Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.06 @ 16:31:14 Player: Silent Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (843) 843 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2683 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Visual Processing Unit Improved Sensor Array Core Shielding Weapon Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery Improved Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Cryofiber Web Structural Scanner Visual Processing Unit Improved Sensor Array ECM Suite Core Shielding Weapon Shielding [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 2 2 Weapon . | . . . . Parts Attached 35 | 7 5 16 7 Power 5 | 1 1 2 1 Engine 4 | 1 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 3 | . . 3 . Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 3 3 Device 4 | 1 1 2 . Storage 3 | . 1 . 2 Processor 3 | 1 . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 5 3 Energy Gun 7 | 1 1 5 . Energy Cannon 3 | . . . 3 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 100 99 73 Engine 8 | . 12 9 1 Treads 4 | . . 8 . Leg 14 | . 25 11 11 Device 17 | . 13 19 14 Storage 11 | . 10 10 15 Processor 17 | . 12 20 15 Energy Gun 9 | . 12 13 1 Energy Cannon 2 | . . . 9 Ballistic Gun 6 | . 12 6 . Naked Turns 31 | . . . 31 Heaviest Build 43 | 8 18 24 43 Greatest Support 43 | 20 20 43 30 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 10 10 15 Average Capacity 9 | 5 9 10 12 Most Carried 10 | 5 10 10 10 Average Carried 8 | 3 8 9 9 Final Capacity 10 | 5 10 10 5 Final Carried 10 | 5 10 10 5 Class Distribution -------------------- 52% | Hacker-Skirmisher 42% | Hacker-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 667 | 297 84 262 24 Remotely . | . . . . Salvage Created 1221 | 167 94 826 134 Parts 105 | 15 10 68 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | 1 . 21 1 Guns 20 | 1 . 19 . Cannons 1 | . . . 1 AOE 1 | . . 1 . Classes Destroyed 8 | 3 2 2 1 Worker 2 | 1 1 . . Builder 1 | . 1 . . Tunneler 4 | 4 . . . Operator 1 | . . . 1 Watcher 9 | . 2 5 2 Swarmer 10 | . . 10 . Grunt 8 | 1 . 7 . Sentry 5 | . . 4 1 Best Kill Streak 8 | 5 2 8 1 Combat Bots Only 4 | 1 . 4 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 155 | 11 . 60 84 Missed 48 | 4 . 21 23 Damage Taken 1101 | 47 . 274 780 Core 622 | 13 . 55 554 Absorbed by Shields . | . . . . Ignored by Resistances 673 | 31 . 179 463 Core Remaining (%) 91 | 94 94 86 . Volleys Fired 82 | 9 12 49 12 Largest 2 | 2 2 2 2 Hottest 126 | 60 70 90 126 Shots Fired 160 | 18 24 98 20 Gun 142 | 18 24 98 2 Cannon 18 | . . . 18 Launcher . | . . . . Special . | . . . . Kinetic 55 | 9 12 34 . Thermal 15 | . 3 12 . Explosive . | . . . . Electromagnetic 90 | 9 9 52 20 Robot Hit Streak 18 | 6 8 18 11 Robot Miss Streak 3 | 1 3 2 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 109 | 12 13 74 10 Core Hits 51 | 7 4 35 5 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 1 5 . Burn 2 | . . 2 . Destroy 1 | . 1 . . Corrupt 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1803 | 157 220 1074 352 Guns 1423 | 157 220 1027 19 Cannons 333 | . . . 333 Explosions 47 | . . 47 . Melee . | . . . . Ramming . | . . . . Kinetic 383 | 61 109 213 . Thermal 224 | . 25 199 . Explosive . | . . . . Electromagnetic 1196 | 96 86 662 352 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . 9 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 232 | 18 27 174 232 Average Temperature 50 | 10 14 42 76 Received Heat Transfer 627 | 42 . 153 432 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 9 | . 2 3 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 679 | . 74 605 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 341 | 45 84 341 195 Initial 79 | . 22 1 79 Average 91 | 21 32 142 86 Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 74 100 Level 1 11 | . . 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | 1 5 28 11 Peak Tracking Total 4 | 1 2 4 4 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 7 | . 7 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 5 8 2 Terminals 12 | . 4 6 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 49 | . 17 25 7 Successful 32 | . 14 14 4 Failed 17 | . 3 11 3 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 41 | . 13 21 7 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 6 | . 4 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 26 | . 10 12 4 Record 3 | . . 3 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . 1 . . Machine Index 1 | . 1 . . Alert Level 4 | . 1 3 . Reprogram Traps 2 | . 2 . . Dispatch Records 1 | . . . 1 Security Status 2 | . 1 . 1 Surveillance Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Assault 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Registered Prototypes 2 | . . 1 1 Zone Layout 4 | . 1 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 5 | . 4 1 . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 12 | . 4 7 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 144 | . 144 . . Retrieved Matter 144 | . 144 . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2652 | 390 480 1159 623 Spaces Moved 1565 | 267 353 690 255 Core 49 | 49 . . . Treads 214 | . . 214 . Legs 1302 | 218 353 476 255 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 107 120 133 204 Slowest Speed 260 | 120 120 240 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 6 50 65 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 8 . Melee . | . . . . Projectile . | . . . . AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1909 | 353 385 834 337 Wait 144 | 53 4 38 49 Move 1562 | 266 352 689 255 Hop . | . . . . Pick Up 49 | 13 8 20 8 Fast Attach 6 | 4 1 1 . Attach 13 | 3 1 6 3 Detach 2 | . . 2 . Swap 16 | . 3 9 4 Drop 35 | 5 4 20 6 Fire 82 | 9 12 49 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 181 | -11/Scrapyard | Identified exit to Materials 181 | -11/Scrapyard | Discovered exit to Materials (range 8) 391 | -11/Scrapyard | Entered Materials 391 | -10/Materials | Evolved 1 slot: Utility x1 393 | -10/Materials | Build established: Hacker-Mutant 544 | -10/Materials | Identified exit to Mines 596 | -10/Materials | Identified exit to Materials 596 | -10/Materials | Discovered exit to Materials (range 7) 838 | -10/Materials | Discovered exit to Materials (range 4) 871 | -10/Materials | Entered another Materials area 871 | -9/Materials | Evolved 2 slots: Utility x2 1417 | -9/Materials | Build established: Hacker-Skirmisher 1448 | -9/Materials | Identified exit to Mines 1448 | -9/Materials | Discovered exit to Mines (range 8) 1567 | -9/Materials | Identified exit to Materials 1567 | -9/Materials | Discovered exit to Materials (range 15) 1689 | -9/Materials | Discovered exit to Mines (range 11) 2030 | -9/Materials | Entered another Materials area 2030 | -8/Materials | Evolved 2 slots: Utility x2 2622 | -8/Materials | Released all parts (4) 2634 | -8/Materials | Build established: Hacker-Mutant 2634 | -8/Materials | Core integrity fell below 50% 2642 | -8/Materials | Lost 3 parts (2u1w) 2644 | -8/Materials | Core integrity fell below 20% 2653 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02616_ Carbon-fiber Leg severed. 02616_ G-47 Trooper IFF system glitched. 02619_ R-06 Scavenger collects Welding Torch. 02619_ Critical hit (Burn: +37). 02620_ G-47 Trooper misfires. 02622_ Released Imp. Targeting Computer. 02622_ Released Terrain Scan Processor. 02622_ Released Hcp. Battery. 02622_ Released Lrg. Storage Unit. 02623_ R-06 Scavenger collects Wheel. 02624_ G-47 Trooper misfires. 02627_ R-06 Scavenger collects ECM Suite. 02628_ G-47 Trooper misfires. 02629_ L-31 Rogue suffers critical hit (Burn). 02635_ R-06 Scavenger destroyed. 02641_ G-47 Trooper misfires. 02641_ G-47 Trooper IFF system glitched. 02645_ Critical hit (Burn: +37). 02647_ G-47 Trooper IFF system glitched. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????##?#####?###### ? ? ?? ##??????????????????? | | ?#?##??###???##?### ? #?##?#??????????????? | | ???#####??##?###??# """"""" #? ? ??????????????? | | ????#??????###?#### """"""" # ??? ?? ???????????? | | ?#?##??????######?# """"""" # ? ???????????????? | | ?#?#??#?#?###?#?### """"""" #? #??#????????????? | | #####??#??######??# """"""" # #??#??#?????????? | | ?#?##??####?####### # ####?##?????????? | | ?#####################+##### ###??#??????????? | | ?## ############## ##?#?#??????????? | | ?# + #???????????????? | | ??# ############## ######??????????? | | ??# ! #??########### ###########????????????? | | ?# #########?#### # ! #??##????????? | | ??# ###?########?# # """ #?###????????? | | ??# ##?########### / "Y" ####?????????? | | ??#* ! # ?"T" ?###### # """ ##?##?#??????? | | ### # ?######r|%# """ ###??#??#????? | | ? + [ #?"" ####### =g# """ #?####???##??? | | ?## #??" ##?#?## g # * ########?????? | | ### #?""? ?###### # / ######?#?##??? | | ?####+### #?##### #############?####????## | | ???? ?##+########## % ###################?##?# | | ?## !! = ####?###?##?#???? | | ?? *%= g l!* ############???#? | | ??# ![ !@! ##########?#?##?? | | ??? ###############%##### ################# | | ???#?? ?##?######### # #% ### # | | ???? # ? #?# #!= ### """ # | | ??????????"?"? ### # ### """ # | | ???????????""" ### # = # """ # | | ???????? ??"?? ?#?# # ] + # | | ??????????? ? ?### # =^""""" # """ # | | ??????????? ?"??### ##* """"" # """ # | | ?????????? ??"? ### ### """"" # """ # | | ????????? ? "" ?############# !# # | | ????????????? #######?###! ########## | | ????????????????##########! *####??#? | | ?????????????#??#####??###! ###"T"###=###??##? | | ????????????????????#?####! ###"""###%####???? | | ???????????????##??#?##??#! #########=######?# | | ???????????????????#?######! ##??#?#?# ##?####? | | ?????????????????? ####?###### ######### ###??##? | | ??????????????##?? #??#####?## ###?##### #####?## | | ??????????????##???###????####+####### ! ###?#? | | ?????????????????????#?#####?# # #?#?## | | ?????????????????#???#?#?#?### ! + ##??#? | | ?????????????????# ##?#????### * # ####?? | | ?????????????????#+#??#??##?########## #####? | | ?????????????????? ? ? #?#### #?## ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Power Corrupts Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed NetworkAbsorptionPlatform Manual? 0 Play Time 01:28:14 Cumulative 1.4 hours Start 2024.04.06 @ 09:43:30 End 2024.04.06 @ 16:31:14 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4f1a2328-94f1-4585-aed7-1c6dd0b9f75d