Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 21:11:27 Player: Thqwib Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (877) 877 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 5430 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 164 Met Data Miner 300 Friendly Fire -13 Cogmind --------- Core Integrity 145/700 Matter 290/300 Energy 41/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- High-powered Shock Rifle > --- INVENTORY (5) ---- Power Amplifier 0b10 Decoder Chip [Generic] Transmission Jammer 01-MTF's Shockpuncher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Backup Laser I Improved Medium Laser > --- INVENTORY -------- Micro Nuclear Core Improved Light Armor Plating Improved EM Shotgun 01-MTF's Shockpuncher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 69 | . 3 4 2 29 9 13 . 3 . 6 Power 12 | . . 1 . 5 1 4 . . . 1 Engine 8 | . . 1 . 5 1 1 . . . . Core 4 | . . . . . . 3 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 21 | . . 2 . 9 5 3 . 1 . 1 Treads . | . . . . . . . . . . . Leg 4 | . . 2 . 2 . . . . . . Wheel 5 | . . . . 5 . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . 2 5 3 . 1 . 1 Utility 23 | . 2 . 1 9 2 6 . 2 . 1 Device 11 | . . . 1 2 1 4 . 2 . 1 Storage 3 | . 1 . . 1 . 1 . . . . Processor . | . . . . . . . . . . . Hackware 2 | . 1 . . 1 . . . . . . Protection 7 | . . . . 5 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 13 | . 1 1 1 6 1 . . . . 3 Energy Gun 11 | . . . 1 6 1 . . . . 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 16 | . . 2 . . 2 . . . . 12 Power 3 | . . . . . 1 . . . . 2 Propulsion 7 | . . 1 . . 1 . . . . 5 Utility 4 | . . . . . . . . . . 4 Weapon 2 | . . 1 . . . . . . . 1 Highest Loss Streak 8 | . . 2 . . 2 . . . . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 97 88 98 87 95 100 100 100 47 Engine 8 | . 14 14 11 10 8 3 . . . . Core 3 | . . . . . . 7 15 15 15 5 Leg 8 | . 28 25 22 6 . . . . . . Wheel 4 | . . . . 9 . . . . . . Flight 11 | . . . . 6 34 30 30 30 30 13 Device 10 | . . . 11 11 9 15 15 21 23 10 Storage 6 | . 14 14 11 7 . . . . . . Hackware 13 | . 10 14 11 13 18 15 15 15 15 7 Protection 5 | . . . . 9 9 4 7 1 . . Energy Gun 14 | . 9 . 8 20 9 15 15 15 15 8 Ballistic Gun 3 | . 18 17 11 . . . . . . . Peak Build Rating 37 | . 9 9 14 25 27 37 36 36 33 33 Average Rating 20 | . 8 8 13 19 23 30 36 34 33 17 On Entrance 20 | 6 6 9 9 14 23 23 36 36 33 33 Naked Turns 29 | . . . . . . . . . . 29 Heaviest Build 28 | 13 19 20 21 28 14 18 18 18 18 18 Greatest Support 26 | 20 20 20 20 26 16 18 18 18 18 18 Greatest Overweight (x) 4 | . . 1 1 4 . . . . . 1 Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 5 8 5 5 5 5 Average Capacity 7 | . 8 10 10 8 5 5 5 5 5 5 Most Carried 10 | . 7 4 3 10 4 5 5 5 5 5 Average Carried 5 | . 5 3 2 6 3 4 5 4 5 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 Final Carried 6 | 6 4 3 3 5 3 5 5 5 5 5 Class Distribution -------------------- 48% | Scavenger-Mutant 21% | Hacker-Sprinter 20% | Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Matter Collected 975 | 172 77 133 . 299 110 . 57 92 . 35 Remotely . | . . . . . . . . . . . Salvage Created 1335 | . 110 181 . 925 11 27 . . . 81 Parts 90 | . 11 8 . 63 2 2 . . . 4 Haulers Intercepted 4 | . . . . 4 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 1 . 8 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 27 | . 2 4 . 18 . . . . . 3 Guns 23 | . 2 3 . 16 . . . . . 2 AOE 3 | . . 1 . 1 . . . . . 1 Classes Destroyed 8 | . 3 . . 5 . . . . . . Worker 3 | . . . . 2 1 . . . . . Builder 2 | . . . . 2 . . . . . . Hauler 4 | . . . . 4 . . . . . . Operator 2 | . 1 . . 1 . . . . . . Watcher 2 | . 1 . . . . 1 . . . . Swarmer 12 | . . . . 9 . . . . . 3 Grunt 9 | . 2 4 . 3 . . . . . . Sentry 6 | . . . . 6 . . . . . . Best Kill Streak 7 | . 2 4 . 7 1 1 . . . 3 Combat Bots Only 6 | . 2 4 . 6 . . . . . 3 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . 1 . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Hostile Shots Fired 289 | . 4 44 20 74 9 9 . 5 . 124 Missed 109 | . . 13 7 24 5 7 . 4 . 49 Damage Taken 2554 | . 45 443 180 609 67 16 . 11 . 1183 Core 757 | . 11 59 36 96 . . . . . 555 Absorbed by Shields 23 | . . . . 23 . . . . . . Regen/Repaired (Parts) 18 | . . . . . 18 . . . . . Core Remaining (%) 84 | 100 . 72 . 67 100 . . . . . Volleys Fired 101 | . 14 15 2 48 7 4 . . . 11 Largest 2 | . 2 2 1 2 1 2 . . . 2 Hottest 101 | . 60 50 20 101 56 86 . . . 86 Shots Fired 179 | . 28 25 2 95 7 7 . . . 15 Gun 178 | . 28 24 2 95 7 7 . . . 15 Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 51 | . 14 24 2 11 . . . . . . Thermal 60 | . 14 . . 26 5 7 . . . 8 Explosive 1 | . . 1 . . . . . . . . Electromagnetic 67 | . . . . 58 2 . . . . 7 Robot Hit Streak 15 | . 5 8 1 15 3 1 . . . 8 Robot Miss Streak 7 | . 4 2 1 7 2 3 . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 111 | . 16 16 1 65 5 2 . . . 6 Core Hits 65 | . 7 8 . 40 2 2 . . . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . 1 . 1 . . . . Burn 2 | . . . . 1 . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1983 | . 186 271 10 1226 94 60 . . . 136 Guns 1731 | . 184 194 10 1086 94 60 . . . 103 Cannons . | . . . . . . . . . . . Explosions 236 | . . 72 . 131 . . . . . 33 Melee . | . . . . . . . . . . . Ramming 16 | . 2 5 . 9 . . . . . . Kinetic 368 | . 88 194 10 76 . . . . . . Thermal 579 | . 96 . . 298 67 60 . . . 58 Explosive 127 | . . 72 . 55 . . . . . . Electromagnetic 893 | . . . . 788 27 . . . . 78 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 18 | . . 18 . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 18 | . . 18 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 100 | . . 19 . 39 . . . . . 42 Shots 3 | . . 1 . 1 . . . . . 1 Rammed 2 | . . . . 2 . . . . . . Targets Rammed 6 | . 1 2 . 3 . . . . . . Kicked 4 | . 1 2 . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 45 | . 24 41 . 45 . . . . . 11 Average Temperature 13 | . 15 23 . 9 . . . . . 7 Received Heat Transfer 550 | . 24 240 48 139 . 6 . . . 93 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 2 | . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 1 . . 2 . 1 . . . . Heat Transferred 1324 | . 225 . . 655 148 222 . . . 74 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Peak Influence 465 | . 78 117 100 465 98 173 . . . . Initial 67 | . . 30 45 42 67 42 . . . . Average 215 | . 53 96 84 318 81 91 . . . . Maximum Alert Level 2 | . . . . 2 . . . . . . Low Security (%) 49 | . 100 100 100 10 100 100 . . . . Level 1 41 | . . . . 72 . . . . . . Level 2 9 | . . . . 17 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 3 . 2 . . . 1 Investigation 3 | . . . . 1 . 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . 1 1 . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Distress Signals 2 | . 1 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 7 4 5 35 6 4 . 10 . 35 Peak Tracking Total 12 | . 2 3 4 8 3 2 . 6 . 12 Tactical Retreats 14 | . . . . 2 1 . . 3 . 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 4 | . . . . 4 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . 1 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 29 | . . . 4 10 2 9 . . 4 . Terminals 19 | . . . 4 9 . 6 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 101 | . . . 13 30 5 23 . . 30 . Successful 74 | . . . 6 19 4 15 . . 30 . Failed 27 | . . . 7 11 1 8 . . . . Catastrophic 2 | . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 49 | . . . 13 25 . 11 . . . . Terminals 55 | . . . 13 27 . 15 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 4 | . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . Garrison Access 4 | . . . . 3 1 . . . . . Terminal Hacks 47 | . . . 2 12 . 3 . . 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . 12 . Robot Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 5 | . . . . 1 . 1 . . 3 . Open Door 2 | . . . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Terminal Index 2 | . . . . 1 . 1 . . . . Garrison Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Recall Reinforcements 2 | . . . 1 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Refit 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 16 | . . . 4 6 . 6 . . . . Terminals 16 | . . . 4 6 . 6 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 15 | . . . 4 6 . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . . . 4 8 1 7 . . . . Full Trace Events 3 | . . . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 . . 12 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . Machine Destruction 3 | . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Total Allies 11 | . . . . 10 . . . . . 1 Largest Group 10 | . . . . 10 1 . . . . 1 Highest-Rated Group 96 | . . . . 88 8 . . . . 96 Highest-Rated Ally 96 | . . . . 16 8 . . . . 96 Total Orders 2 | . . . . 2 . . . . . . GUARD 1 | . . . . 1 . . . . . . EXPLORE 1 | . . . . 1 . . . . . . Ally Attacks 59 | . . . . 48 4 . . . . 7 Total Damage 665 | . . . . 345 42 . . . . 278 Kills 7 | . . . . 5 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 2 . . Drone Launches 16 | . . . . 16 . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Turns Passed 2604 | . 222 109 237 1126 120 165 167 165 24 269 Spaces Moved 3181 | 1 130 47 122 566 170 424 575 549 81 516 Core 234 | . . . . . . . . . . 234 Treads . | . . . . . . . . . . . Legs 430 | 1 130 47 122 130 . . . . . . Wheels 247 | . . . . 247 . . . . . . Hover . | . . . . . . . . . . . Flight 2270 | . . . . 189 170 424 575 549 81 282 Fastest Speed 29 | 120 120 120 190 90 29 29 29 29 29 29 Average Speed 60 | 120 120 127 190 132 29 29 29 29 29 40 Slowest Speed 360 | 120 120 190 190 360 37 29 29 29 29 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 1 27 14 16 85 22 15 78 62 70 76 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 11 | . . 1 . . . . 3 3 . 4 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 30 | . . 7 . 18 . . . . . 5 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 30 | . . 7 . 18 . . . . . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Total 3675 | . 169 70 126 850 229 462 573 554 80 562 Wait 228 | . 17 . . 145 42 1 . . . 23 Move 3167 | . 129 46 121 565 169 423 572 548 80 514 Hop 2 | . . . . . . . 1 . . 1 Pick Up 27 | . 1 1 . 15 . 7 . . . 3 Fast Attach 28 | . 1 1 1 13 2 6 . 2 . 2 Attach 24 | . 1 1 1 9 3 6 . . . 3 Detach 10 | . . . 1 3 . 4 . 1 . 1 Swap 17 | . 1 2 . 7 4 1 . 1 . 1 Drop 50 | . 4 2 . 27 2 10 . 2 . 3 Fire 101 | . 14 15 2 48 7 4 . . . 11 Melee . | . . . . . . . . . . . Ram 2 | . . . . 2 . . . . . . Kick 4 | . 1 2 . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . . . Rewire 4 | . . . . 4 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 8) 223 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 327 | -10/Mines | Discovered new exit (range 5) 332 | -10/Mines | Entered Materials 332 | -9/Materials | Evolved 2 slots: Utility x2 550 | -9/Materials | Discovered new exit (range 10) 569 | -9/Materials | Entered Storage 729 | -9/Storage | Garrison activated, responded to threat 936 | -9/Storage | Build established: Scavenger-Mutant 938 | -9/Storage | Lost 9 allies 1025 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1103 | -9/Storage | Lost 5 allies 1334 | -9/Storage | Met 01-MTF 1641 | -9/Storage | Found Prototype Energy Gun 1641 | -9/Storage | Identified 01-MTF's Shockpuncher 1647 | -9/Storage | Discovered new exit (range 16) 1695 | -9/Storage | Entered Materials 1695 | -8/Materials | Accompanied by 2 allies (01-MTF) 1695 | -8/Materials | Evolved 2 slots: Propulsion x2 1698 | -8/Materials | 01-MTF left 1769 | -8/Materials | Discovered new exit (range 15) 1809 | -8/Materials | Repaired Flight Unit 1815 | -8/Materials | Entered Factory 1815 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1874 | -7/Factory | Noticed a derelict Sapper rigging charges 1974 | -7/Factory | Discovered new exit (range 13) 1980 | -7/Factory | Entered Lower Caves 1982 | -7/Lower Caves | Identified exit to Lower Caves 2025 | -7/Lower Caves | Encountered a Warlord checkpoint 2025 | -7/Lower Caves | Learned 12 Factory zone layouts 2147 | -7/Lower Caves | Entered another Lower Caves area 2156 | -7/Lower Caves | Build established: Hacker-Sprinter 2280 | -7/Lower Caves | Learned location of Zion (-6) 2294 | -7/Lower Caves | Learned location of 2 exits from Factory 2310 | -7/Lower Caves | Discovered new exit (range 7) 2312 | -7/Lower Caves | Entered Data Miner 2312 | -7/Data Miner | Discovered new exit (range 6) 2318 | -7/Data Miner | Met Data Miner 2325 | -7/Data Miner | Learned location of Section 7 (-2) 2325 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2329 | -7/Data Miner | Received God Mode back door access code from Data Miner 2336 | -7/Data Miner | Entered Proximity Caves 2338 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2376 | -6/Proximity Caves | Spotter reported a threat 2376 | -6/Proximity Caves | Spotter reported a threat 2386 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2429 | -6/Proximity Caves | Spotter reported a threat 2490 | -6/Proximity Caves | Lost 8 parts (2p4n2u) 2547 | -6/Proximity Caves | Spotter reported a threat 2573 | -6/Proximity Caves | Core integrity fell below 50% 2602 | -6/Proximity Caves | Spotter reported a threat 2605 | -6/Proximity Caves | Self-destructed Last Messages --------------- 02508_ Acquired 10 matter. 02509_ Autogun fries itself beyond repair. 02513_ System corrupted: Energy discharge (-4). 02535_ System corrupted: Component data lost. 02547_ ALERT: Unidentified potential threat approaching Complex 0b10. 02568_ Imp. EM Shotgun destroyed. 02571_ VTOL Module destroyed. 02580_ L-41 Fighter shuts down. 02585_ Searching scrap... 02585_ Found Power Amplifier. 02585_ Found 40 Matter. 02586_ Acquired Power Amplifier. 02587_ &NOHDF1SPZAYAY86M26WZEUAEP8GSTSEDIM 02599_ Searching scrap... 02599_ Found Imp. Heavy Armor Plating. 02599_ Found Mak. System Shield. 02599_ Found Hpw. Shock Rifle. 02599_ Found 45 Matter. 02600_ Acquired Hpw. Shock Rifle. 02602_ ALERT: Unidentified potential threat approaching Complex 0b10. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????##???????????????????????? | | ????????????????? ##?????????????????????? | | ???????##???????? ???# ?????????????????? | | ??????? ##??????# ??# ????????????????? | | ???????? ??????# ?? ????????????????? | | ???????? ??????# ?? ????????????????? | | ????????? ###???# #?? ????????????????? | | ????????? # #???# #??# #????????????????? | | ?????????? #???# #??# #????????????????? | | ?####?????# #???# #??# #????????????????? | | ## ###???# #???# #??# #????????????????? | | # ##### #???# #??# #????????????????? | | ##### ##?# ##???????????????? | | ## ### #???????????????? | | # #### s ## #???????????????? | | # ####??## ss #????????????????? | | # ##??????# s #????????????????? | | #???????# ### @#????????????????? | | #???????# #?# !%#????????????????? | | ##?????# ## !#????????????????? | | ###??????## ### ##????????????????? | | ??????????####?## ###?????????????????? | | ????????????????# #???????????????????? | | ???????????????# ???????????????????? | | ???????????????# ???????????????????? | | ???????????????# ###???????????????????? | | ???????????????#######?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Utility Shielding 66 Evasion (%) 72 Offensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledElectronCharger Manual? 0 Play Time 01:02:16 Cumulative 57.1 hours Start 2024.11.01 @ 17:36:33 End 2024.11.01 @ 21:11:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a528b2e3-7afa-496c-a5f3-c9d6a6be7020