Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.27 @ 21:27:05 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (205) 1025 Value Destroyed (5750) 5750 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (806) 806 TOTAL SCORE: 17121 Bonus ------- High Alert Combat Kills 206 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 1198/1300 Matter 300/300 Energy 170/170 System Corruption 6% Temperature Cool (0) Movement Hovering (34) Location -3/Research Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Experimental Propulsion Shielding Powered Armor Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Fission Core Light Antimatter Reactor Antigrav System Antigrav Array Improved Reaction Control System Beam Splitter Improved Force Field Transdimensional Reconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Experimental Propulsion Shielding Experimental Utility Shielding Powered Armor Beam Splitter Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Mini Smartbomb Launcher Kinetic Spear > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Antigrav System Improved Reaction Control System Improved Force Field Transdimensional Reconstructor [Rating: 148] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Array Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Powered Armor Weapon Improved Datajack Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Slots Evolved 14 | . . . 2 2 2 . . . . . . 2 . . 2 . . . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Utility 11 | . . . 1 1 2 . . . . . . 2 . . 2 . . . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 6 2 5 15 42 24 2 15 4 . 2 . 18 3 1 22 . 29 2 3 10 . 16 3 4 3 Power 19 | 1 . 1 1 5 2 . 2 . . . . . . . 2 . 1 . . 2 . 2 . . . Engine 6 | 1 . 1 1 3 . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . 2 2 . 2 . . . . . . . 2 . 1 . . 1 . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 55 | 2 . 2 7 20 4 . 2 . . . . 2 . . 5 . 2 . . 5 . 3 . . 1 Treads 30 | 2 . 2 7 19 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . 4 . 3 . . 1 Flight 17 | . . . . 1 4 . 2 . . . . 2 . . 5 . 2 . . 1 . . . . . Utility 98 | 1 2 . 4 4 12 2 8 1 . . . 12 . . 8 . 23 2 . 3 . 8 2 4 2 Device 26 | . 1 . 2 1 3 . 4 . . . . . . . 1 . 7 1 . 2 . 1 1 1 1 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Processor 5 | . . . 1 1 1 1 . . . . . . . . 1 . . . . . . . . . . Hackware 26 | . . . . . 4 1 2 . . . . 9 . . 1 . 6 . . . . 2 . 1 . Protection 37 | . . . 1 2 4 . 2 1 . . . 3 . . 5 . 10 1 . 1 . 5 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 . 2 3 13 6 . 3 3 . 2 . 4 3 1 7 . 3 . 3 . . 3 1 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 2 . 2 1 9 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . 2 . 1 2 . 1 . 2 1 1 3 . . . 1 . . 1 1 . . Special Weapon 4 | . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 3 . 2 1 . 1 . 2 1 . 4 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Special Melee Weapon 5 | . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . 1 . . . Unidentified Prototypes 10 | . . . 2 1 . . . . . . . 1 . . . . 1 . . 4 . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Parts Lost 16 | . . 1 . 10 1 . . . . . . 1 . . . . . . . . . . . . 3 Power 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . 1 Weapon 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 Highest Loss Streak 4 | . . 1 . 4 1 . . . . . . 1 . . . . . . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 95 99 94 95 100 99 92 92 92 92 83 93 93 88 88 87 88 88 88 94 92 100 100 95 Engine 3 | . 14 9 11 2 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 5 6 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 4 . . . Treads 13 | . 28 28 33 35 1 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 4 17 20 26 26 23 Flight 8 | . . . . . 27 30 29 23 23 23 23 20 20 20 12 11 10 11 11 6 . . . . . Device 8 | . 8 14 11 9 6 . 6 7 7 7 7 6 6 6 5 11 7 8 5 5 5 10 10 10 9 Storage 4 | . 14 14 11 9 . . . . . . . . . . . . . . . . . . . 4 4 Processor 6 | . . . 6 15 7 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Hackware 16 | . . . . . 20 23 23 23 23 23 23 29 33 33 34 29 29 29 29 29 29 26 26 26 23 Protection 6 | . . . 4 1 6 15 7 7 7 7 7 4 6 6 10 11 13 13 17 17 17 13 15 10 14 Energy Cannon 1 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 28 28 11 9 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 6 7 7 5 . 7 . 5 4 3 4 5 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 5 5 4 Special Melee Weapon 2 | . . . . . 6 7 7 7 7 7 7 3 5 6 5 5 5 5 1 . . 4 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 14 94 90 96 101 94 13 20 22 19 22 19 22 22 22 24 15 23 22 25 25 25 30 33 52 55 Greatest Support 86 | 40 40 40 60 86 86 20 23 23 23 23 23 23 23 23 26 26 26 26 26 33 33 54 54 54 60 Greatest Overweight (x) 8 | 1 2 2 1 1 1 . . . . . . 1 . . . . . . . 8 . . . . . Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 Average Capacity 13 | 6 22 25 25 25 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 15 Most Carried 25 | 4 19 18 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 8 10 Average Carried 11 | 2 15 17 22 23 6 4 4 4 5 5 5 4 4 5 4 5 4 4 4 4 5 4 4 6 8 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 Final Carried 25 | 3 18 16 25 25 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 5 5 5 5 8 10 Class Distribution -------------------- 35% | Mutant 34% | Wizard-Mutant 16% | Hacker-Sprinter 7% | Wizard-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Matter Collected 5056 | 266 272 19 425 1586 253 . 168 83 106 . 90 108 67 180 258 . 419 121 215 . 110 210 . 50 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6920 | 82 445 7 1309 1986 254 . 222 68 . . 99 115 59 167 484 . 577 98 281 . 110 221 . 198 138 Parts 393 | 3 23 . 82 87 17 . 12 6 . . 12 16 4 11 41 . 34 6 14 . 3 14 . 4 4 Haulers Intercepted 9 | . 2 . 4 2 . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 11 | . 1 . 5 3 . . . . . . . . . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 5 . . 9 . 3 2 . . . 6 12 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Combat Hostiles Destroyed 131 | . 4 1 24 35 6 . 4 7 . . 8 3 4 3 12 . 4 . 10 . 1 5 . . . Melee 9 | . . . . . . . . . . . . . . . 3 . 4 . . . 1 1 . . . Guns 31 | . 4 1 9 17 . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . . . 15 18 . . . . . . . . . . . . . . . . . . . . . AOE 58 | . . . . . 6 . 4 7 . . 8 3 4 3 9 . . . 10 . . 4 . . . Classes Destroyed 21 | 1 4 1 5 5 1 . . . . . . . 1 1 1 . 1 . . . . . . . . Worker 14 | . . . 2 4 1 . . . . . . 2 . . 2 . . . . . . 2 . . 1 Builder 5 | . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Hauler 9 | . 2 . 4 2 . . . . . . . . . . . . . . . . . . . 1 . Recycler 15 | 1 1 . 1 3 2 . 2 . . . . . . . 1 . 2 . . . . . . 1 1 Minesweeper 4 | . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . Mechanic 4 | . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Operator 10 | . 4 . 2 1 1 . . . . . . 1 . . 1 . . . . . . . . . . Watcher 12 | . . . 1 2 1 . . . . . . 2 . . 1 . 3 . . . . 2 . . . Swarmer 60 | . . . 7 . 6 . 4 7 . . 8 3 4 3 10 . . . 4 . . 4 . . . Cutter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 39 | . 4 . 9 20 . . . . . . . . . . . . . . 6 . . . . . . Brawler 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 6 8 . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . . . 4 . . . 1 1 . . . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 2 1 9 5 4 . 4 4 . . 4 3 4 3 7 . 2 1 4 . 1 4 . 2 2 Combat Bots Only 7 | . 1 1 7 5 4 . 4 4 . . 4 3 4 3 5 . 2 . 4 . 1 4 . . . Max Kills in Single Turn 4 | 1 1 1 2 2 2 . 4 2 . . 2 2 1 3 3 . 1 1 2 . 1 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . 4 2 . . 2 2 1 3 2 . . . 2 . . 3 . . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Damage Taken 7078 | . 193 293 1224 2664 274 . 41 97 69 . 4 164 25 27 633 . 726 . . . 22 45 . 21 556 Core 1100 | . 22 . 213 319 64 . 12 18 . . . 72 . . 130 . 103 . . . . 45 . . 102 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 428 | . . . . . 3 . . . . . . . . . 43 . 149 . . . . . . . 233 Regen/Repaired (Parts) 1195 | . . . 99 . . . 55 . . . . 106 . . 71 . 501 . . . . 195 . 168 . Core Remaining (%) 78 | 100 . 91 46 42 . . . . . . 86 . . 91 . . . . . . 76 . . 96 . Volleys Fired 373 | 1 42 8 92 176 5 . 1 7 2 . 5 5 5 4 11 . . . 7 . . 2 . . . Largest 2 | 2 2 2 2 2 1 . 1 1 1 . 1 1 1 1 1 . . . 1 . . 1 . . . Hottest 91 | 40 40 40 91 60 30 . 30 30 30 . 30 30 30 30 30 . . . 80 . . 80 . . . Shots Fired 607 | 2 84 16 184 267 5 . 1 7 2 . 5 5 5 4 11 . . . 7 . . 2 . . . Gun 379 | 2 84 16 92 185 . . . . . . . . . . . . . . . . . . . . . Cannon 169 | . . . 92 77 . . . . . . . . . . . . . . . . . . . . . Launcher 54 | . . . . . 5 . 1 7 2 . 5 5 5 4 11 . . . 7 . . 2 . . . Special 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Kinetic 456 | 2 84 16 92 262 . . . . . . . . . . . . . . . . . . . . . Thermal 97 | . . . 92 5 . . . . . . . . . . . . . . . . . . . . . Explosive 54 | . . . . . 5 . 1 7 2 . 5 5 5 4 11 . . . 7 . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 2 22 6 11 22 5 . 1 2 . . . 1 . 2 3 . . . . . . . . . . Robot Miss Streak 4 | . 4 4 2 2 1 . . 2 . . . 4 . . 1 . . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 506 | 2 59 6 134 214 11 . 3 1 . . . 6 1 5 15 . 15 4 . . 7 14 . 7 2 Core Hits 272 | 1 23 2 50 70 15 . 5 9 . . 8 6 6 6 29 . 8 2 19 . 2 9 . 2 . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . . 9 . . . . . . . . . . . . 2 . . . 2 . . . . Destroy 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . Melee Attacks 298 | . . . . . 40 . 26 1 . . . 25 4 4 72 . 56 4 2 . 11 26 . 14 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 186 | . . . . . 40 . 26 1 . . . 25 4 4 71 . 15 . . . . . . . . Piercing 109 | . . . . . . . . . . . . . . . . . 41 4 2 . 11 24 . 14 13 Sneak Attacks 43 | . . . . . 5 . 2 . . . . 3 1 4 5 . 2 4 . . 3 10 . 2 2 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19833 | 27 747 72 2291 5865 1144 . 399 526 . . 469 781 577 614 1930 . 783 364 846 . 482 1292 . 456 168 Guns 4209 | 27 744 72 917 2449 . . . . . . . . . . . . . . . . . . . . . Cannons 4515 | . . . 1272 3243 . . . . . . . . . . . . . . . . . . . . . Explosions 5246 | . . . . . 582 . 221 526 . . 469 343 448 219 1176 . . . 846 . . 416 . . . Melee 5585 | . . . . . 562 . 178 . . . . 438 129 395 754 . 783 364 . . 482 876 . 456 168 Ramming 255 | . 3 . 102 150 . . . . . . . . . . . . . . . . . . . . . Kinetic 7452 | 27 744 72 917 5692 . . . . . . . . . . . . . . . . . . . . . Thermal 1295 | . . . 1272 23 . . . . . . . . . . . . . . . . . . . . . Explosive 5246 | . . . . . 582 . 221 526 . . 469 343 448 219 1176 . . . 846 . . 416 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2705 | . . . . . 562 . 178 . . . . 438 129 395 754 . 249 . . . . . . . . Piercing 2880 | . . . . . . . . . . . . . . . . . 534 364 . . 482 876 . 456 168 Highest Corruption 21 | . . 5 1 . 1 1 1 1 1 1 1 . . . 4 14 21 3 . . . . . . 6 Average Corruption 6 | . . 5 1 . 1 1 1 1 1 1 1 . . . 4 10 13 1 . . . . . . 6 Corruption Purged 21 | . . . . . . . . . . . . . . . . . 18 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . . 3 1 . 2 1 4 1 2 . 3 . . . 6 1 78 . . . . . . . . Message Errors 28 | . . 1 1 . . . 2 1 . . 2 . . . 1 . 20 . . . . . . . . Matter Fused 25 | . . . . . . . . . 2 . . . . . 3 . 20 . . . . . . . . Heat Flow Errors 14 | . . 2 . . . . . . . . . . . . 1 . 11 . . . . . . . . Energy Discharges 8 | . . . . . 1 . . . . . . . . . . 1 6 . . . . . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 16 | . . . . . 1 . . . . . 1 . . . 1 . 13 . . . . . . . . Data Loss (major) 7 | . . . . . . 1 1 . . . . . . . . . 5 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1905 | . . . 8 256 207 . 10 16 . . 18 142 136 126 119 . 146 122 . . 263 238 . . 98 Projectiles 264 | . . . 8 256 . . . . . . . . . . . . . . . . . . . . . Explosions 233 | . . . . . 63 . 10 16 . . 18 . 47 5 43 . . . . . . 31 . . . Melee 1408 | . . . . . 144 . . . . . . 142 89 121 76 . 146 122 . . 263 207 . . 98 Knockbacks 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . 26 . . . . . 5 . . . 36 . . . . . . . . . . Shots 4 | . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . . Rammed 22 | . 2 1 9 10 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 2 1 11 11 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | . . 262 89 12 9 . . 6 12 . . 332 . . 180 . 278 . 70 . . 40 . . . Average Temperature 55 | . . 130 21 2 4 . . 4 6 . . 148 . . 89 . 102 . 35 . . 22 . . . Received Heat Transfer 1734 | . 96 . 435 918 6 . . 12 36 . . 30 . . 108 . 72 . . . . . . . 21 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . Heat Transferred 2405 | . . . 2331 74 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Peak Influence 952 | 5 96 . 592 536 560 186 353 . . . . 532 . . 952 385 459 . . . . 294 98 113 186 Initial 310 | . 3 . . 169 214 156 130 . . . . 119 . . 179 310 269 . . . . 25 68 68 59 Average 230 | 3 40 . 203 296 348 165 216 . . . . 332 . . 426 334 245 . . . . 174 78 94 118 Maximum Alert Level 3 | . . . 2 2 2 . 1 . . . . 2 . . 3 1 2 . . . . 1 . . . Low Security (%) 48 | 100 100 100 59 34 . 100 44 . . . . 19 . . 16 . 31 . . . . 43 100 100 100 Level 1 36 | . . . 17 40 74 . 55 . . . . 48 . . 38 100 67 . . . . 56 . . . Level 2 13 | . . . 23 25 25 . . . . . . 31 . . 27 . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 5 . 1 7 2 . 4 . . . . 5 . . 12 . 11 . . . . 3 . 2 1 Investigation 26 | . 1 . . 1 1 . 4 . . . . 4 . . 4 . 7 . . . . 2 . 2 . Extermination 6 | . . . . . . . . . . . . 1 . . 1 . 3 . . . . 1 . . . Reinforcement 16 | . 4 . 1 5 1 . . . . . . . . . 3 . 1 . . . . . . . 1 Assault 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . 2 . . 4 . 3 . . . . 1 . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Distress Signals 26 | . 2 1 5 8 . . 3 . . . . . . . 2 . 2 . . . . 1 . 1 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . Times Spotted 328 | . 17 18 43 55 17 5 14 5 5 . 5 23 3 3 48 6 39 . . . 1 8 4 2 7 Peak Tracking Total 16 | . 4 16 6 6 5 5 4 4 5 . 4 11 3 3 10 6 8 . 3 . 1 4 4 2 4 Tactical Retreats 48 | . 1 3 2 2 1 . 2 . 1 . . 9 . . 11 . 12 . . . . 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Traps Triggered 16 | . 1 . 1 2 1 . 1 . . . . . . . 3 . 3 . . . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . Triggered 5 | . . . . . . . . . 1 . . . 1 . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Disabled 12 | . . . 2 1 4 . . . . . . 1 . . 2 . . . . . . 2 . . . Max in Single Turn 2 | . . . 1 1 2 . . . . . . . . . 1 . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Accessed 106 | . 2 . 5 5 5 . 18 1 . 4 . 10 . . 13 . 21 . 3 4 . 9 . 6 . Terminals 53 | . 2 . 4 4 4 . 9 . . . . 4 . . 6 . 11 . . . . 5 . 4 . Fabricators 19 | . . . . . . . 4 . . . . 4 . . 3 . 5 . . . . 2 . 1 . Repair Stations 10 | . . . 1 . . . 1 . . . . 1 . . 2 . 3 . . . . 1 . 1 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 2 . . . . 1 . . 1 . 2 . . . . 1 . . . Total Hacks 353 | . 8 . 14 14 14 . 50 1 . 28 . 35 . . 48 . 69 . 8 17 . 32 . 15 . Successful 288 | . 5 . 8 8 7 . 35 1 . 28 . 30 . . 38 . 66 . 8 17 . 25 . 12 . Failed 64 | . 3 . 6 6 7 . 14 . . . . 5 . . 10 . 3 . . . . 7 . 3 . Catastrophic 9 | . . . 2 2 1 . 1 . . . . . . . 1 . 1 . . . . . . 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 141 | . 4 . 8 7 5 . 19 . . . . 17 . . 29 . 25 . . . . 18 . 9 . Terminals 159 | . 8 . 11 9 12 . 24 . . . . 12 . . 26 . 29 . . . . 18 . 10 . Fabricators 75 | . . . . . . . 16 . . . . 17 . . 12 . 22 . . . . 5 . 3 . Repair Stations 39 | . . . 3 . . . 2 . . . . 4 . . 6 . 16 . . . . 6 . 2 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 5 . . 3 . . . . . . . 2 . . . . . . . . . . Garrison Access 15 | . . . . . 2 . 4 . . . . 2 . . 2 . 2 . . . . 3 . . . Terminal Hacks 126 | . 3 . 3 2 4 . 11 1 . 28 . 5 . . 13 . 20 . 8 17 . 7 . 4 . Record 23 | . . . . 1 . . . . . 11 . . . . . . . . 6 5 . . . . . Part Schematic 33 | . . . . . 2 . 4 . . 9 . 1 . . 5 . 4 . . 4 . 4 . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 9 | . . . 1 . . . . . . . . . . . . . 4 . . 4 . . . . . Prototype ID Bank 11 | . 2 . 1 . . . . . . 3 . . . . . . 1 . . 4 . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Branch Access Points 6 | . . . . . . . 1 . . . . . . . 2 . 1 . . . . 1 . 1 . Machine Index 6 | . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . 1 . 1 . Terminal Index 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . Locate Traps 4 | . 1 . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . Recall Extermination 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Zone Layout 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Fabricator Hacks 44 | . . . . . . . 8 . . . . 11 . . 7 . 13 . . . . 3 . 2 . Network Status 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Load Schematic 25 | . . . . . . . 4 . . . . 7 . . 4 . 7 . . . . 2 . 1 . Build 17 | . . . . . . . 3 . . . . 4 . . 3 . 5 . . . . 1 . 1 . Repair Station Hacks 38 | . . . 2 . . . 2 . . . . 4 . . 6 . 16 . . . . 6 . 2 . Scan Component 19 | . . . 1 . . . 1 . . . . 2 . . 3 . 8 . . . . 3 . 1 . Repair 19 | . . . 1 . . . 1 . . . . 2 . . 3 . 8 . . . . 3 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . 5 . . 2 . . . . . . . 2 . . . . . . . . . . Insert Component 4 | . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . Analyze 5 | . . . . 3 . . 1 . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Unauthorized Hacks 69 | . 2 . 3 1 3 . 12 . . . . 10 . . 10 . 15 . . . . 9 . 4 . Terminals 36 | . 2 . 3 1 3 . 6 . . . . 3 . . 5 . 6 . . . . 4 . 3 . Assimilate 8 | . . . . . 1 . 3 . . . . 2 . . . . . . . . . 1 . 1 . Botnet 21 | . 1 . 2 . 2 . 2 . . . . 1 . . 4 . 6 . . . . 2 . 1 . Operators 7 | . 1 . 1 1 . . 1 . . . . . . . 1 . . . . . . 1 . 1 . Fabricators 23 | . . . . . . . 3 . . . . 5 . . 3 . 9 . . . . 2 . 1 . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 14 | . . . . . . . 2 . . . . 2 . . 3 . 5 . . . . 1 . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 7 | . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . . . . 2 . . 2 . . . . . . 3 . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Redirect 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watchers 4 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 72 | . 2 . 5 5 4 . 11 . . . . 8 . . 11 . 13 . . . . 7 . 6 . Full Trace Events 16 | . . . . 1 1 . 3 . . . . 1 . . 3 . 4 . . . . 1 . 2 . Feedback Events 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . 2 2 . 5 . . 9 . 1 . . 6 . 4 . . 4 . 4 . . . Parts Built 18 | . . . . . . . 4 . . . . 4 . . 3 . 5 . . . . 1 . 1 . Authchips 8 | . . . . . . . 1 . . . . 3 . . . . 3 . . . . 1 . . . Time 849 | . . . . . . . 101 . . . . 211 . . 156 . 289 . . . . 46 . 46 . Total Part Build Rating 112 | . . . . . . . 23 . . . . 24 . . 16 . 35 . . . . 7 . 7 . Parts Repaired 19 | . . . 1 . . . 1 . . . . 2 . . 3 . 8 . . . . 3 . 1 . Time 576 | . . . 26 . . . 37 . . . . 38 . . 106 . 230 . . . . 102 . 37 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Total Allies 11 | . . . . . 1 1 3 . . . 1 1 . . 3 . . . . . . . . 1 . Largest Group 3 | . . . . . 1 1 2 1 1 . 1 2 . . 3 . . . . . . . . 1 . Highest-Rated Group 122 | . . . . . 26 31 36 26 26 . 96 122 . . 87 . . . . . . . . 26 . Highest-Rated Ally 96 | . . . . . 26 31 26 26 26 . 96 96 . . 29 . . . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . 12 . . . . . 15 . . 8 . . . . . . . . . . Total Damage 862 | . . . . . . 236 . . . . . 472 . . 154 . . . . . . . . . . Kills 5 | . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Robot Analysis Total 9 | . . . 1 . . . . . . . . . . . . . 4 . . 4 . . . . . Derelict Logs Recovered 10 | . . . . . . . . 1 2 . 1 . 2 1 . . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Turns Passed 14062 | 87 1641 237 1813 2038 461 45 608 146 192 28 372 896 201 83 1244 41 2103 84 237 89 227 516 58 359 256 Spaces Moved 14212 | 51 514 64 585 609 875 139 1085 311 310 79 527 1210 534 161 1733 101 2497 191 400 157 433 613 143 535 355 Core 12 | 11 . . . . . . . . . . . . . . . . . . . 1 . . . . . Treads 1820 | 40 514 64 585 609 8 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2137 | . . . . . . . . . . . . . . . . . . . . 58 433 613 143 535 355 Flight 10243 | . . . . . 867 139 1085 311 310 79 527 1210 534 161 1733 101 2497 191 400 98 . . . . . Fastest Speed 29 | 50 160 320 240 228 29 29 29 32 32 32 32 32 32 32 32 37 37 37 37 37 42 34 34 34 34 Average Speed 62 | 143 282 320 244 234 30 29 29 32 32 32 32 32 32 32 35 37 37 37 37 42 42 36 34 34 34 Slowest Speed 450 | 160 320 320 250 247 231 29 32 32 32 32 32 109 32 32 37 37 37 37 37 450 42 42 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . 4 . 4 . . . . 4 . . 5 . 2 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 76 21 57 55 22 78 41 50 40 69 63 31 76 19 51 75 54 37 64 60 55 16 83 15 8 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . . . . . . 1 3 . . . . . Known Exits Taken 14 | . . . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . 3 1 . 1 . 1 . . . . 2 2 . 1 . . . . Spaces Dug 229 | . . . . . 36 . 18 17 . . . 19 3 . 80 . 33 . 2 . . 8 . 5 8 Terrain Destroyed 604 | . . . . 25 87 . 22 43 18 . 36 30 39 40 111 . 33 . 81 . . 26 . 5 8 Melee 165 | . . . . . 11 . 18 1 . . . 19 3 . 57 . 33 . 2 . . 8 . 5 8 Projectile 25 | . . . . 25 . . . . . . . . . . . . . . . . . . . . . AOE 414 | . . . . . 76 . 4 42 18 . 36 11 36 40 54 . . . 79 . . 18 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Total 18280 | 61 618 78 784 921 1004 142 1331 346 400 80 724 1664 551 181 2232 104 3579 196 475 177 459 858 155 690 470 Wait 2897 | . 39 . 41 30 40 . 195 22 89 . 193 403 5 12 379 2 966 . 63 . 9 197 . 129 83 Move 14153 | 50 513 63 584 608 868 138 1077 310 309 78 526 1201 533 160 1723 100 2492 190 399 156 432 613 142 534 354 Hop 17 | . . . . . 3 . 3 . . . . 4 . . 5 . 2 . . . . . . . . Pick Up 117 | 4 17 . 21 27 3 1 5 1 . . . 5 . . 8 1 9 . . 1 . 3 4 5 2 Fast Attach 73 | 5 2 . 5 11 . . 3 . . . . 7 1 . 8 . 9 . . 11 . 8 2 1 . Attach 51 | 1 . 1 1 17 14 . 2 . . . . 3 . . 2 . 4 . 1 . . 2 1 . 2 Detach 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Swap 108 | . . 4 9 14 10 2 10 4 . 2 . 8 2 1 12 . 16 2 2 . . 6 . 3 1 Drop 126 | . 3 1 20 26 21 1 9 1 . . . 3 . . 12 1 7 . 1 9 . 1 6 4 . Fire 373 | 1 42 8 92 176 5 . 1 7 2 . 5 5 5 4 11 . . . 7 . . 2 . . . Melee 298 | . . . . . 40 . 26 1 . . . 25 4 4 72 . 56 4 2 . 11 26 . 14 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 2 1 11 11 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . . . 18 . . . . . . . 14 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Met 8R-AWN 286 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 879 | -10/Materials | Discovered new exit (range 16) 1426 | -10/Materials | Discovered new exit (range 5) 1729 | -10/Materials | Entered Mines 1733 | -10/Mines | Followed 8R-AWN into the Mines 1810 | -10/Mines | Assembled infested the area 1956 | -10/Mines | Discovered new exit (range 3) 1966 | -10/Mines | Entered Materials 1966 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2306 | -9/Materials | Repaired Assault Rifle 3123 | -9/Materials | Destroyed 7 combat bots 3437 | -9/Materials | Discovered new exit (range 8) 3579 | -9/Materials | Core integrity fell below 50% 3779 | -9/Materials | Entered another Materials area 3779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4109 | -8/Materials | Lost 4 parts (1p1n1u1w) 4582 | -8/Materials | Core integrity fell below 50% 4635 | -8/Materials | Build established: Scavenger-Mutant 4914 | -8/Materials | Discovered new exit (range 12) 5354 | -8/Materials | Build established: Mutant 5779 | -8/Materials | First assault squad dispatched 5782 | -8/Materials | Discovered new exit (range 15) 5817 | -8/Materials | Entered Factory 5817 | -7/Factory | Evolved 2 slots: Utility x2 5880 | -7/Factory | Hacking Suite fried by hacking feedback 5905 | -7/Factory | Discovered new exit (range 15) 5909 | -7/Factory | Identified exit to Lower Caves 6159 | -7/Factory | Build established: Hacker-Sprinter 6195 | -7/Factory | Discovered new exit (range 5) 6278 | -7/Factory | Manually triggered Chute Trap 6278 | -7/Factory | Sucked down chute 6278 | -7/Factory | Entered Waste 6279 | -7/Waste | Met a frightened Derelict 6283 | -7/Waste | Spotted C-40 Crusher 6283 | -7/Waste | Spotted C-40 Crusher 6305 | -7/Waste | Spotted C-40 Crusher 6306 | -7/Waste | Spotted C-40 Crusher 6309 | -7/Waste | Spotted C-40 Crusher 6310 | -7/Waste | Spotted C-40 Crusher 6319 | -7/Waste | Discovered new exit (range 14) 6323 | -7/Waste | Identified exit to Factory 6323 | -7/Waste | Entered Factory 6404 | -7/Factory | Fabricated Adv. System Shield (x1) 6430 | -7/Factory | Central database locked down 6430 | -7/Factory | Identified exit to Storage 6485 | -7/Factory | Fabricated Adv. Sensor Array (x1) 6649 | -7/Factory | Repaired Broken Ionic Axe 6758 | -7/Factory | Found Powered Armor 6858 | -7/Factory | Fabricated Nuclear Pulse Array? 6931 | -7/Factory | Entered Lower Caves 6931 | -7/Lower Caves | Accompanied by 1 ally 7019 | -7/Lower Caves | Spotted B-75 Beast 7020 | -7/Lower Caves | Learned Factory non-interactive machine intel 7023 | -7/Lower Caves | Encountered a Warlord checkpoint 7061 | -7/Lower Caves | Discovered new exit (range 11) 7073 | -7/Lower Caves | Identified exit to Lower Caves 7077 | -7/Lower Caves | Entered another Lower Caves area 7077 | -7/Lower Caves | Accompanied by 1 ally 7096 | -7/Lower Caves | Learned 8 Factory zone layouts 7216 | -7/Lower Caves | Spotted B-75 Beast 7264 | -7/Lower Caves | Discovered new exit (range 12) 7266 | -7/Lower Caves | Learned Factory non-interactive machine intel 7269 | -7/Lower Caves | Identified exit to Data Miner 7269 | -7/Lower Caves | Entered Data Miner 7271 | -7/Data Miner | Discovered new exit (range 6) 7277 | -7/Data Miner | Met Data Miner 7283 | -7/Data Miner | Learned location of Section 7 (-2) 7283 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7288 | -7/Data Miner | Received God Mode back door access code from Data Miner 7296 | -7/Data Miner | Identified exit to Proximity Caves 7297 | -7/Data Miner | Entered Proximity Caves 7299 | -6/Proximity Caves | Identified exit to Factory 7432 | -6/Proximity Caves | Escorted by Enhanced Grunt 7669 | -6/Proximity Caves | Entered Factory 7669 | -6/Factory | Accompanied by 1 ally 7669 | -6/Factory | Evolved 2 slots: Utility x2 7670 | -6/Factory | Identified exit to Lower Caves 7671 | -6/Factory | Loaded intel: 253 non-interactive machine locations 7730 | -6/Factory | Discovered new exit (range 8) 7732 | -6/Factory | Identified exit to Factory 7808 | -6/Factory | Discovered exit to Factory (range 7) 7859 | -6/Factory | Discovered exit to Factory (range 9) 8019 | -6/Factory | Search patrols dispatched 8034 | -6/Factory | Fabricated Adv. Hacking Suite? 8067 | -6/Factory | Incoming investigation squad redirected 8130 | -6/Factory | Fabricated Adv. Hacking Suite? 8175 | -6/Factory | Incoming investigation squad redirected 8273 | -6/Factory | Fabricated Adv. Hacking Suite? 8412 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8435 | -6/Factory | Build established: Wizard-Sprinter 8452 | -6/Factory | Repaired Powered Armor 8469 | -6/Factory | Repaired Mni. Grenade Launcher 8565 | -6/Factory | Entered Lower Caves 8602 | -6/Lower Caves | Learned Factory emergency access door positions 8684 | -6/Lower Caves | Identified exit to Lower Caves 8766 | -6/Lower Caves | Entered another Lower Caves area 8849 | -6/Lower Caves | Entered Factory 8849 | -5/Factory | Evolved 2 slots: Utility x2 8851 | -5/Factory | Loaded intel: 177 non-interactive machine locations 8893 | -5/Factory | Identified exit to Upper Caves 8959 | -5/Factory | Repaired Nuclear Pulse Array? 8986 | -5/Factory | Incoming investigation squad redirected 8999 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 9049 | -5/Factory | Repaired Powered Armor 9091 | -5/Factory | Discovered new exit (range 14) 9334 | -5/Factory | Discovered new exit (range 12) 9346 | -5/Factory | Identified exit to Factory 9407 | -5/Factory | Repaired Nuclear Pulse Array 9503 | -5/Factory | Build established: Wizard-Mutant 9749 | -5/Factory | First assault squad dispatched 9766 | -5/Factory | Incoming assault squad redirected 9770 | -5/Factory | Garrison activated, responded to threat 9784 | -5/Factory | Incoming investigation squad redirected 9809 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 9851 | -5/Factory | Fabricated Exp. Propulsion Shielding? 9986 | -5/Factory | Discovered exit to Factory (range 7) 10064 | -5/Factory | Incoming assault squad redirected 10093 | -5/Factory | Manually triggered Chute Trap 10093 | -5/Factory | Sucked down chute 10093 | -5/Factory | Entered Waste 10099 | -5/Waste | Spotted C-40 Crusher 10108 | -5/Waste | EMP discharged 10108 | -5/Waste | System corruption reached 10% 10113 | -5/Waste | Spotted C-40 Crusher 10114 | -5/Waste | Spotted C-40 Crusher 10118 | -5/Waste | Spotted C-40 Crusher 10119 | -5/Waste | Spotted C-40 Crusher 10124 | -5/Waste | Spotted C-40 Crusher 10128 | -5/Waste | Discovered new exit (range 15) 10134 | -5/Waste | Identified exit to Factory 10134 | -5/Waste | Entered Factory 10228 | -5/Factory | Repaired Powered Armor 10271 | -5/Factory | Repaired Exp. Propulsion Shielding? 10743 | -5/Factory | Fabricated Lrn. Sensor Array? 10991 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 11012 | -5/Factory | Incoming investigation squad redirected 11440 | -5/Factory | Repaired Nuclear Pulse Array 11443 | -5/Factory | Fabricated Exp. Hacking Suite? 11463 | -5/Factory | Repaired Powered Armor? 11616 | -5/Factory | Repaired Nuclear Pulse Array 11657 | -5/Factory | Repaired Exp. Propulsion Shielding 11681 | -5/Factory | Repaired System Restoration Module? 11812 | -5/Factory | Repaired Adv. System Restoration Module? 11817 | -5/Factory | Incoming investigation squad redirected 11841 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 11861 | -5/Factory | Discovered exit to Factory (range 10) 11881 | -5/Factory | Incoming investigation squad redirected 11912 | -5/Factory | Fabricated Exp. Hacking Suite? 12164 | -5/Factory | Discovered exit to Factory (range 15) 12237 | -5/Factory | Entered Upper Caves 12281 | -5/Upper Caves | Encountered a Warlord checkpoint 12314 | -5/Upper Caves | Discovered new exit (range 15) 12320 | -5/Upper Caves | Identified exit to Upper Caves 12321 | -5/Upper Caves | Entered another Upper Caves area 12360 | -5/Upper Caves | Learned Armory trap positions 12360 | -5/Upper Caves | Learned Research garrison access intel 12360 | -5/Upper Caves | Learned Factory stockpile data 12551 | -5/Upper Caves | Discovered new exit (range 13) 12555 | -5/Upper Caves | Identified exit to Zhirov 12558 | -5/Upper Caves | Entered Zhirov 12558 | -5/Zhirov | Discovered new exit (range 3) 12565 | -5/Zhirov | Met Zhirov 12572 | -5/Zhirov | Learned location of Quarantine (-3) 12572 | -5/Zhirov | Learned location of Testing (-2) 12572 | -5/Zhirov | Learned location of Command (-1) 12576 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12582 | -5/Zhirov | Found Alien Artifact 12582 | -5/Zhirov | Identified Integrated Reactor 12582 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12589 | -5/Zhirov | Found Alien Artifact 12646 | -5/Zhirov | Identified exit to Proximity Caves 12647 | -5/Zhirov | Entered Proximity Caves 12658 | -4/Proximity Caves | Learned Research security intel 12834 | -4/Proximity Caves | Learned 8 Research zone layouts 12869 | -4/Proximity Caves | Discovered exit to Factory (range 12) 12874 | -4/Proximity Caves | Entered Factory 12874 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13037 | -4/Factory | Repaired Powered Armor 13079 | -4/Factory | Repaired Exp. Propulsion Shielding 13120 | -4/Factory | Repaired Exp. Utility Shielding 13150 | -4/Factory | Incoming investigation squad redirected 13307 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 13325 | -4/Factory | Identified exit to Upper Caves 13325 | -4/Factory | Identified exit to Extension 13390 | -4/Factory | Sucked down chute 13390 | -4/Factory | Entered Waste 13402 | -4/Waste | Found Prototype Device 13402 | -4/Waste | Identified Beam Splitter 13416 | -4/Waste | Spotted C-40 Crusher 13421 | -4/Waste | Spotted C-40 Crusher 13429 | -4/Waste | Spotted C-40 Crusher 13433 | -4/Waste | Spotted C-40 Crusher 13438 | -4/Waste | Spotted C-40 Crusher 13439 | -4/Waste | Discovered new exit (range 11) 13445 | -4/Waste | Identified exit to Factory 13448 | -4/Waste | Entered Factory 13532 | -4/Factory | Repaired Cmb. Linear Gravjet 13675 | -4/Factory | Fabricated Exp. System Shield (x1) 13771 | -4/Factory | Discovered new exit (range 5) 13781 | -4/Factory | Identified exit to Research 13807 | -4/Factory | Entered Research 13807 | -3/Research | Evolved 2 slots: Utility x2 13808 | -3/Research | Identified exit to Research 13810 | -3/Research | Loaded intel: 1 garrison access location 13946 | -3/Research | Found Enh. Force Lance 14062 | -3/Research | Crushed by falling debris 14063 | -3/Research | Self-destructed Last Messages --------------- 13906_ Field strength at 16. 13907_ Field strength at 9. 13908_ Field strength at 2. 13909_ Stasis field depleted. 13920_ Sneak attack on R-10 Processor. 13920_ Destroyed Com. Wheel. 13920_ R-10 Processor destroyed. 13923_ Acquired 50 matter. 13935_ Sneak attack on K-01 Serf. 13935_ Destroyed Wheel. 13935_ K-01 Serf destroyed. 13941_ Acquired Antigrav Array. 13946_ Acquired Enh. Force Lance. 14062_ The unstable cave ceiling collapses. 14062_ Crushed by falling debris. 14062_ Mni. Smartbomb Launcher destroyed. 14062_ System corrupted by crushing effect (+1). 14062_ Exp. Utility Shielding destroyed. 14062_ Kinetic Spear destroyed. 14062_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????##?????????????????????##????? | | ???????????????????? #?????????????????????# ????? | | ???????????????????? #?????????????????????# ????? | | ???????????????????? #?????????????????????# ????? | | ???????####????????? #?????????????????????# ????? | | ???????# ######+#?##?????????????????????# ????? | | ???????+ #???????????????#######??# ????? | | ???????# #?????########### #??# ????? | | ########### #?????# ## #??# ????? | | #?????# ## #??# ????? | | #################+####??# ## #??# ????? | | ???????????#!] #??# """ ## #??# ????? | | ???????????#]] #??# """ ## #####????? | | ???????????# #### """ ## # ????? | | ???????????# #@ ## # ????? | | ???????????############## ## # ????? | | ????????????????????????# """ ## # ????? | | ????????????????????????# """ ## # ????? | | ????????????????????##### """ ## # ????? | | ????????????????????##### ####/### ????? | | ????????????????????""### # ????? | | ???????????????????? "### """ + ????? | | ???????????????????? "### """ # ????? | | ????????????????????""### """ + ????? | | ???????????????????? "### # #######????? | | ???????????????BB???????? ???????????????? #?? | | ???????????????BB????????#####??????????????? #?? | | ?????????????????????????????????????????????""#?? | | ?????????????????????????????????????????????""#?? | | ?????????????????????????????????????????????R"#?? | | ?????????????????????????????????????????????""#?? | | ?????????????????????????????????????????????" #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ?????????????????????????????????????????????##### | | ????????????????????????????????????????????? # | | ????????????????????????????????????????????? # | | ????????????????????????????????????????????? # | | ????????????????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 400 Resistance: TH 75 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 64 Defensive Hacking 28 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Adv. System Shield | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Ionic Axe | -7/Factory | Scanalyzed Lyr. Medium Armor Plating | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Imp. Surge Thruster | -5/Factory | Scanalyzed Imp. Component Analysis Suite | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. System Shield | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Adv. System Shield | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Nuclear Pulse Array | x2 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. System Shield | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingFireDissipator Manual? 0 Play Time 02:00:59 Cumulative 804.1 hours Start 2023.02.27 @ 19:27:49 End 2023.02.27 @ 21:27:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1223 Rogue 1223 Adventurer 0 Explorer 0 Win Type - Total 76 Types 46/1/12/12/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69016385-38c4-4b9b-8951-1ffcf086be4a