Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 10:56:51 Player: ZLD1 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (327) 327 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1522 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (2) ------ Visual Processing Unit ECM Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Visual Processing Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 4 4 11 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 2 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . 2 2 . Utility 4 | 2 . 2 . Device 1 | . . 1 . Storage 2 | 2 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 1 1 5 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . 2 3 3 Power 3 | . 1 1 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 2 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 40 | . 26 49 60 Engine 7 | . 10 6 2 Flight 9 | . 1 15 16 Device 1 | . . 1 11 Processor 5 | . . 10 11 Ballistic Gun 15 | . 14 15 19 Naked Turns . | . . . . Heaviest Build 9 | 9 4 7 . Greatest Support 8 | 3 4 8 . Greatest Overweight (x) 2 | 2 1 1 . Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 3 | 2 3 2 . Average Carried . | . 1 . . Final Capacity 8 | 8 5 5 5 Final Carried . | . . . . Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 401 | 99 156 146 . Remotely . | . . . . Salvage Created 414 | . 118 262 34 Parts 28 | . 5 22 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 15 | . 5 8 2 Guns 15 | . 5 8 2 Classes Destroyed 3 | . 2 1 . Swarmer 9 | . 3 4 2 Grunt 3 | . 2 1 . Sentry 3 | . . 3 . Best Kill Streak 8 | . 3 8 2 Combat Bots Only 8 | . 3 8 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1075 | . 367 418 290 Core 586 | . 185 276 125 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 26 . . Volleys Fired 61 | . 35 14 12 Largest 2 | . 2 2 2 Hottest 120 | . 120 40 40 Shots Fired 77 | . 36 17 24 Gun 76 | . 35 17 24 Cannon . | . . . . Launcher . | . . . . Special 1 | . 1 . . Kinetic 76 | . 35 17 24 Thermal 1 | . 1 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 11 3 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 49 | . 22 15 12 Core Hits 28 | . 10 14 4 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 536 | . 188 230 118 Guns 526 | . 188 220 118 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 10 | . . 10 . Kinetic 526 | . 188 220 118 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . 5 . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 44 | . 44 10 . Average Temperature 10 | . 11 5 . Received Heat Transfer 252 | . 168 84 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 385 | . 236 385 180 Initial 150 | . . 99 150 Average 182 | . 123 271 169 Maximum Alert Level 1 | . 1 1 . Low Security (%) 64 | 100 85 34 100 Level 1 35 | . 14 65 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 17 14 4 Peak Tracking Total 9 | . 6 9 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 6 . Successful 3 | . . 3 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 509 | 45 201 232 31 Spaces Moved 567 | 30 146 391 . Core 164 | 30 111 23 . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 403 | . 35 368 . Fastest Speed 37 | 50 40 37 . Average Speed 54 | 120 83 38 . Slowest Speed 150 | 150 100 100 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 39 42 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 701 | 40 194 455 12 Wait 29 | . 4 25 . Move 562 | 29 145 388 . Hop 1 | . . 1 . Pick Up 18 | 5 3 10 . Fast Attach . | . . . . Attach 19 | 4 4 11 . Detach 2 | . 1 1 . Swap . | . . . . Drop 6 | 2 2 2 . Fire 61 | . 35 14 12 Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 213 | -10/Materials | Core integrity fell below 50% 233 | -10/Materials | Discovered new exit (range 10) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 328 | -9/Materials | Core integrity fell below 50% 335 | -9/Materials | Build established: Mutant 350 | -9/Materials | Lost 3 parts (1p1n1w) 367 | -9/Materials | Destroyed 8 combat bots 432 | -9/Materials | Discovered new exit (range 18) 479 | -9/Materials | Entered Mines 488 | -9/Mines | Core integrity fell below 20% 510 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- delivered by Recycler class robots. Condensed matter is contained within the unit until it reaches a certain quota, at which point it is transferred to the nearest [DSF]. 00400_ ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. 00422_ Acquired Prototype Energy Gun. 00423_ Identified Imp. Medium Laser. 00424_ Dropped Imp. Medium Laser. 00432_ EXIT=FOUND 00437_ Acquired ECM Suite. 00468_ W-16 Scout sends out distress signal. LOCATION=UNKNOWN GOAL=ESCAPE 00485_ Lgt. Ion Engine destroyed. 00487_ S-10 Pest destroyed. 00492_ Flight Unit destroyed. 00492_ S-10 Pest destroyed. 00492_ Switching to secondary target: S-10 Pest. 00503_ Destroyed Flight Unit. 00508_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????###?????????????????????? | | ??????????????????????## ##?????? ##???????????? | | ??????????????????##### #???? #???????????? | | ????????????????### s ### #???????????? | | ????????????????# s%%* #????????????? | | ??????????????????? #????????????? | | ??????????????????????# @ #???????????????????? | | ??????????????????????## ##???????????????????? | | ???????????????????????#####????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertHellfireReconstructor Manual? 0 Play Time 00:09:59 Cumulative 7.2 hours Start 2023.03.14 @ 10:46:47 End 2023.03.14 @ 10:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73609265-6871-40cf-b89a-562f767d2dc4