Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 10:37:26 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (193) 965 Value Destroyed (4384) 4384 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-482) -482 TOTAL SCORE: 11287 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 198 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -3470 Cogmind --------- Core Integrity 868/1000 Matter 300/300 Energy 1100/1100 System Corruption 1% Temperature Cool (0) Movement Rolling (170) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg Armored Huge Wheel > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit Humpback Assembled Biocell Array Improved Signal Interpreter Experimental Thermal Shield GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Phasing Sabre > --- INVENTORY (40) --- Armored Huge Wheel Armored Huge Wheel Improved Cooling System Humpback Matter Compressor (250) Experimental Sensor Array Layered Medium Armor Plating System Restoration Module GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Heavy Ion Cannon Phase Cannon Advanced Plasma Cannon Neutron Cannon Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Humpback Assembled Biocell Array Improved Signal Interpreter Experimental Thermal Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Phasing Sabre > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Improved Cooling System Humpback Matter Compressor Experimental Sensor Array Layered Medium Armor Plating System Restoration Module GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Heavy Ion Cannon Phase Cannon Advanced Plasma Cannon Neutron Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 122] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 7 | . . . . . 2 2 . . . . 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 220 | 7 2 3 3 . 42 32 5 17 3 13 2 28 10 5 37 3 8 Power 13 | 1 . 3 . . 2 1 1 1 . . . 1 . . 2 1 . Engine 10 | 1 . 2 . . 1 1 1 1 . . . . . . 2 1 . Core 2 | . . 1 . . 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 23 | 2 . . . . 12 5 . . . . 1 . 1 . 2 . . Treads 16 | 2 . . . . 11 3 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . 1 2 . . . . 1 . 1 . 2 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 96 | 2 . . 3 . 10 15 2 8 1 5 1 16 7 2 16 1 7 Device 45 | . . . . . 4 7 1 5 . 3 . 9 2 1 8 . 5 Storage 14 | 2 . . 3 . 6 . . . . . . 1 1 . . . 1 Processor 1 | . . . . . . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 36 | . . . . . . 7 1 3 1 2 1 6 4 1 8 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 88 | 2 2 . . . 18 11 2 8 2 8 . 11 2 3 17 1 1 Energy Gun 27 | 1 . . . . 6 2 . 1 . 3 . 5 . 1 8 . . Energy Cannon 5 | . . . . . . . . 1 . . . . . 1 2 . 1 Ballistic Gun 30 | 1 2 . . . 9 7 . 5 . 3 . 2 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . 3 1 1 . 1 2 . 2 1 . 2 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 1 1 1 1 . . 2 1 1 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 4 . . . . . 1 . . 2 . . Parts Lost 9 | . . . . . 1 . . 2 . . . 2 . . 1 1 2 Power 2 | . . . . . . . . . . . . 1 . . . 1 . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . Utility 2 | . . . . . . . . 1 . . . . . . . . 1 Weapon 4 | . . . . . . . . 1 . . . 1 . . 1 . 1 Highest Loss Streak 2 | . . . . . 1 . . 1 . . . 1 . . 1 1 2 Average Slot Usage (%) 80 | . 100 99 91 85 82 79 76 75 76 76 73 77 79 80 79 77 73 Engine 3 | . 14 5 . . . 7 7 7 7 7 6 1 . . 3 3 . Core 2 | . . 8 14 14 8 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 4 6 6 2 . 5 Treads 7 | . 28 28 28 28 26 7 . . . . . . . . . . . Wheel 9 | . . . . . 3 10 15 15 15 15 13 13 13 13 13 13 6 Device 6 | . . . . . 4 3 7 5 7 6 6 10 5 7 13 7 10 Storage 21 | . 28 28 19 14 20 23 23 23 23 23 20 20 20 20 20 20 22 Processor 4 | . . . . . . 4 7 7 7 7 6 6 6 6 6 6 5 Protection 4 | . . . . . . 5 . 1 . . 6 6 13 11 5 11 1 Energy Gun 3 | . 1 . . . 7 . . . . 6 13 12 . 1 4 . . Ballistic Gun 7 | . 26 28 28 28 10 14 15 10 15 4 . . . . . . . Launcher 1 | . . . . . . . . . . 2 . . 6 4 . 4 1 Slashing Weapon 2 | . . . . . . . . 2 . 1 . . 5 4 3 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 14 15 19 91 91 173 178 167 166 176 174 188 194 191 186 203 175 203 Greatest Support 80 | 40 40 40 40 40 80 56 56 56 56 56 56 56 56 56 56 56 60 Greatest Overweight (x) 7 | . . . 2 2 6 6 2 2 3 3 3 3 3 3 3 6 7 Average Overweight (x) 2 | . . . 1 2 3 3 2 2 2 2 3 3 3 3 2 4 5 Largest Inventory Capacity 60 | 8 8 8 24 24 44 40 40 40 40 40 40 40 60 40 40 40 60 Average Capacity 35 | 5 8 8 18 24 33 40 40 40 40 40 40 40 40 40 40 40 40 Most Carried 40 | 4 8 8 17 20 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Carried 34 | 1 7 7 12 18 31 39 40 39 40 40 39 39 39 39 38 40 39 Final Capacity 40 | 8 8 8 24 24 40 40 40 40 40 40 40 40 40 40 40 40 40 Final Carried 40 | 4 8 8 17 20 40 40 40 40 40 40 40 40 40 40 40 40 39 Class Distribution -------------------- 83% | Hauler-Mutant 11% | Mutant 4% | Hauler-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Golem | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Matter Collected 5052 | 274 32 218 . 39 889 919 48 232 . 225 18 679 299 50 980 55 95 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8879 | 59 33 321 . . 1145 1330 38 221 . 155 36 644 193 . 3596 534 574 Parts 326 | 3 2 18 . . 75 75 2 10 . 11 3 34 7 . 45 13 28 Haulers Intercepted 6 | . . . . . 3 2 . . . . . . . . . . 1 Recyclers Shooed 10 | . . 1 . . 5 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 5 7 . 8 . 21 . . . 7 . Prevented 33 | . . . . . . . . 6 . 8 . 12 7 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 152 | . 1 5 . . 23 16 1 3 . 6 . 10 3 . 66 6 12 Melee 39 | . . . . . . . . . . . . . . . 29 1 9 Guns 42 | . 1 5 . . 15 12 1 2 . 1 . 5 . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . 2 AOE 60 | . . . . . 8 4 . . . 5 . 1 2 . 34 5 1 Classes Destroyed 19 | 1 1 2 . . 6 1 . 1 . . . 1 . . 4 1 1 Worker 7 | . . 1 . 1 1 3 . . . . . . . . . . 1 Tunneler 4 | . . 2 . . 2 . . . . . . . . . . . . Hauler 6 | . . . . . 3 2 . . . . . . . . . . 1 Recycler 9 | 1 . . . . 1 7 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . Watcher 4 | . . . . . 2 1 . . . . 1 . . . . . . Swarmer 32 | . . . . . 8 8 . . . 3 . . . . . 5 8 Grunt 31 | . 1 5 . . 7 5 . 2 . 2 . 4 3 . . . 2 Brawler 1 | . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 7 | . . . . . 6 1 . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . 3 . . . . . Hunter 4 | . . . . . 1 . . . . . . 2 . . . 1 . Programmer 6 | . . . . . . 2 1 . . 1 . 1 . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . Assembled 37 | . . . . . . . . . . . . . . . 37 . . Golem 29 | . . . . . . . . . . . . . . . 29 . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . Thug 3 | . . . . . . . . . . . . . . . 3 . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 35 | 1 1 4 . 1 5 6 1 1 . 3 1 4 3 . 35 5 7 Combat Bots Only 35 | . 1 3 . . 4 5 1 1 . 3 . 4 3 . 35 5 6 Max Kills in Single Turn 11 | 1 1 1 . 1 4 4 1 1 . 2 1 2 2 . 11 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 11 | . . . . . 4 4 . . . 2 . 1 2 . 11 4 1 Melee 1 | . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . 1 . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Damage Taken 6839 | . 22 298 . . 1156 533 . 599 . 32 . 1188 34 . 1545 177 1255 Core 802 | . . 47 . . 109 45 . 126 . 13 . 103 . . 227 . 132 Absorbed by Shields 211 | . . . . . 211 . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 81 80 . . . . 73 . . . . . 61 . Volleys Fired 321 | 4 2 36 . . 89 67 3 18 . 9 3 39 5 . 35 4 7 Largest 2 | 2 2 2 . . 2 2 2 2 . 2 2 2 2 . 2 1 1 Hottest 122 | 70 40 40 . . 122 50 50 113 . 110 110 110 72 . 110 36 90 Shots Fired 598 | 8 4 72 . . 174 133 6 35 . 11 6 73 6 . 59 4 7 Gun 546 | 8 4 72 . . 170 132 6 25 . 4 6 69 . . 50 . . Cannon 14 | . . . . . . . . 10 . . . . . . . . 4 Launcher 38 | . . . . . 4 1 . . . 7 . 4 6 . 9 4 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 404 | 4 4 72 . . 134 132 6 14 . 2 . 34 . . 2 . . Thermal 30 | 4 . . . . 22 . . . . . . . . . . . 4 Explosive 18 | . . . . . 4 1 . . . 3 . . 1 . 9 . . Electromagnetic 146 | . . . . . 14 . . 21 . 6 6 39 5 . 48 4 3 Robot Hit Streak 15 | 6 9 15 . . 12 7 2 6 . 7 3 7 1 . 8 . 3 Robot Miss Streak 7 | 1 . 3 . . 2 7 1 2 . . 2 2 1 . 3 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 581 | 6 3 46 . . 131 70 3 25 . 4 3 47 1 . 183 14 45 Core Hits 395 | 2 2 17 . . 52 45 1 4 . 14 2 19 6 . 194 15 22 Critical Hits 10 | . . 1 . . 1 . . . . . . . . . 8 . . Critical Kills 7 | . . . . . 1 . . . . . . . . . 6 . . Critical Parts Destroyed 3 | . . 1 . . . . . . . . . . . . 2 . . Melee Attacks 287 | . . . . . . 1 . 1 . . . 3 17 . 184 19 62 Impact . | . . . . . . . . . . . . . . . . . . Slashing 287 | . . . . . . 1 . 1 . . . 3 17 . 184 19 62 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . . . . . . . 19 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24247 | 67 39 625 . 26 2738 1577 40 466 . 520 58 1099 397 . 12800 1648 2147 Guns 5595 | 67 39 622 . . 2001 1398 40 261 . 63 58 664 . . 382 . . Cannons 221 | . . . . . . . . 128 . . . . . . . . 93 Explosions 5713 | . . . . . 667 179 . 77 . 457 . 435 397 . 3036 299 166 Melee 12619 | . . . . . . . . . . . . . . . 9382 1349 1888 Ramming 99 | . . 3 . 26 70 . . . . . . . . . . . . Kinetic 4205 | 31 39 622 . . 1453 1398 40 168 . 41 . 380 . . 33 . . Thermal 828 | 36 . . . . 360 . . 77 . . . 58 . . 123 23 151 Explosive 4069 | . . . . . 667 179 . . . 262 . . 48 . 2913 . . Electromagnetic 2427 | . . . . . 188 . . 221 . 217 58 661 349 . 349 276 108 Impact . | . . . . . . . . . . . . . . . . . . Slashing 12619 | . . . . . . . . . . . . . . . 9382 1349 1888 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 1 1 . . . 7 . . . 1 1 Average Corruption 2 | . . . . . . 1 1 1 . . . 3 . . . 1 1 Corruption Purged 8 | . . . . . . . . 1 . . . 7 . . . . . Effects 25 | . . . . . . 1 . 1 . . . 23 . . . . . Message Errors 9 | . . . . . . 1 . . . . . 8 . . . . . Matter Fused 5 | . . . . . . . . . . . . 5 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . 1 . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . Targeting Errors 4 | . . . . . . . . . . . . 4 . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1719 | . . . . 1 77 . . . . . . 8 . . 792 472 369 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 175 | . . . . . 48 . . . . . . 8 . . 115 4 . Melee 1544 | . . . . 1 29 . . . . . . . . . 677 468 369 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . 29 . . . . 19 . 63 . . . 27 21 Shots 7 | . . . . . . . . . . 1 . 3 . . . 1 2 Rammed 4 | . . 1 . . 3 . . . . . . . . . . . . Targets Rammed 6 | . . 1 . 1 4 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . . . Highest Temperature 306 | 60 . 1 . . 165 42 . 306 . 45 114 290 50 . 123 . 52 Average Temperature 57 | 30 . 1 . . 38 16 . 108 . 17 50 86 18 . 49 . 23 Received Heat Transfer 1289 | . 12 156 . . 363 72 . 132 . . . 99 21 . 254 . 180 Effects 1 | . . . . . . . . 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 1 . . . 4 1 . 3 . . Combat Hostiles 9 | . . . . . . . . 1 . . . 4 1 . 3 . . Parts Fried 15 | . . . . 1 3 . . . . . 2 6 3 . . . . Impact Corruptions 2 | . . . . 1 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . Heat Transferred 1227 | 111 . . . . 666 . . 50 . . . 50 . . 100 50 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 1 . . . 1 . . 2 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Peak Influence 765 | 5 93 110 . 5 346 765 . . . . 69 . . . . . 199 Initial 103 | . 3 36 . . 1 103 . . . . 53 . . . . . 69 Average 150 | 1 35 31 . . 188 332 . . . . 62 . . . . . 62 Maximum Alert Level 3 | . . . . . 1 3 . . . . . . . . . . . Low Security (%) 76 | 100 100 100 . 100 49 53 . . . . 100 . . . . . 100 Level 1 12 | . . . . . 50 2 . . . . . . . . . . . Level 2 6 | . . . . . . 24 . . . . . . . . . . . Level 3 4 | . . . . . . 19 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 4 . . . . 6 . . . . . . . . . . 2 Investigation 3 | . 3 . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . 2 . . . . . . . . . . 1 Reinforcement 6 | . 1 . . . . 4 . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Distress Signals 7 | . 1 1 . . 4 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 4 10 . . 34 31 1 5 . 5 2 14 2 . 72 10 25 Peak Tracking Total 37 | . 3 3 . . 6 8 1 2 . 3 1 4 3 . 37 5 8 Tactical Retreats 19 | . . 3 . . 1 2 . 2 . . . 3 1 . 4 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Traps Triggered 3 | . 2 . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 5 . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . Fabricated Traps 5 | . . . . . . . . . . . . . . . 5 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Disabled 8 | . . . . . 2 . . . . . . 1 . . 3 . 2 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Accessed 23 | . 2 1 . . 6 6 . 1 4 . 1 . 1 . . . 1 Terminals 9 | . 1 . . . 4 2 . 1 . . 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . Total Hacks 66 | . 3 1 . . 15 13 . 2 29 . 1 . 1 . . . 1 Successful 49 | . 1 1 . . 9 7 . 1 29 . . . 1 . . . . Failed 17 | . 2 . . . 6 6 . 1 . . 1 . . . . . 1 Catastrophic 2 | . . . . . 1 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . 3 . . . 9 3 . 2 . . . 1 . 4 . . . Terminals 20 | . 2 . . . 11 4 . 2 . . 1 . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . Repair Stations 6 | . . . . . . 5 . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . . . . . . . Terminal Hacks 38 | . . 1 . . 4 2 . 1 29 . . . 1 . . . . Record 11 | . . . . . . . . . 11 . . . . . . . . Part Schematic 10 | . . . . . 2 . . . 8 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 2 1 . . . . . . . . . . . Terminals 3 | . . . . . 2 1 . . . . . . . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 5 6 . 1 . . 1 . . . . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 3 . . . 8 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . Matter 168 | . . . . . . 168 . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total Allies 12 | . . 3 . . . . . . . 1 . . . 8 . . . Largest Group 8 | . . 3 . . . . . . . 1 1 1 . 8 8 . . Highest-Rated Group 211 | . . 40 . . . . . . . 94 94 94 . 211 211 . . Highest-Rated Ally 94 | . . 16 . . . . . . . 94 94 94 . 37 37 . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 120 | . . 7 . . . . . . . 16 3 5 . . 89 . . Total Damage 1859 | . . 84 . . . . . . . 546 47 232 . . 950 . . Kills 14 | . . 1 . . . . . . . 3 1 1 . . 8 . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 1 1 . 2 . 2 1 1 . 2 . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Turns Passed 14723 | 90 207 1203 581 115 1334 1451 327 868 109 941 237 1829 555 1236 1695 886 1059 Spaces Moved 7131 | 43 120 400 306 56 568 799 226 569 88 513 170 565 364 937 591 448 368 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 1171 | 40 120 400 306 56 249 . . . . . . . . . . . . Legs 123 | . . . . . . . . . . . . . . . . . 123 Wheels 5834 | . . . . . 319 799 226 569 88 513 170 565 364 937 591 448 245 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 130 120 120 120 120 120 130 130 130 130 120 120 130 Average Speed 139 | 152 160 160 183 200 164 133 120 120 120 121 130 130 130 130 127 141 186 Slowest Speed 270 | 160 160 160 200 200 200 160 120 120 130 130 130 130 130 130 130 160 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 25 56 60 13 44 24 44 67 70 76 7 70 48 82 64 53 14 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 5 | . 1 1 . . . . . . 1 . . . . 2 . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 27 | . . . . 2 . . 2 5 . 4 . 1 10 2 . 1 . Spaces Dug 31 | . . . . . . 1 . 1 . . . 1 16 . . 6 6 Terrain Destroyed 118 | . . . . . 30 13 . 1 . 25 . 5 21 . 7 6 10 Melee 30 | . . . . . . 1 . 1 . . . 1 16 . . 5 6 Projectile . | . . . . . . . . . . . . . . . . . . AOE 88 | . . . . . 30 12 . . . 25 . 4 5 . 7 1 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total 10975 | 57 133 895 327 59 840 1111 276 717 90 819 180 1592 409 955 1199 668 648 Wait 2671 | . . 446 . . 31 152 42 108 . 279 1 936 . 10 290 195 181 Move 7114 | 42 119 399 305 55 567 798 225 568 87 512 169 564 363 936 590 447 368 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 173 | 4 6 4 15 3 62 24 . 3 . 3 4 11 5 1 21 . 7 Fast Attach 36 | 7 1 1 . . 5 9 . 1 . . . 1 5 . 4 1 1 Attach 39 | . . 1 1 . 10 6 . 3 . . 2 4 . 1 7 . 4 Detach 2 | . . . . . . . . . . . . . . . . . 2 Swap 145 | . 1 1 2 . 27 17 5 13 3 13 . 23 5 4 26 2 3 Drop 176 | . 4 6 4 . 45 37 1 2 . 3 1 11 9 3 37 . 13 Fire 321 | 4 2 36 . . 89 67 3 18 . 9 3 39 5 . 35 4 7 Melee 287 | . . . . . . 1 . 1 . . . 3 17 . 184 19 62 Ram 1 | . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . 1 . 1 3 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . 5 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 9) 298 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 396 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 401 | -10/Mines | Found Prototype Device 461 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 523 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 585 | -10/Mines | Destroyed YI-UF0 647 | -10/Mines | Learned location of Zion (-6) 739 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 803 | -10/Mines | Excavation squad dispatched 803 | -10/Mines | A large section of the Mines collapsed 1053 | -10/Mines | Excavation squad dispatched 1303 | -10/Mines | Excavation squad dispatched 1495 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1495 | -10/Mines | Discovered new exit (range 5) 1501 | -10/Mines | Entered Exiles 1540 | -10/Exiles | Met 8R-AWN 1567 | -10/Exiles | Met EX-HEX 1674 | -10/Exiles | Met EX-DEC 1966 | -10/Exiles | Met EX-BIN 2048 | -10/Exiles | Build established: Hauler-Mutant 2060 | -10/Exiles | Discovered new exit (range 12) 2082 | -10/Exiles | Entered Mines 2132 | -9/Mines | Discovered new exit (range 12) 2150 | -9/Mines | Found a hidden stash of uninstalled traps 2197 | -9/Mines | Entered Materials 2197 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3162 | -8/Materials | Discovered new exit (range 15) 3531 | -8/Materials | Entered Factory 3531 | -7/Factory | Evolved 2 slots: Utility x2 3532 | -7/Factory | Identified Exp. Sensor Array 4218 | -7/Factory | Fabricated Arm. Huge Wheel? 4340 | -7/Factory | Local fabrication network quarantined 4698 | -7/Factory | Discovered new exit (range 8) 4706 | -7/Factory | Identified exit to Factory 4796 | -7/Factory | Identified exit to Storage 4796 | -7/Factory | Identified exit to Lower Caves 4982 | -7/Factory | Entered Lower Caves 4990 | -7/Lower Caves | Learned location of 1 exit from Factory 5247 | -7/Lower Caves | Encountered a Warlord checkpoint 5288 | -7/Lower Caves | Discovered new exit (range 14) 5303 | -7/Lower Caves | Identified exit to Lower Caves 5309 | -7/Lower Caves | Entered another Lower Caves area 5331 | -7/Lower Caves | Encountered a Warlord checkpoint 5726 | -7/Lower Caves | Discovered exit to Factory (range 5) 5808 | -7/Lower Caves | Spotted B-75 Beast 5868 | -7/Lower Caves | Destroyed B-75 Beast 6094 | -7/Lower Caves | Identified exit to Data Miner 6177 | -7/Lower Caves | Entered Data Miner 6177 | -7/Data Miner | Discovered new exit (range 6) 6200 | -7/Data Miner | Met Data Miner 6227 | -7/Data Miner | Learned location of Section 7 (-2) 6227 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6247 | -7/Data Miner | Received God Mode back door access code from Data Miner 6281 | -7/Data Miner | Identified exit to Proximity Caves 6286 | -7/Data Miner | Entered Proximity Caves 6515 | -6/Proximity Caves | Escorted by Enhanced Grunt 6803 | -6/Proximity Caves | Learned location of 1 exit from Factory 7186 | -6/Proximity Caves | Learned location of 2 exits from Factory 7208 | -6/Proximity Caves | Discovered exit to Factory (range 11) 7227 | -6/Proximity Caves | Entered Factory 7227 | -6/Factory | Accompanied by 1 ally 7227 | -6/Factory | Evolved 2 slots: Utility x2 7228 | -6/Factory | Identified exit to Lower Caves 7228 | -6/Factory | Identified exit to Factory 7464 | -6/Factory | Entered Lower Caves 7464 | -6/Lower Caves | Accompanied by 1 ally 7464 | -6/Lower Caves | Identified exit to Lower Caves 7696 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7703 | -6/Lower Caves | Found Prototype Special Weapon 7747 | -6/Lower Caves | Found Prototype Device 7747 | -6/Lower Caves | Identified Exp. Thermal Shield 8006 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 8032 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9293 | -6/Lower Caves | Entered another Lower Caves area 9839 | -6/Lower Caves | Discovered new exit (range 8) 9846 | -6/Lower Caves | Identified exit to Zion 9848 | -6/Lower Caves | Entered Zion 9916 | -6/Zion | Gained Derelict followers 9929 | -6/Zion | Discovered new exit (range 12) 10263 | -6/Zion | Gained Derelict followers 10378 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10474 | -6/Zion | Identified Molecular Deconstructor 10674 | -6/Zion | Learned Factory emergency access door positions 10737 | -6/Zion | Visited the Megawrench Repair Shop 10737 | -6/Zion | Megawrench repaired 12 parts 10852 | -6/Zion | Found Prototype Device 11048 | -6/Zion | Opened final containment barrier to the Deep Caves 11070 | -6/Zion | Discovered new exit (range 3) 11070 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11072 | -6/Zion | Identified exit to Deep Caves 11084 | -6/Zion | Entered Deep Caves 11084 | -6/Deep Caves | Accompanied by 8 allies 11102 | -6/Deep Caves | Identified Bomb Factory No. 2 11307 | -6/Deep Caves | Z-Facility disabled 11357 | -6/Deep Caves | Attacked by Z-Imprinter 11377 | -6/Deep Caves | Allies destroyed Z-Imprinter 11698 | -6/Deep Caves | Spotted as-82233 11719 | -6/Deep Caves | Destroyed as-82233 11757 | -6/Deep Caves | Found GOLEM Unit 11802 | -6/Deep Caves | Triggered Deep Caves wall 11802 | -6/Deep Caves | Spotted AS-53189 11802 | -6/Deep Caves | Spotted AS-26520 11845 | -6/Deep Caves | Destroyed 35 combat bots 11850 | -6/Deep Caves | Destroyed AS-53189 11870 | -6/Deep Caves | Destroyed AS-26520 11920 | -6/Deep Caves | Spotted as-16651 11990 | -6/Deep Caves | Destroyed as-16651 12038 | -6/Deep Caves | Exposed GOLEM chamber 12057 | -6/Deep Caves | Found GOLEM Unit 12061 | -6/Deep Caves | Found GOLEM Unit 12079 | -6/Deep Caves | Found GOLEM Unit 12083 | -6/Deep Caves | Found GOLEM Unit 12089 | -6/Deep Caves | Found GOLEM Unit 12094 | -6/Deep Caves | Found GOLEM Unit 12121 | -6/Deep Caves | Found Prototype Device 12121 | -6/Deep Caves | Identified Supersonic Drone Bay 12138 | -6/Deep Caves | Found GOLEM Unit 12143 | -6/Deep Caves | Found GOLEM Unit 12161 | -6/Deep Caves | Found GOLEM Unit 12245 | -6/Deep Caves | Found GOLEM Unit 12264 | -6/Deep Caves | Found GOLEM Unit 12411 | -6/Deep Caves | Found GOLEM Unit 12559 | -6/Deep Caves | Found GOLEM Unit 12678 | -6/Deep Caves | Destroyed 8 combat bots 12729 | -6/Deep Caves | Found GOLEM Unit 12770 | -6/Deep Caves | Discovered new exit (range 6) 12776 | -6/Deep Caves | Identified exit to Proximity Caves 12779 | -6/Deep Caves | Entered Proximity Caves 13501 | -5/Proximity Caves | Learned Factory security intel 13627 | -5/Proximity Caves | Discovered exit to Factory (range 14) 13647 | -5/Proximity Caves | Learned Factory trap positions 13665 | -5/Proximity Caves | Entered Factory 13665 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13666 | -5/Factory | Loaded intel: 70 trap records 13954 | -5/Factory | Build established: Hauler-Golem 14647 | -5/Factory | Build established: Hauler-Mutant 14724 | -5/Factory | Self-destructed Last Messages --------------- 14652_ R-10 Processor collects Imp. Heat Sink. 14653_ Hvy. Plasma Cannon destroyed. 14653_ S-27 Virus destroyed. 14653_ K-01 Serf collects debris. 14655_ Sneak attack on K-01 Serf. 14655_ Destroyed Lgt. Ion Engine. 14655_ Destroyed Wheel. 14655_ K-01 Serf destroyed. 14656_ K-01 Serf collects debris. 14674_ Mak. Kinetic Plating destroyed. 14677_ K-01 Serf collects debris. 14679_ Acquired 10 matter. 14680_ K-01 Serf collects debris. 14695_ R-10 Processor collects Imp. Heat Sink. 14699_ R-10 Processor collects VTOL Module. 14703_ R-10 Processor collects Autogun. 14705_ GOLEM Unit beginning Asb. Focal Cannon integration. 14709_ Knocked back. 14720_ R-10 Processor collects Mic. Fission Core. 14724_ R-10 Processor collects VTOL Module. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????####+##### | | ????????????????????????????????????????# | | ????????????????????????????????????????# *** | | ????????????????????????????????????????# *** | | ????????????????????????????????????????# **! | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????+????????????????????????????????# | | ??????????????????????####??????????????# | | ??????????????????????############################ | | ???????????????????????# = """"" # | | ???????+???????????????# ""R"" # | | ???????????????????????# " " # ^ | | ???????????????????????# # ^"""^""" """ | | ???????????????????????# """ """ # """^""" """ | | ???????????????????????# """ """ # """ """ """ | | ???????????????????????# """ """ #^ | | ???????????????????????# # """ """ """ | | ???????????????????????#! """ """ + """ """ """ | | ??????????????????????## """ """ # """ """ """ | | ??????????????????????# """ """ =# ? | | ???????????????????????# # ? | | ??????????????????????###############+#+########?# | | ??????????????????????# ! #????????????????? | | ??????????????????????# %**!#????????????????? | | ??????????????????????# @b%%**!#????????????????? | | ??????????????????????# ggg*! #?? """??????????? | | ??????????????????????#####g##### """??????????? | | ????????????##+############g%o + """??????????? | | ??????????? %% R #????????????????? | | ??????????? ! k #????????????????? | | ??????????? +????????????????? | | ??????????? #####????????????????? | | ??????????? #????????????????????? | | ????????????############/##/#????????????????????? | | ?????????????????????? ? ????????????????????? | | ?????????????????????# T ?"""????????????????????? | | ?????????????????????# ??"""????????????????????? | | ?????????????????????# ??"""????????????????????? | | ?????????????????????#! ?? ????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????+??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 10 Resistance: TH 30 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Arm. Huge Wheel | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledImprinterSplitter Manual? 0 Play Time 01:21:58 Cumulative 622.1 hours Start 2020.09.26 @ 09:15:02 End 2020.09.26 @ 10:37:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 953 Rogue 953 Adventurer 0 Explorer 0 Win Type - Total 59 Types 38/1/7/10/3/0/0/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fe394d4-665a-403a-9545-e3675988e241