Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 21:42:33 Player: satan5 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (533) 533 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 2758 Bonus ------- Pacifist 200 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Light Armor Plating Makeshift System Shield Bomb Factory No. 2 Field Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Bomb Factory No. 2 > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Heat Sink Small Laser High-powered Shotgun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 24 | 6 3 11 . 3 1 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 5 . . . Treads 2 | . . 2 . . . Leg 5 | 2 . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 2 . 3 1 Device 4 | . . 1 . 2 1 Storage 3 | 1 . 1 . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 2 2 . . . Energy Gun 3 | 2 . 1 . . . Energy Cannon 3 | . 2 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . . 5 . . 7 Power 2 | . . 2 . . . Propulsion 6 | . . 2 . . 4 Utility 1 | . . . . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 7 | . . 3 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 90 95 100 92 75 Engine 11 | . 14 11 11 11 7 Treads 2 | . . 10 . . . Leg 40 | . 28 28 44 44 35 Device 5 | . . 7 11 3 8 Storage 10 | . 14 11 11 10 7 Processor 1 | . 6 3 . . . Energy Gun 10 | . 20 5 11 11 7 Energy Cannon 11 | . 6 16 11 11 7 Naked Turns 14 | . . . . . 14 Heaviest Build 92 | 14 16 92 92 92 92 Greatest Support 46 | 20 20 46 43 43 43 Greatest Overweight (x) 2 | 1 . 2 2 2 2 Average Overweight (x) 1 | . . . 2 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 21 | 7 8 13 25 24 19 Most Carried 22 | 5 6 14 14 22 21 Average Carried 15 | 2 3 8 14 19 16 Final Capacity 25 | 8 8 25 25 25 5 Final Carried 21 | 2 5 14 14 21 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 415 | 250 . 135 . 20 10 Remotely . | . . . . . . Salvage Created 842 | . . 777 . . 65 Parts 54 | . . 52 . . 2 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 2 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . . 18 . . 1 Guns 2 | . . 2 . . . Cannons 15 | . . 14 . . 1 Classes Destroyed 7 | . . 6 . . 1 Worker 1 | . . 1 . . . Hauler 3 | . . 3 . . . Watcher 2 | . . 2 . . . Swarmer 10 | . . 10 . . . Grunt 4 | . . 4 . . . Brawler 1 | . . . . . 1 Sentry 4 | . . 4 . . . Best Kill Streak 9 | . . 9 . . 1 Combat Bots Only 9 | . . 9 . . 1 Max Kills in Single Turn 2 | . . 2 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 175 | . . 116 . . 59 Missed 40 | . . 20 . . 20 Damage Taken 1772 | . 49 1029 . . 694 Core 442 | . 35 120 . . 287 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 31 | . . . . 31 . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 55 | . . 48 . . 7 Largest 2 | . . 2 . . 2 Hottest 120 | . . 120 . . 116 Shots Fired 110 | . . 96 . . 14 Gun 27 | . . 20 . . 7 Cannon 83 | . . 76 . . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 110 | . . 96 . . 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . . 10 . . 4 Robot Miss Streak 8 | . . 4 . . 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 64 | . . 59 . . 5 Core Hits 28 | . . 26 . . 2 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1157 | . . 1073 . . 84 Guns 287 | . . 257 . . 30 Cannons 870 | . . 816 . . 54 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1157 | . . 1073 . . 84 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . . 22 . . . Projectiles 22 | . . 22 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 438 | . . 438 . . 189 Average Temperature 133 | . . 144 . . 74 Received Heat Transfer 492 | . . 285 . . 207 Effects 8 | . . 8 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Short Circuit 2 | . . 2 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 11 | . . 10 . . 1 Heat Transferred 2590 | . . 2405 . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 345 | . . 345 124 . . Initial 124 | . . . 124 . . Average 142 | . . 190 124 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 69 | 100 100 45 100 . . Level 1 30 | . . 54 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . . 22 . . 11 Peak Tracking Total 9 | . . 8 . . 9 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . . 7 . . . Terminals 6 | . . 6 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . . 18 . . . Successful 6 | . . 6 . . . Failed 12 | . . 12 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 7 | . . 7 . . . Terminals 17 | . . 17 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 5 . . . Prototype ID Bank 2 | . . 2 . . . Unreport Threat 1 | . . 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Mechanics 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 6 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3174 | 55 110 618 341 1946 104 Spaces Moved 1335 | 44 84 262 132 739 74 Core 70 | 16 . . . . 54 Treads 30 | . . 30 . . . Legs 1235 | 28 84 232 132 739 20 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 260 120 50 Average Speed 216 | 95 120 155 260 259 106 Slowest Speed 260 | 120 120 260 260 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 25 29 37 82 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1513 | 56 94 379 131 767 86 Wait 35 | . . 33 . 2 . Move 1330 | 43 83 261 131 738 74 Hop . | . . . . . . Pick Up 56 | 7 6 21 . 21 1 Fast Attach 2 | 1 . . . 1 . Attach 18 | 5 3 8 . 2 . Detach 1 | . . . . 1 . Swap 4 | . . 3 . . 1 Drop 12 | . 2 5 . 2 3 Fire 55 | . . 48 . . 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 16) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Propulsion x2 274 | -9/Materials | Discovered new exit (range 12) 309 | -9/Materials | Build established: Mutant 438 | -9/Materials | Destroyed 9 combat bots 523 | -9/Materials | Lost 3 parts (1p1n1w) 547 | -9/Materials | Discovered new exit (range 15) 784 | -9/Materials | Entered Mines 822 | -9/Mines | Build established: Scavenger-Mutant 966 | -9/Mines | Learned 2 Materials zone layouts 977 | -9/Mines | Received a Mining Laser from a helpful Derelict 1102 | -9/Mines | Discovered new exit (range 9) 1105 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1125 | -9/Mines | Entered Zion 1125 | -7/Zion | Accompanied by 1 ally 1381 | -7/Zion | Discovered new exit (range 13) 1739 | -7/Zion | Found Prototype Device 1820 | -7/Zion | Identified Bomb Factory No. 2 2128 | -7/Zion | Build established: Mutant 2180 | -7/Zion | Given A8's code to call for help 3071 | -7/Zion | Entered Proximity Caves 3074 | -6/Proximity Caves | Spotter reported a threat 3075 | -6/Proximity Caves | Spotter reported a threat 3148 | -6/Proximity Caves | Core integrity fell below 50% 3162 | -6/Proximity Caves | Core integrity fell below 20% 3175 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03074_ ALERT: Unidentified potential threat approaching Complex 0b10. 03138_ Mace melted. 03138_ B-48 Gladiator destroyed. 03145_ Beam Cannon destroyed. 03146_ Beam Rifle destroyed. 03146_ Dropped Huge Storage Unit. 03147_ Dropped Ion Engine. 03147_ Ion Engine crushed and broken. 03147_ Critical hit (Burn: +37). 03147_ Acquired 10 matter. 03149_ Lgt. Treads fries itself beyond repair. 03149_ Dropped Hvy. Assault Rifle. 03149_ Aluminum Leg destroyed. 03149_ Critical hit (Burn: +37). 03150_ Acquired Field Laser. 03153_ Aluminum Leg destroyed. 03155_ Heat Sink destroyed. 03159_ Aluminum Leg destroyed. 03161_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ???# ##?????????????######?????????????????????? | | ???# ##???????????## ##????????????????????? | | ???# #####??????## #????????????????????? | | ???# ###??## #????????????????????? | | ???# #? ### #?????????????????????? | | #### #??? ## @ ##### ????????????? | | ##????? ### #????????????? | | #### ###?????# ### #????????????? | | ##?# ##?????# ####### ??????????? | | #?## ####### ##????????? ?????????? | | #??# s s ####???????????????????????? | | ##??# #??????????????????????????? | | ##??# #### #?????????????????????????? | | #??# #??# #????????????????????????? | | #??## #?# #????????????????????????? | | #???## #? ## #????????????????????????? | | #????#### ## ## #???????????????????????? | | #??????? ## ##### #??????????????????????? | | ##??????? ## ##????# #??????????????????????? | | #???????########??????? #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Power Sword | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Great Axe | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartTerrainDesublimator Manual? 0 Play Time 00:19:43 Cumulative 128.3 hours Start 2024.04.06 @ 21:22:41 End 2024.04.06 @ 21:42:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 30 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 53 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d313e025-ea5b-484c-9fea-378501e66a48