Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 18:25:39 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (110) 550 Value Destroyed (2882) 2882 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (951) 951 TOTAL SCORE: 10263 Bonus ------- Follower Combat Kills 173 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -122 Cogmind --------- Core Integrity 399/850 Matter 222/300 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Hovering (80) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Combat Airjet > --- UTILITY (6) ------ Medium Storage Unit Improved Melee Analysis Suite Improved System Shield > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Improved Deuterium Engine Microactuators Improved Actuator Array Drone Bay (2/2) Hacking Drone Bay (1/1) 8R-AWN's Boregun 8R-AWN's Boregun Makeshift Sword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Antigrav System Combat Antigrav System > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Melee Analysis Suite Hardened Medium Armor Plating Improved System Shield System Purifier > --- WEAPON ----------- Phase Cannon 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Microactuators Improved Actuator Array Improved Light Armor Plating Drone Bay Hacking Drone Bay Mini Grenade Launcher Makeshift Sword Makeshift Spear CR-A16's Behemoth Slayer [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Combat Antigrav System Utility Light Armor Plating Device Experimental Heat Sink Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun AWS/Thermal Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . 1 . . . Utility 4 | . . . 2 . . . 1 . . . . . 1 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 156 | 6 8 2 23 2 28 2 21 15 5 3 7 8 12 6 5 3 Power 21 | 1 . . 4 . 5 . 1 3 1 . . 1 1 . 3 1 Engine 14 | 1 . . 4 . 1 . . 2 . . . 1 1 . 3 1 Core 5 | . . . . . 2 . 1 1 1 . . . . . . . Reactor 2 | . . . . . 2 . . . . . . . . . . . Propulsion 26 | 2 . . 4 . 2 . 8 3 1 . . 2 4 . . . Treads 14 | 2 . . 4 . 2 . 6 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . Hover 11 | . . . . . . . 1 3 1 . . 2 4 . . . Flight . | . . . . . . . . . . . . . . . . . Utility 42 | 1 2 . 4 . 8 . 5 3 2 . 4 3 4 4 1 1 Device 18 | . . . . . 6 . 2 1 . . 4 1 2 2 . . Storage 3 | 1 1 . . . . . . 1 . . . . . . . . Processor 4 | . . . . . 2 . . . 1 . . 1 . . . . Hackware 2 | . . . 1 . . . . . . . . . 1 . . . Protection 15 | . 1 . 3 . . . 3 1 1 . . 1 1 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 67 | 2 6 2 11 2 13 2 7 6 1 3 3 2 3 2 1 1 Energy Gun 3 | . . . 1 . 2 . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . 1 1 1 1 2 . . . Ballistic Gun 37 | 2 4 1 7 1 7 1 6 4 . 2 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 3 1 2 1 1 2 . . . . 1 . . 1 Special Weapon 4 | . 2 . . . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 7 . 1 . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . . Parts Lost 30 | . . . 2 . 7 1 5 . . 1 . . 4 4 2 4 Power 7 | . . . 1 . 2 . . . . . . . 1 1 1 1 Propulsion 7 | . . . . . 2 . 2 . . . . . 1 1 . 1 Utility 11 | . . . 1 . 2 . 2 . . 1 . . 2 1 1 1 Weapon 5 | . . . . . 1 1 1 . . . . . . 1 . 1 Highest Loss Streak 7 | . . . 1 . 7 1 3 . . 1 . . 3 3 2 4 Average Slot Usage (%) 92 | . 99 100 99 100 96 100 94 88 91 87 91 92 92 76 60 54 Engine 5 | . 14 14 10 11 6 . . 3 5 . . 5 6 4 . 3 Core 2 | . . . . . 2 . 6 1 1 7 7 1 . . . . Reactor 1 | . . . . . 1 11 2 . . . . . . . . . Treads 14 | . 28 28 22 22 21 22 24 . . . . . . . . . Hover 8 | . . . . . . . . 21 23 23 23 23 26 22 13 12 Device 8 | . . . . . 8 22 11 15 5 . 6 14 17 9 12 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 Processor 6 | . . . . . 8 11 9 7 12 15 15 7 6 6 6 6 Hackware 2 | . . . 10 11 1 . . . . . . . 1 6 6 6 Protection 10 | . 13 14 21 22 12 . 12 6 11 10 7 7 5 4 6 4 Energy Cannon 1 | . . . . . . . . . 4 2 3 6 5 3 . . Ballistic Gun 14 | . 28 27 20 21 15 11 17 21 17 20 6 . . 8 . . Launcher 1 | . . . 1 . 1 10 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 7 6 . . . Piercing Weapon 1 | . . . . . . . . . . . 5 7 6 . 5 6 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 32 32 36 35 54 40 53 52 38 38 38 45 49 53 41 26 Greatest Support 60 | 40 40 40 40 40 40 40 60 48 48 45 45 45 60 51 23 23 Greatest Overweight (x) 6 | . . . . . 1 . 5 5 . . . . . 1 6 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 13 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 Most Carried 15 | 2 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Carried 11 | 1 6 15 14 15 13 14 14 9 9 10 9 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 Final Carried 15 | 2 15 15 15 15 15 15 14 10 10 10 10 10 10 10 10 9 Class Distribution -------------------- 53% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Matter Collected 3446 | 227 137 170 588 9 672 89 700 . 316 47 71 131 80 . 16 193 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4339 | . 330 188 846 13 498 63 901 . 90 94 . 511 353 . 16 436 Parts 296 | . 20 15 57 7 81 4 45 . 10 9 . 23 15 . 2 8 Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . . . . . . . Recyclers Shooed 6 | . 1 1 1 . . . 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 9 9 . 18 . . . . Prevented 6 | . . . . . . . . . . . . 6 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Combat Hostiles Destroyed 79 | . 8 5 17 4 7 5 12 . 2 2 . 5 8 . . 4 Melee 10 | . . . . . . . . . . . . 4 6 . . . Guns 31 | . 8 2 7 . 4 . 10 . . . . . . . . . Cannons 5 | . . . . . . . . . 2 2 . 1 . . . . AOE 33 | . . 3 10 4 3 5 2 . . . . . 2 . . 4 Classes Destroyed 20 | . 3 2 4 . 3 1 2 . 1 . . 3 . . 1 . Worker 7 | . . 1 2 . . . 3 . . . . . 1 . . . Builder 1 | . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . Hauler 5 | . 1 . 3 . . . 1 . . . . . . . . . Recycler 7 | . . 1 2 . . . 4 . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . Watcher 3 | . . . 2 . . . . . . . . . 1 . . . Swarmer 25 | . 2 3 8 4 . 4 . . . . . . 2 . . 2 Grunt 24 | . 6 2 6 . . . 3 . . . . 3 3 . . 1 Brawler 1 | . . . . . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . 1 Sentry 9 | . . . 3 . . . 5 . . . . . 1 . . . Hunter 4 | . . . . . . 1 3 . . . . . . . . . Programmer 6 | . . . . . . . . . 2 2 . . 2 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 Tinkerer 1 | . . . . . . . . . . . . 1 . . . . Assembled 6 | . . . . . 6 . . . . . . . . . . . Best Kill Streak 7 | . 3 7 6 4 3 4 6 . 1 2 . 4 3 . 1 4 Combat Bots Only 5 | . 2 5 5 4 3 4 3 . 1 2 . 4 2 . . 4 Max Kills in Single Turn 3 | . 1 3 3 2 2 3 2 . 1 1 . 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 2 2 3 1 . . . . . 1 . . 3 Melee 1 | . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Damage Taken 7078 | . 222 159 680 14 1283 260 1600 224 156 181 . 546 825 96 367 465 Core 1078 | . 48 16 39 . 243 . 131 42 32 16 . 60 108 . 77 266 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 74 . . . 29 76 . . . . 78 . . . . Volleys Fired 304 | . 26 9 56 5 84 18 65 2 5 8 . 1 12 11 . 2 Largest 3 | . 2 2 2 2 2 2 2 2 1 3 . 1 1 2 . 1 Hottest 121 | . 40 40 43 40 60 43 53 53 65 121 . 65 90 120 . 30 Shots Fired 537 | . 52 16 103 6 164 24 121 3 5 16 . 1 12 12 . 2 Gun 457 | . 52 14 94 2 139 20 114 3 . 8 . . . 11 . . Cannon 24 | . . . . . . . . . 5 8 . 1 9 1 . . Launcher 34 | . . 2 9 4 3 4 7 . . . . . 3 . . 2 Special 22 | . . . . . 22 . . . . . . . . . . . Kinetic 423 | . 52 14 94 2 105 20 114 3 . 8 . . . 11 . . Thermal 80 | . . . . . 56 . . . 5 8 . 1 9 1 . . Explosive 34 | . . 2 9 4 3 4 7 . . . . . 3 . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 14 7 8 7 15 3 18 3 3 5 . 2 2 1 . 1 Robot Miss Streak 4 | . 1 2 3 . 2 2 4 . 2 2 . . 2 3 . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . 1 . . Secondary Targets 3 | . 1 1 . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . . Autonomous 35 | . . . . . 35 . . . . . . . . . . . Shots Hit Robots 429 | . 40 10 65 5 135 14 88 2 3 10 . 21 23 5 1 7 Core Hits 216 | . 19 11 41 4 48 7 38 . 2 2 . 12 16 . 1 15 Critical Kills 7 | . 1 . . . 4 . 2 . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 4 . 1 . . . . . . . . . Critical Strikes 15 | . 1 . . . 8 . 3 . . . . . 1 2 . . Destroy 14 | . 1 . . . 8 . 3 . . . . . . 2 . . Puncture 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 73 | . . . . . . . . . . . 1 26 39 . 1 6 Impact . | . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . 7 5 . . . Piercing 61 | . . . . . . . . . . . 1 19 34 . 1 6 Sneak Attacks 6 | . . . . . . . . . . . . 1 2 . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . 7 4 . . . Damage Inflicted 10301 | . 442 398 1459 335 2020 443 1627 36 105 260 . 867 1080 145 115 969 Guns 4572 | . 442 142 776 27 1653 113 1137 30 . 107 . . . 145 . . Cannons 343 | . . . . . . . . . 105 153 . 28 57 . . . Explosions 3011 | . . 256 681 308 241 330 485 . . . . . 259 . . 451 Melee 2236 | . . . . . . . . . . . . 839 764 . 115 518 Ramming 13 | . . . 2 . . . 5 6 . . . . . . . . Kinetic 4053 | . 442 142 776 27 1134 113 1137 30 . 107 . . . 145 . . Thermal 988 | . . . . . 645 . . . 105 153 . 28 57 . . . Explosive 3011 | . . 256 681 308 241 330 485 . . . . . 259 . . 451 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 288 | . . . . . . . . . . . . 179 109 . . . Piercing 1948 | . . . . . . . . . . . . 660 655 . 115 518 Highest Corruption 27 | . . . . . . . 5 . 1 2 2 2 3 27 27 21 Average Corruption 9 | . . . . . . . 4 . 1 1 2 2 2 14 24 21 Corruption Purged 6 | . . . . . . . . . . . . . . . 6 . Effects 71 | . . . . . . . 24 . . 2 . 5 1 11 23 5 Message Errors 19 | . . . . . . . 5 . . 2 . 5 . 3 4 . Matter Fused 15 | . . . . . . . 9 . . . . . 1 1 2 2 Heat Flow Errors 8 | . . . . . . . 3 . . . . . . 1 4 . Energy Discharges 12 | . . . . . . . 3 . . . . . . 3 4 2 Data Loss (minor) 6 | . . . . . . . 2 . . . . . . 2 2 . Data Loss (major) 3 | . . . . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . 1 3 1 Weapon Failures 2 | . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 295 | . . 2 10 1 20 17 . . . 12 . . 74 . . 159 Projectiles 29 | . . . . . 11 . . . . 12 . . 6 . . . Explosions 40 | . . 2 10 1 9 17 . . . . . . 1 . . . Melee 226 | . . . . . . . . . . . . . 67 . . 159 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 400 | . . . 49 . . 23 119 3 . . . . 119 . . 87 Shots 13 | . . . 3 . . 1 4 . . . . . 3 . . 2 Rammed 4 | . . . 1 . . . 1 2 . . . . . . . . Targets Rammed 4 | . . . 1 . . . 1 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 39 18 23 . 24 . 208 . 60 276 . . . 137 260 . Average Temperature 52 | . 11 9 6 . 13 . 97 . 32 119 . . . 43 87 . Received Heat Transfer 1469 | . 114 84 246 . . . 414 . 9 27 . 141 197 . 165 72 Effects 5 | . . . . . . . . . . 5 . . . . . . Interference 5 | . . . . . . . . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 3 . . . . . . . 1 . . . Heat Transferred 1344 | . . . . . 937 . . . 111 185 . 37 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Peak Influence 521 | . 244 176 383 252 . 188 237 212 . . . . 521 195 129 . Initial 180 | . . 40 68 147 . . . 107 . . . . . 180 105 . Average 146 | . 117 161 216 249 . 79 100 134 . . . . 219 167 94 . Maximum Alert Level 2 | . 1 . 1 1 . . 1 1 . . . . 2 . . . Low Security (%) 75 | 100 82 100 34 1 . 100 93 98 . . . . 45 100 100 . Level 1 24 | . 17 . 65 98 . . 6 1 . . . . 47 . . . Level 2 . | . . . . . . . . . . . . . 6 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 4 . . . 2 4 . . . . 3 . 1 . Investigation 3 | . . . . . . . . 1 . . . . 2 . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 11 | . 1 . 4 . . . 2 3 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Distress Signals 9 | . 1 . 2 . . . 4 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 192 | . 14 5 31 2 21 5 23 9 7 9 . 9 35 6 8 8 Peak Tracking Total 10 | . 3 3 5 2 10 4 7 2 4 5 . 5 8 6 9 10 Tactical Retreats 30 | . 1 . 3 . 5 . 2 3 1 3 . 2 8 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Traps Triggered 6 | . . . . . . . 4 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Machines Disabled 15 | . . . . 1 7 1 1 . . . . . 5 . . . Max in Single Turn 4 | . . . . 1 1 1 1 . . . . . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Machines Accessed 22 | . 4 1 1 . 2 . 5 4 . 1 . 1 1 . 2 . Terminals 13 | . 4 1 1 . . . 3 3 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Total Hacks 55 | . 12 1 3 . 2 . 22 6 . 1 . 1 3 . 4 . Successful 24 | . 4 1 1 . 2 . 13 . . 1 . 1 . . 1 . Failed 31 | . 8 . 2 . . . 9 6 . . . . 3 . 3 . Catastrophic 8 | . 2 . . . . . . 3 . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 51 | . 10 2 3 . 1 . 12 5 . . . . 15 . 3 . Terminals 34 | . 12 1 3 . . . 12 5 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 2 . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 8 . . . . . . . 1 . Garrison Access 4 | . . . . . . . . 1 . . . . 3 . . . Terminal Hacks 9 | . 2 1 . . 2 . 2 . . 1 . 1 . . . . Record 2 | . . . . . 1 . . . . . . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . . . . . . . 1 . Scan Component 2 | . . . . . . . 1 . . . . . . . 1 . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 . . . 3 . . . . . . . . . Terminals 6 | . 2 . 1 . . . 3 . . . . . . . . . Track 4 | . 1 . 1 . . . 2 . . . . . . . . . Disrupt 2 | . 1 . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 1 1 . . . 4 4 . . . . 1 . 2 . Full Trace Events 2 | . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 3 . . . . . 16 . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Total Allies 11 | . . . . . . . . . . . 4 . 3 1 3 . Largest Group 4 | . . . . . . . . . . . 4 4 3 1 3 . Highest-Rated Group 152 | . . . . . . . . . . . 152 152 84 31 84 . Highest-Rated Ally 39 | . . . . . . . . . . . 39 39 28 31 28 . Zionite Dispatches 2 | . . . . . . . . . . . . . 1 . 1 . Fire 2 | . . . . . . . . . . . . . 1 . 1 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . . . . . 11 21 10 5 . Total Damage 924 | . . . . . . . . . . . . 271 352 213 88 . Kills 4 | . . . . . . . . . . . . 1 2 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . 3 . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Turns Passed 9637 | 64 758 341 1120 201 1878 578 1066 409 221 212 714 587 603 231 547 107 Spaces Moved 6973 | 35 403 195 510 111 845 311 437 476 312 315 938 851 730 212 178 114 Core 7 | 2 . . . . . . . . . . . . . . 5 . Treads 2816 | 33 403 195 510 111 845 311 408 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 46 | . . . . . . . 29 17 . . . . . . . . Hover 4104 | . . . . . . . . 459 312 315 938 851 730 212 173 114 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 170 155 62 58 58 58 58 55 63 66 66 Average Speed 108 | 153 160 160 165 170 185 170 176 71 59 58 58 58 60 89 105 75 Slowest Speed 370 | 160 160 160 170 170 270 170 370 155 62 58 58 58 72 131 350 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 77 57 53 32 87 77 36 13 47 56 89 88 23 99 8 23 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . . 1 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 11 | . . 1 . . . 1 . . 1 . 3 4 . . . 1 Spaces Dug 32 | . . . 20 . . . 6 . . . . . 6 . . . Terrain Destroyed 290 | . . 17 70 37 24 40 44 . . 3 . . 44 1 . 10 Melee 4 | . . . . . . . . . . . . . 4 . . . Projectile 16 | . . . . . 7 . 1 . . 3 . . 4 1 . . AOE 266 | . . 17 70 37 13 40 43 . . . . . 36 . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Total 8543 | 43 469 207 690 117 1042 347 628 547 342 329 1105 922 855 239 534 127 Wait 895 | . 13 2 75 . 47 16 86 33 14 4 151 36 59 10 349 . Move 6958 | 34 402 194 509 110 844 310 436 475 311 314 937 850 730 211 177 114 Hop . | . . . . . . . . . . . . . . . . . Pick Up 63 | 3 15 . 9 . 12 1 6 4 2 . 3 3 4 1 . . Fast Attach 50 | 5 1 . 4 . 12 . 8 4 3 . 4 2 1 2 2 2 Attach 31 | 1 . . 2 . 9 1 3 7 . . 1 . 4 1 1 1 Detach 19 | . . . . . 11 . . 6 . . . 1 . . 1 . Swap 76 | . 7 2 17 2 7 1 10 4 2 3 3 6 7 3 2 . Drop 84 | . 5 . 17 . 16 . 13 10 5 . 5 6 4 . 1 2 Fire 304 | . 26 9 56 5 84 18 65 2 5 8 . 1 12 11 . 2 Melee 59 | . . . . . . . . . . . 1 17 34 . 1 6 Ram 2 | . . . . . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / [*Ext]) -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 9) 670 | -10/Materials | Discovered new exit (range 5) 797 | -10/Materials | Discovered new exit (range 11) 823 | -10/Materials | Entered Mines 859 | -10/Mines | Discovered new exit (range 15) 1125 | -10/Mines | Discovered new exit (range 12) 1164 | -10/Mines | Entered Materials 1164 | -9/Materials | Evolved 2 slots: Utility x2 1273 | -9/Materials | Discovered new exit (range 8) 1397 | -9/Materials | Discovered new exit (range 16) 1565 | -9/Materials | Discovered new exit (range 14) 1886 | -9/Materials | Discovered new exit (range 5) 2219 | -9/Materials | Discovered new exit (range 16) 2284 | -9/Materials | Entered Mines 2479 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2479 | -9/Mines | Discovered new exit (range 5) 2485 | -9/Mines | Entered Exiles 2528 | -9/Exiles | Met 8R-AWN 2555 | -9/Exiles | Met EX-HEX 2632 | -9/Exiles | Met EX-DEC 2662 | -9/Exiles | Learned location of Zion (-7) 2759 | -9/Exiles | Discovered new exit (range 12) 2847 | -9/Exiles | Met EX-BIN 2871 | -9/Exiles | Aligned with FarCom system 2873 | -9/Exiles | Given EX-Vault access code 2917 | -9/Exiles | Opened EX-Vault 2929 | -9/Exiles | Found AWS/Thermal 2965 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3433 | -9/Exiles | Attacked by the Exiles 3629 | -9/Exiles | Core integrity fell below 50% 3633 | -9/Exiles | Destroyed 8R-AWN 3637 | -9/Exiles | Found Prototype Ballistic Gun 3637 | -9/Exiles | Identified 8R-AWN's Boregun 3639 | -9/Exiles | Lost 7 parts (2p2n2u1w) 3642 | -9/Exiles | Found 8R-AWN's Boregun 3675 | -9/Exiles | Found Prototype Device 3675 | -9/Exiles | Identified AS-neutralizer No. 17b 4034 | -9/Exiles | Destroyed EX-DEC 4052 | -9/Exiles | Destroyed EX-HEX 4069 | -9/Exiles | Destroyed EX-BIN 4121 | -9/Exiles | Found Prototype Device 4121 | -9/Exiles | Identified System Purifier 4228 | -9/Exiles | Build established: Scavenger-Mutant 4363 | -9/Exiles | Entered Mines 4560 | -8/Mines | Discovered new exit (range 9) 4941 | -8/Mines | Entered Materials 4941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5379 | -8/Materials | Repaired Broken Cmb. Antigrav System 5906 | -8/Materials | Lost 3 parts (2n1w) 6003 | -8/Materials | Discovered new exit (range 4) 6007 | -8/Materials | Entered Factory 6007 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6390 | -7/Factory | Discovered new exit (range 4) 6416 | -7/Factory | Entered Lower Caves 6446 | -7/Lower Caves | Spotted B-75 Beast 6608 | -7/Lower Caves | Discovered new exit (range 13) 6637 | -7/Lower Caves | Entered another Lower Caves area 6741 | -7/Lower Caves | Encountered a Warlord checkpoint 6839 | -7/Lower Caves | Discovered new exit (range 11) 6847 | -7/Lower Caves | Identified exit to Factory 6849 | -7/Lower Caves | Entered Zion 6859 | -7/Zion | Given the Hacking Drone Bay 6860 | -7/Zion | Found Prototype Device 6865 | -7/Zion | Identified Hacking Drone Bay 6886 | -7/Zion | Received a visual enhancement algorithm 6941 | -7/Zion | System corruption cleaned by Quarantine Array 7014 | -7/Zion | Learned Factory security intel 7026 | -7/Zion | Learned Factory emergency access door positions 7109 | -7/Zion | Given A8's code to call for help 7178 | -7/Zion | Found CR-A16's Pointy Stick 7271 | -7/Zion | Imprinted 7273 | -7/Zion | Declared Zion's savior 7336 | -7/Zion | Found Relay Coupler [Programmer] 7406 | -7/Zion | Discovered new exit (range 15) 7563 | -7/Zion | Entered Proximity Caves 7563 | -6/Proximity Caves | Accompanied by 4 allies 7600 | -6/Proximity Caves | Spotted B-75 Beast 7617 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 7617 | -6/Proximity Caves | Destroyed B-75 Beast 8093 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8150 | -6/Proximity Caves | Entered Factory 8150 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8264 | -6/Factory | Discovered new exit (range 12) 8267 | -6/Factory | Zion Fire squad teleported in 8307 | -6/Factory | Retrieved Zion intel report: Component Schematics 8315 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 8514 | -6/Factory | Discovered new exit (range 12) 8685 | -6/Factory | Retrieved Zion intel report: Trap Installations 8753 | -6/Factory | Manually triggered Chute Trap 8753 | -6/Factory | Sucked down chute 8753 | -6/Factory | Entered Waste 8754 | -6/Waste | Met a frightened Derelict 8755 | -6/Waste | Lost 3 parts (1n2u) 8768 | -6/Waste | EMP discharged 8778 | -6/Waste | Spotted C-40 Crusher 8830 | -6/Waste | Spotted C-40 Crusher 8831 | -6/Waste | Spotted C-40 Crusher 8835 | -6/Waste | Spotted C-40 Crusher 8841 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8868 | -6/Waste | EMP discharged 8868 | -6/Waste | System corruption reached 10% 8895 | -6/Waste | Spotted C-40 Crusher 8907 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8920 | -6/Waste | Spotted C-40 Crusher 8928 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8954 | -6/Waste | Discovered new exit (range 11) 8959 | -6/Waste | Lost 3 parts (1p1n1w) 8960 | -6/Waste | Found Broken Adv. Powered Armor 8968 | -6/Waste | EMP discharged 8984 | -6/Waste | Entered Factory 9364 | -6/Factory | Build established: Mutant 9483 | -6/Factory | Zion Fire squad teleported in 9527 | -6/Factory | Discovered new exit (range 7) 9531 | -6/Factory | Entered Lower Caves 9625 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9637 | -6/Lower Caves | Core integrity fell below 50% 9638 | -6/Lower Caves | Self-destructed Last Messages --------------- 09595_ 30-V1T(g) destroyed. 09597_ Acquired 55 matter. 09601_ Acquired Hrd. Light Armor Plating. 09603_ Dropped Hrd. Light Armor Plating. 09610_ Dropped Imp. Light Armor Plating. 09613_ System corrupted: Matter fused (-10). 09624_ Slug penetrates Wall. 09624_ L-41 Fighter springs to life. 09624_ G-50 Soldier springs to life. 09625_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 09626_ Antigrav System destroyed. 09626_ Slug penetrates Wall. 09629_ Y-64 Sentinel: "REQUESTING BACKUP." 09630_ System corrupted: Energy discharge (-42). 09634_ Lgt. Angular Momentum Engine destroyed. 09634_ Mak. Spear destroyed. 09634_ S-27 Virus destroyed. 09636_ G-50 Soldier destroyed. 09636_ L-41 Fighter destroyed. 09638_ Lrn. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????##########???? | | ???????????????????????????????????## ## ##??? | | ???????????????????????????????????# ## #??? | | ???????????????????????????????????# # #??? | | ????????????????????????###????????#!= % #??? | | ?????????????????????#### ###??????## ###? | | ????????????????????## #???????## ! ## | | ????????????????##### #????????####! | | ??????????? #### ##?#####???# | | ?????????? ### #;#???## | | ?????????? ###??# # | | ?????????? @%=Y ##?## ## | | ?????????? %%= ## ######## ##? | | ?????????? !% [=bg # #?? | | ???????????s l # #?? | | ??????????? g###++### ###########?? | | ???????????? ## # +? $ # ##???????????? | | ???????????? ??## ## # # #????????????? | | ???????????? ????###?# #""""""# #????????????? | | ????????????? ??????????# ######## #????????????? | | ????????????? ???????????? ?????? ?????????????? | | ??????????????????????????##?????? ?????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 550 Propulsion Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 54 Targeting Accuracy 8 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Gravmag Array | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Med. Storage Unit | -6/Factory | Z-intel Imp. System Shield | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Triangulator | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Lrn. Tractor Beam | -6/Factory | Z-intel Hvy. Mace | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Dynamic Insulation System | -6/Factory | Z-intel Imp. Salvage Targeting Computer | -6/Factory | Z-intel Adv. Targeting Computer | -6/Factory | Z-intel Remote Datajack | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Robot Schematics ------------------ L-41 Fighter | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed MomentumArmageddonPerforator Manual? 0 Play Time 01:19:00 Cumulative 211.9 hours Start 2021.08.04 @ 20:31:25 End 2021.08.07 @ 18:25:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 189 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbfc51f8-46c3-4042-b397-e9b41c0e12c6