Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.28 @ 21:57:37 Player: Ilppis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (136) 680 Value Destroyed (4578) 4578 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1067) 1067 TOTAL SCORE: 10705 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 229 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/450 System Corruption 0% Temperature Cool (9) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (6) ------ Energy Well > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Coolant Injector Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Energy Well Structural Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Pulse Rifle Advanced Beam Cannon Great Maul > --- INVENTORY -------- Aluminum Leg Aluminum Leg VSS Leg Coolant Injector Trap Extractor Shock Rifle Advanced Beam Rifle Improved Datajack [Rating: 48] Favorites ----------- Power Nuclear Core Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . . . . Utility 4 | . . 1 . . . 1 . . 1 . 1 Weapon 1 | . . . . . . . . . 1 . . Parts Attached 164 | 5 8 18 7 . 6 54 23 4 2 19 18 Power 13 | 1 1 2 1 . . 2 2 1 . 2 1 Engine 6 | 1 1 1 . . . 1 1 . . 1 . Core 7 | . . 1 1 . . 1 1 1 . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 54 | 2 3 6 1 . 3 15 7 1 . 6 10 Treads 3 | . . . . . . 3 . . . . . Leg 51 | 2 3 6 1 . 3 12 7 1 . 6 10 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 1 2 3 2 . . 15 9 . 1 2 2 Device 21 | . 1 1 1 . . 6 8 . 1 2 1 Storage 8 | 1 1 . . . . 5 . . . . 1 Processor 1 | . . . . . . 1 . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection 6 | . . 2 1 . . 2 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 60 | 1 2 7 3 . 3 22 5 2 1 9 5 Energy Gun 17 | . 1 2 . . 1 5 2 2 . 1 3 Energy Cannon 8 | . . 1 1 . 1 2 . . . 2 1 Ballistic Gun 16 | 1 . 1 1 . . 5 2 . 1 5 . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 8 | . . 1 . . . 7 . . . . . Special Weapon 2 | . 1 1 . . . . . . . . . Impact Weapon 3 | . . . 1 . 1 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . 3 1 . . . 1 Unidentified Prototypes 3 | . . . 1 . . 2 . . . . . Parts Lost 57 | . 1 3 1 . 2 7 10 . . 14 19 Power 6 | . 1 . . . . 1 1 . . 2 1 Propulsion 20 | . . 1 . . 1 2 4 . . 6 6 Utility 12 | . . . 1 . 1 2 2 . . 1 5 Weapon 19 | . . 2 . . . 2 3 . . 5 7 Highest Loss Streak 17 | . 1 2 1 . 1 2 7 . . 14 17 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 87 97 98 100 90 92 93 97 100 80 80 Engine 3 | . 12 7 . . . 6 2 . . . . Core 5 | . . 3 11 11 11 2 6 9 7 5 4 Leg 30 | . 27 32 33 33 31 30 31 33 30 19 23 Device 12 | . 1 15 11 11 11 14 8 18 23 20 17 Storage 11 | . 21 11 11 11 11 9 9 9 7 7 11 Processor 2 | . . . . . . 3 9 9 7 7 4 Hackware 1 | . . . . . . 5 2 . . . . Protection 3 | . . 4 9 11 3 1 6 . . . . Energy Gun 6 | . 6 9 . . 6 4 14 16 15 3 4 Energy Cannon 3 | . . . 9 11 10 1 . . . 2 5 Ballistic Gun 6 | . 14 6 11 11 4 9 . . 7 10 . Peak Build Rating 48 | 5 7 16 24 24 26 32 30 27 29 32 48 Average Rating 22 | 4 6 11 19 24 24 28 27 25 28 26 34 On Entrance 20 | . 5 7 16 24 24 24 30 27 25 29 29 Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 10 16 22 24 23 23 44 42 33 34 40 44 Greatest Support 66 | 20 20 30 33 33 38 66 45 42 40 40 60 Greatest Overweight (x) 9 | . 1 . . . . 1 2 1 . 8 9 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 10 | 7 8 8 8 8 8 12 15 15 15 15 14 Most Carried 15 | 2 6 8 8 8 8 14 14 15 11 15 8 Average Carried 8 | . 1 6 7 8 7 10 12 12 10 11 6 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 5 Final Carried 14 | . 6 8 8 8 8 14 13 12 11 7 3 Class Distribution -------------------- 55% | Mutant 21% | Scavenger-Mutant 14% | Hacker-Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Matter Collected 2796 | 172 315 441 83 . 113 963 251 50 . 307 101 Remotely . | . . . . . . . . . . . . Salvage Created 5128 | . 401 769 86 . 341 1601 947 144 . 593 246 Parts 296 | . 23 62 1 . 19 89 47 8 . 37 10 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Combat Hostiles Destroyed 119 | . 10 24 3 . 10 30 23 3 . 12 4 Melee 5 | . . . . . 2 . . . . 1 2 Guns 85 | . 10 14 . . 6 19 23 3 . 10 . Cannons 14 | . . 7 1 . 2 2 . . . 1 1 AOE 9 | . . 3 . . . 6 . . . . . Classes Destroyed 11 | . 3 4 . . . 1 . . . 2 1 Worker 3 | . . . . . . 1 . . . . 2 Operator 2 | . . 1 . . . 1 . . . . . Watcher 12 | . 2 5 . . . 5 . . . . . Swarmer 34 | . 3 10 1 . 4 7 7 . . 2 . Grunt 59 | . 7 8 2 . 4 14 15 1 . 5 3 Brawler 3 | . . 1 . . 2 . . . . . . Duelist 2 | . . 1 . . . 1 . . . . . Sentry 15 | . . 4 . . . 8 1 2 . . . Specialist 4 | . . . . . . . . . . 4 . Programmer 1 | . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 12 | . 3 4 2 . 5 5 12 1 . 6 4 Combat Bots Only 12 | . 3 4 2 . 5 5 12 1 . 6 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 2 1 1 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 1 | . . 1 . . . 1 . . . . . Melee 1 | . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Hostile Shots Fired 1157 | . 51 124 24 . 63 137 186 6 . 129 437 Missed 381 | . 13 41 10 . 18 57 53 2 . 40 147 Damage Taken 8196 | . 361 837 190 . 355 1056 1301 118 . 1781 2197 Core 1958 | . 89 96 44 . 47 158 192 11 . 464 857 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 8 | . . 8 . . . . . . . . . Ignored by Resistances 2476 | . 112 204 59 . 111 307 479 33 . 496 675 Regen/Repaired (Parts) 62 | . . 22 . . . . . . . . 40 Core Remaining (%) 56 | 100 64 . . . 53 . . 34 . 33 . Volleys Fired 380 | . 57 63 6 . 34 92 57 13 . 36 22 Largest 3 | . 2 2 2 . 2 2 2 2 . 3 2 Hottest 143 | . 100 89 91 . 131 131 116 116 . 143 131 Shots Fired 680 | . 77 120 11 . 54 180 96 26 . 92 24 Gun 547 | . 75 74 6 . 34 136 96 26 . 87 13 Cannon 91 | . . 34 5 . 20 16 . . . 5 11 Launcher 36 | . . 8 . . . 28 . . . . . Special 6 | . 2 4 . . . . . . . . . Kinetic 325 | . 55 54 6 . 21 98 22 . . 69 . Thermal 244 | . 22 58 5 . 33 37 35 18 . 23 13 Explosive 8 | . . 8 . . . . . . . . . Electromagnetic 103 | . . . . . . 45 39 8 . . 11 Robot Hit Streak 23 | . 11 21 4 . 12 17 22 11 . 23 10 Robot Miss Streak 4 | . 4 3 1 . 2 3 2 2 . 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 17 | . 2 2 . . . 2 8 . . 3 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . 1 . Shots Hit Robots 540 | . 51 82 12 . 45 135 83 21 . 83 28 Core Hits 236 | . 22 44 1 . 15 63 41 6 . 28 16 Critical Kills 3 | . . . . . 1 . . . . . 2 Critical Parts Destroyed 3 | . . 1 2 . . . . . . . . Critical Strikes 18 | . . 5 2 . 1 2 4 2 . . 2 Burn 10 | . . 4 . . . 2 3 1 . . . Destroy 1 | . . 1 . . . . . . . . . Corrupt 2 | . . . . . . . 1 1 . . . Smash 5 | . . . 2 . 1 . . . . . 2 Melee Attacks 23 | . . . 5 . 5 . 4 . . 2 7 Impact 18 | . . . 5 . 5 . . . . 2 6 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 4 . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10515 | . 631 1496 293 . 979 2921 1638 423 . 1340 794 Guns 6963 | . 631 718 72 . 419 1805 1488 423 . 1214 193 Cannons 1440 | . . 425 61 . 368 234 . . . 63 289 Explosions 1341 | . . 309 . . . 882 150 . . . . Melee 695 | . . . 160 . 180 . . . . 63 292 Ramming 42 | . . 10 . . 12 . . . . . 20 Kinetic 3797 | . 465 572 72 . 264 1271 276 . . 877 . Thermal 3480 | . 166 605 61 . 523 527 690 313 . 400 195 Explosive 309 | . . 309 . . . . . . . . . Electromagnetic 2192 | . . . . . . 1123 672 110 . . 287 Impact 695 | . . . 160 . 180 . . . . 63 292 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 . . . Average Corruption 1 | . . . . . . . 1 1 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . . . 4 5 . . . Message Errors 2 | . . . . . . . 1 1 . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . Energy Discharges 2 | . . . . . . . 1 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 138 | . . 33 53 . 24 . . . . 28 . Projectiles 29 | . . 14 . . 15 . . . . . . Explosions 19 | . . 19 . . . . . . . . . Melee 90 | . . . 53 . 9 . . . . 28 . Knockbacks 10 | . . 7 2 . 1 . . . . . . Impact 3 | . . . 2 . 1 . . . . . . Kinetic 7 | . . 7 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . 59 43 . . . . Shots 5 | . . . . . . 4 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 19 | . . 4 . . 3 . . . . . 12 Kicked 19 | . . 4 . . 3 . . . . . 12 Crushed . | . . . . . . . . . . . . Highest Temperature 365 | . 48 138 108 . 341 118 365 244 . 299 15 Average Temperature 71 | . 22 33 50 . 101 33 119 83 . 172 6 Received Heat Transfer 3369 | . 267 186 96 . 162 513 783 27 . 369 966 Effects 6 | . . . . . 2 . . 1 . 3 . Energy Bleed 4 | . . . . . 2 . . 1 . 1 . Interference 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . 2 . . 3 . . . . 1 Combat Hostiles 6 | . . . 2 . . 3 . . . . 1 Parts Fried 7 | . . . 1 . 1 4 1 . . . . Impact Corruptions 4 | . . . 2 . 1 . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . 1 1 2 . . . Heat Transferred 7551 | . 375 1746 111 . 999 1086 1421 666 . 777 370 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 2 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Peak Influence 623 | . 149 576 208 . 165 390 535 623 242 340 154 Initial 242 | . . 53 123 . . . 108 224 242 149 154 Average 186 | . 62 295 194 . 18 178 314 415 242 246 114 Maximum Alert Level 2 | . . 2 1 . . 1 2 2 1 1 . Low Security (%) 58 | 100 100 26 33 . 100 59 21 . . 32 100 Level 1 30 | . . 38 66 . . 40 57 45 100 67 . Level 2 11 | . . 34 . . . . 21 54 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 13 | . 1 2 . . . 3 . 1 . 4 2 Investigation 2 | . 1 . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 10 | . . 2 . . . 3 . 1 . 4 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Distress Signals 5 | . 1 3 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 179 | . 15 38 5 . 11 40 24 12 . 19 15 Peak Tracking Total 8 | . 3 5 3 . 5 4 6 3 . 7 8 Tactical Retreats 15 | . . 3 . . 1 2 3 1 . 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Traps Triggered 8 | . 1 1 . . . 3 3 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Machines Disabled 7 | . . 2 . . . 3 . 2 . . . Max in Single Turn 1 | . . 1 . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Machines Accessed 35 | . 7 7 . 4 . 8 1 5 1 . 2 Terminals 22 | . 7 4 . . . 5 1 3 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . 2 . . . 2 . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 141 | . 19 15 . 49 . 30 2 20 1 . 5 Successful 116 | . 11 13 . 49 . 23 1 15 1 . 3 Failed 25 | . 8 2 . . . 7 1 5 . . 2 Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 61 | . 19 6 . . . 19 2 12 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . 2 . . . . . 2 . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 23 | . . 7 . . . 10 . 6 . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 89 | . 11 5 . 49 . 12 1 9 1 . 1 Record 63 | . 3 . . 49 . 9 . 2 . . . Robot Analysis 4 | . 2 . . . . 1 . 1 . . . Prototype ID Bank 3 | . 2 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . Emergency Access Points 5 | . 1 1 . . . 1 1 1 . . . Terminal Index 1 | . . . . . . 1 . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Locate Traps 5 | . 2 1 . . . . . 2 . . . Reprogram Traps 1 | . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . 2 . . . . . 2 . . 2 Scan Component 3 | . . 1 . . . . . 1 . . 1 Repair 3 | . . 1 . . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 20 | . . 6 . . . 10 . 4 . . . Insert Component 10 | . . 3 . . . 5 . 2 . . . Analyze 10 | . . 3 . . . 5 . 2 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 19 | . 4 4 . . . 7 1 2 . . 1 Full Trace Events 2 | . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . 3 . . . 5 . 2 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . 1 Time 102 | . . 26 . . . . . 38 . . 38 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 10 | . . 3 . . . 5 . 2 . . . Part Schematics Acquired 10 | . . 3 . . . 5 . 2 . . . Parts Damaged 3 | . . 1 . . . 2 . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 3 . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Total Allies 4 | . . . . . . . 3 . . . 1 Largest Group 3 | . . . . . . . 2 3 2 2 . Highest-Rated Group 72 | . . . . . . . 48 72 48 48 . Highest-Rated Ally 24 | . . . . . . . 24 24 24 24 . Total Orders . | . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . . 40 . 12 . Total Damage 1010 | . . . . . . . . 775 . 235 . Kills 13 | . . . . . . . . 12 . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Robot Analysis Total 4 | . 2 . . . . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Turns Passed 7770 | 79 686 1204 231 908 1020 1680 674 392 84 219 593 Spaces Moved 4852 | 61 426 774 152 756 677 1036 351 254 68 45 252 Core 9 | 5 . . . . . . . . . 1 3 Treads 49 | . . . . . . 49 . . . . . Legs 4794 | 56 426 774 152 756 677 987 351 254 68 44 249 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 112 110 112 120 120 90 Average Speed 124 | 114 121 120 120 120 120 122 130 128 120 165 154 Slowest Speed 500 | 120 190 120 120 120 120 190 270 190 120 450 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 49 | 6 88 72 28 90 86 75 54 32 3 43 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . 2 . 2 . . . . . . Spaces Dug 6 | . 1 5 . . . . . . . . . Terrain Destroyed 69 | . 1 48 1 . . 17 2 . . . . Melee . | . . . . . . . . . . . . Projectile 2 | . 1 . 1 . . . . . . . . AOE 67 | . . 48 . . . 17 2 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Total 5884 | 70 513 924 179 757 820 1268 467 292 70 110 414 Wait 333 | . 9 41 7 . 92 35 26 18 . 6 99 Move 4837 | 60 425 773 151 755 676 1036 345 253 67 44 252 Hop . | . . . . . . . . . . . . Pick Up 79 | 5 11 14 2 1 1 28 9 2 1 2 3 Fast Attach 19 | . 1 2 . . 1 3 4 . . 6 2 Attach 61 | 5 3 5 2 . . 19 7 1 2 8 9 Detach 8 | . . . . . . 7 . . . 1 . Swap 84 | . 4 11 5 . 5 32 12 3 . 5 7 Drop 41 | . 3 11 1 1 3 16 3 2 . . 1 Fire 380 | . 57 63 6 . 34 92 57 13 . 36 22 Melee 23 | . . . 5 . 5 . 4 . . 2 7 Ram . | . . . . . . . . . . . . Kick 19 | . . 4 . . 3 . . . . . 12 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 12) 535 | -10/Materials | Discovered new exit (range 12) 685 | -10/Materials | Discovered new exit (range 13) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1305 | -9/Materials | Crushed by falling debris 1395 | -9/Materials | Build established: Scavenger-Mutant 1516 | -9/Materials | Repaired Core Shielding 1664 | -9/Materials | Discovered new exit (range 10) 1911 | -9/Materials | Build established: Mutant 1970 | -9/Materials | Entered Mines 2040 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2060 | -9/Mines | Assembled infested the area 2090 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2092 | -9/Mines | Found Prototype Device 2093 | -9/Mines | Identified Exp. Sensor Array 2111 | -9/Mines | Met 8R-AWN 2179 | -9/Mines | Discovered new exit (range 9) 2197 | -9/Mines | Discovered new exit (range 5) 2201 | -9/Mines | Entered Exiles 2234 | -9/Exiles | Welcomed by 8R-AWN 2253 | -9/Exiles | Met EX-HEX 2299 | -9/Exiles | Met EX-BIN 2425 | -9/Exiles | Met EX-DEC 2431 | -9/Exiles | Learned location of Zion (-7) 2510 | -9/Exiles | Visited The Gauntlet 2721 | -9/Exiles | Discovered new exit (range 11) 2927 | -9/Exiles | Learned about 8R-AWN's background 2957 | -9/Exiles | Discovered new exit (range 15) 3109 | -9/Exiles | Entered Mines 3118 | -8/Mines | Discovered new exit (range 6) 3191 | -8/Mines | Discovered new exit (range 8) 4129 | -8/Mines | Entered Materials 4129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5128 | -8/Materials | Build established: Hacker-Mutant 5205 | -8/Materials | Discovered new exit (range 15) 5737 | -8/Materials | Identified exit to Factory 5809 | -8/Materials | Identified exit to Garrison 5809 | -8/Materials | Entered Garrison 5923 | -8/Garrison | Triggered checkpoint 6028 | -8/Garrison | Destroyed 12 combat bots 6031 | -8/Garrison | Lost 7 parts (1p2n1u3w) 6063 | -8/Garrison | Triggered checkpoint 6123 | -8/Garrison | Discovered new exit (range 10) 6142 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6179 | -8/Garrison | Triggered checkpoint 6182 | -8/Garrison | Core integrity fell below 50% 6321 | -8/Garrison | Triggered checkpoint 6325 | -8/Garrison | Build established: Scavenger-Mutant 6393 | -8/Garrison | Triggered checkpoint 6437 | -8/Garrison | Triggered checkpoint 6466 | -8/Garrison | Discovered new exit (range 5) 6483 | -8/Garrison | Entered Materials 6483 | -8/Materials | Accompanied by 3 allies 6875 | -8/Materials | Entered Factory 6875 | -7/Factory | Accompanied by 2 allies 6875 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6936 | -7/Factory | Discovered new exit (range 11) 6959 | -7/Factory | Identified exit to DSF 6959 | -7/Factory | Entered DSF 6959 | -7/DSF | Accompanied by 2 allies 7001 | -7/DSF | Additional patrols routed to DSF 7040 | -7/DSF | Discovered new exit (range 15) 7074 | -7/DSF | Sterilization system engaged 7094 | -7/DSF | Ambient heat levels rising (+10) 7109 | -7/DSF | Ambient heat levels rising (+10) 7124 | -7/DSF | Ambient heat levels rising (+10) 7132 | -7/DSF | Core integrity fell below 50% 7139 | -7/DSF | Ambient heat levels rising (+10) 7154 | -7/DSF | Ambient heat levels rising (+10) 7169 | -7/DSF | Ambient heat levels rising (+10) 7172 | -7/DSF | Lost 14 parts (2p6n1u5w) 7178 | -7/DSF | Entered Factory 7178 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7429 | -6/Factory | Build established: Scavenger-Assassin 7568 | -6/Factory | Repaired Lgt. Nuclear Core 7719 | -6/Factory | Core integrity fell below 50% 7757 | -6/Factory | Core integrity fell below 20% 7771 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07719_ R-10 Processor collects Wheel. 07724_ Acquired Carbon-fiber Leg. 07725_ P-60 Hacker destroyed. 07726_ R-10 Processor collects Gravmag System. 07726_ R-10 Processor collects Target Analyzer. 07728_ G-50 Soldier destroyed. 07729_ R-10 Processor collects Shock Rifle. 07731_ Carbon-fiber Leg destroyed. 07731_ Structural Scanner destroyed. 07741_ Great Maul destroyed. 07743_ Acquired 10 matter. 07744_ Acquired 5 matter. 07753_ Shock Rifle destroyed. 07753_ Kicked Y-54 Guardian out of the way. 07754_ Kicked Y-54 Guardian. 07755_ Kicked Y-54 Guardian out of the way. 07756_ VSS Leg destroyed. 07756_ Kicked Y-54 Guardian. 07763_ Lrg. Storage Unit destroyed. 07764_ Kicked Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ???????????????????????????????????????????? | | + ???????????????????????????????????????????? | | ??????????????????#####??????????????????????? | | #?????????????????#####??????????????????????? | | ##???????????????? ??????????????????????? | | ##????????????????## ??????????????????????? | | ##???????? ##????? # ???????????????????????? | | ## ## ### ??? # ???????????????????????? | | ##########+### ??? + ???????????????????????? | | # + ????# ??????????????????????? | | # "" """ # ????## ##??????????## #######??? | | # "" "R" ##??#### ####????????######### | | + """ " " ##??#### ############ | | # """ ###### ########## | | # ## """ ###### T%Y%%Ym%% | | # ## + ""@%########## | | # ## ###### ########## | | # ## ###### ##????????? | | # ## ##??####g####????????? | | ## ##??## ! #?????????###+#### | | ## ##??## g ##???????? ##### | | ########+#######??## R""" ##?????????????????### | | ? / """ ##???????????????????? | | #+#???####+###?????### """ + ???????????????????? | | ???## #?????### ##???????????????????? | | ? ???????"?"????????###/######???????????????????? | | ? ?????????" ????????##w######???????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Armchair Analyst Challenges ------------ None Game ------ Seed DrainedHoverFalx Manual? 0 Play Time 02:45:51 Cumulative 35.7 hours Start 2024.09.28 @ 15:05:07 End 2024.09.28 @ 21:57:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: aa25c5a0-f9ec-4fa8-bd32-4f7945309030