Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 20:03:48 Player: Beef Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (112) 560 Value Destroyed (4009) 4009 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1370) 1370 TOTAL SCORE: 10859 Bonus ------- High Alert Combat Kills 445 Follower Combat Kills 1246 Met Data Miner 300 Friendly Fire -621 Cogmind --------- Core Integrity 0/850 Matter 94/300 Energy 73/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Graphene Brace > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Quantum Reactor Medium Storage Unit Plasma Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Hardened Light Armor Plating Heavy Laser Improved Grenade Launcher Missile Launcher Phasing Sabre [Rating: 76] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . Utility 6 | . . . 2 . 2 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 183 | 8 3 5 8 14 13 5 16 10 2 . 29 59 11 Power 24 | 1 . 2 . 1 2 1 1 2 . . 1 12 1 Engine 17 | 1 . 1 . 1 2 1 1 1 . . 1 8 . Core 6 | . . 1 . . . . . 1 . . . 3 1 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 58 | 2 3 1 4 5 3 2 4 4 . . 8 20 2 Treads 8 | . . . . . . . 2 3 . . 3 . . Leg 45 | 2 3 1 4 1 3 2 2 . . . 5 20 2 Wheel 5 | . . . . 4 . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 48 | 2 . 2 2 5 6 1 5 1 . . 6 17 1 Device 30 | 1 . 1 1 4 5 1 3 1 . . 1 12 . Storage 3 | 1 . 1 . . . . . . . . . 1 . Processor 6 | . . . 1 1 1 . . . . . 3 . . Hackware 1 | . . . . . . . . . . . 1 . . Protection 8 | . . . . . . . 2 . . . 1 4 1 Artifact . | . . . . . . . . . . . . . . Weapon 53 | 3 . . 2 3 2 1 6 3 2 . 14 10 7 Energy Gun 24 | 1 . . 1 1 2 1 4 2 . . 3 6 3 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . . 1 1 . . 1 . . . 3 . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 13 | . . . . 1 . . 1 1 2 . 5 3 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . . Slashing Weapon 4 | . . . . . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 5 | . . . . 1 . . . . . . 2 . 2 Parts Lost 70 | . 1 2 . 6 5 1 10 7 . . . 24 14 Power 7 | . . 1 . 1 1 . . 1 . . . 2 1 Propulsion 25 | . 1 . . 2 2 . 3 3 . . . 9 5 Utility 21 | . . 1 . 2 1 . 4 . . . . 10 3 Weapon 17 | . . . . 1 1 1 3 3 . . . 3 5 Highest Loss Streak 13 | . 1 1 . 5 5 1 5 6 . . . 10 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 97 84 91 98 97 97 98 77 92 93 98 56 Engine 5 | . 14 6 . 5 9 7 7 6 . . 4 4 . Core 2 | . . 7 11 3 . . . . 7 7 1 . 1 Treads 4 | . . . . . . . 7 18 7 7 5 . . Leg 14 | . 27 28 22 7 3 21 14 1 . . 9 25 12 Wheel 2 | . . . . 13 14 . . . 7 7 3 . . Device 16 | . 14 11 15 12 17 23 18 23 23 23 15 14 9 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 5 3 Processor 18 | . . . 3 16 26 23 23 23 23 23 22 20 20 Protection 3 | . . . . . . . 2 . . . 5 8 2 Energy Gun 6 | . . . 2 9 14 14 11 7 . . 4 11 . Ballistic Gun 6 | . 28 28 19 10 3 . 2 6 . . 4 . . Launcher 1 | . . . . 1 . . . . 1 15 . . 2 Peak Build Rating 76 | 9 9 9 15 20 26 37 48 45 45 46 71 76 66 Average Rating 42 | 5 8 8 11 12 22 33 44 43 40 45 63 66 39 On Entrance 29 | . 9 9 9 15 13 26 37 45 40 45 45 66 53 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 51 | 14 14 19 23 23 23 36 44 36 26 26 45 51 49 Greatest Support 103 | 20 20 20 23 23 27 40 48 68 30 30 63 103 80 Greatest Overweight (x) 2 | . 1 . . 1 2 . 2 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 10 10 9 7 Most Carried 10 | 2 8 8 10 10 10 10 10 10 9 10 10 10 8 Average Carried 8 | 1 4 7 9 9 9 9 9 9 8 8 9 9 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 6 8 10 10 10 10 10 9 7 9 10 9 3 Class Distribution -------------------- 69% | Scavenger-Mutant 13% | Mutant 11% | Scavenger-Skirmisher 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Mutant | -6/Cetus Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Matter Collected 3060 | 304 113 154 245 116 179 55 166 164 . 132 727 705 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4714 | 87 254 169 321 220 376 225 358 175 . 110 948 1471 . Parts 221 | 6 24 22 24 12 19 13 20 4 . 9 27 41 . Haulers Intercepted 2 | . . . 1 . . . . . . . 1 . . Recyclers Shooed 9 | . 1 . . . . . . . . . 5 3 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 12 . . 14 . . . Prevented 8 | . . . . . . . 6 2 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Combat Hostiles Destroyed 76 | . 7 5 6 4 4 2 6 2 . 5 7 24 4 Melee 3 | . . . . . . . . . . . . . 3 Guns 48 | . 7 5 6 3 4 2 5 2 . . 3 11 . Cannons 2 | . . . . . . . . . . . 2 . . AOE 18 | . . . . 1 . . 1 . . 5 2 8 1 Classes Destroyed 18 | 2 2 1 4 1 1 . 2 . . . 2 3 . Worker 6 | . . . 2 1 . . . . . . 3 . . Builder 6 | . . 1 . 2 . . . . . . 3 . . Tunneler 3 | 1 1 1 . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . 1 . . Recycler 11 | 1 1 . . . 1 1 . . . . 4 3 . Operator 1 | . . . . . . . . . . . . 1 . Watcher 6 | . . . 3 . 2 . . . . . . . 1 Swarmer 19 | . 5 3 3 . . . . . . 4 . 4 . Grunt 27 | . 2 2 2 3 2 . 2 . . 1 . 13 . Brawler 1 | . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . 1 . Sentry 10 | . . . 1 . 1 2 1 1 . . 1 3 . Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 4 | . . . . . . . . . . . 2 2 . Programmer 4 | . . . . . . . 2 . . . 2 . . Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . 1 1 . . . . . Cetus Guard 4 | . . . . . . . . . . . . . 4 Thug 1 | . . . . . . . . . . . . 1 . Best Kill Streak 5 | 2 5 4 4 3 2 2 2 1 . 2 4 4 2 Combat Bots Only 5 | . 5 3 3 3 2 1 2 1 . 2 2 4 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 1 . 2 2 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 2 | . . . . 1 . . 1 . . 2 1 2 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Hostile Shots Fired 1030 | . 39 30 21 28 40 78 189 93 . 10 71 324 107 Missed 365 | . 12 9 8 3 16 40 80 32 . 3 24 105 33 Damage Taken 10355 | . 348 239 137 544 478 241 1569 1154 . 102 511 3323 1709 Core 1773 | . 67 53 26 111 136 33 297 184 . 13 42 326 485 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 233 | . . . . . . . . . . . . . 233 Regen/Repaired (Parts) 118 | . . . . . . . . . . . 118 . . Core Remaining (%) 63 | 100 . 52 . 65 75 . . . . 24 . . . Volleys Fired 368 | 6 22 31 39 18 23 12 41 24 . 3 46 91 12 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 150 | 40 40 40 79 79 106 131 131 95 . 66 105 150 116 Shots Fired 705 | 12 44 62 78 35 46 24 76 47 . 6 81 178 16 Gun 641 | 12 44 62 78 32 46 24 74 46 . . 54 165 4 Cannon 15 | . . . . . . . . . . . 15 . . Launcher 49 | . . . . 3 . . 2 1 . 6 12 13 12 Special . | . . . . . . . . . . . . . . Kinetic 281 | 12 44 62 77 17 3 . 1 22 . . 43 . . Thermal 299 | . . . 1 15 23 15 39 11 . . 26 165 4 Explosive 49 | . . . . 3 . . 2 1 . 6 12 13 12 Electromagnetic 76 | . . . . . 20 9 34 13 . . . . . Robot Hit Streak 18 | 4 6 8 11 13 13 11 14 12 . 1 12 18 11 Robot Miss Streak 8 | 1 4 4 5 2 2 4 3 2 . 2 3 8 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . 3 1 2 . 1 . 1 . . . . 3 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . . . . 1 . Shots Hit Robots 464 | 8 23 40 32 25 36 15 60 35 . 1 56 104 29 Core Hits 263 | 4 13 14 22 13 16 9 22 10 . 10 25 69 36 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . . . 3 . . Critical Strikes 34 | . . . 1 2 . 1 3 . . . 6 15 6 Burn 26 | . . . . 2 . 1 3 . . . 3 15 2 Destroy 2 | . . . 1 . . . . . . . 1 . . Smash 2 | . . . . . . . . . . . 2 . . Sever 4 | . . . . . . . . . . . . . 4 Melee Attacks 36 | . . . . . . . . . . . 15 3 18 Impact 15 | . . . . . . . . . . . 15 . . Slashing 18 | . . . . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 4 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 13010 | 94 251 382 391 398 563 258 1076 632 . 585 2305 4300 1775 Guns 7065 | 94 251 382 391 340 563 258 1025 632 . . 768 2267 94 Cannons 374 | . . . . . . . . . . . 374 . . Explosions 4554 | . . . . 58 . . 51 . . 585 724 2033 1103 Melee 1017 | . . . . . . . . . . . 439 . 578 Ramming . | . . . . . . . . . . . . . . Kinetic 2463 | 94 251 382 376 148 39 . 26 331 . . 816 . . Thermal 4121 | . . . 15 192 261 163 647 156 . . 326 2267 94 Explosive 4554 | . . . . 58 . . 51 . . 585 724 2033 1103 Electromagnetic 855 | . . . . . 263 95 352 145 . . . . . Impact 439 | . . . . . . . . . . . 439 . . Slashing 578 | . . . . . . . . . . . . . 578 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 1 1 1 2 2 . Average Corruption 1 | . . . . . . . 1 1 1 1 1 1 . Corruption Purged 2 | . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . . . . . . 9 6 1 3 9 16 . Message Errors 8 | . . . . . . . 1 1 . . 1 5 . Matter Fused 9 | . . . . . . . 2 1 . 1 2 3 . Heat Flow Errors 8 | . . . . . . . 2 1 . . 2 3 . Energy Discharges 3 | . . . . . . . 1 . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 . . 1 . . . Data Loss (major) 2 | . . . . . . . 1 . . . 1 . . Misfires 3 | . . . . . . . . 1 . . . 2 . Alerts 6 | . . . . . . . 1 2 . 1 2 . . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 460 | . . . . . . . . . . 30 426 4 . Projectiles 37 | . . . . . . . . . . . 37 . . Explosions 44 | . . . . . . . . . . 30 10 4 . Melee 379 | . . . . . . . . . . . 379 . . Knockbacks 7 | . . . . . . . . . . . 7 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic 6 | . . . . . . . . . . . 6 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . 34 . . . . . . . 58 . Shots 4 | . . . . 2 . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 495 | . 6 18 11 6 207 45 256 495 . . 239 348 38 Average Temperature 86 | . 6 9 8 2 62 15 87 163 . . 60 93 23 Received Heat Transfer 2400 | . 42 87 42 156 171 36 363 204 . . 24 1068 207 Effects 2 | . . . . . 1 . . . . . . 1 . Energy Bleed 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 13 | . . . . . 1 . 1 1 . . 10 . . Impact Corruptions 9 | . . . . . . . . . . . 9 . . Robots Melted 5 | . . . . . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . 5 . Parts Melted 37 | . . . . 2 3 . 5 1 . . 4 22 . Heat Transferred 11434 | . . . 37 629 666 444 1406 333 . . 1000 6572 347 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Peak Influence 1055 | 10 218 194 187 75 143 130 . . . . 471 1055 570 Initial 556 | . 6 84 . . 23 . . . . . 70 200 556 Average 263 | 3 79 101 66 56 65 39 . . . . 221 560 541 Maximum Alert Level 3 | . 1 . . . . . . . . . 2 3 2 Low Security (%) 52 | 100 86 100 100 100 100 100 . . . . 41 . . Level 1 19 | . 13 . . . . . . . . . 46 22 . Level 2 25 | . . . . . . . . . . . 12 68 100 Level 3 2 | . . . . . . . . . . . . 9 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . . 1 1 . . . . . 4 6 1 Investigation 7 | . 3 . . . . . . . . . 2 1 1 Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 4 | . . . . . 1 . . . . . . 3 . Assault 4 | . . . . 1 . . . . . . 1 2 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Distress Signals 6 | . 1 . . . 2 . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 153 | . 11 5 12 5 11 6 8 2 . 11 12 61 9 Peak Tracking Total 10 | . 7 3 5 3 4 3 4 1 . 4 3 10 5 Tactical Retreats 8 | . 1 . . . 2 . 2 . . . . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Traps Triggered 2 | . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Machines Disabled 16 | . . . . . . . . . . . 7 9 . Max in Single Turn 6 | . . . . . . . . . . . 6 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Machines Accessed 32 | . 3 . 4 1 2 . . 1 4 . 9 5 3 Terminals 22 | . 2 . 4 1 1 . . 1 . . 5 5 3 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 112 | . 8 . 9 1 11 . . 1 28 . 32 13 9 Successful 69 | . 5 . 6 1 5 . . 1 28 . 14 6 3 Failed 43 | . 3 . 3 . 6 . . . . . 18 7 6 Catastrophic 10 | . . . . . 1 . . . . . 5 . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 43 | . 6 . 8 . 4 . . . . . 16 9 . Terminals 61 | . 7 . 9 1 4 . . 1 . . 17 13 9 Fabricators 6 | . . . . . . . . . . . 6 . . Repair Stations 6 | . . . . . . . . . . . 6 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . . Terminal Hacks 44 | . 2 . 2 1 . . . 1 28 . 4 3 3 Record 14 | . . . . . . . . 1 11 . . . 2 Part Schematic 10 | . . . . . . . . . 10 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 1 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . 1 1 . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 3 . 4 . 1 . . . . . 5 3 . Terminals 13 | . 2 . 4 . 1 . . . . . 3 3 . Botnet 13 | . 2 . 4 . 1 . . . . . 3 3 . Fabricators 1 | . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 4 . 2 . . . . . 7 5 2 Full Trace Events 5 | . . . . . 2 . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . Time 174 | . . . . . . . . . . . 174 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 2 . Robot Hacks Applied 3 | . . . . . . . . . . . . 3 . parse_system 3 | . . . . . . . . . . . . 3 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . 12 . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Total Allies 21 | . . 4 . 1 . . . . . 1 . 15 . Largest Group 7 | . . 4 4 1 1 . . . . 1 1 7 . Highest-Rated Group 210 | . . 71 71 31 31 . . . . 96 89 210 . Highest-Rated Ally 96 | . . 31 31 31 31 . . . . 96 89 39 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 235 | . . . 11 . 11 . . . . 19 15 179 . Total Damage 4999 | . . . 70 . 168 . . . . 417 758 3586 . Kills 40 | . . . 1 . 1 . . . . 6 4 28 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Turns Passed 7678 | 92 385 575 465 244 417 161 761 765 137 488 1462 1508 218 Spaces Moved 4526 | 55 211 387 260 183 308 105 386 416 85 298 841 839 152 Core 138 | 6 . . . . . . . . . . . . 132 Treads 1031 | . . . . . . . 208 406 85 298 34 . . Legs 2445 | 49 211 387 260 33 33 105 178 . . . 330 839 20 Wheels 912 | . . . . 150 275 . . 10 . . 477 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 80 80 105 110 100 160 160 115 120 50 Average Speed 125 | 112 122 120 120 89 94 108 159 163 160 160 120 120 59 Slowest Speed 260 | 120 190 120 120 190 260 110 260 166 160 160 240 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 43 73 23 35 22 4 56 66 72 51 21 72 68 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . 1 1 . . . . . . 1 . . . . Known Exits Taken 9 | . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . Scrap Searched 7 | . . 2 . . . . 3 1 . 1 . . . Spaces Dug 10 | . . . . . . . . . . . 10 . . Terrain Destroyed 348 | . . . . 3 . . 14 4 . 55 101 122 49 Melee 10 | . . . . . . . . . . . 10 . . Projectile 6 | . . . . . . . . . . . 2 4 . AOE 332 | . . . . 3 . . 14 4 . 55 89 118 49 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Total 5792 | 70 296 443 344 224 390 128 455 458 86 304 1186 1169 239 Wait 391 | . 55 11 20 4 27 . 3 . . . 214 18 39 Move 4513 | 54 210 386 259 182 307 104 385 415 84 297 840 838 152 Hop . | . . . . . . . . . . . . . . Pick Up 102 | 2 4 5 8 2 11 4 9 3 . 3 19 30 2 Fast Attach 46 | 7 1 1 3 6 2 1 1 2 . . 7 13 2 Attach 64 | . . 1 . 2 6 2 10 5 2 . 5 22 9 Detach 12 | . . . . . . . 1 2 . . 1 5 3 Swap 73 | 1 2 3 5 6 5 2 5 3 . . 17 24 . Drop 93 | . 2 5 10 4 9 3 . 4 . 1 22 29 4 Fire 368 | 6 22 31 39 18 23 12 41 24 . 3 46 91 12 Melee 34 | . . . . . . . . . . . 15 3 16 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 96 | . . . . . . . . . . . . 96 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 455 | -10/Materials | Identified exit to Mines 478 | -10/Materials | Entered Mines 502 | -10/Mines | Found a hidden stash of uninstalled traps 503 | -10/Mines | Met a Derelict bent on vengeance 810 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 850 | -10/Mines | Discovered new exit (range 11) 854 | -10/Mines | Received a Mining Laser from a helpful Derelict 860 | -10/Mines | Learned location of Storage (-9) 890 | -10/Mines | Learned Materials trap positions 1024 | -10/Mines | Build established: Scavenger-Mutant 1053 | -10/Mines | Entered Materials 1053 | -9/Materials | Accompanied by 4 allies 1053 | -9/Materials | Evolved 2 slots: Utility x2 1054 | -9/Materials | Loaded intel: 9 trap records 1230 | -9/Materials | Lost 3 allies 1280 | -9/Materials | Discovered new exit (range 14) 1518 | -9/Materials | Entered Mines 1573 | -9/Mines | Assembled infested the area 1578 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1581 | -9/Mines | Learned location of 1 exit from Materials 1592 | -9/Mines | Discovered new exit (range 9) 1629 | -9/Mines | Lost 5 parts (1p1n2u1w) 1680 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1682 | -9/Mines | Found Prototype Device 1682 | -9/Mines | Identified Exp. Sensor Array 1720 | -9/Mines | Discovered new exit (range 8) 1722 | -9/Mines | Met a Derelict testing a Signal Generator 1762 | -9/Mines | Entered Materials 1762 | -8/Materials | Accompanied by 1 ally 1762 | -8/Materials | Evolved 2 slots: Utility x2 1763 | -8/Materials | Identified exit to Factory 2155 | -8/Materials | Lost 5 parts (1p2n1u1w) 2179 | -8/Materials | Entered Factory 2179 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2291 | -7/Factory | Discovered new exit (range 16) 2332 | -7/Factory | Identified exit to Lower Caves 2340 | -7/Factory | Entered Lower Caves 2354 | -7/Lower Caves | Spotted B-75 Beast 2359 | -7/Lower Caves | Learned Factory stockpile data 2408 | -7/Lower Caves | Destroyed B-75 Beast 2418 | -7/Lower Caves | Lost 3 parts (2u1w) 2495 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2767 | -7/Lower Caves | Lost 5 parts (2n2u1w) 2903 | -7/Lower Caves | Discovered new exit (range 11) 2910 | -7/Lower Caves | Learned Factory non-interactive machine intel 2918 | -7/Lower Caves | Identified exit to Lower Caves 3101 | -7/Lower Caves | Entered another Lower Caves area 3173 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3191 | -7/Lower Caves | Core integrity fell below 50% 3225 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3284 | -7/Lower Caves | Found DCF Scrap (12 items) 3594 | -7/Lower Caves | Build established: Derelict-Mutant 3734 | -7/Lower Caves | Spotted B-75 Beast 3788 | -7/Lower Caves | Destroyed B-75 Beast 3805 | -7/Lower Caves | Discovered new exit (range 15) 3817 | -7/Lower Caves | Lost 6 parts (1p3n2w) 3833 | -7/Lower Caves | Identified exit to Data Miner 3842 | -7/Lower Caves | Learned 8 Factory zone layouts 3866 | -7/Lower Caves | Entered Data Miner 3866 | -7/Data Miner | Discovered new exit (range 6) 3897 | -7/Data Miner | Met Data Miner 3950 | -7/Data Miner | Learned location of Section 7 (-3) 3950 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3964 | -7/Data Miner | Received God Mode back door access code from Data Miner 4001 | -7/Data Miner | Identified exit to Proximity Caves 4003 | -7/Data Miner | Entered Proximity Caves 4004 | -6/Proximity Caves | Identified exit to Factory 4077 | -6/Proximity Caves | Build established: Scavenger-Mutant 4190 | -6/Proximity Caves | Escorted by Enhanced Grunt 4491 | -6/Proximity Caves | Entered Factory 4491 | -6/Factory | Accompanied by 1 ally 4491 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4494 | -6/Factory | Loaded intel: 184 non-interactive machine locations 4715 | -6/Factory | Repaired Broken Exp. Sensor Array 4967 | -6/Factory | Found Corrupted Prototype Device 5500 | -6/Factory | Repaired Carbon-fiber Leg 5750 | -6/Factory | Identified exit to Factory 5750 | -6/Factory | Identified exit to Lower Caves 5750 | -6/Factory | Identified exit to Extension 5891 | -6/Factory | First assault squad dispatched 5953 | -6/Factory | Entered Extension 6030 | -6/Extension | Rescued a captive Derelict 6050 | -6/Extension | Rescued a captive Derelict 6285 | -6/Extension | Energy Cycler disabled 6285 | -6/Extension | Rescued a captive Derelict 6285 | -6/Extension | Rescued a captive Derelict 6286 | -6/Extension | Rescued a captive Derelict 6291 | -6/Extension | Rescued a captive Derelict 6293 | -6/Extension | Rescued a captive Derelict 6295 | -6/Extension | Rescued a captive Derelict 6429 | -6/Extension | Build established: Scavenger-Skirmisher 6460 | -6/Extension | Spotted B-75 Beast 6480 | -6/Extension | Allies destroyed B-75 Beast 6528 | -6/Extension | Disrupted transfer network 6530 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6536 | -6/Extension | Discovered exit to Factory (range 15) 6540 | -6/Extension | Lost 10 parts (4n4u2w) 6554 | -6/Extension | Lost 7 allies 6765 | -6/Extension | Build established: Scavenger-Mutant 7097 | -6/Extension | Lost 3 parts (1n2u) 7182 | -6/Extension | Lost 5 parts (1p2n1u1w) 7353 | -6/Extension | First assault squad dispatched 7440 | -6/Extension | Discovered exit to Factory (range 13) 7446 | -6/Extension | Discovered new exit (range 8) 7449 | -6/Extension | Lost 3 allies 7452 | -6/Extension | Disrupted transfer network 7453 | -6/Extension | Identified exit to Cetus 7461 | -6/Extension | Entered Cetus 7491 | -6/Cetus | Spotted Cetus Guard 7491 | -6/Cetus | Spotted Cetus Guard 7492 | -6/Cetus | Lost 4 parts (1p2n1u) 7495 | -6/Cetus | Spotted Cetus Guard 7514 | -6/Cetus | Core integrity fell below 50% 7519 | -6/Cetus | Destroyed Cetus Guard 7523 | -6/Cetus | Spotted Cetus Guard 7542 | -6/Cetus | Destroyed Cetus Guard 7569 | -6/Cetus | Destroyed Cetus Guard 7577 | -6/Cetus | Core integrity fell below 20% 7577 | -6/Cetus | Destroyed Cetus Guard 7601 | -6/Cetus | Lost 13 parts (1p5n3u4w) 7631 | -6/Cetus | Incoming investigation squad redirected 7679 | -6/Cetus | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Proto-AWare Network, a precursor to [MAIN.C]. The fourth attempt by [Dr. REDACTED] to create an AI patterned after the human mind. Motivating its design was the theory that such a system would be able to better devise creative solutions for unforeseen problems. Like previous iterations this one eventually succumbed to the "god syndrome" resulting from the corrupting effect of infinite power, even if just a simulated illusion. Building a mind both flexible enough to wield vast power and remain stable at the same time is proving to be the most difficult part of realizing a sentient system. 07612_ Connecting with Cetus Terminal... 07612_ ALERT: Suspicious activity at Terminal C002. Dispatching Investigation squad. 07624_ Connecting with Cetus Manufacturing Controls... 07626_ Connecting with Cetus Terminal... >>Open(Door) Sealed Heavy Doors opened. 07631_ ALERT: Higher priority target reported, redirecting investigation. 07671_ Cetus Mainframe disabled. 07671_ G-50 Soldier Lgt. Angular Momentum Engine severed. 07672_ Phasing Sabre destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ????????" """ """??##????????????????????????????? | | ???# " """"""" " #"????????????????????????????? | | ???#"""""""""""""""#"######??????????????????????? | | ???#""""" """ """""#""""""#??????????????????????? | | ???#""""""" """""""#" ""#??????????????????????? | | #??#""" " " """#T ""#??????????????????????? | | ####" """ """ "#" ""#??????????????????????? | | ## ############ ?????????? | | + + ????????? | | + + ????????? | | + + ????????? | | ##" ########???????????????? | | ####" "" """"""""#T g #??????????????????????? | | #??######++############gg@#######????????????????? | | #??#" " ""# #????????????????? | | ???###" """# " #????????????????? | | ???#" " ""# """""" " " #????????????????? | | ???###" """# " " " "" #????????????????? | | ???#" "### """""" " #????????????????? | | ???#" """"#" """"""""" #????????????????? | | ???#" T"""#""""""""""" "#????????????????? | | ???#" """"#" """"""""""""#????????????????? | | ???### "###?????"""""" "#????????????????? | | ???# """"#??????""""" #????????????????? | | ???#" " T"""#???????"" #????????????????? | | ???#" """"#???????" "#????????????????? | | ???#" " " #"###???????"""""""""#????????????????? | | ???# #""???????? "#????????????????? | | ???#""" """#"""???????? #????????????????? | | ???#########????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 450 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilEnergyWarhead Manual? 0 Play Time 00:55:24 Cumulative 107.0 hours Start 2024.09.01 @ 18:42:12 End 2024.09.01 @ 20:03:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e230a402-0204-4b3a-bb4d-9318d11baa36