Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 06:34:28 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (107) 107 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 1290 Bonus ------- Follower Combat Kills 53 Cogmind --------- Core Integrity 400/400 Matter 270/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Armored Treads Armored Treads Aluminum Leg Aluminum Leg Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Armored Treads Armored Treads Aluminum Leg Aluminum Leg Rocket Launcher Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 11 | 6 1 1 3 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 85 85 66 Engine 13 | . 14 14 6 Leg 26 | . 28 28 15 Storage 13 | . 14 14 11 Energy Gun 12 | . 2 14 11 Ballistic Gun 13 | . 14 14 11 Naked Turns . | . . . . Heaviest Build 13 | 11 11 11 13 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 4 4 7 7 Average Carried 4 | 2 3 4 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 3 4 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 310 | 164 . 146 . Remotely . | . . . . Salvage Created 132 | . . 132 . Parts 10 | . . 10 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 6 | . . 6 . Guns 6 | . . 6 . Classes Destroyed 2 | . . 2 . Swarmer 5 | . . 5 . Grunt 1 | . . 1 . Best Kill Streak 3 | . . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 2 | . . 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 21 | . . 21 . Missed 8 | . . 8 . Damage Taken 135 | . . 135 . Core 60 | . . 60 . Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 10 | . . 10 . Largest 2 | . . 2 . Hottest 60 | . . 60 . Shots Fired 20 | . . 20 . Gun 20 | . . 20 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 10 | . . 10 . Thermal 10 | . . 10 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 2 | . . 2 . Robot Miss Streak 4 | . . 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 9 | . . 9 . Core Hits 8 | . . 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 139 | . . 139 . Guns 139 | . . 139 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 92 | . . 92 . Thermal 47 | . . 47 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . . 12 . Average Temperature 12 | . . 12 . Received Heat Transfer 12 | . . 12 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 207 | . . 207 29 Initial 29 | . . . 29 Average 85 | . . 119 29 Maximum Alert Level 1 | . . 1 . Low Security (%) 73 | 100 100 60 100 Level 1 26 | . . 39 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . . 11 . Peak Tracking Total 5 | . . 5 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 13 Highest-Rated Ally 16 | . . 16 13 Total Orders . | . . . . Ally Attacks 18 | . . 18 . Total Damage 274 | . . 274 . Kills 5 | . . 5 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 680 | 86 50 466 78 Spaces Moved 486 | 51 35 348 52 Core 12 | 12 . . . Treads 10 | . . . 10 Legs 464 | 39 35 348 42 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 103 120 120 129 Slowest Speed 170 | 120 120 120 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 13 73 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 565 | 84 42 376 63 Wait 40 | 19 6 15 . Move 483 | 50 34 347 52 Hop . | . . . . Pick Up 17 | 9 1 3 4 Fast Attach . | . . . . Attach 6 | 6 . . . Detach . | . . . . Swap 5 | . 1 1 3 Drop 4 | . . . 4 Fire 10 | . . 10 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 137 | -10/Materials | Entered Mines 140 | -10/Mines | Met a Derelict bent on vengeance 205 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 269 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 310 | -10/Mines | Build established: Mutant 581 | -10/Mines | Discovered new exit (range 14) 603 | -10/Mines | Entered Materials 603 | -9/Materials | Accompanied by 1 ally 603 | -9/Materials | Evolved 2 slots: Utility x2 681 | -9/Materials | Self-destructed Last Messages --------------- 00566_ Destroyed Lgt. Nuclear Core. 00568_ G-34 Mercenary destroyed. 00570_ G-47 Trooper suffers critical hit (Burn). 00572_ G-47 Trooper destroyed. 00579_ Acquired Lgt. Nuclear Core. 00580_ Acquired 9 matter. 00581_ EXIT=FOUND 00583_ Acquired Aluminum Leg. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00649_ Dropped Lgt. Treads. 00652_ Dropped Lgt. Ion Engine. 00656_ Acquired Arm. Treads. 00665_ Dropped Aluminum Leg. 00670_ R-06 Scavenger collects Lgt. Treads. 00673_ Acquired Arm. Treads. 00673_ R-06 Scavenger collects Lgt. Treads. 00675_ Acquired Arm. Treads. 00677_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##########????????? | | ??????????????????##########???# #????????? | | ??????????????????# ##### #????????? | | ??????????????????# """ # # #????????? | | ??????????????????# R" # # #####????? | | ??????????????????# """ # # + ?? | | ??????????????????# + + #????????? | | ??????????????????#""" # # #????????? | | ??????????????????#""" # # #????????? | | ??????????????????#""" # # #????????? | | ??????????????????# # m##########????????? | | ??????????????????########## #?????????????????? | | ???????????????????????????# #????"????????????? | | ?????????????############### #??""""???????????? | | ?????????????# # """"" #????????? | | ?????????????# + #????????? | | ?????????????# # #????????? | | ???????? ###### r ###??T" #????????? | | ??????????????????????# @ #?????? #????????? | | ??????????????????????# g[[[#???????? #????????? | | ??????????????????????# [[[[#???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombAluminumMultitool Manual? 0 Play Time 00:04:26 Cumulative 14.6 hours Start 2024.03.11 @ 06:30:30 End 2024.03.11 @ 06:34:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 150aafe6-df49-4a2e-a722-e38a3ddcd775