Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 09:16:44 Player: CrossedViper Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (726) 726 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1571 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 271/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Huge Storage Unit Terrain Scanner Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Terrain Scanner > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Huge Storage Unit Light Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 5 6 8 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads 5 | 2 . 1 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 3 4 5 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 10 | 2 2 2 4 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 3 4 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 84 84 91 Engine 13 | . 14 14 13 Treads 28 | . 28 28 28 Storage 14 | . 14 14 14 Energy Gun 1 | . . . 14 Ballistic Gun 25 | . 26 27 14 Naked Turns . | . . . . Heaviest Build 32 | 14 30 30 32 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 12 15 15 Most Carried 10 | 3 8 10 8 Average Carried 7 | 1 5 7 7 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 3 8 8 6 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 995 | 225 313 395 62 Remotely . | . . . . Salvage Created 961 | . 590 267 104 Parts 73 | . 50 14 9 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 30 | . 11 15 4 Guns 24 | . 9 11 4 AOE 6 | . 2 4 . Classes Destroyed 8 | . 5 2 1 Builder 3 | . 3 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 5 | . . 3 2 Grunt 14 | . 11 3 . Subdweller 2 | . . . 2 Assembled 9 | . . 9 . Best Kill Streak 5 | . 5 3 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 130 | . 42 49 39 Missed 38 | . 12 17 9 Damage Taken 1158 | . 382 491 285 Core 251 | . 65 91 95 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 66 | . 66 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 122 | . 54 52 16 Largest 2 | . 2 2 2 Hottest 100 | . 40 100 95 Shots Fired 219 | . 103 90 26 Gun 200 | . 98 76 26 Cannon . | . . . . Launcher 12 | . 5 7 . Special 7 | . . 7 . Kinetic 184 | . 98 76 10 Thermal 23 | . . 7 16 Explosive 12 | . 5 7 . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 12 9 Robot Miss Streak 6 | . 6 5 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 123 | . 63 43 17 Core Hits 69 | . 33 30 6 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2109 | . 1045 749 315 Guns 1577 | . 788 474 315 Cannons . | . . . . Explosions 520 | . 248 272 . Melee . | . . . . Ramming 12 | . 9 3 . Kinetic 1429 | . 788 474 167 Thermal 148 | . . . 148 Explosive 520 | . 248 272 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles . | . . . . Explosions 7 | . . 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 86 | . . 86 . Shots 3 | . . 3 . Rammed 3 | . 1 2 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 102 | . 26 102 4 Average Temperature 26 | . 8 31 3 Received Heat Transfer 471 | . 228 234 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . . . 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 209 | . 209 158 . Initial 66 | . . 66 . Average 71 | . 137 52 . Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 97 100 . Level 1 . | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 14 20 5 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 15 . . Successful 8 | . 8 . . Failed 6 | . 6 . . Catastrophic 4 | . 4 . . Database Lockouts 1 | . 1 . . Manual 7 | . 7 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 12 | . . 12 . Total Damage 210 | . . 210 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3241 | 80 726 2114 321 Spaces Moved 1362 | 44 323 835 160 Core 1 | 1 . . . Treads 1361 | 43 323 835 160 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 157 160 160 160 Slowest Speed 240 | 160 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 60 99 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . . 4 . Terrain Destroyed 59 | . 24 35 . Melee . | . . . . Projectile 1 | . . 1 . AOE 58 | . 24 34 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2188 | 52 428 1512 196 Wait 661 | . 37 614 10 Move 1359 | 43 322 834 160 Hop . | . . . . Pick Up 13 | 3 7 2 1 Fast Attach 8 | 6 2 . . Attach 8 | . 1 3 4 Detach 2 | . . 1 1 Swap 9 | . 2 3 4 Drop 3 | . 2 1 . Fire 122 | . 54 52 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 1 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Repaired Assault Rifle 431 | -10/Materials | Discovered new exit (range 5) 523 | -10/Materials | Central database locked down 548 | -10/Materials | Discovered new exit (range 10) 606 | -10/Materials | Discovered new exit (range 12) 807 | -10/Materials | Entered Mines 808 | -10/Mines | Assembled infested the area 813 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1361 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1555 | -10/Mines | Core integrity fell below 50% 1564 | -10/Mines | Discovered new exit (range 15) 1625 | -10/Mines | Met a Derelict testing a Signal Generator 2049 | -10/Mines | Learned Materials security intel 2071 | -10/Mines | Discovered new exit (range 5) 2912 | -10/Mines | Discovered new exit (range 5) 2921 | -10/Mines | Entered Subcaves 3168 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3219 | -10/Subcaves | Core integrity fell below 20% 3237 | -10/Subcaves | Build established: Scavenger-Mutant 3242 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03083_ Acquired Sub. Machine Gun. 03086_ Acquired 23 matter. 03089_ Acquired 10 matter. 03096_ Subatomizers dissect the Sub. Monowheel. A swath of the cavern ceiling suddenly collapses. 03210_ S-10 Pest suffers critical hit (Burn). 03212_ Lgt. Treads destroyed. 03213_ Destroyed Flight Unit. 03217_ S-10 Pest destroyed. 03220_ Destroyed Flight Unit. 03222_ Lgt. Assault Rifle fries itself beyond repair. 03223_ Destroyed Lgt. Assault Rifle. 03226_ S-10 Pest destroyed. 03226_ Sub. Machine Gun shoots sparks and powers down. 03229_ Flight Unit fries itself beyond repair. 03233_ Ion Engine destroyed. 03238_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???####??????#?????????????????????????????????? | | ##### ##???? #?????????????????????????????????? | | #?######????????????????????????????????? | | #?#""##############?????????????????????? | | # ####"#""###"## # #?????????????????????? | | ### #""###"###""#""" #?????????????????????? | | ##?## #"""""#""""" #" #?????????????????????? | | #???#########"#"##### ### #?????????????????????? | | ???????????####"# # ### ##???? #?????????????? | | ??????????????#"######?## ## % #??????????????? | | ###???????????#""??????# @ #???????????????? | | ##?????????? " ?????# %s # #???????????????? | | ????????? ????# ###?????????????????? | | ????????? ????#### ##???????????????????? | | ?#?#??? #??????### #????????????????????? | | ??? ? #?????????##????????????????????? | | ?? ? #???????????????????????????????? | | ? #???????????????????????????????? | | # #####???????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #?????????????????????????????????????? | | ### #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | #& #??????????????????????????????????????????? | | &#####??#???????????????????????????????????????? | | * ##?#??##????#??????????????????????????????????? | | & ##?? #???????????????????????????????????????? | | #?# ##??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | # ##?????????????????????????????????????? | | ##????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumAssaultCanceller Manual? 0 Play Time 00:13:06 Cumulative 762.4 hours Start 2024.04.28 @ 09:04:37 End 2024.04.28 @ 09:16:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 486 Adventurer 0 Explorer 7 Win Type - Total 54 Types 20/5/19/2/0/1/5/1/1 Lore% 88 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5773cadf-8ed0-4c4e-bf19-faef97ab6312