Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 15:22:07 Player: PieTheDye Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1109) 1109 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 3318 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/550 Matter 48/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Shield Generator > --- WEAPON ----------- Shotgun Minigun Bore Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Heat Sink Field Laser Assault Rifle Light Assault Rifle [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Weapon Bore Cannon Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 51 | 8 5 9 2 9 18 Power 9 | 2 1 2 1 . 3 Engine 5 | 2 . 1 1 . 1 Core 4 | . 1 1 . . 2 Reactor . | . . . . . . Propulsion 9 | 2 . 2 . 1 4 Treads 3 | . . . . . 3 Leg 3 | 2 . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . 2 . 1 . Utility 9 | 1 2 1 . 4 1 Device 6 | . 1 1 . 4 . Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 3 2 4 1 4 10 Energy Gun 3 | 2 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 1 1 1 3 4 Ballistic Cannon 2 | . . . . 1 1 Launcher 8 | . 1 3 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 28 | . 4 3 . 7 14 Power 3 | . 1 . . . 2 Propulsion 8 | . 2 . . 3 3 Utility 3 | . . 1 . 1 1 Weapon 14 | . 1 2 . 3 8 Highest Loss Streak 9 | . 4 6 . 7 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 93 87 88 74 74 Engine 9 | . 8 . 11 11 8 Core 2 | . 5 8 . . 5 Treads 2 | . . . . . 10 Leg 1 | . 24 . . . . Flight 3 | . . 25 22 1 . Device 17 | . 12 8 11 20 15 Storage 10 | . 14 14 11 11 9 Energy Gun 1 | . 25 . . . . Ballistic Gun 15 | . 1 8 11 17 16 Ballistic Cannon 7 | . . . . 9 7 Launcher 3 | . . 18 22 1 1 Naked Turns . | . . . . . . Heaviest Build 42 | 13 14 18 19 28 42 Greatest Support 65 | 20 20 8 8 8 65 Greatest Overweight (x) 11 | . 2 2 2 9 11 Average Overweight (x) 3 | . . 1 2 7 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 9 Most Carried 7 | 2 6 5 3 5 7 Average Carried 4 | 1 3 2 2 4 5 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 5 | 2 4 3 3 5 3 Class Distribution -------------------- 54% | Derelict-Tank 30% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Derelict-Tank | -9/Mines Derelict-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 958 | 178 132 82 . 379 187 Remotely . | . . . . . . Salvage Created 973 | . 301 141 . 30 501 Parts 65 | . 20 13 . 3 29 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 32 | . 10 10 . 2 10 Guns 8 | . 3 . . . 5 Cannons 2 | . . . . . 2 AOE 22 | . 7 10 . 2 3 Classes Destroyed 9 | . 2 . . 2 5 Worker 3 | . . . . 2 1 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Swarmer 9 | . 3 6 . . . Grunt 16 | . 7 4 . . 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 3 | . . . . . 3 Demolisher 2 | . . . . 2 . Best Kill Streak 7 | . 7 4 . 3 4 Combat Bots Only 7 | . 7 4 . 2 3 Max Kills in Single Turn 3 | . 3 3 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . 3 3 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3531 | . 625 159 . 503 2244 Core 887 | . 172 23 . 134 558 Absorbed by Shields 77 | . . . . . 77 Core Remaining (%) 62 | 100 . 22 . 66 . Volleys Fired 69 | . 21 10 2 11 25 Largest 3 | . 2 2 3 3 3 Hottest 111 | . 90 70 83 86 111 Shots Fired 150 | . 42 16 4 21 67 Gun 110 | . 37 10 2 13 48 Cannon 17 | . . . . 2 15 Launcher 23 | . 5 6 2 6 4 Special . | . . . . . . Kinetic 91 | . 3 9 2 15 62 Thermal 36 | . 34 1 . . 1 Explosive 23 | . 5 6 2 6 4 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 9 6 . 6 12 Robot Miss Streak 6 | . 5 1 2 3 6 Penetration Max 2 | . . . . . 2 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 88 | . 21 8 . 14 45 Core Hits 81 | . 20 15 1 16 29 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 6 | . . 1 . . 5 Critical Strikes 9 | . 1 1 . . 7 Burn 1 | . 1 . . . . Destroy 8 | . . 1 . . 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2814 | . 619 565 38 297 1295 Guns 1072 | . 248 68 . 178 578 Cannons 243 | . . . . . 243 Explosions 1494 | . 366 497 38 119 474 Melee . | . . . . . . Ramming 5 | . 5 . . . . Kinetic 1052 | . 14 55 . 178 805 Thermal 317 | . 234 13 . . 70 Explosive 1440 | . 366 497 38 119 420 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . 1 . Average Corruption 1 | . 1 1 . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . 1 1 . 15 . Message Errors 2 | . . . . 2 . Matter Fused 6 | . . 1 . 5 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 2 | . 1 . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 29 | . . . . 26 3 Projectiles . | . . . . . . Explosions 29 | . . . . 26 3 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 344 | . 34 37 . 156 117 Shots 11 | . 1 2 . 5 3 Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 246 | . 219 20 . 10 246 Average Temperature 96 | . 97 11 . 7 98 Received Heat Transfer 1483 | . 300 42 . 40 1101 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 830 | . 706 37 . . 87 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 479 | . 346 479 285 183 276 Initial 186 | . . 126 186 111 . Average 70 | . 88 325 237 29 80 Maximum Alert Level 2 | . 1 2 1 . 1 Low Security (%) 88 | 100 83 2 42 100 89 Level 1 10 | . 16 82 57 . 10 Level 2 1 | . . 14 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 1 2 1 2 Investigation 5 | . 1 1 1 1 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 21 11 2 3 22 Peak Tracking Total 11 | . 11 4 1 2 8 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 6 | . 1 1 2 . 2 Max in Single Turn 2 | . 1 1 2 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 9 | . 1 1 1 1 5 Terminals 7 | . 1 1 1 . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 1 2 1 1 10 Successful 9 | . 1 1 . 1 6 Failed 6 | . . 1 1 . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 1 1 2 1 2 Terminals 10 | . 1 2 1 . 6 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . 1 3 Record 1 | . . . . . 1 Robot Analysis 1 | . . . . . 1 Open Door 1 | . . . . 1 . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Sabotage 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . 1 . 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3483 | 112 193 247 103 2058 770 Spaces Moved 1116 | 46 96 145 49 477 303 Core 477 | 6 8 7 . 400 56 Treads 243 | . . . . . 243 Legs 132 | 40 88 . . . 4 Wheels . | . . . . . . Hover . | . . . . . . Flight 264 | . . 138 49 77 . Fastest Speed 37 | 50 120 37 197 197 152 Average Speed 280 | 110 122 143 197 420 215 Slowest Speed 600 | 120 150 197 197 500 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 34 | 4 34 44 8 83 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 194 | . 17 49 11 49 68 Melee . | . . . . . . Projectile 5 | . . . . 2 3 AOE 189 | . 17 49 11 47 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1337 | 103 130 169 53 516 366 Wait 70 | 49 . . . 12 9 Move 1111 | 45 95 144 48 476 303 Hop . | . . . . . . Pick Up 21 | 1 4 4 1 5 6 Fast Attach 21 | 6 2 2 . 3 8 Attach 16 | . 2 5 1 4 4 Detach 3 | . 1 1 . 1 . Swap 14 | 2 1 2 1 2 6 Drop 8 | . 2 1 . . 5 Fire 69 | . 21 10 2 11 25 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Core integrity fell below 50% 297 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Destroyed 7 combat bots 306 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 341 | -10/Mines | Lost 6 parts (1p2n1u2w) 454 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 530 | -10/Mines | Discovered new exit (range 10) 553 | -10/Mines | Entered Materials 553 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 641 | -9/Materials | Discovered new exit (range 9) 656 | -9/Materials | Entered Mines 684 | -9/Mines | Met a Derelict shopkeep closing up shop 790 | -9/Mines | Assembled infested the area 842 | -9/Mines | Crushed by falling debris 872 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 873 | -9/Mines | Lost 7 parts (3n1u3w) 1434 | -9/Mines | Build established: Derelict-Tank 1505 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1515 | -9/Mines | Found Prototype Device 1516 | -9/Mines | Identified Exp. Sensor Array 2669 | -9/Mines | Discovered new exit (range 10) 2714 | -9/Mines | Entered Materials 2714 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2715 | -8/Materials | Identified exit to Factory 3417 | -8/Materials | Lost 5 parts (1p2n2w) 3438 | -8/Materials | Core integrity fell below 50% 3459 | -8/Materials | Core integrity fell below 20% 3484 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. U-05 Engineer lays Concrete. Acquired Hvy. Rocket Launcher. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer destroyed. Lgt. Assault Rifle destroyed. Hvy. Rocket Launcher destroyed. Acquired 10 matter. R-06 Scavenger collects Unknown Device. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer lays Concrete. R-06 Scavenger collects Minigun. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Hvy. Rocket Launcher destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | / #?????????????????????????????????????????????? | | / #?? ??????????????????????????????????????????? | | #?? ??????????????????????????????????????????? | | #? ??????????????????????????????????????????? | | ####?#+###??## ????????????????????????????????? | | T #??# ??? ??????????????????????????????? | | #??# ?? ???????????????????????????????? | | #?"" ?? #######+###?????????????????????? | | #?"T ## #?????????????????????? | | #??" ="""" ##""" #?????????????????????? | | #??#!%"""" ##""" #?????????????????????? | | #??# """" ##""" = #?????????????????????? | | #??# ## #?????????????????????? | | #??# ##""" @u##????????????????????? | | ###??# = ##""" #########?????????????? | | ?????# !!= ##""" ==[ !!#?????????????? | | ###### !== ! ## # == !!#?????????????? | | ! = ##### g #????#????????? | | ###### # ## #????????? | | % % g g #????????? | | ######### % % k % #????????? | | ????????#% %% #????????? | | ????????# ###### ## # ########????????? | | ????????# # ! [ ## ##???????????????? | | ????????# # # ######???????????????? | | ????????# + ] u# #????????????????????? | | ????????# # #????????????????????? | | ????????# ###### #????????????????????? | | ????????# #???# " % #????????????????????? | | ???????? ???# #????????????????????? | | ???????? ???##" = #????????????????????? | | ??????? ????#"""""""""##????????????????????? | | ??????? ????#### ####?????????????????????? | | ??????## ???????####?????????????????????????? | | ????????## #?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Let's See Who's Tougher Oops Please Form A Line Unlikely Earthworm Challenges ------------ None Game ------ Seed RecoilDispersionDoublenader Manual? 0 Play Time 00:38:43 Cumulative 7.3 hours Start 2022.03.19 @ 14:42:50 End 2022.03.19 @ 15:22:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae9a22f9-1ae3-416f-b72f-e85de214c944