Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.25 @ 23:25:04 Player: TLFP Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (44) 220 Value Destroyed (1499) 1499 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 7309 Bonus ------- Follower Combat Kills 170 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 16/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Modified TNC Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Matter Compressor (250) Advanced Melee Analysis Suite System Backup Module Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Power Amplifier Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Modified TNC Armor Integrity Analyzer Advanced Hacking Suite System Backup Module > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Nuclear Pulse Thruster Compact Battery Advanced Weight Redist. System Transmission Jammer High-powered Shock Rifle High-powered Shock Rifle Missile Launcher Chainsword [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Modified TNC Device Power Amplifier Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Chainsword Energy Gun Electrolaser Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 6 | . . . 2 . . . 1 1 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 95 | . 1 1 1 10 1 3 15 26 19 9 1 . 8 Power 9 | . . . . 1 . . 2 3 2 . . . 1 Engine 5 | . . . . 1 . . 1 1 2 . . . . Core 4 | . . . . . . . 1 2 . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 32 | . . 1 . 7 . . 3 12 8 . . . 1 Treads 4 | . . . . 4 . . . . . . . . . Leg 4 | . . . . 1 . . . 3 . . . . . Wheel 3 | . . 1 . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 21 | . . . . . . . 3 9 8 . . . 1 Utility 32 | . 1 . 1 1 1 3 4 6 7 6 1 . 1 Device 13 | . 1 . 1 1 . 1 . 1 4 4 . . . Storage 7 | . . . . . . 1 1 3 1 1 . . . Processor 6 | . . . . . 1 1 2 2 . . . . . Hackware 4 | . . . . . . . 1 . 2 . 1 . . Protection 2 | . . . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 22 | . . . . 1 . . 6 5 2 3 . . 5 Energy Gun 5 | . . . . . . . 3 . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . 1 . . 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . 1 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 3 1 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 1 . . . . Parts Lost 45 | . . . . 13 . . 7 6 2 2 . . 15 Power 6 | . . . . 1 . . 1 1 1 . . . 2 Propulsion 17 | . . . . 7 . . 1 3 1 . . . 5 Utility 10 | . . . . 2 . . 1 1 . 2 . . 4 Weapon 12 | . . . . 3 . . 4 1 . . . . 4 Highest Loss Streak 8 | . . . . 8 . . 7 1 2 2 . . 6 Average Slot Usage (%) 89 | . 86 100 85 73 16 25 64 92 100 98 97 100 82 Engine 5 | . 14 14 11 8 . . 2 . 6 6 6 6 2 Core 1 | . . . . . . . 4 6 . . . . . Leg 2 | . 28 17 11 7 . . . 1 . . . . . Wheel 1 | . . 10 11 7 . . . . . . . . . Flight 19 | . . . . . . . 8 25 26 26 26 26 20 Device 9 | . 1 14 19 19 11 9 3 . 13 11 6 6 4 Storage 7 | . 14 14 11 10 . . . 5 6 6 13 13 12 Processor 22 | . . . . . 5 16 25 30 26 26 26 26 25 Hackware 4 | . . . . . . . 4 5 6 5 4 6 3 Ballistic Gun 4 | . 28 28 22 16 . . 4 3 . . . . . Slashing Weapon 8 | . . . . . . . 3 9 12 12 13 13 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 36 | 13 14 14 15 15 1 1 14 20 25 36 28 28 30 Greatest Support 35 | 20 20 20 10 20 3 3 11 35 32 32 32 32 32 Greatest Overweight (x) 4 | . . 1 1 1 . . 4 2 . 1 . . 2 Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | . 6 6 6 6 4 6 6 8 8 10 10 10 10 Average Capacity 6 | . 6 6 6 5 4 4 4 5 6 8 10 10 9 Most Carried 10 | . 6 6 6 6 3 4 4 7 8 10 10 10 10 Average Carried 6 | . 6 6 6 4 2 2 3 5 5 8 10 10 9 Final Capacity 10 | 6 6 6 6 4 4 4 4 6 8 10 10 10 4 Final Carried 10 | 6 6 6 6 2 2 4 4 6 8 10 10 10 4 Class Distribution -------------------- 24% | Hacker-Sprinter 24% | Hacker-Ninja 20% | Mutant 17% | Hacker-Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 1702 | 200 36 . 54 239 . 22 81 353 168 370 46 63 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 1891 | . 47 46 54 282 . . 172 779 373 89 . . 49 Parts 100 | . 5 7 5 6 . . 5 44 20 5 . . 3 Haulers Intercepted 4 | . . . . . . . . 4 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled 3 | . . . . . . . . . . 3 . . . Retrieved Matter 11 | . . . . . . . . . . 11 . . . Parts Self-Destructed 5 | . . . . . . . . . . 4 . . 1 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 46 | . 3 3 1 13 . . 5 11 3 5 . . 2 Melee 9 | . . . . . . . . 5 3 1 . . . Guns 30 | . 3 3 1 13 . . 4 5 . . . . 1 AOE 6 | . . . . . . . . 1 . 4 . . 1 Classes Destroyed 10 | . 1 . 1 2 . . . 5 1 . . . . Worker 1 | . . . . . . . . 1 . . . . . Builder 1 | . . . . . . . . 1 . . . . . Hauler 4 | . . . . . . . . 4 . . . . . Recycler 2 | . . . . . . . . . 2 . . . . Swarmer 14 | . 3 3 . . . . 3 . . 4 . . 1 Grunt 11 | . . . . 3 . . 1 7 . . . . . Sentry 3 | . . . 1 . . . 1 1 . . . . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 7 | . . . . . . . . 2 3 1 . . 1 Assembled 10 | . . . . 10 . . . . . . . . . Best Kill Streak 6 | . 3 3 1 4 . . 3 6 1 4 . . 1 Combat Bots Only 4 | . 3 3 1 4 . . 3 3 1 4 . . 1 Max Kills in Single Turn 2 | . 1 2 1 1 . . 2 1 1 2 . . 1 Gunslinging 1 | . . 1 . . . . 1 . . . . . . Exploded 2 | . . . . . . . . 1 . 2 . . 1 Melee 1 | . . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Damage Taken 4963 | . 71 52 56 1380 . . 653 719 427 70 26 . 1509 Core 1777 | . 8 14 11 370 . . 300 220 185 11 . . 658 Absorbed by Shields 46 | . . . . . . . . 18 28 . . . . Core Remaining (%) 61 | 100 . 91 . . . 4 45 68 . . . . . Volleys Fired 124 | . 6 3 5 44 . . 18 34 3 3 . . 8 Largest 2 | . 2 2 2 2 . . 2 1 1 1 . . 1 Hottest 126 | . 40 40 40 40 . . 126 36 36 36 . . 60 Shots Fired 170 | . 12 6 10 68 . . 27 34 3 3 . . 7 Gun 157 | . 12 6 10 68 . . 27 32 . . . . 2 Cannon . | . . . . . . . . . . . . . . Launcher 13 | . . . . . . . . 2 3 3 . . 5 Special . | . . . . . . . . . . . . . . Kinetic 131 | . 12 6 10 68 . . 3 32 . . . . . Thermal 19 | . . . . . . . 19 . . . . . . Explosive 13 | . . . . . . . . 2 3 3 . . 5 Electromagnetic 7 | . . . . . . . 5 . . . . . 2 Robot Hit Streak 26 | . 2 3 9 15 . . 15 26 8 10 . . 17 Robot Miss Streak 2 | . 2 1 1 2 . . 1 1 . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 4 | . 1 1 . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . . . . . Shots Hit Robots 179 | . 6 4 9 57 . . 23 50 16 3 . . 11 Core Hits 92 | . 3 3 4 29 . . 9 23 9 6 . . 6 Critical Hits 1 | . . . . 1 . . . . . . . . . Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 130 | . . . . . . . 8 52 60 5 . . 5 Impact . | . . . . . . . . . . . . . . Slashing 130 | . . . . . . . 8 52 60 5 . . 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 6 1 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . Damage Inflicted 4920 | . 88 47 116 676 . . 374 1729 995 436 . . 459 Guns 1913 | . 88 47 116 662 . . 373 603 . . . . 24 Cannons . | . . . . . . . . . . . . . . Explosions 1098 | . . . . . . . . 47 416 343 . . 292 Melee 1894 | . . . . . . . . 1079 579 93 . . 143 Ramming 15 | . . . . 14 . . 1 . . . . . . Kinetic 1556 | . 88 47 116 662 . . 40 603 . . . . . Thermal 269 | . . . . . . . 269 . . . . . . Explosive 1092 | . . . . . . . . 41 416 343 . . 292 Electromagnetic 94 | . . . . . . . 64 6 . . . . 24 Impact . | . . . . . . . . . . . . . . Slashing 1894 | . . . . . . . . 1079 579 93 . . 143 Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 2 1 1 . . 5 Average Corruption 1 | . . . . . . . . 1 1 1 . . 4 Corruption Purged 1 | . . . . . . . . . . 1 . . . Effects 22 | . . . . . . . . 9 4 6 . . 3 Message Errors 9 | . . . . . . . . 4 2 3 . . . Heat Flow Errors 4 | . . . . . . . . 2 . . . . 2 Energy Discharges 5 | . . . . . . . . 2 1 2 . . . Data Loss (minor) 3 | . . . . . . . . 1 1 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 456 | . . . . . . . . 306 94 32 . . 24 Projectiles . | . . . . . . . . . . . . . . Explosions 68 | . . . . . . . . . 12 32 . . 24 Melee 388 | . . . . . . . . 306 82 . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . 2 . . . 11 . . . . 103 Shots 6 | . . . . . . . . 1 . . . . 5 Rammed 9 | . . . . 8 . . 1 . . . . . . Targets Rammed 9 | . . . . 8 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 272 | . . . . 10 . . 252 214 6 . . . 272 Average Temperature 100 | . . . . 9 . . 124 81 4 . . . 119 Received Heat Transfer 1381 | . . . 27 556 . . 423 291 72 . 12 . . Effects 6 | . . . . . . . 6 . . . . . . Interference 6 | . . . . . . . 6 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 4 | . . . . . . . 4 . . . . . . Heat Transferred 592 | . . . . . . . 592 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Peak Influence 303 | . 86 85 271 177 . . 235 303 158 . . . . Initial 109 | . . . 27 82 . . . 14 109 . . . . Average 91 | . 29 77 165 85 . . 105 135 67 . . . . Maximum Alert Level 1 | . . . 1 . . . 1 1 . . . . . Low Security (%) 90 | . 100 100 46 100 . 100 78 75 100 . . . . Level 1 9 | . . . 53 . . . 21 24 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 3 1 . . 2 6 7 . . . . Investigation 7 | . . . . 1 . . 1 . 5 . . . . Extermination 4 | . . . . . . . . 2 2 . . . . Reinforcement 8 | . . . 3 . . . 1 4 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 4 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 1 | . . . 1 . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . Times Spotted 113 | . 3 3 3 26 . . 16 19 14 7 6 . 16 Peak Tracking Total 11 | . 3 1 1 7 . . 7 4 4 5 3 . 11 Tactical Retreats 18 | . . . . 4 . . 4 2 3 . 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 3 | . . . . . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . 5 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 12 | . . . 1 . . . . 8 3 . . . . Max in Single Turn 4 | . . . . . . . . 4 2 . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 40 | . 3 . . 1 2 . 1 14 18 . . . 1 Terminals 28 | . 3 . . 1 . . 1 11 11 . . . 1 Fabricators 5 | . . . . . . . . 2 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . Total Hacks 113 | . 7 . . 3 2 . 2 35 62 . . . 2 Successful 81 | . 5 . . 2 2 . 2 21 47 . . . 2 Failed 31 | . 2 . . 1 . . . 14 14 . . . . Catastrophic 2 | . . . . . . . . 1 1 . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 52 | . 5 . . . 1 . 2 19 25 . . . . Terminals 85 | . 7 . . 3 . . 2 32 39 . . . 2 Fabricators 8 | . . . . . . . . 2 6 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . . 16 . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . Terminal Hacks 35 | . 2 . . 2 2 . . 10 17 . . . 2 Record 8 | . . . . 1 1 . . 2 2 . . . 2 Part Schematic 9 | . . . . . . . . 1 8 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . . 1 2 . . . . Locate Traps 3 | . . . . . . . . 3 . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 5 . . . . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 4 | . . . . . . . . . 4 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . 14 . . . . Insert Component 7 | . . . . . . . . . 7 . . . . Analyze 7 | . . . . . . . . . 7 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . Unauthorized Hacks 24 | . 3 . . . . . 2 9 10 . . . . Terminals 21 | . 3 . . . . . 2 8 8 . . . . Track 3 | . . . . . . . . 1 2 . . . . Assimilate 2 | . . . . . . . . 1 1 . . . . Botnet 9 | . 1 . . . . . . 4 4 . . . . Disrupt 1 | . . . . . . . 1 . . . . . . Operators 6 | . 2 . . . . . 1 2 1 . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . Report 1 | . . . . . . . . 1 . . . . . Download 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . . 1 . . 1 11 14 . . . . Full Trace Events 5 | . 1 . . 1 . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 1 16 . . . . Parts Built 6 | . . . . . . . . . 6 . . . . Matter 782 | . . . . . . . . . 782 . . . . Time 290 | . . . . . . . . . 290 . . . . Total Part Build Rating 31 | . . . . . . . . . 31 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . 6 . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies 5 | . . 3 . . . . . 1 1 . . . . Largest Group 3 | . . 3 3 1 . . . 1 1 . . . . Highest-Rated Group 40 | . . 40 40 11 . . . 26 10 . . . . Highest-Rated Ally 26 | . . 16 16 11 . . . 26 10 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 34 | . . . 34 . . . . . . . . . . Total Damage 403 | . . . 403 . . . . . . . . . . Kills 7 | . . . 7 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 2 1 1 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 6207 | . 219 40 101 610 109 61 455 1036 1561 1184 173 185 473 Spaces Moved 7571 | 1 166 29 68 312 213 105 342 1872 1718 925 493 581 746 Core 521 | . . . . 78 213 105 123 . . . . . 2 Treads 35 | . . . . 35 . . . . . . . . . Legs 235 | 1 166 2 . . . . . 66 . . . . . Wheels 294 | . . 27 68 199 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6486 | . . . . . . . 219 1806 1718 925 493 581 744 Fastest Speed 28 | 120 120 90 90 50 50 50 37 28 28 28 28 28 28 Average Speed 39 | 120 120 92 90 92 50 50 69 35 29 28 28 28 33 Slowest Speed 250 | 120 120 120 90 160 50 50 250 210 32 96 28 28 165 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 9 6 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 38 11 16 54 61 41 28 52 45 91 81 71 64 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . . 1 . . 1 . . . . 1 . 3 1 Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 14 | . . . . 1 . 1 . . . 5 2 3 2 Spaces Dug 83 | . . . . . . . 8 32 39 3 . . 1 Terrain Destroyed 135 | . . . . . . . 8 32 46 26 . . 23 Melee 82 | . . . . . . . 8 31 39 3 . . 1 Projectile 1 | . . . . . . . . 1 . . . . . AOE 52 | . . . . . . . . . 7 23 . . 22 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 10428 | . 173 35 97 559 214 113 515 2118 2687 1834 526 602 955 Wait 2413 | . 1 3 24 183 . . 122 100 863 887 33 22 175 Move 7528 | . 165 28 67 311 212 104 341 1853 1707 924 492 580 744 Hop 14 | . . . . . . . . 9 4 . . . 1 Pick Up 47 | . . . . 2 1 4 7 14 11 3 . . 5 Fast Attach 28 | . 1 . 1 . . . 9 8 5 3 1 . . Attach 34 | . . . . 7 1 3 6 4 4 1 . . 8 Detach 7 | . . . . 1 . 1 1 . . 1 . . 3 Swap 33 | . . 1 . 3 . . . 14 10 5 . . . Drop 40 | . . . . . . 1 2 15 13 3 . . 6 Fire 124 | . 6 3 5 44 . . 18 34 3 3 . . 8 Melee 123 | . . . . . . . 8 52 54 4 . . 5 Ram 2 | . . . . 1 . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . 7 . . . . . . . . . Escape Stasis 28 | . . . . . . . . 15 13 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 4) 220 | -10/Materials | Entered Mines 239 | -10/Mines | Discovered new exit (range 11) 242 | -10/Mines | Learned location of Zion (-6) 258 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 260 | -10/Mines | Entered Materials 260 | -9/Materials | Accompanied by 3 allies 260 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 332 | -9/Materials | Discovered new exit (range 6) 361 | -9/Materials | Entered Mines 361 | -9/Mines | Accompanied by 1 ally 364 | -9/Mines | Met a Derelict bent on vengeance 392 | -9/Mines | Discovered new exit (range 13) 642 | -9/Mines | Assembled infested the area 758 | -9/Mines | Lost 3 parts (2n1w) 876 | -9/Mines | Discovered new exit (range 9) 903 | -9/Mines | Core integrity fell below 50% 924 | -9/Mines | Core integrity fell below 20% 944 | -9/Mines | Lost 8 parts (1p4n2u1w) 969 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 969 | -9/Mines | Discovered new exit (range 5) 971 | -9/Mines | Entered Exiles 983 | -9/Exiles | Met 8R-AWN 992 | -9/Exiles | Met EX-HEX 1007 | -9/Exiles | Met EX-BIN 1013 | -9/Exiles | Aligned with FarCom system 1014 | -9/Exiles | Given EX-Vault access code 1025 | -9/Exiles | Opened EX-Vault 1029 | -9/Exiles | Found Modified TNC 1041 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1056 | -9/Exiles | Met EX-DEC 1074 | -9/Exiles | Discovered new exit (range 14) 1080 | -9/Exiles | Left Exiles lab with Modified TNC 1080 | -9/Exiles | Entered Mines 1135 | -8/Mines | Discovered new exit (range 11) 1141 | -8/Mines | Entered Materials 1141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1360 | -8/Materials | Lost 7 parts (1p1n1u4w) 1364 | -8/Materials | Core integrity fell below 50% 1458 | -8/Materials | Discovered new exit (range 3) 1596 | -8/Materials | Identified exit to Factory 1596 | -8/Materials | Entered Factory 1596 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -7/Factory | Build established: Hacker-Scout 1641 | -7/Factory | Discovered new exit (range 6) 1644 | -7/Factory | Identified exit to Lower Caves 2088 | -7/Factory | Discovered new exit (range 6) 2092 | -7/Factory | Identified exit to Factory 2181 | -7/Factory | Discovered exit to Factory (range 14) 2632 | -7/Factory | Entered another Factory area 2632 | -6/Factory | Evolved 2 slots: Utility x2 2718 | -6/Factory | Fabricated Hpw. Shock Rifle (x1) 2934 | -6/Factory | Build established: Hacker-Ninja 2951 | -6/Factory | Discovered new exit (range 13) 2988 | -6/Factory | Discovered new exit (range 8) 2997 | -6/Factory | Identified exit to Factory 3149 | -6/Factory | Fabricated Nuclear Pulse Thruster? 3297 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 3450 | -6/Factory | Discovered exit to Factory (range 19) 3799 | -6/Factory | Central database locked down 3841 | -6/Factory | Identified exit to Lower Caves 3979 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 4193 | -6/Factory | Entered Lower Caves 4493 | -6/Lower Caves | Build established: Hacker-Sprinter 5234 | -6/Lower Caves | Learned Factory security intel 5329 | -6/Lower Caves | Encountered a Warlord checkpoint 5375 | -6/Lower Caves | Discovered new exit (range 8) 5377 | -6/Lower Caves | Identified exit to Lower Caves 5377 | -6/Lower Caves | Entered another Lower Caves area 5431 | -6/Lower Caves | Discovered exit to Factory (range 8) 5451 | -6/Lower Caves | Encountered a Warlord checkpoint 5518 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5539 | -6/Lower Caves | Learned Factory security intel 5548 | -6/Lower Caves | Discovered new exit (range 5) 5549 | -6/Lower Caves | Identified exit to Zion 5550 | -6/Lower Caves | Entered Zion 5564 | -6/Zion | Given A8's code to call for help 5581 | -6/Zion | Loaded intel: 4 derelict terminal locations 5583 | -6/Zion | Learned location of Warlord (-5) 5608 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5732 | -6/Zion | Discovered new exit (range 12) 5735 | -6/Zion | Identified exit to Proximity Caves 5735 | -6/Zion | Entered Proximity Caves 5783 | -5/Proximity Caves | Learned Factory trap positions 6005 | -5/Proximity Caves | Lost 5 parts (2p2n1u) 6144 | -5/Proximity Caves | Core integrity fell below 50% 6178 | -5/Proximity Caves | Lost 6 parts (2n2u2w) 6204 | -5/Proximity Caves | Core integrity fell below 20% 6208 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06138_ Slug penetrates Earth. 06141_ Penetrated by Slug. 06141_ Slug penetrates Wall. 06143_ Hpw. Shock Rifle destroyed. 06147_ Lyr. Light Armor Plating destroyed. 06156_ System corrupted: Heat flow error (+122). 06177_ Dropped Sml. Storage Unit. 06182_ Adv. Signal Interpreter destroyed. 06195_ C-30 ARC bursts open, deploying its payload. 06195_ S-27 Virus unfolds itself. 06195_ Chainsword destroyed. 06198_ S-27 Virus destroyed. 06200_ Acquired 25 matter. 06201_ Hpw. Shock Rifle destroyed. 06203_ Lgt. Nuclear Core fries itself beyond repair. 06205_ Penetrated by Slug. 06205_ Imp. Cesium-ion Thruster destroyed. 06207_ Dropped Med. Storage Unit. 06208_ Slug penetrates Wall. 06208_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????#####?????????# | | ?????????????????????????????????## ##????????# | | ?????????????????????????????????# ##???????# | | ?????????????????????????????????# ####????# | | ????????????????????????????????## #???## | | ??????????????????????????????### ##### | | ??????????????????????????????# # | | ??????????????????????????????# ## | | ??????????????????????????????### ## ### | | ???????????????????????????????## ### ## | | ???????????????????????????##### ##?#### #? | | ??????????????????????????## ##?????# #? | | ??????????????????????????# ## ##??????# #? | | ??????????????????????????## ###########??# ## | | ???????????????????????????#### ####?## #??# | | ??????????????????????????????# ### #??# | | ??????????????????????????????# ###### | | ??????????????????????????????# ! ## | | ????????????????????????####### ## ## | | ????????????????????????# !h h ######## ## | | ????????????????????????#@s ##??????# ## | | ????????????????????????#s##### #???????# ## | | ????????????????????????#s#??# #??????## ## | | ????????????????????????#s#?# #?????# ## | | ????????????????????????#p#?# #?????# | | ????????????????????????#s#?# #?????# | | ???????????????????????##s#?#### #????# | | ??????????????????????##s ####?## #???# | | ??????????????????????# = ["#??# #???# | | ??????????????????????# ###??# ##???# | | ??????????????????????# ##???# ####????## ### | | ??????????????????????# ##??# #????????####?? | | ?????????????????????## #??# #?????????????? | | ?????????????????##### #?? #?????????????? | | ?????????????????# "#" " #?? #?????????????? | | ?????????????????#""" "% ##?? ?????????????? | | ?????????????????## " ###???# ?????????????# | | ????####??????????##" #?????####?????????????# | | ##### ########???##### #??????????????????????# | | # ## ##?## #??????????????????????# | | ### #????????????????????? | | # #??????????????????? | | # ### ##??????????????????### | | ### ###?# ##?????????????????????# | | #?####???## ###??????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 8 Power Amplification 20 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Armor Integrity Analysis 33 Recoil Reduction 1 Offensive Hacking 24 Item Schematics ----------------- Lightning Gun | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked System Restoration Module | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Downloaded Mic. Fission Core | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Hacked Missile Launcher | -6/Factory | Scanalyzed Com. Battery | -6/Factory | Scanalyzed Enh. Gauss Cannon | -6/Factory | Hacked Force Rifle | -6/Factory | Hacked Transmission Jammer | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Hpw. Shock Rifle | -6/Factory | Scanalyzed Chainsword | -6/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x1 | -6/Factory | Preloaded Nuclear Pulse Thruster | x2 | -6/Factory | Preloaded Nuclear Pulse Thruster | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed ForceHeatApparatus Manual? 0 Play Time 01:30:12 Cumulative 62.2 hours Start 2021.12.25 @ 21:28:10 End 2021.12.25 @ 23:25:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 11 Adventurer 29 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 532f372d-1279-4727-ac0f-fe522b70ca0c