Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 03:16:20 Player: Inverisimilidude Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (102) 510 Value Destroyed (3225) 3225 Prototype IDs (32) 640 Alien Tech Used (3) 600 Bonus (3528) 3528 TOTAL SCORE: 16403 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 2610 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -298 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Kinecellerator Drone Bay (1/2) Improved Datajack Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg Thunder Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Makeshift ECM Suite Hardened Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Magnetic Acceleration Cannon Proton Missile Launcher Phasing Sabre > --- INVENTORY -------- Makeshift Power Source Angular Momentum Engine VSS Leg VSS Leg VSS Leg VSS Leg Advanced Signal Interpreter Makeshift System Shield Drone Bay Shock Rifle Heavy Rocket Launcher [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Slots Evolved 14 | . . 2 . 2 . 2 . . . . 2 . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . Utility 7 | . . 1 . . . 2 . . . . . . . . 2 . . . . . . 2 Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Parts Attached 132 | 6 9 15 6 6 14 14 7 . 4 11 6 . . 1 11 2 2 8 4 . 4 2 Power 17 | 1 1 2 . . 2 2 . . . 4 . . . . 3 . . 1 . . 1 . Engine 10 | 1 1 1 . . 1 2 . . . 2 . . . . 2 . . . . . . . Core 5 | . . 1 . . 1 . . . . 2 . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 38 | 2 2 4 2 3 5 1 4 . . 4 4 . . . 4 . . 3 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 35 | 2 2 4 2 3 5 1 4 . . 4 4 . . . 4 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Utility 45 | 1 4 4 2 2 4 7 2 . 1 2 . . . . 4 . 1 4 3 . 2 2 Device 21 | . 2 2 1 . 3 4 . . . 1 . . . . 1 . 1 . 3 . 1 2 Storage 5 | 1 1 . . 1 . . . . . . . . . . . . . 2 . . . . Processor 7 | . 1 . 1 . . 2 . . . . . . . . 2 . . . . . 1 . Hackware 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Protection 10 | . . 2 . 1 1 1 2 . . 1 . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 5 2 1 3 4 1 . 3 1 2 . . 1 . 2 1 . 1 . 1 . Energy Gun 6 | . . 2 . . 1 1 . . 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 1 2 1 . 1 1 . . 1 1 . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . 1 . . . . 2 . . . . . . . 1 . 1 . Launcher 4 | . . 1 1 1 . . 1 . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 12 | . . . . . . 1 . 1 . . . . . . 1 1 . 7 . . . 1 Parts Lost 28 | . 1 4 1 1 1 1 . . . 1 . 1 . 1 8 . . . . . 7 1 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 9 | . 1 1 . 1 . . . . . . . . . 1 2 . . . . . 2 1 Utility 9 | . . 2 . . . . . . . 1 . . . . 3 . . . . . 3 . Weapon 8 | . . 1 1 . . 1 . . . . . 1 . . 3 . . . . . 1 . Highest Loss Streak 7 | . 1 2 1 1 1 1 . . . 1 . 1 . 1 3 . . . . . 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 8 9 9 10 14 14 13 12 14 14 14 13 13 12 8 4 3 4 4 4 3 4 Power . | . 1 1 1 1 . . 1 1 1 1 1 2 2 2 . . . . . . . 1 Propulsion 3 | . 3 2 1 . 2 5 4 4 4 5 5 5 5 4 3 1 . . . . . . Utility 2 | . 2 2 2 1 2 2 3 3 3 4 4 4 4 4 2 2 2 1 1 1 1 1 Weapon 4 | . 1 3 4 7 9 6 5 4 5 4 3 2 2 2 1 . 1 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 2 1 1 . 4 3 . . 2 . 2 . . . . 1 . 1 . . . . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Utility 5 | . . 1 . . . 1 . . . . 2 . . . . . . 1 . . . . Weapon 8 | . . . . . 4 2 . . 2 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 95 100 96 96 98 100 98 83 100 99 99 100 100 74 9 11 19 48 45 44 6 Engine 4 | . 14 9 . . 2 2 7 7 7 6 6 6 6 6 3 . . . . . . . Core 1 | . . 1 11 9 6 4 . . . . . . . . . . . . . . . . Leg 25 | . 27 33 33 36 35 30 30 29 28 28 31 31 31 31 20 . . . . . . . Device 13 | . 12 9 21 5 11 14 15 19 14 14 12 12 12 12 12 3 5 5 9 10 9 . Storage 6 | . 14 11 11 9 9 7 7 7 7 7 6 6 6 6 3 . . 1 5 5 4 . Processor 5 | . . . . 9 . 5 7 7 7 7 6 6 6 6 8 5 5 5 5 5 5 4 Hackware 2 | . . . . . . . . . 2 7 6 6 6 6 3 . . 1 5 5 4 . Protection 4 | . . 8 . 3 3 7 7 3 7 6 6 6 6 6 2 . . . . . . . Energy Gun 7 | . . 7 2 6 13 13 7 7 6 10 11 12 12 9 4 . . . . . . . Ballistic Gun 6 | . 27 14 13 17 12 7 . . 2 10 2 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 7 6 . . 9 6 6 6 2 . . . . . . . Launcher 2 | . . . 5 . . . 5 5 . . . 5 6 6 4 . . . . . . . Peak Build Rating 79 | 6 8 16 16 21 25 39 46 47 52 55 67 67 66 69 79 30 18 66 70 53 70 15 Average Rating 38 | 4 7 11 15 18 22 36 42 46 42 52 65 66 66 67 57 8 11 20 53 53 53 9 On Entrance 34 | . 6 8 15 16 21 24 39 46 47 52 54 67 66 66 69 9 11 14 52 53 53 13 Naked Turns 87 | . . . . . . . . . . . . . . . 87 . . . . . . . Heaviest Build 76 | 13 20 30 24 41 41 46 54 54 49 54 68 68 67 68 76 4 4 21 25 18 24 2 Greatest Support 92 | 20 20 30 30 45 45 47 64 64 64 71 86 80 80 85 92 3 3 18 27 18 18 6 Greatest Overweight (x) 3 | 3 1 1 . 1 2 . 1 . . . . . . 1 . 1 1 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 12 | 7 9 10 10 14 15 15 15 15 15 15 15 15 15 15 12 5 5 5 5 5 5 5 Most Carried 15 | 3 10 10 10 14 15 15 14 15 15 15 15 14 13 13 11 5 5 5 5 5 5 5 Average Carried 11 | 1 8 9 9 10 14 14 13 12 14 14 14 13 13 12 8 4 4 4 4 5 4 4 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 3 10 9 9 14 15 14 13 12 14 15 14 13 13 12 4 5 5 5 5 5 4 5 Class Distribution -------------------- 28% | Derelict-Skirmisher 26% | Mutant 14% | Skirmisher 8% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Derelict-Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Extension Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Matter Collected 3996 | 190 401 356 232 192 429 164 351 174 100 265 . 30 . 130 422 77 91 . 302 . 90 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3765 | . 480 813 333 231 473 329 214 . . 245 . 108 . 46 354 . . . 10 . 129 . Parts 211 | . 39 40 24 12 26 21 7 . . 11 . 3 . 4 17 . . . 1 . 6 . Haulers Intercepted 6 | . 1 3 . 1 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . 3 8 1 27 . 3 . 7 . 4 1 . 3 . . . Prevented 16 | . . . . . . . 2 2 . 11 . 1 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Combat Hostiles Destroyed 77 | . 15 13 13 2 8 4 4 . . 5 . 2 . 3 5 . . . 1 . 2 . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Guns 45 | . 15 6 7 2 8 2 . . . 4 . . . . 1 . . . . . . . Cannons 6 | . . . . . . 2 . . . . . . . . 3 . . . 1 . . . AOE 21 | . . 7 6 . . . 3 . . . . 2 . 3 . . . . . . . . Classes Destroyed 15 | . 4 2 1 2 1 2 . . . 2 . . . . . . . . . . 1 . Worker 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Builder 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Hauler 6 | . 1 3 . 1 1 . . . . . . . . . . . . . . . . . Recycler 4 | . . . 1 1 1 . . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 9 | . 3 4 . . . 2 . . . . . . . . . . . . . . . . Swarmer 28 | . 9 . 11 . 2 . . . . 2 . . . 3 . . . . 1 . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 23 | . 6 8 2 . 3 . 2 . . . . 2 . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 14 | . . 4 . 1 2 2 1 . . . . . . . 3 . . . . . 1 . Hunter 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . 2 1 . . 1 . . . . 2 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 4 | . 3 4 4 2 3 2 3 . . 2 . 2 . 3 1 . . . 1 . 1 . Combat Bots Only 4 | . 3 4 4 1 3 1 3 . . 2 . 2 . 3 1 . . . 1 . 1 . Max Kills in Single Turn 3 | . 2 2 2 1 2 1 3 . . 2 . 2 . 3 1 . . . 1 . 1 . Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 . . . 3 . . . . 2 . 3 . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Hostile Shots Fired 828 | . 61 74 44 14 48 66 12 34 . 67 9 12 . 13 97 30 14 . 41 2 72 118 Missed 330 | . 15 19 19 5 13 25 2 14 . 22 5 6 . 6 42 11 8 . 28 2 30 58 Hits 498 | . 46 55 25 9 35 41 10 20 . 45 4 6 . 7 55 19 6 . 13 . 42 60 Melee 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . Projectile 496 | . 46 55 25 9 35 41 10 20 . 44 4 6 . 7 55 19 6 . 12 . 42 60 AOE 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Critical Strikes 18 | . 1 3 . . 1 4 1 . . . . . . . 4 . 1 . . . 1 2 Part Disruptions 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Damage Taken 9271 | . 494 831 233 142 540 489 153 295 . 839 122 428 . 292 1558 295 115 . 228 30 861 1326 Core 2858 | . 85 62 27 15 96 33 . 42 . 106 . 5 . . 209 295 115 . 61 20 384 1303 Absorbed by Shields 24 | . . . . . . . . . . . . . . . . . . . . . . 24 Regen/Repaired (Parts) 239 | . . . . . . . . . 239 . . . . . . . . . . . . . Core Remaining (%) 73 | 100 66 . 77 . 79 . . . . 74 . . . 99 . . . . 28 . 64 . Volleys Fired 257 | . 48 54 17 12 31 34 3 2 . 18 . 2 . 5 21 . . . 3 . 7 . Largest 4 | . 2 2 2 3 3 3 1 2 . 3 . 4 . 4 4 . . . 1 . 1 . Hottest 219 | . 100 89 79 118 144 144 39 75 . 156 . 219 . 214 214 . . . 47 . . . Shots Fired 608 | . 95 106 33 35 93 92 4 5 . 54 . 7 . 18 56 . . . 3 . 7 . Gun 528 | . 94 100 27 34 93 86 1 4 . 54 . 4 . 9 22 . . . . . . . Cannon 30 | . . . . . . 6 . 1 . . . 3 . 5 12 . . . 3 . . . Launcher 42 | . . 6 6 1 . . 3 . . . . . . 4 22 . . . . . . . Special 8 | . 1 . . . . . . . . . . . . . . . . . . . 7 . Kinetic 342 | . 94 58 22 22 51 43 . 3 . 26 . 3 . 5 12 . . . 3 . . . Thermal 143 | . 1 12 5 12 42 25 . . . 18 . 2 . 5 21 . . . . . . . Explosive 18 | . . 6 . 1 . . . . . . . . . 2 9 . . . . . . . Electromagnetic 98 | . . 30 6 . . 24 4 2 . 10 . 2 . 6 14 . . . . . . . Robot Hit Streak 22 | . 6 22 8 5 6 10 7 1 . 4 . 2 . 5 6 . . . 1 . 6 . Robot Miss Streak 6 | . 3 4 4 5 6 4 . 2 . 4 . 2 . 5 2 . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 6 . 1 . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 359 | . 56 79 20 19 49 44 9 1 . 26 . 3 . 10 35 . . 1 2 . 5 . Core Hits 168 | . 28 38 16 8 26 15 5 . . 10 . 3 . 6 12 . . . 1 . . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . . . 1 2 2 . . . . 1 . 2 1 . . . . . . . Burn 4 | . . . . . . 1 . . . . . 1 . 1 1 . . . . . . . Destroy 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Melee Attacks 17 | . . . . . 1 3 7 2 1 . . . . 1 . 1 . 1 . . . . Impact 14 | . . . . . 1 3 7 2 1 . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7784 | . 664 1545 550 308 781 769 536 15 . 494 . 200 . 480 1374 . . . 68 . . . Guns 4695 | . 664 1083 251 308 781 682 . 15 . 494 . 40 . 70 307 . . . . . . . Cannons 634 | . . . . . . 87 . . . . . . . 123 356 . . . 68 . . . Explosions 2160 | . . 462 299 . . . 271 . . . . 160 . 287 681 . . . . . . . Melee 265 | . . . . . . . 265 . . . . . . . . . . . . . . . Ramming 30 | . . . . . . . . . . . . . . . 30 . . . . . . . Kinetic 3374 | . 664 585 193 221 503 434 . 15 . 212 . . . 123 356 . . . 68 . . . Thermal 1675 | . . 170 190 87 278 176 31 . . 215 . 182 . 49 297 . . . . . . . Explosive 1087 | . . 422 . . . . . . . . . . . 264 401 . . . . . . . Electromagnetic 1353 | . . 368 167 . . 159 240 . . 67 . 18 . 44 290 . . . . . . . Impact 265 | . . . . . . . 265 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 1 . . 6 7 7 7 2 . . . . 7 7 7 7 7 . . 8 Average Corruption 4 | . . . 1 . . 2 6 7 7 1 . . . . 4 7 7 7 7 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 215 | . . . 5 . . 24 45 36 8 20 . . . . 10 19 24 7 13 . . 4 Message Errors 55 | . . . 2 . . 7 11 11 2 6 . . . . 2 4 4 2 3 . . 1 Matter Fused 56 | . . . 1 . . 7 11 9 1 4 . . . . 4 5 8 2 3 . . 1 Heat Flow Errors 26 | . . . . . . 4 5 5 1 3 . . . . . 3 3 1 1 . . . Energy Discharges 32 | . . . 1 . . 2 7 6 1 1 . . . . 3 3 3 2 2 . . 1 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 26 | . . . 1 . . 3 4 2 2 6 . . . . 1 3 3 . 1 . . . Data Loss (major) 12 | . . . . . . 1 4 1 . . . . . . . . 3 . 2 . . 1 Misfires 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Alerts 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 168 | . . . . . . 15 104 . . . . . . . 49 . . . . . . . Projectiles 15 | . . . . . . 15 . . . . . . . . . . . . . . . . Explosions 67 | . . . . . . . 18 . . . . . . . 49 . . . . . . . Melee 86 | . . . . . . . 86 . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . . 45 12 . . . . . . . . . . 16 240 . . . . . . . Shots 14 | . . 3 2 . . . . . . . . . . 1 8 . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . 4 . . . . . . 1 Targets Rammed 5 | . . . . . . . . . . . . . . . 4 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 20 175 17 192 165 445 256 256 103 259 . 66 . 69 121 192 248 101 100 . . . Average Temperature 65 | . 7 33 7 71 54 92 107 122 68 64 . 28 . 34 48 96 119 61 48 . . . Received Heat Transfer 1425 | . 192 408 9 9 147 48 36 9 . 180 . 12 . 36 108 18 54 . 9 . 117 33 Effects 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 5 | . . 3 . . . . 1 . . . . . . . 1 . . . . . . . Impact Corruptions 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . Heat Transferred 3410 | . . 383 298 222 703 444 50 . . 333 . 311 . 148 518 . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . . . 2 . . . . 1 . . 2 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Maximum Alert Level 2 | . . . . . 1 . . . . . 2 . . . 2 . . . . . . . Low Security (%) 86 | 100 100 100 100 100 63 100 . . . . 78 . . . 45 . . . . 100 100 100 Level 1 10 | . . . . . 36 . . . . . 17 . . . 32 . . . . . . . Level 2 2 | . . . . . . . . . . . 4 . . . 21 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 471 | . 192 185 145 60 262 69 . . . . 471 . . . 454 . . . . . 146 90 Initial 72 | . . 25 72 1 20 . . . . . 16 . . . 57 . . . . . . 10 Average 80 | . 57 67 47 16 135 10 . . . . 102 . . . 234 . . . . . 86 35 Influence Increases 6717 | . 410 517 329 142 808 312 90 60 . 797 617 312 . 366 994 195 120 . 80 . 293 275 Destroy 0b10 Robot/C 3000 | . 300 260 260 40 400 120 80 . . 300 200 240 . 300 280 . . . 20 . 160 40 Destroy 0b10 Robot/NC 150 | . 20 35 5 15 25 20 . . . . 25 . . . 5 . . . . . . . Destroy Leader 714 | . 58 94 40 22 152 64 10 . . 50 54 30 . 30 80 . . . . . 20 10 Allied During Kill 739 | . . . . . 164 8 . . . 282 59 42 . 36 42 . . . . . 95 11 Successful Hack 59 | . . 25 . 5 5 24 . . . . . . . . . . . . . . . . Disable Machine 360 | . 30 30 15 15 15 45 . . . . 105 . . . 105 . . . . . . . Destroy Structure 600 | . 2 43 9 15 2 1 . . . . 174 . . . 332 . . . . . 18 4 Partial Spotted 60 | . . . . . . . . . . . . . . . 15 . . . . . . 45 Lose Combat Pursuer 1035 | . . 30 . 30 45 30 . 60 . 165 . . . . 135 195 120 . 60 . . 165 Influence Decreases 6637 | . 350 392 510 96 858 264 138 16 44 771 180 452 323 274 672 416 303 10 80 . 272 216 Entered New Map 997 | . . 35 113 3 30 . 19 . 44 . 10 172 323 . 35 154 38 10 . . . 11 Time Decay 4343 | . 190 317 397 93 498 243 119 16 . 542 150 270 . 264 417 262 265 . 80 . 120 100 Lost Part 251 | . 10 40 . . 10 1 . . . 10 . 10 . 10 80 . . . . . 70 10 Lost Ally 746 | . . . . . 170 20 . . . 219 20 . . . 140 . . . . . 82 95 Purge Threat 300 | . 150 . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 2 . . 6 4 . 1 . 1 4 . . . 5 . . . 1 1 2 2 Investigation 6 | . 1 1 . . 2 1 . . . . . . . . 1 . . . . . . . Extermination 7 | . . . . . . 3 . . . . 1 . . . 2 . . . . . . 1 Reinforcement 10 | . . 1 . . 2 . . . . . 1 . . . 2 . . . . 1 2 1 Assault 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . Garrison 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Distress Signals 16 | . 2 2 . 1 6 1 . . . . 1 . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 20 29 13 4 28 10 4 7 . 27 7 7 . 9 24 12 11 . 21 4 15 30 Peak Tracking Total 15 | . 5 4 4 5 6 2 3 7 . 9 3 4 . 6 4 6 5 . 12 4 10 15 Tactical Retreats 49 | . . 2 . 1 3 2 . 3 . 6 . . . . 9 5 3 . 6 . 3 6 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Traps Triggered 11 | . 1 1 . . 5 1 . . . . . . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Machines Disabled 30 | . 2 2 1 1 1 3 . . . . 7 . . 5 7 1 . . . . . . Max in Single Turn 1 | . 1 1 1 1 1 1 . . . . . . . . 1 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Machines Accessed 34 | . 2 5 1 1 5 6 1 . . . . . 4 . . . . 9 . . . . Terminals 17 | . 2 5 . 1 4 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Total Hacks 130 | . 6 13 1 7 12 12 1 . . . . . 30 . . . . 48 . . . . Successful 101 | . 3 7 1 2 6 3 1 . . . . . 30 . . . . 48 . . . . Failed 29 | . 3 6 . 5 6 9 . . . . . . . . . . . . . . . . Catastrophic 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 3 9 . 2 2 9 . . . . 5 . . . 13 1 . . . 6 3 6 Terminals 47 | . 6 13 . 7 10 11 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Terminal Hacks 90 | . 2 3 1 1 4 . 1 . . . . . 30 . . . . 48 . . . . Record 47 | . . . . . . . . . . . . . 11 . . . . 36 . . . . Part Schematic 15 | . . . . . . . . . . . . . 11 . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . Open Door 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 4 . 1 1 2 . . . . . . . . . . . . . . . . Terminals 9 | . 1 4 . 1 1 2 . . . . . . . . . . . . . . . . Botnet 9 | . 1 4 . 1 1 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 5 . 1 3 5 . . . . . . . . . . . . . . . . Full Trace Events 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 1 . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 11 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Total Allies 49 | . . . . . 10 . . . 11 2 5 . . . 10 . . . . . 5 6 Largest Group 11 | . . . . . 10 2 . . 11 11 5 2 1 1 6 . . . . . 5 3 Highest-Rated Group 427 | . . . . . 173 32 . . 376 383 250 164 138 138 363 . . . . . 427 206 Highest-Rated Ally 138 | . . . . . 29 16 . . 51 51 138 138 138 138 138 . . . . . 103 103 Zionite Dispatches 8 | . . . . . . . . . . . 2 . . . 3 . . . . . 1 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Fire 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 11 | . . . . . 4 2 1 2 . 1 . . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 9 | . . . . . 4 2 1 1 . 1 . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 287 | . . . . . 74 11 . . . 85 13 8 . 14 30 . . . . . 42 10 Total Damage 13806 | . . . . . 860 151 . . . 1845 3041 1855 . 2368 1491 . . . . . 1814 381 Kills 82 | . . . . . 13 2 . . . 10 17 11 . 12 9 . . . . . 6 2 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Active Infowar (turns) 17958 | . 703 459 1340 . 1404 1927 1040 1413 1615 1876 554 581 136 1627 1010 437 807 198 510 63 258 . Optics 814 | . . . . . . 39 . . . . . . . . 775 . . . . . . . Sensors 14763 | . 658 459 . . . 1538 1040 1413 1615 1876 554 581 136 1627 1010 437 807 198 510 63 241 . Structural 3132 | . . . 1340 . 1404 388 . . . . . . . . . . . . . . . . T.N.C. 45 | . 45 . . . . . . . . . . . . . . . . . . . . . ECM 895 | . . . . . . . . . . . . . . . 146 . . . 428 63 258 . Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . . 1 . . . 1 . 2 1 . . . 1 . 1 2 . 3 . . . Drone Launches 17 | . . . . . 4 2 2 4 . 2 . . . . . . . . . . . 3 Drone Recoveries 10 | . . . . . 1 2 2 4 . 1 . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Main Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Turns Passed 19852 | 76 713 1059 1419 349 1404 1927 1349 1413 1615 1876 554 581 136 1627 1097 570 807 198 510 63 261 248 Spaces Moved 16663 | 51 390 643 812 233 895 1345 681 1023 1337 1344 440 476 111 1320 939 940 989 362 1048 173 578 533 Core 2859 | 19 . . . . . . . . . . . . . . 416 940 989 274 . . . 221 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 11605 | 32 390 643 812 233 895 1345 681 1023 1337 1344 440 476 111 1320 523 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2199 | . . . . . . . . . . . . . . . . . . 88 1048 173 578 312 Fastest Speed 20 | 50 120 120 120 120 120 112 110 115 115 112 120 120 120 120 50 50 50 29 20 29 29 35 Average Speed 96 | 122 120 120 120 122 120 113 144 115 115 118 121 120 120 120 89 50 51 45 28 29 30 41 Slowest Speed 260 | 200 190 190 120 190 260 120 187 115 115 127 126 120 120 190 122 100 100 99 99 29 99 50 Overloaded Moves 22 | . . . . . . . . . . . . . . . . . . . 22 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 61 | 3 72 48 99 22 95 30 95 92 91 98 12 71 75 99 24 88 81 62 93 4 34 20 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 9 | . . . 1 . . . . . 2 . . . 1 . . 1 . 3 1 . . . Known Exits Taken 18 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . . 1 . . . 5 6 2 5 . 1 . 3 . 2 3 . 4 . . . Spaces Dug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Terrain Destroyed 231 | . . 55 9 15 . . 7 1 . . . 5 . 15 122 . . . 2 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . . . 3 . 1 3 . . . 2 . . . AOE 221 | . . 55 9 15 . . 7 . . . . 2 . 14 119 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Total 19940 | 61 543 823 1229 272 1151 1682 1028 1252 1417 1586 459 481 114 1343 1146 1035 1283 391 1251 184 652 557 Wait 2602 | 2 78 89 387 9 165 266 319 217 61 195 2 3 4 15 160 85 290 . 189 13 52 1 Move 16631 | 50 389 642 811 232 894 1344 680 1022 1336 1343 439 475 110 1319 938 939 988 361 1047 170 577 525 Hop 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 Pick Up 70 | 3 10 8 4 8 11 8 2 1 6 2 3 . . . 1 2 . 1 . . . . Fast Attach 81 | 6 2 4 . 1 13 5 2 . 1 5 5 . . . 5 1 2 17 6 . 4 2 Attach 44 | . 1 3 2 3 1 4 1 4 4 2 2 1 . 1 7 2 1 . 1 . 4 . Detach 20 | . . . . 1 . 1 . 2 4 1 1 . . . . 2 1 . 1 . 5 1 Swap 68 | . 8 12 4 4 10 6 8 2 . 9 . . . 2 3 . . . . . . . Drop 106 | . 7 11 4 2 14 11 6 . 4 11 7 . . . 7 2 1 11 4 . 3 1 Fire 257 | . 48 54 17 12 31 34 3 2 . 18 . 2 . 5 21 . . . 3 . 7 . Melee 17 | . . . . . 1 3 7 2 1 . . . . 1 . 1 . 1 . . . . Ram 5 | . . . . . . . . . . . . . . . 4 . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Rewire 23 | . . . . . 11 . . . . . . . . . . 1 . . . . . 11 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 5) 790 | -10/Materials | Entered another Materials area 790 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1432 | -9/Materials | Discovered new exit (range 8) 1843 | -9/Materials | Discovered new exit (range 6) 1849 | -9/Materials | Entered Mines 1940 | -9/Mines | Discovered new exit (range 9) 2024 | -9/Mines | Learned Materials emergency access door positions 2157 | -9/Mines | Discovered new exit (range 10) 2231 | -9/Mines | Learned location of Storage (-8) 2466 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2506 | -9/Mines | Build established: Scavenger-Mutant 3033 | -9/Mines | Found a hidden stash of uninstalled traps 3266 | -9/Mines | Identified exit to Materials 3268 | -9/Mines | Entered Materials 3268 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3598 | -8/Materials | Discovered new exit (range 6) 3608 | -8/Materials | Identified exit to Storage 3617 | -8/Materials | Entered Storage 3692 | -8/Storage | Garrison activated, responded to threat 3866 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4144 | -8/Storage | Discovered new exit (range 15) 4322 | -8/Storage | Lost 4 allies 4339 | -8/Storage | Met 01-MTF 4713 | -8/Storage | Build established: Scavenger-Tank 5021 | -8/Storage | Entered Factory 5021 | -7/Factory | Accompanied by 5 allies (01-MTF) 5021 | -7/Factory | Evolved 2 slots: Utility x2 5024 | -7/Factory | 01-MTF left 5402 | -7/Factory | Lost 3 allies 5507 | -7/Factory | Discovered new exit (range 10) 5516 | -7/Factory | Identified exit to Lower Caves 5705 | -7/Factory | Build established: Skirmisher 6702 | -7/Factory | Discovered new exit (range 15) 6948 | -7/Factory | Entered Lower Caves 7104 | -7/Lower Caves | Build established: Scavenger-Mutant 7151 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7325 | -7/Lower Caves | Discovered new exit (range 121) 7511 | -7/Lower Caves | Build established: Scavenger-Tank 7820 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8188 | -7/Lower Caves | Identified exit to Lower Caves 8297 | -7/Lower Caves | Entered another Lower Caves area 8314 | -7/Lower Caves | Build established: Skirmisher 8361 | -7/Lower Caves | Discovered new exit (range 27) 8893 | -7/Lower Caves | Discovered new exit (range 16) 8909 | -7/Lower Caves | Identified exit to Zion 9429 | -7/Lower Caves | Found Alien Artifact 9431 | -7/Lower Caves | Identified Core Expander 9431 | -7/Lower Caves | Installed Core Expander, added new Utility slot 9605 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9710 | -7/Lower Caves | Entered Zion 9732 | -7/Zion | Build established: Mutant 9794 | -7/Zion | Discovered new exit (range 10) 9806 | -7/Zion | Identified exit to Proximity Caves 9836 | -7/Zion | Learned Factory trap positions 9840 | -7/Zion | Visited the Megawrench Repair Shop 9840 | -7/Zion | Megawrench repaired 9 parts 9963 | -7/Zion | System corruption cleaned by Quarantine Array 10059 | -7/Zion | Learned location of 1 exit from Factory 10118 | -7/Zion | Learned location of Armory (-3) 10256 | -7/Zion | Given A8's code to call for help 10379 | -7/Zion | Met Imprinter 10403 | -7/Zion | Imprinted 10405 | -7/Zion | Declared Zion's savior 10633 | -7/Zion | Gained Derelict followers 10772 | -7/Zion | Gained Derelict followers 11017 | -7/Zion | Build established: Derelict-Skirmisher 11325 | -7/Zion | Entered Proximity Caves 11325 | -6/Proximity Caves | Accompanied by 11 allies 11346 | -6/Proximity Caves | Learned Factory stockpile data 11636 | -6/Proximity Caves | Ambushed by research squad 12229 | -6/Proximity Caves | Spotted B-75 Beast 12279 | -6/Proximity Caves | Lost 3 allies 12391 | -6/Proximity Caves | Discovered new exit (range 8) 12402 | -6/Proximity Caves | Identified exit to Factory 12456 | -6/Proximity Caves | Found DCF Scrap (16 items) 12652 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12738 | -6/Proximity Caves | Lost 5 allies 13201 | -6/Proximity Caves | Entered Factory 13201 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13202 | -6/Factory | Identified exit to Lower Caves 13203 | -6/Factory | Loaded intel: 88 trap records 13381 | -6/Factory | Zion hero teleported in (99-TNT) 13399 | -6/Factory | Zion Fire squad teleported in 13452 | -6/Factory | Lost 3 allies 13635 | -6/Factory | Garrison activated, responded to threat 13755 | -6/Factory | Entered Lower Caves 13755 | -6/Lower Caves | Accompanied by 2 allies (99-TNT) 14015 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14101 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14110 | -6/Lower Caves | Identified exit to Data Miner 14336 | -6/Lower Caves | Entered Data Miner 14336 | -6/Data Miner | Accompanied by 1 ally (99-TNT) 14336 | -6/Data Miner | Discovered new exit (range 6) 14342 | -6/Data Miner | Identified exit to Proximity Caves 14359 | -6/Data Miner | Met Data Miner 14398 | -6/Data Miner | Learned location of Section 7 (-2) 14398 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14424 | -6/Data Miner | Received God Mode back door access code from Data Miner 14472 | -6/Data Miner | Entered Proximity Caves 14472 | -5/Proximity Caves | Accompanied by 1 ally (99-TNT) 14508 | -5/Proximity Caves | Spotted B-75 Beast 14530 | -5/Proximity Caves | Allies destroyed B-75 Beast 14815 | -5/Proximity Caves | Discovered new exit (range 14) 14884 | -5/Proximity Caves | Identified exit to Factory 14983 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15351 | -5/Proximity Caves | Learned Factory interactive machine intel 15935 | -5/Proximity Caves | Attracted the attention of an 0b10 base 16099 | -5/Proximity Caves | Entered Factory 16099 | -5/Factory | Accompanied by 1 ally (99-TNT) 16099 | -5/Factory | Evolved 2 slots: Utility x2 16100 | -5/Factory | Identified exit to Upper Caves 16101 | -5/Factory | Loaded intel: 50 interactive machine locations 16882 | -5/Factory | Lost 3 parts (2n1u) 16885 | -5/Factory | Retrieved Zion intel report: Main Access 16885 | -5/Factory | Identified exit to Factory 16886 | -5/Factory | Zion Fire squad teleported in 16891 | -5/Factory | Build established: Derelict-Assassin 16925 | -5/Factory | Released all parts (13) 17046 | -5/Factory | Zion Light squad teleported in 17049 | -5/Factory | Zion Hacker squad teleported in 17196 | -5/Factory | Entered Upper Caves 17225 | -5/Upper Caves | Build established: Mutant 17357 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17360 | -5/Upper Caves | Core integrity fell below 50% 17502 | -5/Upper Caves | Discovered new exit (range 6) 17506 | -5/Upper Caves | Identified exit to Upper Caves 17685 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 17693 | -5/Upper Caves | Found Prototype Special Weapon 17693 | -5/Upper Caves | Identified Molecular Deconstructor 17766 | -5/Upper Caves | Entered another Upper Caves area 17795 | -5/Upper Caves | Discovered exit to Factory (range 15) 18202 | -5/Upper Caves | Learned Factory garrison access intel 18272 | -5/Upper Caves | Encountered a Warlord checkpoint 18398 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18477 | -5/Upper Caves | Learned Factory garrison access intel 18562 | -5/Upper Caves | Discovered new exit (range 6) 18566 | -5/Upper Caves | Identified exit to Zhirov 18573 | -5/Upper Caves | Entered Zhirov 18573 | -5/Zhirov | Discovered new exit (range 3) 18575 | -5/Zhirov | Identified exit to Proximity Caves 18584 | -5/Zhirov | Met Zhirov 18608 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18624 | -5/Zhirov | Learned location of Quarantine (-3) 18624 | -5/Zhirov | Learned location of Testing (-2) 18624 | -5/Zhirov | Learned location of Command (-1) 18646 | -5/Zhirov | Found Alien Artifact 18646 | -5/Zhirov | Identified Integrated Reactor 18646 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18674 | -5/Zhirov | Found Alien Artifact 18674 | -5/Zhirov | Identified Transdimensional Reconstructor 18674 | -5/Zhirov | Warped through subspace 18771 | -5/Zhirov | Entered Proximity Caves 18787 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18828 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18876 | -4/Proximity Caves | Learned Research interactive machine intel 18880 | -4/Proximity Caves | Discovered exit to Factory (range 13) 19005 | -4/Proximity Caves | Build established: Sprinter 19214 | -4/Proximity Caves | Learned 4 Research zone layouts 19281 | -4/Proximity Caves | Entered Factory 19281 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19282 | -4/Factory | Loaded intel: 4 garrison access locations 19344 | -4/Factory | Discovered new exit (range 6) 19344 | -4/Factory | Identified exit to Extension 19344 | -4/Factory | Entered Extension 19358 | -4/Extension | Zion Heavy squad teleported in 19366 | -4/Extension | Rescued a captive Derelict 19369 | -4/Extension | Enhanced Grunt warped into view, answering call for help 19373 | -4/Extension | Enhanced Grunt warped into view, answering call for help 19471 | -4/Extension | Disrupted transfer network 19490 | -4/Extension | Spotted B-86 Titan 19546 | -4/Extension | Destroyed B-86 Titan 19599 | -4/Extension | Spotted B-86 Titan 19604 | -4/Extension | Discovered new exit (range 3) 19604 | -4/Extension | Identified exit to Research 19605 | -4/Extension | Entered Research 19605 | -3/Research | Evolved 2 slots: Utility x2 19607 | -3/Research | Loaded intel: 45 interactive machine locations 19614 | -3/Research | Lost 3 allies 19633 | -3/Research | Lost 7 parts (1p2n3u1w) 19673 | -3/Research | Zion Fire squad teleported in 19707 | -3/Research | Zion Heavy squad teleported in 19756 | -3/Research | Lost 5 allies 19799 | -3/Research | Found Prototype Device 19799 | -3/Research | Identified Adv. Kinecellerator 19800 | -3/Research | Core integrity fell below 50% 19848 | -3/Research | Core integrity fell below 20% 19853 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19835_ Dropped Mni. Drone Bay. 19835_ >> Lost connection to Mini Drone. 19836_ Triggered Stasis Trap. 19836_ A bubble of rippling energy engulfs the area. 19836_ Field strength at 94. 19837_ YI6< G00OX0REHYGGXKCOWUYHCQXV15VAA 19837_ Field strength at 88. 19838_ Mini Drone destroyed. 19838_ Field strength at 82. 19839_ Field strength at 76. 19840_ Field strength at 70. 19841_ Field strength at 64. 19842_ Field strength at 58. 19843_ Field strength at 52. 19844_ Field strength at 46. 19845_ Field strength at 40. 19846_ Field strength at 28. 19847_ Field strength at 16. 19848_ Stasis field depleted. Map ----- +----------------------------------------------------+ | # """ ????????????????????????????? | | " + ????????????????????????????? | | " # ! ????????????????????????????? | | " # ????????????????????????????? | | # #####################????????????????????? | | # #?# ?#???????????????????? | | #### #?# **! #???????????????????? | | #?# *!! """"" #???????????????????? | | ### *! """"" #???????????????????? | | / """"" #???????????????????? | | ### % % #???????????????????? | | ########?# ! ! #???????????????????? | | ?????????# #???????????????????? | | ??????##############s######p##???????????????????? | | ????? #???????????????????? | | ????? ss #???????????????????? | | ????? ^ s #???????????????????? | | ????? #???????????????????? | | ??????############ #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# ###+####????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# +????????????? | | ?????????????????# !] #????????????? | | ?????????????????########@ ][ #????????????? | | ????????????????????????# u #????????????? | | ????????????????????????# #????????????? | | ???????????????????????? #????????????? | | ???????????????????????? #????????????? | | ???????????????????????? #????????????? | | ???????????????????????? #????????????? | | ??????????????????????? #????????????? | | ??????????????????????? """ #????????????? | | ??????????????????????? "G #????????????? | | ??????????????????????? """ ????????????? | | ?????????????????????? ??? ????????????? | | ??????????????????????### ???? ??????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? R????????????????????? | | ????????????????????????? g ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 795 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Weapon Shielding 90 Evasion (%) 70 Kinecelleration 50 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-61 Swordsman | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Can't Catch Me Explorer Generalissimo Heroic Deeds Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed HugeLauncherBlaster Manual? 0 Play Time 03:07:51 Cumulative 51.9 hours Start 2025.07.15 @ 22:41:16 End 2025.07.16 @ 03:16:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6de906dc-2f8e-43f9-8fbd-4d27ab9f8815