Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.06 @ 15:29:09 Player: Error404 Result: Destroyed by X-67 Chaingunner via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (929) 929 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 4085 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Armored Leg > --- UTILITY ---------- Small Storage Unit High-capacity Battery Improved Sensor Array Improved Signal Interpreter IFF Parser Reaction Control System Hacking Suite > --- WEAPON ----------- Field Laser Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Aluminum Leg Improved Light Cannon Advanced Assault Cannon Grenade Launcher [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 6 | . . 2 1 1 2 Weapon . | . . . . . . Parts Attached 37 | 5 4 6 6 9 7 Power 4 | 1 . 2 . 1 . Engine 3 | 1 . 1 . 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 8 | . 2 . 1 4 1 Treads . | . . . . . . Leg 8 | . 2 . 1 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 2 3 2 3 Device 6 | . . 1 2 1 2 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . 1 . Hackware 1 | . . 1 . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 13 | 3 1 2 2 2 3 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 3 . 1 . . . Ballistic Cannon 5 | . 1 . 2 1 1 Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . . . 1 20 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 8 | . . . . 1 7 Weapon 6 | . . . . . 6 Highest Loss Streak 18 | . . . . 1 18 To Critical Strikes . | . . . . . . Average Backups 6 | 2 5 7 6 7 4 Power . | . 1 1 1 1 . Propulsion . | 1 . . . . 1 Utility 1 | . . 1 1 2 . Weapon 3 | . 3 3 4 4 2 Tool/Special . | . . . . . . Unused Backups 1 | . . 1 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 95 99 99 98 85 Engine 6 | . 14 7 . 5 5 Core 1 | . . 3 9 1 . Leg 25 | . 26 22 27 28 23 Device 11 | . . 11 9 14 17 Storage 15 | . 25 22 18 8 12 Processor 3 | . . . . 5 6 Hackware 6 | . . 10 9 7 5 Protection 3 | . . . 8 7 . Ballistic Gun 6 | . 16 14 4 . . Ballistic Cannon 8 | . 11 7 13 10 2 Launcher 1 | . . . . 4 . Peak Build Rating 45 | 4 9 15 25 39 45 Average Rating 25 | 3 7 13 23 32 39 On Entrance 14 | . 4 9 15 25 36 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 38 | 11 16 20 30 34 38 Greatest Support 58 | 3 20 20 30 55 58 Greatest Overweight (x) 3 | 3 3 . . 1 3 Average Overweight (x) . | 2 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 7 Average Carried 6 | 3 5 7 6 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 7 8 . Class Distribution -------------------- 84% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1121 | 250 216 153 . 439 63 Remotely . | . . . . . . Salvage Created 851 | . 161 300 60 290 40 Parts 44 | . 3 21 6 14 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 19 | . 1 10 1 5 2 Guns 1 | . . 1 . . . Cannons 13 | . 1 5 1 4 2 AOE 5 | . . 4 . 1 . Classes Destroyed 8 | . 2 1 1 4 . Tunneler 2 | . . . . 2 . Recycler 3 | . 2 . . 1 . Watcher 2 | . . . 1 1 . Grunt 12 | . 1 8 . 1 2 Brawler 1 | . . . . 1 . Sentry 3 | . . 2 1 . . Hunter 1 | . . . . 1 . Programmer 2 | . . . . 2 . Best Kill Streak 6 | . 1 6 1 3 2 Combat Bots Only 6 | . 1 6 1 2 2 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 327 | . 4 39 . 76 208 Missed 134 | . 1 16 . 40 77 Hits 193 | . 3 23 . 36 131 Melee 2 | . . . . 2 . Projectile 191 | . 3 23 . 34 131 AOE 1 | . . . . . 1 Critical Strikes 3 | . . . . . 3 Damage Taken 3397 | . 35 257 . 583 2522 Core 1021 | . 12 70 . 31 908 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 101 | . . 27 . . 74 Core Remaining (%) 94 | 100 95 82 100 95 . Volleys Fired 79 | . 8 23 3 25 20 Largest 2 | . 2 2 2 2 2 Hottest 143 | . 53 66 80 80 143 Shots Fired 147 | . 16 46 6 47 32 Gun 41 | . 8 24 . . 9 Cannon 93 | . 8 16 6 43 20 Launcher 13 | . . 6 . 4 3 Special . | . . . . . . Kinetic 121 | . 16 40 6 43 16 Thermal 13 | . . . . . 13 Explosive 13 | . . 6 . 4 3 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 3 3 4 6 4 Robot Miss Streak 8 | . 8 4 1 4 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 74 | . 6 23 4 27 14 Core Hits 44 | . 4 19 2 13 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . 2 1 Blast 4 | . . 1 . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2157 | . 144 683 98 850 382 Guns 228 | . 38 157 . . 33 Cannons 1419 | . 106 237 98 706 272 Explosions 510 | . . 289 . 144 77 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1540 | . 144 394 98 706 198 Thermal 107 | . . . . . 107 Explosive 510 | . . 289 . 144 77 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Message Errors 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 12 | . . . . 12 . Projectiles 12 | . . . . 12 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . . 2 . 5 1 Impact . | . . . . . . Kinetic 7 | . . 1 . 5 1 Secondary 1 | . . 1 . . . Self-Inflicted Damage 33 | . . . . 2 31 Shots 2 | . . . . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 103 | . 3 32 42 103 102 Average Temperature 28 | . 3 11 18 30 33 Received Heat Transfer 354 | . 18 144 . 99 93 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 224 | . . . . . 224 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 196 | . 20 196 56 67 30 Initial 56 | . . . 56 . . Average 18 | . . 67 18 11 1 Influence Increases 619 | . 30 302 43 192 52 Destroy 0b10 Robot/C 380 | . 20 200 20 100 40 Destroy 0b10 Robot/NC 35 | . 10 . 5 20 . Destroy Leader 104 | . . 60 12 32 . Successful Hack 14 | . . 10 4 . . Disable Machine 15 | . . . . 15 . Destroy Structure 71 | . . 32 2 25 12 Influence Decreases 619 | . 30 168 177 192 52 Entered New Map 78 | . . . 78 . . Time Decay 522 | . 30 168 99 186 39 Lost Part 19 | . . . . 6 13 Squads Dispatched 9 | . . 2 . 4 3 Investigation 2 | . . 1 . . 1 Extermination 4 | . . . . 3 1 Reinforcement 3 | . . 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 4 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 2 11 3 16 6 Peak Tracking Total 5 | . 2 4 1 5 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . 4 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . . 6 1 7 1 Terminals 8 | . . 3 1 4 . Fabricators 2 | . . . . 2 . Repair Stations 2 | . . 1 . . 1 Recycling Units 2 | . . 1 . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 23 | . . 11 2 7 3 Successful 18 | . . 11 1 4 2 Failed 5 | . . . 1 3 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . . 6 2 4 . Fabricators 2 | . . . . 2 . Repair Stations 5 | . . 2 . . 3 Recycling Units 2 | . . 1 . 1 . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 6 1 2 . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Disarm Traps 1 | . . 1 . . . Patrol Status 1 | . . . . 1 . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Network Status 2 | . . . . 2 . Repair Station Hacks 4 | . . 2 . . 2 Scan Component 2 | . . 1 . . 1 Repair 2 | . . 1 . . 1 Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 5 1 2 1 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . 1 . . 1 Time 64 | . . 26 . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2828 | . . 663 280 1215 670 Sensors 2753 | . . 663 280 1215 595 IFF 625 | . . . . . 625 Terrain 19 | . . . 19 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3511 | 71 587 663 280 1233 677 Spaces Moved 2053 | 39 426 298 214 860 216 Core 65 | 39 16 . . . 10 Treads . | . . . . . . Legs 1988 | . 410 298 214 860 206 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 110 100 Average Speed 120 | 155 123 120 120 120 114 Slowest Speed 200 | 200 200 120 120 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 65 23 22 20 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 99 | . . 66 2 20 11 Melee . | . . . . . . Projectile 10 | . . 1 2 6 1 AOE 89 | . . 65 . 14 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2930 | 49 472 556 232 1011 610 Wait 705 | . 23 217 . 108 357 Move 2048 | 38 425 297 213 859 216 Hop . | . . . . . . Pick Up 21 | 4 8 5 3 1 . Fast Attach 22 | 5 1 3 4 6 3 Attach 19 | . 2 2 3 3 9 Detach 4 | 1 . . . 3 . Swap 12 | . 3 4 . 2 3 Drop 20 | 1 2 5 6 4 2 Fire 79 | . 8 23 3 25 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 138 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 10) 483 | -10/Materials | Discovered new exit (range 4) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Utility x2 986 | -9/Materials | Repaired Aluminum Leg 1186 | -9/Materials | Discovered new exit (range 10) 1322 | -9/Materials | Entered another Materials area 1322 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1541 | -8/Materials | Discovered new exit (range 16) 1602 | -8/Materials | Entered Factory 1602 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1602 | -7/Factory | Discovered new exit (range 10) 1900 | -7/Factory | Identified exit to DSF 2211 | -7/Factory | Allied Derelicts emerged from ambush trap array 2567 | -7/Factory | Lost 3 allies 2717 | -7/Factory | Discovered new exit (range 8) 2834 | -7/Factory | Identified exit to Factory 2835 | -7/Factory | Entered another Factory area 2835 | -6/Factory | Evolved 2 slots: Utility x2 3047 | -6/Factory | Repaired Carbon-fiber Leg? 3307 | -6/Factory | Build established: Skirmisher 3478 | -6/Factory | Core integrity fell below 50% 3508 | -6/Factory | Core integrity fell below 20% 3512 | -6/Factory | Destroyed by X-67 Chaingunner via exploding Fusion Modulator Last Messages --------------- Penetrated by Slug. Imp. Light Cannon destroyed. Penetrated by Slug. Slug penetrates Subcomponent Replicator. Arm. Leg destroyed. Penetrated by Slug. VSS Leg destroyed. Adv. Assault Cannon destroyed. Penetrated by Slug. Plasma Cannon destroyed. Slug penetrates Wall. Penetrated by Slug. Aluminum Leg destroyed. Penetrated by Slug. Hacking Suite destroyed. Sml. Storage Unit destroyed. IFF Parser destroyed. Slug penetrates Wall. Fusion Modulator explodes. Hcp. Battery destroyed. 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""" @ ###???????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????#############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 540 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 70% | -9/Materials Carbon-fiber Leg | 32% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Spy Novice Programmer Shopping List Challenges ------------ None Game ------ Seed FlightHardenedFrame Manual? 0 Play Time 00:53:51 Cumulative 3.8 hours Start 2026.05.06 @ 14:28:30 End 2026.05.06 @ 15:29:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 55x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ad87afa-6936-4aba-bf4b-810a6ae9e21c