Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 14:16:37 Player: ZergFTW Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (489) 489 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1049 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 173/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Hover Unit Hover Unit Hover Unit Structural Scanner Sensor Array Signal Interpreter Signal Interpreter Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Wheel Small Storage Unit Hacking Suite EM Pulse Gun EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 8 19 4 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads . | . . . Leg . | . . . Wheel 8 | 2 5 1 Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 2 | . 2 . Storage 4 | 2 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 3 6 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 7 | 2 4 1 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . . 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 95 100 Engine 14 | . 14 14 Wheel 27 | . 27 28 Device 11 | . 9 14 Storage 14 | . 15 14 Ballistic Gun 19 | . 24 14 Launcher 7 | . 2 13 Naked Turns . | . . . Heaviest Build 32 | 19 32 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | 6 3 . Average Overweight (x) . | 1 . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 11 | 7 13 10 Most Carried 15 | 8 15 10 Average Carried 10 | 5 12 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 10 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 848 | 329 454 65 Remotely . | . . . Salvage Created 892 | 159 638 95 Parts 72 | 12 47 13 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 8 5 Guns 9 | . 8 1 AOE 4 | . . 4 Classes Destroyed 9 | 2 7 . Worker 2 | . 2 . Builder 2 | . 2 . Tunneler 7 | 5 1 1 Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 5 | . 2 3 Grunt 8 | . 6 2 Best Kill Streak 6 | 2 6 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 65 | . 48 17 Missed 21 | . 16 5 Damage Taken 984 | . 647 337 Core 277 | . 144 133 Absorbed by Shields . | . . . Regen/Repaired (Parts) 19 | . 19 . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 12 42 11 Largest 2 | 2 2 2 Hottest 53 | 40 46 53 Shots Fired 122 | 24 84 14 Gun 114 | 24 84 6 Cannon . | . . . Launcher 8 | . . 8 Special . | . . . Kinetic 114 | 24 84 6 Thermal . | . . . Explosive 8 | . . 8 Electromagnetic . | . . . Robot Hit Streak 8 | 8 7 3 Robot Miss Streak 6 | 2 6 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 68 | 18 46 4 Core Hits 37 | 7 22 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 3 | . 3 . Impact 3 | . 3 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1191 | 222 728 241 Guns 1009 | 222 728 59 Cannons . | . . . Explosions 167 | . . 167 Melee . | . . . Ramming 15 | . . 15 Kinetic 1009 | 222 728 59 Thermal . | . . . Explosive 167 | . . 167 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 6 Average Corruption 6 | . 6 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 23 | . 3 20 Message Errors 8 | . 1 7 Matter Fused 9 | . . 9 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . 1 3 Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . . 18 Shots 1 | . . 1 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 264 | . 16 264 Average Temperature 48 | . 3 100 Received Heat Transfer 228 | . 177 51 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 313 | 30 313 125 Initial 49 | . 19 49 Average 97 | 13 141 77 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 79 100 Level 1 9 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 20 9 Peak Tracking Total 17 | . 6 17 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 5 | . 5 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 10 | . 10 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1495 | 189 664 642 Spaces Moved 818 | 90 459 269 Core 56 | 56 . . Treads . | . . . Legs . | . . . Wheels 762 | 34 459 269 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 93 | 148 91 80 Slowest Speed 350 | 350 125 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . 1 1 Exploration Rate (%) 39 | 7 48 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 37 | . 3 34 Terrain Destroyed 53 | . 3 50 Melee 3 | . 3 . Projectile . | . . . AOE 50 | . . 50 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1418 | 120 617 681 Wait 438 | . 45 393 Move 815 | 89 458 268 Hop . | . . . Pick Up 42 | 11 30 1 Fast Attach 1 | 1 . . Attach 10 | 6 4 . Detach . | . . . Swap 20 | 1 15 4 Drop 22 | . 20 2 Fire 65 | 12 42 11 Melee 3 | . 3 . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 190 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Central database locked down 262 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 692 | -10/Materials | Repaired Sensor Array 719 | -10/Materials | Crushed by falling debris 719 | -10/Materials | Core integrity fell below 50% 854 | -10/Materials | Entered Mines 880 | -10/Mines | Build established: Scavenger-Mutant 890 | -10/Mines | Assembled infested the area 895 | -10/Mines | Assisted by a Guerilla fighting off Assembled 917 | -10/Mines | Identified exit to Materials 976 | -10/Mines | Learned location of Storage (-8) 1484 | -10/Mines | Core integrity fell below 20% 1496 | -10/Mines | Crushed by falling debris 1496 | -10/Mines | Smashed by cave-in Last Messages --------------- 01316_ T-07 Excavator is excavating. 01342_ U-05 Engineer lays Concrete. 01357_ System corrupted: Matter fused (-5). 01357_ U-05 Engineer lays Concrete. 01371_ U-05 Engineer builds a Wall. 01375_ U-05 Engineer lays Concrete. 01378_ QGPPZE&BBVOM,BJ AX6Y47WEWOWFS/RE

01417_ U-05 Engineer lays Concrete. 01419_ U-05 Engineer builds a Wall. 01441_ System corrupted: Matter fused (-9). 01470_ T,T%VV8SW,RPIH|GYR1=UQRBI3#/ 01491_ The unstable cave ceiling collapses. 01495_ Acquired 7 matter. 01496_ The unstable cave ceiling collapses. 01496_ Crushed by falling debris. 01496_ Lgt. Ion Engine destroyed. 01496_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ??????# ######????????## ##?????????????? | | ??????# ????????????# #?????????????? | | ??????## # ############ #?????????????? | | ???????#??# #?????????????? | | ?????????# ##?????????????? | | ??????????### ######## ####### #??????????????? | | ????????????# # ### #?????# #??????????????? | | ????????????# ### #????# ##??????????????? | | ############# # ######????# #???????????????? | | # #?????????# #???????????????? | | ############## ##????????# ##???????????????? | | ?????????# #???????? ????????????????? | | ####?????### # # ##???????? ????????????????? | | ##??????###### #???????? ###???????????????? | | #????????# #????????# ##?????????????????? | | #????????# #######?????###???????????????????? | | # ##????????# #### ##??????????????????????????? | | ?###?????????# + #??????????????????????????? | | ?????????????##### #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #????#######???????????????? | | ????????????????## #???# ### #???????????? | | ????????????????# #### $????????????? | | ????????????????# # #???????????????? | | ?????######????## [= #???????????????? | | ###### #???## =@ < #???????????????? | | [=% #???# *% #???????????????? | | """ =! #???# #???????????????? | | """ ##???###### # #???????????????? | | """ #????????# #???????????????? | | #????????##### ####???????????????? | | ##########????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed CoolingMediumField Manual? 0 Play Time 00:30:02 Cumulative 29.8 hours Start 2024.06.21 @ 19:30:28 End 2024.06.22 @ 14:16:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 20 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89f4ebe4-4021-4630-bf73-4ea9aa6abcf2