Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 08:55:50 Player: Anting Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (412) 2060 Value Destroyed (25588) 25588 Prototype IDs (158) 3160 Alien Tech Used (4) 800 Bonus (28157) 28157 TOTAL SCORE: 71865 Bonus ------- High Alert Combat Kills 6969 Follower Combat Kills 3630 Hunted by Unchained 500 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1342 Cogmind --------- Core Integrity 790/1600 Matter 290/300 Energy 571/630 System Corruption 6% Temperature Warm (138) Movement Walking (98) Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (7) --- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (13) ----- Experimental Cooling System Experimental Cooling System Experimental Cooling System Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Heavy Armor Plating > --- WEAPON (2) ------- Cooled Proton Cannon Concept Plasma Driver > --- INVENTORY (25) --- Quantum Reactor Improved Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Cooling System Advanced Energy Well (500) Experimental Energy Well (600) Experimental Energy Well (600) Advanced Kinecellerator Advanced Weapon Cycler Advanced Phase Shifter Centrium Medium Armor Plating Heavy Reactive Plating Concept Disintegration Ray (25) Concept Plasma Driver Concept Helical Railcannon Concept Helical Railcannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Experimental Cooling System Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Experimental Phase Shifter Heavy Regenerative Plating > --- WEAPON ----------- Cooled Proton Cannon Concept Plasma Driver > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Experimental Biometal Leg Experimental Cooling System Large Storage Unit Advanced Energy Well Experimental Energy Well Experimental Energy Well Advanced Kinecellerator Advanced Phase Shifter Heavy Armor Plating Centrium Medium Armor Plating Heavy Reactive Plating Concept Disintegration Ray Concept Plasma Driver Concept Helical Railcannon Concept Helical Railcannon Hellfire Missile Launcher [Rating: 235] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Centrium Leg Hover Unit Combat Antigrav System Flight Unit Experimental Surge Thruster Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Deep Network Scanner Protection Hardened Medium Armor Plating Weapon Greatsword Energy Gun Small Laser Energy Cannon Concept Plasma Driver Ballistic Gun Enhanced Autogun Ballistic Cannon Concept Helical Railcannon Launcher Gamma Bomb Array Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Utility 11 | . . . 1 . . . 2 . . 1 . . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 282 | 8 2 . 13 1 17 2 15 4 4 11 3 12 1 1 3 2 18 1 . 1 2 11 3 . 4 1 8 . . 9 1 2 2 12 46 12 9 41 Power 29 | 1 . . 1 . 1 . 1 . . 1 . . 1 . . 1 2 1 . . . 1 . . 1 . . . . 1 1 1 1 . 7 1 1 4 Engine 8 | 1 . . 1 . 1 . 1 . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 1 . 7 1 1 4 Propulsion 78 | 2 . . 5 . 4 . 6 1 3 4 1 5 . . . . 1 . . . 1 4 2 . 1 . . . . 2 . . . 5 14 3 2 12 Treads 18 | . . . 5 . 3 . 6 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 34 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 3 2 12 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . 4 1 5 . . . . 1 . . . 1 4 2 . 1 . . . . 2 . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Utility 128 | 2 . . 3 1 7 1 4 . 1 5 . 7 . . 3 1 13 . . 1 . 6 1 . 2 1 8 . . 4 . 1 1 1 21 7 5 21 Device 57 | 1 . . . . 3 . 1 . . . . 2 . . 1 . 7 . . 1 . 1 1 . . 1 2 . . 3 . 1 1 1 11 4 2 13 Storage 11 | 1 . . 3 1 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Processor 19 | . . . . . 1 1 1 . . 1 . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . 5 1 1 3 Hackware 19 | . . . . . . . . . . 3 . 2 . . 1 . 5 . . . . 3 . . . . 4 . . . . . . . . . 1 . Protection 22 | . . . . . 2 . 2 . 1 . . 3 . . . 1 1 . . . . . . . . . . . . . . . . . 4 2 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 3 2 . 4 . 5 1 4 3 . 1 2 . . 1 . . 2 . . . 1 . . . . . . . . 2 . . . 6 4 1 1 4 Energy Gun 5 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Energy Cannon 12 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 1 . 3 Ballistic Gun 14 | . 2 . 2 . 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Ballistic Cannon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Launcher 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . 1 . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 2 . . . 2 . . . 1 . . . . . 3 . . 1 . . . . 4 . . . . 6 . . . 5 7 2 . 14 Parts Lost 78 | . . . 2 . 10 4 4 2 1 1 . 1 . . 1 . 7 . . . . 2 . . . . . . . . . . . 18 2 5 10 8 Power 9 | . . . 1 . 1 . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 2 . . 1 . Propulsion 19 | . . . 1 . 4 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 2 1 Utility 34 | . . . . . 4 . . . . 1 . 1 . . . . 5 . . . . 1 . . . . . . . . . . . 5 2 4 5 6 Weapon 16 | . . . . . 1 4 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . 2 1 Highest Loss Streak 11 | . . . 1 . 8 4 1 1 1 1 . 1 . . 1 . 2 . . . . 1 . . . . . . . . . . . 11 1 3 5 2 To Critical Strikes 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Average Backups 16 | 3 5 8 9 14 17 16 20 23 24 15 13 14 15 14 14 13 14 14 14 14 13 13 13 14 14 15 13 12 13 11 8 6 7 7 17 23 16 21 Power 1 | . 1 . . . 2 . . 1 1 . . . 1 1 1 . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 2 2 3 Propulsion 3 | 1 2 3 3 5 3 4 7 7 6 1 1 2 3 3 3 3 2 2 2 2 2 1 4 4 4 5 5 5 5 4 3 1 1 1 2 2 . 2 Utility 6 | . . 1 1 3 4 7 5 6 8 7 6 6 6 5 6 6 7 10 10 10 9 9 7 7 6 5 3 3 3 2 1 1 2 2 6 11 6 9 Weapon 4 | . 1 2 3 5 6 4 5 9 7 7 5 5 5 5 4 3 3 2 2 2 2 2 2 2 2 2 2 1 2 1 1 1 1 . 5 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 85 | . . 2 2 1 5 10 15 . 3 4 3 2 . . . . 1 . . . 1 1 . . . . . . . 4 . . . . 10 1 1 19 Power 11 | . . 1 . . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Propulsion 23 | . . . . . . 5 4 . . 3 . . . . . . 1 . . . . . . . . . . . . 1 . . . . 5 . . 4 Utility 32 | . . 1 . 1 2 4 3 . . 1 . 2 . . . . . . . . 1 1 . . . . . . . 2 . . . . 3 1 1 9 Weapon 19 | . . . 2 . . . 8 . 2 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 85 91 94 88 97 100 100 93 92 90 92 92 92 91 88 85 86 86 86 86 88 88 88 88 85 84 84 87 89 89 90 76 83 91 90 91 Engine 4 | . 14 14 6 11 9 11 8 9 9 7 7 7 7 7 7 . 3 1 . . . 3 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 4 6 6 6 5 5 5 5 5 5 5 5 5 5 7 9 7 11 13 12 11 Treads 8 | . . . 30 33 29 33 26 27 27 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 28 28 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 27 25 28 Hover 13 | . . . . . . . . . . 25 30 29 30 30 30 30 26 26 26 26 26 29 29 29 29 29 26 26 26 25 26 32 33 28 . . . . Device 11 | . 14 14 11 11 11 11 . . . 4 7 7 7 6 6 14 8 12 13 13 13 10 11 11 11 11 14 15 15 19 21 19 19 13 19 21 21 20 Storage 7 | . 14 14 13 13 16 7 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 10 | . . . . . 1 11 26 27 27 15 7 7 7 7 11 7 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 3 5 12 16 15 Hackware 7 | . . . . . . . . . . 9 23 15 15 15 9 . 15 20 20 20 20 17 17 17 17 17 16 15 15 15 15 14 14 11 . . 1 . Protection 3 | . . . . . 1 . 6 9 9 4 . 6 7 7 9 15 9 . . . . . . . . . . . . . . . . . 4 2 3 4 Energy Cannon 1 | . . . 7 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 4 5 Ballistic Gun 4 | . 10 28 13 11 9 14 18 15 17 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . 5 6 6 7 6 7 7 5 6 6 6 5 4 5 5 5 4 5 4 5 4 5 4 4 2 . . . . Peak Build Rating 235 | 7 7 8 17 18 52 41 53 53 45 61 56 69 70 70 73 74 102 101 101 104 107 119 122 118 123 121 136 135 135 155 155 171 173 185 205 209 221 235 Average Rating 99 | 5 6 7 12 16 26 34 46 46 44 54 54 57 69 69 69 73 88 99 100 100 102 111 118 117 117 118 132 134 134 146 154 168 171 151 170 205 207 225 On Entrance 90 | . 7 7 8 16 18 34 41 53 44 43 54 56 69 65 70 66 74 99 101 101 101 103 119 118 118 118 118 135 135 135 154 155 171 173 55 202 203 197 Avg Prop Armor Cover (%) 10 | . . . . . 8 26 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 10 15 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 11 11 11 36 116 234 91 105 106 102 97 38 45 44 44 45 47 54 51 50 50 50 66 55 55 55 62 58 62 55 65 65 74 74 89 210 190 207 227 Greatest Support 212 | 20 20 20 60 60 60 72 62 62 60 60 43 57 57 57 57 57 58 58 58 58 59 79 73 61 61 55 61 61 61 77 77 99 121 121 210 212 212 212 Greatest Overweight (x) 5 | 1 . . . 1 5 1 1 1 1 1 . 1 . . . . . . . . . . . . . 1 . 1 . 1 . . . 4 . 1 1 1 Average Overweight (x) . | . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 15 25 35 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 19 | 7 8 8 10 17 25 17 25 25 25 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 25 25 25 Most Carried 25 | 4 8 8 15 16 25 23 25 25 25 25 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 21 25 Average Carried 17 | 3 5 7 9 14 18 16 20 23 24 15 14 14 15 14 14 12 14 14 14 15 14 14 14 14 14 14 14 14 14 14 15 13 14 13 17 24 16 22 Final Capacity 25 | 8 8 8 15 25 25 5 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Final Carried 25 | 4 8 8 14 16 23 5 25 23 25 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 21 21 23 Class Distribution -------------------- 46% | Scavenger-Mutant 31% | Wizard-Mutant 11% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -3/Protoforge Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Matter Collected 8522 | 280 30 9 307 20 549 62 916 542 622 28 199 221 58 82 . 125 439 37 . 20 146 234 40 . 70 86 90 46 . 170 . 40 40 212 1209 253 668 672 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23619 | 63 255 40 721 . 555 . 1816 1046 1309 105 153 249 . 30 25 . 500 36 . . . 465 . . 304 57 181 297 . . . 71 207 426 1444 2987 6675 3602 Parts 1129 | 5 18 1 44 . 78 . 105 56 80 7 8 20 . 3 4 . 42 1 . . . 22 . . 6 3 15 2 . . . 9 16 18 43 132 290 101 Haulers Intercepted 17 | . 1 . 6 . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recyclers Shooed 8 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . . . . . . 4 . . . 14 3 3 29 . . 20 4 9 . 2 8 . 22 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 285 | . 4 1 12 . 6 . 31 23 22 3 . 3 . 3 . . 13 . . . . 2 . . . 1 . . . . . . 2 6 20 36 61 36 Melee 10 | . . . . . 1 . . . . 3 . 3 . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Guns 82 | . 4 1 8 . 2 . 27 20 17 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Cannons 94 | . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 15 30 26 18 AOE 43 | . . . 2 . 2 . 4 3 5 . . . . 3 . . 13 . . . . . . . . . . . . . . . . . . . 11 . Classes Destroyed 29 | 1 4 . 4 . 3 . 3 . 3 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 3 . 3 1 Worker 27 | . . . . . . . 2 . 3 1 . 1 . . . . 5 . . . . 2 . . . . 3 . . . . . . . . 1 7 2 Builder 28 | . . . 1 . . . 2 . 2 . . . . . . . 4 . . . . 1 . . . . 3 . . . . 3 . . . 2 10 . Tunneler 8 | 3 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Hauler 17 | . 1 . 6 . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recycler 12 | . 1 . . . . . . . 2 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 6 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . . 2 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . . . 3 . . . 3 . 3 . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . 2 . . 1 2 . Swarmer 51 | . 2 . 7 . . . 8 5 8 3 . . . 3 . . 11 . . . . . . . . . . . . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 85 | . 2 1 4 . . . 13 16 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 10 10 20 . Brawler 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Duelist 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 17 | . . . 1 . . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 42 | . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 10 22 2 Programmer 27 | . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . 1 . . . . . . 1 1 1 12 3 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Assembled 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 30 | 2 4 1 5 . 3 . 6 6 8 3 . 2 . 3 1 . 12 1 . . . 2 . . . 1 2 1 . . . 3 1 3 5 7 30 7 Combat Bots Only 20 | . 2 1 5 . 2 . 5 6 8 3 . 1 . 3 . . 10 . . . . 1 . . . 1 . . . . . . 1 3 5 6 20 7 Max Kills in Single Turn 4 | 1 1 1 2 . 1 . 3 3 4 1 1 1 . 2 1 . 3 1 . . . 1 . . . 1 1 1 . . . 1 1 1 3 2 3 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 1 . 2 3 4 . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . 3 . Melee 1 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Hostile Shots Fired 1975 | . 16 2 84 . 83 8 141 49 70 16 . 32 9 11 8 . 210 5 3 . . 29 . 4 . . 10 7 . 6 1 6 2 261 127 149 326 300 Missed 748 | . 7 1 26 . 26 4 45 20 25 5 . 15 6 5 3 . 113 . 1 . . 13 . 2 . . 3 4 . 2 1 5 2 88 35 55 121 115 Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hits 1227 | . 9 1 58 . 57 4 96 29 45 11 . 17 3 6 5 . 97 5 2 . . 16 . 2 . . 7 3 . 4 . 1 . 173 92 94 205 185 Melee 27 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 12 11 . . . Projectile 1200 | . 9 1 58 . 55 4 96 29 43 11 . 17 3 6 5 . 97 5 2 . . 16 . 2 . . 7 3 . 4 . 1 . 161 81 94 205 185 AOE 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 6 Critical Strikes 77 | . . . 2 . 13 . 5 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 19 2 7 14 13 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Damage Taken 23008 | . 90 12 582 . 1090 93 1365 442 557 179 24 265 20 88 227 . 1128 96 50 . 24 376 . 29 . 47 208 37 . 85 18 14 . 3739 2057 2178 2604 5284 Core 2902 | . 11 . 140 . 182 26 187 59 80 53 8 64 . 17 90 . 146 24 24 . . 37 . . . . 19 . . 15 . . . 585 251 179 145 560 Absorbed by Shields 3993 | . . . . . 74 . . . . . . . . . . . . . . . . . . . . . . . . 5 5 4 . 59 978 . 2017 851 Regen/Repaired (Parts) 1428 | . . . . . . . . . . . 74 59 . . . . 171 . . . . 219 . . . . . . . 19 . . . . 149 . 72 665 Core Remaining (%) 68 | 100 . 95 . . . 13 . . 40 . . . . . . 66 . . . . 77 . . . . 96 . . . . 97 . . 55 . 70 . 49 Volleys Fired 1044 | 9 15 2 71 . 78 . 110 52 70 3 . . . 3 . 1 15 . . . 12 3 . . . 2 . 2 . . . . . 58 87 138 140 173 Largest 2 | 2 2 2 2 . 2 . 2 2 2 1 . . . 1 . 1 1 . . . 1 1 . . . 1 . 1 . . . . . 2 2 2 1 1 Hottest 280 | 80 60 40 91 . 250 . 53 80 50 25 . . . 39 . 80 80 . . . 56 56 . . . 56 . 56 . . . . . 175 280 280 140 140 Shots Fired 1332 | 18 30 4 139 . 81 . 144 91 136 3 . . . 3 . 1 15 . . . 12 3 . . . 2 . 2 . . . . . 65 128 142 140 173 Gun 638 | 18 30 4 103 . 57 . 142 84 132 3 . . . . . . . . . . . . . . . . . . . . . . . 47 . . . 18 Cannon 624 | . . . 35 . 19 . . 6 . . . . . . . 1 1 . . . 12 3 . . . 2 . 2 . . . . . 18 128 142 100 155 Launcher 70 | . . . 1 . 5 . 2 1 4 . . . . 3 . . 14 . . . . . . . . . . . . . . . . . . . 40 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 635 | . 15 4 103 . 57 . 142 84 132 3 . . . . . . . . . . 12 3 . . . 2 . 2 . . . . . 16 60 . . . Thermal 560 | 18 15 . 35 . 19 . . 6 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 68 142 100 155 Explosive 30 | . . . 1 . 5 . 2 1 4 . . . . 3 . . 14 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . 40 . Entropic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . 18 Robot Hit Streak 31 | 4 8 10 9 . 7 . 18 14 14 1 . . . . . . 4 . . . . 2 . . . 2 . . . . . . . 5 5 7 31 19 Robot Miss Streak 9 | 3 3 . 3 . 4 . 3 1 3 2 . . . 1 . . 1 . . . . 1 . . . 1 . . . . . . . 3 5 3 9 3 Penetration Max 2 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 11 | . . . 1 . . . 3 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 436 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 132 100 173 Shots Hit Robots 919 | 8 20 4 86 . 67 . 105 63 94 7 8 14 . . 1 . 19 2 . . 1 20 . . 5 1 13 4 . . . 4 6 32 55 72 71 137 Core Hits 628 | 3 12 3 35 . 36 . 62 37 62 3 3 7 . 3 . . 23 1 . . . 4 . . 3 1 5 1 . . . 3 4 8 24 34 196 55 Critical Kills 67 | . . . . . 3 . 23 5 . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 4 6 6 17 Critical Parts Destroyed 47 | . . . . . 8 . 25 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Critical Strikes 125 | . . . . . 13 . 51 10 3 . . 1 . . . . . . . . . 3 . . . 1 1 . . . . 1 1 1 10 6 6 17 Meltdown 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 6 17 Destroy 85 | . . . . . 11 . 51 10 3 . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 7 . . . Sever 7 | . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 373 | . . . . . 36 . . 2 . 14 10 40 6 7 23 4 52 7 . 1 9 42 10 . 5 9 31 13 4 15 3 12 14 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 367 | . . . . . 31 . . 2 . 14 10 40 6 7 23 4 51 7 . 1 9 42 10 . 5 9 31 13 4 15 3 12 14 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 53 | . . . . . 5 . . . . 1 8 6 . . 1 . 10 2 . . 1 5 . . . . 6 4 . . . 3 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57963 | 87 217 40 1300 . 2354 . 2388 1213 2229 338 878 1109 . 261 99 . 2425 218 . . 90 1248 . . 533 20 1100 417 . . . 359 429 1492 5108 8648 12518 10845 Guns 7858 | 86 217 33 717 . 574 . 2064 1065 1621 15 . . . . . . . . . . . . . . . . . . . . . . . 895 . . . 571 Cannons 31023 | . . . 492 . 43 . . . . . . . . . . . . . . . . 41 . . . 20 . . . . . . . 597 4950 8510 6096 10274 Explosions 9537 | . . . 91 . 303 . 262 148 587 . . . . 261 . . 1291 . . . . . . . . . . . . . . . . . 149 68 6377 . Melee 9330 | . . . . . 1434 . . . . 323 878 1109 . . 99 . 1134 218 . . 90 1207 . . 533 . 1100 417 . . . 359 429 . . . . . Ramming 215 | 1 . 7 . . . . 62 . 21 . . . . . . . . . . . . . . . . . . . . . . . . . 9 70 45 . Kinetic 8725 | . 78 33 717 . 574 . 2064 1065 1621 15 . . . . . . . . . . . 41 . . . 20 . . . . . . . 395 2102 . . . Thermal 29686 | 86 139 . 492 . 161 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2848 8510 7176 10274 Explosive 3042 | . . . 91 . 185 . 262 148 587 . . . . 261 . . 1291 . . . . . . . . . . . . . . . . . 149 68 . . Electromagnetic 5797 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 500 . . 5297 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9330 | . . . . . 1434 . . . . 323 878 1109 . . 99 . 1134 218 . . 90 1207 . . 533 . 1100 417 . . . 359 429 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 597 . . . 571 Highest Corruption 14 | . . . . . 2 2 . . . . . 3 . . . . 1 . . . . 4 4 . . . . . . . . . . 3 4 10 11 14 Average Corruption 4 | . . . . . 2 2 . . . . . 1 . . . . 1 . . . . 3 2 . . . . . . . . . . 2 3 6 5 9 Corruption Purged 25 | . . . . . . . . . . . . 6 . . . . 1 . . . . . 4 . . . . . . . . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 150 | . . . . . 13 . . . . . . 6 . . . . 1 . . . . 7 2 . . . . . . . . . . 2 26 40 18 35 Message Errors 25 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 5 6 2 7 Matter Fused 52 | . . . . . 2 . . . . . . 4 . . . . 1 . . . . 3 . . . . . . . . . . . 1 8 15 7 11 Heat Flow Errors 17 | . . . . . 4 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 3 3 1 3 Energy Discharges 16 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 4 4 3 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 4 3 Data Loss (major) 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5345 | . . . . . 100 . 71 . 1 82 168 263 . . 39 . 388 74 . . 13 442 . . 216 . 258 278 . . . . . 142 464 1230 755 361 Projectiles 2828 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 464 1230 631 361 Explosions 298 | . . . . . . . 71 . . . . . . . . . 108 . . . . . . . . . . . . . . . . . . . 119 . Melee 2219 | . . . . . 100 . . . 1 82 168 263 . . 39 . 280 74 . . 13 442 . . 216 . 258 278 . . . . . . . . 5 . Knockbacks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 373 | . . . . . 36 . 49 14 . . . . . . . . 26 . . . . . . . . . . . . . . . . . . 199 49 . Shots 12 | . . . . . 2 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 5 . Rammed 9 | . . . . . . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | 1 . 3 . . . . 10 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Kicked 9 | 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 517 | 108 46 6 147 . 392 . 21 68 59 10 . 237 1 54 13 54 50 . . . 144 55 169 . . 20 . 8 . 1 . . . 101 482 300 494 517 Average Temperature 49 | 47 19 6 35 . 111 . 5 16 13 6 . 100 1 20 7 1 15 . . . 62 3 92 . . 12 . 6 . 1 . . . 32 139 71 103 89 Received Heat Transfer 2620 | . 24 6 129 . . . 513 207 117 27 . . 6 . . . 129 18 . . . 12 . . . . . . . 24 . . . 199 100 45 74 990 Effects 16 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 11 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Total Turns 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 14 . Longest Duration 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 14 . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 25 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 21 . Combat Hostiles 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 19 . Parts Fried 52 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 45 . Impact Corruptions 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 6 18 Combat Hostiles 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 5 18 Parts Melted 84 | 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 19 19 29 Heat Transferred 18808 | 200 325 . 888 . 677 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1700 4650 4525 5843 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Maximum Alert Level 5 | . . . . . . . 2 4 3 2 . . . . . . 1 . . . . 3 . . . . 1 . . . . . 1 . 3 4 5 4 Low Security (%) 52 | 100 100 100 100 100 . 100 50 . . . 100 100 . . . . 47 . . . . 71 . . . . 67 . . . . 100 84 100 46 . . 66 Level 1 13 | . . . . . . . 31 18 . 81 . . . . . . 52 . . . . 17 . . . . 32 . . . . . 15 . 2 4 . . Level 2 16 | . . . . . . . 17 18 86 18 . . . . . . . . . . . 3 . . . . . . . . . . . . 32 51 . . Level 3 9 | . . . . . . . . 53 13 . . . . . . . . . . . . 7 . . . . . . . . . . . . 18 19 26 . Level 4 5 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 19 33 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2127 | 5 87 52 163 26 . . 498 1308 790 424 141 48 . . . . 348 . . . . 759 . . . . 325 . . . . 171 228 164 736 1419 2127 1385 Initial 1353 | . . 30 . 26 . . . 310 637 352 141 . . . . . . . . . . 138 . . . . 307 . . . . 115 72 78 79 369 848 1353 Average 391 | 1 25 17 88 6 . . 230 767 624 361 33 10 . . . . 150 . . . . 214 . . . . 176 . . . . 133 175 91 360 793 1596 706 Influence Increases 14323 | 15 152 52 369 . . . 1081 1018 641 152 29 284 30 115 20 . 1104 249 36 . 329 1131 . 264 15 67 615 35 137 186 222 165 367 598 1090 1582 1969 204 Destroy 0b10 Robot/C 6920 | . 80 40 240 . . . 620 460 420 60 . 60 . 60 20 . 300 120 20 . 240 400 . 200 . 40 100 . 100 100 160 40 200 320 400 740 1220 160 Destroy 0b10 Robot/NC 645 | 15 10 . 60 . . . 55 . 85 5 . 25 . . . . 55 5 . . 10 45 . . 15 10 45 5 . . . 15 10 . 5 25 145 . Destroy Leader 1236 | . 12 10 58 . . . 164 30 104 10 . 32 . 10 . . 72 10 10 . 20 86 . 20 . 10 24 . 10 . 10 10 34 30 112 82 246 20 Allied During Kill 422 | . . 2 . . . . . . . . . . . . . . 6 24 6 . 59 79 . 29 . 7 21 . 27 56 37 7 39 23 . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . Successful Hack 261 | . 5 . . . . . 22 . 16 . . 41 . . . . . . . . . 37 . . . . 38 . . . . 32 12 28 . . 30 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 780 | . . . . . . . 90 . . . . . . . . . 60 . . . . 105 . . . . 15 . . . . 15 30 45 75 270 75 . Anti-Garrison Action 550 | . . . . . . . . 400 . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1509 | . . . 11 . . . 40 38 16 2 29 21 . . . . 96 . . . . 124 . . . . 42 . . . . 16 12 62 303 435 238 24 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 210 | . . . . . . . . . . 30 . 15 . . . . 45 . . . . 30 . . . . 15 . . . . 15 15 45 . . . . Lose Combat Pursuer 1440 | . 15 . . . . . 90 90 . 45 . 90 30 45 . . 450 90 . . . 225 . 15 . . 15 30 . 30 15 15 15 45 45 30 15 . Influence Decreases 13026 | 15 75 129 300 69 . . 604 187 1175 522 433 268 46 115 20 . 786 373 228 2 108 593 576 206 256 55 519 143 56 192 125 207 358 595 575 824 1269 1022 Entered New Map 4479 | . . 47 . 43 . . . 167 671 422 263 . 7 . . . . 119 38 2 . 83 282 36 241 . 5 41 . 81 75 57 58 61 63 288 567 762 Time Decay 7078 | 15 75 62 280 26 . . 564 . 494 90 133 257 39 115 20 . 385 254 190 . 108 490 294 170 15 55 374 102 56 31 50 150 270 254 492 486 452 230 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . 100 . . . . . . . . . 100 . . . . . . . . . . . Lost Part 562 | . . . 20 . . . 40 20 10 10 . . . . . . 62 . . . . 20 . . . . . . . . . . . 180 20 50 100 30 Lost Ally 307 | . . 20 . . . . . . . . 37 . . . . . . . . . . . . . . . 40 . . 80 . . 30 100 . . . . Purge Threat 400 | . . . . . . . . . . . . 11 . . . . 239 . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 82 | . 2 . 2 . . . 4 . 4 1 . 13 . . . . 8 . . . . 6 . . . . 5 . . . . 1 2 2 . 12 18 2 Investigation 24 | . 1 . . . . . 3 . . 1 . 5 . . . . 5 . . . . 3 . . . . 2 . . . . 1 . 1 . . 2 . Extermination 22 | . . . . . . . . . . . . 5 . . . . 3 . . . . 2 . . . . 2 . . . . . 2 1 . 3 3 1 Reinforcement 24 | . 1 . 2 . . . 1 . 2 . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . 6 6 1 Assault 9 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Distress Signals 34 | . . . 3 . . . 3 . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . 1 . . 1 . 11 3 5 3 Communications Jammed 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 24 . . 39 . 3 . . . . . . Distress Signals 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . 39 . . . . . . . . Times Spotted 643 | . 9 2 21 . 28 1 53 30 37 9 6 18 2 8 4 . 41 8 1 . 13 34 . 11 . 4 9 2 5 21 8 8 18 20 32 54 68 58 Peak Tracking Total 12 | . 7 2 6 . 9 1 6 3 8 8 4 3 1 4 4 . 10 7 1 . 3 11 . 5 . 2 2 2 5 7 5 6 3 12 7 5 9 8 Tactical Retreats 72 | . 1 . . . 12 . 5 5 . 1 1 5 2 1 . . 14 2 . . . 6 . 1 . . 1 2 . 2 1 1 1 2 3 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Traps Triggered 30 | . . . . . . . 3 8 . 2 . 5 . . . . 3 . . . . 1 . . . . 1 . . . . . 1 . . . 6 . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Disabled 76 | . . . . . 12 . 6 4 . . . . . 1 1 1 4 . . . . 7 1 . . . 1 . . . . 1 2 5 6 19 5 . Max in Single Turn 2 | . . . . . 1 . 1 1 . . . . . 1 1 1 1 . . . . 1 1 . . . . . . . . . 1 1 2 2 1 . Garrison Access 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Accessed 99 | . 2 . . . 2 . 9 2 3 1 . 18 1 . 4 1 14 . 1 . . 11 . 1 3 . 7 . . 1 . 5 3 3 . 1 5 1 Terminals 49 | . 1 . . . . . 6 2 2 . . 8 . . . 1 6 . . . . 4 . . . . 5 . . . . 3 2 3 . 1 4 1 Fabricators 14 | . . . . . . . . . . 1 . 3 . . . . 4 . . . . 3 . . . . 2 . . . . 1 . . . . . . Repair Stations 6 | . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . 1 . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . 1 . Total Hacks 294 | . 6 . . . 2 . 24 5 9 3 . 49 1 . 27 4 37 . 1 . . 42 . 1 12 . 28 . . 1 . 14 7 8 . 2 9 2 Successful 195 | . 2 . . . 2 . 10 . 4 2 . 31 1 . 27 4 29 . 1 . . 31 . 1 12 . 18 . . 1 . 6 3 6 . . 3 1 Failed 97 | . 4 . . . . . 14 5 4 1 . 17 . . . . 8 . . . . 11 . . . . 10 . . . . 8 4 2 . 2 6 1 Catastrophic 22 | . 1 . . . . . 1 3 1 . . 3 . . . . 1 . . . . 4 . . . . 2 . . . . 1 . 1 . . 4 . Database Lockouts 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 3 . . . 1 . 15 . 4 1 . 20 . . . . 12 . . . . 14 . . . . 16 . . 1 . 4 3 3 . 2 2 1 Terminals 129 | . 4 . . . . . 16 5 4 . . 18 . . . 4 17 . . . . 12 . . . . 15 . . . . 8 6 8 . 2 8 2 Fabricators 58 | . . . . . . . . . . 3 . 13 . . . . 13 . . . . 13 . . . . 13 . . . . 3 . . . . . . Repair Stations 18 | . . . . . . . . . . . . 7 . . . . 4 . . . . 7 . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . 6 . 5 . . 2 . . . . 2 . . . . 7 . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . 3 1 . . . 1 . Terminal Hacks 88 | . 1 . . . 2 . . . . . . 7 1 . 27 4 8 . 1 . . 5 . 1 12 . 5 . . 1 . 4 1 5 . . 2 1 Record 20 | . . . . . 1 . . . . . . . . . 11 4 . . . . . . . . 4 . . . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . . . . . 8 . . . . . . 3 . . 4 . 2 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . . . . 3 . 1 . . . . 1 . . 4 . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Branch Access Points 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . Machine Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Fabricator Index 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Proto ID Catalog 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 37 | . . . . . . . . . . 1 . 7 . . . . 9 . . . . 9 . . . . 9 . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 24 | . . . . . . . . . . 1 . 5 . . . . 6 . . . . 6 . . . . 5 . . . . 1 . . . . . . Build 12 | . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 4 . . . . 1 . . . . . . Repair Station Hacks 15 | . . . . . . . . . . . . 4 . . . . 4 . . . . 7 . . . . . . . . . . . . . . . . Scan Component 8 | . . . . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Repair 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 4 . 3 . . 1 . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . . . . . 3 . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Unauthorized Hacks 33 | . 1 . . . . . 5 . 1 1 . 9 . . . . 5 . . . . 4 . . . . 4 . . . . . 1 1 . . 1 . Terminals 14 | . . . . . . . 5 . 1 . . 2 . . . . 2 . . . . . . . . . 1 . . . . . 1 1 . . 1 . Track 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Assimilate 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Botnet 6 | . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 15 | . . . . . . . . . . 1 . 4 . . . . 3 . . . . 4 . . . . 3 . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 11 | . . . . . . . . . . 1 . 3 . . . . 3 . . . . 3 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 1 . . . . . 7 2 3 1 . 14 . . . . 10 . . . . 8 . . . . 5 . . . . 5 2 1 . 1 5 . Full Trace Events 8 | . . . . . . . . 2 . . . 2 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . 1 . . . . . . . 8 . . . . 14 . 4 . . 4 . 2 . . . . . . 3 . . . . Parts Built 14 | . . . . . . . . . . . . 4 . . . . 2 . . . . 3 . . . . 4 . . . . 1 . . . . . . Authchips 11 | . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 4 . . . . . . . . . . . Time 767 | . . . . . . . . . . . . 256 . . . . 112 . . . . 84 . . . . 231 . . . . 84 . . . . . . Total Part Build Rating 96 | . . . . . . . . . . . . 32 . . . . 12 . . . . 18 . . . . 28 . . . . 6 . . . . . . Part Studies Acquired 8 | . . . . . . . . . 2 . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Time 359 | . . . . . . . . . . . . 68 . . . . 87 . . . . 204 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 19 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total Allies 30 | . . 1 . . . . . . . . 20 1 . . . . . . . . 1 . . . . . 1 . . 5 . . 1 . . . . . Largest Group 19 | . . 1 . . . . . . . . 19 1 . . . . . . . . 1 . . . . . 1 1 1 6 . . 1 . . . . . Highest-Rated Group 465 | . . 31 . . . . . . . . 465 26 . . . . . . . . 25 . . . . . 26 26 26 285 . . 45 . . . . . Highest-Rated Ally 56 | . . 31 . . . . . . . . 35 26 . . . . . . . . 25 . . . . . 26 26 26 56 . . 45 . . . . . Initial Warlord ECA Mod 6 | . . . . . . . . . 6 5 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1 1 1 . . . . Total Orders 191 | . . . . . . . . . . . . . . . . . 5 10 3 . 19 17 3 9 . 9 18 8 6 27 8 9 25 15 . . . . STAY 25 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . 4 2 3 1 . 6 4 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 36 | . . . . . . . . . . . . . . . . . 1 4 . . 4 2 1 1 . 2 2 3 1 6 1 2 3 3 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 2 . . . . . . . . . . . RETURN 124 | . . . . . . . . . . . . . . . . . 3 6 3 . 14 15 1 5 . 5 13 1 3 18 6 7 16 8 . . . . Ally Attacks 826 | . . 15 . . . . . . . . 124 . . . . . 24 44 14 . 64 114 . 25 . 22 41 . 24 70 61 22 92 70 . . . . Total Damage 17648 | . . 148 . . . . . . . . 3646 . . . . . 328 789 284 . 1278 2257 . 455 . 304 755 . 246 1777 1114 513 1510 2244 . . . . Kills 112 | . . 1 . . . . . . . . 9 . . . . . 2 6 1 . 14 21 . 10 . 3 6 . 5 7 8 2 8 9 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Allies Melted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Active Infowar (turns) 19491 | 15 263 173 688 153 1441 . 1 . . 132 526 1342 818 763 104 583 741 552 390 555 644 1188 537 349 100 302 865 766 439 669 283 300 599 423 1940 847 . . Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sensors 16565 | . . . . . . . 1 . . 132 526 1342 818 763 103 583 696 552 390 555 644 1188 537 349 100 287 865 766 439 669 283 300 599 348 1883 847 . . IFF 108 | . . . . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . 63 . . . Seismic 2733 | 15 263 173 688 153 1441 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 4361 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . 15 863 766 439 669 283 300 599 423 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . . . 1 . . . . . . . . 1 2 . 3 . 2 2 1 2 . 1 2 . 1 . 1 1 . . . . . . . . . Drone Launches 149 | . . . . . . . . . . . . . . . . . 3 9 6 . 7 35 6 6 3 5 18 5 5 12 7 . 14 8 . . . . Drone Recoveries 140 | . . . . . . . . . . . . . . . . . 3 5 6 . 11 34 3 9 . 7 12 5 10 7 9 . 14 5 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Turns Passed 31440 | 106 263 173 688 153 2896 129 3208 1291 1318 183 526 1452 820 778 242 588 1380 552 390 558 644 1288 646 349 110 302 865 766 439 669 283 300 599 559 2037 1265 1138 1487 Spaces Moved 28706 | 54 176 109 274 86 1026 105 1201 463 466 197 508 1879 938 1074 220 759 1692 768 580 848 756 1519 757 812 184 642 1359 1106 961 1013 452 399 955 662 1464 871 704 667 Core 76 | 4 . . . . . 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3495 | . . . 258 86 984 33 1201 463 466 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4099 | 50 176 109 16 . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1464 871 704 667 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20928 | . . . . . . . . . . 193 508 1879 938 1074 220 759 1692 768 580 848 756 1519 757 812 184 642 1359 1106 961 1013 452 399 955 554 . . . . Flight 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . Fastest Speed 7 | 50 120 120 120 160 240 50 235 235 240 53 53 48 65 65 65 65 65 65 65 65 65 54 40 40 34 34 40 40 40 40 54 40 16 7 110 115 117 98 Average Speed 84 | 117 120 120 157 174 251 109 237 238 240 56 53 53 65 65 65 65 65 65 65 65 65 60 46 40 38 34 40 40 40 42 54 40 39 37 114 117 127 134 Slowest Speed 560 | 120 120 120 160 240 560 240 240 240 240 240 53 115 65 65 65 65 65 65 65 65 65 63 54 40 40 84 40 94 40 100 54 54 40 360 115 186 190 190 Overloaded Moves 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 151 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 4 44 20 28 23 83 14 87 58 39 8 93 49 85 91 80 82 44 72 78 87 68 36 76 83 61 75 19 90 95 89 78 16 82 10 39 79 28 18 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 14 | . 1 . . 1 1 . . . . . . . 1 . 1 2 . . . 2 . . . . 3 1 . . 1 . . . . . . . . . Known Exits Taken 27 | . . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 48 | . . 1 . 2 . . . . . . . . 4 5 . 5 . 9 2 2 4 . 3 2 . 2 . 3 3 . 1 . . . . . . . Spaces Dug 279 | . . . . . 6 . . 1 5 2 2 21 6 18 . 4 37 5 . . 8 18 9 . . 9 15 10 4 15 3 8 6 6 10 40 7 4 Terrain Destroyed 846 | . . . 11 . 32 . 46 9 19 2 2 21 6 35 . 4 102 5 . . 9 18 9 . . 9 15 10 4 15 3 8 6 16 127 174 94 35 Melee 188 | . . . . . 2 . . 1 . 2 2 21 6 6 . 4 31 5 . . 8 18 9 . . 9 15 9 4 15 3 8 6 4 . . . . Projectile 399 | . . . . . 7 . 34 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 12 116 132 60 35 AOE 258 | . . . 11 . 23 . 11 7 19 . . . . 29 . . 71 . . . . . . . . . . . . . . . . . 11 42 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total 34370 | 75 201 148 409 90 1243 121 1422 578 584 249 748 2248 1136 1137 275 845 1868 806 593 852 881 1801 1033 836 212 703 1618 1401 1007 1218 485 511 1146 896 1733 1098 900 1263 Wait 3113 | . 4 31 21 . 9 2 21 36 30 . 210 274 188 47 10 71 47 25 8 . 82 177 253 22 1 45 204 271 37 134 27 95 172 133 58 49 21 298 Move 28671 | 54 175 108 273 85 1025 104 1201 462 465 197 507 1878 937 1073 219 758 1691 767 579 847 755 1518 756 811 183 641 1358 1105 960 1012 451 398 954 661 1463 870 703 667 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 263 | 3 3 2 14 3 32 6 37 . 6 4 4 8 1 1 5 . 13 1 1 . 4 20 4 1 3 . 5 2 2 4 . 1 1 10 29 4 12 17 Fast Attach 186 | 8 2 . 7 1 10 . 5 . . 2 4 6 1 1 1 3 12 2 . 2 2 2 . . 8 1 5 1 . 11 . 1 . 15 31 10 6 26 Attach 130 | . . . 3 . 14 2 4 2 1 11 1 6 . 1 6 3 11 . . . 2 10 1 . 1 1 4 1 . 1 . 2 . 5 8 4 10 15 Detach 41 | 1 1 . 1 . 6 . 2 . . 1 2 1 . 1 3 1 5 . . . 2 1 . . . 1 . 1 . . . . . 3 . . 1 7 Swap 127 | . . . 4 . 6 . 9 8 5 3 1 12 1 1 2 . 4 . . . 1 8 3 . 1 2 1 . . 5 2 1 3 1 16 7 2 18 Drop 321 | . 1 2 15 1 27 7 23 . 6 14 9 10 2 2 6 4 10 3 1 2 7 13 4 1 9 1 7 3 2 19 2 1 2 6 39 14 4 42 Fire 1044 | 9 15 2 71 . 78 . 110 52 70 3 . . . 3 . 1 15 . . . 12 3 . . . 2 . 2 . . . . . 58 87 138 140 173 Melee 373 | . . . . . 36 . . 2 . 14 10 40 6 7 23 4 52 7 . 1 9 42 10 . 5 9 31 13 4 15 3 12 14 4 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Crush 11 | . . . . . . . 10 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 16 . . . 13 . . . . 8 . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . . . . . 15 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . . . . . . 1 1 . . 7 2 1 1 . 3 2 2 2 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 370 | -10/Materials | Entered Mines 373 | -10/Mines | Received a Mining Laser from a helpful Derelict 387 | -10/Mines | Discovered new exit (range 10) 492 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 495 | -10/Mines | Found Prototype Device 543 | -10/Mines | Entered Materials 543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Discovered new exit (range 16) 1231 | -9/Materials | Entered Mines 1270 | -9/Mines | Learned location of Storage (-8) 1285 | -9/Mines | Met a Derelict bent on vengeance 1375 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1375 | -9/Mines | Discovered new exit (range 5) 1384 | -9/Mines | Entered Exiles 1452 | -9/Exiles | Met 8R-AWN 1491 | -9/Exiles | Met EX-HEX 1741 | -9/Exiles | Met EX-DEC 1810 | -9/Exiles | Learned location of Zion (-6) 2007 | -9/Exiles | Met EX-BIN 2037 | -9/Exiles | Aligned with FarCom system 2040 | -9/Exiles | Given EX-Vault access code 2100 | -9/Exiles | Opened EX-Vault 2114 | -9/Exiles | Found Firepult 2117 | -9/Exiles | Found Longsword +1 2126 | -9/Exiles | Found Deploy-a-Sentry 2129 | -9/Exiles | Found Deploy-a-Sentry 2132 | -9/Exiles | Found Deploy-a-Sentry 2181 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2509 | -9/Exiles | Discovered new exit (range 14) 2805 | -9/Exiles | Build established: Scavenger-Mutant 3040 | -9/Exiles | Attacked by the Exiles 3094 | -9/Exiles | Core integrity fell below 50% 3162 | -9/Exiles | Core integrity fell below 20% 3181 | -9/Exiles | Destroyed 8R-AWN 3207 | -9/Exiles | Found 8R-AWN's Boregun 3211 | -9/Exiles | Lost 8 parts (4n3u1w) 3221 | -9/Exiles | Found Exp. Targeting Computer 3530 | -9/Exiles | Build established: Mutant 3919 | -9/Exiles | Build established: Scavenger-Mutant 3919 | -9/Exiles | Destroyed EX-DEC 3946 | -9/Exiles | Destroyed EX-BIN 3964 | -9/Exiles | Destroyed EX-HEX 3983 | -9/Exiles | Found Exp. Core Analyzer 4280 | -9/Exiles | Entered Mines 4354 | -8/Mines | NK-0LA came to Exiles' defense 4392 | -8/Mines | Lost 4 parts (4w) 4405 | -8/Mines | Discovered new exit (range 9) 4409 | -8/Mines | Entered Materials 4409 | -8/Materials | Evolved 2 slots: Utility x2 4410 | -8/Materials | Identified Exp. Sensor Array 5175 | -8/Materials | Discovered new exit (range 8) 6291 | -8/Materials | Discovered new exit (range 5) 6917 | -8/Materials | Discovered new exit (range 16) 6969 | -8/Materials | Discovered new exit (range 14) 7547 | -8/Materials | Discovered new exit (range 6) 7617 | -8/Materials | Identified exit to Garrison 7617 | -8/Materials | Entered Garrison 7685 | -8/Garrison | Triggered checkpoint 7769 | -8/Garrison | Garrison Relay disabled 7992 | -8/Garrison | Triggered checkpoint 8037 | -8/Garrison | Triggered checkpoint 8111 | -8/Garrison | Triggered checkpoint 8174 | -8/Garrison | Garrison Relay disabled 8226 | -8/Garrison | Discovered new exit (range 11) 8434 | -8/Garrison | Triggered checkpoint 8475 | -8/Garrison | Garrison Relay disabled 8556 | -8/Garrison | Discovered new exit (range 12) 8841 | -8/Garrison | Garrison Relay disabled 8881 | -8/Garrison | Discovered new exit (range 11) 8908 | -8/Garrison | Entered Materials 9504 | -8/Materials | Core integrity fell below 50% 9715 | -8/Materials | Central database locked down 10108 | -8/Materials | First assault squad dispatched 10140 | -8/Materials | Discovered new exit (range 14) 10156 | -8/Materials | Destroyed 8 combat bots 10226 | -8/Materials | Entered Factory 10226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10409 | -7/Factory | Sucked down chute 10409 | -7/Factory | Entered Waste 10410 | -7/Waste | Met a frightened Derelict 10442 | -7/Waste | Spotted C-40 Crusher 10518 | -7/Waste | Spotted C-40 Crusher 10561 | -7/Waste | Spotted C-40 Crusher 10607 | -7/Waste | Spotted C-40 Crusher 10611 | -7/Waste | Spotted C-40 Crusher 10622 | -7/Waste | Warlord forces began an assault 10635 | -7/Waste | Build established: Hacker-Mutant 10664 | -7/Waste | Allies destroyed C-40 Crusher 10664 | -7/Waste | Spotted C-40 Crusher 10670 | -7/Waste | Allies destroyed C-40 Crusher 10676 | -7/Waste | Allies destroyed C-40 Crusher 10682 | -7/Waste | Allies destroyed C-40 Crusher 10699 | -7/Waste | Lost 5 allies 10720 | -7/Waste | Discovered new exit (range 15) 10851 | -7/Waste | Identified exit to Factory 10935 | -7/Waste | Entered Factory 10952 | -7/Factory | System Shield fried by hacking feedback 11109 | -7/Factory | Central database locked down 11214 | -7/Factory | Discovered new exit (range 15) 11245 | -7/Factory | Build established: Scavenger-Mutant 11429 | -7/Factory | Identified exit to Lower Caves 11489 | -7/Factory | Repaired Cmb. Antigrav System 11495 | -7/Factory | Discovered new exit (range 14) 11605 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 12357 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 12387 | -7/Factory | Entered Lower Caves 12388 | -7/Lower Caves | Encountered a Warlord checkpoint 12393 | -7/Lower Caves | Met a Warlord Commander 12395 | -7/Lower Caves | Learned location of Warlord (-4) 12396 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12482 | -7/Lower Caves | Learned Factory terminal intel 12667 | -7/Lower Caves | Build established: Hacker-Mutant 12667 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12905 | -7/Lower Caves | Spotted B-75 Beast 13130 | -7/Lower Caves | Discovered new exit (range 14) 13204 | -7/Lower Caves | Identified exit to Lower Caves 13207 | -7/Lower Caves | Entered another Lower Caves area 13369 | -7/Lower Caves | Learned Factory non-interactive machine intel 13387 | -7/Lower Caves | Discovered new exit (range 12) 13399 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13639 | -7/Lower Caves | Discovered new exit (range 13) 13659 | -7/Lower Caves | Identified exit to Data Miner 13985 | -7/Lower Caves | Entered Data Miner 13985 | -7/Data Miner | Discovered new exit (range 6) 13998 | -7/Data Miner | Met Data Miner 14017 | -7/Data Miner | Learned location of Section 7 (-3) 14017 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14027 | -7/Data Miner | Received God Mode back door access code from Data Miner 14106 | -7/Data Miner | Destroyed Data Miner 14114 | -7/Data Miner | Found Prototype Hackware 14116 | -7/Data Miner | Found Prototype Hackware 14117 | -7/Data Miner | Found Prototype Hackware 14119 | -7/Data Miner | Found Prototype Hackware 14121 | -7/Data Miner | Data Conduit disabled 14226 | -7/Data Miner | Identified exit to Proximity Caves 14227 | -7/Data Miner | Entered Proximity Caves 14356 | -6/Proximity Caves | Learned Factory garrison access intel 14356 | -6/Proximity Caves | Learned Research terminal intel 14356 | -6/Proximity Caves | Identified exit to Factory 14527 | -6/Proximity Caves | Build established: Mutant 14815 | -6/Proximity Caves | Entered Factory 14815 | -6/Factory | Evolved 2 slots: Utility x2 14816 | -6/Factory | Identified exit to Lower Caves 14817 | -6/Factory | Loaded intel: 225 non-interactive machine locations 14818 | -6/Factory | Loaded intel: 26 terminal locations 14819 | -6/Factory | Loaded intel: 4 garrison access locations 14968 | -6/Factory | Identified System Mapper 14969 | -6/Factory | Identified Deep Network Scanner 15261 | -6/Factory | Build established: Hacker-Mutant 15417 | -6/Factory | Discovered new exit (range 13) 15482 | -6/Factory | Identified Ghost Barrier 15515 | -6/Factory | Search patrols dispatched 15561 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 15797 | -6/Factory | Destroyed 10 combat bots 15828 | -6/Factory | Build established: Wizard-Mutant 15875 | -6/Factory | Repaired Hyp. Mass Driver? 15944 | -6/Factory | Repaired Angular Momentum Engine? 15951 | -6/Factory | Fabricated Combat Drone Bay? 16099 | -6/Factory | Fabricated Combat Drone Bay (x1) 16195 | -6/Factory | Entered Lower Caves 16196 | -6/Lower Caves | Identified exit to Lower Caves 16209 | -6/Lower Caves | Encountered a Warlord checkpoint 16747 | -6/Lower Caves | Entered another Lower Caves area 16747 | -6/Lower Caves | Accompanied by 4 allies 16748 | -6/Lower Caves | Encountered a Warlord checkpoint 16752 | -6/Lower Caves | Discovered new exit (range 9) 16771 | -6/Lower Caves | Identified exit to Factory 16848 | -6/Lower Caves | Spotted B-75 Beast 17001 | -6/Lower Caves | Learned Factory stockpile data 17018 | -6/Lower Caves | Allies destroyed B-75 Beast 17083 | -6/Lower Caves | Learned Factory terminal intel 17114 | -6/Lower Caves | Discovered new exit (range 7) 17117 | -6/Lower Caves | Identified exit to Zion 17137 | -6/Lower Caves | Entered Zion 17137 | -6/Zion | Accompanied by 4 allies 17194 | -6/Zion | Discovered new exit (range 19) 17232 | -6/Zion | Found Prototype Device 17232 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17384 | -6/Zion | Met Imprinter 17428 | -6/Zion | Given the Hacking Drone Bay 17460 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17470 | -6/Zion | Learned location of Quarantine (-3) 17693 | -6/Zion | Identified exit to Proximity Caves 17695 | -6/Zion | Entered Proximity Caves 17695 | -5/Proximity Caves | Accompanied by 4 allies 17793 | -5/Proximity Caves | Learned Factory stockpile data 18339 | -5/Proximity Caves | Entered Factory 18339 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 18340 | -5/Factory | Identified exit to Upper Caves 18340 | -5/Factory | Identified exit to Extension 18342 | -5/Factory | Loaded intel: 27 terminal locations 18439 | -5/Factory | Repaired Cmb. Antigrav System 18511 | -5/Factory | Repaired Cmb. Antigrav System 18583 | -5/Factory | Repaired Cmb. Antigrav System 18891 | -5/Factory | Discovered new exit (range 16) 19315 | -5/Factory | Fabricated Cld. Gravmag System (x1) 19350 | -5/Factory | Fabricated Cld. Gravmag System? 19399 | -5/Factory | Fabricated Cld. Gravmag System (x1) 19627 | -5/Factory | Entered Upper Caves 19869 | -5/Upper Caves | Found Alien Artifact 20236 | -5/Upper Caves | Discovered new exit (range 12) 20245 | -5/Upper Caves | Identified exit to Upper Caves 20248 | -5/Upper Caves | Learned Factory interactive machine intel 20273 | -5/Upper Caves | Entered another Upper Caves area 20273 | -5/Upper Caves | Accompanied by 3 allies 20289 | -5/Upper Caves | Discovered new exit (range 12) 20317 | -5/Upper Caves | Learned 8 Factory zone layouts 20444 | -5/Upper Caves | Learned Factory terminal intel 20541 | -5/Upper Caves | Discovered new exit (range 6) 20543 | -5/Upper Caves | Identified exit to Zhirov 20622 | -5/Upper Caves | Entered Zhirov 20622 | -5/Zhirov | Discovered new exit (range 3) 20639 | -5/Zhirov | Learned location of Testing (-2) 20639 | -5/Zhirov | Learned location of Command (-1) 20655 | -5/Zhirov | Found Alien Artifact 20655 | -5/Zhirov | Identified Integrated Reactor 20655 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20663 | -5/Zhirov | Found Alien Artifact 20730 | -5/Zhirov | Identified exit to Proximity Caves 20732 | -5/Zhirov | Entered Proximity Caves 20732 | -4/Proximity Caves | Accompanied by 3 allies 20739 | -4/Proximity Caves | Spotter reported a threat 20740 | -4/Proximity Caves | Spotter reported a threat 21004 | -4/Proximity Caves | Discovered new exit (range 9) 21034 | -4/Proximity Caves | Identified exit to Factory 21034 | -4/Proximity Caves | Entered Factory 21034 | -4/Factory | Accompanied by 1 ally 21034 | -4/Factory | Evolved 2 slots: Utility x2 21035 | -4/Factory | Identified exit to Research 21037 | -4/Factory | Loaded intel: 54 interactive machine locations 21038 | -4/Factory | Loaded intel: 26 terminal locations 21231 | -4/Factory | Fabricated Assault Drone Bay (x1) 21261 | -4/Factory | Discovered new exit (range 14) 21267 | -4/Factory | Identified exit to Upper Caves 21277 | -4/Factory | Fabricated Assault Drone Bay (x1) 21284 | -4/Factory | Search patrols dispatched 21329 | -4/Factory | Fabricated Assault Drone Bay (x1) 21369 | -4/Factory | Identified exit to Armory 21850 | -4/Factory | Fabricated Exp. Signal Interpreter? 21899 | -4/Factory | Entered Upper Caves 21899 | -4/Upper Caves | Accompanied by 6 allies 22045 | -4/Upper Caves | Learned Research terminal intel 22105 | -4/Upper Caves | Spotted B-86 Titan 22599 | -4/Upper Caves | Discovered new exit (range 16) 22605 | -4/Upper Caves | Identified exit to Upper Caves 22665 | -4/Upper Caves | Entered another Upper Caves area 22665 | -4/Upper Caves | Accompanied by 6 allies 22665 | -4/Upper Caves | Discovered exit to Research (range 22) 23033 | -4/Upper Caves | Discovered new exit (range 6) 23103 | -4/Upper Caves | Identified exit to Warlord 23104 | -4/Upper Caves | Entered Warlord 23104 | -4/Warlord | Accompanied by 1 ally 23114 | -4/Warlord | Discovered new exit (range 14) 23287 | -4/Warlord | Opened Warlord's prototype stash 23292 | -4/Warlord | Found Prototype Device 23292 | -4/Warlord | Identified Exp. Focal Shield 23359 | -4/Warlord | Warlord's base attacked by MAIN.C 23445 | -4/Warlord | Met Warlord 23471 | -4/Warlord | Found Prototype Energy Cannon 23471 | -4/Warlord | Identified Vortex Driver 23474 | -4/Warlord | Found Prototype Energy Cannon 23474 | -4/Warlord | Identified Vortex Cannon 23534 | -4/Warlord | Found Prototype Device 23587 | -4/Warlord | Warlord forces counterattacked 23632 | -4/Warlord | Spotted B-86 Titan 23678 | -4/Warlord | Lost 6 allies 23749 | -4/Warlord | Spotted Executioner 23765 | -4/Warlord | Spotted Striker 23766 | -4/Warlord | Identified exit to Proximity Caves 23773 | -4/Warlord | Entered Proximity Caves 23773 | -3/Proximity Caves | Accompanied by 5 allies 23803 | -3/Proximity Caves | Lost 23 allies 23968 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24005 | -3/Proximity Caves | Discovered exit to Research (range 8) 24056 | -3/Proximity Caves | Entered Research 24056 | -3/Research | Accompanied by 3 allies 24056 | -3/Research | Evolved 2 slots: Propulsion x2 24057 | -3/Research | Loaded intel: 21 terminal locations 24065 | -3/Research | Identified exit to Quarantine 24066 | -3/Research | Discovered new exit (range 15) 24083 | -3/Research | Identified exit to Research 24255 | -3/Research | Fabricated Adv. EM Disruption Field? 24356 | -3/Research | Entered Quarantine 24356 | -3/Quarantine | Accompanied by 3 allies 24416 | -3/Quarantine | Discovered exit to Research (range 12) 24454 | -3/Quarantine | Found Alien Artifact 24925 | -3/Quarantine | Spotted Fortress 24952 | -3/Quarantine | Discovered new exit (range 6) 24952 | -3/Quarantine | Discovered new exit (range 7) 24954 | -3/Quarantine | Identified exit to Protoforge 24955 | -3/Quarantine | Entered Protoforge 24955 | -3/Protoforge | Accompanied by 2 allies 24965 | -3/Protoforge | Targeted by mysterious "MATRIX" hacker. 25047 | -3/Protoforge | Identified Dimensional Node Initializer 25047 | -3/Protoforge | Initialized slip node 25177 | -3/Protoforge | Superfortress began startup sequence 25199 | -3/Protoforge | Additional patrols dispatched to research labs 25239 | -3/Protoforge | Found Prototype Energy Gun 25239 | -3/Protoforge | Identified Cep. Lightning Penetrator 25245 | -3/Protoforge | Spotted Immortal 25246 | -3/Protoforge | Spotted Immortal 25252 | -3/Protoforge | Found Cep. Lightning Penetrator 25269 | -3/Protoforge | Destroyed Immortal 25300 | -3/Protoforge | Destroyed Immortal 25341 | -3/Protoforge | Spotted Decapitator 25341 | -3/Protoforge | Spotted Decapitator 25341 | -3/Protoforge | Spotted Decapitator 25341 | -3/Protoforge | Spotted Decapitator 25362 | -3/Protoforge | Identified Transdimensional Reconstructor 25363 | -3/Protoforge | Found Prototype Device 25380 | -3/Protoforge | Found Prototype Ballistic Gun 25380 | -3/Protoforge | Identified Cep. XC Strikerail 25382 | -3/Protoforge | Found Cep. XC Strikerail 25423 | -3/Protoforge | Identified Wardrone Bay 25425 | -3/Protoforge | Allies destroyed Decapitator 25425 | -3/Protoforge | Allies destroyed Decapitator 25426 | -3/Protoforge | Allies destroyed Decapitator 25426 | -3/Protoforge | Allies destroyed Decapitator 25432 | -3/Protoforge | Found Exp. Terror Saw 25451 | -3/Protoforge | Lost 11 parts (2p3n2u4w) 25474 | -3/Protoforge | Lost 3 allies 25487 | -3/Protoforge | Found Cep. Plasma Driver 25488 | -3/Protoforge | Found Cep. Helical Railcannon 25489 | -3/Protoforge | Found Cep. Helical Railcannon 25490 | -3/Protoforge | Found Cep. Plasma Driver 25492 | -3/Protoforge | Found Cep. Plasma Driver 25494 | -3/Protoforge | Found Cep. Disintegration Ray 25511 | -3/Protoforge | Lost 4 parts (3n1u) 25514 | -3/Protoforge | Entered Research 25514 | -2/Research | Warlord forces began assault on 0b10 25514 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25515 | -2/Research | Loaded intel: 23 terminal locations 25519 | -2/Research | Identified Crosscalibrator 25624 | -2/Research | Research machine network offline 25675 | -2/Research | Found Gamma Bomb Array 25681 | -2/Research | Discovered new exit (range 16) 25708 | -2/Research | Identified exit to Access 25775 | -2/Research | Build established: Scavenger-Mutant 25888 | -2/Research | Borebot progress halted 25997 | -2/Research | Borebot progress halted 26020 | -2/Research | Lost 4 allies 26188 | -2/Research | Found Prototype Processor 26188 | -2/Research | Identified Exp. Melee Analysis Suite 26294 | -2/Research | Spotted Striker 26350 | -2/Research | Destroyed Striker 26422 | -2/Research | Discovered exit to Access (range 4) 26520 | -2/Research | Spotted Executioner 26523 | -2/Research | Spotted Executioner 26538 | -2/Research | Destroyed Executioner 26579 | -2/Research | Spotted B-90 Cyclops 26586 | -2/Research | Destroyed B-90 Cyclops 26600 | -2/Research | Found Quantum Capacitor 26675 | -2/Research | Spotted Striker 26682 | -2/Research | Spotted Striker 26699 | -2/Research | Spotted Striker 26731 | -2/Research | Spotted Striker 26737 | -2/Research | Destroyed Striker 26743 | -2/Research | Spotted B-90 Cyclops 26795 | -2/Research | Lost 4 allies 27004 | -2/Research | Discovered new exit (range 7) 27011 | -2/Research | Found Exp. Core Analyzer 27018 | -2/Research | Given Cave Seal Controls access code 27022 | -2/Research | Identified exit to Testing 27167 | -2/Research | Found Prototype Processor 27167 | -2/Research | Identified Spectral Analyzer 27183 | -2/Research | Found Exp. Core Analyzer 27258 | -2/Research | Spotted Executioner 27438 | -2/Research | Found Exp. Targeting Computer 27551 | -2/Research | Entered Testing 27555 | -2/Testing | Spotted PL-9G8L5Q24GZ 27678 | -2/Testing | Found Ghost Barrier 27801 | -2/Testing | First assault squad dispatched 28137 | -2/Testing | Found Prototype Device 28137 | -2/Testing | Identified AEGIS Remote Shield 28196 | -2/Testing | Found Prototype Energy Cannon 28196 | -2/Testing | Identified Disintegrator 28434 | -2/Testing | System corruption reached 10% 28646 | -2/Testing | Scanned by Researcher 28680 | -2/Testing | Found Quantum Capacitor 28747 | -2/Testing | Discovered exit to Access (range 9) 28785 | -2/Testing | Lost 3 parts (1n2u) 28816 | -2/Testing | Entered Access 28816 | -1/Access | Evolved 2 slots: Utility x2 28915 | -1/Access | Lost 4 allies 29002 | -1/Access | Destroyed 7 combat bots 29066 | -1/Access | First assault squad dispatched 29202 | -1/Access | Destroyed 12 combat bots 29336 | -1/Access | Warped through subspace 29396 | -1/Access | Garrison activated, responded to threat 29457 | -1/Access | Destroyed 20 combat bots 29465 | -1/Access | Lost 5 parts (1p1n2u1w) 29753 | -1/Access | System corruption reached 10% 29838 | -1/Access | Spotted B-99 Colossus 29841 | -1/Access | Identified exit to Command 29841 | -1/Access | Destroyed B-99 Colossus 29954 | -1/Access | Entered Command 29957 | -1/Command | Identified Subatomic Replicator 29957 | -1/Command | Used Subatomic Replicator to replicate Cep. Plasma Driver 30107 | -1/Command | Spotted M Guard 30107 | -1/Command | Spotted M Guard 30107 | -1/Command | Spotted Combat Programmer 30109 | -1/Command | Destroyed Combat Programmer 30112 | -1/Command | Spotted Combat Programmer 30122 | -1/Command | Destroyed Combat Programmer 30126 | -1/Command | Destroyed M Guard 30139 | -1/Command | Destroyed M Guard 30139 | -1/Command | All MAIN.C guards destroyed 30169 | -1/Command | Found Prototype Protection 30169 | -1/Command | Identified Hvy. Regenerative Plating 30182 | -1/Command | Found Prototype Launcher 30284 | -1/Command | Disengaged cave seal 30284 | -1/Command | Derelicts emerged from the dark tunnel 30284 | -1/Command | Welcomed Warlord to Command 30326 | -1/Command | Warlord commented on Warlord statues 30423 | -1/Command | Warlord shut down involuntarily 30424 | -1/Command | Met MAIN.C 30427 | -1/Command | 0b10 Conduit disabled 30446 | -1/Command | Destroyed MAIN.C Shell 30447 | -1/Command | Surrendered to MAIN.C 30447 | -1/Command | Loaded intel: 57 machine locations 30447 | -1/Command | Loaded intel: 115 trap records 30447 | -1/Command | Identified exit to Surface 30447 | -1/Command | Discovered exit to Surface (range 53) 30447 | -1/Command | Discovered exit to Surface (range 88) 30463 | -1/Command | Lost 3 allies 30570 | -1/Command | Found Prototype Reactor 30570 | -1/Command | Identified Zero-point Reactor 30572 | -1/Command | Found Zero-point Reactor 30576 | -1/Command | Found Prototype Processor 30576 | -1/Command | Identified Exp. Target Analyzer 30579 | -1/Command | Found Exp. Targeting Computer 30582 | -1/Command | Found Prototype Device 30582 | -1/Command | Identified Exp. Phase Shifter 30585 | -1/Command | Found Prototype Device 30585 | -1/Command | Identified Exp. System Purifier 30880 | -1/Command | MAIN.C activated Command garrisons 30923 | -1/Command | Unknown forces attacked Command 30923 | -1/Command | Spotted EQ-006 30923 | -1/Command | Spotted EQ-000 30923 | -1/Command | Spotted EQ-002 30923 | -1/Command | Spotted EQ-005 30923 | -1/Command | Spotted EQ-001 30923 | -1/Command | Spotted EQ-004 30923 | -1/Command | Spotted EQ-003 30925 | -1/Command | Destroyed EQ-005 30936 | -1/Command | Destroyed EQ-006 30944 | -1/Command | Destroyed EQ-004 30967 | -1/Command | Destroyed EQ-001 30974 | -1/Command | Destroyed EQ-000 30995 | -1/Command | Destroyed 7 combat bots 31006 | -1/Command | Spotted EQ-020 31006 | -1/Command | Spotted EQ-018 31006 | -1/Command | Spotted EQ-019 31006 | -1/Command | Spotted EQ-021 31006 | -1/Command | Destroyed EQ-018 31014 | -1/Command | Destroyed EQ-021 31019 | -1/Command | Destroyed EQ-020 31037 | -1/Command | Spotted EQ-026 31040 | -1/Command | Destroyed EQ-026 31061 | -1/Command | Found Prototype Device 31061 | -1/Command | Identified Adv. Kinecellerator 31066 | -1/Command | Lost 8 allies 31112 | -1/Command | Spotted EQ-039 31112 | -1/Command | Spotted EQ-041 31112 | -1/Command | Spotted EQ-040 31112 | -1/Command | Spotted EQ-038 31112 | -1/Command | Spotted EQ-052 31126 | -1/Command | Destroyed EQ-041 31132 | -1/Command | Destroyed EQ-052 31156 | -1/Command | Lost 12 allies 31179 | -1/Command | Found Hvy. Reactive Plating 31202 | -1/Command | Spotted EQ-034 31202 | -1/Command | Spotted EQ-050 31204 | -1/Command | Destroyed EQ-034 31207 | -1/Command | Spotted EQ-013 31209 | -1/Command | Destroyed EQ-050 31211 | -1/Command | Destroyed EQ-013 31225 | -1/Command | Crushed by falling debris 31227 | -1/Command | Spotted EQ-047 31234 | -1/Command | Spotted EQ-064 31245 | -1/Command | Spotted EQ-061 31249 | -1/Command | Destroyed EQ-061 31253 | -1/Command | Spotted EQ-060 31257 | -1/Command | Destroyed EQ-064 31261 | -1/Command | Spotted EQ-068 31264 | -1/Command | Destroyed EQ-047 31268 | -1/Command | Destroyed EQ-068 31270 | -1/Command | Lost 5 allies 31285 | -1/Command | Found Exp. Targeting Computer 31289 | -1/Command | Spotted EQ-083 31312 | -1/Command | Spotted EQ-074 31312 | -1/Command | Spotted EQ-075 31319 | -1/Command | Destroyed EQ-075 31320 | -1/Command | Destroyed EQ-074 31337 | -1/Command | Destroyed EQ-085 31339 | -1/Command | Spotted EQ-084 31339 | -1/Command | Spotted EQ-086 31340 | -1/Command | Destroyed EQ-086 31362 | -1/Command | Core integrity fell below 50% 31368 | -1/Command | Spotted EQ-099 31370 | -1/Command | Destroyed EQ-099 31378 | -1/Command | Spotted EQ-104 31379 | -1/Command | Destroyed EQ-104 31415 | -1/Command | Spotted EQ-092 31426 | -1/Command | Spotted EQ-062 31436 | -1/Command | Spotted EQ-066 31440 | -1/Command | Destroyed EQ-062 31440 | -1/Command | Spotted EQ-081 31441 | -1/Command | Attackers retreated from Command 31441 | *** | Fortifying 0b10! Last Messages --------------- 31439_ Plasma Slug penetrates EQ-062. 31439_ Destroyed Prototype Storage. 31439_ Slug penetrates MAIN.C. 31440_ System corrupted: FCS attempts to trigger Cep. Plasma Driver. 31440_ System corrupted: Cep. Plasma Driver misfires. 31440_ Plasma Slug penetrates EQ-062. 31440_ EQ-062 critical meltdown. 31440_ Plasma Slug penetrates Reinforced Barrier. 31441_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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" % ]#?#????#?#?#??????? | | # #?#?#######################?#????#?#?#??????? | | # #?#?????????????????????????#????#?#?#??????? | | + #?###########################????#?#?#??????? | | # #????????????????????????????????#?#?#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 100 Energy Generation 95 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Armor Coverage 900 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 12 Core Analysis 12 Recoil Reduction 3 Offensive Hacking 45 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Reaction Control System | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Cld. Gravmag System | -5/Factory | Scanalyzed Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Weapon Mount | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Signal Interpreter | -4/Factory | Hacked Adv. EM Disruption Field | -4/Factory | Hacked Cld. Plasma Rifle | -3/Protoforge | Archive Neutron Cannon | -3/Protoforge | Archive Hvy. Proton Cannon | -3/Protoforge | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory | Authchip Cmb. Antigrav System | x2 | -7/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Cld. Gravmag System | x1 | -5/Factory | Authchip Cld. Gravmag System | x1 | -5/Factory | Authchip Cld. Gravmag System | x1 | -5/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Exp. Signal Interpreter | x1 | -4/Factory | Authchip Adv. EM Disruption Field | x1 | -3/Research Repaired ---------- Cmb. Antigrav System | 71% | -7/Factory Hyp. Mass Driver | 49% | -6/Factory Angular Momentum Engine | 18% | -6/Factory Cmb. Antigrav System | 52% | -5/Factory Cmb. Antigrav System | 63% | -5/Factory Cmb. Antigrav System | 79% | -5/Factory Studied --------- Airjet | -8/Materials | Hacked Hover Unit | -8/Materials | Hacked Chainsword | -7/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Cmb. Antigrav System | -5/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Hyp. Mass Driver | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultDisruptionCannon Manual? 0 Play Time 05:49:55 Cumulative 432.0 hours Start 2026.02.19 @ 15:39:05 End 2026.02.20 @ 08:55:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type 8 Total 29 Types 10/0/9/1/1/0/3/2/2/1 Lore% 84 Gallery% 78 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69ae115a-9bf6-45d1-9bd9-2010feb3e0e1