Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 21:34:46 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1001) 1001 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2881 Bonus ------- None Cogmind --------- Core Integrity 465/550 Matter 192/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Armored Wheel Armored Wheel > --- UTILITY (4) ------ Cooling System Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- High-powered Shotgun Gauss Rifle > --- INVENTORY (15) --- Armored Treads Armored Treads Aluminum Leg Medium Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Ion Cannon Autogun High-powered Shotgun Faulty Advanced EMP Blaster Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Armored Treads Armored Treads Aluminum Leg Medium Storage Unit High-capacity Matter Pod Improved Sensor Array Ion Cannon Autogun High-powered Shotgun Advanced EMP Blaster Mini Grenade Launcher Heavy Flail [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Hardened Light Armor Plating Device Improved Terrain Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 34 | 2 6 16 10 Power 3 | . 1 . 2 Engine 2 | . 1 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | . 2 4 3 Treads . | . . . . Leg 7 | . 2 4 1 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 10 | 2 . 6 2 Device 5 | 2 . 2 1 Storage 3 | . . 3 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 12 | . 3 6 3 Energy Gun 6 | . 3 3 . Energy Cannon . | . . . . Ballistic Gun 6 | . . 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 12 | . 4 2 6 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility 4 | . . 1 3 Weapon 3 | . 2 1 . Highest Loss Streak 3 | . 3 1 3 To Critical Strikes . | . . . . Average Backups 8 | 7 7 8 9 Power . | 1 . . . Propulsion 2 | 4 2 2 2 Utility 2 | . 2 3 2 Weapon 2 | 1 1 2 4 Tool/Special . | . . . . Unused Backups 28 | 7 7 5 9 Power 2 | 1 1 . . Propulsion 11 | 2 5 2 2 Utility 4 | 1 . 1 2 Weapon 11 | 3 1 2 5 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 95 99 97 Engine 9 | . 12 11 4 Core 1 | . . . 4 Leg 27 | . 28 33 20 Wheel 5 | . . . 15 Device 14 | . 14 12 16 Storage 10 | . 14 11 9 Protection 6 | . . 8 8 Energy Gun 12 | . 12 19 5 Ballistic Gun 8 | . 12 2 12 Peak Build Rating 27 | 8 9 15 27 Average Rating 14 | 6 7 12 23 On Entrance 9 | 6 8 8 15 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 41 | 14 15 27 41 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 9 | 8 8 9 12 Most Carried 12 | 8 8 10 12 Average Carried 8 | 7 7 9 9 Final Capacity 15 | 8 8 10 15 Final Carried 12 | 8 7 10 12 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 899 | 238 80 412 169 Remotely 327 | 27 . 300 . Salvage Created 1534 | 202 414 572 346 Parts 107 | 15 16 43 33 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 7 14 12 Guns 33 | . 7 14 12 Classes Destroyed 8 | 3 3 1 1 Worker 6 | 2 . 2 2 Tunneler 4 | 3 . 1 . Hauler 2 | . 1 1 . Recycler 3 | 1 2 . . Swarmer 13 | . 2 3 8 Grunt 14 | . 5 9 . Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 7 | 4 3 6 7 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 239 | . 77 57 105 Missed 59 | . 20 12 27 Hits 180 | . 57 45 78 Projectile 180 | . 57 45 78 Critical Strikes 9 | . 2 1 6 Damage Taken 2040 | . 572 537 931 Core 316 | . 124 107 85 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 50 73 . Volleys Fired 152 | 18 49 46 39 Largest 2 | 2 2 2 2 Hottest 105 | 70 85 105 79 Shots Fired 277 | 36 73 90 78 Gun 277 | 36 73 90 78 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 127 | 18 46 10 53 Thermal 138 | 18 15 80 25 Explosive . | . . . . Electromagnetic 12 | . 12 . . Robot Hit Streak 12 | 9 9 10 12 Robot Miss Streak 6 | 4 3 3 6 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 168 | 20 47 54 47 Core Hits 80 | 9 21 31 19 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 11 | 1 2 4 4 Burn 10 | 1 1 4 4 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2279 | 208 474 742 855 Guns 2273 | 208 474 736 855 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 6 . Kinetic 1038 | 69 279 109 581 Thermal 1148 | 139 108 627 274 Explosive . | . . . . Electromagnetic 87 | . 87 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 396 | 110 396 321 393 Average Temperature 117 | 46 150 92 209 Received Heat Transfer 693 | . 201 231 261 Effects 4 | . 1 3 . Energy Bleed 1 | . 1 . . Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 . . 4 Heat Transferred 3473 | 481 333 1771 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 93 | 100 100 85 98 Level 1 6 | . . 14 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 221 | 10 71 210 221 Initial 81 | . . 21 81 Average 87 | 1 29 133 99 Influence Increases 1106 | 30 211 453 412 Destroy 0b10 Robot/C 660 | . 140 280 240 Destroy 0b10 Robot/NC 75 | 30 15 20 10 Destroy Leader 154 | . 32 52 70 Successful Hack 19 | . 9 10 . Disable Machine 30 | . 15 . 15 Destroy Structure 3 | . . 1 2 Lose Combat Pursuer 165 | . . 90 75 Influence Decreases 895 | 30 160 311 394 Entered New Map 142 | . . 30 112 Time Decay 633 | 30 120 261 222 Lost Part 120 | . 40 20 60 Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 11 27 23 Peak Tracking Total 7 | . 4 7 6 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 13 | . 3 6 4 Successful 8 | . 2 5 1 Failed 5 | . 1 1 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 2 6 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 6 | . 1 5 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 863 | 39 290 111 423 Terrain 520 | . . 97 423 Seismic 431 | 39 290 102 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1522 | 179 290 586 467 Spaces Moved 759 | 46 137 327 249 Core . | . . . . Treads . | . . . . Legs 609 | 46 137 327 99 Wheels 150 | . . . 150 Hover . | . . . . Flight . | . . . . Fastest Speed 105 | 120 120 120 105 Average Speed 123 | 120 120 120 129 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 43 25 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1086 | 137 200 434 315 Wait 86 | 68 . 13 5 Move 756 | 45 136 326 249 Hop . | . . . . Pick Up 26 | 3 4 12 7 Fast Attach 9 | 1 3 5 . Attach 11 | . 1 4 6 Detach 1 | . . 1 . Swap 18 | 1 2 9 6 Drop 24 | 1 5 15 3 Fire 152 | 18 49 46 39 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 180 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 10) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 474 | -9/Materials | Lost 3 parts (1p1n1w) 755 | -9/Materials | Build established: Scavenger-Mutant 1008 | -9/Materials | Discovered new exit (range 11) 1056 | -9/Materials | Entered another Materials area 1056 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1120 | -8/Materials | Garrison activated, responded to threat 1190 | -8/Materials | Lost 3 parts (1p1n1u) 1523 | -8/Materials | Self-destructed Last Messages --------------- 01488_ S-10 Pest destroyed. 01489_ K-01 Serf collects debris. 01493_ Acquired 17 matter. 01493_ K-01 Serf collects debris. 01496_ K-01 Serf destroyed. 01497_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01498_ R-06 Scavenger collects Med. Matter Pod. 01503_ R-06 Scavenger collects Flight Unit. 01505_ U-05 Engineer builds a Door. 01506_ R-06 Scavenger collects Lgt. Assault Rifle. 01507_ Slug penetrates Wall. 01508_ K-01 Serf collects debris. 01510_ R-06 Scavenger collects Lgt. Ion Engine. 01510_ Slug penetrates Wall. 01513_ S-10 Pest destroyed. 01513_ Slug penetrates Door. 01515_ U-05 Engineer builds a Door. 01518_ W-25 Informer sends out distress signal. 01520_ Destroyed Flight Unit. 01520_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????### "G" #?# """ # """ ! #? | | ?????????????????#??# " " #?# # """ #? | | ????????????????????# *#?# """ ###########? | | ???????????????#????#! """ #?# """ #?#????#???? | | ???????????????##???#! =*"" ### """ #??????????? | | ??????????????????#?#!! 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" ??? ?????????????????????? | | ???????????????????"R" ??? ?????????????????????? | | ?????????????????????? ??? ?????????????????????? | | ?????????????????????? ??? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisPortableTerrabomb Manual? 0 Play Time 00:21:34 Cumulative 191.8 hours Start 2026.02.10 @ 21:17:45 End 2026.02.10 @ 21:34:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 313 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12864495-9a2e-4249-9a15-03ad4356412c