Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 17:56:13 Player: Burnt Toast Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (152) 760 Value Destroyed (5695) 5695 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1303) 1303 TOTAL SCORE: 12778 Bonus ------- High Alert Combat Kills 268 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 140 Friendly Fire -105 Cogmind --------- Core Integrity 0/1150 Matter 277/300 Energy 5/170 System Corruption 51% Temperature Cool (2) Movement Treading (190) Ox1 Location -4/Warlord Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Terrain Scan Processor Improved Force Field > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Advanced Heat Sink Improved Recalibrator Plasma Storm Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Terrain Scanner Terrain Scan Processor Recoil Stabilizer Improved Force Field > --- WEAPON ----------- Wave Gun Phase Gun Long-range Proton Cannon Hardcell Cannon > --- INVENTORY -------- Armored Medium Treads Advanced Heat Sink Improved Force Field Improved Recalibrator Plasma Storm Hardcell Cannon [Rating: 107] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Slots Evolved 12 | . . 2 2 2 2 2 2 . . Power 2 | . . . 1 . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . Utility 6 | . . 1 . 1 1 2 1 . . Weapon 2 | . . 1 . 1 . . . . . Parts Attached 222 | 7 18 10 31 9 44 38 55 4 6 Power 34 | 2 2 2 5 2 6 6 7 1 1 Engine 13 | 2 2 . 3 . 4 2 . . . Core 14 | . . 2 2 2 1 4 2 . 1 Reactor 7 | . . . . . 1 . 5 1 . Propulsion 45 | 2 2 2 8 1 11 6 12 . 1 Treads 12 | . . . 1 . 4 2 4 . 1 Leg 16 | . . . 5 1 . 3 7 . . Wheel 9 | 2 2 2 2 . 1 . . . . Hover 6 | . . . . . 4 1 1 . . Flight 2 | . . . . . 2 . . . . Utility 62 | 1 8 2 7 2 9 11 17 3 2 Device 49 | 1 7 2 6 2 6 8 13 2 2 Storage 4 | . 1 . . . 1 1 1 . . Processor 4 | . . . . . . 2 1 1 . Hackware . | . . . . . . . . . . Protection 5 | . . . 1 . 2 . 2 . . Artifact . | . . . . . . . . . . Weapon 81 | 2 6 4 11 4 18 15 19 . 2 Energy Gun 29 | . . . 3 2 4 7 11 . 2 Energy Cannon 16 | . 2 2 1 1 8 1 1 . . Ballistic Gun 20 | 2 4 2 2 1 2 3 4 . . Ballistic Cannon 12 | . . . 2 . 4 4 2 . . Launcher 3 | . . . 3 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . Parts Lost 120 | . . 3 11 2 27 21 40 . 16 Power 18 | . . . 4 . 3 3 6 . 2 Propulsion 26 | . . 1 4 . 6 6 5 . 4 Utility 33 | . . . . 1 5 4 17 . 6 Weapon 43 | . . 2 3 1 13 8 12 . 4 Highest Loss Streak 18 | . . 2 4 2 11 10 18 . 15 Average Slot Usage (%) 94 | . 99 99 94 99 91 89 90 100 99 Engine 4 | . 13 3 13 . 4 3 . . . Core 5 | . . 7 3 14 4 3 7 6 8 Reactor 2 | . . . . . 2 2 5 8 5 Treads 8 | . . . . . 13 12 4 21 20 Leg 7 | . . . 14 23 4 2 14 . . Wheel 5 | . 28 21 8 . . . . . . Device 23 | . 16 22 17 22 19 25 25 31 30 Storage 8 | . 11 11 9 7 11 10 5 5 5 Processor 1 | . . . . . . 1 2 5 5 Energy Gun 6 | . . . 9 15 2 4 10 10 9 Energy Cannon 5 | . 3 11 1 6 9 5 . 5 4 Ballistic Gun 6 | . 24 21 4 6 7 1 3 . . Ballistic Cannon 3 | . . . 5 . 2 7 1 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 98 | 9 22 25 39 38 71 79 82 97 98 Greatest Support 120 | 20 24 24 32 39 120 90 108 108 108 Greatest Overweight (x) 21 | . . 1 3 . 21 16 2 . 1 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 14 | 4 8 8 8 8 14 14 14 10 10 Average Capacity 10 | 4 7 8 8 8 12 13 10 10 10 Most Carried 14 | 4 8 8 8 8 14 14 10 10 10 Average Carried 9 | 2 6 7 7 7 10 12 8 8 9 Final Capacity 14 | 4 8 8 8 8 14 14 10 10 10 Final Carried 11 | 4 8 8 8 8 11 8 8 10 8 Class Distribution -------------------- 28% | Scavenger-Gunner 23% | Scavenger-Mutant 17% | Mutant 13% | Scavenger-Skirmisher 9% | Skirmisher 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Matter Collected 4909 | 278 314 306 777 159 949 820 836 217 253 Remotely . | . . . . . . . . . . Salvage Created 6153 | 50 446 483 1190 510 1075 967 1155 217 60 Parts 345 | 5 45 25 80 23 54 41 59 9 4 Haulers Intercepted 4 | . . . 3 . 1 . . . . Recyclers Shooed 7 | . 1 2 . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . 2 93 Prevented 19 | . . . . . . . . 7 12 Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Combat Hostiles Destroyed 105 | 1 12 9 28 4 22 10 15 3 1 Melee 1 | . . . . . . . 1 . . Guns 56 | 1 11 4 14 4 10 2 8 1 1 Cannons 34 | . 1 5 6 . 12 7 1 2 . AOE 8 | . . . 8 . . . . . . Classes Destroyed 15 | 1 4 3 4 2 1 . . . . Worker 8 | . 1 2 . 1 1 2 1 . . Builder 11 | . 2 1 3 . 2 2 1 . . Tunneler 3 | . . . 2 1 . . . . . Hauler 4 | . . . 3 . 1 . . . . Recycler 7 | . . . . 3 . 4 . . . Mechanic 2 | . . . 1 . . 1 . . . Operator 5 | . . 1 . 1 1 1 1 . . Watcher 7 | . 3 1 . 1 . 1 1 . . Swarmer 18 | . 6 . 8 . 4 . . . . Grunt 47 | 1 6 4 16 1 11 . 5 3 . Brawler 2 | . . . . . 2 . . . . Duelist 4 | . . 1 1 . 1 1 . . . Sentry 15 | . . 4 2 2 1 3 3 . . Hunter 5 | . . . 1 . 1 2 1 . . Programmer 14 | . . . . 1 2 4 6 . 1 Best Kill Streak 9 | 1 4 9 6 7 4 6 3 3 1 Combat Bots Only 6 | 1 3 3 6 1 4 2 3 3 1 Max Kills in Single Turn 4 | 1 1 1 3 2 1 4 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Damage Taken 16862 | 22 438 600 1409 345 3703 2189 5193 303 2660 Core 2919 | 22 98 173 253 15 517 687 777 9 368 Absorbed by Shields 806 | . . . . . . . 81 282 443 Core Remaining (%) 60 | 91 52 56 54 97 39 31 . . . Volleys Fired 468 | 2 45 41 70 23 110 56 110 7 4 Largest 4 | 2 2 3 3 4 4 4 4 3 4 Hottest 315 | 40 120 136 152 247 238 245 253 195 315 Shots Fired 1077 | 4 88 111 167 87 233 142 208 14 23 Gun 628 | 4 53 63 92 64 111 41 184 4 12 Cannon 439 | . 35 48 65 23 122 101 24 10 11 Launcher 10 | . . . 10 . . . . . . Special . | . . . . . . . . . . Kinetic 543 | 4 53 63 78 21 146 80 86 7 5 Thermal 356 | . 35 40 79 45 63 14 70 . 10 Explosive 10 | . . . 10 . . . . . . Electromagnetic 168 | . . 8 . 21 24 48 52 7 8 Robot Hit Streak 16 | 1 16 11 13 11 10 15 14 6 4 Robot Miss Streak 8 | 1 5 5 8 5 5 8 7 2 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 3 | . 2 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 690 | 2 44 68 115 51 180 93 115 9 13 Core Hits 382 | 2 26 24 77 24 115 52 54 5 3 Critical Hits 10 | . . 2 . . . 4 3 1 . Critical Kills 3 | . . . . . . 2 . 1 . Critical Parts Destroyed 7 | . . 2 . . . 2 3 . . Melee Attacks 1 | . . . . . . . 1 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15435 | 18 727 1124 2444 1043 3483 3130 2771 342 353 Guns 7018 | 18 416 494 1106 536 1340 481 2383 60 184 Cannons 6739 | . 311 588 595 331 2069 2085 309 282 169 Explosions 1542 | . . 6 743 176 53 564 . . . Melee . | . . . . . . . . . . Ramming 136 | . . 36 . . 21 . 79 . . Kinetic 7168 | 18 416 494 646 141 2290 1731 1162 158 112 Thermal 4969 | . 311 515 1055 789 823 304 1001 . 171 Explosive 1213 | . . . 743 . . 470 . . . Electromagnetic 1949 | . . 79 . 113 349 625 529 184 70 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 51 | . . . 1 4 8 15 28 28 51 Average Corruption 14 | . . . 1 3 7 8 10 28 37 Corruption Purged . | . . . . . . . . . . Effects 313 | . . . 2 21 56 24 89 18 103 Message Errors 67 | . . . 1 9 14 9 11 4 19 Matter Fused 53 | . . . . 2 10 3 14 4 20 Heat Flow Errors 17 | . . . . 3 3 2 5 . 4 Energy Discharges 19 | . . . . 2 4 2 3 1 7 Data Loss (minor) 29 | . . . 1 2 4 1 10 2 9 Data Loss (major) 12 | . . . . . 3 1 4 . 4 Misfires 14 | . . . . . . . 5 . 9 Alerts 2 | . . . . . . . 1 . 1 Misdirections 32 | . . . . . . 3 4 4 21 Targeting Errors 53 | . . . . 3 14 2 24 3 7 Weapon Failures 15 | . . . . . 4 1 8 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 493 | . 7 . 21 10 26 317 78 34 . Projectiles 430 | . 7 . . . 26 285 78 34 . Explosions 63 | . . . 21 10 . 32 . . . Melee . | . . . . . . . . . . Knockbacks 52 | . . . 9 . 17 18 5 3 . Impact 1 | . . . . . . . 1 . . Kinetic 48 | . . . 8 . 17 17 3 3 . Secondary 3 | . . . 1 . . 1 1 . . Self-Inflicted Damage 174 | . . 39 14 . 30 57 34 . . Shots 4 | . . 1 1 . 1 1 . . . Rammed 32 | . . 2 . . 3 . 27 . . Targets Rammed 33 | . . 2 . . 3 . 28 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 563 | 6 243 325 180 491 404 563 212 189 239 Average Temperature 102 | 6 101 63 49 139 124 249 60 115 74 Received Heat Transfer 2288 | 12 150 207 441 42 633 81 430 29 263 Effects 14 | . 1 . . 1 3 9 . . . Shutdowns 2 | . . . . 1 1 . . . . Energy Bleed 4 | . 1 . . . 2 1 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 2 | . . . . . . 2 . . . Damage (major) 2 | . . . . . . 2 . . . Damage (core) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 3 . . Combat Hostiles 4 | . . . . . . 1 3 . . Parts Fried 17 | . . . . 2 1 5 6 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 17 | . . 3 1 7 3 . 3 . . Heat Transferred 9363 | . 666 1123 2294 1188 1558 470 1842 . 222 Parts Sabotaged 2 | . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 1 . 1 2 2 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Peak Influence 717 | 20 187 204 505 443 717 650 300 . . Initial 317 | . 13 39 52 161 140 317 280 . . Average 243 | 7 66 99 273 253 454 321 94 . . Maximum Alert Level 3 | . . 1 2 2 3 2 1 . . Low Security (%) 45 | 100 100 97 27 9 18 18 77 . . Level 1 37 | . . 2 63 83 22 64 22 . . Level 2 15 | . . . 9 6 51 17 . . . Level 3 1 | . . . . . 7 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . 3 1 6 5 8 3 5 . . Investigation 5 | . 1 . 4 . . . . . . Extermination 9 | . . . . 1 2 2 4 . . Reinforcement 9 | . 2 1 2 1 3 . . . . Assault 3 | . . . . . 2 1 . . . Garrison 5 | . . . . 3 1 . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Distress Signals 4 | . . 2 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 219 | 1 22 18 36 7 56 25 21 7 26 Peak Tracking Total 17 | 1 4 5 7 2 7 5 5 4 17 Tactical Retreats 17 | . 1 2 2 . 7 2 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Traps Triggered 9 | . 1 1 2 . . 1 . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . Reused 2 | . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 18 | . 2 . . . . . . . 16 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Machines Disabled 23 | . . 1 . 10 2 8 . . 2 Max in Single Turn 9 | . . 1 . 9 1 4 . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Machines Accessed 45 | . 6 5 5 5 6 6 5 . 7 Terminals 24 | . 5 4 3 3 4 3 2 . . Fabricators 4 | . . . . . 1 2 1 . . Repair Stations 3 | . . . 1 1 . . 1 . . Recycling Units 3 | . 1 1 . . . . 1 . . Scanalyzers 3 | . . . 1 . 1 1 . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 102 | . 14 6 21 9 19 16 9 . 8 Successful 67 | . 9 3 17 3 17 8 2 . 8 Failed 35 | . 5 3 4 6 2 8 7 . . Catastrophic 5 | . . 1 . . . 1 3 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 54 | . 12 5 12 5 11 6 3 . . Fabricators 9 | . . . . . 4 3 2 . . Repair Stations 8 | . . . 4 3 . . 1 . . Recycling Units 6 | . 2 1 . . . . 3 . . Scanalyzers 16 | . . . 5 . 4 7 . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 41 | . 7 2 9 2 9 3 1 . 8 Record 13 | . 2 . 2 1 . 1 . . 7 Prototype ID Bank 4 | . 1 . 1 1 . 1 . . . Open Door 1 | . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . 1 . . . . Emergency Access Points 5 | . . . 1 . 3 1 . . . Garrison Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . Registered Components 3 | . 1 1 . . . . 1 . . Zone Layout 5 | . . 1 2 . 2 . . . . Fabricator Hacks 6 | . . . . . 4 2 . . . Network Status 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 4 | . . . . . 2 2 . . . Repair Station Hacks 4 | . . . 3 1 . . . . . Scan Component 3 | . . . 2 1 . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 4 | . 2 1 . . . . 1 . . Report Inventory 3 | . 1 1 . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 12 | . . . 5 . 4 3 . . . Insert Component 6 | . . . 2 . 2 2 . . . Analyze 6 | . . . 3 . 2 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 4 3 5 5 6 5 5 . . Full Trace Events 3 | . 1 . 2 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . Matter 153 | . . . . . . 153 . . . Time 40 | . . . . . . 40 . . . Total Robot Build Rating 1 | . . . . . . 1 . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . Parts Built 6 | . . . . . 4 2 . . . Matter 460 | . . . . . 204 256 . . . Time 230 | . . . . . 102 128 . . . Total Part Build Rating 20 | . . . . . 4 16 . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed 5 | . . . 2 . 2 1 . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Machine Destruction 3 | . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 6 | . . . . . . 6 . . . Highest-Rated Ally 6 | . . . . . . 6 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . Drone Recoveries 1 | . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Turns Passed 11002 | 99 1114 671 1354 798 1864 1800 1749 198 1355 Spaces Moved 5909 | 97 611 528 628 576 948 764 903 100 754 Core 43 | 17 . . . . 2 24 . . . Treads 2140 | . . . 14 . 479 657 136 100 754 Legs 1904 | . . . 310 576 224 72 722 . . Wheels 1573 | 80 611 528 304 . 50 . . . . Hover 235 | . . . . . 179 11 45 . . Flight 14 | . . . . . 14 . . . . Fastest Speed 48 | 50 80 90 83 120 48 120 80 170 170 Average Speed 133 | 74 86 95 119 120 136 188 130 170 170 Slowest Speed 1100 | 80 90 100 210 120 1100 850 210 170 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . 4 . . Exploration Rate (%) 30 | 6 77 30 43 11 21 16 15 13 76 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 23 | . . . . . . 1 22 . . Terrain Destroyed 174 | . . . 84 4 5 46 27 3 5 Melee . | . . . . . . . . . . Projectile 47 | . . . . . 2 10 27 3 5 AOE 127 | . . . 84 4 3 36 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp War Total 8203 | 121 1118 605 1095 626 1363 1035 1305 115 820 Wait 1234 | . 402 10 305 8 187 137 138 . 47 Move 5899 | 96 610 527 627 575 947 763 901 99 754 Hop . | . . . . . . . . . . Pick Up 238 | 13 24 11 37 8 51 31 55 5 3 Fast Attach . | . . . . . . . . . . Attach 159 | 6 9 7 19 6 37 28 41 3 3 Detach 4 | . . . 1 . 1 1 1 . . Swap 63 | 1 9 3 12 3 7 10 14 1 3 Drop 103 | 3 19 4 24 3 20 9 15 . 6 Fire 468 | 2 45 41 70 23 110 56 110 7 4 Melee 1 | . . . . . . . 1 . . Ram 32 | . . 2 . . 3 . 27 . . Kick 1 | . . . . . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Discovered new exit (range 14) 320 | -10/Materials | Build established: Mutant 1185 | -10/Materials | Discovered new exit (range 12) 1214 | -10/Materials | Entered another Materials area 1214 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1468 | -9/Materials | Discovered new exit (range 15) 1512 | -9/Materials | Build established: Skirmisher 1885 | -9/Materials | Entered another Materials area 1885 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2199 | -8/Materials | Lost 4 parts (1p1n2w) 2928 | -8/Materials | Build established: Scavenger-Mutant 3018 | -8/Materials | Repaired Sensor Array 3109 | -8/Materials | Discovered new exit (range 4) 3239 | -8/Materials | Entered Factory 3239 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3284 | -7/Factory | Garrison activated, responded to threat 3441 | -7/Factory | Discovered new exit (range 4) 3566 | -7/Factory | Build established: Scavenger-Gunner 4037 | -7/Factory | Entered another Factory area 4037 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4328 | -6/Factory | Build established: Scavenger-Tank 4378 | -6/Factory | Garrison activated, responded to threat 4491 | -6/Factory | Lost 11 parts (1p2n3u5w) 4660 | -6/Factory | Lost 6 parts (2p1n2u1w) 4768 | -6/Factory | Fabricated Beam Cannon (x2) 4822 | -6/Factory | Local fabrication network quarantined 4825 | -6/Factory | Fabricated Beam Cannon (x2) 5069 | -6/Factory | Build established: Gunner 5437 | -6/Factory | First assault squad dispatched 5467 | -6/Factory | Identified exit to Lower Caves 5567 | -6/Factory | Build established: Scavenger-Gunner 5797 | -6/Factory | Core integrity fell below 50% 5845 | -6/Factory | Lost 4 parts (1n3w) 5880 | -6/Factory | Discovered new exit (range 12) 5901 | -6/Factory | Entered another Factory area 5901 | -5/Factory | Evolved 2 slots: Utility x2 6273 | -5/Factory | Fabricated Linear Accelerator (x2) 6904 | -5/Factory | Lost 3 parts (2p1w) 7230 | -5/Factory | Fabricated K-01 Serf (x1) 7270 | -5/Factory | P-70 Sage assimilated allied Serf 6a 7303 | -5/Factory | System corruption reached 10% 7315 | -5/Factory | Core integrity fell below 50% 7365 | -5/Factory | Lost 10 parts (1p4n1u4w) 7389 | -5/Factory | Local fabrication network quarantined 7401 | -5/Factory | First assault squad dispatched 7537 | -5/Factory | Lost 5 parts (3u2w) 7662 | -5/Factory | Discovered new exit (range 9) 7701 | -5/Factory | Entered another Factory area 7701 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7906 | -4/Factory | Lost 13 parts (1p2n6u4w) 8375 | -4/Factory | Lost 18 parts (5p3n6u4w) 8561 | -4/Factory | System corruption reached 10% 8571 | -4/Factory | Garrison activated, responded to threat 8710 | -4/Factory | Build established: Scavenger-Skirmisher 9223 | -4/Factory | Crushed by falling debris 9277 | -4/Factory | Crushed by falling debris 9308 | -4/Factory | Lost 3 parts (1u2w) 9340 | -4/Factory | Crushed by falling debris 9341 | -4/Factory | Core integrity fell below 50% 9343 | -4/Factory | Crushed by falling debris 9374 | -4/Factory | Lost 5 parts (4u1w) 9432 | -4/Factory | Discovered new exit (range 4) 9450 | -4/Factory | Entered Upper Caves 9566 | -4/Upper Caves | Spotted B-86 Titan 9635 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9648 | -4/Upper Caves | Entered Warlord 9700 | -4/Warlord | System corruption reached 30% 9763 | -4/Warlord | Discovered new exit (range 12) 9901 | -4/Warlord | Found Prototype Energy Gun 10055 | -4/Warlord | Build established: Scavenger-Mutant 10269 | -4/Warlord | Met Warlord 10294 | -4/Warlord | Warlord's base attacked by MAIN.C 10644 | -4/Warlord | Warlord forces counterattacked 10976 | -4/Warlord | Spotted Executioner 10983 | -4/Warlord | Core integrity fell below 20% 10988 | -4/Warlord | Spotted Striker 11003 | -4/Warlord | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 10994_ ANNOUNCEMENT: Detected 1 Behemoth squad, 2 Grunt squads, 1 Saboteur squad, with prototype support. 10994_ Imp. Force Field destroyed. 10994_ Penetrated by Slug. 10994_ Imp. Heat Sink destroyed. 10994_ Slug penetrates Signal Jammer. 10997_ 42-YAW(g) misfires. 10997_ Arm. Medium Treads destroyed. 10997_ Penetrated by Slug. 10998_ Arm. Medium Treads destroyed. 10998_ System corrupted by crushing effect (+5). [Achievement: Z1$+NX3F=JRE3_ZNQR] 11000_ System corrupted: Component data lost. 11000_ Recoil Stabilizer destroyed. 11000_ Penetrated by Slug. 11000_ Slug penetrates B-74 Champion. 11001_ Adv. Coolant Injector destroyed. 11002_ Hardcell Cannon destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #? ??+?????? ???#???????????????????????????? | | ########????? ? ??????? ???#???????????????????#? | | #?###??##?#????????????# ??????????????????????? | | ########? # ???? ?? #### #???????????????????#?? | | ### ??????##???#?# #?#?????????##???????#? | | #?#??##?####????## ##?????##?#?##?#????#?? | | #???##?##" "###?## ####?##?????#?????#?#?# | | ###?#?##" "[#### ##??##?????#??###????#? | | !! ### ??#"" *! #??## ##?#?##""?##???#?#????? | | ! #?# ###""[ "[#???# #????#""#??????#??##?# | | ! ###?####" "###??# #?###?#""#??#????###### | | ###?#?# ##### !#######""#####?#??????# | | #######?# ?## ## [%! # "" "########## | | ##?# ?## ## "" """"""""""" | | !#### ########/## ![|# % "" """""""" "" | | +%[% !% % % = !%=%=% | | #[!= =%!=%=! !%*%[*!=%=/ ! ^ | | #%!% % % %/%%[ ! =%!%==% | | "" " " !% = = % = =%//%[%| = | | """" "## !%* %# *== "" """"""""""" | | """ ## % % # # "" """"""""""" | | ###### g # "" "########## | | ####?? g g !####g d# #####""#####??###???? | | #####?##== !mg ggx #?#?##""#?#????#??#?## | | #?### #%! = !%! % d*gKxE ##???##""##??##?#??#??# | | ##?## ##[!*! %=b @ #?#????""????????####?? | | ######## % %!= b ##???#?"???#???????#??? | | ## # = " #?#?#??????????#???### | | #"X # = % = """ #?#?##??#????#???????? | | #" [%* %= ##?????#??###??##????? | | #"X # [ #?#???#???#???????#??# | | #" X X #+## #????????????#?#?????? | | #"""""#" ] ########?#?????????????????? | | #######" * ####?#?????????????????????? | | ####### #?#?#????##??????????????? # | | !!#### #" # ###????????????????????? ? | | #### #### # #??#????#??????????????? | | ######### # ####??#????????????????# # | | //#######?# # ###?????#??????????????####? | | ####?###### # ###????????????????????#???? | | ###?###?### ###############??????????????????????? | | ########### # #?????#???????????????????#???# | | ########### # """ #??##???#?????????????????????? | | + """ #####?????????????????????????? | | ########### # """ #?##?#????????????????????????? | | ########### # #?#??#????????????????????????# | | # ##?# # ###???????????????????????????# | | # ##?# ########??#?#????????????????????????? | | # !!! #### # #?###?????????????????????????? | | + + + """ #??#???#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 63 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Target Analysis 6 Recoil Reduction 6 Particle Charging 20 Item Schematics ----------------- Beam Cannon | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. Target Analyzer | -6/Factory | Scanalyzed Hpw. Shotgun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Beam Cannon | x2 | -6/Factory Beam Cannon | x2 | -6/Factory Linear Accelerator | x2 | -5/Factory | Preloaded K-01 Serf | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Powerful Ally? Fist Fight GoHome() Hey, That's Mine! I Spy It's Just You Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV More Dakka Please My Command Is Your Wish Novice Programmer Oops Part-time Mechanic Please Form A Line Power Corrupts Respectable Loadout Risk Taker Serviceable Loadout Significant Disruption System Compromised Troublemaker Universal Adapter Unlikely Earthworm Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed FlakChargeEngine Manual? 0 Play Time 04:09:02 Cumulative 9.7 hours Start 2020.09.21 @ 00:50:38 End 2020.09.22 @ 17:56:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deda7cbd-8dbf-4b5c-84e3-0c8996e947ae