Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 22:02:58 Player: DietSnapple Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (239) 239 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4099 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 797/850 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (3) ------- Light Cannon Light Cannon > --- INVENTORY (25) --- Wheel Scrap Suit Improved Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Deep Structural Scanner Transmission Jammer Utility Shielding Light Armor Plating Hardlight Generator Improved Shield Generator A0-MCA's Component Scanner Scrapoid Pod Light Cannon CPS Tube (2) CPS Tube (2) CPS Tube (2) Great Axe Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Wheel Scrap Suit Improved Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Deep Structural Scanner Transmission Jammer Utility Shielding Light Armor Plating Hardlight Generator Improved Shield Generator A0-MCA's Component Scanner Scrapoid Pod Light Cannon CPS Tube CPS Tube CPS Tube Great Axe Vortex Trap Vortex Trap [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 24 | 8 6 2 7 1 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 1 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 4 | . 2 . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 3 2 . 3 . Device 3 | 2 . . 1 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 7 | 2 1 2 2 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 4 | . 1 1 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 3 . 6 3 Power 3 | . 1 . 1 1 Propulsion 3 | . . . 1 2 Utility 3 | . 1 . 2 . Weapon 3 | . 1 . 2 . Highest Loss Streak 6 | . 3 . 6 3 To Critical Strikes . | . . . . . Average Backups 16 | 3 10 16 18 19 Power 1 | . 1 1 1 . Propulsion 2 | 2 3 4 2 1 Utility 7 | . 1 5 9 12 Weapon 3 | . 2 5 3 2 Tool/Special . | . . . . . Unused Backups 24 | 2 1 . 5 16 Power 1 | . . . 1 . Propulsion 4 | 2 . . 2 . Utility 10 | . . . . 10 Weapon 4 | . 1 . 1 2 Tool/Special 5 | . . . 1 4 Average Slot Usage (%) 93 | . 94 100 93 42 Engine 12 | . 13 14 12 4 Treads 1 | . 9 . . . Wheel 25 | . 18 28 27 11 Device 1 | . 7 . . . Storage 13 | . 14 14 13 6 Protection 9 | . 2 14 10 6 Energy Gun 3 | . 13 9 . . Ballistic Gun 1 | . 8 . . . Ballistic Cannon 22 | . 5 15 27 13 Peak Build Rating 16 | 7 8 8 16 16 Average Rating 10 | 5 7 8 12 15 On Entrance 7 | . 7 8 8 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 113 | . . . 113 . Heaviest Build 96 | 15 93 94 96 96 Greatest Support 40 | 40 40 20 22 22 Greatest Overweight (x) 7 | . 4 4 4 7 Average Overweight (x) 3 | . 2 4 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 6 19 25 24 25 Most Carried 25 | 6 16 16 25 23 Average Carried 16 | 3 10 16 19 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 23 | 6 16 16 23 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 640 | 304 188 . 148 . Remotely 180 | 180 . . . . Salvage Created 452 | 152 300 . . . Parts 33 | 14 19 . . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 10 | . 10 . . . Guns 8 | . 8 . . . Cannons 2 | . 2 . . . Classes Destroyed 6 | 3 3 . . . Worker 1 | 1 . . . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 6 | . 6 . . . Grunt 4 | . 4 . . . Best Kill Streak 5 | 5 3 . . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | 1 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 123 | . 77 . . 46 Missed 32 | . 19 . . 13 Hits 91 | . 58 . . 33 Projectile 91 | . 58 . . 33 Damage Taken 977 | . 548 . . 429 Core 148 | . 95 . . 53 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . . 62 . Volleys Fired 58 | 8 49 . . 1 Largest 2 | 2 2 . . 2 Hottest 80 | 70 80 . . 60 Shots Fired 111 | 16 93 . . 2 Gun 95 | 16 79 . . . Cannon 16 | . 14 . . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 63 | 8 53 . . 2 Thermal 48 | 8 40 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 8 10 . . 1 Robot Miss Streak 7 | 1 7 . . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 69 | 10 58 . . 1 Core Hits 23 | 6 17 . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 2 . . . Burn 3 | 1 2 . . . Melee Attacks 4 | . . 4 . . Impact 4 | . . 4 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 932 | 137 784 . . 11 Guns 780 | 137 643 . . . Cannons 152 | . 141 . . 11 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 540 | 73 456 . . 11 Thermal 392 | 64 328 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 1 | . 1 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 3 4 . . Message Errors 1 | . 1 . . . Heat Flow Errors 3 | . 2 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . 1 . . 1 Impact . | . . . . . Kinetic 2 | . 1 . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | 27 156 150 . . Average Temperature 41 | 10 46 76 . . Received Heat Transfer 174 | . 129 . . 45 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 1369 | 259 1110 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 86 | 5 86 . . 5 Initial . | . . . . . Average 23 | 1 28 . . 1 Influence Increases 328 | 25 298 . . 5 Destroy 0b10 Robot/C 200 | . 200 . . . Destroy 0b10 Robot/NC 30 | 25 5 . . . Destroy Leader 42 | . 42 . . . Successful Hack 9 | . 4 . . 5 Destroy Structure 2 | . 2 . . . Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 328 | 25 298 . . 5 Time Decay 318 | 25 288 . . 5 Lost Part 10 | . 10 . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 21 . . 5 Peak Tracking Total 5 | . 4 . . 5 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . . 2 2 Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 10 | . 5 . 4 1 Terminals 6 | . 5 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 13 . 25 2 Successful 31 | . 5 . 25 1 Failed 9 | . 8 . . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 15 | . 13 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 3 . 25 1 Record 21 | . . . 21 . Robot Analysis 3 | . . . 3 . Open DSF 1 | . . . . 1 Locate Traps 2 | . 2 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 604 | 29 566 . 9 . Seismic 595 | 29 566 . . . Jamming 9 | . . . 9 . Robot Analysis Total 3 | . . . 3 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5370 | 176 1021 209 3903 61 Spaces Moved 3629 | 88 520 140 2844 37 Core 231 | 8 . . 223 . Treads 233 | 80 153 . . . Legs . | . . . . . Wheels 3165 | . 367 140 2621 37 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 140 140 50 145 Average Speed 137 | 150 145 140 135 151 Slowest Speed 195 | 160 160 140 145 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 6 78 11 87 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . . . 4 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3878 | 113 690 145 2891 39 Wait 98 | . 96 . 2 . Move 3625 | 87 519 139 2843 37 Hop . | . . . . . Pick Up 46 | 8 13 . 25 . Fast Attach 18 | 7 3 . 8 . Attach 3 | . 2 . 1 . Detach 4 | . 2 . 2 . Swap 9 | 1 2 2 3 1 Drop 13 | 2 4 . 7 . Fire 58 | 8 49 . . 1 Melee 4 | . . 4 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 17) 616 | -10/Materials | Discovered new exit (range 6) 801 | -10/Materials | Lost 3 parts (1p1u1w) 874 | -10/Materials | Discovered new exit (range 8) 993 | -10/Materials | Discovered new exit (range 16) 1190 | -10/Materials | Discovered new exit (range 5) 1198 | -10/Materials | Entered Subcaves 1199 | -10/Subcaves | Approached by a straggling Scientist 1218 | -10/Subcaves | Learned Materials emergency access door positions 1407 | -10/Subcaves | Entered Scraptown 1407 | -8/Scraptown | System corruption cleaned by C-Scrubber 1470 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1936 | -8/Scraptown | Visited SPCMW 1947 | -8/Scraptown | Visited Fellowship of the Rings 1977 | -8/Scraptown | Visited Observation Area 2544 | -8/Scraptown | Visited Awakened 2621 | -8/Scraptown | Visited Shadow of the Wyrm 2673 | -8/Scraptown | Visited Junk Repository 2763 | -8/Scraptown | Visited UFD Registry 2763 | -8/Scraptown | Registered with UFD as "Smoothgrid" 2805 | -8/Scraptown | Visited Junk Repository 2866 | -8/Scraptown | Visited Abandonware Association 2887 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2887 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 2895 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2932 | -8/Scraptown | Visited Chapter 10 2981 | -8/Scraptown | Visited Analyses Database 3019 | -8/Scraptown | Visited Cartography Club 4034 | -8/Scraptown | Released all parts (7) 4065 | -8/Scraptown | Lost 6 parts (1p1n2u2w) 4069 | -8/Scraptown | Learned location of Lower Caves (-6) 4069 | -8/Scraptown | Learned location of Archives (-4) 4069 | -8/Scraptown | Learned location of Quarantine (-2) 4069 | -8/Scraptown | Learned 12 Factory zone layouts 4069 | -8/Scraptown | Learned 16 Factory zone layouts 4069 | -8/Scraptown | Learned 8 Access zone layouts 4069 | -8/Scraptown | Learned 4 Mines zone layouts 4069 | -8/Scraptown | Learned 12 Upper Caves zone layouts 4069 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 4069 | -8/Scraptown | Learned 16 Upper Caves zone layouts 4069 | -8/Scraptown | Learned location of 1 exit from Factory 4069 | -8/Scraptown | Learned location of 1 exit from Research 4069 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 4069 | -8/Scraptown | Identified exit to Factory 4101 | -8/Scraptown | Found Deep Structural Scanner 4368 | -8/Scraptown | Visited Scrapoid Research Area 4425 | -8/Scraptown | Visited Science Guys 4808 | -8/Scraptown | Found Scrap Suit 4950 | -8/Scraptown | Visited Scrapoid Pod Storage 4957 | -8/Scraptown | Found Scrapoid Pod 4984 | -8/Scraptown | Visited Curators Association 5063 | -8/Scraptown | Visited A0-MCA Data Center 5073 | -8/Scraptown | Given a B rating by A0-MCA 5079 | -8/Scraptown | Found A0-MCA's Component Scanner 5234 | -8/Scraptown | Met Optimus 5234 | -8/Scraptown | Accepted into 0bPrime 5310 | -8/Scraptown | Entered Factory 5310 | -6/Factory | Evolved 8 slots: Power x2, Utility x5, Weapon x1 5311 | -6/Factory | Identified exit to Lower Caves 5312 | -6/Factory | Identified exit to Factory 5313 | -6/Factory | Identified exit to DSF 5371 | -6/Factory | Self-destructed Last Messages --------------- 05313_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 05313_ EXIT=UNLOCKED: DSF 05340_ ALERT: All DSF locations entering lockdown mode. 05345_ Slug penetrates Terminal. 05350_ Slug penetrates Wall. 05350_ Slug penetrates Terminal. 05351_ K-01 Serf cleans the Pressure Siphon. 05353_ Penetrated by Slug. 05354_ H-66 Slayer knocked back. 05356_ Penetrated by Slug. 05356_ Slug penetrates Terminal. 05357_ Imp. Ion Engine destroyed. 05361_ Slug penetrates Wall. 05361_ Wheel destroyed. 05367_ Slug penetrates Wall. 05369_ Arm. Wheel destroyed. 05369_ U-05 Engineer builds a Door. 05370_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?##### #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?#########+#########?????????????????????????????? | | ? #?????????????????????????????? | | ? #?????????????????????????????? | | ? #?????????????????????????????? | | ? #?????????????????????????????? | | ? #?????????????????????????????? | | ? """"""""" #?????????????????????????????? | | ? #?????????????????????????????? | | ? #?????????????????????????????? | | ? #?????????????????????????????? | | ? #?????????????????????????????? | | ? #?????????????????????????????? | | #?????????????????????????????? | | ############## #?????????????????????????????? | | ?????????????# ######################????????? | | ?????????????# #????????? | | ?????????????# #????????? | | ?????????????# "" #????????? | | ?????????????# "" #????????? | | ############## T"h #????????? | | # # kku "" ######### #????????? | | # # "" b# # ###??????? | | # # u @# " " " # #??????? | | # # ^ h ug " " " # #??????? | | # # u g# " " " # #??????? | | # + """" # " " " # #??????? | | # # """" # " " " # #??????? | | # # """"u # " " " ###>T####??????? | | # # # " " " #?####?????????? | | # # # " " " #??????????????? | | # # # " " " #??????????????? | | # + ==! + #??????????????? | | ############## ==! # #??????????????? | | ?????????????# =!! # #??????????????? | | ???????#########+#### # #??????????????? | | ???????# # # #??????????????? | | ???????# """ # # #??????????????? | | ??????????????????????? ? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketMinesnifferClaw Manual? 0 Play Time 00:26:26 Cumulative 53.3 hours Start 2025.12.18 @ 21:33:23 End 2025.12.18 @ 22:02:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 109 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 138df1fa-b652-4250-bea0-c285cb354c1e