Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.21 @ 16:31:23 Player: Ninjafish69 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (2067) 2067 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 6649 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Spiked Medium Treads Makeshift Leg Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Gauss Cannon > --- INVENTORY -------- Spiked Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg Gauss Cannon [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . . Power 3 | . . . . . 3 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 47 | 7 6 1 3 1 9 8 8 . 4 Power 11 | 1 1 . 1 . 3 2 3 . . Engine 9 | 1 . . 1 . 2 2 3 . . Core 2 | . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 3 2 . 1 . 2 2 2 . 2 Treads 4 | 1 . . 1 . 1 1 . . . Leg 10 | 2 2 . . . 1 1 2 . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 9 | 1 . 1 . 1 1 3 1 . 1 Device 4 | . . 1 . . 1 1 . . 1 Storage 1 | 1 . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 . 2 1 . . Artifact . | . . . . . . . . . . Weapon 13 | 2 3 . 1 . 3 1 2 . 1 Energy Gun 3 | 1 . . . . . 1 1 . . Energy Cannon 3 | . 1 . . . 2 . . . . Ballistic Gun 5 | 1 2 . 1 . 1 . . . . Ballistic Cannon 2 | . . . . . . . 1 . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 2 | . . . . . . . 2 . . Parts Lost 29 | . 1 . 2 . 6 4 2 . 14 Power 11 | . 1 . 1 . 2 3 1 . 3 Propulsion 9 | . . . 1 . 2 1 . . 5 Utility 5 | . . . . . 1 . 1 . 3 Weapon 4 | . . . . . 1 . . . 3 Highest Loss Streak 8 | . 1 . 2 . 4 3 2 . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 3 5 6 3 2 2 2 3 5 2 Power . | . 2 2 1 1 . . . . . Propulsion 1 | 1 2 2 . . . . 2 4 2 Utility . | . . . . . . . . . . Weapon 1 | 1 1 2 1 1 1 1 . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . 3 . . . 1 . . . 2 Power 1 | . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 1 | . . . . . 1 . . . . Weapon 2 | . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 74 | . 80 96 99 100 73 62 72 80 46 Engine 9 | . 7 . 8 14 15 8 5 20 10 Core 1 | . 1 14 5 . 5 . . . . Treads 7 | . . . 16 28 16 4 . . . Leg 9 | . 28 28 11 . . 1 23 26 13 Device 5 | . . 10 14 7 4 6 4 . 2 Storage 8 | . 14 14 14 14 6 6 6 6 5 Protection 7 | . . . . 7 4 12 13 13 4 Energy Gun 2 | . 10 . . . . 2 2 6 5 Energy Cannon 9 | . 3 14 14 14 12 10 4 . . Ballistic Gun 7 | . 14 14 14 14 6 6 4 . . Peak Build Rating 46 | 6 10 19 19 17 29 33 46 46 46 Average Rating 23 | 3 6 17 17 12 22 26 37 46 26 On Entrance 20 | . 6 10 19 17 9 21 33 46 46 Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 11 17 18 18 18 43 47 46 46 46 Greatest Support 77 | 20 20 20 40 40 60 37 77 77 77 Greatest Overweight (x) 9 | 1 . . . . 1 9 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 8 8 7 6 3 5 5 7 5 5 Average Carried 3 | 3 5 6 3 2 2 2 3 5 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 6 | 4 6 6 2 2 4 2 5 5 2 Class Distribution -------------------- 36% | Scavenger-Tank 33% | Mutant 10% | Tank 7% | Derelict-Mutant 7% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Matter Collected 1362 | 220 158 30 123 . 148 171 254 . 258 Remotely . | . . . . . . . . . . Salvage Created 2554 | . 390 . 371 . 432 829 343 . 189 Parts 122 | . 31 . 22 . 15 36 10 . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 53 | . . . 15 . . 24 6 . 8 Prevented 15 | . . . . . . 11 4 . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 53 | . 9 . 10 . 9 10 8 . 7 Guns 22 | . 8 . 5 . 1 5 1 . 2 Cannons 30 | . 1 . 5 . 8 5 7 . 4 Classes Destroyed 11 | . 4 . 2 . 1 3 . . 1 Recycler 1 | . 1 . . . . . . . . Watcher 3 | . 3 . . . . . . . . Swarmer 22 | . 5 . 3 . 4 3 3 . 4 Grunt 17 | . 4 . 1 . 3 2 5 . 2 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . . . . 1 Sentry 3 | . . . 1 . 1 1 . . . Hunter 3 | . . . . . 1 2 . . . Programmer 1 | . . . . . . 1 . . . Subdweller 5 | . . . 5 . . . . . . Samaritan 1 | . . . . . . 1 . . . Best Kill Streak 6 | . 6 . 4 . 4 2 3 . 4 Combat Bots Only 5 | . 5 . 4 . 4 2 3 . 4 Max Kills in Single Turn 2 | . 2 . 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Hostile Shots Fired 426 | . 63 . 65 . 94 57 56 . 91 Missed 122 | . 24 . 15 . 29 17 13 . 24 Hits 304 | . 39 . 50 . 65 40 43 . 67 Projectile 304 | . 39 . 50 . 65 40 43 . 67 Critical Strikes 3 | . 1 . . . . . 1 . 1 Damage Taken 4216 | . 288 . 683 . 764 476 589 . 1416 Core 1073 | . 29 . 192 . 64 57 58 . 673 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1092 | . 90 . 193 . 219 139 164 . 287 Core Remaining (%) 55 | 100 . . . 11 . . . . . Volleys Fired 173 | . 37 . 31 . 28 27 26 . 24 Largest 3 | . 2 . 2 . 3 3 3 . 2 Hottest 160 | . 91 . 91 . 159 160 147 . 115 Shots Fired 364 | . 64 . 62 . 66 81 52 . 39 Gun 189 | . 60 . 31 . 26 36 19 . 17 Cannon 175 | . 4 . 31 . 40 45 33 . 22 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 176 | . 37 . 31 . 26 27 33 . 22 Thermal 122 | . 27 . 31 . 29 18 . . 17 Explosive . | . . . . . . . . . . Electromagnetic 66 | . . . . . 11 36 19 . . Robot Hit Streak 19 | . 9 . 12 . 11 19 8 . 6 Robot Miss Streak 4 | . 4 . 2 . 4 3 2 . 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 237 | . 37 . 47 . 41 57 31 . 24 Core Hits 103 | . 18 . 16 . 20 28 11 . 10 Critical Kills 3 | . 2 . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . 2 . . . . 2 2 . 4 Burn 2 | . . . . . . . . . 2 Destroy 3 | . 2 . . . . 1 . . . Blast 4 | . . . . . . . 2 . 2 Corrupt 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4658 | . 466 . 810 . 777 1216 837 . 552 Guns 1598 | . 426 . 299 . 218 336 149 . 170 Cannons 2989 | . 40 . 511 . 554 814 688 . 382 Explosions 58 | . . . . . . 58 . . . Melee . | . . . . . . . . . . Ramming 13 | . . . . . 5 8 . . . Kinetic 1927 | . 265 . 299 . 218 225 538 . 382 Thermal 1577 | . 201 . 511 . 368 327 . . 170 Explosive . | . . . . . . . . . . Electromagnetic 1141 | . . . . . 186 656 299 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 2 Average Corruption 2 | . . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . 2 1 5 Message Errors 2 | . . . . . . . . . 2 Matter Fused 2 | . . . . . . . 1 . 1 Heat Flow Errors 3 | . . . . . . . 1 1 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 53 | . . . . . 11 8 34 . . Projectiles 50 | . . . . . 11 5 34 . . Explosions . | . . . . . . . . . . Melee 3 | . . . . . . 3 . . . Knockbacks 7 | . . . . . . . 3 . 4 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . . 3 . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 2 | . . . . . 1 1 . . . Kicked 1 | . . . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 662 | . 86 . 7 . 512 390 399 185 662 Average Temperature 175 | . 28 . 2 . 189 78 186 94 319 Received Heat Transfer 1278 | . 81 . 225 . 195 78 273 . 426 Effects 60 | . . . . . 20 . 1 . 39 Shutdowns 19 | . . . . . 8 . . . 11 Energy Bleed 5 | . . . . . 1 . . . 4 Interference 9 | . . . . . 6 . . . 3 Matter Decay 6 | . . . . . . . 1 . 5 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 3 | . . . . . 1 . . . 2 Damage (major) 13 | . . . . . 4 . . . 9 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . . 2 4 1 . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 6 | . . . 3 . 2 . . . 1 Heat Transferred 3171 | . 449 . 925 . 666 531 . . 600 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 109 | . 109 21 . . 60 . . . . Initial 21 | . . 21 . . . . . . . Average 25 | . 55 3 . . 12 . . . . Influence Increases 1251 | . 236 . 135 . 238 290 170 . 182 Destroy 0b10 Robot/C 980 | . 180 . 100 . 180 200 160 . 160 Destroy 0b10 Robot/NC 40 | . 20 . . . . 20 . . . Destroy Leader 166 | . 36 . 20 . 40 40 10 . 20 Allied During Kill 2 | . . . . . . . . . 2 Disable Machine 18 | . . . . . 18 . . . . Lose Combat Pursuer 45 | . . . 15 . . 30 . . . Influence Decreases 1251 | . 170 66 135 . 188 340 170 . 182 Entered New Map 68 | . . 45 . . . 23 . . . Time Decay 985 | . 160 21 115 . 140 287 160 . 102 Lost Part 198 | . 10 . 20 . 48 30 10 . 80 Squads Dispatched 2 | . . . . . 2 . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 64 | . 13 . 11 . 11 12 8 . 9 Peak Tracking Total 7 | . 7 . 5 . 4 3 5 . 4 Tactical Retreats 3 | . . . 1 . . 2 . . . Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Machines Disabled 2 | . . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Machines Accessed 8 | . . . . 1 . 2 1 4 . Terminals 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 20 | . . . . 1 . 2 1 16 . Successful 20 | . . . . 1 . 2 1 16 . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . . . . 1 . 2 1 16 . Record 8 | . . . . 1 . 1 . 6 . Part Schematic 2 | . . . . . . . . 2 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 2 | . . . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 Total Damage 291 | . . . . . . . . . 291 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Active Infowar (turns) 1153 | . . 140 752 261 . . . . . Sensors 1153 | . . 140 752 261 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Turns Passed 6413 | 61 456 176 752 525 652 2514 830 128 319 Spaces Moved 3512 | 42 282 146 461 327 335 1082 533 94 210 Core 79 | 23 . . . . . 17 . . 39 Treads 1753 | . . . 256 327 335 835 . . . Legs 1680 | 19 282 146 205 . . 230 533 94 171 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 135 135 137 50 Average Speed 164 | 106 120 120 142 160 163 221 136 137 119 Slowest Speed 500 | 120 120 120 160 160 240 500 137 137 280 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 54 38 40 36 9 71 62 75 27 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 20 | . . 1 . 2 . 7 10 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 17 | . . . . . . 6 4 . 7 Melee . | . . . . . . . . . . Projectile 11 | . . . . . . . 4 . 7 AOE 6 | . . . . . . 6 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Total 3824 | 58 343 147 497 329 386 1135 596 93 240 Wait 12 | . . . . . . . 12 . . Move 3503 | 41 281 145 460 326 334 1081 532 93 210 Hop . | . . . . . . . . . . Pick Up 52 | 9 11 1 . 1 10 7 12 . 1 Fast Attach 1 | 1 . . . . . . . . . Attach 49 | 6 6 1 4 1 9 10 8 . 4 Detach 6 | 1 . . . . 2 2 1 . . Swap 1 | . . . . . . 1 . . . Drop 21 | . 8 . 2 1 2 2 5 . 1 Fire 173 | . 37 . 31 . 28 27 26 . 24 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . 1 . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: Rec / *Scr) -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 461 | -10/Materials | Discovered new exit (range 6) 518 | -10/Materials | Entered Mines 551 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 553 | -10/Mines | Found Prototype Device 554 | -10/Mines | Identified Exp. Sensor Array 622 | -10/Mines | Learned 2 Materials zone layouts 633 | -10/Mines | Discovered new exit (range 14) 694 | -10/Mines | Entered Subcaves 695 | -10/Subcaves | Approached by a straggling Scientist 695 | -10/Subcaves | Identified exit to Recycling 798 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 812 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1087 | -10/Subcaves | Core integrity fell below 50% 1135 | -10/Subcaves | Learned location of Storage (-9) 1154 | -10/Subcaves | Core integrity fell below 20% 1428 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1446 | -10/Subcaves | Entered Scraptown 1530 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1873 | -9/Scraptown | Visited SPCMW 1897 | -9/Scraptown | Visited Symbiants 1961 | -9/Scraptown | Discovered new exit (range 5) 1971 | -9/Scraptown | Entered Factory 1971 | -6/Factory | Evolved 8 slots: Power x3, Propulsion x2, Utility x2, Weapon x1 2555 | -6/Factory | Discovered new exit (range 13) 2619 | -6/Factory | Lost 4 parts (1p2n1w) 2623 | -6/Factory | Entered Lower Caves 2662 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2676 | -6/Lower Caves | Lost 3 parts (2p1n) 3048 | -6/Lower Caves | Build established: Scavenger-Tank 3511 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4947 | -6/Lower Caves | Discovered new exit (range 9) 5125 | -6/Lower Caves | Build established: Tank 5137 | -6/Lower Caves | Entered another Lower Caves area 5251 | -6/Lower Caves | Discovered new exit (range 6) 5580 | -6/Lower Caves | Build established: Derelict-Tank 5844 | -6/Lower Caves | Learned Factory trap positions 5940 | -6/Lower Caves | Discovered new exit (range 7) 5967 | -6/Lower Caves | Entered Data Miner 5967 | -6/Data Miner | Discovered new exit (range 6) 5994 | -6/Data Miner | Met Data Miner 6036 | -6/Data Miner | Learned location of Section 7 (-2) 6045 | -6/Data Miner | Build established: Derelict-Mutant 6059 | -6/Data Miner | Received God Mode back door access code from Data Miner 6095 | -6/Data Miner | Entered Proximity Caves 6096 | -5/Proximity Caves | Identified exit to Factory 6148 | -5/Proximity Caves | Lost 3 parts (2n1u) 6266 | -5/Proximity Caves | Core integrity fell below 50% 6275 | -5/Proximity Caves | Escorted by Enhanced Grunt 6308 | -5/Proximity Caves | Lost 8 parts (3p2n1u2w) 6378 | -5/Proximity Caves | Spotted B-75 Beast 6382 | -5/Proximity Caves | Core integrity fell below 20% 6414 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- G-50 Soldier destroyed. Acquired 5 matter. Acquired 69 matter. Acquired 2 matter. Acquired Adv. Heat Sink. Acquired 5 matter. System corrupted: Component data lost. Acquired 47 matter. HM#QFGQ34E7BF2NAHMDUKC:BIUI1 Plasma Rifle destroyed. Imp. Carbon-fiber Leg destroyed. System corrupted: Matter fused (-8). Enhanced Grunt Adv. Heat Sink blasted off. Enhanced Grunt knocked back. Enhanced Grunt destroyed. Acquired 64 matter. Acquired 7 matter. Sml. Storage Unit destroyed. Knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ????????????????????????? ##????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????##### #???????#?????????? | | ?????????????????????# #?????? #?????????? | | ?????????????????????# $ #?????? #?????????? | | ?????????????????????# @ ##???? #?????????? | | ?????????????????????# BB #??? #??????????? | | ?????????????????????# BB ##? #??????????? | | ?????????????????????# ## #??????????? | | ?????????????????####### #??????????? | | ????????????????## ##??????????? | | ????????????????# ##???????????? | | ???????????????# #????????????? | | ???????????????##### ### #????????????? | | ??????????????#######??##;; #????????????? | | ?????????????## ##????##;! #### #??????? | | ?????????????# ###??## ##??# #??????? | | ?????????????# #### =%% ##??## ????? | | ?????????????# % ###??? ? ?????? | | ?????????????# ####????##?????? | | ##???????????## #???????????? | | #????????????# ###% ##???????????? | | ##???????????# ####"#??# #????????????? | | #???????????# ##??# #???# ##????????????? | | #???####?????# #####???###????###?????????????? | | ##??## ####### #??????? ##????????????????????? | | ##??# ## ###### #????????????????????? | | #### ## #????????????????????? | | ## ### #????????????????????? | | ## ### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 41 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Please Form A Line Risk Taker The Oracle Tourist Challenges ------------ None Game ------ Seed LauncherHardcellTerrabomb Manual? 0 Play Time 00:48:55 Cumulative 2.2 hours Start 2025.07.20 @ 20:10:33 End 2025.07.21 @ 16:31:23 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5cbe9d8f-475a-4171-95a6-3f89de60ba25