Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.17 @ 00:49:03 Player: GGOBC-006 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (3210) 3210 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1137) 1137 TOTAL SCORE: 7857 Bonus ------- High Alert Combat Kills 237 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Flight Unit > --- UTILITY ---------- Improved Heat Sink Melee Analysis Suite Improved Light Armor Plating Hacking Suite Relay Coupler [Hunter] > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Micro Nuclear Core EM Pulse Cannon Plasma Cannon Advanced EMP Blaster [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Melee Analysis Suite Hackware Hacking Suite Protection Heavy Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Slots Evolved 6 | . . . 2 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . 2 . . . Utility 3 | . . . 2 . . 1 . Weapon . | . . . . . . . . Parts Attached 119 | 8 2 11 29 24 16 20 9 Power 20 | 1 . 2 6 4 4 3 . Engine 11 | 1 . 2 6 . 2 . . Core 9 | . . . . 4 2 3 . Reactor . | . . . . . . . . Propulsion 25 | 2 . 1 6 4 8 4 . Treads 4 | . . . . . . 4 . Leg 10 | . . . 4 4 2 . . Wheel 9 | 2 . 1 2 . 4 . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 31 | 2 . 2 8 10 . 6 3 Device 17 | 1 . 2 1 7 . 4 2 Storage . | . . . . . . . . Processor 3 | 1 . . 1 1 . . . Hackware 2 | . . . . . . 1 1 Protection 9 | . . . 6 2 . 1 . Artifact . | . . . . . . . . Weapon 43 | 3 2 6 9 6 4 7 6 Energy Gun 6 | 2 . . 1 . 3 . . Energy Cannon 5 | . . . . . . 2 3 Ballistic Gun 5 | 1 . 4 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 13 | . . 2 3 4 . 2 2 Special Weapon 2 | . 2 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 12 | . . . 5 2 1 3 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 37 | . . 1 1 5 13 2 15 Power 6 | . . . . 1 3 . 2 Propulsion 10 | . . . . 1 4 1 4 Utility 12 | . . . 1 3 3 1 4 Weapon 9 | . . 1 . . 3 . 5 Highest Loss Streak 15 | . . 1 1 2 8 1 15 Average Slot Usage (%) 83 | . 100 89 79 82 71 77 90 Engine 5 | . 14 14 11 1 . . . Core 4 | . . . . 6 3 14 13 Treads 3 | . . . . . . 15 19 Leg 7 | . . . 3 26 6 . . Wheel 12 | . 28 28 17 . 17 . . Flight 2 | . . . . . 1 10 5 Device 13 | . 14 19 3 21 15 13 13 Processor 5 | . 14 3 1 3 9 7 7 Protection 7 | . . . 20 4 . 2 6 Energy Gun 2 | . 14 8 . . 1 . . Ballistic Gun 2 | . 12 6 1 . . . . Launcher 3 | . . 8 . 6 7 6 . Slashing Weapon 9 | . . . 19 11 8 1 13 Naked Turns . | . . . . . . . . Heaviest Build 42 | 10 10 11 42 21 19 32 28 Greatest Support 60 | 32 32 32 32 50 50 60 60 Greatest Overweight (x) 12 | 1 . . 12 . 2 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 4 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 3 4 4 4 1 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Gar Fac Gar Matter Collected 2078 | 325 12 111 472 392 381 290 95 Remotely . | . . . . . . . . Salvage Created 4240 | 146 34 143 1178 1214 938 326 261 Parts 246 | 11 5 19 89 68 28 11 15 Haulers Intercepted 5 | . . . 2 3 . . . Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Combat Hostiles Destroyed 77 | . . 8 28 18 13 4 6 Melee 40 | . . . 23 7 3 1 6 Guns 4 | . . 2 . . 2 . . AOE 29 | . . 6 5 11 7 . . Classes Destroyed 14 | 3 2 2 3 . 3 . 1 Worker 16 | 2 . 3 2 8 . 1 . Builder 4 | . . . 1 3 . . . Tunneler 2 | 2 . . . . . . . Hauler 5 | . . . 2 3 . . . Recycler 7 | 1 . . 3 2 . 1 . Operator 2 | . 1 . 1 . . . . Watcher 5 | . 1 . 2 2 . . . Swarmer 36 | . . 6 19 7 3 . 1 Grunt 24 | . . 2 3 7 5 3 4 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 13 | . . . 6 4 2 1 . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 12 | 2 2 4 12 6 4 3 2 Combat Bots Only 8 | . . 3 8 4 4 2 2 Max Kills in Single Turn 4 | 1 1 2 3 4 1 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 3 4 1 . . Melee 1 | . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Damage Taken 5318 | . . 177 986 666 1172 630 1687 Core 1325 | . . 45 67 65 442 59 647 Absorbed by Shields 22 | . . . . . . . 22 Core Remaining (%) 68 | 100 . 82 83 . 7 . . Volleys Fired 158 | 15 10 21 9 27 56 12 8 Largest 2 | 2 2 2 1 1 1 1 1 Hottest 100 | 60 100 60 45 36 65 36 80 Shots Fired 179 | 30 14 22 9 27 57 12 8 Gun 67 | 30 8 10 4 . 15 . . Cannon 6 | . . . . . . . 6 Launcher 100 | . . 12 5 27 42 12 2 Special 6 | . 6 . . . . . . Kinetic 20 | 15 4 1 . . . . . Thermal 24 | . 6 . . . 15 . 3 Explosive 20 | . . 12 5 3 . . . Electromagnetic 115 | 15 4 9 4 24 42 12 5 Robot Hit Streak 7 | 5 3 5 1 3 7 7 3 Robot Miss Streak 7 | 2 4 3 1 7 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 194 | 13 3 12 62 44 24 14 22 Core Hits 141 | 6 2 14 41 44 21 6 7 Critical Hits 4 | . . . 2 . . . 2 Critical Kills 3 | . . . 2 . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks 201 | . . . 106 49 12 7 27 Impact . | . . . . . . . . Slashing 201 | . . . 106 49 12 7 27 Piercing . | . . . . . . . . Sneak Attacks 23 | . . . 11 9 . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 15 | . . . 5 4 2 1 3 Damage Inflicted 10225 | 141 57 729 2890 3244 1530 758 876 Guns 444 | 141 57 88 . . 158 . . Cannons 129 | . . . . . . . 129 Explosions 3933 | . . 641 239 1446 1176 338 93 Melee 5719 | . . . 2651 1798 196 420 654 Ramming . | . . . . . . . . Kinetic 128 | 89 24 15 . . . . . Thermal 582 | . . . . 226 276 . 80 Explosive 1149 | . . 641 239 269 . . . Electromagnetic 2647 | 52 33 73 . 951 1058 338 142 Impact . | . . . . . . . . Slashing 5719 | . . . 2651 1798 196 420 654 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 6 6 2 4 Average Corruption 4 | . . . . 4 6 1 2 Corruption Purged . | . . . . . . . . Effects 37 | . . . . 9 21 2 5 Message Errors 10 | . . . . 2 5 1 2 Matter Fused 8 | . . . . 3 5 . . Heat Flow Errors 2 | . . . . 1 1 . . Energy Discharges 5 | . . . . 3 1 1 . Data Loss (minor) 6 | . . . . . 4 . 2 Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Targeting Errors 4 | . . . . . 3 . 1 Overload Shots . | . . . . . . . . Overflow Damage 714 | . . 42 330 185 29 104 24 Projectiles 14 | . . . . . . . 14 Explosions 88 | . . 42 . 12 16 18 . Melee 612 | . . . 330 173 13 86 10 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 676 | . . 28 39 216 189 204 . Shots 29 | . . 1 2 11 10 5 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 219 | 20 60 . 96 116 219 114 52 Average Temperature 44 | 20 32 . 36 82 64 46 24 Received Heat Transfer 1242 | . . 54 120 225 297 174 372 Siege Activations . | . . . . . . . . Robots Corrupted 8 | . . . . 1 4 3 . Combat Hostiles 4 | . . . . . 1 3 . Parts Fried 24 | . . . . 12 9 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 770 | . . . . 150 470 . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . 1 3 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Peak Influence 871 | 25 58 185 340 510 871 613 428 Average Influence 295 | 9 29 79 148 322 682 463 381 Maximum Alert Level 3 | . . . 1 2 3 2 2 Low Security (%) 42 | 100 100 100 72 15 . . . Level 1 24 | . . . 27 63 5 . 63 Level 2 26 | . . . . 21 49 100 36 Level 3 6 | . . . . . 44 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . 1 3 . 1 . Investigation 4 | . 1 . . 2 . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Distress Signals 4 | . . . 2 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 5 8 38 27 16 6 16 Peak Tracking Total 8 | . 2 3 5 4 5 3 8 Tactical Retreats 10 | . . 1 1 2 2 1 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Traps Triggered 7 | . . . . 3 3 . 1 Indirectly 3 | . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Gar Fac Gar Machines Disabled 16 | . . . 2 7 4 2 1 Max in Single Turn 2 | . . . 1 2 1 2 1 Garrison Relay 3 | . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Machines Accessed 11 | . 3 . 1 4 . 3 . Terminals 7 | . 3 . 1 2 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 37 | . 12 . 5 12 . 8 . Successful 21 | . 4 . 4 8 . 5 . Failed 16 | . 8 . 1 4 . 3 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 22 | . 12 . 4 3 . 3 . Terminals 26 | . 12 . 5 6 . 3 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 4 . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . 3 . Garrison Access 4 | . . . . 2 . 2 . Terminal Hacks 6 | . 1 . 3 2 . . . Record 1 | . . . . 1 . . . Robot Analysis 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 6 | . 3 . 1 1 . 1 . Terminals 6 | . 3 . 1 1 . 1 . Track 5 | . 2 . 1 1 . 1 . Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . 1 2 . 3 . Full Trace Events 3 | . 1 . . 1 . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 76 | . . . . 76 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 14 | . . . . . 9 . 5 Machine Destruction 14 | . . . . . 9 . 5 Attached 1 | . . . . . . . 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 . . . . . Highest-Rated Group 10 | . 10 10 . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Gar Fac Gar Turns Passed 5343 | 133 682 325 1329 985 795 667 427 Spaces Moved 2854 | 72 137 292 710 577 550 372 144 Core 25 | 3 . . 2 . 6 . 14 Treads 430 | . . . . . . 300 130 Legs 747 | . . . 98 577 72 . . Wheels 1444 | 69 137 292 610 . 336 . . Hover . | . . . . . . . . Flight 208 | . . . . . 136 72 . Fastest Speed 37 | 50 100 90 90 120 37 37 50 Average Speed 112 | 98 100 90 110 120 81 154 157 Slowest Speed 650 | 100 100 100 650 120 150 197 166 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 26 54 33 30 71 5 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 49 | . 3 . 10 36 . . . Terrain Destroyed 318 | . 3 96 39 131 5 44 . Melee 10 | . . . 10 . . . . Projectile 3 | . 3 . . . . . . AOE 305 | . . 96 29 131 5 44 . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Total 4527 | 101 657 329 1102 781 818 441 298 Wait 1132 | . 506 1 238 94 175 18 100 Move 2849 | 71 136 291 709 577 549 372 144 Hop . | . . . . . . . . Pick Up 16 | 5 1 . 4 3 . 3 . Fast Attach 65 | 7 . 3 14 11 16 12 2 Attach 9 | . . . 2 1 1 2 3 Detach 5 | . . . . 1 1 3 . Swap 49 | 1 2 8 13 12 3 6 4 Drop 62 | 2 2 5 21 14 7 8 3 Fire 158 | 15 10 21 9 27 56 12 8 Melee 172 | . . . 92 41 10 5 24 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 743 | -10/Materials | Discovered new exit (range 6) 816 | -10/Materials | Entered Mines 816 | -10/Mines | Accompanied by 1 ally 886 | -10/Mines | Learned Materials non-interactive machine intel 1132 | -10/Mines | Discovered new exit (range 8) 1141 | -10/Mines | Entered Materials 1141 | -9/Materials | Evolved 2 slots: Utility x2 1142 | -9/Materials | Loaded intel: 45 non-interactive machine locations 1647 | -9/Materials | Destroyed 8 combat bots 1679 | -9/Materials | Discovered new exit (range 12) 1682 | -9/Materials | Identified exit to Mines 2216 | -9/Materials | Discovered new exit (range 8) 2470 | -9/Materials | Entered another Materials area 2470 | -8/Materials | Evolved 2 slots: Propulsion x2 2541 | -8/Materials | Build established: Scavenger-Mutant 2997 | -8/Materials | Repaired Maneuvering Thrusters 3036 | -8/Materials | Repaired Katana? 3097 | -8/Materials | Discovered new exit (range 12) 3450 | -8/Materials | Identified exit to Garrison 3455 | -8/Materials | Entered Garrison 3486 | -8/Garrison | Triggered checkpoint 3489 | -8/Garrison | Build established: Mutant 3513 | -8/Garrison | Triggered checkpoint 3536 | -8/Garrison | Triggered checkpoint 3612 | -8/Garrison | Triggered checkpoint 3734 | -8/Garrison | Discovered new exit (range 14) 3774 | -8/Garrison | Triggered checkpoint 4041 | -8/Garrison | Triggered checkpoint 4136 | -8/Garrison | Core integrity fell below 50% 4159 | -8/Garrison | Core integrity fell below 20% 4203 | -8/Garrison | Lost 8 parts (1p3n2u2w) 4217 | -8/Garrison | Garrison Relay disabled 4226 | -8/Garrison | Discovered new exit (range 14) 4234 | -8/Garrison | Installed Relay Interface Framework 4250 | -8/Garrison | Entered Factory 4250 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4917 | -7/Factory | Identified exit to Garrison 4917 | -7/Factory | Entered Garrison 4966 | -7/Garrison | Triggered checkpoint 4980 | -7/Garrison | Build established: Scavenger-Mutant 5049 | -7/Garrison | Garrison Relay disabled 5310 | -7/Garrison | Core integrity fell below 50% 5321 | -7/Garrison | Core integrity fell below 20% 5344 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Imp. Heat Sink. Destroyed Particle Gun. Imp. Heat Sink destroyed. EM Pulse Cannon destroyed. Adv. EMP Blaster destroyed. Acquired 5 matter. Mic. Nuclear Core destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 84. Field strength at 78. Field strength at 72. Field strength at 66. Field strength at 60. Field strength at 49. Field strength at 43. Field strength at 33. Field strength at 27. Field strength at 17. 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EMP Blaster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperDefenseRifle Manual? 0 Play Time 00:55:57 Cumulative 40.9 hours Start 2020.07.16 @ 23:54:18 End 2020.07.17 @ 00:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3cc9bac4-0038-4b93-b289-7aee02a341e7