Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 20:10:59 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (56) 280 Value Destroyed (1893) 1893 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 9033 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 1211/1600 Matter 38/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graviton Reactor Experimental Cooling System Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Power Amplifier Advanced Thermal Generator Weight Redist. System Improved Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Improved Propulsion Shielding Experimental Thermal Shield > --- WEAPON ----------- Phase Cannon Mini Grenade Launcher > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Shield Generator Enhanced Force Lance [Rating: 112] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 6 | . . 1 1 2 . 1 . . . 1 . Utility 11 | . . 1 1 . 1 1 2 2 . 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 108 | 5 9 10 9 19 7 13 5 19 9 . 3 Power 18 | . 2 1 1 4 3 3 1 2 1 . . Engine 4 | . 2 . . . 2 . . . . . . Core 11 | . . 1 1 4 1 3 1 . . . . Reactor 3 | . . . . . . . . 2 1 . . Propulsion 34 | 2 . 4 2 6 . 2 2 9 5 . 2 Treads 8 | 2 . 4 2 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . 1 Flight 24 | . . . . 6 . 2 1 9 5 . 1 Utility 31 | 1 3 1 3 5 3 5 2 6 2 . . Device 20 | . . 1 2 4 2 3 2 4 2 . . Storage 3 | 1 2 . . . . . . . . . . Processor 5 | . 1 . . 1 1 1 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 4 4 3 4 1 3 . 2 1 . 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon 5 | . 1 . 1 1 1 1 . . . . . Ballistic Gun 7 | 2 2 2 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 10 | . 1 2 1 3 . 2 . 1 . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 3 1 . . Parts Lost 41 | . . 1 . . 1 9 . 14 8 3 5 Power 3 | . . 1 . . 1 . . . . 1 . Propulsion 22 | . . . . . . 5 . 8 4 1 4 Utility 12 | . . . . . . 3 . 5 3 1 . Weapon 4 | . . . . . . 1 . 1 1 . 1 Highest Loss Streak 14 | . . 1 . . 1 7 . 14 6 3 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 91 97 97 97 80 60 84 47 30 14 Engine 4 | . 14 1 . . 6 3 . . . . . Core 4 | . . 6 9 7 5 4 6 6 . . . Treads 18 | . 28 31 34 2 . . . . . . . Flight 11 | . . . . 41 40 28 12 25 19 13 9 Device 10 | . . 7 10 21 26 20 15 26 6 . . Storage 6 | . 14 11 9 . . . . . . . . Processor 10 | . 12 11 9 7 6 10 10 9 9 8 4 Protection 1 | . . . 7 . . . . 2 . . . Energy Cannon 7 | . 11 11 9 . 4 5 5 3 . . . Ballistic Gun 5 | . 9 9 9 . . . . . . . . Launcher 2 | . . 1 . 12 6 3 5 3 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 8 51 53 65 65 28 29 23 44 33 20 4 Greatest Support 86 | 40 40 66 86 84 36 32 24 47 50 22 20 Greatest Overweight (x) 2 | 2 1 1 1 1 . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 11 | 7 12 20 20 6 5 5 5 5 5 5 5 Most Carried 20 | 6 17 20 20 20 5 5 5 5 5 5 5 Average Carried 10 | 3 11 19 19 6 3 4 4 2 3 3 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 6 17 20 20 5 5 4 5 4 3 5 3 Class Distribution -------------------- 63% | Mutant 27% | Scout 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Sprinter | -3/Armory Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Matter Collected 1535 | 206 204 177 242 150 275 . 61 203 . 10 7 Remotely . | . . . . . . . . . . . . Salvage Created 1707 | . 280 319 468 73 74 14 61 345 73 . . Parts 130 | . 20 23 29 7 9 4 8 23 7 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 42 | . 9 5 8 2 5 1 1 9 2 . . Melee 2 | . . . . . . . . . 2 . . Guns 6 | . 2 . 4 . . . . . . . . Cannons 13 | . 4 4 4 . . . 1 . . . . AOE 21 | . 3 1 . 2 5 1 . 9 . . . Classes Destroyed 14 | . 2 5 2 . 1 1 2 1 . . . Worker 2 | . . . . . . . . 2 . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 3 | . . 1 1 . . . . 1 . . . Operator 3 | . . 2 . 1 . . . . . . . Drone 1 | . . . . . . 1 . . . . . Watcher 5 | . . 2 . . 1 1 . 1 . . . Swarmer 19 | . 3 . . 1 4 . . 9 2 . . Cutter 1 | . . . . . . . 1 . . . . Grunt 14 | . 6 3 4 1 . . . . . . . Brawler 1 | . . 1 . . . . . . . . . Sentry 3 | . . 1 2 . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . Best Kill Streak 5 | . 3 3 2 2 4 1 1 5 2 . . Combat Bots Only 4 | . 3 2 2 2 4 1 1 3 2 . . Max Kills in Single Turn 3 | . 2 2 1 2 2 1 1 3 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 . 2 2 1 . 2 . . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Damage Taken 4438 | . 238 178 427 22 280 523 41 1044 674 194 817 Core 1563 | . 64 71 74 . 124 229 20 315 125 152 389 Absorbed by Shields 137 | . . . . . . 56 . 24 57 . . Redirected to Shielding 45 | . . . . . . . . 45 . . . Core Remaining (%) 85 | 100 74 82 86 100 85 77 98 . 66 89 . Volleys Fired 151 | . 23 19 28 2 13 15 23 27 1 . . Largest 2 | . 2 2 2 2 1 2 1 1 1 . . Hottest 115 | . 88 98 93 60 30 115 85 85 66 . . Shots Fired 220 | . 40 38 56 4 13 18 23 27 1 . . Gun 70 | . 27 15 28 . . . . . . . . Cannon 102 | . 11 19 27 . . 13 23 8 1 . . Launcher 48 | . 2 4 1 4 13 5 . 19 . . . Special . | . . . . . . . . . . . . Kinetic 71 | . 27 15 28 . . . . . 1 . . Thermal 101 | . 11 19 27 . . 13 23 8 . . . Explosive 48 | . 2 4 1 4 13 5 . 19 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | . 12 9 14 11 3 3 4 3 . . . Robot Miss Streak 5 | . 4 2 2 . 5 . 1 3 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 102 | . 25 21 39 1 3 3 2 6 2 . . Core Hits 95 | . 10 13 20 3 7 9 2 29 2 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Melee Attacks 9 | . . . . . . . . 5 4 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 9 | . . . . . . . . 5 4 . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4319 | . 543 493 810 120 478 501 61 1214 99 . . Guns 607 | . 192 127 288 . . . . . . . . Cannons 913 | . 124 227 469 . . 32 61 . . . . Explosions 2689 | . 218 137 53 120 478 469 . 1214 . . . Melee 99 | . . . . . . . . . 99 . . Ramming 11 | . 9 2 . . . . . . . . . Kinetic 607 | . 192 127 288 . . . . . . . . Thermal 1095 | . 124 227 469 . . 214 61 . . . . Explosive 2469 | . 218 137 53 120 478 287 . 1176 . . . Electromagnetic 38 | . . . . . . . . 38 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 99 | . . . . . . . . . 99 . . Highest Corruption 5 | . . . 2 . 1 . . 4 5 . . Average Corruption 3 | . . . 2 . 1 . . 3 4 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . 3 . 1 . . 1 4 . . Message Errors 1 | . . . . . . . . . 1 . . Matter Fused 2 | . . . 2 . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . 1 . . 1 1 . . Alerts 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 425 | . 36 7 . . 100 237 . 45 . . . Projectiles . | . . . . . . . . . . . . Explosions 425 | . 36 7 . . 100 237 . 45 . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 628 | . . 27 48 7 103 329 . 114 . . . Shots 14 | . . 1 1 1 3 4 . 4 . . . Rammed 2 | . 1 1 . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 411 | . 170 162 411 . 212 201 108 245 358 . . Average Temperature 98 | . 55 58 122 . 92 80 34 96 235 . . Received Heat Transfer 459 | . 87 42 180 9 18 9 . 39 30 9 36 Effects 7 | . . . 2 . 3 . . . 2 . . Shutdowns 2 | . . . 1 . . . . . 1 . . Interference 3 | . . . . . 3 . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . Heat Transferred 1791 | . 222 407 851 . . 237 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Peak Influence 687 | . 249 208 235 182 251 548 339 595 687 435 336 Initial 360 | . . . 42 80 88 122 202 177 243 360 242 Average 145 | . 70 49 125 109 158 263 251 339 400 406 271 Maximum Alert Level 2 | . 1 1 1 . 1 2 1 2 2 2 1 Low Security (%) 73 | 100 91 95 85 100 78 54 . 42 . . . Level 1 19 | . 8 4 14 . 21 19 100 14 67 46 100 Level 2 7 | . . . . . . 26 . 43 32 53 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 3 2 4 . 1 3 2 2 3 1 1 Investigation 7 | . 1 . 2 . . 2 1 . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 15 | . 2 2 2 . 1 1 1 2 3 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Distress Signals 20 | . 3 . 3 . 3 3 1 4 3 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 185 | . 20 16 18 4 14 16 3 27 42 9 16 Peak Tracking Total 26 | . 5 4 4 6 4 11 3 17 26 6 10 Tactical Retreats 21 | . 1 . . 2 3 7 . 1 3 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Traps Triggered 14 | . 2 . 3 1 . 6 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Machines Disabled 11 | . . 1 . . 2 6 . 1 1 . . Max in Single Turn 5 | . . 1 . . 1 5 . 1 1 . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Machines Accessed 27 | . 3 4 2 4 5 2 3 1 . . 3 Terminals 23 | . 3 4 2 4 3 1 2 1 . . 3 Fabricators 3 | . . . . . 1 1 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 52 | . 6 8 4 5 11 5 6 2 . . 5 Successful 24 | . . 5 1 2 7 2 5 . . . 2 Failed 28 | . 6 3 3 3 4 3 1 2 . . 3 Catastrophic 8 | . 2 1 1 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 6 8 2 2 8 . 3 1 . . . Terminals 47 | . 6 8 4 5 9 4 4 2 . . 5 Fabricators 4 | . . . . . 1 1 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 14 | . . 3 1 2 2 2 2 . . . 2 Part Schematic 1 | . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . . 2 Open DSF 2 | . . . . 1 . . 1 . . . . Terminal Index 3 | . . 1 . . 1 . 1 . . . . Alert Level 3 | . . . 1 . . 2 . . . . . Unreport Threat 2 | . . 1 . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . 1 . 2 . . . . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . 2 . . 3 . 1 . . . . Terminals 6 | . . 2 . . 3 . 1 . . . . Assimilate 3 | . . 1 . . 2 . . . . . . Operators 3 | . . 1 . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 3 3 2 4 2 2 2 1 . . 1 Full Trace Events 2 | . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 25 | . . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Turns Passed 5117 | 114 1254 998 665 340 342 322 322 438 141 77 104 Spaces Moved 6329 | 72 690 555 346 604 1053 849 421 828 397 232 282 Core 33 | 21 . . . . . . . . . . 12 Treads 1661 | 51 690 555 346 19 . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 109 | . . . . . . . 96 . . . 13 Flight 4526 | . . . . 585 1053 849 325 828 397 232 257 Fastest Speed 20 | 50 160 145 145 29 20 20 32 24 20 29 29 Average Speed 64 | 137 163 162 151 38 24 27 38 28 26 29 35 Slowest Speed 240 | 160 240 240 230 152 26 120 60 111 30 29 60 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 41 | . . . . 1 9 11 2 6 4 6 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 85 59 32 18 32 34 10 21 48 8 10 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 131 | . . . . . 8 67 18 36 2 . . Terrain Destroyed 327 | . 9 26 10 21 62 85 19 93 2 . . Melee 6 | . . . . . . . . 5 1 . . Projectile 30 | . . . . . . 10 19 . 1 . . AOE 291 | . 9 26 10 21 62 75 . 88 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Total 7133 | 87 785 614 445 710 1108 908 553 988 417 235 283 Wait 347 | . 27 16 30 61 35 5 83 80 1 9 . Move 6240 | 71 689 554 345 601 1034 828 416 815 388 221 278 Hop 36 | . . . . 1 9 9 2 5 4 4 2 Pick Up 99 | 11 22 8 15 7 7 8 2 13 5 1 . Fast Attach 26 | . 2 1 3 . . 6 4 3 5 . 2 Attach 49 | 5 2 2 1 10 4 5 1 14 4 . 1 Detach 6 | . . . . 1 . 1 2 2 . . . Swap 33 | . 5 7 5 9 3 2 . 2 . . . Drop 80 | . 14 6 18 18 3 7 2 7 5 . . Fire 151 | . 23 19 28 2 13 15 23 27 1 . . Melee 9 | . . . . . . . . 5 4 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . Escape Stasis 55 | . . . . . . 22 18 15 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 115 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 7) 581 | -10/Materials | Identified exit to Mines 643 | -10/Materials | Discovered new exit (range 12) 728 | -10/Materials | Discovered new exit (range 15) 752 | -10/Materials | Discovered exit to Mines (range 16) 834 | -10/Materials | Identified exit to Materials 1140 | -10/Materials | Discovered exit to Materials (range 14) 1369 | -10/Materials | Entered another Materials area 1369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1627 | -9/Materials | Discovered new exit (range 8) 1669 | -9/Materials | Discovered new exit (range 14) 1747 | -9/Materials | Identified exit to Storage 2157 | -9/Materials | Discovered new exit (range 12) 2366 | -9/Materials | Identified exit to Materials 2367 | -9/Materials | Entered another Materials area 2367 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2956 | -8/Materials | Discovered new exit (range 15) 3030 | -8/Materials | Identified exit to Factory 3032 | -8/Materials | Entered Factory 3032 | -7/Factory | Evolved 2 slots: Propulsion x2 3265 | -7/Factory | Identified exit to DSF 3326 | -7/Factory | Discovered new exit (range 7) 3328 | -7/Factory | Identified exit to Factory 3372 | -7/Factory | Entered another Factory area 3372 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3385 | -6/Factory | Discovered new exit (range 16) 3470 | -6/Factory | Build established: Scout 3586 | -6/Factory | Discovered new exit (range 6) 3587 | -6/Factory | Identified exit to Lower Caves 3701 | -6/Factory | Discovered new exit (range 12) 3714 | -6/Factory | Identified exit to Factory 3714 | -6/Factory | Entered another Factory area 3714 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3926 | -5/Factory | Spotted B-75 Beast 3954 | -5/Factory | Lost 7 parts (4n2u1w) 4006 | -5/Factory | Discovered new exit (range 15) 4010 | -5/Factory | Identified exit to Factory 4014 | -5/Factory | Search patrols dispatched 4036 | -5/Factory | Entered another Factory area 4036 | -4/Factory | Evolved 2 slots: Utility x2 4050 | -4/Factory | Identified exit to DSF 4063 | -4/Factory | Discovered new exit (range 15) 4072 | -4/Factory | Identified exit to Research 4128 | -4/Factory | Fabricated ECM Suite? 4215 | -4/Factory | Discovered exit to Research (range 19) 4358 | -4/Factory | Entered Research 4358 | -3/Research | Evolved 2 slots: Utility x2 4397 | -3/Research | Found Prototype Processor 4398 | -3/Research | Identified Exp. Signal Interpreter 4606 | -3/Research | Found Enh. Force Lance 4635 | -3/Research | Found Prototype Device 4636 | -3/Research | Identified Exp. Thermal Shield 4700 | -3/Research | Discovered new exit (range 20) 4731 | -3/Research | Identified exit to Armory 4796 | -3/Research | Entered Armory 4813 | -3/Armory | Lost 14 parts (8n5u1w) 4849 | -3/Armory | Found Gamma Bomb Array 4869 | -3/Armory | Spotted B-86 Titan 4935 | -3/Armory | Discovered new exit (range 6) 4937 | -3/Armory | Identified exit to Research 4937 | -3/Armory | Entered Research 4937 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4964 | -2/Research | Lost 6 parts (4n1u1w) 4995 | -2/Research | Discovered new exit (range 14) 5006 | -2/Research | Build established: Sprinter 5014 | -2/Research | Identified exit to Access 5014 | -2/Research | Entered Access 5014 | -1/Access | Evolved 2 slots: Utility x2 5043 | -1/Access | Lost 3 parts (1p1n1u) 5117 | -1/Access | Spotted B-99 Colossus 5118 | -1/Access | Self-destructed Last Messages --------------- Sealed Barrier opened. 05050_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05054_ Connecting with Terminal... 05054_ ALERT: Suspicious activity at Terminal A002. Dispatching Investigation squad. 05069_ Slug penetrates Wall. 05070_ Acquired Imp. Remote Datajack. 05076_ Imp. Diametric Drive destroyed. 05077_ Imp. Remote Datajack destroyed. 05077_ Knocked back. 05090_ Acquired 7 matter. 05103_ Electron Diverter destroyed. 05110_ Q-thruster destroyed. 05115_ K-01 Serf cleans the Spectral Interrupter. 05116_ K-01 Serf destroyed. 05117_ K-01 Serf collects debris. 05118_ Penetrated by Slug. 05118_ Gravmag Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ????????????????????????BB?? ???????????????????? | | ??????????????????######BB## ?????????????????? | | ???????????????? ?????????????????? | | ?????????????? ??????????????????? | | ?????????????? g ??????????????????? | | ?????????????" g ???????????????????? | | ??????????????" g g ???????????????????? | | ??????????????" g ????????????????????? | | ?????????????""" k ????????????????????? | | ????????????""" #????????????????????? | | ??????????? " !!#????????????????????? | | ??????????? !!#????????????????????? | | ?????????? #????????????????????? | | ?????????? #????????????????????? | | ???????????? " @ #????"""?????????????? | | ?????????????"" ####""T""####????????? | | ????????????""" ???????? | | ????????????"""" !!! ???????? | | ?????????? """" k !!!u ???????? | | ???????? " !! u ???????? | | ??????? ???????? | | ??????? ????????? | | ??????? R ????????? | | ?????????############ u ############?????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# *%= #????????????????????? | | ????????????????????# k #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????######### #????????????????????? | | ??????????? #????????????????????? | | ??????????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 38 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Power Amplification 20 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 76 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ ECM Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionLatentTorch Manual? 0 Play Time 01:37:30 Cumulative 68.9 hours Start 2023.03.14 @ 18:07:38 End 2023.03.14 @ 20:10:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15905d77-fab0-4c3e-9c6a-f577a6d87e5e