Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 14:01:33 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (243) 1215 Value Destroyed (5937) 5937 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (1654) 1654 TOTAL SCORE: 17286 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 585 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 1166/1300 Matter 163/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Hovering (58) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Gravmag Array Improved Antigrav System Combat Antigrav System > --- UTILITY (12) ----- Advanced Power Amplifier Medium Storage Unit Advanced Sensor Array Experimental Signal Interpreter Improved Transmission Jammer Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (10) --- Light Antimatter Reactor ECM Suite Transdimensional Reconstructor Subatomic Replicator Quantum Rifle HERF Cannon Heavy Phase Cannon Nova Cannon Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Advanced Sensor Array Experimental Signal Interpreter Seismic Detector Improved Transmission Jammer Cloaking Device Improved Medium Armor Plating Graphene Brace Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Nova Cannon Shock Maul > --- INVENTORY -------- Light Fission Core Improved Antigrav System ECM Suite Transdimensional Reconstructor HERF Cannon Heavy Phase Cannon Light Antimatter Cannon Micro-nuke Launcher Thunder Hammer [Rating: 124] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 2 . . . . . . . . . . . . Utility 10 | . . 1 . . . 3 . . . . 2 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 171 | 7 17 24 26 4 6 32 1 2 . . 8 1 1 3 1 24 11 3 Power 17 | 1 1 4 2 1 . 3 . 1 . . 1 . . . . 2 1 . Engine 12 | 1 1 4 2 1 . 2 . . . . 1 . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . 1 . . . . . . . 1 1 . Propulsion 50 | 2 4 7 11 1 3 9 . . . . 2 . 1 1 . 5 4 . Treads 24 | 2 1 7 10 1 3 . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 . . . . Wheel 3 | . 3 . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 9 . . . . 2 . 1 . . 5 4 . Flight 1 | . . . 1 . . . . . . . . . . . . . . . Utility 61 | 2 4 5 6 1 3 12 1 1 . . 3 1 . 2 1 13 4 2 Device 27 | 1 . . 2 1 . 4 1 1 . . 2 1 . 1 . 10 2 1 Storage 10 | 1 2 . 1 . 2 3 . . . . . . . . . 1 . . Processor 4 | . . . . . . 3 . . . . . . . . . 1 . . Hackware 4 | . . . 1 . . . . . . . 1 . . . . . 1 1 Protection 16 | . 2 5 2 . 1 2 . . . . . . . 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 8 8 7 1 . 8 . . . . 2 . . . . 4 2 1 Energy Gun 12 | 1 1 2 3 . . 4 . . . . . . . . . . . 1 Energy Cannon 8 | . 1 1 1 . . 1 . . . . 2 . . . . 1 1 . Ballistic Gun 9 | 1 3 3 . . . 2 . . . . . . . . . . . . Ballistic Cannon 5 | . 1 . 2 1 . . . . . . . . . . . 1 . . Launcher 4 | . 1 1 1 . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . Slashing Weapon 3 | . 1 1 . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 3 . . 2 . . . . 1 . 1 3 . 3 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . . . 3 . . Parts Lost 26 | . . 2 2 1 . . . . . . . . . . . 5 11 5 Power 2 | . . . 1 . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . . . . . . . . 1 5 1 Utility 14 | . . . 1 1 . . . . . . . . . . . 4 6 2 Weapon 3 | . . 2 . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . 2 1 1 . . . . . . . . . . . 3 6 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 16 19 21 23 23 5 5 5 5 5 4 5 4 4 5 7 9 9 Power 1 | . 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 4 | 1 3 2 7 9 7 . . . . . 1 1 . . . 1 1 . Utility 4 | . 5 6 7 7 7 1 3 3 3 3 . 1 1 1 1 1 1 1 Weapon 5 | 1 6 8 6 5 7 2 1 1 1 1 1 2 2 2 2 2 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 44 | 1 7 8 1 2 2 9 . . . 1 3 . . . . 6 . 4 Power 3 | . . 1 . 1 . . . . . . 1 . . . . . . . Propulsion 8 | 1 . . . 1 1 . . . . . 1 . . . . 4 . . Utility 12 | . 1 2 1 . . 4 . . . 1 1 . . . . 1 . 1 Weapon 17 | . 6 4 . . 1 4 . . . . . . . . . 1 . 1 Tool/Special 4 | . . 1 . . . 1 . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 100 99 98 99 99 94 93 93 93 93 88 88 88 87 88 90 86 75 Engine 8 | . 14 10 10 11 11 6 6 6 6 6 5 5 5 5 5 3 . . Reactor 1 | . . . . . . . . 5 6 6 4 5 5 5 5 6 9 8 Treads 19 | . 9 33 33 33 33 . . . . . . . . . . . . . Wheel 1 | . 18 . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . 28 26 26 26 26 17 17 21 21 22 21 20 17 Device 14 | . 12 11 1 4 10 19 24 26 26 26 28 29 27 26 27 30 26 23 Storage 8 | . 14 11 11 11 11 6 1 . . . . . . . . 3 4 4 Processor 1 | . . . . . . 5 6 6 6 6 5 5 5 5 5 5 4 4 Hackware 3 | . . . 9 6 . . . . . . 5 5 5 5 5 5 9 9 Protection 8 | . 1 10 11 11 11 5 6 6 6 6 5 5 5 5 5 5 3 . Energy Gun 5 | . 6 3 8 11 11 2 . . . . . . . . . . . . Energy Cannon 2 | . 4 4 1 . . 1 6 5 6 6 5 5 3 5 5 4 1 . Ballistic Gun 3 | . 11 9 6 . . 2 . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 10 11 . . . . . . . . . . . . . Slashing Weapon 2 | . 4 3 1 . . 5 6 6 6 6 5 5 5 5 5 3 . . Peak Build Rating 124 | 7 9 18 30 23 33 63 65 68 67 67 83 83 84 89 88 116 124 123 Average Rating 41 | 5 8 15 21 21 27 49 64 67 67 66 81 81 82 85 87 109 113 109 On Entrance 56 | . 7 9 18 23 21 29 63 65 67 67 66 83 78 84 87 88 115 104 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 54 61 104 102 102 109 40 47 47 47 48 49 49 49 49 68 66 64 Greatest Support 70 | 40 40 60 66 66 70 49 49 49 49 49 50 49 58 58 58 66 68 60 Greatest Overweight (x) 3 | . 2 1 1 1 1 3 . . . . . . . . . 1 1 1 Average Overweight (x) . | . 1 . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 17 | 7 18 20 22 25 25 5 5 5 5 5 5 5 5 5 5 8 10 10 Most Carried 25 | 6 20 20 25 25 25 25 5 5 5 5 5 5 5 5 5 10 10 10 Average Carried 16 | 3 16 19 21 24 24 5 5 5 5 5 4 5 4 4 5 7 9 9 Final Capacity 25 | 8 20 20 25 25 25 5 5 5 5 5 5 5 5 5 5 10 10 10 Final Carried 25 | 5 20 20 23 25 25 5 5 5 5 5 5 5 5 5 5 10 9 9 Class Distribution -------------------- 27% | Mutant 22% | Scavenger-Mutant 20% | Commander-Mutant 12% | Infiltrator-Ninja 8% | Scout 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Zhirov Infiltrator-Ninja | -4/Proximity Caves Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 4959 | 306 471 833 1066 189 109 614 . 72 . . 71 49 89 117 . 637 328 8 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8689 | 136 428 2055 1945 774 . 911 . 16 . . 33 22 43 305 . 1328 598 95 Parts 494 | 10 35 118 126 37 . 45 . . . . 5 . 7 7 . 71 23 10 Haulers Intercepted 15 | . 2 4 6 . . 1 . . . . . . . . . 2 . . Recyclers Shooed 8 | . . . 1 2 . 2 . . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 4 . . . . . Prevented 5 | . . . . . . . . 1 . . . . . 4 . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 140 | . 11 35 34 7 . 9 . 2 . . . . 5 . . 24 11 2 Melee 3 | . . . 1 . . 2 . . . . . . . . . . . . Guns 39 | . 3 16 16 2 . 2 . . . . . . . . . . . . Cannons 28 | . 5 10 7 5 . . . . . . . . . . . . 1 . AOE 62 | . 2 6 10 . . 5 . 2 . . . . 5 . . 21 9 2 Classes Destroyed 17 | 2 7 3 1 1 . . . . . . . . . . . 1 1 1 Worker 24 | . 5 9 1 . . 1 . . . . 1 . . . . 4 3 . Builder 13 | . 1 2 4 1 . 1 . . . . . . . . . 3 . 1 Tunneler 10 | 3 1 . . . . 1 . . . . 1 . . . . 4 . . Hauler 15 | . 2 4 6 . . 1 . . . . . . . . . 2 . . Recycler 20 | 1 . 2 1 6 . 4 . . . . . . . . . 4 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . Operator 10 | . 1 2 3 . . . . . . . . . . . . 3 . 1 Watcher 6 | . 1 2 1 . . 1 . . . . . . . . . 1 . . Swarmer 59 | . 6 6 2 1 . 8 . 2 . . . . 5 . . 19 10 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . Grunt 48 | . 5 19 22 . . . . . . . . . . . . 1 . 1 Brawler 3 | . . 1 1 1 . . . . . . . . . . . . . . Duelist 3 | . . 1 2 . . . . . . . . . . . . . . . Protector 3 | . . . 2 1 . . . . . . . . . . . . . . Sentry 20 | . . 8 9 3 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 Programmer 6 | . . . . 1 . 1 . . . . . . . . . 3 1 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 2 7 5 7 4 . 4 . 2 . . 1 . 5 . . 7 8 3 Combat Bots Only 6 | . 3 5 6 4 . 4 . 2 . . . . 5 . . 5 5 2 Max Kills in Single Turn 6 | 1 3 2 6 2 . 3 . 2 . . 1 1 1 . . 4 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 . . 3 . 2 . . . . 1 . . 4 4 1 Melee 1 | . . . 1 . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Hostile Shots Fired 622 | . 46 100 124 16 . 24 . 18 . . 3 23 21 . . 76 132 39 Missed 235 | . 19 28 29 4 . 10 . 11 . . 3 12 11 . . 31 54 23 Hits 387 | . 27 72 95 12 . 14 . 7 . . . 11 10 . . 45 78 16 Melee 6 | . . . 4 1 . . . . . . . . . . . 1 . . Projectile 381 | . 27 72 91 11 . 14 . 7 . . . 11 10 . . 44 78 16 Critical Strikes 14 | . 1 . 5 2 . . . . . . . . . . . 2 3 1 Actively Blocked 5 | . . . . . . . . . . . . . . . . 1 3 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . Damage Taken 6148 | . 305 941 1490 222 . 229 . 87 . . . 63 152 . . 833 1433 393 Core 583 | . 57 97 113 15 . 54 . 15 . . . . 35 . . 63 134 . Absorbed by Shields 11 | . . . . . . 11 . . . . . . . . . . . . Regen/Repaired (Parts) 151 | . . . . . . 16 . . . . 55 . . . . 80 . . Core Remaining (%) 83 | 100 77 . . . 43 . . . . 91 . . . . 96 94 . . Volleys Fired 582 | 12 40 108 134 27 . 14 8 2 . 26 7 26 32 11 5 112 14 4 Largest 2 | 2 2 2 2 2 . 1 1 1 . 1 1 1 1 1 1 2 1 1 Hottest 195 | 60 90 101 91 89 . 85 90 33 . 90 98 90 90 90 90 195 113 49 Shots Fired 878 | 24 76 206 249 54 . 14 8 2 . 26 7 26 32 11 5 120 14 4 Gun 431 | 24 40 148 181 27 . 11 . . . . . . . . . . . . Cannon 392 | . 34 56 55 27 . . 8 . . 26 7 26 26 11 5 104 7 . Launcher 55 | . 2 2 13 . . 3 . 2 . . . . 6 . . 16 7 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 334 | 12 36 107 145 27 . 7 . . . . . . . . . . . . Thermal 348 | 12 38 19 28 27 . 4 8 . . 26 7 26 26 11 5 104 7 . Explosive 46 | . 2 2 4 . . 3 . 2 . . . . 6 . . 16 7 4 Electromagnetic 150 | . . 78 72 . . . . . . . . . . . . . . . Robot Hit Streak 16 | 13 11 13 13 16 . 2 . 2 . . . . 2 7 . 6 3 4 Robot Miss Streak 6 | 3 2 6 5 4 . 4 . . . . . . 1 2 . 3 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 509 | 17 49 139 158 35 . 28 . 1 . . 2 1 3 9 . 47 18 2 Core Hits 302 | 5 24 65 72 18 . 22 . 3 . . 1 1 8 5 . 48 19 11 Critical Kills 4 | . . . 1 . . . . . . . . . . . . 3 . . Critical Parts Destroyed 12 | 1 . . 2 . . . . . . . . . . . . 3 6 . Critical Strikes 34 | 1 1 6 9 1 . 1 . . . . . . . . . 9 6 . Burn 8 | . 1 3 3 1 . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . 3 . . Destroy 4 | 1 . . 3 . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . Corrupt 5 | . . 3 2 . . . . . . . . . . . . . . . Smash 9 | . . . . . . . . . . . . . . . . 3 6 . Sever 4 | . . . . . . 1 . . . . . . . . . 3 . . Melee Attacks 282 | . 17 28 6 . . 57 1 3 . 4 31 3 5 . 3 86 31 7 Impact 63 | . . . . . . . . . . . . . . . . 25 31 7 Slashing 219 | . 17 28 6 . . 57 1 3 . 4 31 3 5 . 3 61 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . 2 7 1 . . 11 . . . . 2 1 . . . 15 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21231 | 195 1177 3238 4155 728 . 1729 . 113 . . 190 68 428 337 . 5555 2554 764 Guns 4167 | 195 323 1404 1815 387 . 43 . . . . . . . . . . . . Cannons 3712 | . 503 956 877 341 . . . . . . . . . 337 . 630 68 . Explosions 8203 | . 250 394 1366 . . 391 . 113 . . . . 428 . . 2998 1643 620 Melee 5149 | . 101 484 97 . . 1295 . . . . 190 68 . . . 1927 843 144 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 3504 | 118 362 998 1642 341 . 43 . . . . . . . . . . . . Thermal 3252 | 77 464 381 833 387 . . . . . . . . . 337 . 705 68 . Explosive 7213 | . 250 192 653 . . 391 . 113 . . . . 428 . . 2923 1643 620 Electromagnetic 2113 | . . 1183 930 . . . . . . . . . . . . . . . Impact 1628 | . . . . . . . . . . . . . . . . 641 843 144 Slashing 3521 | . 101 484 97 . . 1295 . . . . 190 68 . . . 1286 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 . . 5 . . . . . . . . . . . 4 2 2 Average Corruption 3 | . 1 . . 4 . . . . . . . . . . . 3 1 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 47 | . 2 . . 24 . . . . . . . . . . . 14 3 4 Message Errors 9 | . 1 . . 5 . . . . . . . . . . . 2 . 1 Matter Fused 15 | . 1 . . 8 . . . . . . . . . . . 3 . 3 Heat Flow Errors 6 | . . . . 3 . . . . . . . . . . . 2 1 . Energy Discharges 9 | . . . . 3 . . . . . . . . . . . 5 1 . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . 4 . . . . . . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2117 | . 2 180 41 . . 195 . . . . 51 . . 42 . 829 745 32 Projectiles 113 | . 2 20 11 . . . . . . . . . . 42 . 35 3 . Explosions 437 | . . . 30 . . 33 . . . . . . . . . 187 155 32 Melee 1567 | . . 160 . . . 162 . . . . 51 . . . . 607 587 . Knockbacks 15 | . 4 3 1 . . . . . . . . . . . . 3 4 . Impact 7 | . . . . . . . . . . . . . . . . 3 4 . Kinetic 8 | . 4 3 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 303 | . . 82 91 . . . . . . . . . . . . 34 . 96 Shots 8 | . . 2 3 . . . . . . . . . . . . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | 2 321 364 314 267 . 404 201 . . 96 54 80 118 . . 198 143 . Average Temperature 65 | 2 77 63 63 77 . 85 103 . . 41 23 37 46 . . 56 39 . Received Heat Transfer 1155 | . 144 339 543 . . . . 9 . . . . . . . 60 12 48 Effects 3 | . . . 1 . . 2 . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 2 . . . . . . . . . . . . . 3 4 . Combat Hostiles 3 | . . 2 . . . . . . . . . . . . . . 1 . Parts Fried 21 | . . 5 1 . . . . . . . . . . . . 7 8 . Impact Corruptions 33 | . . . . . . . . . . . . . . . . 14 19 . Robots Melted 5 | . 1 1 . . . . . . . . . . . . . 3 . . Combat Hostiles 5 | . 1 1 . . . . . . . . . . . . . 3 . . Parts Melted 8 | . 2 . 1 . . . . . . . . . . . . 5 . . Heat Transferred 5658 | 175 1147 953 1480 888 . . . . . . . . . 249 . 692 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 4 7 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Maximum Alert Level 4 | . . 1 4 1 . . . . . . . . . . . 3 3 2 Low Security (%) 60 | 100 100 78 18 80 . 100 . . . . 100 . . . . 9 . . Level 1 13 | . . 21 6 19 . . . . . . . . . . . 19 17 63 Level 2 20 | . . . 51 . . . . . . . . . . . . 69 52 36 Level 3 5 | . . . 23 . . . . . . . . . . . . 1 30 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1103 | 5 160 360 1103 336 . 138 . . . . 68 . . . . 715 783 426 Initial 409 | . . 46 115 306 . . . . . . . . . . . . 373 409 Average 233 | . 59 123 517 104 . 62 . . . . 19 . . . . 440 557 334 Influence Increases 7153 | 20 456 1167 1755 429 . 479 . 55 . . 280 . 110 5 . 1501 655 241 Destroy 0b10 Robot/C 3160 | . 220 700 980 160 . 220 . 40 . . . . 100 . . 480 220 40 Destroy 0b10 Robot/NC 545 | 20 55 105 105 55 . 45 . . . . 10 . . 5 . 105 30 10 Destroy Leader 704 | . 46 192 296 . . 44 . . . . . . 10 . . 76 30 10 Allied During Kill 211 | . . . 137 48 . 26 . . . . . . . . . . . . Successful Hack 187 | . 30 30 15 15 . 21 . . . . 34 . . . . 40 . 2 Select Force Hacks 210 | . 60 . . 150 . . . . . . . . . . . . . . Disable Machine 525 | . 15 45 120 . . 45 . . . . 90 . . . . 150 15 45 Destroy Structure 936 | . 15 50 72 1 . 48 . . . . 56 . . . . 500 120 74 Partial Spotted 165 | . . 15 . . . 30 . . . . 15 . . . . 105 . . Lose Combat Pursuer 510 | . 15 30 30 . . . . 15 . . 75 . . . . 45 240 60 Influence Decreases 6783 | 20 345 1005 1242 1137 78 439 40 55 . . 280 . 110 5 . 789 639 599 Entered New Map 1454 | . . 65 158 480 78 . 15 . . . . . . . . . 339 319 Time Decay 3757 | 20 345 640 644 445 . 329 25 55 . . 280 . 110 5 . 589 190 80 Lost Part 260 | . . 20 20 10 . . . . . . . . . . . 50 110 50 Lost Ally 250 | . . . 120 20 . 110 . . . . . . . . . . . . Purge Threat 1062 | . . 280 300 182 . . . . . . . . . . . 150 . 150 Squads Dispatched 55 | . 4 6 17 . . 6 . . . . 2 . . . . 12 5 3 Investigation 17 | . 3 4 3 . . 2 . . . . . . . . . 4 1 . Extermination 7 | . . . . . . 1 . . . . 2 . . . . 3 1 . Reinforcement 15 | . 1 2 4 . . . . . . . . . . . . 3 3 2 Assault 7 | . . . 5 . . . . . . . . . . . . 2 . . Garrison 9 | . . . 5 . . 3 . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 3 1 . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 19 | . 4 3 3 2 . 1 . . . . . . . . . 4 2 . Communications Jammed 54 | . . . . . . . . . . . . . . . . 10 43 1 Distress Signals 28 | . . . . . . . . . . . . . . . . 10 17 1 Times Spotted 265 | . 19 54 56 8 . 15 . 6 . . 4 1 10 . . 47 32 13 Peak Tracking Total 19 | . 4 5 6 3 . 4 . 3 . . 5 1 6 . . 6 19 6 Tactical Retreats 26 | . 1 2 2 . . . . 1 . . 3 1 2 . . 7 5 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 8 | . 2 2 1 . . 1 . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 36 | . 1 4 8 . . 3 . . . . 6 . . . . 10 1 3 Max in Single Turn 5 | . 1 1 1 . . 1 . . . . 1 . . . . 5 1 1 Garrison Access 7 | . . . . . . . . . . . 2 . . . . 4 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 96 | . 10 8 9 10 2 13 1 . 4 . 10 . . 6 1 16 2 4 Terminals 54 | . 7 7 8 5 . 7 . . . . 6 . . . 1 8 1 4 Fabricators 5 | . . . . . . 2 . . . . . . . . . 3 . . Repair Stations 6 | . 1 . 1 . . 2 . . . . 1 . . . . 1 . . Recycling Units 9 | . 2 . . 5 . 1 . . . . 1 . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . 2 . . . . 4 1 . Total Hacks 272 | . 29 29 25 21 6 30 1 . 30 . 25 . . 18 1 40 4 13 Successful 160 | . 13 15 13 13 6 15 1 . 30 . 13 . . 18 1 15 1 6 Failed 111 | . 16 13 12 8 . 15 . . . . 12 . . . . 25 3 7 Catastrophic 15 | . . 2 3 1 . 2 . . . . 2 . . . . 4 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . Manual 116 | . 26 22 15 18 . 9 . . . . 10 . . . . 13 2 1 Terminals 156 | . 26 27 22 15 . 15 . . . . 15 . . . 1 20 2 13 Fabricators 14 | . . . . . . 6 . . . . . . . . . 8 . . Repair Stations 12 | . 1 . 3 . . 3 . . . . 3 . . . . 2 . . Recycling Units 13 | . 2 . . 6 . 2 . . . . 3 . . . . . . . Scanalyzers 6 | . . 2 . . . 4 . . . . . . . . . . . . Garrison Access 16 | . . . . . . . . . . . 4 . . . . 10 2 . Terminal Hacks 103 | . 7 8 10 7 6 3 1 . 30 . 4 . . 18 1 3 . 5 Record 28 | . . . . . 6 . . . 11 . 1 . . 7 1 1 . 1 Part Schematic 14 | . 2 . . . . . . . 9 . . . . 3 . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . Robot Analysis 8 | . 2 1 1 . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . 2 . . . . . . . 3 . 1 . . 4 . . . . Open Door 5 | . . . 4 . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 7 | . . 1 2 2 . 1 . . . . 1 . . . . . . . Unreport Threat 9 | . . 2 2 3 . . . . . . . . . . . 1 . 1 Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 1 . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . 3 . . . . . . . . . 5 . . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . 1 . . . . . . . . . 2 . . Build 3 | . . . . . . 1 . . . . . . . . . 2 . . Repair Station Hacks 8 | . . . 2 . . 2 . . . . 2 . . . . 2 . . Scan Component 5 | . . . 2 . . 1 . . . . 1 . . . . 1 . . Repair 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . Report Inventory 2 | . . . . . . 1 . . . . 1 . . . . . . . Scanalyzer 4 | . . 2 . . . 2 . . . . . . . . . . . . Insert Component 2 | . . 1 . . . 1 . . . . . . . . . . . . Analyze 2 | . . 1 . . . 1 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . 2 . . . . 4 1 . Seal Access 7 | . . . . . . . . . . . 2 . . . . 4 1 . Unauthorized Hacks 28 | . 6 5 1 6 . 4 . . . . 4 . . . . 1 . 1 Terminals 20 | . 4 5 1 1 . 3 . . . . 4 . . . . 1 . 1 Assimilate 2 | . . 1 . . . . . . . . . . . . . 1 . . Botnet 13 | . 3 3 1 1 . 2 . . . . 2 . . . . . . 1 Operators 5 | . 1 1 . . . 1 . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . 5 . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . Tunnel 7 | . 2 . . 5 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 8 8 7 4 . 12 . . . . 9 . . . . 15 2 3 Full Trace Events 13 | . . 1 3 2 . 2 . . . . . . . . . 4 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 2 1 . . . 1 . . 9 . . . . 3 . . . . Parts Built 4 | . . . . . . 2 . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 337 | . . . . . . 84 . . . . . . . . . 253 . . Total Part Build Rating 20 | . . . . . . 8 . . . . . . . . . 12 . . Parts Repaired 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Time 119 | . . . . . . 26 . . . . 31 . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 21 | . . . 12 9 . . . . . . . . . . . . . . Largest Group 10 | . . . 10 8 8 8 . . . . . . . . . . . . Highest-Rated Group 151 | . . . 88 151 140 140 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 27 27 27 . . . . . . . . . . . . Total Orders 4 | . . . 4 . . . . . . . . . . . . . . . EXPLORE 4 | . . . 4 . . . . . . . . . . . . . . . Ally Attacks 142 | . . . 109 18 . 15 . . . . . . . . . . . . Total Damage 1877 | . . . 1212 333 . 332 . . . . . . . . . . . . Kills 25 | . . . 20 3 . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Active Infowar (turns) 14012 | 43 1420 3119 24 888 2584 804 242 322 53 309 785 259 408 126 201 1873 388 164 Sensors 5922 | . . . . . . 792 242 322 53 309 785 259 408 126 201 1873 388 164 Terrain 3 | . . . . . . . . . . . . . . . . 3 . . Structural 4227 | . . . . . . 793 242 322 53 309 785 259 408 126 201 510 219 . Seismic 13540 | 43 1420 3119 24 888 2584 767 242 322 53 309 785 259 404 123 201 1455 387 155 Cloaking 665 | . . . . . . . . . . . . . . . . 590 75 . Jamming 2819 | . . . . . . . . . . . 706 . . . . 1561 388 164 ECM 1209 | . . . . . . . . . . . . 97 408 126 78 500 . . Robot Analysis Total 8 | . 2 1 1 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . . . . . 2 2 . 2 . . 1 . 1 . . . Drone Launches 4 | . . . 4 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 18139 | 181 1542 3119 2514 2243 2606 804 242 322 53 309 785 259 408 126 201 1873 388 164 Spaces Moved 14209 | 84 994 1421 943 832 1031 1019 393 575 100 464 1384 427 513 235 407 2637 528 222 Core 5 | 5 . . . . . . . . . . . . . . . . . . Treads 4548 | 79 242 1421 943 832 1031 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 752 | . 752 . . . . . . . . . . . . . . . . . Hover 8904 | . . . . . . 1019 393 575 100 464 1384 427 513 235 407 2637 528 222 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 110 160 160 240 240 44 53 53 53 53 45 45 38 38 38 38 40 53 Average Speed 102 | 153 126 182 204 240 248 48 53 53 53 53 45 45 39 38 38 45 43 54 Slowest Speed 249 | 160 240 240 240 240 249 224 53 53 53 53 53 45 45 38 38 108 118 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . 4 . . 4 . 3 2 . 2 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 6 97 73 94 98 61 27 54 83 75 59 38 62 53 62 69 63 26 25 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 12 | . 2 . . 5 . . . 1 1 . . . . 3 . . . . Known Exits Taken 13 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 15 | . . . . . 8 . 1 1 . 1 . 1 1 . 2 . . . Spaces Dug 335 | . 7 16 1 . . 24 9 3 . 29 28 28 44 . 7 124 10 5 Terrain Destroyed 790 | . 14 45 77 1 . 51 9 12 . 30 29 28 83 . 7 294 72 38 Melee 154 | . 7 16 1 . . 24 1 3 . 4 22 2 5 . 2 54 8 5 Projectile 186 | . . . . 1 . . 8 . . 26 7 26 26 . 5 82 5 . AOE 450 | . 7 29 76 . . 27 . 9 . . . . 52 . . 158 59 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Total 16458 | 109 1162 1718 1283 1029 1084 1241 416 585 99 495 1491 462 674 260 442 3055 608 245 Wait 683 | . 42 64 117 36 25 48 14 . . . 35 6 117 . 27 142 5 5 Move 14191 | 83 993 1420 942 831 1030 1018 392 574 99 463 1383 426 512 234 406 2636 527 222 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 129 | 6 25 24 14 6 7 12 . . . 1 10 . 1 2 . 17 4 . Fast Attach 51 | 7 . 1 5 . 4 7 . . . . 3 . 1 4 . 9 6 4 Attach 43 | . 1 4 9 1 . 13 . . . . 2 . 1 . . 3 8 1 Detach 15 | . . . 2 . . 5 . . . . . . . . . 3 4 1 Swap 183 | . 31 35 27 4 4 21 1 4 . . 6 1 5 3 1 33 7 . Drop 175 | 1 13 34 27 6 14 40 . 2 . 1 14 . . 6 . 14 2 1 Fire 582 | 12 40 108 134 27 . 14 8 2 . 26 7 26 32 11 5 112 14 4 Melee 282 | . 17 28 6 . . 57 1 3 . 4 31 3 5 . 3 86 31 7 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . . . . . . . . Rewire 118 | . . . . 118 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Discovered new exit (range 14) 806 | -10/Materials | Discovered new exit (range 15) 882 | -10/Materials | Derelicts attacked the area 1166 | -10/Materials | Discovered new exit (range 10) 1724 | -10/Materials | Entered another Materials area 1724 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2362 | -9/Materials | Build established: Scavenger-Mutant 3154 | -9/Materials | Discovered new exit (range 15) 3317 | -9/Materials | Central database locked down 3387 | -9/Materials | Discovered new exit (range 9) 3528 | -9/Materials | Discovered new exit (range 15) 3780 | -9/Materials | Identified exit to Mines 3780 | -9/Materials | Identified exit to Storage 4843 | -9/Materials | Entered Storage 5245 | -9/Storage | Met a pair of Derelict thieves 5426 | -9/Storage | Garrison activated, responded to threat 5856 | -9/Storage | Discovered new exit (range 15) 6443 | -9/Storage | First assault squad dispatched 6540 | -9/Storage | Core integrity fell below 50% 6694 | -9/Storage | Garrison activated, responded to threat 6719 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6870 | -9/Storage | Garrison activated, responded to threat 6915 | -9/Storage | Lost 4 allies 7156 | -9/Storage | Build established: Mutant 7345 | -9/Storage | Used back door to open Recycling access 7345 | -9/Storage | Discovered new exit (range 4) 7357 | -9/Storage | Entered Recycling 7357 | -9/Recycling | Accompanied by 2 allies 7682 | -9/Recycling | Discovered new exit (range 15) 8438 | -9/Recycling | Scanned before Scraplab entrance 8662 | -9/Recycling | P-60 Hacker assimilated allied Mercenary 2d 8897 | -9/Recycling | Build established: Commander-Mutant 9546 | -9/Recycling | Entered Scraplab 9566 | -9/Recycling | Discovered new exit (range 3) 9600 | -9/Recycling | Entered Scraptown 9600 | -9/Scraptown | Accompanied by 8 allies 9600 | -9/Scraptown | System corruption cleaned by C-Scrubber 10293 | -9/Scraptown | Discovered new exit (range 5) 10592 | -9/Scraptown | Visited Bundlers 10799 | -9/Scraptown | Visited Symbiants 10851 | -9/Scraptown | Visited The Evicted 11589 | -9/Scraptown | Visited Awakened 11629 | -9/Scraptown | Visited Fellowship of the Rings 11761 | -9/Scraptown | Visited Cyclists 11833 | -9/Scraptown | Visited TADAMA 12206 | -9/Scraptown | Entered Factory 12206 | -6/Factory | Accompanied by 8 allies 12206 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 12341 | -6/Factory | Garrison activated, responded to threat 12483 | -6/Factory | Fabricated Gravmag System? 12590 | -6/Factory | Discovered new exit (range 7) 12593 | -6/Factory | Identified exit to Factory 12684 | -6/Factory | Build established: Scout 12735 | -6/Factory | Identified exit to Lower Caves 12735 | -6/Factory | Identified exit to Extension 12890 | -6/Factory | Repaired Seismic Detector 13010 | -6/Factory | Entered Lower Caves 13134 | -6/Lower Caves | Discovered new exit (range 15) 13141 | -6/Lower Caves | Identified exit to Lower Caves 13207 | -6/Lower Caves | Learned 4 Factory zone layouts 13209 | -6/Lower Caves | Learned location of 1 exit from Factory 13252 | -6/Lower Caves | Entered another Lower Caves area 13352 | -6/Lower Caves | Learned Factory trap positions 13430 | -6/Lower Caves | Encountered a Warlord checkpoint 13571 | -6/Lower Caves | Discovered new exit (range 6) 13573 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13574 | -6/Lower Caves | Identified exit to Data Miner 13574 | -6/Lower Caves | Entered Data Miner 13574 | -6/Data Miner | Discovered new exit (range 6) 13585 | -6/Data Miner | Met Data Miner 13596 | -6/Data Miner | Learned location of Section 7 (-3) 13596 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13606 | -6/Data Miner | Received God Mode back door access code from Data Miner 13626 | -6/Data Miner | Identified exit to Proximity Caves 13627 | -6/Data Miner | Entered Proximity Caves 13865 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13870 | -5/Proximity Caves | Learned Factory trap positions 13917 | -5/Proximity Caves | Learned Factory terminal intel 13936 | -5/Proximity Caves | Entered Factory 13936 | -5/Factory | Evolved 2 slots: Utility x2 13937 | -5/Factory | Identified exit to Factory 13939 | -5/Factory | Loaded intel: 103 trap records 13940 | -5/Factory | Loaded intel: 25 terminal locations 14235 | -5/Factory | Build established: Infiltrator-Ninja 14595 | -5/Factory | Discovered new exit (range 8) 14598 | -5/Factory | Identified exit to Upper Caves 14653 | -5/Factory | Repaired Lgt. Antimatter Reactor 14721 | -5/Factory | Entered Upper Caves 14869 | -5/Upper Caves | Spotted B-75 Beast 14954 | -5/Upper Caves | Discovered new exit (range 14) 14960 | -5/Upper Caves | Identified exit to Upper Caves 14980 | -5/Upper Caves | Entered another Upper Caves area 15035 | -5/Upper Caves | Learned Factory garrison access intel 15055 | -5/Upper Caves | Found Alien Artifact 15055 | -5/Upper Caves | Identified Core Expander 15055 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 15200 | -5/Upper Caves | Spotted B-75 Beast 15364 | -5/Upper Caves | Discovered new exit (range 8) 15377 | -5/Upper Caves | Identified exit to Zhirov 15388 | -5/Upper Caves | Entered Zhirov 15388 | -5/Zhirov | Discovered new exit (range 3) 15395 | -5/Zhirov | Met Zhirov 15402 | -5/Zhirov | Learned location of Testing (-2) 15402 | -5/Zhirov | Learned location of Command (-1) 15412 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15420 | -5/Zhirov | Found Alien Artifact 15420 | -5/Zhirov | Identified Integrated Dissipator 15420 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15429 | -5/Zhirov | Found Alien Artifact 15514 | -5/Zhirov | Identified exit to Proximity Caves 15514 | -5/Zhirov | Entered Proximity Caves 15523 | -4/Proximity Caves | Learned Research garrison access intel 15693 | -4/Proximity Caves | Encountered a Derelict sapper outpost 15708 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15715 | -4/Proximity Caves | Entered Factory 15715 | -4/Factory | Evolved 2 slots: Utility x2 15716 | -4/Factory | Loaded intel: 80 trap records 15717 | -4/Factory | Loaded intel: 4 garrison access locations 16007 | -4/Factory | Fabricated Cld. Gravmag System? 16053 | -4/Factory | Found Prototype Processor 16053 | -4/Factory | Identified Exp. Signal Interpreter 16116 | -4/Factory | Identified exit to Research 16169 | -4/Factory | Fabricated Cld. Gravmag System? 16255 | -4/Factory | Lost 3 parts (1n2u) 16465 | -4/Factory | First assault squad dispatched 16477 | -4/Factory | Incoming investigation squad redirected 16486 | -4/Factory | Incoming assault squad redirected 16534 | -4/Factory | Spotted B-86 Titan 16715 | -4/Factory | Build established: Mutant 16787 | -4/Factory | Repaired Micro-nuke Launcher 16824 | -4/Factory | Incoming investigation squad redirected 17492 | -4/Factory | Build established: Infiltrator-Mutant 17588 | -4/Factory | Entered Research 17588 | -3/Research | Evolved 2 slots: Utility x2 17589 | -3/Research | Loaded intel: 4 garrison access locations 17717 | -3/Research | Incoming investigation squad redirected 17862 | -3/Research | Lost 3 parts (1n2u) 17870 | -3/Research | Found Powered Armor 17968 | -3/Research | Discovered new exit (range 16) 17976 | -3/Research | Identified exit to Quarantine 17976 | -3/Research | Entered Quarantine 17985 | -3/Quarantine | Lost 6 parts (3n3u) 17994 | -3/Quarantine | Found Alien Artifact 17994 | -3/Quarantine | Identified Subatomic Replicator 18053 | -3/Quarantine | Build established: Hacker-Mutant 18136 | -3/Quarantine | Garrison activated, responded to threat 18140 | -3/Quarantine | Self-destructed Last Messages --------------- 18120_ Imp. Antigrav System destroyed. 18129_ System corrupted: Matter fused (-9). 18131_ Seismic Detector destroyed. 18132_ Particle Reactor destroyed. 18132_ Destroyed Particle Reactor. 18134_ G-67 Veteran destroyed. 18134_ Terminal disabled. 18135_ The unstable cave ceiling collapses. 18135_ G-67 Veteran destroyed. 18136_ The unstable cave ceiling collapses. 18136_ U-05 Engineer lays Concrete. 18136_ H-77 Assassin destroyed. 18136_ ALERT: Activating Garrison Access Q001. 18136_ U-05 Engineer destroyed. 18137_ R-10 Processor distress signal jammed. 18137_ Slug penetrates Wall. 18138_ Biostim Tank disabled. 18139_ Penetrated by Slug. 18139_ Micro-nuke Launcher destroyed. 18140_ Adv. Reaction Control System destroyed. 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"" | | ???????????????"" !![ Y #???# "" | | ??????????????? ![[ ! ##### "" | | ??????????????? * g + | | ??????????????## g! ##### "" | | ??????????????# [ ###+#+##### ] "" | | ??????????????# %[! # "" | | ??????????????# =% """ """ / | | ??????????????# * """ """ # "" | | ??????????????# @ " """ """ # "" | | ??????????????# "" """ """ # "" | | ??????????????### "" R""" """ # | | ???????????????### ##T ###### | | ?????????????????? ###"" #????? | | ??????????????????##?#"" ! #????? | | ?????????????????????#"" #????? | | ?????????????????????### "T" #????? | | ???????????????????????# """ #????? | | ???????????????????????##############????? | | ?????gg??????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 49 Energy Capacity 615 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Armor Coverage 400 Weapon Shielding 90 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 34 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Katana | -9/Materials | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Gravmag System | x2 | -6/Factory Cld. Gravmag System | x1 | -4/Factory Cld. Gravmag System | x1 | -4/Factory Repaired ---------- Seismic Detector | 20% | -6/Factory Lgt. Antimatter Reactor | 21% | -5/Factory Micro-nuke Launcher | 23% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Subatomic Replicator Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed ShockSmallRefractor Manual? 0 Play Time 03:04:54 Cumulative 144.2 hours Start 2025.07.05 @ 10:00:05 End 2025.07.05 @ 14:01:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 72 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7142d99d-2325-4ee7-8b35-6fd31b56d137