Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.12 @ 19:01:29 Player: NeoBioHazard Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (328) 1640 Value Destroyed (16822) 16822 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (3612) 3612 TOTAL SCORE: 31634 Bonus ------- High Alert Combat Kills 466 Follower Combat Kills 846 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -300 Cogmind --------- Core Integrity 0/1450 Matter 294/300 Energy 798/1550 System Corruption 8% Temperature Cool (-200) Movement Treading (150) Location -2/Testing Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Armored Medium Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Experimental Energy Well Advanced Targeting Computer Experimental Target Analyzer Energy Filter Improved Weapon Cycler Experimental Hardlight Generator > --- WEAPON (4) ------- Cooled Phase Cannon Enhanced Nova Cannon Core Cannon > --- INVENTORY (15) --- Particle Reactor Reinforced Quantum Reactor Armored Medium Treads Advanced Heavy Treads Advanced Remote Force Field Enhanced Quantum Rifle Matter Neutralizer Cooled Phase Cannon Railgun Hypervelocity Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Experimental Energy Well Advanced Targeting Computer Experimental Target Analyzer Energy Filter Improved Weapon Cycler Advanced Remote Shield > --- WEAPON ----------- High-powered Disruptor Cannon Core Cannon > --- INVENTORY -------- Particle Reactor Reinforced Quantum Reactor Armored Medium Treads Advanced Heavy Treads Advanced Remote Force Field Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Railgun Hypervelocity Railgun Linear Accelerator Enhanced Hardcell Cannon Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 209] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Matter Neutralizer Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Slots Evolved 17 | . 1 . 4 . . 4 . . . . 2 . 2 . . . . 2 . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . Utility 10 | . 1 . 2 . . 3 . . . . . . 2 . . . . 2 . . . Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . Parts Attached 196 | 7 8 5 28 13 1 8 7 1 . 2 5 15 30 4 3 9 1 14 9 10 16 Power 21 | 1 . 1 3 1 . 2 2 . . . . . 6 2 . 1 . . . 2 . Engine 11 | 1 . 1 2 1 . 2 2 . . . . . 2 . . . . . . . . Core 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 2 2 . 1 . . . 2 . Propulsion 43 | 2 3 1 12 2 . 2 2 . . . . 3 10 . . . . 2 1 2 1 Treads 23 | . 2 1 5 . . . . . . . . . 9 . . . . 2 1 2 1 Leg 20 | 2 1 . 7 2 . 2 2 . . . . 3 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 2 3 . 8 6 1 3 2 1 . 1 . 7 10 2 1 3 1 10 7 5 11 Device 56 | . 2 . 2 5 1 2 2 1 . . . 3 6 2 1 1 1 8 6 5 8 Storage 5 | . 1 . 1 . . . . . . . . 1 . . . 1 . . . . 1 Processor 15 | 1 . . 3 . . 1 . . . . . 1 3 . . 1 . 2 1 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 8 | 1 . . 2 1 . . . . . 1 . 2 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 3 5 4 . 1 1 . . 1 5 5 4 . 2 5 . 2 1 1 4 Energy Gun 11 | 2 2 . 2 . . . 1 . . 1 1 . . . . 2 . . . . . Energy Cannon 23 | . . 2 3 3 . 1 . . . . 1 2 3 . . 2 . 1 1 1 3 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . . 1 . . . . . . . . 2 3 1 . 2 1 . 1 . . 1 Launcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 3 . . . . . . . . . 2 . . 4 . 1 3 5 8 Parts Lost 21 | . . 2 1 3 . . . . . 1 . 1 5 2 2 . 1 1 2 . . Power 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . 1 1 . . . . . . . . Utility 12 | . . . 1 1 . . . . . 1 . . 3 1 1 . 1 1 2 . . Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Highest Loss Streak 3 | . . 2 1 2 . . . . . 1 . 1 3 2 2 . 1 1 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 6 13 14 14 15 14 15 15 15 15 15 14 14 14 14 14 11 13 14 13 14 Power 2 | . 1 1 2 2 3 2 2 2 2 2 2 2 1 1 2 2 2 3 3 2 2 Propulsion 2 | . . 2 2 2 2 2 3 3 3 3 3 3 2 1 1 1 1 1 2 1 2 Utility 2 | . 3 5 2 1 2 1 1 1 1 1 1 . 2 4 4 4 3 1 1 1 1 Weapon 6 | . 1 3 6 7 7 7 8 8 8 8 8 7 6 7 6 5 5 6 7 8 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 5 . 9 3 . . . . . . . 5 3 2 . 1 . 1 2 4 15 Power 7 | . 1 . . 2 . . . . . . . . 1 . . . . . 1 . 2 Propulsion 8 | . 2 . 2 . . . . . . . . . 1 . . . . 1 . 1 1 Utility 7 | . 1 . 3 . . . . . . . . . 1 . . . . . 1 . 1 Weapon 28 | . 1 . 4 1 . . . . . . . 5 . 2 . 1 . . . 3 11 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 96 99 100 95 100 100 100 99 96 99 97 94 94 92 89 89 82 82 82 Engine 5 | . 12 11 5 7 8 12 12 12 12 12 11 11 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 5 9 10 7 5 4 4 8 8 Treads 9 | . 7 24 5 . . . . . . . . . 10 15 15 15 15 12 9 11 12 Leg 12 | . 17 . 26 32 33 25 25 25 25 25 22 22 7 . . . . . . . . Device 21 | . 11 12 13 15 16 23 25 25 25 25 22 22 23 24 24 22 19 28 32 33 33 Storage 7 | . 3 12 8 8 8 6 6 6 6 6 5 5 5 5 5 7 10 9 9 8 8 Processor 11 | . 12 12 8 8 8 9 12 12 12 12 11 11 15 15 15 17 20 15 10 8 8 Protection 3 | . 8 . 6 8 8 6 6 6 6 5 5 5 5 5 5 2 . . . . . Energy Gun 3 | . 25 6 . . . . 3 6 6 7 13 5 . . . 4 . . . . . Energy Cannon 11 | . . 13 15 15 16 12 8 6 6 4 1 6 10 15 12 5 10 9 11 12 11 Ballistic Cannon 3 | . . 4 . . . . . . . . 3 10 9 5 7 10 10 9 3 . . Peak Build Rating 209 | 7 16 17 41 41 36 55 64 64 64 67 79 96 127 127 125 140 140 156 177 199 209 Average Rating 87 | 5 13 16 36 36 36 52 59 64 64 64 73 86 115 125 123 130 137 151 168 192 198 On Entrance 82 | . 7 16 16 41 36 36 55 64 64 64 67 79 96 127 125 123 140 138 153 174 197 Avg Prop Armor Cover (%) 4 | . . . . . 4 . . . . . . . 4 . . . . . 9 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 32 37 52 46 46 64 71 72 72 72 84 99 115 113 100 103 101 116 118 127 128 Greatest Support 192 | 20 46 46 89 68 61 66 64 63 63 63 63 63 132 132 132 132 132 145 145 192 192 Greatest Overweight (x) 3 | . . 1 3 . 1 . 1 1 1 1 1 1 3 . . . . . 1 . . Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 6 14 14 14 15 14 15 15 15 15 15 14 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 11 13 14 15 15 15 15 15 15 15 15 15 14 15 15 15 14 15 14 15 15 Class Distribution -------------------- 28% | Scavenger-Gunner 27% | Commander-Mutant 26% | Hacker-Mutant 11% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Data Miner Commander-Mutant | -5/Proximity Caves Commander-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Hacker-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Matter Collected 4990 | 228 122 134 362 134 45 80 70 10 . 20 10 381 1571 145 104 . 381 346 368 150 329 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15181 | . 404 533 1220 2195 415 255 430 108 . 188 . 528 2651 372 399 . 333 853 1310 355 2632 Parts 629 | . 30 22 79 105 20 16 10 3 . 8 . 24 100 8 14 . 2 48 49 13 78 Haulers Intercepted 15 | . 2 . 4 6 . . . . . . . . 1 . . . . . 1 . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Combat Hostiles Destroyed 255 | . 8 14 21 31 9 3 7 2 . 6 . 9 45 6 6 . 9 15 19 7 38 Guns 24 | . 8 6 . . . . 2 2 . 2 . 4 . . . . . . . . . Cannons 212 | . . 8 20 30 9 3 3 . . 3 . 5 40 6 4 . 6 15 19 7 34 AOE 2 | . . . . . . . . . . . . . . . 2 . . . . . . Classes Destroyed 26 | . 6 1 4 3 1 . 1 1 . . . 3 . . . . . 1 1 . 4 Worker 16 | . 3 . . 1 . 1 . . . . . . 5 . . . . . 3 . 3 Builder 10 | . . . 2 3 . . . . . . . . 3 . . . . 1 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hauler 15 | . 2 . 4 6 . . . . . . . . 1 . . . . . 1 . 1 Recycler 6 | . . . 1 1 . . . . . . . . 1 . . . . . 2 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . Operator 3 | . . . . 1 . . . . . . . . 1 . . . . . 1 . . Watcher 11 | . 2 . 2 1 . 2 . . . . . . 2 . . . . 1 1 . . Swarmer 29 | . 4 . 6 . . . . 1 . 5 . . 1 . . . 5 4 . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 93 | . 4 4 9 15 . 1 5 . . . . 4 22 3 4 . 1 . 6 1 14 Brawler 6 | . . . . 2 . 1 1 . . . . . 2 . . . . . . . . Duelist 6 | . . . 2 2 . . . . . . . . 1 . . . . . . . 1 Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . Researcher 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 Sentry 31 | . . . 4 11 2 . . . . 1 . . 3 . 2 . 1 4 . 2 1 Specialist 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . Hunter 28 | . . . . . . . . . . . . 1 8 2 . . 2 . 8 . 7 Programmer 30 | . . . . . 2 1 . . . . . . 7 . . . . 4 5 . 11 Heavy 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . Behemoth 4 | . . . . . . . . 1 . . . . 1 1 . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 15 | . . 10 . . 5 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 5 2 5 9 1 2 3 1 . 3 . 4 10 5 5 . 4 6 6 3 10 Combat Bots Only 9 | . 3 2 5 6 1 1 3 1 . 3 . 4 6 5 5 . 4 5 3 3 9 Max Kills in Single Turn 4 | . 2 1 1 2 1 1 1 1 . 1 . 1 2 1 2 . 1 2 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Hostile Shots Fired 1192 | . 23 58 55 145 10 38 30 24 . 29 . 52 298 69 23 . 56 33 73 28 148 Missed 391 | . 4 12 18 35 3 18 9 7 . 13 . 13 109 20 6 . 16 18 32 9 49 Hits 801 | . 19 46 37 110 7 20 21 17 . 16 . 39 189 49 17 . 40 15 41 19 99 Melee 11 | . . . 2 6 . . . . . . . . 3 . . . . . . . . Projectile 790 | . 19 46 35 104 7 20 21 17 . 16 . 39 186 49 17 . 40 15 41 19 99 AOE 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . Critical Strikes 42 | . . 2 1 8 1 . 2 . . 1 . 1 16 4 . . 1 . 1 . 4 Part Disruptions 4 | . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 Damage Taken 9136 | . 125 667 327 1204 104 104 176 191 . 115 . 702 1933 568 258 149 455 181 607 238 1032 Core 1288 | . 22 93 46 150 . 4 25 12 . 5 . 165 324 55 44 36 43 66 64 54 80 Absorbed by Shields 1528 | . . . . . . 47 70 71 . 46 . 208 321 . . 146 . 52 158 70 339 Ignored by Resistances 5798 | . 83 397 204 720 61 105 144 155 . 95 . 446 1228 334 157 . 277 137 268 179 808 Regen/Repaired (Parts) 278 | . . . . 93 . . . . . . . . 82 . . 48 . . 11 . 44 Core Remaining (%) 72 | 100 . 54 . . 64 . . . . 94 . 83 . . . . 56 . 55 . . Volleys Fired 601 | . 29 56 57 101 16 22 22 8 . 11 . 19 95 10 5 2 16 21 37 13 61 Largest 4 | . 2 2 2 2 2 2 2 2 . 2 . 4 4 4 4 4 4 4 4 3 3 Hottest 525 | . 130 140 143 136 136 148 155 155 . 156 . 304 356 356 356 308 308 311 510 525 525 Shots Fired 1608 | . 58 109 114 192 32 44 44 16 . 19 . 74 371 40 20 8 64 76 114 36 177 Gun 149 | . 58 28 . . . . 12 8 . 13 . 30 . . . . . . . . . Cannon 1459 | . . 81 114 192 32 44 32 8 . 6 . 44 371 40 20 8 64 76 114 36 177 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 340 | . . 21 9 . . . . . . . . 38 165 10 9 4 32 34 18 . . Thermal 1268 | . 58 88 105 192 32 44 44 16 . 19 . 36 206 30 11 4 32 42 96 36 177 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 70 | . 17 33 33 37 31 32 28 16 . 16 . 35 70 50 57 . 13 40 30 22 27 Robot Miss Streak 2 | . 1 1 2 2 . 1 1 1 . 1 . 1 2 . 1 . 1 1 2 1 2 Penetration Max 3 | . . . . . . . . . . . . . 1 . . . . 1 2 . 3 Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 1175 | . 45 66 87 146 25 39 34 13 . 17 . 56 265 34 13 . 37 59 75 31 133 Core Hits 481 | . 20 26 41 63 11 13 13 3 . 6 . 22 101 14 10 . 11 32 34 11 50 Critical Kills 63 | . . . 1 3 . . . . . . . . 11 2 1 . 3 7 10 2 23 Critical Parts Destroyed 77 | . . . . . . . . . . . . . 14 4 1 . 4 3 14 2 35 Critical Strikes 175 | . 2 1 1 3 . . 1 . . 1 . 1 33 6 5 . 10 12 31 8 60 Burn 4 | . 2 . . . . . 1 . . 1 . . . . . . . . . . . Meltdown 18 | . . . 1 3 . . . . . . . . 5 . . . 3 . 1 . 5 Destroy 129 | . . . . . . . . . . . . . 21 6 2 . 4 10 23 8 55 Blast 24 | . . 1 . . . . . . . . . 1 7 . 3 . 3 2 7 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50738 | . 737 1254 1827 2993 543 881 809 327 . 400 . 1706 9570 1133 608 . 1098 2027 7108 2737 14980 Guns 2394 | . 737 349 . . . . 243 164 . 273 . 628 . . . . . . . . . Cannons 48113 | . . 905 1827 2993 543 881 566 163 . 127 . 1078 9560 1133 430 . 1098 2027 7104 2737 14941 Explosions 217 | . . . . . . . . . . . . . . . 178 . . . . . 39 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . . . . . 10 . . . . . 4 . . Kinetic 5972 | . . 286 131 . . . . . . . . 894 3093 92 143 . 274 667 392 . . Thermal 44713 | . 737 968 1696 2993 543 881 809 327 . 400 . 812 6467 1041 465 . 824 1360 6712 2737 14941 Explosive 39 | . . . . . . . . . . . . . . . . . . . . . 39 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 . . . . . . . 1 1 1 1 . 1 7 . 8 Average Corruption 2 | . . . . . 1 . . . . . . . 1 1 1 1 . 1 3 . 7 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . . . . . 11 . . . . . . . 7 2 5 2 . 3 17 . 55 Message Errors 21 | . . . . . 2 . . . . . . . 1 . . . . . 3 . 15 Matter Fused 25 | . . . . . 2 . . . . . . . 1 . 1 2 . 1 5 . 13 Heat Flow Errors 11 | . . . . . 2 . . . . . . . 1 1 2 . . . 2 . 3 Energy Discharges 11 | . . . . . 2 . . . . . . . . . 1 . . 1 3 . 4 Parts Rejected 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . Data Loss (minor) 16 | . . . . . 2 . . . . . . . 2 1 . . . 1 1 . 9 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . 6 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6314 | . . . 24 7 12 32 . . . . . . 234 . . . 32 5 1488 189 4291 Projectiles 6305 | . . . 24 7 12 32 . . . . . . 234 . . . 32 5 1488 189 4282 Explosions 9 | . . . . . . . . . . . . . . . . . . . . . 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 49 | . . 6 4 . . . . . . . . 3 25 1 2 . 1 5 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 48 | . . 6 4 . . . . . . . . 3 24 1 2 . 1 5 2 . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . . . . . . . . 29 . . . . . . Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1667 | . 235 1 228 410 252 . . . . . . 1667 508 484 325 211 376 64 104 161 526 Average Temperature 144 | . 81 1 66 103 77 . . . . . . 627 140 200 131 117 128 48 48 116 185 Received Heat Transfer 2583 | . 78 219 189 972 21 18 80 35 . 6 . 108 565 99 96 . . . . 48 49 Effects 42 | . . . . 3 . . . . . . . 21 10 1 . . . . . . 7 Shutdowns 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . 1 2 . . . . . . . 1 Interference 20 | . . . . 3 . . . . . . . 9 2 1 . . . . . . 5 Matter Decay 4 | . . . . . . . . . . . . 3 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . 1 2 . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . 4 . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 22 | . . . 1 4 . . 2 . . 1 . . 5 . . . 3 . 1 . 5 Combat Hostiles 17 | . . . 1 1 . . 2 . . 1 . . 5 . . . 3 . . . 4 Parts Melted 67 | . 2 3 5 17 5 2 4 1 . 2 . . 11 1 . . 2 1 2 1 8 Heat Transferred 34459 | . 1924 1998 2960 5376 925 1627 1746 650 . 872 . 1366 5920 666 298 . 851 1295 1961 814 3210 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Maximum Alert Level 3 | . . . . 1 . . . . . . . . 1 . . . . . 1 . 3 Low Security (%) 85 | 100 100 . 100 47 100 100 . . . . 100 100 99 . . . . 100 90 100 23 Level 1 7 | . . . . 52 . . . . . . . . . . . . . . 9 . 9 Level 2 6 | . . . . . . . . . . . . . . . . . . . . . 59 Level 3 . | . . . . . . . . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Peak Influence 783 | . 112 . 119 325 26 153 . . . . 16 162 373 . . . . 155 224 87 783 Initial 87 | . . . . . 24 . . . . . 16 . 63 . . . . . 36 87 . Average 96 | . 17 . 19 197 1 36 . . . . 1 113 66 . . . . 47 73 12 429 Influence Increases 8903 | . 275 100 600 1230 129 452 213 90 . 199 10 237 1708 150 120 46 200 447 759 250 1688 Destroy 0b10 Robot/C 5440 | . 160 80 420 740 100 200 140 60 . 160 . 180 1020 120 120 40 180 300 420 140 860 Destroy 0b10 Robot/NC 355 | . 40 . 45 85 . 25 . . . . . 5 70 . . . . 15 45 . 25 Destroy Leader 1158 | . 38 20 102 226 . 68 30 20 . 20 . 40 216 30 . . 20 92 74 40 122 Allied During Kill 315 | . . . . 126 25 75 28 10 . 19 . 2 24 . . 6 . . . . . Successful Hack 136 | . 19 . 5 . . 64 . . . . 10 . 20 . . . . 18 . . . Disable Machine 196 | . . . 16 20 4 12 . . . . . . 28 . . . . 4 40 4 68 Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . . . . . . Destroy Structure 1003 | . 3 . 12 3 . 8 . . . . . 10 150 . . . . 18 180 66 553 Lose Combat Pursuer 150 | . 15 . . 30 . . 15 . . . . . 30 . . . . . . . 60 Influence Decreases 8310 | . 275 100 600 1141 218 452 213 90 . 165 44 75 1866 154 120 23 223 360 638 458 1095 Entered New Map 380 | . . . . . 65 . . . . . 18 . 99 3 . . 23 . 51 121 . Time Decay 7041 | . 245 100 523 1071 153 325 173 90 . 145 26 . 1377 131 110 23 200 350 567 337 1095 Lost Part 150 | . . . . 30 . . . . . . . 10 50 20 10 . . 10 20 . . Lost Ally 332 | . . . . 40 . 127 40 . . 20 . 65 40 . . . . . . . . Purge Threat 407 | . 30 . 77 . . . . . . . . . 300 . . . . . . . . Squads Dispatched 53 | . . . . 8 . 3 . . . . 1 2 11 . 1 . . 4 6 1 16 Investigation 7 | . . . . 2 . 1 . . . . . . 1 . . . . . 1 . 2 Extermination 13 | . . . . . . 1 . . . . 1 . 4 . . . . 1 2 . 4 Reinforcement 21 | . . . . 1 . 1 . . . . . 2 3 . . . . 3 3 1 7 Assault 7 | . . . . 2 . . . . . . . . 1 . 1 . . . . . 3 Garrison 5 | . . . . 3 . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Distress Signals 33 | . 2 . 4 1 1 1 . . . . . . 7 . . 2 . 1 3 9 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 13 15 28 45 8 18 9 3 . 8 . 9 64 6 6 . 9 18 28 10 50 Peak Tracking Total 8 | . 3 2 4 7 1 3 5 2 . 4 . 4 8 4 5 . 4 5 3 4 7 Tactical Retreats 10 | . 1 . . 2 . . 1 . . . . . 2 . . . . . . . 4 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Traps Triggered 9 | . 1 1 1 2 . . . . . . . 2 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Machines Disabled 54 | . . . 4 5 1 3 1 . . . . . 8 . 1 . . 1 10 1 19 Max in Single Turn 3 | . . . 1 1 1 1 1 . . . . . 2 . 1 . . 1 2 1 3 Garrison Access 4 | . . . . 1 . . . . . . . . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Machines Accessed 49 | . 7 . 7 7 1 5 1 1 4 . 2 . 4 . . 6 . 1 2 . 1 Terminals 30 | . 7 . 6 4 1 5 1 1 . . 2 . 2 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . 2 . . . . . . . . 1 . . . . . 2 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Total Hacks 161 | . 37 . 26 15 2 13 1 1 29 . 3 . 16 . . 11 . 2 3 . 2 Successful 126 | . 28 . 20 9 . 13 1 1 29 . 2 . 9 . . 11 . 1 1 . 1 Failed 35 | . 9 . 6 6 2 . . . . . 1 . 7 . . . . 1 2 . 1 Catastrophic 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 18 . 17 6 2 10 . . . . 2 . 10 . . 1 . 2 3 . 2 Terminals 102 | . 37 . 22 9 2 13 1 1 . . 3 . 12 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . 3 . . . . . . . . 1 . . . . . 3 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . . . . . . . . 3 . . . . . . . . Terminal Hacks 78 | . 18 . 6 4 . 4 1 1 29 . 1 . 3 . . 11 . . . . . Record 22 | . . . . . . . 1 1 11 . . . . . . 9 . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . 1 1 . 2 . . 3 . . . . . . . . . . . . Open Door 5 | . . . . 3 . . . . . . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 5 . 2 . . . . . . . . . 2 . . . . . . . . Locate Traps 8 | . 5 . 1 . . 1 . . . . . . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 42 | . 10 . 10 4 . 9 . . . . 1 . 5 . . . . 1 1 . 1 Terminals 37 | . 10 . 10 2 . 9 . . . . 1 . 4 . . . . 1 . . . Botnet 17 | . 5 . 4 1 . 4 . . . . . . 2 . . . . 1 . . . Skim 20 | . 5 . 6 1 . 5 . . . . 1 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 2 . . . . . . . . 1 . . . . . 1 . 1 Patch 5 | . . . . 2 . . . . . . . . 1 . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 2 . . . . . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . 6 3 1 5 . 1 . . 2 . 3 . . . . 1 1 . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 5 . . . . . . . . . 3 . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . 10 . . . . . . . . . 4 . 13 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . Machine Destruction 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . 17 . . . . . . . . . 1 5 . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Total Allies 43 | . . . . 12 17 . . . . . . . 8 . 1 5 . . . . . Largest Group 26 | . . . . 10 26 24 12 9 9 9 8 8 7 . 1 6 . . . . . Highest-Rated Group 412 | . . . . 173 412 396 180 135 135 135 119 119 272 . 49 345 . . . . . Highest-Rated Ally 64 | . . . . 31 34 34 27 27 27 27 27 27 46 . 49 64 . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . 9 9 9 9 8 8 8 7 7 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 243 | . . . . 50 7 76 18 24 . 15 . 6 25 . . 22 . . . . . Total Damage 4077 | . . . . 741 84 1121 176 373 . 180 . 167 382 . . 853 . . . . . Kills 33 | . . . . 9 1 10 1 1 . 2 . . 7 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Active Infowar (turns) 642 | . . . 641 . . . . . . . . . . . . . . . . . 1 Optics 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sensors 641 | . . . 641 . . . . . . . . . . . . . . . . . . T.N.C. 6 | . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 1 . 2 . . . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Turns Passed 22226 | 67 927 2826 1582 1478 1748 891 1091 672 164 452 302 388 2274 531 524 1233 453 756 939 1321 1607 Spaces Moved 11453 | 46 548 1631 619 832 822 465 526 333 84 216 152 155 873 307 317 749 257 381 496 800 844 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . Treads 6527 | . 120 1631 112 . . . . . . . . . 513 307 317 749 257 381 496 800 844 Legs 4922 | 42 428 . 507 832 822 465 526 333 84 216 152 155 360 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 130 127 127 117 117 190 190 190 190 185 158 158 158 158 158 152 145 152 147 Average Speed 160 | 113 128 160 135 127 186 119 189 190 190 190 190 188 208 158 158 158 158 157 145 155 152 Slowest Speed 410 | 120 160 240 340 130 196 127 192 190 190 190 190 193 410 158 158 158 158 158 225 158 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . . . . . . . 6 . . 8 . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 54 | 3 90 93 58 94 92 14 72 53 70 44 5 90 27 46 48 94 44 14 53 31 70 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 7 | . 1 1 1 . . 1 . . 1 . . . . 2 . . . . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 3 . . . . 2 4 . 1 . . . 2 2 . . . . . . Spaces Dug 43 | . . 1 . . . . . . . . . . 3 . . 4 . . 12 . 23 Terrain Destroyed 703 | . . 2 8 . . 1 . . . . . 9 79 2 23 8 17 11 177 61 305 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 601 | . . 2 8 . . 1 . . . . . 9 49 2 5 8 17 11 177 61 251 AOE 102 | . . . . . . . . . . . . . 30 . 18 . . . . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Total 14146 | 57 715 1735 1248 1045 1005 756 582 359 89 239 165 211 1126 333 330 795 275 503 650 863 1065 Wait 1524 | . 111 38 502 70 76 261 22 15 6 11 6 . 104 7 1 3 2 62 96 11 120 Move 11431 | 45 547 1630 618 831 821 464 525 332 83 215 151 154 872 306 316 747 256 380 495 799 844 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 87 | 5 11 4 14 7 . . . 1 . . . 4 6 3 2 5 . 9 2 11 3 Fast Attach 45 | 7 2 1 6 1 . 2 . . . 1 2 1 7 . . 1 . 2 5 3 4 Attach 26 | . . 2 5 3 . 2 . . . . . 1 3 2 2 . 1 2 1 2 . Detach 1 | . . . 1 . . . . . . . . . . . . . . . . . . Swap 158 | . 7 2 23 11 1 4 7 1 . 1 4 14 21 3 1 8 . 13 7 10 20 Drop 143 | . 8 2 22 12 1 1 6 2 . . 2 13 17 2 . 8 . 14 6 14 13 Fire 601 | . 29 56 57 101 16 22 22 8 . 11 . 19 95 10 5 2 16 21 37 13 61 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . 5 . . . 1 . . 1 . . Rewire 113 | . . . . . 90 . . . . . . . . . 3 20 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . 9 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Utility x1 179 | -10/Materials | Identified exit to Materials 179 | -10/Materials | Discovered exit to Materials (range 12) 313 | -10/Materials | Build established: Hacker-Mutant 314 | -10/Materials | Identified exit to Mines 514 | -10/Materials | Discovered exit to Materials (range 12) 718 | -10/Materials | Identified exit to Subcaves 857 | -10/Materials | Learned 2 Storage zone layouts 899 | -10/Materials | Learned Storage security intel 954 | -10/Materials | Learned Storage security intel 994 | -10/Materials | Learned location of 2 exits from Mines 995 | -10/Materials | Entered Subcaves 996 | -10/Subcaves | Approached by a straggling Scientist 1129 | -10/Subcaves | Identified exit to Materials 1129 | -10/Subcaves | Discovered exit to Materials (range 12) 1346 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1346 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1347 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1423 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1436 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1558 | -10/Subcaves | Discovered exit to Materials (range 14) 1645 | -10/Subcaves | Learned location of Zion (-7) 1645 | -10/Subcaves | Met a Zionite searching for "candidates" 1663 | -10/Subcaves | Disturbed a concealed Subdweller 1961 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2281 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3276 | -10/Subcaves | Learned Materials security intel 3821 | -10/Subcaves | Entered Materials 3821 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4170 | -8/Materials | Identified exit to Storage 4170 | -8/Materials | Discovered exit to Storage (range 5) 4972 | -8/Materials | Identified exit to Factory 5153 | -8/Materials | Learned 4 Lower Caves zone layouts 5192 | -8/Materials | Learned 2 Storage zone layouts 5222 | -8/Materials | Learned Storage emergency access door positions 5262 | -8/Materials | Learned 4 Factory zone layouts 5314 | -8/Materials | Learned Storage stockpile data 5403 | -8/Materials | Entered Storage 5409 | -8/Storage | Met a pair of Derelict thieves 5463 | -8/Storage | Garrison activated, responded to threat 5826 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6139 | -8/Storage | Build established: Commander-Mutant 6406 | -8/Storage | Allied Derelicts emerged from ambush trap array 6595 | -8/Storage | Discovered exit to Factory (range 8) 6820 | -8/Storage | Identified exit to Recycling 6820 | -8/Storage | Discovered exit to Recycling (range 4) 6881 | -8/Storage | Entered Recycling 6881 | -8/Recycling | Accompanied by 9 allies 7185 | -8/Recycling | Identified exit to Factory 7185 | -8/Recycling | Discovered exit to Factory (range 15) 8629 | -8/Recycling | Entered Factory 8629 | -6/Factory | Accompanied by 24 allies 8629 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8630 | -6/Factory | Identified exit to Lower Caves 9026 | -6/Factory | Identified exit to Factory 9026 | -6/Factory | Discovered exit to Factory (range 16) 9230 | -6/Factory | Lost 10 allies 9280 | -6/Factory | Learned location of 2 exits from Archives 9329 | -6/Factory | Learned location of 2 exits from Archives 9366 | -6/Factory | Learned location of 1 exit from Cetus 9395 | -6/Factory | Learned 2 Extension zone layouts 9414 | -6/Factory | Learned location of 1 exit from Proximity Caves 9423 | -6/Factory | Learned location of 2 exits from Upper Caves 9441 | -6/Factory | Learned location of Hub_04(d) (-4) 9467 | -6/Factory | Learned 4 Upper Caves zone layouts 9520 | -6/Factory | Entered Lower Caves 9520 | -6/Lower Caves | Accompanied by 12 allies 9774 | -6/Lower Caves | Learned 4 Factory zone layouts 9945 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10561 | -6/Lower Caves | Identified exit to Lower Caves 10561 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 10611 | -6/Lower Caves | Entered another Lower Caves area 10611 | -6/Lower Caves | Accompanied by 9 allies 10959 | -6/Lower Caves | Learned Factory stockpile data 11074 | -6/Lower Caves | Spotted B-75 Beast 11103 | -6/Lower Caves | Destroyed B-75 Beast 11262 | -6/Lower Caves | Identified exit to Data Miner 11262 | -6/Lower Caves | Discovered exit to Data Miner (range 6) 11283 | -6/Lower Caves | Entered Data Miner 11283 | -6/Data Miner | Accompanied by 9 allies 11283 | -6/Data Miner | Identified exit to Proximity Caves 11283 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 11320 | -6/Data Miner | Met Data Miner 11363 | -6/Data Miner | Learned location of Section 7 (-2) 11363 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11396 | -6/Data Miner | Received God Mode back door access code from Data Miner 11447 | -6/Data Miner | Entered Proximity Caves 11447 | -5/Proximity Caves | Accompanied by 9 allies 11457 | -5/Proximity Caves | Learned 4 Factory zone layouts 11773 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11899 | -5/Proximity Caves | Entered Factory 11899 | -5/Factory | Accompanied by 8 allies 11899 | -5/Factory | Evolved 2 slots: Weapon x2 11900 | -5/Factory | Identified exit to Factory 11900 | -5/Factory | Identified exit to Upper Caves 12129 | -5/Factory | Discovered exit to Upper Caves (range 15) 12192 | -5/Factory | Identified exit to DSF 12201 | -5/Factory | Entered DSF 12201 | -5/DSF | Accompanied by 8 allies 12235 | -5/DSF | Additional patrols routed to DSF 12292 | -5/DSF | Lost 4 allies 12368 | -5/DSF | Sterilization system engaged 12388 | -5/DSF | Ambient heat levels rising (+10) 12403 | -5/DSF | Ambient heat levels rising (+10) 12414 | -5/DSF | Discovered exit to Factory (range 7) 12418 | -5/DSF | Ambient heat levels rising (+10) 12433 | -5/DSF | Ambient heat levels rising (+10) 12448 | -5/DSF | Ambient heat levels rising (+10) 12463 | -5/DSF | Ambient heat levels rising (+10) 12478 | -5/DSF | Ambient heat levels rising (+10) 12493 | -5/DSF | Ambient heat levels rising (+10) 12508 | -5/DSF | Ambient heat levels rising (+10) 12518 | -5/DSF | Build established: Scavenger-Gunner 12523 | -5/DSF | Ambient heat levels rising (+10) 12538 | -5/DSF | Ambient heat levels rising (+10) 12553 | -5/DSF | Ambient heat levels rising (+10) 12568 | -5/DSF | Ambient heat levels rising (+10) 12583 | -5/DSF | Ambient heat levels rising (+10) 12589 | -5/DSF | Entered Factory 12589 | -4/Factory | Evolved 2 slots: Utility x2 13038 | -4/Factory | Lost 3 parts (1n1u1w) 13143 | -4/Factory | Garrison activated, responded to threat 13278 | -4/Factory | Lost 3 allies 13781 | -4/Factory | Build established: Hacker-Gunner 14644 | -4/Factory | Identified exit to Upper Caves 14644 | -4/Factory | Discovered exit to Upper Caves (range 10) 14698 | -4/Factory | Spotted B-86 Titan 14718 | -4/Factory | Destroyed B-86 Titan 14863 | -4/Factory | Entered Upper Caves 14864 | -4/Upper Caves | Identified exit to Upper Caves 14869 | -4/Upper Caves | Met a Warlord Commander 14870 | -4/Upper Caves | Learned location of Warlord (-4) 14871 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 14873 | -4/Upper Caves | Found Encrypted Comm Array 15004 | -4/Upper Caves | Found DCF Scrap (11 items) 15048 | -4/Upper Caves | Spotted B-86 Titan 15062 | -4/Upper Caves | Destroyed B-86 Titan 15325 | -4/Upper Caves | Learned location of Testing (-2) 15394 | -4/Upper Caves | Entered another Upper Caves area 15395 | -4/Upper Caves | Identified exit to Warlord 15396 | -4/Upper Caves | Identified exit to Research 15437 | -4/Upper Caves | Encountered a Warlord checkpoint 15474 | -4/Upper Caves | Build established: Scavenger-Gunner 15477 | -4/Upper Caves | Learned location of 1 exit from Research 15537 | -4/Upper Caves | Learned Research trap positions 15609 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15793 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15918 | -4/Upper Caves | Entered Warlord 15918 | -4/Warlord | Accompanied by 1 ally 15963 | -4/Warlord | Identified exit to Proximity Caves 15963 | -4/Warlord | Discovered exit to Proximity Caves (range 9) 16043 | -4/Warlord | System corruption cleaned by Quarantine Array 16095 | -4/Warlord | Learned Research trap positions 16095 | -4/Warlord | Learned Quarantine trap positions 16097 | -4/Warlord | Learned 4 Research zone layouts 16097 | -4/Warlord | Learned 4 Testing zone layouts 16099 | -4/Warlord | Learned Testing security intel 16099 | -4/Warlord | Learned Armory scanalyzer intel 16599 | -4/Warlord | Opened Warlord's prototype stash 16603 | -4/Warlord | Found Prototype Reactor 16603 | -4/Warlord | Identified Vortex Chain Reactor 16614 | -4/Warlord | Found Prototype Processor 16614 | -4/Warlord | Identified Exp. Target Analyzer 16731 | -4/Warlord | Met Warlord 16756 | -4/Warlord | Warlord's base attacked by MAIN.C 17106 | -4/Warlord | Warlord forces counterattacked 17108 | -4/Warlord | Build established: Commander-Gunner 17117 | -4/Warlord | Opened side exit 17143 | -4/Warlord | Crushed by falling debris 17151 | -4/Warlord | Entered Proximity Caves 17437 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17450 | -3/Proximity Caves | Build established: Hacker-Gunner 17604 | -3/Proximity Caves | Entered Research 17604 | -3/Research | Evolved 2 slots: Utility x2 17605 | -3/Research | Identified exit to Quarantine 17606 | -3/Research | Identified exit to Research 17608 | -3/Research | Loaded intel: 87 trap records 17931 | -3/Research | Build established: Scavenger-Gunner 18360 | -3/Research | Entered Quarantine 18361 | -3/Quarantine | Loaded intel: 23 trap records 18409 | -3/Quarantine | Found Fusion Bomb Launcher 18569 | -3/Quarantine | Found Prototype Device 18569 | -3/Quarantine | Identified Exp. Shield Generator 18656 | -3/Quarantine | Found Prototype Processor 18656 | -3/Quarantine | Identified Exp. Signal Interpreter 18742 | -3/Quarantine | Found Alien Energy Cannon 18742 | -3/Quarantine | Identified Core Cannon 18814 | -3/Quarantine | Crushed by falling debris 18944 | -3/Quarantine | Scanned by Researcher 19154 | -3/Quarantine | Cryocooling Duct disabled 19169 | -3/Quarantine | Ambient heat levels rising (+20) 19169 | -3/Quarantine | Non-combat units ordered to evacuate 19190 | -3/Quarantine | Build established: Scavenger-Tank 19253 | -3/Quarantine | Discovered exit to Research (range 14) 19299 | -3/Quarantine | Entered Research 19299 | -2/Research | Warlord forces began assault on 0b10 19299 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 19300 | -2/Research | Loaded intel: 57 trap records 19324 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 19409 | -2/Research | Research machine network offline 19416 | -2/Research | Found Prototype Device 19416 | -2/Research | Identified Exp. Shock Absorption System 19523 | -2/Research | Spotted B-90 Cyclops 19531 | -2/Research | Destroyed B-90 Cyclops 19801 | -2/Research | Build established: Scavenger-Gunner 20019 | -2/Research | Spotted B-90 Cyclops 20033 | -2/Research | Borebot progress halted 20304 | -2/Research | Found Fusion Bomb Launcher 20518 | -2/Research | Found Prototype Device 20518 | -2/Research | Identified Exp. Thermal Defense Suite 20585 | -2/Research | Identified exit to Testing 20585 | -2/Research | Discovered exit to Testing (range 8) 20620 | -2/Research | Entered Testing 20810 | -2/Testing | Found Prototype Processor 20810 | -2/Testing | Identified Spectral Analyzer 20871 | -2/Testing | Spotted Striker 20874 | -2/Testing | Spotted Striker 20875 | -2/Testing | Destroyed Striker 20919 | -2/Testing | Spotted Alpha 7 21029 | -2/Testing | Destroyed Alpha 7 21050 | -2/Testing | Destroyed 9 combat bots 21073 | -2/Testing | Found Exp. Target Analyzer 21088 | -2/Testing | Core integrity fell below 50% 21109 | -2/Testing | Destroyed Striker 21120 | -2/Testing | First assault squad dispatched 21141 | -2/Testing | Incoming assault squad redirected 21405 | -2/Testing | Found Prototype Energy Cannon 21405 | -2/Testing | Identified Hpw. Disruptor Cannon 21635 | -2/Testing | Incoming assault squad redirected 21669 | -2/Testing | Core integrity fell below 20% 21714 | -2/Testing | Found Prototype Device 21714 | -2/Testing | Identified Exp. Hardlight Generator 21782 | -2/Testing | Identified exit to Access 21782 | -2/Testing | Discovered exit to Access (range 5) 22149 | -2/Testing | Incoming assault squad redirected 22213 | -2/Testing | Spotted Fortress 22227 | -2/Testing | Core destroyed Last Messages --------------- 22158_ P-80 Master suffers critical hit (Meltdown). 22158_ Imp. Antigrav System melted. 22158_ Sml. Battery melted. 22158_ Gamma Rifle melted. 22158_ Adv. Target Analyzer melted. 22182_ Acquired 9 matter. 22186_ Dropped Adv. Heat Sink. 22189_ Acquired 10 matter. 22206_ System corrupted: Matter fused (-6). 22216_ Beam penetrates Fortress. 22216_ Fortress suffers critical hit (Destroy). 22216_ Destroyed Prototype Device. 22216_ Beam penetrates Fortress. 22216_ Beam penetrates Machine. 22216_ Beam penetrates Wall. 22216_ Beam penetrates Earth. 22219_ Beam penetrates Fortress. 22224_ Fortress suffers critical hit (Destroy). 22224_ Destroyed Prototype Treads. 22224_ Beam penetrates Fortress. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ??####################;#;##############??????????? | | ### ??????????? | | + ?????????? | | + ?????????? | | + = % | | + !!% % | | """ !%|[ @ | | ########################## ################# | | #????????????????????????# ""#???????????????? | | #????????????????????????#" FFF""#???????????????? | | #????????????????????????#""FFF""#???????????????? | | #????????????????????????#""FFF""#???????????????? | | #????????????????????????#""""" "#???????????????? | | #????????????????????????#######;#???????????????? | | #???????????????????????????????# #??????????????? | | #????????????????????????????????# ??????????????? | | #?????????????????????????????????? ?????????????? | | #??????????????????????????????????? ????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 50 Energy Generation 79 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 13 Armor Integrity Analysis 40 Recoil Reduction 5 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Com. Tesla Bomb Launcher | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Enh. Fission Core | -3/Quarantine | Archive Adv. Matter Compressor | -3/Quarantine | Archive Exp. Signal Interpreter | -2/Testing | Archive Ionic Axe | -2/Testing | Archive Exp. Thermal Defense Suite | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Enh. Armored Medium Treads | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Enh. Coil Gun | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Exp. Weapon Shielding | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Graviton Cannon | -2/Testing | Archive Prc. Phase Gun | -2/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free S-43 Plague | -3/Quarantine | Archive A-15 Conveyor | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive G-73 Enforcer | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- Core Cannon Achievements -------------- Well-fed Force Field Challenges ------------ None Game ------ Seed MatterPartitionBiocell Manual? 0 Play Time 02:06:44 Cumulative 291.6 hours Start 2026.10.12 @ 15:30:35 End 2026.10.12 @ 19:01:29 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 506 Rogue 330 Adventurer 15 Explorer 161 Win Type - Total 35 Types 34/0/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6972877-f555-4039-b50e-8ddbb422048a