | . 1 6 1 1 9 1 5 . 5 Power 2 | . . 1 . . 1 . . . . Propulsion 11 | . . 4 . 1 3 . 3 . . Utility 8 | . . . . . 3 . 2 . 3 Weapon 8 | . 1 1 1 . 2 1 . . 2 Highest Loss Streak 6 | . 1 6 1 1 3 1 5 . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 2 6 9 7 10 13 19 15 5 4 Power . | . 1 . . . . 2 1 . . Propulsion 1 | 1 2 3 1 1 . 2 2 1 1 Utility 5 | . . 2 2 4 5 9 8 3 2 Weapon 5 | . 1 2 4 5 6 5 3 1 . Tool/Special . | . . . . . . . . . . Unused Backups 21 | . . . . . 9 . 10 . 2 Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . 1 Utility 7 | . . . . . 1 . 5 . 1 Weapon 12 | . . . . . 8 . 4 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 97 94 100 98 83 99 69 20 20 Engine 6 | . 14 10 11 6 5 6 4 . . Core 1 | . . . . 2 1 . . . . Leg 19 | . . 9 44 34 17 26 16 . . Wheel 2 | . 28 32 . . . . . . . Device 9 | . 14 11 11 9 7 19 16 6 6 Storage 7 | . 14 11 11 9 7 6 4 . . Processor 10 | . . . . 9 13 13 13 13 12 Protection 11 | . . . . 8 15 13 9 . . Energy Gun 6 | . 19 14 22 18 4 . . . . Ballistic Gun 2 | . 5 5 . . 3 . . . . Ballistic Cannon 3 | . . . . . 3 13 3 . . Peak Build Rating 58 | 9 10 17 16 22 52 58 55 8 15 Average Rating 30 | 6 8 13 15 21 33 57 38 8 9 On Entrance 19 | . 9 10 13 16 21 52 55 8 8 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 15 30 32 32 35 78 82 76 1 5 Greatest Support 80 | 32 32 64 40 40 80 80 80 3 3 Greatest Overweight (x) 4 | 2 . . . 1 4 1 1 . 1 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 5 5 Average Capacity 15 | 7 14 15 15 15 15 20 15 5 5 Most Carried 20 | 4 10 13 11 13 19 20 20 5 5 Average Carried 12 | 2 6 9 7 10 13 19 15 5 3 Final Capacity 20 | 8 15 15 15 15 20 20 5 5 5 Final Carried 20 | 4 10 9 11 13 19 20 5 5 4 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Matter Collected 1293 | 270 35 . 69 30 592 . . . 297 Remotely . | . . . . . . . . . . Salvage Created 1813 | 96 264 . 125 459 804 . . . 65 Parts 95 | 5 14 . 15 15 45 . . . 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 38 | . 5 . 6 7 18 . . . 2 Guns 24 | . 4 . 6 5 7 . . . 2 Cannons 9 | . . . . . 9 . . . . AOE 5 | . 1 . . 2 2 . . . . Classes Destroyed 12 | 2 2 . 1 2 5 . . . . Worker 1 | . . . . . 1 . . . . Builder 3 | . 1 . . . 2 . . . . Tunneler 4 | 1 1 . 1 . 1 . . . . Recycler 3 | 1 . . . 1 1 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . Swarmer 10 | . . . 6 . 4 . . . . Grunt 14 | . 5 . . 2 5 . . . 2 Duelist 1 | . . . . . 1 . . . . Sentry 8 | . . . . 5 3 . . . . Programmer 4 | . . . . . 4 . . . . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 6 | 2 3 . 6 4 5 . . . 2 Combat Bots Only 6 | . 2 . 6 3 4 . . . 2 Max Kills in Single Turn 2 | 1 2 . 2 2 2 . . . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . . 1 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Hostile Shots Fired 471 | . 38 45 13 35 239 13 5 18 65 Missed 159 | . 13 14 4 10 87 4 1 6 20 Hits 312 | . 25 31 9 25 152 9 4 12 45 Melee 8 | . . . . . . 4 4 . . Projectile 304 | . 25 31 9 25 152 5 . 12 45 Critical Strikes 14 | . . 2 . 2 4 . 2 . 4 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 4680 | . 330 435 71 411 2075 222 184 88 864 Core 1113 | . 96 52 . 58 268 22 7 73 537 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 94 | . . . . . 94 . . . . Core Remaining (%) 79 | 100 61 . 87 89 61 . . . . Volleys Fired 164 | 4 23 1 9 20 91 . . . 16 Largest 2 | 2 2 2 2 2 2 . . . 1 Hottest 90 | 90 90 90 90 90 74 . . . 69 Shots Fired 261 | 8 36 2 15 40 144 . . . 16 Gun 191 | 8 36 2 15 40 74 . . . 16 Cannon 70 | . . . . . 70 . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 136 | . 10 . . . 114 . . . 12 Thermal 31 | 4 23 . . . . . . . 4 Explosive . | . . . . . . . . . . Electromagnetic 94 | 4 3 2 15 40 30 . . . . Robot Hit Streak 17 | 4 6 1 5 17 11 . . . 8 Robot Miss Streak 9 | 1 3 2 4 4 9 . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 203 | 6 24 1 11 32 113 . . . 16 Core Hits 147 | 3 14 1 8 20 83 . . . 18 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 5 | . 3 . . . 1 . . . 1 Burn 4 | . 3 . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4161 | 77 408 27 132 1023 2079 . . 3 412 Guns 2258 | 77 301 20 127 522 799 . . . 412 Cannons 1114 | . . . . . 1114 . . . . Explosions 734 | . 107 . . 501 126 . . . . Melee . | . . . . . . . . . . Ramming 55 | . . 7 5 . 40 . . 3 . Kinetic 2108 | . 72 . . . 1700 . . . 336 Thermal 1049 | 37 309 . . 501 126 . . . 76 Explosive . | . . . . . . . . . . Electromagnetic 949 | 40 27 20 127 522 213 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . 4 8 15 15 15 Average Corruption 4 | . . . . . 3 4 13 15 15 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . . 25 . 3 2 7 Message Errors 10 | . . . . . 9 . . . 1 Matter Fused 7 | . . . . . 3 . 1 1 2 Heat Flow Errors 2 | . . . . . 2 . . . . Energy Discharges 6 | . . . . . 3 . 1 . 2 Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . 3 . . 1 1 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . . Misdirections 2 | . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 155 | . . . . 123 32 . . . . Projectiles 1 | . . . . . 1 . . . . Explosions 154 | . . . . 123 31 . . . . Melee . | . . . . . . . . . . Knockbacks 20 | . . . . . 20 . . . . Impact . | . . . . . . . . . . Kinetic 19 | . . . . . 19 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 140 | . 53 . . 51 35 . . 1 . Shots 3 | . 1 . . 1 1 . . . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 8 | . . 2 2 . 3 . . 1 . Kicked 7 | . . 2 2 . 3 . . . . Crushed . | . . . . . . . . . . Highest Temperature 344 | 60 218 21 84 252 344 . . . 36 Average Temperature 82 | 33 90 8 36 90 87 . . . 20 Received Heat Transfer 1320 | . 153 198 . 162 441 . . 24 342 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 10 | . . . 3 7 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1797 | 111 964 . . 350 150 . . . 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 1 . . 3 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 100 100 98 100 100 100 . Level 1 1 | . . . . . 1 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 223 | 5 110 42 170 121 223 107 . . . Initial 107 | . . 42 . 33 45 107 . . . Average 36 | 1 40 13 125 33 33 29 . . . Influence Increases 1254 | 10 177 . 205 253 524 . . . 85 Destroy 0b10 Robot/C 760 | . 100 . 120 140 360 . . . 40 Destroy 0b10 Robot/NC 65 | 10 10 . 5 10 30 . . . . Destroy Leader 220 | . 40 . 20 50 110 . . . . Successful Hack 14 | . 7 . . . 7 . . . . Disable Machine 75 | . . . 45 30 . . . . . Destroy Structure 30 | . 5 . . 23 2 . . . . Lose Combat Pursuer 90 | . 15 . 15 . 15 . . . 45 Influence Decreases 1219 | 10 77 100 120 237 406 219 . . 50 Entered New Map 278 | . . 58 . 52 56 112 . . . Time Decay 761 | 10 67 42 110 100 295 107 . . 30 Lost Part 80 | . 10 . 10 10 30 . . . 20 Purge Threat 100 | . . . . 75 25 . . . . Squads Dispatched 14 | . 3 1 . . 9 1 . . . Investigation 2 | . 2 . . . . . . . . Extermination 5 | . . . . . 4 1 . . . Reinforcement 6 | . 1 1 . . 4 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Distress Signals 2 | . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 8 10 7 12 26 4 6 1 10 Peak Tracking Total 8 | . 4 8 4 5 4 4 6 1 8 Tactical Retreats 4 | . 1 . 1 . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Traps Triggered 8 | . 2 . . . 5 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Machines Disabled 5 | . . . 3 2 . . . . . Max in Single Turn 2 | . . . 2 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Machines Accessed 7 | . 1 . . 4 2 . . . . Terminals 7 | . 1 . . 4 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 20 | . 2 . . 14 4 . . . . Successful 6 | . 1 . . 3 2 . . . . Failed 14 | . 1 . . 11 2 . . . . Catastrophic 5 | . . . . 4 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . . . . 12 4 . . . . Terminals 20 | . 2 . . 14 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 1 . . 3 2 . . . . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 4 | . . . . 2 2 . . . . Reprogram Traps 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 . . 4 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Active Infowar (turns) 3230 | 34 185 158 239 310 1715 418 65 28 78 Terrain 3230 | 34 185 158 239 310 1715 418 65 28 78 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Turns Passed 3793 | 88 185 158 239 310 2160 418 65 28 142 Spaces Moved 2020 | 63 114 130 173 191 828 211 67 54 189 Core 291 | 14 . . . . . . 34 54 189 Treads . | . . . . . . . . . . Legs 1338 | . . 21 173 191 709 211 33 . . Wheels 272 | 49 114 109 . . . . . . . Hover 119 | . . . . . 119 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 120 120 120 127 50 50 50 Average Speed 158 | 98 100 103 120 126 221 196 96 50 50 Slowest Speed 400 | 150 100 120 120 190 400 200 200 50 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 4 34 28 43 25 27 6 69 2 15 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 31 | . 4 . . 24 3 . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . AOE 30 | . 4 . . 24 2 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Total 2366 | 77 150 152 189 220 1024 216 66 54 218 Wait 30 | . 4 1 . 2 15 . . . 8 Move 2013 | 62 113 129 172 190 827 211 66 54 189 Hop . | . . . . . . . . . . Pick Up 46 | 4 6 6 4 3 21 2 . . . Fast Attach 24 | 7 . 2 . . 13 . . . 2 Attach 26 | . 1 7 2 2 10 2 . . 2 Detach 10 | . . 2 . . 7 . . . 1 Swap 10 | . 2 . . 2 5 1 . . . Drop 18 | . 1 2 . 1 14 . . . . Fire 164 | 4 23 1 9 20 91 . . . 16 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 7 | . . 2 2 . 3 . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 240 | -10/Materials | Discovered new exit (range 5) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 423 | -9/Materials | Discovered new exit (range 7) 432 | -9/Materials | Entered Mines 460 | -9/Mines | Lost 6 parts (1p4n1w) 527 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 636 | -9/Mines | Discovered new exit (range 3) 642 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 650 | -9/Mines | Assembled infested the area 671 | -9/Mines | Entered Materials 671 | -8/Materials | Evolved 2 slots: Utility x2 966 | -8/Materials | Discovered new exit (range 6) 981 | -8/Materials | Entered Factory 981 | -7/Factory | Evolved 2 slots: Utility x2 1240 | -7/Factory | Lost 3 parts (2n1u) 2752 | -7/Factory | Garrison activated, responded to threat 3062 | -7/Factory | Discovered new exit (range 14) 3141 | -7/Factory | Entered another Factory area 3141 | -6/Factory | Evolved 2 slots: Utility x2 3559 | -6/Factory | Sucked down chute 3559 | -6/Factory | Entered Waste 3569 | -6/Waste | Spotted C-40 Crusher 3574 | -6/Waste | EMP discharged 3574 | -6/Waste | System corruption reached 10% 3577 | -6/Waste | Spotted C-40 Crusher 3591 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3595 | -6/Waste | Spotted C-40 Crusher 3597 | -6/Waste | Spotted C-40 Crusher 3601 | -6/Waste | Spotted C-40 Crusher 3602 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3605 | -6/Waste | Spotted C-40 Crusher 3606 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3607 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3616 | -6/Waste | Discovered new exit (range 15) 3624 | -6/Waste | Entered Factory 3638 | -6/Factory | Lost 5 parts (3n2u) 3647 | -6/Factory | Discovered new exit (range 6) 3652 | -6/Factory | Entered Lower Caves 3676 | -6/Lower Caves | Learned location of 1 exit from Factory 3761 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3764 | -6/Lower Caves | Core integrity fell below 50% 3794 | -6/Lower Caves | Self-destructed Last Messages --------------- 03727_ Acquired 65 matter. 03729_ Acquired Hvy. Laser. 03731_ Critical hit (Burn: +37). 03734_ Kinecellerator destroyed. 03739_ G-67 Veteran suffers critical hit (Burn). 03746_ Hvy. Laser destroyed. 03746_ Critical hit (Burn: +50). 03752_ System corrupted: Energy discharge (-8). 03753_ Acquired 33 matter. 03754_ Acquired Neutrino Core. 03761_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03761_ B-48 Gladiator springs to life. 03765_ Y-64 Sentinel: "REQUESTING BACKUP." 03766_ Terrain Scanner destroyed. 03766_ Acquired 30 matter. 03775_ Critical hit (Burn: +50). 03775_ Adv. Terrain Scan Processor destroyed. 03780_ WP/60V FKXBUY # IUMF 03781_ Acquired 41 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????#?#?????????????????????? | | ???????????????#?##????????#?????????????????????? | | ???#???????####?###?#####?????#??????????????????? | | ???????#??#####?#?##????????#??#?#???????????????? | | ???????#?????#??#?#?#?#?#?##?#?#???#?????????????? | | ???#??#??###?##??#######???##??#??##?????????????? | | ????##???######??#######???#?#???????????????????? | | ????###??### ##?##?#?##?#????????????????????????? | | ???#?#??#### ##?#######?####????##??#????????????? | | ? ???##??## ###?##?#?###?###??##???????#???????? | | ???????#### #?##?#?#?##?##?###??#??#?#?#??????? | | ????#??#?# #####?#######?????##???#??????????? | | ?????##### ############## ##?##??????????? | | ???????#### ### @ # #??????#??????? | | ??#?#?#???# #?????????????? | | ? ?###??## #####s ###???????????? | | ??? ##?#?## #### #?### #??###????????? | | ?? ???##?#####??## ##### ##??#?????????? | | ?? ?#???#####?## #?## ###????#???????? | | ?? ? #?#?###?## #### ##?#?#?????????? | | ??##? ? ???####?### #### ### ###??#??????????? | | ???#? ? ??## ##### ####"#?## ##?#???#????????? | | ??????###### ##### ### #### ##?#??#?????????? | | ?? ##### #### ###"##?# #?#?#?##????????? | | ## ## ### #?# ####????????????? | | ### #?# ###?????????????? | | #### ### ####?###????????? | | #### #?### ### ## ####??#?##??????? | | ?????## ??### #?# ##??????????????? | | ??????# ???## ! #?# #????##?##?????? | | ??????## #??## ##?# ! ##??##?????#????? | | ???????## #??## #??##* ! ##?????#???#???#?# | | ?????????###??# ##?##!# #?##?##??????????? | | ??????????????# #####?# # ####??###?????#??? | | ?????????????## ##??#?## # ## #### ##???????? | | ?????????????# ###?#?## ###?#??#?? | | ????????????## #????## #####????# | | ???????????## ##????## #??????##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 525 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordTransmissionAnalyzer Manual? 0 Play Time 00:40:09 Cumulative 452.3 hours Start 2025.05.12 @ 22:49:05 End 2025.05.12 @ 23:26:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5056534a-f6e7-418e-9e55-7318bfa0f036