Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 11:56:17 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (410) 2050 Value Destroyed (16337) 16337 Prototype IDs (106) 2120 Alien Tech Used (4) 800 Bonus (3956) 3956 TOTAL SCORE: 35063 Bonus ------- High Alert Combat Kills 1737 Follower Combat Kills 702 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Scanned by Researcher 500 Friendly Fire -1083 Cogmind --------- Core Integrity 755/1450 Matter 60/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (400) Ox7 Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Experimental Heat Sink Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Weapon Mount A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Zionite Metafield Generator Deep Structural Scanner Advanced Transmission Jammer Graphene Brace Crosscalibrator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Long-range Proton Cannon Cooled Nova Cannon Hypervelocity Alpha Cannon Hypervelocity Alpha Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Cooled Fission Core Compact Particle Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Zionite Metafield Generator Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter Heavy Regenerative Plating Graphene Brace Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Cooled Nova Cannon Hypervelocity Alpha Cannon > --- INVENTORY -------- Cooled Fission Core Zionite Biocell Deep Structural Scanner Weapon Mount Precision Energy Filter Particle Accelerator Advanced Transmission Jammer Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Long-range Proton Cannon Hypervelocity Alpha Cannon Gamma Bomb Array [Rating: 190] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Hardened Medium Armor Plating Device Experimental Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Hypervelocity Alpha Cannon Energy Gun EM Pulse Gun Energy Cannon Hypervelocity Alpha Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Slots Evolved 16 | . . . 2 . 2 . . . 4 . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . . Utility 9 | . . . 1 . 1 . . . 2 . . . . . 2 . . . . . . 1 . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | 8 7 1 11 7 27 3 2 7 7 1 6 4 19 3 25 4 4 4 . 6 1 9 8 . 1 11 6 3 3 Power 25 | 1 . . . 1 3 . . 1 1 . 3 . 2 1 1 1 . 1 . 1 . 2 4 . . 1 . . 1 Engine 8 | 1 . . . 1 3 . . 1 . . 2 . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . 1 . 1 . . 1 1 . . 1 . . . . 4 . . . . . 1 Reactor 7 | . . . . . . . . . . . . . 2 . . 1 . . . 1 . 2 . . . 1 . . . Propulsion 50 | 2 1 . 2 2 10 1 2 2 2 . 1 . 5 1 4 . . 2 . 3 . 1 2 . . 4 3 . . Treads 24 | 2 1 . 2 2 10 1 2 1 2 . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . 5 1 4 . . 2 . 3 . 1 2 . . 4 3 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 2 3 . 3 3 8 2 . 1 3 1 1 2 10 . 16 2 3 1 . 2 1 4 2 . . 4 3 3 . Device 28 | 1 1 . 1 1 2 1 . . 1 1 . 2 5 . 3 1 1 . . 1 1 . . . . 2 1 2 . Storage 11 | 1 2 . . 1 2 . . . . . . . 1 . 4 . . . . . . . . . . . . . . Processor 10 | . . . . . . . . . 2 . . . . . 4 . . 1 . . . 1 . . . 1 1 . . Hackware 14 | . . . . . . . . . . . . . . . 5 . 2 . . 1 . 3 2 . . . 1 . . Protection 17 | . . . 2 1 4 1 . 1 . . 1 . 4 . . 1 . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 3 3 1 6 1 6 . . 3 1 . 1 2 2 1 4 1 1 . . . . 2 . . 1 2 . . 2 Energy Gun 7 | 2 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . 1 . 1 . 1 1 1 . . . . 1 . . 1 1 . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . 1 . 3 1 2 . . 2 1 . . . . . 1 . . . . . . . . . . . . . . Launcher 7 | . . 1 1 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . 1 1 . . . 3 . . 1 11 . . 1 . . . 4 . 1 2 . . 3 . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Lost 38 | . 2 . 1 . 4 1 . 1 1 . 5 . 7 . . . 1 . . . . . . . . . . . 15 Power 6 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . 3 Propulsion 15 | . . . . . 1 . . 1 . . 3 . 3 . . . 1 . . . . . . . . . . . 6 Utility 11 | . . . . . 3 . . . . . 1 . 1 . . . . . . . . . . . . . . . 6 Weapon 6 | . 2 . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . 2 . 1 . 4 1 . 1 1 . 2 . 7 . . . 1 . . . . . . . . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 9 14 14 14 21 23 22 21 23 24 22 23 22 25 11 14 14 14 15 15 14 14 14 15 14 14 13 14 13 Power . | . 1 1 1 . 1 1 1 . . . . 1 1 1 . . 1 1 1 . . . . 1 1 . 1 1 . Propulsion 2 | 1 3 5 4 4 5 3 2 2 3 4 2 3 2 4 . . . 1 2 2 2 1 1 1 . . . . . Utility 9 | . . 1 2 4 7 12 13 12 16 15 14 14 15 16 7 10 9 8 8 8 7 7 7 8 7 8 7 6 6 Weapon 4 | . 4 7 6 5 6 6 6 4 2 3 4 4 3 3 2 2 2 3 3 4 3 3 4 4 5 4 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . . 5 1 2 . . 4 . 1 1 3 5 2 3 1 1 1 . . . 2 . . 2 . . 1 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . 2 . . . . . . . . . 3 2 2 . . . . . . 1 . . . . . . . Utility 19 | . . . . . 2 . . 2 . 1 1 3 2 . 1 1 1 1 . . . 1 . . 1 . . 1 1 Weapon 7 | . . . 3 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 97 | . 93 100 96 98 99 99 100 99 97 93 91 100 86 93 99 100 100 100 100 98 99 99 99 100 99 99 98 96 86 Engine 5 | . 14 14 11 11 9 9 9 9 6 6 6 13 4 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 4 . . . . 4 8 9 5 5 5 5 5 5 6 10 9 8 4 4 4 Reactor 1 | . . . . . . . . . . . . . 4 7 2 1 5 5 5 5 5 5 3 . . . 4 4 2 Treads 17 | . 28 28 32 33 35 36 36 34 32 33 29 33 12 6 . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . 6 20 28 29 29 29 29 29 29 31 30 31 32 32 32 34 31 Device 13 | . 12 14 11 10 7 9 9 9 12 13 12 11 13 20 15 17 16 16 16 15 16 17 15 15 16 18 17 17 15 Storage 6 | . 14 14 11 11 9 9 9 8 6 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 6 | . . . . . . . . . 12 13 13 7 6 6 12 11 11 11 11 11 11 12 10 10 9 9 13 13 13 Hackware 4 | . . . . . . . . . . . . . . . 10 11 11 11 11 11 11 10 14 15 14 14 13 6 2 Protection 7 | . . . 8 10 18 18 18 18 5 6 6 13 10 . 1 . . . . . . . . . 1 . . 2 2 Energy Gun 1 | . 16 28 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 10 12 . 4 5 6 9 . 6 5 7 5 7 6 6 7 6 Ballistic Cannon 7 | . 1 . 19 22 17 17 18 15 12 13 12 6 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . 5 1 . 5 5 4 3 . 5 3 4 2 5 . . . . . Peak Build Rating 190 | 7 8 9 15 28 36 38 38 42 61 63 78 79 100 99 117 113 122 124 124 115 125 139 138 134 156 155 177 190 190 Average Rating 79 | 4 7 8 13 16 25 35 38 37 58 63 66 71 73 95 104 108 113 118 122 110 119 128 132 134 147 146 168 181 167 On Entrance 83 | . 7 8 9 14 15 36 38 38 42 58 63 72 70 95 98 105 112 115 115 110 115 117 135 134 134 146 149 177 190 Avg Prop Armor Cover (%) 12 | . . . . . . . . 15 . . . . 13 13 . . . . . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 15 31 30 39 70 119 121 121 121 117 110 133 137 147 137 53 62 62 68 68 61 69 75 71 66 82 83 77 96 98 Greatest Support 116 | 40 40 40 60 60 80 80 80 80 100 100 108 108 108 16 71 64 73 73 73 73 73 93 93 74 89 99 106 116 106 Greatest Overweight (x) 10 | . . . . 1 1 1 1 7 1 1 1 1 9 10 . . 1 . . . 1 . 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 7 7 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 6 11 15 15 17 23 25 25 23 25 25 25 25 25 25 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 5 14 15 15 16 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 18 | 2 9 14 14 14 22 24 23 22 24 24 23 24 23 25 11 14 14 14 14 14 14 14 14 15 14 14 14 14 13 Final Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 5 14 15 15 15 25 23 23 25 25 25 25 25 25 25 14 14 15 15 15 15 15 15 15 15 15 15 15 15 13 Class Distribution -------------------- 41% | Scavenger-Mutant 25% | Mutant 19% | Hacker-Scout 6% | Scavenger-Scout 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Scout | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Matter Collected 9859 | 174 272 46 860 180 1432 818 250 305 225 329 368 50 375 80 684 80 262 278 80 . 370 751 205 . 575 340 340 76 54 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20815 | 62 530 9 948 77 1266 893 323 536 192 456 165 . 98 172 1867 834 694 963 1152 . 1292 2417 1249 . 2319 1090 708 151 352 Parts 990 | 8 31 5 64 . 77 51 14 13 7 3 12 . 8 17 59 14 36 36 40 . 62 111 74 . 133 66 34 8 7 Haulers Intercepted 20 | . 2 . 3 . 4 . . . . . . . . . 2 . 2 . . . . 2 . . 2 . 3 . . Recyclers Shooed 13 | . 1 . 3 . 3 1 . . . . . . . . 3 . . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 170 | . . . . . . . . 1 . . 25 . . 7 . . . 36 40 . 61 . . . . . . . . Prevented 6 | . . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Combat Hostiles Destroyed 290 | . 5 3 25 1 37 31 4 9 7 . 6 . 2 2 6 3 3 16 21 . 20 25 18 . 23 10 5 . 8 Melee 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Guns 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 230 | . . . 11 1 23 18 4 9 7 . 6 . 2 2 . 3 3 16 21 . 20 25 17 . 23 10 5 . 4 AOE 54 | . 2 3 13 . 14 13 . . . . . . . . 5 . . . . . . . . . . . . . 4 Classes Destroyed 30 | 1 6 1 3 . 4 2 . 3 1 . 1 . 1 . 1 1 . . . . 1 . 1 . 1 1 . . 1 Worker 21 | . 1 . 3 . 3 1 . . . . . . . . 2 . . . . . . 6 . . 3 2 . . . Builder 15 | . 1 . . . 1 . . . . . . . . . . . 4 . . . . 2 . . 7 . . . . Tunneler 6 | 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hauler 20 | . 2 . 3 . 4 . . . . . . . . . 2 . 2 . . . . 2 . . 2 . 3 . . Recycler 24 | . 1 . 2 . 4 1 1 . . . . . . . 10 . 2 . . . . 1 . . 2 . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Operator 7 | . . . 2 . . . . . . . . . . . . . . . . . . 2 2 . . 1 . . . Drone 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Watcher 15 | . 2 . 3 . 2 1 . . . . . . . . 2 . . . . . . . 1 . 2 1 1 . . Swarmer 69 | . . 3 11 . 10 8 . . . . 4 . . . 7 . 3 3 6 . 6 1 3 . 4 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 84 | . 5 . 5 . 14 13 . . 4 . 2 . . . . . . 10 12 . 5 11 . . 3 . . . . Brawler 3 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . Duelist 5 | . . . 1 . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Sentry 46 | . . . 8 . 8 7 4 . 2 . . . . . . . . 2 2 . 1 6 . . 4 . 2 . . Demolisher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Specialist 11 | . . . . . 2 . . . . . . . . . . . . . . . . . 6 . . 3 . . . Hunter 13 | . . . . . 1 . . . . . . . . . 1 . . . . . 6 . . . 2 3 . . . Programmer 31 | . . . . . . . . . 1 . . . . 3 1 . . . . . . 7 3 . 9 4 3 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Armor Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hotshot 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Federalist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scrapper 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 10 | 3 4 3 10 1 5 8 3 9 2 . 3 . 2 1 5 3 4 4 6 . 5 9 4 . 10 6 3 2 4 Combat Bots Only 9 | . 3 3 6 1 5 8 2 9 2 . 3 . 2 1 5 3 3 4 6 . 5 6 4 . 5 3 3 . 4 Max Kills in Single Turn 6 | 1 1 1 3 1 2 4 1 2 1 . 2 . 1 1 2 1 3 3 3 . 2 6 3 . 4 4 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 3 . 2 4 . . . . . . . . 2 . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Hostile Shots Fired 982 | . 37 6 58 . 147 103 8 29 89 3 95 . 57 7 26 . 12 15 . . 4 25 16 . 55 . 2 3 185 Missed 299 | . 10 1 11 . 51 33 3 4 26 1 31 . 21 . 14 . 5 7 . . 1 8 9 . 28 . . . 35 Hits 683 | . 27 5 47 . 96 70 5 25 63 2 64 . 36 7 12 . 7 8 . . 3 17 7 . 27 . 2 3 150 Melee 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Projectile 679 | . 27 5 45 . 96 70 5 25 63 2 64 . 36 7 12 . 7 8 . . 3 17 5 . 27 . 2 3 150 AOE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . 2 . 2 . 6 . 1 1 2 . 5 . . . . . . . . . . 1 1 . . . 1 . 6 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 12330 | . 345 48 543 12 1528 1098 72 371 705 54 1192 . 1146 133 225 25 127 162 . . 72 305 91 . 554 86 46 . 3390 Core 1314 | . 10 9 92 . 89 75 . 10 35 . 76 . . 39 . 25 20 18 . . . 52 . . 69 . . . 695 Absorbed by Shields 121 | . . . 121 . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1293 | . . . 187 . 223 . . . 349 . . . . . . . . . . . . 25 . . . 408 48 . 53 Core Remaining (%) 86 | 100 . 92 . 77 . . . 68 . . . . . 82 . . . . . . 93 . . 85 . 94 . . . Volleys Fired 861 | 7 43 3 67 8 107 60 14 20 30 11 33 . 13 6 29 9 13 18 20 . 51 43 37 . 60 37 65 15 42 Largest 2 | 2 2 1 2 1 2 2 2 2 2 2 2 . 2 2 1 1 2 2 2 . 2 2 2 . 2 2 2 1 2 Hottest 203 | 60 80 30 80 48 80 88 88 80 80 73 85 . 175 175 60 90 180 180 180 . 180 180 180 . 203 180 180 90 180 Shots Fired 1260 | 8 68 3 129 10 203 106 28 31 52 22 54 . 24 12 29 9 14 28 35 . 62 56 42 . 67 38 68 15 47 Gun 99 | 8 67 . 14 . . . . . . . . . . . 10 . . . . . . . . . . . . . . Cannon 1066 | . 1 . 108 10 184 92 28 30 52 22 54 . 23 12 10 9 8 27 35 . 62 43 40 . 61 36 63 11 45 Launcher 48 | . . 3 7 . 19 14 . . . . . . . . 3 . . . . . . . . . . . . . 2 Special 47 | . . . . . . . . 1 . . . . 1 . 6 . 6 1 . . . 13 2 . 6 2 5 4 . Kinetic 627 | 7 22 . 116 10 184 92 28 30 52 22 41 . 13 . 10 . . . . . . . . . . . . . . Thermal 170 | . . . . . . . . . . . 13 . 10 12 . . . . . . . . . . 26 18 50 9 32 Explosive 46 | . . 3 7 . 19 14 . . . . . . . . 3 . . . . . . . . . . . . . . Electromagnetic 55 | 1 46 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Phasic 315 | . . . . . . . . . . . . . . . 10 9 8 27 35 . 62 43 40 . 35 18 13 2 13 Robot Hit Streak 48 | 4 8 . 16 4 14 7 8 6 29 26 19 . 18 2 3 8 9 24 45 . 48 12 16 . 6 10 21 3 17 Robot Miss Streak 10 | 2 10 . 6 2 4 4 2 2 1 . 2 . 2 1 2 1 1 . . . 2 4 3 . 2 . 2 2 5 Penetration Max 5 | . . . 1 . . 2 . 1 1 1 . . . . . . 3 2 2 . 2 5 2 . 4 2 1 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 718 | 5 37 . 72 5 130 50 16 14 39 13 35 . 14 6 47 15 16 15 21 . 30 32 24 . 31 10 14 4 23 Core Hits 434 | 3 19 3 43 1 80 53 6 10 13 9 13 . 6 3 18 1 12 15 17 . 17 23 17 . 21 10 6 2 13 Critical Kills 7 | . . . . 1 . 3 3 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 2 . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 264 | . 1 . 4 3 7 10 4 1 6 3 3 . 1 . 4 8 11 18 25 . 23 40 25 . 35 22 6 3 1 Destroy 14 | . . . 1 3 . 5 4 . . . . . . . 1 . . . . . . . . . . . . . . Blast 29 | . . . 3 . 7 5 . 1 6 3 3 . 1 . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . 3 1 2 . . . . . . . 1 . . . . Phase 213 | . . . . . . . . . . . . . . . . 7 9 18 25 . 23 40 25 . 34 22 6 3 1 Melee Attacks 187 | . . . . . 1 . . 1 . . . . 3 2 83 7 25 2 . . 4 38 8 . 13 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 187 | . . . . . 1 . . 1 . . . . 3 2 83 7 25 2 . . 4 38 8 . 13 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . . . . . . . 3 2 26 7 5 . . . 2 2 . . 3 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37864 | 61 653 129 2271 137 4473 2868 429 399 1215 614 1116 . 654 303 3709 911 1130 1080 1620 . 1913 2895 1750 . 3101 1466 581 160 2226 Guns 777 | 59 567 . 118 . . . . . . . . . . . 33 . . . . . . . . . . . . . . Cannons 25502 | . 17 . 1303 137 2679 1280 390 399 1179 614 1116 . 360 159 19 320 640 1080 1620 . 1720 2476 1560 . 2454 1423 581 160 1816 Explosions 5342 | . 69 121 850 . 1692 1588 . . . . . . . . 519 . . . . . . 18 32 . . 43 . . 410 Melee 6056 | . . . . . . . . . . . . . 294 144 3138 591 490 . . . 193 401 158 . 647 . . . . Ramming 187 | 2 . 8 . . 102 . 39 . 36 . . . . . . . . . . . . . . . . . . . . Kinetic 9237 | 59 173 . 1362 137 2679 1280 390 399 1179 614 683 . 263 . 19 . . . . . . . . . . . . . . Thermal 2150 | . 69 . 52 . . . . . . . 433 . 97 159 . . . . . . . 18 . . 122 39 85 . 1076 Explosive 4750 | . . 121 798 . 1692 1588 . . . . . . . . 519 . . . . . . . 32 . . . . . . Electromagnetic 923 | . 411 . 59 . . . . . . . . . . . . . . . . . . . . . . 43 . . 410 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6056 | . . . . . . . . . . . . . 294 144 3138 591 490 . . . 193 401 158 . 647 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 14561 | . . . . . . . . . . . . . . . 33 320 640 1080 1620 . 1720 2476 1560 . 2332 1384 496 160 740 Highest Corruption 5 | . . . 2 2 . . . . 1 1 1 1 . 2 . . 1 1 1 1 1 . . . 2 2 . . 5 Average Corruption 1 | . . . 2 2 . . . . 1 1 1 1 . 1 . . 1 1 1 1 1 . . . 1 1 . . 4 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 84 | . . . 11 15 . . . . 4 3 18 . . . . . 1 13 1 . 3 . . . 3 7 . . 5 Message Errors 16 | . . . 2 2 . . . . . 2 5 . . . . . . 2 . . . . . . 1 1 . . 1 Matter Fused 22 | . . . 4 5 . . . . 2 1 3 . . . . . . 3 . . . . . . 2 1 . . 1 Heat Flow Errors 14 | . . . 2 3 . . . . 1 . . . . . . . 1 2 . . 2 . . . . 2 . . 1 Energy Discharges 6 | . . . . . . . . . . . 1 . . . . . . 3 . . 1 . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . 1 . . . . . . 3 . . . . . . 1 1 . . . . . . 1 . . . Data Loss (major) 4 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Misfires 8 | . . . 2 2 . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Alerts 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Overload Shots 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2851 | . . . 102 . 85 71 1 . 41 169 43 . 164 1 1075 154 195 15 30 . 65 91 79 . 253 48 10 . 159 Projectiles 804 | . . . 3 . 29 15 1 . 41 169 43 . 4 1 . . 15 15 30 . 65 10 31 . 131 48 10 . 143 Explosions 271 | . . . 99 . 56 56 . . . . . . . . 44 . . . . . . . . . . . . . 16 Melee 1776 | . . . . . . . . . . . . . 160 . 1031 154 180 . . . . 81 48 . 122 . . . . Knockbacks 72 | 1 . . 8 . 21 15 2 4 10 . 9 . 1 . 1 . . . . . . . . . . . . . . Impact 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 66 | . . . 8 . 20 15 2 3 9 . 7 . 1 . 1 . . . . . . . . . . . . . . Secondary 4 | . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 454 | . . . 110 . 184 106 . . . . . . . . . . . . . . . 22 . . . . . . 32 Shots 21 | . . . 3 . 8 5 . . . . . . . . . . . . . . . 1 . . . . . . 4 Rammed 15 | 1 . 2 . . 5 . 3 . 4 . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | 1 . 2 . . 6 . 3 . 4 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 285 . 241 274 153 15 16 33 235 . 6 . 4 210 8 12 217 235 51 . 210 . 14 . 31 102 44 . 267 Average Temperature 44 | . 91 . 28 96 31 8 10 11 93 . 6 . 4 81 4 5 43 33 24 . 105 . 10 . 15 60 22 . 152 Received Heat Transfer 2746 | . 219 . 93 . 459 405 45 187 261 12 219 . 324 . 27 . . 54 . . . 12 . . 60 . . . 369 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 1809 | . 150 . 50 . . . . . . . 481 . 58 174 . . . . . . . 50 . . 111 37 74 . 624 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Maximum Alert Level 3 | . . . 2 . 2 3 1 . . . . . . . 1 . 1 . . . . 3 3 . 2 2 1 . . Low Security (%) 54 | 100 100 100 40 100 6 . 8 . 100 . . . . . 85 100 88 . . . . 43 . . 65 . 96 100 100 Level 1 18 | . . . 20 . 11 45 91 . . . . . . . 14 . 11 . . . . 27 . . 14 56 3 . . Level 2 21 | . . . 39 . 82 17 . . . . . . . . . . . . . . . 6 66 . 19 43 . . . Level 3 5 | . . . . . . 37 . . . . . . . . . . . . . . . 22 33 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1063 | 5 92 94 443 156 598 886 363 . 61 . . . . . 288 132 304 . . . . 1063 1012 . 692 623 216 113 135 Initial 518 | . . . . 156 . 247 333 . . . . . . . . 18 . . . . . 88 518 . . 387 216 99 . Average 241 | 1 18 13 279 33 470 545 284 . 10 . . . . . 94 62 108 . . . . 322 667 . 212 413 76 67 46 Influence Increases 13057 | 15 236 94 924 5 1308 1014 301 . 210 . 369 . . 63 967 148 860 430 590 . 519 1527 828 . 1053 666 432 134 364 Destroy 0b10 Robot/C 6040 | . 100 60 500 . 740 600 80 . 140 . 320 . . 40 240 20 220 320 420 . 400 500 360 . 440 280 100 20 140 Destroy 0b10 Robot/NC 630 | 15 35 . 65 . 75 20 10 . . . . . . . 100 . 55 . . . . 85 20 . 95 25 20 5 5 Destroy Leader 1086 | . 28 10 152 . 182 142 . . 10 . 30 . . 20 40 . 34 20 20 . 50 126 42 . 120 12 38 . 10 Allied During Kill 239 | . . . . . . 5 . . . . 19 . . 3 16 20 167 . . . 9 . . . . . . . . Successful Hack 405 | . 11 . 20 . 34 7 16 . 2 . . . . . 60 . 33 . . . . 79 . . 33 93 1 16 . Select Force Hacks 180 | . . . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1020 | . 15 . 45 . 90 45 . . 45 . . . . . 30 . 90 . . . . 225 135 . 45 135 30 45 45 Destroy Structure 1837 | . 2 24 52 5 127 135 15 . 13 . . . . . 136 108 96 . . . . 272 196 . 200 106 243 18 89 Partial Spotted 120 | . 30 . . . . . . . . . . . . . 15 . . . . . . 30 . . . 15 . 30 . Lose Combat Pursuer 1500 | . 15 . 90 . 60 60 . . . . . . . . 330 . 165 90 150 . 60 210 75 . 120 . . . 75 Influence Decreases 13026 | 15 236 94 521 408 723 744 986 170 210 . 369 . . 62 915 201 759 424 323 374 379 608 883 1004 365 969 640 311 333 Entered New Map 3891 | . . . . 247 . 338 522 170 . . . . . . 1 35 . 38 21 374 . 52 541 1004 . 301 169 78 . Time Decay 7476 | 15 216 94 511 159 683 356 464 . 200 . 309 . . 62 499 166 399 386 302 . 359 556 342 . 365 368 374 108 183 Lost Part 290 | . 20 . 10 . 40 10 . . 10 . 40 . . . . . 10 . . . . . . . . . . . 150 Lost Ally 547 | . . . . 2 . 40 . . . . 20 . . . 265 . 200 . . . 20 . . . . . . . . Purge Threat 822 | . . . . . . . . . . . . . . . 150 . 150 . . . . . . . . 300 97 125 . Squads Dispatched 67 | . 1 . 2 . 3 5 . . 3 . . . . . 20 . 4 . . . . 10 3 . 5 3 3 4 1 Investigation 13 | . . . . . . . . . 1 . . . . . 7 . 2 . . . . 2 . . . 1 . . . Extermination 25 | . . . . . . . . . 2 . . . . . 4 . 2 . . . . 5 1 . 4 2 3 1 1 Reinforcement 14 | . 1 . 2 . 2 2 . . . . . . . . 2 . . . . . . 1 . . 1 . . 3 . Assault 8 | . . . . . 1 3 . . . . . . . . . . . . . . . 2 2 . . . . . . Garrison 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Distress Signals 25 | . 2 . . . 6 6 . . . . . . . . 2 . 4 . . . . 1 3 . 1 . . . . Communications Jammed 13 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 5 Distress Signals 10 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 5 Times Spotted 383 | . 14 3 40 2 59 40 3 16 13 1 17 . 4 3 34 4 17 10 3 . 2 29 9 . 31 4 5 7 13 Peak Tracking Total 15 | . 4 3 5 1 6 10 1 7 4 1 7 . 3 2 8 2 15 7 7 . 3 7 7 . 5 1 2 1 7 Tactical Retreats 54 | . 1 . 4 . 4 1 . . . . . . . . 9 . 7 6 2 . 4 5 4 . 3 . . . 4 ECM-based Alert Blocks 29 | . . . . . . . . . . . . . . . . . 16 13 . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Traps Triggered 13 | . 1 . 1 . . . . . . . . . . . 2 . 1 . . . . 1 1 . 2 2 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Machines Disabled 86 | . 1 . 3 . 6 3 . 2 3 . 1 . . . 2 . 6 4 4 . 1 17 10 . 3 10 2 3 5 Max in Single Turn 5 | . 1 . 1 . 1 1 . 1 1 . 1 . . . 1 . 2 2 1 . 1 5 2 . 1 3 1 1 1 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Machines Accessed 144 | . 4 . 8 1 15 7 12 3 6 1 1 . . . 15 . 15 . 2 4 . 18 1 . 8 13 5 4 1 Terminals 85 | . 4 . 6 . 10 7 6 . 1 . 1 . . . 7 . 10 . 1 . . 9 1 . 7 8 2 4 1 Fabricators 15 | . . . . . . . . . 1 . . . . . 5 . 3 . . . . 4 . . . 1 1 . . Repair Stations 9 | . . . 1 . 2 . . . 2 . . . . . . . . . . . . 1 . . . 2 1 . . Recycling Units 8 | . . . . . . . 6 . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . 2 . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . Garrison Access 10 | . . . . . 1 . . . 2 . . . . . 1 . 1 . . . . 2 . . 1 1 1 . . Total Hacks 407 | . 11 . 29 1 45 14 26 23 15 1 3 . . . 47 . 43 . 5 17 . 51 2 . 19 24 20 10 1 Successful 257 | . 4 . 20 1 29 5 18 23 6 1 3 . . . 22 . 31 . 5 17 . 30 . . 10 15 11 6 . Failed 146 | . 7 . 9 . 15 9 7 . 9 . . . . . 25 . 11 . . . . 20 2 . 9 9 9 4 1 Catastrophic 12 | . . . . . 1 1 1 . 3 . . . . . 1 . 2 . . . . 1 . . . . . 1 1 Database Lockouts 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Manual 201 | . 11 . 17 . 29 12 19 . 1 . . 4 . . 34 . 15 . . . . 26 2 . 9 4 9 8 1 Terminals 243 | . 11 . 19 . 32 14 20 . 1 . 3 . . . 25 . 29 . 4 . . 31 2 . 16 15 10 10 1 Fabricators 45 | . . . . . . . . . 2 . . . . . 16 . 10 . . . . 12 . . . 2 3 . . Repair Stations 33 | . . . 7 . 6 . . . 8 . . . . . . . . . . . . 2 . . . 4 6 . . Recycling Units 10 | . . . . . . . 6 . . . . . . . 4 . . . . . . . . . . . . . . Scanalyzers 16 | . . . 3 . 5 . . . . . . . . . . . 3 . . . . 3 . . . 2 . . . Garrison Access 17 | . . . . . 2 . . . 4 . . . . . 2 . 1 . . . . 3 . . 3 1 1 . . Terminal Hacks 127 | . . . 2 1 5 2 5 23 . 1 3 . . . 7 . 16 . 5 17 . 11 . . 9 9 6 5 . Record 34 | . . . . . . . . 22 . . 3 . . . . . . . 4 5 . . . . . . . . . Part Schematic 14 | . . . . . . . 2 . . . . . . . 2 . 2 . . 4 . 1 . . 1 2 . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . 1 . 1 . . . . . . . . . 1 . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . . . 1 . 1 . . . . . . . . . 3 . . 4 . . . . 1 . . . . Open Door 6 | . . . . 1 . 2 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Machine Index 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . Terminal Index 8 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . 1 1 1 1 . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 1 2 . Locate Traps 11 | . . . 1 . 2 . . . . . . . . . 1 . 2 . . . . 1 . . 1 1 1 1 . Recall Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 7 | . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . 2 . 1 . . Registered Components 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . 1 . . . . . 7 . 4 . . . . 6 . . . 1 2 . . Network Status 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . . . . . 4 . 2 . . . . 4 . . . 1 1 . . Build 7 | . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . 1 . . Repair Station Hacks 24 | . . . 6 . 6 . . . 5 . . . . . . . . . . . . 2 . . . 3 2 . . Scan Component 13 | . . . 3 . 3 . . . 3 . . . . . . . . . . . . 1 . . . 2 1 . . Repair 11 | . . . 3 . 3 . . . 2 . . . . . . . . . . . . 1 . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 1 . 4 . . . . . . . . . . . 2 . . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . 4 . . . . . . . . . . . 2 . . . . 1 . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . Seal Access 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . Unauthorized Hacks 72 | . 4 . 11 . 13 3 13 . . . . . . . 8 . 8 . . . . 9 . . 1 1 . 1 . Terminals 51 | . 4 . 11 . 13 3 7 . . . . . . . 2 . 3 . . . . 6 . . 1 . . 1 . Assimilate 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Botnet 16 | . 1 . 5 . 2 . 2 . . . . . . . 2 . . . . . . 3 . . 1 . . . . Operators 5 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . Skim 27 | . 2 . 5 . 10 3 5 . . . . . . . . . . . . . . 2 . . . . . . . Fabricators 13 | . . . . . . . . . . . . . . . 4 . 5 . . . . 3 . . . 1 . . . Prioritize 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Liberate 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 6 . . . . . . . 2 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Used 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Hacking Detections 107 | . 4 . 7 . 10 6 5 . 6 . 1 . . . 13 . 11 . 1 . . 16 1 . 7 10 4 4 1 Full Trace Events 4 | . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 2 . . . . . . . 7 . 2 . . 4 . 1 . . 1 11 . 1 . Parts Built 9 | . . . . . . . . . . . . . . . 5 . 1 . . . . 2 . . . . 1 . . Authchips 7 | . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . 1 . . Time 700 | . . . . . . . . . . . . . . . 204 . 240 . . . . 200 . . . . 56 . . Total Part Build Rating 68 | . . . . . . . . . . . . . . . 32 . 10 . . . . 20 . . . . 6 . . Part Studies Acquired 7 | . . . . . 4 . . . . . . . . . . . 2 . . . . 1 . . . . . . . Parts Repaired 11 | . . . 3 . 3 . . . 2 . . . . . . . . . . . . 1 . . . 1 1 . . Time 537 | . . . 160 . 90 . . . 76 . . . . . . . . . . . . 108 . . . 54 49 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 33 | . . . . . . . . . . . . . . . 5 . 5 . . . . 9 1 . 5 2 4 2 . Non-combat 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Manual 31 | . . . . . . . . . . . . . . . 4 . 5 . . . . 8 1 . 5 2 4 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Total Allies 51 | . . . . . . 2 . . . 1 1 . . 4 21 19 2 . . . 1 . . . . . . . . Largest Group 19 | . . . . . . 2 . . . 1 1 . . 1 3 19 15 . . . 1 . . . . . . . . Highest-Rated Group 702 | . . . . . . 62 . . . 85 85 . . 54 98 702 552 . . . 48 . . . . . . . . Highest-Rated Ally 85 | . . . . . . 31 . . . 85 85 . . 54 54 50 46 . . . 48 . . . . . . . . Total Orders 18 | . . . . 1 . . . . . . 8 . . 3 6 . . . . . . . . . . . . . . STAY 5 | . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . RETURN 6 | . . . . 1 . . . . . . 1 . . 2 2 . . . . . . . . . . . . . . Ally Attacks 250 | . . . . . . 4 . . . 1 19 . . 11 90 57 68 . . . . . . . . . . . . Total Damage 6062 | . . . . . . 41 . . . . 805 . . 154 1559 1744 1759 . . . . . . . . . . . . Kills 38 | . . . . . . . . . . . 10 . . . 9 6 13 . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Active Infowar (turns) 22227 | 12 813 709 1063 714 1713 180 . . 899 . 25 1460 656 107 2302 358 989 881 666 91 963 2371 773 416 1226 857 1146 267 570 Optics 7625 | . . . . . . . . . . . . . . . . . . . . . . 2370 773 416 1226 857 1146 267 570 Sensors 13489 | . . . . . . . . . . . . . . . 2285 358 987 881 666 88 963 2145 773 416 1226 857 1138 267 439 Structural 5660 | . . . . . . . . . . . . . . . 144 . 560 . 252 73 426 1647 298 . 410 550 901 59 340 Seismic 5204 | 12 813 709 1063 714 1713 180 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 732 | . . . . . . . . . . . . . . . 732 . . . . . . . . . . . . . . Jamming 3587 | . . . . . . . . . 899 . 25 1460 656 107 . . . . . . . . . . . . 73 1 366 ECM 291 | . . . . . . . . . . . . . . . . . 152 139 . . . . . . . . . . . Robot Analysis Total 7 | . . . . . 1 . 1 . . . . . . . . . 1 . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . 1 2 1 . 1 . . . 3 2 . 1 . . . . . . . . Drone Launches 21 | . . . . 11 . . . . . 1 . . . 5 4 . . . . . . . . . . . . . . Drone Recoveries 9 | . . . . 2 . . . . . . 1 . . 3 3 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Turns Passed 33619 | 109 923 709 1588 777 2843 810 1175 2809 903 780 1598 1764 2350 506 2341 358 996 915 669 93 977 2371 773 416 1226 857 1146 267 570 Spaces Moved 26115 | 49 469 435 719 444 1193 298 474 1250 344 358 689 802 1022 212 2816 420 1569 1242 817 152 1069 3229 768 11 1751 1369 1413 441 290 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7320 | 47 469 435 719 444 1193 298 474 964 344 358 689 802 84 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1435 | . . . . . . . . 286 . . . . 938 211 . . . . . . . . . . . . . . . Hover 17358 | . . . . . . . . . . . . . . 1 2816 420 1569 1242 817 152 1069 3229 768 11 1751 1369 1413 441 290 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 50 160 160 160 160 160 202 202 120 204 204 204 218 195 195 44 49 24 26 53 23 35 23 30 41 20 27 20 18 21 Average Speed 94 | 155 160 160 160 161 195 202 202 191 204 204 207 218 205 211 48 49 46 50 53 43 53 45 45 41 35 38 39 39 41 Slowest Speed 685 | 160 160 160 160 240 216 202 202 205 204 204 218 218 225 685 53 49 126 53 53 53 105 47 105 41 40 104 49 49 111 Overloaded Moves 119 | . . . . . . . . . . . . . . . . . . . . . 20 27 31 . . 13 . 14 14 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 16 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 62 | 5 83 98 72 93 94 60 88 82 14 53 72 85 78 50 38 84 38 95 88 60 86 69 41 5 39 91 34 72 12 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 23 | . . . 1 . 3 . 6 6 . . 2 . . . . . . 1 . 3 1 . . . . . . . . Known Exits Taken 19 | . . . . 1 . 1 1 . 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 2 . . . 5 . 2 6 1 . 2 . . . 3 4 . 5 . . . . . . . . Spaces Dug 385 | . . 19 21 . 2 17 . . 9 . 3 . . 4 43 . 16 1 19 . 28 87 11 . 34 28 33 5 5 Terrain Destroyed 2103 | . 2 27 47 5 129 165 17 12 12 7 16 . 6 6 70 84 53 82 146 . 339 216 175 . 141 136 126 5 79 Melee 96 | . . . . . 1 . . . . . . . . . 36 . 16 1 . . 2 33 6 . 1 . . . . Projectile 1661 | . . . 11 5 14 54 17 12 12 7 16 . 6 6 9 84 37 81 146 . 337 165 156 . 140 136 126 5 79 AOE 345 | . 2 27 36 . 114 111 . . . . . . . . 24 . . . . . . 18 13 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Total 33456 | 69 573 444 1027 501 1495 396 661 1649 488 388 805 817 1242 263 3641 552 1781 1488 1014 179 1399 3999 1124 421 2250 1656 1925 520 689 Wait 5232 | . 42 . 185 21 102 19 167 296 95 15 65 . 134 31 606 95 143 193 169 . 247 589 261 411 377 195 410 40 324 Move 26087 | 49 468 434 718 443 1192 297 473 1249 343 357 688 801 1021 211 2816 419 1568 1241 816 151 1068 3228 767 10 1750 1368 1412 440 289 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 5 6 2 14 3 20 1 . 34 4 2 5 4 11 3 21 7 7 1 1 3 1 14 3 . 4 5 3 6 3 Fast Attach 101 | 7 4 . 7 2 7 . . 1 2 . 4 1 10 1 10 . . 1 . 9 2 3 12 . 1 9 5 1 2 Attach 73 | . 1 . 1 4 5 1 . 3 5 . 3 . 6 . 14 . 2 1 . 1 . 7 2 . 2 2 2 3 8 Detach 48 | . 3 . . 4 2 . . 1 . . . 1 9 . 7 . . 2 . 1 1 3 2 . 1 3 . 3 5 Swap 417 | 1 4 2 20 7 33 14 2 9 3 1 4 6 19 4 28 7 20 26 7 3 20 56 21 . 33 22 24 8 13 Drop 223 | . 2 1 15 9 20 4 2 35 2 2 3 4 15 5 27 8 3 3 1 11 2 13 8 . 3 15 4 4 2 Fire 861 | 7 43 3 67 8 107 60 14 20 30 11 33 . 13 6 29 9 13 18 20 . 51 43 37 . 60 37 65 15 42 Melee 187 | . . . . . 1 . . 1 . . . . 3 2 83 7 25 2 . . 4 38 8 . 13 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . 2 . . 6 . 3 . 4 . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 6 . . . 1 Rewire 7 | . . . . . . . . . . . . . 1 . . . . . . . 3 . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 695 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Discovered new exit (range 16) 1033 | -10/Materials | Entered Mines 1192 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1390 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1393 | -10/Mines | Found Prototype Device 1415 | -10/Mines | Discovered new exit (range 10) 1471 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1576 | -10/Mines | Discovered new exit (range 4) 1659 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1742 | -10/Mines | Entered Materials 1742 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2200 | -9/Materials | Discovered new exit (range 15) 2297 | -9/Materials | Discovered new exit (range 14) 2583 | -9/Materials | Identified Exp. Sensor Array 2615 | -9/Materials | Discovered new exit (range 11) 2794 | -9/Materials | Repaired Lgt. Treads 2822 | -9/Materials | Repaired Lgt. Armor Plating 2931 | -9/Materials | Repaired Exp. Sensor Array? 2975 | -9/Materials | Discovered new exit (range 7) 3062 | -9/Materials | Discovered new exit (range 16) 3158 | -9/Materials | Learned Storage trap positions 3183 | -9/Materials | Learned location of 1 exit from Recycling 3197 | -9/Materials | Loaded intel: 7 trap records 3203 | -9/Materials | Learned location of Recycling (-8) 3204 | -9/Materials | Learned location of 1 exit from Storage 3205 | -9/Materials | Learned Storage stockpile data 3206 | -9/Materials | Learned 2 Storage zone layouts 3213 | -9/Materials | Learned Storage emergency access door positions 3229 | -9/Materials | Learned location of 1 exit from Storage 3330 | -9/Materials | Entered Mines 3331 | -9/Mines | Identified exit to Materials 3337 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3356 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3508 | -9/Mines | Learned Materials terminal intel 3549 | -9/Mines | Learned Materials terminal intel 3597 | -9/Mines | Found the Drone Emporium 3607 | -9/Mines | Found Prototype Device 3607 | -9/Mines | Identified Decoy Drone Bay 3973 | -9/Mines | Destroyed YI-UF0 4001 | -9/Mines | Lost 5 allies 4020 | -9/Mines | Found a hidden stash of uninstalled traps 4107 | -9/Mines | Entered Materials 4107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4108 | -8/Materials | Loaded intel: 12 terminal locations 4441 | -8/Materials | Build established: Scavenger-Mutant 4586 | -8/Materials | Learned 2 Storage zone layouts 4620 | -8/Materials | Identified exit to Factory 4660 | -8/Materials | Learned Storage security intel 4666 | -8/Materials | Learned location of 2 exits from Lower Caves 4667 | -8/Materials | Learned location of 1 exit from Lower Caves 4668 | -8/Materials | Learned 4 Recycling zone layouts 4672 | -8/Materials | Learned location of Lower Caves (-7) 4684 | -8/Materials | Learned location of 1 exit from Extension 4691 | -8/Materials | Repaired Seismic Detector 4705 | -8/Materials | Learned 4 Lower Caves zone layouts 4724 | -8/Materials | Repaired Med. Armor Plating 4920 | -8/Materials | Repaired Imp. Light Cannon+ 5091 | -8/Materials | Discovered exit to Factory (range 5) 5364 | -8/Materials | Build established: Mutant 5689 | -8/Materials | Learned Factory emergency access door positions 5726 | -8/Materials | Learned Storage stockpile data 5755 | -8/Materials | Learned Factory garrison access intel 5772 | -8/Materials | Learned 4 Factory zone layouts 5779 | -8/Materials | Learned location of 1 exit from Lower Caves 5780 | -8/Materials | Learned location of Extension (-4) 5787 | -8/Materials | Learned location of 1 exit from Storage 5803 | -8/Materials | Learned location of 2 exits from Lower Caves 5831 | -8/Materials | Learned 2 Storage zone layouts 6107 | -8/Materials | First assault squad dispatched 6227 | -8/Materials | Lost 4 parts (1n3u) 6539 | -8/Materials | Build established: Scavenger-Mutant 6790 | -8/Materials | Central database locked down 6919 | -8/Materials | Discovered new exit (range 15) 6950 | -8/Materials | Entered Storage 6951 | -8/Storage | Identified exit to Recycling 6954 | -8/Storage | Loaded intel: 17 trap records 7350 | -8/Storage | First assault squad dispatched 7370 | -8/Storage | Destroyed 7 combat bots 7444 | -8/Storage | Met a pair of Derelict thieves 7587 | -8/Storage | Destroyed 8 combat bots 7736 | -8/Storage | Found Prototype Processor 7754 | -8/Storage | Used back door to open Recycling access 7760 | -8/Storage | Entered Recycling 7761 | -8/Recycling | Identified exit to Scraptown 8302 | -8/Recycling | Discovered new exit (range 16) 8532 | -8/Recycling | Learned 4 Factory zone layouts 8600 | -8/Recycling | Learned Storage emergency access door positions 8656 | -8/Recycling | Learned Factory stockpile data 8701 | -8/Recycling | Learned location of 1 exit from Lower Caves 8724 | -8/Recycling | Scanned before Scraplab entrance 8738 | -8/Recycling | Learned Storage trap positions 8755 | -8/Recycling | Entered Scraplab 8766 | -8/Recycling | Learned Factory security intel 8784 | -8/Recycling | Learned Storage trap positions 8856 | -8/Recycling | Learned 2 Storage zone layouts 8910 | -8/Recycling | Learned Factory security intel 8935 | -8/Recycling | Entered Scraptown 9352 | -8/Scraptown | Discovered new exit (range 11) 9853 | -8/Scraptown | Visited Junk Repository 9933 | -8/Scraptown | Visited UFD Registry 9933 | -8/Scraptown | Registered with UFD as "Deathrider" 9978 | -8/Scraptown | Visited Abandonware Association 10006 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 10053 | -8/Scraptown | Visited Science Guys 10109 | -8/Scraptown | Visited Junk Repository 10299 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10307 | -8/Scraptown | Found DCF Scrap (27 items) 10379 | -8/Scraptown | Visited A0-MCA Data Center 10413 | -8/Scraptown | Visited Scrap Suit Storage 10451 | -8/Scraptown | Visited Chapter 10 10484 | -8/Scraptown | Visited Cartography Club 10594 | -8/Scraptown | Found Surveybot 17 Chip 10670 | -8/Scraptown | Found Deep Structural Scanner 10682 | -8/Scraptown | Learned location of Upper Caves (-4) 10682 | -8/Scraptown | Learned location of Proximity Caves (-3) 10682 | -8/Scraptown | Learned location of Cetus (-4) 10682 | -8/Scraptown | Learned 12 Factory zone layouts 10682 | -8/Scraptown | Learned 16 Factory zone layouts 10682 | -8/Scraptown | Learned location of 2 exits from Research 10682 | -8/Scraptown | Learned 20 Factory zone layouts 10682 | -8/Scraptown | Learned 24 Factory zone layouts 10682 | -8/Scraptown | Learned 12 Lower Caves zone layouts 10682 | -8/Scraptown | Learned 20 Lower Caves zone layouts 10682 | -8/Scraptown | Learned Factory emergency access door positions 10682 | -8/Scraptown | Learned location of 3 exits from Factory 10682 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 10799 | -8/Scraptown | Build established: Mutant 10874 | -8/Scraptown | Given a B+ rating by A0-MCA 10877 | -8/Scraptown | Found A0-MCA's Component Scanner 11121 | -8/Scraptown | Met Optimus 11121 | -8/Scraptown | Accepted into 0bPrime 11508 | -8/Scraptown | Build established: Scavenger-Mutant 11521 | -8/Scraptown | Civil war broke out across Scraptown 11522 | -8/Scraptown | Attached CPS modules to 5E-VA4(c). 11532 | -8/Scraptown | Found Master Drone Bay 11605 | -8/Scraptown | Lost 3 allies 11649 | -8/Scraptown | Found Prototype Processor 11682 | -8/Scraptown | Optimus destroyed in the chaos of civil war 11721 | -8/Scraptown | Discovered new exit (range 8) 11737 | -8/Scraptown | Destroyed 9 combat bots 11744 | -8/Scraptown | Lost 4 allies 11744 | -8/Scraptown | Entered Factory 11744 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11745 | -6/Factory | Identified exit to Lower Caves 11746 | -6/Factory | Identified exit to Factory 11746 | -6/Factory | Identified Expert System 11747 | -6/Factory | Identified Exp. Targeting Computer 11751 | -6/Factory | Loaded intel: 4 garrison access locations 11809 | -6/Factory | Repaired Arm. Treads+ 12467 | -6/Factory | Noticed a derelict Sapper rigging charges 12603 | -6/Factory | Repaired Hrd. Medium Armor Plating 12647 | -6/Factory | Entered Lower Caves 12647 | -6/Lower Caves | Spotted B-75 Beast 12648 | -6/Lower Caves | Identified exit to Lower Caves 12651 | -6/Lower Caves | Master Drone dominated B-75 Beast. 12839 | -6/Lower Caves | Learned Factory emergency access door positions 12952 | -6/Lower Caves | Build established: Mutant 12963 | -6/Lower Caves | Expert System configures itself against Furnace targets 13295 | -6/Lower Caves | Encountered a Warlord checkpoint 13427 | -6/Lower Caves | Entered another Lower Caves area 13427 | -6/Lower Caves | Accompanied by 1 ally 13428 | -6/Lower Caves | Identified exit to Zion 13560 | -6/Lower Caves | Learned location of Zion (-6) 13840 | -6/Lower Caves | Learned Factory terminal intel 13840 | -6/Lower Caves | Learned Extension emergency access door positions 13859 | -6/Lower Caves | Attracted the attention of an 0b10 base 14331 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14439 | -6/Lower Caves | Spotted B-75 Beast 14458 | -6/Lower Caves | Master Drone dominated B-75 Beast. 14979 | -6/Lower Caves | Destroyed Mastered Beast 5b 15025 | -6/Lower Caves | Entered Zion 15094 | -6/Zion | System corruption cleaned by Quarantine Array 15113 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15139 | -6/Zion | Given the Hacking Drone Bay 15285 | -6/Zion | Discovered new exit (range 10) 15496 | -6/Zion | Learned 4 Factory zone layouts 15616 | -6/Zion | Build established: Derelict-Mutant 15832 | -6/Zion | Turned away by Imprinter 16656 | -6/Zion | Found Prototype Device 16661 | -6/Zion | Identified Phasing AFG 16741 | -6/Zion | Opened final containment barrier to the Deep Caves 16776 | -6/Zion | Discovered new exit (range 3) 16776 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16789 | -6/Zion | Entered Deep Caves 16792 | -6/Deep Caves | Met 5H-AD0 16817 | -6/Deep Caves | Build established: Scavenger-Mutant 16975 | -6/Deep Caves | Z-Facility disabled 16979 | -6/Deep Caves | Attacked by Z-Imprinter 16987 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 17042 | -6/Deep Caves | Lost 7 parts (1p3n1u2w) 17546 | -6/Deep Caves | Discovered new exit (range 7) 17858 | -6/Deep Caves | Found Prototype Device 17916 | -6/Deep Caves | Identified Trap Reconfigurator 18223 | -6/Deep Caves | Build established: Derelict-Mutant 18288 | -6/Deep Caves | Found Prototype Device 18288 | -6/Deep Caves | Identified Zio. Metafield Generator 18509 | -6/Deep Caves | Found Prototype Protection 18509 | -6/Deep Caves | Identified Zio. Weapon Casing 18576 | -6/Deep Caves | Build established: Scavenger-Mutant 19139 | -6/Deep Caves | Entered Proximity Caves 19249 | -5/Proximity Caves | Master Drone dominated H-66 Slayer. 19253 | -5/Proximity Caves | Master Drone dominated H-66 Slayer. 19361 | -5/Proximity Caves | Master Drone dominated Y-64 Sentinel. 19460 | -5/Proximity Caves | Learned Factory emergency access door positions 19557 | -5/Proximity Caves | Master Drone dominated P-70 Sage. 19645 | -5/Proximity Caves | Entered Factory 19645 | -5/Factory | Evolved 2 slots: Utility x2 19646 | -5/Factory | Identified exit to Factory 19647 | -5/Factory | Identified exit to Upper Caves 19650 | -5/Factory | Loaded intel: 26 terminal locations 19731 | -5/Factory | Master Drone dominated P-70 Sage. 19773 | -5/Factory | Master Drone dominated H-66 Slayer. 19812 | -5/Factory | Garrison activated, responded to threat 19820 | -5/Factory | Master Drone dominated H-66 Slayer. 19859 | -5/Factory | Master Drone dominated D-63 Destroyer. 20487 | -5/Factory | Noticed UFD Elites at a Recycling Unit 20496 | -5/Factory | Garrison activated, responded to threat 20504 | -5/Factory | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 20543 | -5/Factory | Lost 3 allies 20742 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 20989 | -5/Factory | Fabricated Hyp. Gauss Cannon? 21196 | -5/Factory | Fabricated Hyp. Alpha Cannon? 21609 | -5/Factory | Master Drone dominated S-27 Virus. 21622 | -5/Factory | Master Drone dominated S-27 Virus. 21655 | -5/Factory | Fabricated Weapon Mount (x2) 21666 | -5/Factory | Master Drone dominated P-70 Sage. 21693 | -5/Factory | Master Drone dominated P-70 Sage. 21699 | -5/Factory | Master Drone dominated H-66 Slayer. 21701 | -5/Factory | Master Drone dominated H-66 Slayer. 21865 | -5/Factory | Master Drone dominated P-70 Sage. 21892 | -5/Factory | Garrison activated, responded to threat 21928 | -5/Factory | Master Drone dominated P-70 Sage. 21986 | -5/Factory | Manually triggered Chute Trap 21986 | -5/Factory | Sucked down chute 21986 | -5/Factory | Entered Waste 22001 | -5/Waste | Warlord forces began an assault 22022 | -5/Waste | Spotted C-40 Crusher 22025 | -5/Waste | Allies destroyed C-40 Crusher 22030 | -5/Waste | Destroyed C-40 Crusher 22032 | -5/Waste | Spotted C-40 Crusher 22032 | -5/Waste | Destroyed C-40 Crusher 22041 | -5/Waste | Spotted C-40 Crusher 22043 | -5/Waste | Destroyed C-40 Crusher 22050 | -5/Waste | Spotted C-40 Crusher 22052 | -5/Waste | Allies destroyed C-40 Crusher 22069 | -5/Waste | Spotted C-40 Crusher 22076 | -5/Waste | Allies destroyed C-40 Crusher 22087 | -5/Waste | Discovered new exit (range 12) 22295 | -5/Waste | Identified exit to Factory 22344 | -5/Waste | Entered Factory 22344 | -5/Factory | Accompanied by 15 allies 22424 | -5/Factory | Discovered exit to Upper Caves (range 15) 22517 | -5/Factory | Lost 8 allies 22825 | -5/Factory | Central database locked down 22829 | -5/Factory | Build established: Scavenger-Scout 22871 | -5/Factory | Fabricated Hyp. Alpha Cannon (x1) 23040 | -5/Factory | Discovered exit to Factory (range 9) 23108 | -5/Factory | Cargo convoy interrupted 23340 | -5/Factory | Entered Upper Caves 23348 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23656 | -5/Upper Caves | Build established: Scavenger-Mutant 23881 | -5/Upper Caves | Learned Factory emergency access door positions 24018 | -5/Upper Caves | Discovered new exit (range 9) 24055 | -5/Upper Caves | Learned location of 2 exits from Factory 24068 | -5/Upper Caves | Identified exit to Upper Caves 24158 | -5/Upper Caves | Found DCF Scrap (10 items) 24255 | -5/Upper Caves | Entered another Upper Caves area 24290 | -5/Upper Caves | Discovered exit to Factory (range 3) 24656 | -5/Upper Caves | Learned Research emergency access door positions 24656 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 24725 | -5/Upper Caves | Learned Factory stockpile data 24817 | -5/Upper Caves | Encountered a Warlord checkpoint 24855 | -5/Upper Caves | Discovered new exit (range 12) 24861 | -5/Upper Caves | Identified exit to Zhirov 24924 | -5/Upper Caves | Entered Zhirov 24924 | -5/Zhirov | Discovered new exit (range 3) 24944 | -5/Zhirov | Learned location of Quarantine (-2) 24944 | -5/Zhirov | Learned location of Testing (-3) 24958 | -5/Zhirov | Found Alien Artifact 24958 | -5/Zhirov | Identified Integrated Dissipator 24958 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25006 | -5/Zhirov | Found Alien Artifact 25017 | -5/Zhirov | Identified exit to Proximity Caves 25017 | -5/Zhirov | Entered Proximity Caves 25041 | -4/Proximity Caves | Build established: Scavenger-Scout 25509 | -4/Proximity Caves | Build established: Hacker-Mutant 25994 | -4/Proximity Caves | Entered Factory 25994 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25995 | -4/Factory | Identified exit to Armory 25996 | -4/Factory | Identified exit to Extension 25996 | -4/Factory | Identified exit to Research 26047 | -4/Factory | Identified exit to Upper Caves 26182 | -4/Factory | Build established: Hacker-Scout 26296 | -4/Factory | Repaired Exp. Sensor Array? 26479 | -4/Factory | Discovered exit to Research (range 13) 27366 | -4/Factory | Fabricated Hyp. Alpha Cannon? 27701 | -4/Factory | Central database locked down 28064 | -4/Factory | Fabricated Hyp. Alpha Cannon? 28079 | -4/Factory | Discovered exit to Research (range 18) 28102 | -4/Factory | Discovered exit to Research (range 16) 28218 | -4/Factory | Found Prototype Hackware 28219 | -4/Factory | Identified Exp. System Shield 28244 | -4/Factory | First assault squad dispatched 28365 | -4/Factory | Entered Armory 28778 | -4/Armory | Identified Transdimensional Reconstructor 28778 | -4/Armory | Warped through subspace to slip node 28778 | -4/Armory | Discovered new exit (range 1) 28778 | -4/Armory | Identified exit to Lab 28865 | -4/Armory | First assault squad dispatched 29006 | -4/Armory | Destroyed Armor Guard 29068 | -4/Armory | Destroyed Armor Guard 29083 | -4/Armory | Destroyed Armor Guard 29138 | -4/Armory | Entered Lab 29138 | -4/Lab | Discovered exit to Research (range 9) 29554 | -4/Lab | Entered Research 29554 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29555 | -3/Research | Identified exit to Testing 29555 | -3/Research | Identified exit to Research 29950 | -3/Research | Found Gamma Bomb Array 30780 | -3/Research | Entered Testing 30853 | -3/Testing | Found Prototype Energy Cannon 30853 | -3/Testing | Identified Cld. Nova Cannon 30947 | -3/Testing | Discovered exit to Research (range 16) 30988 | -3/Testing | Found Exp. Signal Interpreter 31045 | -3/Testing | Repaired Centrium Medium Armor Plating? 31591 | -3/Testing | Found Prototype Protection 31637 | -3/Testing | Entered Research 31637 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31638 | -2/Research | Identified Hvy. Regenerative Plating 31638 | -2/Research | Identified exit to Quarantine 31737 | -2/Research | Spotted B-90 Cyclops 31752 | -2/Research | Fabricated Prc. Energy Filter? 31764 | -2/Research | Build established: Scavenger-Scout 32000 | -2/Research | Repaired Particle Accelerator? 32193 | -2/Research | Discovered new exit (range 13) 32224 | -2/Research | Build established: Hacker-Scout 32559 | -2/Research | Unchained authorized (CL-0N3) 32778 | -2/Research | Discovered exit to Quarantine (range 8) 32783 | -2/Research | Entered Quarantine 32812 | -2/Quarantine | Found Alien Artifact 32812 | -2/Quarantine | Identified Dimensional Node Initializer 32812 | -2/Quarantine | Initialized slip node 32815 | -2/Quarantine | Found Alien Artifact 32819 | -2/Quarantine | Found Dimensional Node Initializer 32822 | -2/Quarantine | Found Transdimensional Reconstructor 32875 | -2/Quarantine | Found Alien Artifact 32891 | -2/Quarantine | Discovered new exit (range 19) 32937 | -2/Quarantine | Scanned by Researcher 32949 | -2/Quarantine | Unchained authorized (CL-0N3) 32985 | -2/Quarantine | Found Alien Artifact 33025 | -2/Quarantine | Spotted Fortress 33047 | -2/Quarantine | Discovered new exit (range 5) 33047 | -2/Quarantine | Discovered new exit (range 6) 33048 | -2/Quarantine | Identified exit to Protoforge 33050 | -2/Quarantine | Entered Protoforge 33110 | -2/Protoforge | Build established: Scavenger-Scout 33112 | -2/Protoforge | Discovered new exit (range 10) 33117 | -2/Protoforge | Initialized slip node 33123 | -2/Protoforge | Identified exit to Access 33382 | -2/Protoforge | Spotted Hotshot 33382 | -2/Protoforge | Spotted Hotshot 33389 | -2/Protoforge | Superfortress began startup sequence 33419 | -2/Protoforge | Identified Terrabomb 33419 | -2/Protoforge | Used Terrabomb 33419 | -2/Protoforge | Additional patrols dispatched to research labs 33423 | -2/Protoforge | Crushed by falling debris 33429 | -2/Protoforge | Found Crosscalibrator 33454 | -2/Protoforge | Lost 3 parts (1p1n1u) 33506 | -2/Protoforge | Spotted Hotshot 33506 | -2/Protoforge | Spotted Hotshot 33506 | -2/Protoforge | Spotted Hotshot 33506 | -2/Protoforge | Spotted Hotshot 33521 | -2/Protoforge | Lost 4 parts (1p1n2u) 33550 | -2/Protoforge | Destroyed Hotshot 33556 | -2/Protoforge | Destroyed Hotshot 33563 | -2/Protoforge | Spotted Immortal 33563 | -2/Protoforge | Spotted Immortal 33620 | -2/Protoforge | Self-destructed Last Messages --------------- 33573_ N-04 Retriever collects Adv. Cryofiber Web. 33574_ N-04 Retriever collects Corrupted Biometal Leg. 33575_ N-04 Retriever collects Exp. Propulsion Shielding. 33575_ N-04 Retriever collects Hvy. Shield Leg. 33586_ Hotshot exits shielding mode. 33588_ Particle Stream penetrates Hotshot. 33589_ Cld. Fission Core destroyed. 33590_ Particle Stream penetrates Reinforced Barrier. 33596_ N-04 Retriever collects Shield Leg. 33598_ N-04 Retriever collects Exp. Propulsion Shielding. 33599_ Hotshot activates shielding mode. 33602_ Critical hit (Burn: +37). 33604_ Cmb. Gravmag System+ destroyed. 33605_ Critical hit (Burn: +37). 33606_ Hotshot activates shielding mode. 33607_ Cmb. Gravmag System+ destroyed. 33614_ Cmb. Antigrav System destroyed. 33616_ Exp. Sensor Array destroyed. 33619_ Zio. Biocell destroyed. 33620_ Cmb. Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ??????????????????????????? | | ?????????#ll######### ###################### ### | | ?????????# % | | ?????????# g % | | ?????????# @ g % | | ??????????????##################;;#########??????? | | ??????????????????????????### "#???????????? | | ??????????????????????????# # "#???????????? | | ???????????????????????????#" "#???????????? | | ????????????? ???????######" #???????????? | | ??????????? ???### #" T" ###??????????? | | ?????????? "### "" "" ""###????????? | | ????????? "# "" """" "" ###??????? | | ??????????? """ #""""""""" ##?????? | | ??????????? """"" """""""""" ##????? | | ?????????? """"" ##???? | | ????????? """ ##??? | | ????????? "" #??? | | ????????? "" ##?? | | ????????? "" """""""""""""""""""""""""""#?? | | ?????????? " " "" " ##? | | ?????????"""""""""" " """"""""""""""""""""""""""#? | | ?????????##"""""""" " " #? | | ?????????# " " # | | ?????????#""""""""""" " # | | ?????????# " # | | ?????????#""""""""""""" """""" """"# | | ?????????# """""" """"" | | ????????## """"""""" !!!"""""!!!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 55 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 625 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 32 Recoil Reduction 5 Energy Filtering 50 Particle Charging 30 Offensive Hacking 37 Defensive Hacking 16 Authchip Count 2 Item Schematics ----------------- Lgt. Nuclear Core | -8/Recycling | Hacked Imp. Terrain Scanner | -8/Recycling | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Hyp. Alpha Cannon | -5/Factory | Extrapolated Mak. Propulsion Shielding | -5/Factory | Extrapolated Deep Structural Scanner | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Mapping Drone Bay | -5/Factory | Extrapolated Weapon Mount | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Adv. System Restoration Module | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -4/Factory | Hacked Prc. Energy Filter | -3/Research | Hacked Exp. Focal Shield | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Adv. EM Shield | -3/Testing | Archive Enh. Armored Medium Treads | -3/Testing | Archive Coolant Network | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Quantum Shading Machine | -3/Testing | Archive Exp. EM Disruption Field | -3/Testing | Hacked Exp. Thermal Defense Suite | -3/Testing | Hacked Cld. Antimatter Reactor | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Imp. Quantum Reactor | -2/Quarantine | Archive Robot Schematics ------------------ Y-45 Defender | -8/Recycling | Hacked B-60 Warrior | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive G-73 Enforcer | -2/Quarantine | Archive Fabricated ------------ Hyp. Gauss Cannon | x2 | -5/Factory | Authchip Hyp. Alpha Cannon | x1 | -5/Factory | Authchip Weapon Mount | x2 | -5/Factory | Authchip Hyp. Alpha Cannon | x1 | -5/Factory | Authchip Hyp. Alpha Cannon | x1 | -4/Factory | Authchip Hyp. Alpha Cannon | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -2/Research | Authchip Repaired ---------- Lgt. Treads | 23% | -9/Materials Lgt. Armor Plating | 23% | -9/Materials Exp. Sensor Array | 62% | -9/Materials Seismic Detector | 5% | -8/Materials Med. Armor Plating | 31% | -8/Materials Imp. Light Cannon | 9% | -8/Materials Arm. Treads | 30% | -6/Factory Hrd. Medium Armor Plating | 42% | -6/Factory Exp. Sensor Array | 13% | -4/Factory Centrium Medium Armor Plating | 32% | -3/Testing Particle Accelerator | 4% | -2/Research Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Cmb. Gravmag System | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateThunderNukerbomber Manual? 0 Play Time 05:00:50 Cumulative 926.8 hours Start 2025.12.14 @ 16:38:10 End 2025.12.19 @ 11:56:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 840 Rogue 753 Adventurer 87 Explorer 0 Win Type - Total 61 Types 9/7/32/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27389d67-7dd2-4d60-9855-6c7fde552a4b