Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 00:37:09 Player: delto Result: Destroyed by FA-GMU(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1070) 1070 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4170 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 111/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Weight Redist. System Advanced Terrain Scan Processor Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Dynamic Insulation System > --- WEAPON ----------- Scythe Makeshift Spear > --- INVENTORY -------- Gravmag System Gravmag System Heavy Mace [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Spear Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . 2 . 1 . . Weapon 1 | . . . . . . 1 . Parts Attached 55 | 7 1 5 12 5 15 3 7 Power 7 | 1 . . 3 . 2 . 1 Engine 6 | 1 . . 2 . 2 . 1 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 1 4 1 4 . 3 Treads 5 | 1 . 1 1 . . . 2 Leg . | . . . . . . . . Wheel 2 | 1 . . . . . . 1 Hover 4 | . . . . . 4 . . Flight 4 | . . . 3 1 . . . Utility 19 | 2 . 2 3 4 5 1 2 Device 9 | 1 . 1 2 1 2 1 1 Storage 2 | 1 . 1 . . . . . Processor 5 | . . . 1 2 1 . 1 Hackware 1 | . . . . . 1 . . Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 14 | 2 1 2 2 . 4 2 1 Energy Gun 2 | . . 1 . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . . 1 . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 2 . 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon 2 | . 1 . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon 1 | . . 1 . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 34 | . . . 6 3 12 . 13 Power 6 | . . . 2 . 2 . 2 Propulsion 12 | . . . 4 1 3 . 4 Utility 9 | . . . . 1 5 . 3 Weapon 7 | . . . . 1 2 . 4 Highest Loss Streak 13 | . . . 5 2 7 . 13 To Critical Strikes . | . . . . . . . . Average Backups 6 | 4 7 9 7 4 3 3 1 Power . | 1 1 1 . 1 . . . Propulsion 1 | 2 2 1 1 . 1 . . Utility 2 | . 2 5 3 2 . . . Weapon 1 | . 1 1 2 . 1 1 . Tool/Special . | . . . . . . . . Unused Backups 16 | 2 4 1 7 . 2 . . Power 5 | . 2 . 3 . . . . Propulsion 3 | 2 . 1 . . . . . Utility 4 | . . . 2 . 2 . . Weapon 3 | . 1 . 2 . . . . Tool/Special 1 | . 1 . . . . . . Average Slot Usage (%) 89 | . 100 100 91 98 83 69 55 Engine 11 | . 14 14 9 11 11 7 3 Treads 12 | . 14 27 16 . . . 3 Wheel 2 | . 14 . . . . . 2 Hover 2 | . . . . . 11 7 . Flight 3 | . . . 4 22 4 . . Device 17 | . 14 14 22 29 18 15 11 Storage 7 | . 14 14 8 . . . . Processor 7 | . . . 10 12 14 7 11 Hackware 1 | . . . . . 2 7 7 Protection 2 | . . . . 2 7 7 2 Energy Gun 4 | . . 13 4 . 3 . . Ballistic Gun 4 | . 26 . 1 . . 6 3 Impact Weapon 3 | . 1 10 . . . 6 4 Piercing Weapon 5 | . . 3 11 11 5 . . Peak Build Rating 33 | 8 9 20 27 28 33 30 33 Average Rating 19 | 5 7 17 23 23 23 27 21 On Entrance 15 | . 8 9 20 24 15 23 28 Naked Turns . | . . . . . . . . Heaviest Build 29 | 14 15 21 22 11 16 15 29 Greatest Support 46 | 20 16 40 40 14 24 15 46 Greatest Overweight (x) 5 | . . . 3 . 5 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 5 5 Average Capacity 7 | 7 8 9 8 5 5 5 5 Most Carried 10 | 8 8 10 10 5 5 4 4 Average Carried 6 | 4 7 9 7 4 3 3 1 Final Capacity 10 | 8 8 10 5 5 5 5 5 Final Carried 10 | 8 8 10 4 2 3 4 . Class Distribution -------------------- 65% | Mutant 17% | Assassin 9% | Scavenger-Scout 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Assassin | -9/Materials Scavenger-Scout | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 841 | 237 14 97 163 20 160 . 150 Remotely . | . . . . . . . . Salvage Created 965 | 40 14 160 262 . 268 . 221 Parts 61 | 6 2 7 21 . 20 . 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 27 | . . 4 8 . 10 . 5 Melee 8 | . . 1 4 . 2 . 1 Guns 8 | . . 2 4 . 1 . 1 AOE 8 | . . . . . 7 . 1 Classes Destroyed 7 | 1 1 1 3 . 1 . . Builder 2 | . . . 1 . 1 . . Tunneler 2 | 2 . . . . . . . Operator 1 | . 1 . . . . . . Swarmer 6 | . . . 3 . 3 . . Grunt 13 | . . 4 4 . 2 . 3 Sentry 5 | . . . 1 . 3 . 1 Hunter 2 | . . . . . 2 . . Thug 1 | . . . . . . . 1 Best Kill Streak 8 | 1 1 2 4 . 8 . 4 Combat Bots Only 7 | . . 2 4 . 7 . 4 Max Kills in Single Turn 3 | 1 1 1 1 . 3 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . 1 Melee 1 | . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 366 | . . 25 86 24 94 9 128 Missed 129 | . . 6 27 12 36 6 42 Hits 237 | . . 19 59 12 58 3 86 Melee 11 | . . . . . 11 . . Projectile 226 | . . 19 59 12 47 3 86 Critical Strikes 13 | . . 1 3 . 3 . 6 Damage Taken 3694 | . . 287 685 143 986 28 1565 Core 1273 | . . 45 161 64 301 11 691 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 3 | . . . . 3 . . . Core Remaining (%) 67 | 100 . 82 . 43 45 . . Volleys Fired 53 | 6 1 7 16 . 14 . 9 Largest 2 | 2 2 1 1 . 2 . 2 Hottest 101 | 40 40 65 23 . 101 . 93 Shots Fired 71 | 12 2 7 16 . 19 . 15 Gun 55 | 12 2 7 16 . 10 . 8 Cannon . | . . . . . . . . Launcher 16 | . . . . . 9 . 7 Special . | . . . . . . . . Kinetic 37 | 12 2 . 16 . . . 7 Thermal 18 | . . 7 . . 10 . 1 Explosive 16 | . . . . . 9 . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 9 11 2 9 . 14 . 2 Robot Miss Streak 2 | 2 . 1 2 . 1 . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 70 | 9 2 7 20 . 22 . 10 Core Hits 52 | 2 2 4 11 . 19 . 14 Critical Kills 2 | 1 . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 4 | 1 . 1 . . 1 . 1 Destroy 1 | 1 . . . . . . . Smash 2 | . . 1 . . . . 1 Impale 1 | . . . . . 1 . . Melee Attacks 36 | . . 6 14 . 10 . 6 Impact 12 | . . 6 . . . . 6 Slashing . | . . . . . . . . Piercing 24 | . . . 14 . 10 . . Sneak Attacks 2 | . . 1 1 . . . . Combat Hostiles 1 | . . 1 . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2769 | 99 24 208 456 . 918 . 1064 Guns 610 | 99 24 83 199 . 105 . 100 Cannons . | . . . . . . . . Explosions 1496 | . . . . . 633 . 863 Melee 663 | . . 125 257 . 180 . 101 Ramming . | . . . . . . . . Kinetic 404 | 99 24 . 199 . . . 82 Thermal 206 | . . 83 . . 105 . 18 Explosive 1496 | . . . . . 633 . 863 Electromagnetic . | . . . . . . . . Impact 226 | . . 125 . . . . 101 Slashing . | . . . . . . . . Piercing 437 | . . . 257 . 180 . . Highest Corruption 18 | . . . . . 18 . . Average Corruption 14 | . . . . . 14 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . 8 . . Message Errors 1 | . . . . . 1 . . Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Misdirections 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 118 | . . 54 . . 12 . 52 Projectiles . | . . . . . . . . Explosions 52 | . . . . . 12 . 40 Melee 66 | . . 54 . . . . 12 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 103 | . . . . . 81 . 22 Shots 4 | . . . . . 3 . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 240 | . . 240 15 . 228 . 63 Average Temperature 76 | . . 124 8 . 73 . 19 Received Heat Transfer 1450 | . . 180 225 75 144 12 814 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . 1 . . . . 2 Combat Hostiles 3 | . . 1 . . . . 2 Parts Fried 4 | . . 2 . . . . 2 Impact Corruptions 4 | . . 2 . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 481 | . . 185 . . 259 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 98 | 100 100 100 100 100 91 100 . Level 1 1 | . . . . . 8 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 278 | 5 5 50 65 45 278 121 . Initial 121 | . . . 11 9 17 121 . Average 20 | . . 7 26 1 38 87 . Influence Increases 986 | 10 10 130 245 45 466 . 80 Destroy 0b10 Robot/C 520 | . . 80 160 . 200 . 80 Destroy 0b10 Robot/NC 25 | 10 5 . 5 . 5 . . Destroy Leader 110 | . . 20 30 . 60 . . Successful Hack 23 | . 5 . 5 . 13 . . Disable Machine 45 | . . . . . 45 . . Destroy Structure 53 | . . . . . 53 . . Lose Combat Pursuer 210 | . . 30 45 45 90 . . Influence Decreases 986 | 10 10 100 250 25 243 217 131 Entered New Map 230 | . . . 19 16 28 147 20 Time Decay 503 | 10 10 100 181 9 92 70 31 Lost Part 243 | . . . 50 . 113 . 80 Lost Ally 10 | . . . . . 10 . . Squads Dispatched 1 | . . . . . 1 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 1 5 16 7 23 1 12 Peak Tracking Total 13 | . 1 2 6 6 13 1 6 Tactical Retreats 8 | . . 1 2 1 4 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 3 | . . . . . 3 . . Max in Single Turn 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 7 | . 2 . 1 1 3 . . Terminals 5 | . 1 . 1 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 3 . 1 1 8 . . Successful 9 | . 1 . 1 1 6 . . Failed 4 | . 2 . . . 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 2 . 1 . 6 . . Terminals 11 | . 2 . 1 . 8 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . 1 1 . . Open Door 1 | . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 . 5 . . Terminals 7 | . 1 . 1 . 5 . . Assimilate 2 | . . . . . 2 . . Botnet 5 | . 1 . 1 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . 1 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 10 | . . . . . 10 . . Highest-Rated Ally 10 | . . . . . 10 . . Total Orders 2 | . . . . . 2 . . ROAM 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . Ally Attacks 8 | . . . . 8 . . . Total Damage 14 | . . . . 14 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Active Infowar (turns) 1971 | 44 243 571 493 193 224 150 53 Sensors 1150 | . . 478 493 179 . . . Terrain 862 | . . . 493 145 224 . . Traps 203 | . . . . . . 150 53 Seismic 408 | 44 243 93 28 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 3 | . . . . 3 . . . Drone Recoveries 3 | . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 2287 | 117 243 571 493 194 348 150 171 Spaces Moved 2300 | 78 229 328 385 392 478 238 172 Core 136 | 4 . . 1 . 2 . 129 Treads 553 | 2 . 328 198 . . . 25 Legs . | . . . . . . . . Wheels 305 | 72 229 . . . . . 4 Hover 531 | . . . . . 279 238 14 Flight 775 | . . . 186 392 197 . . Fastest Speed 37 | 50 100 160 37 37 37 60 50 Average Speed 81 | 98 100 160 101 37 52 60 68 Slowest Speed 300 | 160 100 160 200 37 300 60 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 23 69 22 58 37 6 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 160 | . . . . . 69 . 91 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 160 | . . . . . 69 . 91 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 2590 | 104 244 358 456 439 546 245 198 Wait 51 | . . 6 5 35 4 . 1 Move 2293 | 77 228 327 384 391 477 237 172 Hop . | . . . . . . . . Pick Up 51 | 11 7 3 11 4 11 3 1 Fast Attach 25 | 7 . 2 4 . 9 . 3 Attach 25 | . . . 8 2 8 2 5 Detach 8 | . . 1 1 . 5 1 . Swap 14 | . 1 3 3 4 1 1 1 Drop 33 | 3 7 3 10 3 6 1 . Fire 53 | 6 1 7 16 . 14 . 9 Melee 36 | . . 6 14 . 10 . 6 Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 450 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 453 | -10/Mines | Found Prototype Device 454 | -10/Mines | Identified Exp. Sensor Array 781 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 923 | -10/Mines | Discovered new exit (range 7) 932 | -10/Mines | Entered Materials 932 | -9/Materials | Evolved 2 slots: Utility x2 1235 | -9/Materials | Build established: Assassin 1375 | -9/Materials | Lost 5 parts (1p4n) 1423 | -9/Materials | Discovered new exit (range 6) 1425 | -9/Materials | Entered Mines 1554 | -9/Mines | Found the Drone Emporium 1555 | -9/Mines | Found Prototype Device 1556 | -9/Mines | Identified Thief Drone Bay 1586 | -9/Mines | Core integrity fell below 50% 1608 | -9/Mines | Discovered new exit (range 5) 1612 | -9/Mines | Learned Materials interactive machine intel 1619 | -9/Mines | Entered Materials 1619 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1620 | -8/Materials | Loaded intel: 19 interactive machine locations 1844 | -8/Materials | System corruption reached 10% 1874 | -8/Materials | Lost 7 parts (2p4u1w) 1928 | -8/Materials | Core integrity fell below 50% 1960 | -8/Materials | Discovered new exit (range 8) 1967 | -8/Materials | Destroyed 7 combat bots 1967 | -8/Materials | Entered Factory 1967 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1972 | -7/Factory | Lost 5 parts (3n1u1w) 2027 | -7/Factory | Build established: Mutant 2045 | -7/Factory | Discovered new exit (range 9) 2117 | -7/Factory | Entered Lower Caves 2125 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2209 | -7/Lower Caves | Attacked by a faux Warlord 2221 | -7/Lower Caves | Core integrity fell below 50% 2252 | -7/Lower Caves | Core integrity fell below 20% 2255 | -7/Lower Caves | Lost 13 parts (2p4n3u4w) 2288 | -7/Lower Caves | Destroyed by FA-GMU(g) with Beamcaster Last Messages --------------- 02185_ Gauss Rifle destroyed. 02204_ Critical hit (Burn: +37). 02206_ Imp. Deuterium Engine destroyed. 02207_ Hvy. Rocket Launcher destroyed. 02207_ Imp. Heat Sink destroyed. 02207_ Critical hit (Burn: +37). 02209_ 6D-YS7(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" 02213_ Lgt. Treads destroyed. 02215_ Destroyed Carbon-fiber Leg. 02215_ YQ-UPM(g) system corrupted by crushing effect. 02215_ YQ-UPM(g) misfires. 02216_ YQ-UPM(g) system terminally corrupted. 02218_ Acquired 16 matter. 02224_ Critical hit (Burn: +37). 02224_ Hvy. Mace destroyed. 02226_ The unstable cave ceiling collapses. 02271_ Acquired 10 matter. 02271_ Acquired 14 matter. 02274_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####??????????????### | | ????????????????????????????## ############### | | ?????????????????????####?### | | ????????????????????## ## #? | | ???????????????????## ###### ## | | ???????????????????# ####?## # # | | ???????????????????#### ####?# # | | ??????????????????????## #?# # # | | ???????????????????????# #?## | | ???????????????????????# # ## # # | | ???????????????????????## # # #### # # | | ????????????????????????# # | | ????????????????????????#@ | | ????????????????????????# | | ????????????????????????# g##### | | ???????????????????????? ##???### # ### | | ??????????????????????? #??????# # #?# | | ??????????????????????? #? ??# #### ##### | | ???????????????????????? ?? # ???# ##?# | | ???????????????????????## #??? # # ??# # ##? | | ????????????????????????# #????# ### # ### | | ????????????????????????? ???????? # # ## | | ????????????????????????? ??????? ?# | | ?????????????????????????#?????????# ##### | | ???????????????????????????????????#??????### | | ??????????????????????????????????????????# # # | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ?????????????????????????????????????????## # | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????????????????# ## ## | | ???????????????????????????????????????####### #? | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 EM Shielding 2 Armor Coverage 150 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningBottomlessMultirail Manual? 0 Play Time 00:48:16 Cumulative 65.3 hours Start 2025.09.07 @ 14:42:14 End 2025.09.08 @ 00:37:09 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9490b7fc-be05-472c-9922-4bb514a4e42e