Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 01:28:36 Player: Dylab Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (248) 248 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 798 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 237/300 Energy 247/250 System Corruption 11% Temperature Hot (210) Movement Core (300) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Thief Drone Bay (3/3) > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine Improved Ion Engine Heat Sink Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Thief Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Bore Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Heat Sink Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 6 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 5 | . 4 6 Power 2 | . 2 3 Propulsion . | . . . Utility . | . . 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 7 | . 2 5 Power 5 | . 2 3 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 83 | . 97 74 Engine 12 | . 14 11 Leg 16 | . 27 10 Device 10 | . 9 10 Storage 15 | . 17 14 Energy Cannon 11 | . 8 14 Ballistic Gun 7 | . 17 . Ballistic Cannon 8 | . . 13 Peak Build Rating 17 | 6 11 17 Average Rating 11 | 4 8 13 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 27 | 14 19 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | 4 . 8 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 6 Average Carried 5 | . 5 6 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 664 | 241 236 187 Remotely . | . . . Salvage Created 506 | . 259 247 Parts 35 | . 16 19 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 26 | . 6 20 Guns 6 | . 4 2 Cannons 19 | . 1 18 AOE 1 | . 1 . Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Builder 2 | . 2 . Hauler 1 | . 1 . Swarmer 11 | . 3 8 Grunt 3 | . 3 . Assembled 12 | . . 12 Best Kill Streak 8 | . 5 8 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 126 | . 45 81 Missed 41 | . 15 26 Hits 85 | . 30 55 Melee 12 | . . 12 Projectile 73 | . 30 43 Damage Taken 1087 | . 314 773 Core 250 | . 40 210 Absorbed by Shields . | . . . Regen/Repaired (Parts) 30 | . 30 . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 27 38 Largest 2 | . 2 2 Hottest 116 | . 88 116 Shots Fired 113 | . 45 68 Gun 38 | . 36 2 Cannon 72 | . 6 66 Launcher 3 | . 3 . Special . | . . . Kinetic 66 | . 36 30 Thermal 44 | . 6 38 Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 5 | . 4 5 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 54 | . 28 26 Core Hits 36 | . 16 20 Critical Kills 4 | . . 4 Critical Parts Destroyed 5 | . 1 4 Critical Strikes 9 | . 1 8 Destroy 9 | . 1 8 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1279 | . 572 707 Guns 365 | . 339 26 Cannons 742 | . 61 681 Explosions 172 | . 172 . Melee . | . . . Ramming . | . . . Kinetic 655 | . 339 316 Thermal 452 | . 61 391 Explosive 172 | . 172 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . . 11 Average Corruption 10 | . . 10 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . . 15 Message Errors 5 | . . 5 Matter Fused 5 | . . 5 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Overload Shots . | . . . Overflow Damage 10 | . 1 9 Projectiles 10 | . 1 9 Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 10 | . 10 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 269 | . 150 269 Average Temperature 112 | . 66 118 Received Heat Transfer 139 | . 99 40 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 814 | . 111 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 127 | . 81 127 Initial 5 | . . 5 Average 29 | . 35 28 Influence Increases 467 | . 208 259 Destroy 0b10 Robot/C 280 | . 120 160 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 62 | . 32 30 Successful Hack 7 | . 7 . Disable Machine 15 | . 15 . Destroy Structure 23 | . 14 9 Lose Combat Pursuer 60 | . . 60 Influence Decreases 417 | . 193 224 Entered New Map 10 | . . 10 Time Decay 367 | . 193 174 Lost Part 40 | . . 40 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 10 24 Peak Tracking Total 4 | . 4 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 11 1 Successful 7 | . 6 1 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Emergency Access Points 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 633 | . 342 291 Structural 633 | . 342 291 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1393 | 84 495 814 Spaces Moved 609 | 57 312 240 Core 138 | 14 . 124 Treads . | . . . Legs 471 | 43 312 116 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 187 | 129 120 289 Slowest Speed 450 | 250 120 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 50 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 26 | . 14 12 Melee . | . . . Projectile 12 | . . 12 AOE 14 | . 14 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 742 | 64 388 290 Wait 37 | . 28 9 Move 607 | 56 311 240 Hop . | . . . Pick Up 9 | 2 7 . Fast Attach 10 | 6 2 2 Attach 3 | . 3 . Detach 3 | . 3 . Swap 4 | . 3 1 Drop 4 | . 4 . Fire 65 | . 27 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Repaired Aluminum Leg 476 | -10/Materials | Discovered new exit (range 10) 569 | -10/Materials | Discovered new exit (range 6) 580 | -10/Materials | Entered Mines 606 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 730 | -10/Mines | Assembled infested the area 796 | -10/Mines | Core integrity fell below 50% 875 | -10/Mines | System corruption reached 10% 896 | -10/Mines | Destroyed 8 combat bots 905 | -10/Mines | Lost 3 parts (2n1u) 908 | -10/Mines | Learned Materials trap positions 1071 | -10/Mines | Found the Drone Emporium 1094 | -10/Mines | Found Prototype Device 1094 | -10/Mines | Identified Thief Drone Bay 1343 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1377 | -10/Mines | Core integrity fell below 20% 1394 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- CMPIAO&603X9U|EFFM3QDXTVPXHX89L|EJYIEC Acquired Prototype Device. Identified Thief Drone Bay. System corrupted: Matter fused (-10). System corrupted: Component data lost. System corrupted: Matter fused (-10). System corrupted: Heat flow error (+201). System corrupted: Matter fused (-5). System corrupted: Matter fused (-7). A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." O90L4C7O9E0%WF%Q/CMKSUEQM>WM7CK Bore Cannon destroyed. System corrupted: Matter fused (-10). S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????#######??????????????????? | | ??????????## ####???????????????? | | ??? """ ## ##??????????????? | | ??? """ s%*@% ! ##?????????????? | | ??? 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