Cogmind - Beta 13 *** ADVENTURER MODE // 2024.02.29 @ 19:04:46 Player: SearedSteak Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (393) 393 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1388 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 138/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (3) ------- Light Assault Rifle Autogun Rocket Launcher > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg EM Pulse Gun Medium Laser Advanced Beam Cannon Light Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Autogun Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg EM Pulse Gun Medium Laser Advanced Beam Cannon Light Cannon Rocket Launcher Rocket Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 18 | 3 14 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | . 4 . Treads 4 | . 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 5 | 1 3 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 87 87 Engine 13 | . 14 11 Treads 22 | . 23 22 Storage 12 | . 12 11 Protection 8 | . 8 11 Energy Gun 10 | . 11 . Ballistic Gun 12 | . 11 21 Ballistic Cannon 2 | . 3 . Launcher 2 | . 1 11 Naked Turns . | . . . Heaviest Build 22 | 6 21 22 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 5 | 1 5 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 9 | 5 9 10 Most Carried 8 | 5 8 8 Average Carried 4 | 2 4 7 Final Capacity 10 | 5 10 10 Final Carried 8 | 3 8 8 Class Distribution -------------------- 88% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 388 | 236 152 . Remotely . | . . . Salvage Created 634 | 49 585 . Parts 37 | 2 35 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | 1 10 . Guns 11 | 1 10 . Classes Destroyed 8 | 1 7 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 8 | 1 7 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | 1 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 44 | 5 39 . Missed 13 | 1 12 . Damage Taken 342 | 34 308 . Core 113 | 8 105 . Absorbed by Shields . | . . . Redirected to Shielding 16 | . 16 . Ignored by Resistances 103 | 11 92 . Regen/Repaired (Parts) 40 | . 40 . Core Remaining (%) 75 | 96 54 . Volleys Fired 69 | 6 58 5 Largest 2 | 2 2 2 Hottest 90 | 70 90 43 Shots Fired 120 | 12 98 10 Gun 108 | 12 86 10 Cannon 9 | . 9 . Launcher 3 | . 3 . Special . | . . . Kinetic 66 | 6 50 10 Thermal 43 | 6 37 . Explosive 3 | . 3 . Electromagnetic 8 | . 8 . Robot Hit Streak 23 | 7 23 5 Robot Miss Streak 1 | 1 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 79 | 9 63 7 Core Hits 35 | 3 32 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1159 | 92 989 78 Guns 899 | 92 729 78 Cannons 142 | . 142 . Explosions 109 | . 109 . Melee . | . . . Ramming 9 | . 9 . Kinetic 494 | 42 374 78 Thermal 463 | 50 413 . Explosive 109 | . 109 . Electromagnetic 84 | . 84 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 60 | . 60 . Shots 2 | . 2 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 132 | 98 132 . Average Temperature 43 | 54 42 . Received Heat Transfer 147 | 24 123 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1517 | 148 1369 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 147 | 20 147 68 Initial 44 | . 11 44 Average 52 | 1 56 44 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | 1 15 2 Peak Tracking Total 4 | 1 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1354 | 81 1098 175 Spaces Moved 768 | 83 585 100 Core 142 | 83 59 . Treads 626 | . 526 100 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 146 | 62 155 160 Slowest Speed 300 | 100 300 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 6 65 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . 26 . Melee . | . . . Projectile . | . . . AOE 26 | . 26 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 889 | 101 681 107 Wait 8 | 4 4 . Move 766 | 82 584 100 Hop . | . . . Pick Up 22 | 6 15 1 Fast Attach . | . . . Attach 12 | 3 8 1 Detach . | . . . Swap 6 | . 6 . Drop 4 | . 4 . Fire 69 | 6 58 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 82 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 10) 385 | -10/Materials | Discovered new exit (range 6) 574 | -10/Materials | Discovered new exit (range 10) 623 | -10/Materials | Repaired Lgt. Treads 1163 | -10/Materials | Discovered new exit (range 8) 1180 | -10/Materials | Entered another Materials area 1180 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1355 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. K-01 Serf collects debris. Acquired Prototype Energy Cannon. K-01 Serf cleans the Hadron Collector. K-01 Serf collects debris. Hadron Collector disabled. K-01 Serf collects debris. K-01 Serf cleans the Hadron Collector. W-16 Scout distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | ??????????????????????# ## ####+#####???? | | ?????????????????????## ## # #???? | | ?????????????????????# # # """ #???? | | ?????????????????????# ########## """"" #???? | | ?????????????????????# ########## """"" #???? | | ?????????????????????# + """"" #???? | | ?????????????????????# ####### ## """ #???? | | ?????????????????????## ##?????# ## #???? | | ??????????????????????# #??????# ## #???? | | ??????????????????????# /?????? ## #???? | | ???????????????######## #?????? ###########???? | | ???????????????# # #?????? #?????????????? | | ???????????????# # #?????? #?????????????? | | ???????????????# # #?????? #?????????????? | | ???????????????# """" + #?????? ??????????????? | | ???????????????# """" # #?????# ??????????????? | | ???????????????# """" # #?????# ??????????????? | | ???????????????######## #?????# ??????????????? | | ??????????????????????# #?????? ??????????????? | | ??????????????????????# #?????? ??????????????? | | ??????????????????????# #?????? ??????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????###### ####### #?????????????? | | ??????????" @ #?????????????? | | ?????????????????##### #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# w #????????????? | | ?????????????????????+ ???????????? | | ?????????????????????# ??????????? | | ?????????????????????# """ """ """??????????? | | ?????????????????????# """ """" "????????????? | | ?????????????????????# """ """??k"????????????? | | ?????????????????????# ???? ????????????? | | ?????????????????????# ??? ?????????????????? | | ?????????????????????#+#???##"""?????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingAngularTorch Manual? 0 Play Time 00:17:59 Cumulative 6.4 hours Start 2024.02.29 @ 18:42:45 End 2024.02.29 @ 19:04:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 19 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 94% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 79c0cee6-b9b1-4545-a383-bef847e9569f