Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 12:42:23 Player: StaticNoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (284) 1420 Value Destroyed (12310) 12310 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (5684) 5684 TOTAL SCORE: 28634 Bonus ------- High Alert Combat Kills 552 Follower Combat Kills 1292 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -60 Cogmind --------- Core Integrity 0/1450 Matter 200/300 Energy 84/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Improved Trap Extractor (0/6) Bomb Factory No. 2 Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Nanoactuators Improved Actuator Array Advanced Transmission Jammer Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Graphene Brace > --- WEAPON ----------- Fusion Bomb Launcher Impact Mace Chainsword Power Sword > --- INVENTORY -------- Biometal Leg Biometal Leg Microactuators Heavy Armor Plating Improved Trap Extractor Improved Trap Extractor Improved Trap Extractor Hacking Drone Bay Bomb Factory No. 2 Latent Energy Streamer Enhanced Nova Cannon [Rating: 156] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Melee Analysis Suite Device Graphene Brace Storage Large Storage Unit Processor Melee Analysis Suite Protection Centrium Medium Armor Plating Weapon Power Maul Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . Utility 10 | . . 2 . . . . 1 2 . . . . 1 . . . . 1 . . 1 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 250 | 7 5 4 9 . 1 23 20 33 5 9 3 4 12 28 4 3 3 8 2 12 43 12 Power 38 | 1 1 1 2 . . 1 3 5 1 1 . 1 2 4 2 . . 2 1 2 6 2 Engine 17 | 1 1 1 2 . . 1 2 3 1 . . . 1 1 . . . 1 . . . 2 Core 8 | . . . . . . . 1 2 . 1 . . 1 3 . . . . . . . . Reactor 13 | . . . . . . . . . . . . 1 . . 2 . . 1 1 2 6 . Propulsion 79 | 2 1 . 2 . . 7 5 11 2 5 . 2 5 12 . . 3 2 1 1 16 2 Treads 13 | 2 1 . 2 . . 3 . . . 2 . . 1 . . . . . . 1 1 . Leg 53 | . . . . . . . 3 10 1 2 . 2 4 12 . . 3 . 1 . 13 2 Wheel 10 | . . . . . . 4 2 . 1 1 . . . . . . . 2 . . . . Hover 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 2 2 2 3 . . 6 7 13 1 2 2 . 5 5 2 3 . 3 . 5 12 5 Device 36 | 1 . 1 2 . . 1 2 6 . 2 2 . 4 1 . 3 . 1 . 4 4 2 Storage 6 | 1 1 . . . . 1 1 1 . . . . . . . . . 1 . . . . Processor 10 | . . 1 . . . . 2 2 . . . . . 1 . . . 1 . . 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 28 | . 1 . 1 . . 4 2 4 1 . . . 1 3 2 . . . . 1 6 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 1 1 2 . 1 9 5 4 1 1 1 1 . 7 . . . 1 . 4 9 3 Energy Gun 6 | 1 . 1 1 . . 2 . . . . . . . . . . . . . . 1 . Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Ballistic Gun 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 1 . . . . 2 . . . . . . . . . . . . . 3 . 2 Launcher 6 | . . . . . . 1 2 . . . . 1 . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . 1 2 1 . . . . 1 . . . 1 . . 2 . Slashing Weapon 16 | . . . . . . 3 1 2 . . 1 . . 5 . . . . . . 4 . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Unidentified Prototypes 8 | . . . 2 . . . . . . . 2 . . . 1 . . . . . 3 . Corrupted Parts 7 | . . . . . . . . . . . . 2 1 1 . . 2 1 . . . . System Corruption 47 | . . . . . . . . . . . . 15 10 3 . . 17 2 . . . . Parts Lost 115 | . 1 1 1 . 1 3 6 12 6 7 . 1 6 9 . . 6 5 3 1 17 29 Power 18 | . . 1 . . . . 2 2 1 2 . . . 1 . . . 1 . 1 2 5 Propulsion 36 | . . . 1 . . . . 3 2 4 . . 4 4 . . 4 1 2 . 7 4 Utility 42 | . 1 . . . . 2 3 7 2 . . 1 1 2 . . 1 1 1 . 5 15 Weapon 19 | . . . . . 1 1 1 . 1 1 . . 1 2 . . 1 2 . . 3 5 Highest Loss Streak 16 | . 1 1 1 . 1 2 2 3 6 5 . 1 3 3 . . 5 5 3 1 16 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 12 | 1 5 12 15 14 14 13 13 12 14 12 13 12 13 13 13 14 13 10 12 13 13 11 Power 1 | . 1 1 2 3 3 3 . 1 1 . . . . 1 . 1 1 1 2 1 . . Propulsion 1 | . . 1 1 1 1 1 1 . . . . . . 2 2 2 1 . . . 1 2 Utility 6 | . 1 4 7 7 7 5 7 5 6 5 7 7 8 6 6 6 6 6 6 7 6 6 Weapon 3 | . 1 4 3 3 3 2 3 3 5 5 4 4 3 3 4 4 4 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . . 2 4 . 11 2 . . . . . 2 . 1 . . . . 3 3 1 Power 8 | . . . . 3 . 3 . . . . . . . . . . . . . 2 . . Propulsion 5 | . . . . . . 1 . . . . . . 1 . . . . . . . 2 1 Utility 12 | . . . . 1 . 7 1 . . . . . 1 . . . . . . 1 1 . Weapon 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 97 99 100 100 92 78 96 98 92 99 97 96 96 100 99 98 83 89 91 87 73 Engine 3 | . 14 11 11 11 11 9 6 3 5 2 . . . 1 . . . . 5 1 . 1 Core 1 | . . . . . . . . 1 . 2 6 4 . 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 4 . 4 5 5 4 4 8 8 4 Treads 5 | . 28 22 21 22 22 17 . . . 3 6 4 . . . . . . . 1 . . Leg 13 | . . . . . . . . 24 24 16 13 16 26 26 29 29 28 17 13 8 15 7 Wheel 2 | . . . . . . 7 14 . 1 3 6 4 . . . . . 2 10 10 . . Device 13 | . 7 8 13 11 11 14 8 16 11 8 12 10 21 13 11 11 10 7 9 13 16 17 Storage 6 | . 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 6 10 7 4 3 Processor 14 | . . 11 11 11 11 1 7 14 20 20 20 20 13 15 17 17 17 19 21 21 19 13 Protection 7 | . 6 11 8 11 11 10 8 4 5 6 6 6 3 9 11 10 11 8 4 2 5 10 Energy Gun 1 | . 9 9 10 11 . 2 . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 1 3 11 21 7 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 4 11 7 . . 6 . . . . . . . . . . . . . 7 . . Impact Weapon 4 | . . . . . . . 1 5 7 12 8 5 8 1 4 5 4 6 10 4 7 3 Slashing Weapon 6 | . . . . . . 5 19 13 10 2 3 6 1 13 9 11 11 6 . . 4 7 Peak Build Rating 156 | 7 7 15 29 30 30 51 61 70 72 66 66 65 82 87 98 95 95 98 81 111 145 156 Average Rating 72 | 4 6 13 21 29 27 39 53 59 67 59 62 63 76 79 92 93 93 85 73 94 122 132 On Entrance 58 | . 7 7 15 29 30 27 50 45 70 59 61 64 65 63 81 95 95 83 79 66 111 137 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 31 33 43 43 43 66 57 61 67 46 66 43 62 67 81 69 72 67 57 97 103 84 Greatest Support 145 | 40 40 40 43 43 43 63 56 74 71 56 10 65 93 100 95 95 95 78 20 70 145 120 Greatest Overweight (x) 14 | . . . 1 . . 3 1 1 1 3 6 3 1 2 . . 1 4 2 4 14 12 Average Overweight (x) . | . . . . . . . . . . . 3 2 . . . . . 1 1 3 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 7 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 12 15 15 15 15 Average Carried 13 | 1 5 12 14 14 14 13 14 12 14 12 14 14 14 14 14 15 14 11 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 7 15 15 15 15 15 14 15 13 12 15 15 15 15 15 15 13 11 15 14 15 5 Class Distribution -------------------- 30% | Trapper-Gladiator 28% | Scavenger-Gladiator 9% | Gladiator 9% | Mutant 6% | Scavenger-Skirmisher 3% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Trapper-Gladiator | -5/Factory Trapper-Gladiator | -5/Extension Scavenger-Gladiator | -5/Cetus Scavenger-Gladiator | -5/Archives Scavenger-Gladiator | -5/Hub_04(d) Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Waste Trapper-Mutant | -4/Factory Trapper-Gladiator | -3/Research Trapper-Gladiator | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Matter Collected 7441 | 223 195 245 417 . 55 908 510 457 266 199 144 228 246 1213 134 201 89 154 . 294 1026 237 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11357 | 17 375 389 182 . 47 877 1103 1173 354 401 . 157 768 2268 271 281 141 239 . 292 1068 954 Parts 463 | 2 21 28 13 . 1 56 49 43 8 9 . 4 19 82 13 17 11 11 . 11 45 20 Haulers Intercepted 12 | . 1 2 . . . 3 2 1 . . . . . 1 . . . 1 . 1 . . Recyclers Shooed 5 | . . 2 . . . . . 1 . . . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 3 5 . 2 . . . . . . . . . . Prevented 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Combat Hostiles Destroyed 213 | . 8 5 10 . 1 22 26 17 10 5 . 6 9 31 4 . 1 2 . 8 28 20 Melee 67 | . . . . . . 1 11 12 . 1 . 1 7 19 1 . 1 1 . . 7 5 Guns 21 | . 7 3 4 . 1 6 . . . . . . . . . . . . . . . . Cannons 21 | . 1 2 6 . . 10 . . . . . . . . . . . . . 2 . . AOE 75 | . . . . . . 5 12 3 8 . . 3 . 12 2 . . . . 5 15 10 Classes Destroyed 22 | 1 3 2 1 . 1 2 3 2 2 1 . . . . . 1 . . . . 3 . Worker 11 | . . 1 1 . . . 3 1 . . . . 1 . . . 2 1 . . . 1 Builder 14 | . . . . . . 4 3 1 . . . . 1 1 . . . . . . 1 3 Tunneler 4 | 1 . . . . . . . . . . . . . 2 . . 1 . . . . . Hauler 12 | . 1 2 . . . 3 2 1 . . . . . 1 . . . 1 . 1 . . Recycler 9 | . . . . . . . . 1 . . . . 2 5 . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Operator 10 | . . . . . . . . . . . . . . . . 8 1 . . . 1 . Watcher 10 | . 1 3 . . . 1 2 . . . . . . 1 2 . . . . . . . Swarmer 61 | . . . 8 . . 6 6 . 1 . . 4 . 4 . . . . . 5 17 10 Grunt 67 | . 8 4 . . . 11 14 8 4 1 . 2 3 12 . . . . . . . . Brawler 4 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . Duelist 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . Sentry 25 | . . 1 2 . . 3 2 2 1 . . . 1 8 . . 1 . . 1 2 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 5 | . . . . . . . . 3 . . . . . 1 . . . . . . . 1 Hunter 17 | . . . . . 1 1 . 1 . 4 . . 1 3 . . . 2 . . . 4 Programmer 14 | . . . . . . . 2 2 . . . . 4 . . . . . . 2 . 4 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Samaritan 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | 1 2 5 5 . 1 5 14 4 8 2 . 4 4 11 3 6 4 3 . 5 5 11 Combat Bots Only 9 | . 2 3 4 . 1 4 9 3 8 2 . 4 3 7 2 . 1 2 . 5 5 8 Max Kills in Single Turn 5 | 1 1 1 2 . 1 3 4 2 5 1 . 3 1 5 2 1 2 1 . 3 4 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 3 3 2 5 . . 3 . 3 2 . . . . 3 4 5 Melee 2 | . . . . . . 1 1 1 . 1 . 1 1 2 1 . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Hostile Shots Fired 1818 | . 54 17 44 . 18 111 189 189 44 74 . 33 108 126 36 7 36 56 1 37 183 455 Missed 563 | . 12 2 14 . 3 29 50 66 14 19 . 9 35 45 17 4 7 18 . 14 52 153 Hits 1255 | . 42 15 30 . 15 82 139 123 30 55 . 24 73 81 19 3 29 38 1 23 131 302 Melee 43 | . . . . . . . 3 3 . . . . . . . . . . 1 . 36 . Projectile 1212 | . 42 15 30 . 15 82 136 120 30 55 . 24 73 81 19 3 29 38 . 23 95 302 AOE 9 | . . . . . . 1 1 3 . . . . . . . . . . . . 4 . Critical Strikes 70 | . . . 2 . . 7 5 3 2 2 . . 2 5 4 . 4 1 1 1 8 23 Actively Blocked 53 | . . . . . . 4 4 3 2 2 . . 2 5 2 . 4 . . . 7 18 Part Disruptions 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Damage Taken 27038 | . 586 179 286 . 241 1476 2175 2172 768 1012 . 382 1486 1868 530 85 1120 615 57 507 4610 6883 Core 4364 | . 126 16 44 . 38 129 206 318 40 274 . 98 222 383 54 . 24 100 . 49 788 1455 Absorbed by Shields 217 | . . . . . . . . . . . . . . 162 55 . . . . . . . Redirected to Shielding 264 | . 14 21 6 . . . . 116 . 4 . 9 1 93 . . . . . . . . Ignored by Resistances 241 | . . . . . . 92 . . 149 . . . . . . . . . . . . . Regen/Repaired (Parts) 1134 | . . . . . . 144 . . . . 670 . 51 . . . . 128 . . 141 . Core Remaining (%) 60 | 100 49 . . . 75 76 70 . . . . 14 . . . . 31 . . 87 39 . Volleys Fired 270 | 2 53 39 22 . 10 74 8 . 3 . . 3 . 13 5 . 2 . . 14 8 14 Largest 3 | 2 2 2 2 . 2 3 2 . 2 . . 1 . 2 3 . 1 . . 3 3 2 Hottest 209 | 70 70 86 105 . 98 102 66 . 66 . . 39 . 78 138 . 39 . . 209 209 120 Shots Fired 526 | 4 103 78 44 . 19 163 16 . 6 . . 3 . 24 9 . 2 . . 28 10 17 Gun 256 | 4 83 39 22 . 19 89 . . . . . . . . . . . . . . . . Cannon 197 | . 20 39 22 . . 72 . . . . . . . . 3 . . . . 25 4 12 Launcher 73 | . . . . . . 2 16 . 6 . . 3 . 24 6 . 2 . . 3 6 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 318 | 2 73 41 22 . 10 143 . . . . . . . . . . . . . 20 1 6 Thermal 129 | 2 30 37 22 . 9 17 . . . . . . . . . . . . . 5 1 6 Explosive 73 | . . . . . . 2 16 . 6 . . 3 . 24 6 . 2 . . 3 6 5 Electromagnetic 6 | . . . . . . 1 . . . . . . . . 3 . . . . . 2 . Robot Hit Streak 10 | 2 6 4 10 . 4 10 2 . 1 . . . . 6 6 . . . . 8 2 3 Robot Miss Streak 7 | 1 4 4 3 . 2 7 1 . 1 . . 3 . . 1 . . . . 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 748 | 2 57 36 27 . 13 95 67 58 15 16 2 8 43 106 24 13 6 13 . 22 59 66 Core Hits 402 | 1 23 14 13 . 2 37 47 24 20 4 . 4 10 82 35 4 6 4 . 10 36 26 Critical Kills 7 | . . . . . . 1 . 2 . . . . . . . . . 1 . 1 2 . Critical Parts Destroyed 45 | . . . . . . . 3 6 3 3 . 1 8 . 2 . . . . 4 5 10 Critical Strikes 108 | . 2 2 3 . . 8 13 14 3 4 . 2 11 7 3 2 1 1 . 6 11 15 Burn 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . 1 . . . . . . . . . . . . . 3 . . Blast 11 | . 2 1 . . . 7 . . . . . . . . . . . . . 1 . . Smash 48 | . . . . . . . 3 8 3 3 . 1 8 . 2 . . 1 . 2 7 10 Sever 35 | . . . . . . . 10 6 . . . 1 . 5 1 2 1 . . . 4 5 Impale 6 | . . . . . . . . . . 1 . . 3 2 . . . . . . . . Melee Attacks 715 | . . . . . . 12 85 87 13 19 2 13 70 121 20 16 6 19 . 9 100 123 Impact 288 | . . . . . . . 17 27 10 8 . 9 52 5 9 3 . 16 . 9 45 78 Slashing 357 | . . . . . . 12 68 60 3 . . 2 3 76 11 13 6 3 . . 55 45 Piercing 35 | . . . . . . . . . . 11 . 2 15 7 . . . . . . . . Sneak Attacks 95 | . . . . . . 6 4 5 2 5 2 . 5 48 . 9 1 2 . . 2 4 Combat Hostiles 8 | . . . . . . . . 1 . . . . . 7 . . . . . . . . Follow-up Attacks 128 | . . . . . . 2 20 14 4 2 . 4 14 18 5 2 . 3 . 2 14 24 Damage Inflicted 39859 | 25 848 635 524 . 223 3408 3967 3162 1601 827 . 608 2097 6416 1867 1204 774 641 . 1215 4565 5252 Guns 2294 | 25 670 341 233 . 217 808 . . . . . . . . . . . . . . . . Cannons 3170 | . 178 290 288 . . 1703 . . . . . . . . 30 . . . . 544 41 96 Explosions 12469 | . . . . . . 406 1362 401 937 . . 255 . 2844 1129 . 472 . . 361 2155 2147 Melee 21875 | . . . . . . 453 2605 2761 664 827 . 353 2097 3572 708 1204 302 641 . 310 2369 3009 Ramming 51 | . . 4 3 . 6 38 . . . . . . . . . . . . . . . . Kinetic 4186 | 12 612 304 288 . 52 2360 . . . . . . . . . . . . . 421 41 96 Thermal 1712 | 13 236 327 233 . 165 145 . 214 . . . . . . 103 . . . . 123 153 . Explosive 10823 | . . . . . . 244 1362 187 937 . . 255 . 2844 761 . 63 . . 361 1662 2147 Electromagnetic 1212 | . . . . . . 168 . . . . . . . . 295 . 409 . . . 340 . Impact 9139 | . . . . . . . 701 1172 487 400 . 210 1724 100 300 94 . 551 . 310 1006 2084 Slashing 11692 | . . . . . . 453 1904 1589 177 . . 73 38 3260 408 1110 302 90 . . 1363 925 Piercing 1044 | . . . . . . . . . . 427 . 70 335 212 . . . . . . . . Highest Corruption 22 | . . . . . . 2 2 5 5 5 5 15 12 17 20 20 22 2 2 5 6 16 Average Corruption 6 | . . . . . . 2 1 2 5 5 5 14 10 12 17 12 7 2 2 2 5 5 Corruption Purged 20 | . . . . . . . . . . . . . . . . 20 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 323 | . . . . . . 12 9 10 23 20 3 6 13 81 19 13 9 1 2 16 67 19 Message Errors 83 | . . . . . . 1 2 2 6 7 . 4 4 25 4 2 2 . 1 4 14 5 Matter Fused 91 | . . . . . . 4 2 2 9 7 . 1 5 21 4 3 2 . . 5 18 8 Heat Flow Errors 40 | . . . . . . 1 1 2 3 3 1 . 2 9 4 2 1 1 . 1 7 2 Energy Discharges 35 | . . . . . . . 2 2 . 2 1 . . 6 1 2 3 . . 1 12 3 Parts Rejected 5 | . . . . . . . . . . . . . 1 2 . . . . 1 . 1 . Parts Fused 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . Data Loss (minor) 32 | . . . . . . 5 . 1 4 . 1 . . 5 2 3 . . . 2 8 1 Data Loss (major) 14 | . . . . . . . 1 1 . . . . . 5 2 . . . . 2 3 . Misfires 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Alerts 14 | . . . . . . 1 1 . 1 1 . 1 1 4 . . . . . . 4 . Misdirections 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5499 | . . . 13 . . 173 361 496 317 361 . 145 723 139 77 552 58 50 . 225 602 1207 Projectiles 215 | . . . 13 . . 100 . . . . . . . . . . . . . 91 . 11 Explosions 813 | . . . . . . 54 55 . 1 . . 55 . 83 . . 28 . . 51 99 387 Melee 4471 | . . . . . . 19 306 496 316 361 . 90 723 56 77 552 30 50 . 83 503 809 Knockbacks 68 | . 4 6 2 . . 5 4 7 . 2 . 1 4 . . 1 . 6 . 2 11 13 Impact 48 | . . . . . . 1 4 7 . 2 . 1 4 . . 1 . 6 . . 10 12 Kinetic 17 | . 2 6 2 . . 4 . . . . . . . . . . . . . 2 . 1 Secondary 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 555 | . . . . . . . 30 269 . . . . . 15 39 . 98 . . . 15 89 Shots 9 | . . . . . . . 1 3 . . . . . 1 1 . 1 . . . 1 1 Rammed 12 | . . 2 1 . 1 8 . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 2 1 . 1 8 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 613 | 18 216 112 72 . 351 430 190 214 202 265 249 . 231 231 247 203 227 260 . 613 296 260 Average Temperature 108 | 10 63 49 36 . 182 106 38 96 66 124 129 . 115 91 85 86 114 131 . 284 99 105 Received Heat Transfer 3183 | . 315 90 81 . . 468 594 510 132 . . 54 225 359 76 18 81 . . 36 27 117 Effects 34 | . . . . . 2 7 . . . 2 . . 1 . . . . . . 22 . . Shutdowns 9 | . . . . . . 2 . . . . . . . . . . . . . 7 . . Energy Bleed 6 | . . . . . . 1 . . . 1 . . 1 . . . . . . 3 . . Interference 10 | . . . . . 2 . . . . 1 . . . . . . . . . 7 . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 50 | . . . . . . . . . . . . . . . . . . . . 50 . . Longest Duration 50 | . . . . . . . . . . . . . . . . . . . . 50 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 35 | . . . . . . . 4 3 2 5 . 2 3 . 1 1 1 1 . 1 6 5 Combat Hostiles 28 | . . . . . . . 3 2 2 4 . 2 2 . 1 . . 1 . 1 5 5 Parts Fried 56 | . . . . . . 1 8 8 . 10 . 2 5 . 2 1 1 . . 2 9 7 Impact Corruptions 121 | . . . 1 . . . 11 9 12 11 . 3 22 . 2 2 . 1 . 2 14 31 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . 1 . 1 1 . . . . . . 1 . . . . . . . . 1 Heat Transferred 3349 | 37 703 777 703 . 296 333 . 150 . . . . . . 150 . . . . 150 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Latent Energy Used 553 | . . . . . . 129 . . . . . . . . 106 . . . . . 318 . LE Corruption 11 | . . . . . . 2 . . . . . . . . 3 . . . . . 6 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Maximum Alert Level 4 | . . . . . . 2 1 1 . . . . . 4 3 2 3 1 . . 2 2 Low Security (%) 64 | 100 100 100 100 . 100 51 39 60 . . . . 100 61 . . 91 . 100 100 63 38 Level 1 22 | . . . . . . 46 60 39 . . . . . . . 60 . 100 . . 17 37 Level 2 11 | . . . . . . 1 . . . . . . . 26 96 39 2 . . . 18 23 Level 3 1 | . . . . . . . . . . . . . . 9 3 . 5 . . . . . Level 4 . | . . . . . . . . . . . . . . 1 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1188 | 5 60 80 125 . 30 407 369 298 . . . . 102 1188 708 479 808 329 75 150 461 537 Initial 656 | . 3 12 12 . . . 167 153 . . . . . 44 656 272 98 326 75 . 35 236 Average 174 | . 15 32 41 . 1 204 213 162 . . . . 16 264 571 379 155 277 22 62 180 261 Influence Increases 9824 | 5 231 212 235 . 30 796 843 777 210 140 . 175 356 1958 342 257 909 90 . 283 1047 928 Destroy 0b10 Robot/C 4880 | . 160 100 200 . 20 440 520 340 200 100 . 120 180 1040 140 80 60 40 . 160 580 400 Destroy 0b10 Robot/NC 380 | 5 10 30 5 . . 40 50 20 . 5 . . 20 70 10 40 25 10 . 5 10 25 Destroy Leader 852 | . 44 30 20 . 10 118 118 92 10 20 . 10 40 106 . . 30 12 . 32 100 60 Allied During Kill 867 | . . . . . . . . . . . . . . 526 106 120 115 . . . . . Trap Triggered on 0b10 110 | . . . . . . . . 30 . . . . 20 30 . . . . . . 10 20 Successful Hack 185 | . . 19 10 . . 4 47 15 . . . . 40 4 2 . 4 13 . . 27 . Disable Machine 525 | . . 15 . . . 90 15 105 . . . . . 15 . 15 180 15 . 30 30 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 1305 | . 2 3 . . . 59 63 55 . . . . 26 152 84 2 330 . . 56 170 303 Partial Spotted 60 | . . 15 . . . 15 . 15 . . . . . . . . . . . . 15 . Lose Combat Pursuer 510 | . 15 . . . . 30 30 105 . 15 . 45 30 15 . . 15 . . . 105 105 Influence Decreases 9666 | . 206 211 266 . 30 427 898 830 471 106 34 175 266 874 836 654 525 541 216 215 694 1191 Entered New Map 2391 | . 2 18 19 . . . 202 161 98 . 34 . . 46 518 408 185 341 141 . 33 185 Time Decay 5430 | . 204 183 237 . 30 417 486 549 293 96 . 165 216 498 198 246 180 150 50 215 471 546 Lost Part 950 | . . 10 10 . . 10 60 120 60 10 . 10 40 50 . . 60 50 . . 170 290 Lost Ally 595 | . . . . . . . . . 20 . . . 10 280 120 . 100 . 25 . 20 20 Purge Threat 300 | . . . . . . . 150 . . . . . . . . . . . . . . 150 Squads Dispatched 52 | . 1 1 . . . 5 9 11 . . . . 5 5 . . 3 1 . 2 3 6 Investigation 10 | . . 1 . . . 2 2 1 . . . . . 1 . . . 1 . . 2 . Extermination 14 | . . . . . . . 3 4 . . . . 3 . . . . . . 1 . 3 Reinforcement 18 | . 1 . . . . 3 1 3 . . . . 2 2 . . 1 . . 1 1 3 Assault 4 | . . . . . . . . . . . . . . 2 . . 2 . . . . . Garrison 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . 2 . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Distress Signals 30 | . 1 2 . . . 3 . 4 . . . . . 4 2 . 1 1 . . 8 4 Communications Jammed 55 | . . . . . . . . . . . . . 18 . . . . 24 . . . 13 Distress Signals 55 | . . . . . . . . . . . . . 18 . . . . 24 . . . 13 Times Spotted 336 | . 13 18 10 . 1 33 36 32 10 6 . 9 18 43 9 4 8 6 7 3 34 36 Peak Tracking Total 11 | . 3 4 4 . 1 4 6 5 9 2 . 5 4 10 5 3 11 5 6 2 7 10 Tactical Retreats 29 | . 1 . . . . 1 2 6 . 1 . 3 2 1 . . 1 . 2 . 4 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Traps Triggered 15 | . 1 . . . . 1 3 3 . . . . . 2 . . . 2 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 192 | . . . . . . . 41 1 . . . . 56 84 . . . . . . 10 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Reprogrammed 20 | . . . . . . . 4 1 . . . . 7 6 . . . . . . 2 . Reused 12 | . . . . . . . . 3 . . . 1 2 3 . . . . . . 1 2 Traps Extracted 25 | . . . . . . . 3 2 . 6 . . 7 4 . . . . . 3 . . Installed 24 | . . . . . . . . 4 . . . 1 2 4 . . 1 . . 3 3 6 Triggered 12 | . . . . . . . . 3 . . . 1 2 3 . . . . . . 1 2 Fabricated Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Most Traps Carried 15 | . . . . . . . 3 4 1 9 11 11 15 15 13 13 13 12 12 12 12 9 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Machines Disabled 40 | . . 1 . . . 6 1 7 . . . . . 5 . 1 13 1 . 2 2 1 Max in Single Turn 13 | . . 1 . . . 1 1 5 . . . . . 1 . . 13 1 . 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 2 Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Machines Accessed 66 | . 4 3 2 2 . 3 12 7 1 . . . 9 2 2 1 3 3 . 3 4 5 Terminals 36 | . 3 3 1 . . 1 7 5 . . . . 5 1 2 . 3 . . 1 2 2 Fabricators 7 | . . . . . . . 3 1 . . . . 1 . . . . 2 . . . . Repair Stations 5 | . 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . Recycling Units 6 | . . . . . . . 1 . . . . . 1 1 . . . . . 2 . 1 Scanalyzers 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 2 Total Hacks 198 | . 11 11 4 2 . 11 30 18 1 . . . 19 7 5 25 13 9 . 12 11 9 Successful 103 | . 1 7 3 2 . 10 11 3 1 . . . 10 2 2 25 5 6 . 4 7 4 Failed 94 | . 10 4 1 . . 1 18 15 . . . . 9 5 3 . 8 3 . 8 4 5 Catastrophic 30 | . 1 . . . . 1 6 4 . . . . 3 2 1 . 2 1 . 2 4 3 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Manual 84 | . 6 5 2 1 . 2 15 5 . . . . 12 4 1 . 10 3 . 7 6 5 Terminals 111 | . 9 11 3 . . 2 19 15 . . . . 12 5 5 . 13 . . 6 6 5 Fabricators 17 | . . . . . . . 7 2 . . . . 3 . . . . 5 . . . . Repair Stations 16 | . 2 . . . . 4 . . . . . . 2 . . . . 4 . . 4 . Recycling Units 12 | . . . . . . . 1 . . . . . 1 2 . . . . . 6 . 2 Scanalyzers 8 | . . . . . . 5 3 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 2 Terminal Hacks 51 | . . 5 3 2 . . 3 2 1 . . . 2 2 2 25 3 . . . 1 . Record 28 | . . . . 1 . . . . . . . . . . 2 25 . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 5 | . . 3 . . . . . . . . . . . 1 . . 1 . . . . . Open Door 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 9 | . . 1 1 . . . 1 2 . . . . 1 1 . . 1 . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Network Status 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Repair Station Hacks 14 | . . . . . . 4 . . . . . . 2 . . . . 4 . . 4 . Scan Component 7 | . . . . . . 2 . . . . . . 1 . . . . 2 . . 2 . Repair 7 | . . . . . . 2 . . . . . . 1 . . . . 2 . . 2 . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Retrieve Components 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Scanalyzer 7 | . . . . . . 5 2 . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . Analyze 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Unauthorized Hacks 22 | . 1 2 . . . 1 5 1 . . . . 4 . . . 2 1 . 2 2 1 Terminals 19 | . 1 2 . . . 1 4 1 . . . . 4 . . . 2 . . 1 2 1 Assimilate 4 | . . . . . . . 1 . . . . . 2 . . . . . . . . 1 Botnet 15 | . 1 2 . . . 1 3 1 . . . . 2 . . . 2 . . 1 2 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Fabnet 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 51 | . 4 3 1 . . 2 12 7 . . . . 8 2 2 . 3 1 . 1 3 2 Full Trace Events 6 | . 1 1 . . . 1 2 . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 . Time 397 | . . . . . . 70 . . . . . . 38 . . . . 112 . . 177 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Parts Scanalyzed 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . 1 . . 2 . . . . 1 . . . . 8 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . 1 . . 2 . . . . 1 . . . . 8 1 Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 1 1 1 1 1 1 . . . 3 1 Autooverrided 11 | . . . . . . . . 1 . . . . . . . 1 . . . . 8 1 Robots Rewired 19 | . . . . . . . . . 2 . . . . 17 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Total Allies 46 | . . . . . . . 1 1 2 . . . 2 25 5 1 . . . . 8 1 Largest Group 14 | . . . . . . . 1 1 2 . . . 1 14 6 7 5 . . . 1 . Highest-Rated Group 687 | . . . . . . . 10 37 59 . . . 26 525 630 687 480 . . . 82 . Highest-Rated Ally 159 | . . . . . . . 10 37 30 . . . 26 159 159 143 96 . . . 82 . Total Orders 11 | . . . . . . . . . . . . . . 6 1 . 1 . . . 2 1 STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 2 . RETURN 8 | . . . . . . . . . . . . . . 6 1 . . . . . . 1 Ally Attacks 334 | . . . . . . . . 2 3 . . . . 210 33 23 33 . 8 . 22 . Total Damage 7216 | . . . . . . . . 60 46 . . . . 3904 600 762 1298 . 19 . 527 . Kills 39 | . . . . . . . . . . . . . . 28 3 4 3 . . . 1 . Allies Corrupted 6 | . . . . . . . . . . . . . . 2 . . 4 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Active Infowar (turns) 14251 | 3 409 434 781 377 440 1550 510 454 1016 714 986 650 1092 112 . . . 157 228 728 2623 987 Optics 6066 | . . 434 781 377 39 189 . 408 1016 714 986 650 472 . . . . . . . . . Sensors 3280 | . . . 403 377 440 1550 510 . . . . . . . . . . . . . . . Terrain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Traps 438 | . . . . . . . 438 . . . . . . . . . . . . . . . Seismic 412 | 3 409 . . . . . . . . . . . . . . . . . . . . . Cloaking 1444 | . . . . . . . . . . . . . . . . . . . . . 1444 . Jamming 5885 | . . . . . . . . . . . . . 1055 112 . . . 157 228 728 2618 987 ECM 144 | . . . . . . . . 144 . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 2 2 . . . . . . . . . . . . Drone Launches 28 | . . . . . . . . . 1 . . . . 6 9 . . . 9 . 2 1 Drone Recoveries 24 | . . . . . . . . . 1 . . . . 6 8 . . . 6 . 2 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Turns Passed 21095 | 93 809 434 781 377 440 1550 1351 1701 1016 714 986 650 1279 2029 416 535 378 300 248 782 2652 1574 Spaces Moved 12610 | 51 383 184 430 231 249 725 984 950 829 467 697 485 754 1165 230 214 267 147 221 430 1794 723 Core 47 | 5 . . . . . . . . . . . . . . . . . . . . 1 41 Treads 2020 | 46 383 184 430 231 249 346 . . . 69 . . . . . . . . . 10 72 . Legs 7378 | . . . . . . . 18 950 829 382 . 150 754 1165 230 214 267 105 . . 1632 682 Wheels 3152 | . . . . . . 379 966 . . 16 697 335 . . . . . 42 221 420 76 . Hover 13 | . . . . . . . . . . . . . . . . . . . . . 13 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 100 112 110 110 125 116 110 110 120 120 120 120 95 110 107 50 Average Speed 126 | 149 160 160 160 160 160 145 101 128 111 124 125 122 117 119 120 120 121 127 107 133 123 130 Slowest Speed 750 | 160 160 160 240 160 160 245 189 190 185 270 170 125 186 220 120 120 190 183 110 270 750 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Exploration Rate (%) 51 | 4 57 18 92 61 46 61 35 21 91 69 85 65 31 87 79 90 22 5 76 11 63 18 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 7 | . . . 1 1 . . . . 1 1 3 . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . . . . . . . . . . . 1 . . 1 1 . Unknown Exits Taken 16 | 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . . 2 . 1 . . . 2 2 2 1 . . . . . . . . . . Spaces Dug 94 | . . . . . . 4 4 13 . . . . 13 9 . . . . . . 18 33 Terrain Destroyed 1003 | . . . . . . 69 57 66 18 . . 54 13 168 91 . 208 . . 37 113 109 Melee 77 | . . . . . . 2 4 13 . . . . 13 . . . . . . . 18 27 Projectile 43 | . . . . . . 28 . . . . . . . . . . . . . 4 1 10 AOE 883 | . . . . . . 39 53 53 18 . . 54 . 168 91 . 208 . . 33 94 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Total 16397 | 61 475 244 480 242 271 1032 1214 1330 892 559 806 516 1036 1663 340 480 311 228 229 603 2148 1237 Wait 2017 | . 31 2 4 . 10 139 56 248 17 51 84 5 133 221 70 242 27 55 1 117 122 382 Move 12581 | 50 382 183 429 230 248 724 983 949 828 466 696 484 753 1164 229 213 266 147 220 429 1785 723 Hop 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Pick Up 111 | 2 3 11 1 6 1 20 12 6 4 1 5 1 8 1 2 1 1 . 4 2 16 3 Fast Attach 164 | 7 1 1 8 . . 11 6 10 3 7 1 2 10 20 2 7 . 9 3 8 42 6 Attach 93 | . 1 2 1 . 1 7 10 13 3 7 2 1 4 2 . . 3 2 . 5 15 14 Detach 38 | . . . 2 . . 1 3 4 1 5 2 . 1 . . . . . . 5 10 4 Swap 179 | . 3 2 2 . . 8 16 22 4 4 10 6 11 46 12 . 4 . 1 5 21 2 Drop 174 | . 1 2 10 6 . 31 12 13 4 1 4 4 10 15 6 5 1 . . 8 36 5 Fire 270 | 2 53 39 22 . 10 74 8 . 3 . . 3 . 13 5 . 2 . . 14 8 14 Melee 513 | . . . . . . 9 59 60 9 17 2 9 48 92 14 12 6 15 . 7 76 78 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . 2 1 . 1 8 . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . 8 . . . . . . 1 . . . . . . . . Rewire 16 | . . . . . . . . . 16 . . . . . . . . . . . . . Trap 216 | . . . . . . . 41 5 . . . 1 58 88 . . 1 . . 3 13 6 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 11) 697 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Core integrity fell below 50% 903 | -10/Materials | Entered another Materials area 903 | -9/Materials | Evolved 2 slots: Utility x2 1041 | -9/Materials | Identified exit to Mines 1337 | -9/Materials | Entered Mines 1402 | -9/Mines | Met a Derelict bent on vengeance 1470 | -9/Mines | Learned location of Zion (-6) 1486 | -9/Mines | Found the Drone Emporium 1492 | -9/Mines | Found Prototype Device 1492 | -9/Mines | Identified Splice Drone Bay 1548 | -9/Mines | Discovered new exit (range 8) 1561 | -9/Mines | Discovered new exit (range 9) 1687 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1712 | -9/Mines | Found Prototype Device 1712 | -9/Mines | Identified Exp. Sensor Array 1996 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1998 | -9/Mines | Discovered new exit (range 5) 2033 | -9/Mines | Found a hidden stash of uninstalled traps 2118 | -9/Mines | Entered Exiles 2146 | -9/Exiles | Discovered new exit (range 17) 2163 | -9/Exiles | Met 8R-AWN 2179 | -9/Exiles | Build established: Scavenger-Mutant 2189 | -9/Exiles | Met EX-HEX 2233 | -9/Exiles | Met EX-BIN 2253 | -9/Exiles | Aligned with FarCom system 2254 | -9/Exiles | Given EX-Vault access code 2291 | -9/Exiles | Opened EX-Vault 2306 | -9/Exiles | DAS Turret deployed 2308 | -9/Exiles | Found Latent Energy Streamer 2345 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2387 | -9/Exiles | Met EX-DEC 2475 | -9/Exiles | Discovered new exit (range 16) 2495 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2495 | -9/Exiles | Entered Mines 2669 | -8/Mines | Discovered new exit (range 7) 2796 | -8/Mines | Build established: Scavenger-Skirmisher 2935 | -8/Mines | Entered Materials 2935 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3058 | -8/Materials | Repaired Imp. Treads 3695 | -8/Materials | Discovered new exit (range 5) 4001 | -8/Materials | Discovered new exit (range 14) 4349 | -8/Materials | Discovered new exit (range 16) 4429 | -8/Materials | Build established: Assassin 4460 | -8/Materials | Discovered new exit (range 15) 4485 | -8/Materials | Entered Factory 4485 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4901 | -7/Factory | Garrison activated, responded to threat 5000 | -7/Factory | Destroyed 9 combat bots 5031 | -7/Factory | Discovered new exit (range 15) 5119 | -7/Factory | Central database locked down 5228 | -7/Factory | Build established: Gladiator 5656 | -7/Factory | Discovered new exit (range 12) 5679 | -7/Factory | Discovered new exit (range 4) 5836 | -7/Factory | Entered another Factory area 5836 | -6/Factory | Accompanied by 1 ally 5836 | -6/Factory | Evolved 2 slots: Utility x2 6798 | -6/Factory | Garrison activated, responded to threat 7202 | -6/Factory | Build established: Scavenger-Gladiator 7397 | -6/Factory | Lost 3 parts (2n1u) 7524 | -6/Factory | Discovered new exit (range 4) 7537 | -6/Factory | Entered Lower Caves 7687 | -6/Lower Caves | Encountered a Warlord checkpoint 7700 | -6/Lower Caves | Learned Factory terminal intel 8087 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8113 | -6/Lower Caves | Destroyed 8 combat bots 8260 | -6/Lower Caves | Spotted B-75 Beast 8300 | -6/Lower Caves | Destroyed B-75 Beast 8327 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 8395 | -6/Lower Caves | Discovered new exit (range 13) 8553 | -6/Lower Caves | Entered another Lower Caves area 8600 | -6/Lower Caves | Discovered new exit (range 19) 8884 | -6/Lower Caves | Core integrity fell below 50% 8927 | -6/Lower Caves | Lost 5 parts (1p3n1w) 9112 | -6/Lower Caves | Learned 4 Factory zone layouts 9146 | -6/Lower Caves | Discovered new exit (range 20) 9267 | -6/Lower Caves | Entered Zion 9325 | -6/Zion | Given the Hacking Drone Bay 9325 | -6/Zion | Found Prototype Device 9326 | -6/Zion | Identified Hacking Drone Bay 9336 | -6/Zion | Discovered new exit (range 9) 9371 | -6/Zion | Found GAL Module 9391 | -6/Zion | System corruption cleaned by Quarantine Array 9436 | -6/Zion | Received a hallucinogenic algorithm 9498 | -6/Zion | Found Prototype Device 9498 | -6/Zion | Identified Bomb Factory No. 2 9600 | -6/Zion | Visited the Megawrench Repair Shop 9600 | -6/Zion | Megawrench repaired 13 parts 9783 | -6/Zion | Learned location of Armory (-4) 9924 | -6/Zion | Rebuked by Imprinter 10084 | -6/Zion | Learned Factory emergency access door positions 10253 | -6/Zion | Entered Proximity Caves 10302 | -5/Proximity Caves | Spotted B-75 Beast 10715 | -5/Proximity Caves | Core integrity fell below 20% 10724 | -5/Proximity Caves | System corruption reached 10% 10878 | -5/Proximity Caves | Discovered new exit (range 5) 10903 | -5/Proximity Caves | Entered Factory 10903 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10904 | -5/Factory | Identified exit to Factory 10906 | -5/Factory | Loaded intel: 28 terminal locations 11022 | -5/Factory | Build established: Trapper-Gladiator 11217 | -5/Factory | Spotted B-75 Beast 11280 | -5/Factory | Discovered new exit (range 6) 11417 | -5/Factory | Repaired Carbon-fiber Leg 11912 | -5/Factory | System corruption reached 10% 12077 | -5/Factory | Lost 3 parts (2n1u) 12113 | -5/Factory | Discovered new exit (range 16) 12182 | -5/Factory | Entered Extension 12439 | -5/Extension | Lost 3 parts (1p2n) 13003 | -5/Extension | Rescued a captive Derelict 13004 | -5/Extension | Rescued a captive Derelict 13113 | -5/Extension | Rescued a captive Derelict 13336 | -5/Extension | Core integrity fell below 50% 13342 | -5/Extension | Spotted B-75 Beast 13354 | -5/Extension | Allies destroyed B-75 Beast 13357 | -5/Extension | Disrupted transfer network 13399 | -5/Extension | Lost 5 allies 13416 | -5/Extension | Discovered exit to Factory (range 5) 13475 | -5/Extension | Destroyed 7 combat bots 13480 | -5/Extension | Lost 4 allies 13614 | -5/Extension | Rescued A7 13821 | -5/Extension | Rescued a captive Derelict 13822 | -5/Extension | Rescued a captive Derelict 13982 | -5/Extension | First assault squad dispatched 14121 | -5/Extension | Rescued a captive Derelict 14121 | -5/Extension | Rescued a captive Derelict 14160 | -5/Extension | Discovered exit to Factory (range 12) 14161 | -5/Extension | Discovered new exit (range 8) 14166 | -5/Extension | Disrupted transfer network 14183 | -5/Extension | Crushed by falling debris 14211 | -5/Extension | Entered Cetus 14211 | -5/Cetus | Accompanied by 6 allies (A7) 14216 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14227 | -5/Cetus | Spotted Cetus Guard 14227 | -5/Cetus | Spotted Cetus Guard 14230 | -5/Cetus | Spotted Cetus Guard 14231 | -5/Cetus | Spotted Cetus Guard 14235 | -5/Cetus | Allies destroyed Cetus Guard 14258 | -5/Cetus | Destroyed Cetus Guard 14276 | -5/Cetus | Destroyed Cetus Guard 14289 | -5/Cetus | Lost 6 allies 14329 | -5/Cetus | Build established: Scavenger-Gladiator 14365 | -5/Cetus | Started Cetus Manufacturing Module 14390 | -5/Cetus | Manufactured an Enhanced Grunt 14415 | -5/Cetus | Manufactured an Enhanced Grunt 14440 | -5/Cetus | Manufactured an Enhanced Grunt 14451 | -5/Cetus | Escorted A7 to Cetus Mainframe 14465 | -5/Cetus | Manufactured an Enhanced Grunt 14490 | -5/Cetus | Manufactured an Enhanced Grunt 14513 | -5/Cetus | Discovered new exit (range 16) 14542 | -5/Cetus | Spotted Cetus Guard 14542 | -5/Cetus | Spotted Cetus Guard 14547 | -5/Cetus | Spotted Cetus Guard 14547 | -5/Cetus | Spotted Cetus Guard 14556 | -5/Cetus | Destroyed Cetus Guard 14556 | -5/Cetus | Destroyed Cetus Guard 14556 | -5/Cetus | Allies destroyed Cetus Guard 14557 | -5/Cetus | Allies destroyed Cetus Guard 14569 | -5/Cetus | Discovered exit to Factory (range 16) 14575 | -5/Cetus | Met Revision 17 14627 | -5/Cetus | Entered Archives 14627 | -5/Archives | Accompanied by 6 allies (A7) 14632 | -5/Archives | Received a hacking code to weaken MAIN.C 14695 | -5/Archives | Discovered exit to Factory (range 14) 14716 | -5/Archives | Discovered new exit (range 14) 15060 | -5/Archives | Unable to access archive contents 15079 | -5/Archives | Unable to access archive contents 15082 | -5/Archives | Discovered new exit (range 16) 15090 | -5/Archives | Unable to access archive contents 15162 | -5/Archives | Entered Hub_04(d) 15162 | -5/Hub_04(d) | Accompanied by 5 allies 15304 | -5/Hub_04(d) | Discovered exit to Factory (range 6) 15508 | -5/Hub_04(d) | Network Hub disabled 15512 | -5/Hub_04(d) | Spotted Lightning 15533 | -5/Hub_04(d) | Spotted Lightning 15533 | -5/Hub_04(d) | Spotted Lightning 15538 | -5/Hub_04(d) | Spotted Lightning 15540 | -5/Hub_04(d) | Spotted Lightning 15540 | -5/Hub_04(d) | Entered Factory 15540 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15562 | -4/Factory | Lost 5 allies 15564 | -4/Factory | Lost 5 parts (3n1u1w) 15698 | -4/Factory | Repaired Flexi-carbon Leg 15765 | -4/Factory | Lost 5 parts (1p1n1u2w) 15840 | -4/Factory | Sucked down chute 15840 | -4/Factory | Entered Waste 15909 | -4/Waste | Spotted C-40 Crusher 15933 | -4/Waste | Spotted C-40 Crusher 15934 | -4/Waste | Spotted C-40 Crusher 15944 | -4/Waste | Spotted C-40 Crusher 15967 | -4/Waste | Spotted C-40 Crusher 15978 | -4/Waste | Spotted C-40 Crusher 16033 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16057 | -4/Waste | Discovered new exit (range 16) 16064 | -4/Waste | Lost 3 parts (2n1u) 16087 | -4/Waste | Identified exit to Factory 16088 | -4/Waste | Entered Factory 16847 | -4/Factory | Discovered new exit (range 7) 16855 | -4/Factory | Identified exit to Research 16870 | -4/Factory | Entered Research 16870 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17034 | -3/Research | Repaired Broken Adv. Cloaking Device 17070 | -3/Research | Revision forces began assault on 0b10 17091 | -3/Research | Met up with Revision 17++ 17098 | -3/Research | Local machine network offline 17110 | -3/Research | Repaired Quantum Reactor 17169 | -3/Research | Build established: Trapper-Tank 17472 | -3/Research | Build established: Trapper-Gladiator 17570 | -3/Research | Research terminal network offline 17947 | -3/Research | Found Fusion Bomb Launcher 18309 | -3/Research | Spotted B-86 Titan 18490 | -3/Research | Spotted Striker 18506 | -3/Research | Destroyed Striker 18559 | -3/Research | Spotted Executioner 18572 | -3/Research | Spotted Striker 18596 | -3/Research | Destroyed Striker 18605 | -3/Research | Spotted Striker 18608 | -3/Research | Spotted Striker 18620 | -3/Research | Destroyed Striker 18628 | -3/Research | Spotted Striker 18717 | -3/Research | Destroyed Striker 18727 | -3/Research | Core integrity fell below 50% 18757 | -3/Research | Destroyed Executioner 18783 | -3/Research | Lost 16 parts (2p7n4u3w) 18959 | -3/Research | Spotted Striker 18987 | -3/Research | Spotted Striker 18987 | -3/Research | Spotted Executioner 19020 | -3/Research | Destroyed Striker 19025 | -3/Research | Destroyed Striker 19028 | -3/Research | Destroyed Executioner 19342 | -3/Research | Discovered new exit (range 14) 19356 | -3/Research | Identified exit to Quarantine 19413 | -3/Research | Discovered new exit (range 13) 19431 | -3/Research | Identified exit to Research 19522 | -3/Research | Entered another Research area 19522 | -2/Research | Evolved 2 slots: Utility x2 20458 | -2/Research | Destroyed 8 combat bots 20560 | -2/Research | Lost 4 parts (1p1n2u) 20912 | -2/Research | Crushed by falling debris 20912 | -2/Research | System corruption reached 10% 20934 | -2/Research | Spotted B-90 Cyclops 21017 | -2/Research | Lost 11 parts (2p1n6u2w) 21048 | -2/Research | Core integrity fell below 50% 21063 | -2/Research | Core integrity fell below 20% 21090 | -2/Research | Lost 11 parts (2n6u3w) 21096 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- (Destroy). 21059_ Slug penetrates Earth. 21059_ U-05 Engineer lays Concrete. 21059_ Penetrated by Slug. 21059_ Imp. Trap Extractor destroyed. 21060_ W-44 Eye sends out distress signal. 21060_ Slug penetrates Wall. 21060_ U-05 Engineer lays Concrete. 21062_ Penetrated by Slug. 21063_ U-05 Engineer lays Concrete. 21063_ Penetrated by Slug. 21066_ P-80 Master resets P-80 Master, system corruption cleaned. 21077_ Acquired Linear Accelerator. 21081_ System corrupted: Matter fused (-8). 21081_ Acquired Linear Accelerator. 21092_ Destroyed Unknown Energy Gun. 21092_ P-80 Master knocked back. 21095_ Dropped Linear Accelerator. 21096_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????? # ######??????? | | ?????? # "! [ # # #??????? | | ???????? "?????# # # + #??????? | | ???????????????# ########## # #??????? | | ???????????????# #????????# """ + #????### | | ???????????????# #????????# """ # #??? # | | ???????????????# #????????# """ # #??? # | | ???????????????# ################## ##? # | | ???????????????# # #?????# #? # | | ???????????????# # ####### # # | | ???????????????# # + # = # | | ???????????????# #[ p####### + # | | ???????????????# +% ! #?????# # # | | ???????????????# # """ #?????# # # | | ???????????????# # """ #?????### ###? # | | ???????????????# # """ #??###??# #??? # | | ??????????????##w ###########??# ??# #???? # | | ??????????????+ #????????????# /?# #????#### | | ??????????????## h ############## ?# #???????? | | ???????????????# hh # # # #???????? | | ???????????????# h# # # #???????? | | ???????????????# # # + #???????? | | ? ###+###### # # # #???????? | | ? ; ]] ###### ##??????? | | ? ;p ##### / #??????? | | ? p/ ]]@ + = #??????? | | ? %; #####!%* #??????? | | ??+############; # #???# [! ##?????? | | ??????????????## # #???## #"###???# | | ???????????????# # #????# #"#"####" | | ???????????????# # #????# ## # | | ???????????????# ##############????# ## # | | ???????????????# #????????????????## ## # | | ???????????????# #????????????????# # # | | ???????????????# #????????????????# # # | | ???????????????# #????????????????# # # | | ???????????????# #????????????????# + # | | ???????????????# ????????????????# # " | | ??????????????? ????????????????# # # | | ??????????????? ???????????????# # # | | ???????????????# ??????????????## + # | | ???????????????#######??????????????+ # # | | ????????????????????????????????????## # " | | ?????????????????????????????????????# #######" | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 43 Energy Capacity 590 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Armor Coverage 975 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 15 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 70 Melee Accuracy 11 Core Analysis 6 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Melee Analysis Suite | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 7% | -8/Materials Carbon-fiber Leg | 53% | -5/Factory Flexi-carbon Leg | 5% | -4/Factory Adv. Cloaking Device | 52% | -3/Research | Broken Quantum Reactor | 2% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Main Advantage Project G-00 Revising The Future Revolutionary Research Challenges ------------ None Game ------ Seed DiametricReinforcedLink Manual? 0 Play Time 03:13:43 Cumulative 91.0 hours Start 2025.07.05 @ 20:42:11 End 2025.07.06 @ 12:42:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 54 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 150a6b50-210a-435c-afdb-d66a6ac550eb