Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 00:48:09 Player: bonio350 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (200) 200 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1135 Bonus ------- None Cogmind --------- Core Integrity 313/400 Matter 232/350 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Small Matter Pod > --- WEAPON (3) ------- Medium Laser Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Disposable Heat Sink Small Storage Unit Weight Redist. System Targeting Computer Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Huge Storage Unit Small Matter Pod Weight Redist. System > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Disposable Heat Sink Small Storage Unit Targeting Computer Medium Armor Plating Tractor Beam Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Matter Pod Device Tractor Beam Storage Small Matter Pod Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 19 | 6 8 5 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 1 | . 1 . Utility 6 | 1 2 3 Device 2 | . . 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 77 | . 78 74 Engine 12 | . 14 9 Wheel 4 | . 6 . Device 3 | . . 9 Storage 25 | . 27 22 Energy Gun 2 | . 2 1 Ballistic Gun 15 | . 12 21 Launcher 12 | . 13 9 Peak Build Rating 9 | 6 7 9 Average Rating 6 | 2 5 7 On Entrance 3 | . 6 5 Naked Turns . | . . . Heaviest Build 92 | 13 90 92 Greatest Support 20 | 20 20 9 Greatest Overweight (x) 30 | 1 29 30 Average Overweight (x) 7 | . 6 24 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 21 25 Most Carried 8 | 7 7 8 Average Carried 5 | 3 5 5 Final Capacity 25 | 8 25 25 Final Carried 7 | 2 6 7 Class Distribution -------------------- 71% | Mutant 22% | Gunner 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 416 | 260 156 . Remotely . | . . . Salvage Created 212 | . 153 59 Parts 12 | . 11 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 4 1 Guns 2 | . 1 1 AOE 3 | . 3 . Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Builder 1 | . 1 . Grunt 4 | . 4 . Sentry 1 | . . 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 89 | . 18 71 Missed 24 | . 3 21 Damage Taken 750 | . 222 528 Core 130 | . 43 87 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 31 | . 23 8 Largest 3 | . 2 3 Hottest 90 | . 80 90 Shots Fired 47 | . 28 19 Gun 42 | . 23 19 Cannon . | . . . Launcher 5 | . 5 . Special . | . . . Kinetic 35 | . 20 15 Thermal 7 | . 3 4 Explosive 5 | . 5 . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 6 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 31 | . 17 14 Core Hits 12 | . 9 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 436 | . 312 124 Guns 226 | . 102 124 Cannons . | . . . Explosions 204 | . 204 . Melee . | . . . Ramming 6 | . 6 . Kinetic 188 | . 102 86 Thermal 38 | . . 38 Explosive 204 | . 204 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 8 . Matter Fused 6 | . 6 . Energy Discharges 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . 3 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 64 | . 27 64 Average Temperature 16 | . 10 28 Received Heat Transfer 243 | . 162 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 111 | . . 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 131 | . 131 30 Initial . | . . . Average 27 | . 40 3 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 4 6 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 2 | . 2 . Failed 6 | . 6 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1201 | 37 778 386 Spaces Moved 233 | 32 173 28 Core 79 | 15 36 28 Treads . | . . . Legs . | . . . Wheels 151 | 17 134 . Hover . | . . . Flight 3 | . 3 . Fastest Speed 50 | 50 80 550 Average Speed 466 | 73 409 1264 Slowest Speed 1800 | 100 1800 1550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 34 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . 26 . Melee . | . . . Projectile . | . . . AOE 26 | . 26 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 319 | 44 230 45 Wait 16 | . 16 . Move 231 | 31 172 28 Hop . | . . . Pick Up 18 | 7 7 4 Fast Attach 1 | 1 . . Attach 11 | 5 3 3 Detach . | . . . Swap 7 | . 5 2 Drop 2 | . 2 . Fire 31 | . 23 8 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 38 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 638 | -10/Materials | Derelicts attacked the area 711 | -10/Materials | Discovered new exit (range 5) 816 | -10/Materials | Entered another Materials area 816 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1202 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE K-01 Serf collects debris. Acquired Weight Redist. System. Acquired Disposable Heat Sink. Acquired Med. Armor Plating. Acquired Targeting Computer. O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. Ion Engine destroyed. Grenade Launcher destroyed. Heat Sink melted. Imp. Ion Engine melted. Y-45 Defender destroyed. R-06 Scavenger collects Beam Rifle. Lgt. Assault Rifle destroyed. Med. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? g ??????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? ss/?????????????????? | | ?????????????????????????s #?????????????????? | | ????????????????????????+ +?????????????????? | | ????????????????????????# #????###??????????? | | ????????????????????????# s#??? ???????????? | | ???????????????????????##% ##? ????????????? | | ???????????????????????# # ?????????????? | | ???????????????????????# # ??????????????? | | ???????????????????????# /o???????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????#@ #?????????????????? | | ????????????????????????# #?????????????????? | | ???????????????########## #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #####?????????????? | | ???????????????# !!! # #?????????????? | | ???????????????# ! + #?????????????? | | ???????????????# ! # #?????????????? | | ???????????????# #########?????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????##########?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdAlertCompressor Manual? 0 Play Time 00:09:51 Cumulative 5.0 hours Start 2024.11.09 @ 00:40:24 End 2024.11.09 @ 00:48:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 428416ee-9f52-4b0f-bdc9-d0a3892bc9da