Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.08 @ 23:05:25 Player: XorOwl Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (3405) 3405 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8165 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 388/450 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Energy Well Machine Analyzer 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Target Analyzer ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Energy Well Machine Analyzer Target Analyzer ECM Suite Hacking Suite > --- WEAPON ----------- Arc Projector Gauss Rifle Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Advanced Melee Analysis Suite Improved Particle Charger Blade Saw [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . 2 . 1 . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 113 | 10 5 11 27 2 9 36 10 3 Power 21 | 2 1 2 4 1 2 6 2 1 Engine 14 | 2 . 2 4 1 . 5 . . Core 7 | . 1 . . . 2 1 2 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 . 3 7 . 3 11 3 . Treads 17 | 2 . 3 7 . 3 2 . . Leg 12 | . . . . . . 9 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 2 3 3 11 1 3 8 1 2 Device 20 | 1 1 2 9 . 3 3 . 1 Storage 5 | 1 1 . . . . 2 . 1 Processor 8 | . 1 1 1 1 . 3 1 . Hackware 1 | . . . 1 . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 29 | 4 1 3 5 . 1 11 4 . Energy Gun 7 | 1 . 2 2 . . 1 1 . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 11 | 2 . . 3 . 1 2 3 . Ballistic Cannon 4 | . . . . . . 4 . . Launcher . | . . . . . . . . . Special Weapon 2 | 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 58 | 1 1 3 9 . 9 22 1 12 Power 14 | 1 . 1 2 . 3 4 . 3 Propulsion 18 | . . 1 1 . 2 9 1 4 Utility 11 | . . . 4 . 2 3 . 2 Weapon 15 | . 1 1 2 . 2 6 . 3 Highest Loss Streak 10 | 1 1 2 7 . 5 10 1 10 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 95 95 92 88 87 97 86 Engine 8 | . 6 5 16 15 5 10 2 . Core 4 | . 7 4 . . 4 1 10 8 Treads 13 | . 28 19 25 23 26 5 . . Leg 10 | . . . . . . 13 25 23 Device 12 | . 14 22 14 15 13 10 6 6 Storage 2 | . 5 . . . . 4 . . Processor 17 | . 8 22 16 15 15 14 25 26 Hackware 4 | . . . 3 7 7 6 6 5 Energy Gun 4 | . 4 5 6 15 11 1 3 2 Energy Cannon 1 | . . 10 4 . . . . . Ballistic Gun 6 | . 14 4 6 . 2 6 6 5 Ballistic Cannon 1 | . . . . . . 5 . . Special Weapon 1 | . 9 . . . . . . . Slashing Weapon 2 | . . . . . . 2 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 13 48 21 22 15 21 45 31 26 Greatest Support 86 | 40 40 40 60 60 86 84 80 75 Greatest Overweight (x) 14 | . 1 . . . . 14 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 2 5 5 5 5 Average Carried 3 | . 3 4 4 1 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 3 1 4 5 5 2 Class Distribution -------------------- 48% | Scavenger-Mutant 28% | Mutant 10% | Scavenger-Gunner 6% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Matter Collected 2748 | 292 320 184 369 . 129 1123 278 53 Remotely . | . . . . . . . . . Salvage Created 3516 | . 368 402 913 . 316 1316 201 . Parts 180 | . 29 23 36 . 15 69 8 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 6 2 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Combat Hostiles Destroyed 69 | 1 8 8 16 . 6 25 5 . Melee 7 | . . . . . . 2 5 . Guns 37 | 1 7 . 11 . 6 12 . . Cannons 24 | . 1 8 4 . . 11 . . Classes Destroyed 14 | 1 5 1 2 . 1 3 1 . Worker 5 | . . . 2 . . 3 . . Builder 1 | . 1 . . . . . . . Recycler 3 | . 1 . . . . 2 . . Minesweeper 1 | . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . Watcher 12 | . 3 2 2 . . 5 . . Swarmer 12 | . 3 . . . . 6 3 . Grunt 35 | . 5 5 13 . 3 8 1 . Duelist 1 | . . . . . . 1 . . Sentry 11 | . . 3 3 . . 4 1 . Demolisher 1 | 1 . . . . . . . . Specialist 3 | . . . . . 3 . . . Hunter 1 | . . . . . . 1 . . Programmer 5 | . . . . . . 5 . . Best Kill Streak 9 | 1 5 5 4 . 3 9 3 . Combat Bots Only 5 | 1 3 4 4 . 3 5 3 . Max Kills in Single Turn 2 | 1 1 1 2 . 1 2 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Hostile Shots Fired 996 | 6 59 43 175 . 131 340 96 146 Missed 315 | . 14 11 35 . 43 117 38 57 Damage Taken 7928 | 213 318 322 1551 . 1205 2652 519 1148 Core 1366 | 14 51 57 225 . 163 339 88 429 Absorbed by Shields 162 | . . . 135 . 27 . . . Ignored by Resistances 2348 | 55 104 96 488 . 346 768 161 330 Core Remaining (%) 77 | 94 74 85 59 . 76 . . . Volleys Fired 262 | 14 35 27 65 . 22 95 4 . Largest 3 | 2 2 2 2 . 2 3 2 . Hottest 134 | 100 120 116 134 . 134 127 73 . Shots Fired 495 | 19 44 51 117 . 42 214 8 . Gun 341 | 10 40 24 91 . 42 126 8 . Cannon 141 | . . 27 26 . . 88 . . Launcher . | . . . . . . . . . Special 13 | 9 4 . . . . . . . Kinetic 305 | 5 34 14 36 . 13 198 5 . Thermal 171 | 14 10 37 81 . 29 . . . Explosive . | . . . . . . . . . Electromagnetic 19 | . . . . . . 16 3 . Robot Hit Streak 21 | 3 10 11 11 . 21 15 12 . Robot Miss Streak 6 | 2 4 2 2 . 1 6 3 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 5 | . . . 3 . 2 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . Shots Hit Robots 389 | 6 33 37 91 . 40 166 16 . Core Hits 228 | 2 19 14 44 . 14 127 8 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . Critical Strikes 24 | . . 1 4 . 8 8 3 . Burn 12 | . . 1 4 . 7 . . . Destroy 3 | . . . . . 1 2 . . Blast 2 | . . . . . . 2 . . Sever 7 | . . . . . . 4 3 . Melee Attacks 29 | . . . . . . 11 16 2 Impact . | . . . . . . . . . Slashing 29 | . . . . . . 11 16 2 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7840 | 74 460 584 1681 . 698 3750 593 . Guns 4550 | 74 388 232 1326 . 698 1787 45 . Cannons 2325 | . . 352 344 . . 1629 . . Explosions . | . . . . . . . . . Melee 882 | . . . . . . 334 548 . Ramming 11 | . . . 11 . . . . . Kinetic 4693 | 48 350 115 590 . 239 3320 31 . Thermal 2144 | 26 110 469 1080 . 459 . . . Explosive . | . . . . . . . . . Electromagnetic 110 | . . . . . . 96 14 . Impact . | . . . . . . . . . Slashing 882 | . . . . . . 334 548 . Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 . . . . 7 7 7 Average Corruption 5 | . 1 . . . . 3 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 64 | . . . . . . 31 26 7 Message Errors 9 | . . . . . . 4 4 1 Matter Fused 20 | . . . . . . 11 7 2 Heat Flow Errors 8 | . . . . . . 4 3 1 Energy Discharges 8 | . . . . . . 3 3 2 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . 6 5 1 Data Loss (major) 4 | . . . . . . 2 2 . Misfires 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 45 | . . 3 . . . 6 36 . Projectiles 9 | . . 3 . . . 6 . . Explosions . | . . . . . . . . . Melee 36 | . . . . . . . 36 . Knockbacks 22 | . . . . . . 22 . . Impact . | . . . . . . . . . Kinetic 21 | . . . . . . 21 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 2 | . . . 2 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 436 | 62 36 304 436 . 11 370 124 82 Average Temperature 110 | 25 15 98 146 . 11 120 42 56 Received Heat Transfer 3036 | . 96 165 1172 . 633 790 132 48 Effects 10 | . . . 10 . . . . . Shutdowns 3 | . . . 3 . . . . . Interference 6 | . . . 6 . . . . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 10 | . 1 2 5 . 1 . 1 . Heat Transferred 5663 | 74 261 1110 2664 . 1554 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Peak Influence 310 | 20 233 272 266 50 140 310 . . Initial 53 | . 11 . 25 50 30 53 . . Average 80 | 2 94 127 109 50 78 112 . . Maximum Alert Level 1 | . 1 1 1 . . 1 . . Low Security (%) 85 | 100 76 77 71 100 100 84 . . Level 1 14 | . 23 22 28 . . 15 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 3 2 . 2 8 . . Investigation 7 | . 1 1 1 . . 4 . . Extermination 3 | . . . . . . 3 . . Reinforcement 6 | . . 2 1 . 2 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Distress Signals 8 | . . 5 . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | 1 11 15 25 . 14 41 12 10 Peak Tracking Total 7 | 1 3 5 7 . 7 7 4 6 Tactical Retreats 20 | . . 2 1 . 2 7 5 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Traps Triggered 3 | . . . 1 . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . 1 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Machines Disabled 4 | . 1 . 1 . 1 1 . . Max in Single Turn 1 | . 1 . 1 . 1 1 . . Garrison Access 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Machines Accessed 23 | . 5 2 6 1 . 8 1 . Terminals 17 | . 4 1 6 1 . 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 71 | . 19 5 20 2 . 23 2 . Successful 43 | . 12 4 11 1 . 13 2 . Failed 28 | . 7 1 9 1 . 10 . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 5 . . . . . Terminals 56 | . 16 3 20 2 . 15 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 3 2 . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . . 6 . . Terminal Hacks 34 | . 10 2 11 1 . 8 2 . Record 6 | . . . 1 . . 3 2 . Robot Analysis 2 | . 1 1 . . . . . . Prototype ID Bank 5 | . 2 . 2 . . 1 . . Open DSF 1 | . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . Terminal Index 1 | . 1 . . . . . . . Fabricator Index 1 | . . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 4 | . 2 1 . . . 1 . . Unreport Threat 3 | . 1 . 1 . . 1 . . Disarm Traps 1 | . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . 2 2 . . . 2 . . Report Inventory 3 | . 1 1 . . . 1 . . Retrieve Components 3 | . 1 1 . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 3 . . Seal Access 2 | . . . . . . 2 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 5 1 5 . . 7 . . Full Trace Events 9 | . 2 1 2 . . 4 . . Feedback Events 2 | . 1 . . . . 1 . . Corruption 2 | . 1 . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 23 | . 3 10 . . . 10 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Turns Passed 6344 | 1410 525 470 1038 14 193 1545 819 330 Spaces Moved 2794 | 145 247 231 491 8 63 823 586 200 Core 14 | 10 . . . . . 1 . 3 Treads 1455 | 135 247 231 491 8 63 280 . . Legs 1325 | . . . . . . 542 586 197 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 166 145 120 122 127 Average Speed 144 | 152 168 160 162 166 156 138 126 127 Slowest Speed 750 | 160 240 160 166 166 166 750 130 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 21 55 29 42 . 68 25 72 34 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . Scrap Searched 5 | . . . . . . . 4 1 Spaces Dug 6 | 6 . . . . . . . . Terrain Destroyed 8 | 6 . . . . . 2 . . Melee . | . . . . . . . . . Projectile 8 | 6 . . . . . 2 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Total 4556 | 1296 304 281 611 9 115 1037 630 273 Wait 1248 | 1119 3 6 2 . 6 45 1 66 Move 2786 | 144 246 230 490 7 62 822 585 200 Hop . | . . . . . . . . . Pick Up 76 | 9 10 2 12 . 10 25 7 1 Fast Attach 26 | . . 4 9 . 2 8 3 . Attach 52 | 8 2 2 7 2 3 22 3 3 Detach . | . . . . . . . . . Swap 35 | 2 3 5 11 . 4 6 4 . Drop 38 | . 5 5 13 . 4 3 7 1 Fire 262 | 14 35 27 65 . 22 95 4 . Melee 29 | . . . . . . 11 16 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 1144 | -11/Scrapyard | Assembled infested the area 1411 | -11/Scrapyard | Entered Materials 1424 | -10/Materials | Build established: Mutant 1595 | -10/Materials | Discovered new exit (range 8) 1669 | -10/Materials | Identified exit to Mines 1719 | -10/Materials | Discovered exit to Mines (range 8) 1894 | -10/Materials | Discovered new exit (range 13) 1912 | -10/Materials | Identified exit to Materials 1913 | -10/Materials | Build established: Scavenger-Mutant 1936 | -10/Materials | Entered another Materials area 1936 | -9/Materials | Evolved 2 slots: Utility x2 2296 | -9/Materials | Discovered new exit (range 8) 2328 | -9/Materials | Identified exit to Materials 2406 | -9/Materials | Entered another Materials area 2406 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2699 | -8/Materials | Discovered new exit (range 10) 2712 | -8/Materials | Identified exit to Factory 3367 | -8/Materials | Lost 7 parts (1n4u2w) 3444 | -8/Materials | Entered Factory 3444 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3455 | -7/Factory | Identified exit to DSF 3458 | -7/Factory | Entered DSF 3495 | -7/DSF | Additional patrols routed to DSF 3560 | -7/DSF | Discovered new exit (range 13) 3612 | -7/DSF | Lost 3 parts (1p1u1w) 3650 | -7/DSF | Identified exit to Factory 3651 | -7/DSF | Entered Factory 3651 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3681 | -6/Factory | Lost 5 parts (1p2n1u1w) 4097 | -6/Factory | Lost 3 parts (1p1n1u) 4235 | -6/Factory | Lost 3 parts (3n) 4988 | -6/Factory | Lost 10 parts (3p4n3w) 5178 | -6/Factory | Discovered new exit (range 16) 5196 | -6/Factory | Entered Lower Caves 5254 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5337 | -6/Lower Caves | Core integrity fell below 50% 5500 | -6/Lower Caves | Learned location of 1 exit from Factory 6004 | -6/Lower Caves | Discovered new exit (range 8) 6015 | -6/Lower Caves | Entered another Lower Caves area 6075 | -6/Lower Caves | Encountered a Warlord checkpoint 6150 | -6/Lower Caves | Spotted B-75 Beast 6333 | -6/Lower Caves | Core integrity fell below 20% 6345 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates B-75 Beast. Penetrated by Slug. Autogun destroyed. Imp. Titanium Leg destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. Neutrino Core destroyed. Slug penetrates S-27 Virus. S-27 Virus suffers critical hit (Destroy). S-27 Virus destroyed. Penetrated by Slug. Imp. Titanium Leg destroyed. Slug penetrates Wall. System corrupted: Energy discharge (-1). Imp. Titanium Leg destroyed. Slug penetrates Wall. Microactuators destroyed. Slug penetrates Wall. D,GSZ#CR:UK46V2PL6QIX2U>/SANPV V: Slug penetrates Machine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? ##?????????????????? | | ????????????????????????????? ??????????????????? | | ??????????????????#???????### ??????????????????? | | ??????????????????# ?????? ??????????????????? | | ??????????????????# ?????? ????##?????????????? | | ??????????????????# ##### ###? ? ???????????? | | ??????????????????# #"" "" ""# ? ????????????? | | ??????????????????? g T #?????????????? | | ???????????????????? ="# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????+ #??????????????? | | ?????????????????????# # ??????####??###? | | ?????????????????????# @ """"# ??????# ### ## | | ??????????????# ?????# """"# ?????## # | | ???????????????# ??#ss"" """"# #????# # | | ????????????????# ## ;;;##### #?#### #? | | ?????????????????# ### ## #?? | | ?????????????????## h # #?? | | ??????????????????# ##; ###### # ##?? | | ?????????????????# ?## #???# "### | | ?????????????????## #?## ;#### | | ??????????????????# # ### B% ## % | | ??????????????????# B =%% % ##"""# | | ??????????????????# [### ###""# | | ??????????????????####### ### ""#### !!%|! | | ????????????????????????######?# # #?# #### % | | ???????????????????????????????# ###?# ??# | | ???????????????????????????????# #???## #?## | | ???????????????????????????????# #????## #??# | | ??????????????????????????????? ?????# #??#"# | | ??????????????????????????????? ?????# #?#### | | ?????????????????????????????? ????? ### | | ?????????????????????????????? ???? ### | | ????????????????????????????? ???? ### | | ?????????????????????????????# ???? ### | | ?????????????????????????????## ???? ??# | | ??????????????????????????????# ##?? ??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed AluminumWardroneNanosword Manual? 0 Play Time 01:32:25 Cumulative 12.7 hours Start 2024.04.08 @ 21:22:51 End 2024.04.08 @ 23:05:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ebfe3092-dd44-4ac9-bee8-4b8e54fde9d7