Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 13:31:43 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (174) 870 Value Destroyed (4516) 4516 Prototype IDs (250) 5000 Alien Tech Used (10) 2000 Bonus (14160) 14160 TOTAL SCORE: 36646 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 474 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Win 3000 Friendly Fire -240 Cogmind --------- Core Integrity 1560/1600 Matter 264/425 Energy 44/100 System Corruption 0% Temperature Cool (8) Movement Hovering (58) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved VTOL Module (fused) Q-thruster Q-thruster Q-thruster > --- UTILITY (14) ----- Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Advanced Reaction Control System Cloaking Device Beam Splitter Hacking Suite Deep Network Scanner Quantum Router Quantum Router Microwarp Drive > --- WEAPON (2) ------- Warp Cannon Fusion Bomb Launcher > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Makeshift Spear Heavy Pick Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved VTOL Module Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Advanced Reaction Control System Cloaking Device Beam Splitter Hacking Suite Deep Network Scanner Quantum Router Quantum Router Microwarp Drive > --- WEAPON ----------- Warp Cannon Fusion Bomb Launcher > --- INVENTORY -------- High-powered Transdimensional Reconstructor Makeshift Spear Heavy Pick [Rating: 171] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Improved Light Armor Plating Device Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Makeshift Spear Energy Gun EM Pulse Gun Energy Cannon Warp Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . 1 . . Utility 11 | . . . 1 . . . 2 1 . . . . 2 . 1 . . . . . . . 1 . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 229 | . 14 . 28 6 3 4 25 29 5 5 2 1 4 12 9 3 3 1 . 14 6 5 4 5 21 4 2 14 Power 19 | . 2 . 6 . . . 2 3 . . 1 . . . 1 . . . . 2 . . . . 2 . . . Engine 8 | . 1 . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 11 | . 1 . . . . . 1 3 . . 1 . . . 1 . . . . 2 . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 43 | . 4 . 11 1 . . 9 3 . . . . . 1 1 . . . . 5 . . 1 . 1 . . 6 Treads 18 | . 2 . 10 1 . . 5 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 18 | . . . 1 . . . 4 3 . . . . . 1 1 . . . . 5 . . 1 . 1 . . 1 Utility 86 | . 3 . 5 3 . . 9 14 . . 1 1 3 3 7 1 1 1 . 5 6 5 3 1 8 4 . 2 Device 44 | . . . 2 2 . . 3 8 . . . 1 2 1 4 . 1 1 . 1 2 4 2 . 6 3 . 1 Storage 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Processor 5 | . . . . . . . 3 . . . . . 1 1 . . . . . . . . . . . . . . Hackware 11 | . . . . . . . 1 1 . . . . . . . . . . . 2 2 1 1 . 1 1 . 1 Protection 22 | . 2 . 2 1 . . 2 5 . . 1 . . 1 3 1 . . . 2 1 . . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 81 | . 5 . 6 2 3 4 5 9 5 5 . . 1 8 . 2 2 . . 2 . . . 4 10 . 2 6 Energy Gun 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 3 Ballistic Gun 15 | . 3 . 5 1 2 2 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . . . 2 1 3 2 2 . . . 6 . 1 1 . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . 1 3 2 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 18 | . . . . . . . . . . 1 . . 1 2 . 1 1 . . 1 . . . 2 6 . 1 2 Special Melee Weapon 4 | . . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 5 . . . 1 . . . . . . . . . 1 1 . . 1 3 . 2 4 . 1 . Corrupted Parts 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 8 | . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 24 | . . . 2 . . . 2 4 . . . . . 2 1 . . . . 3 . . . . 10 . . . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 4 . . . Utility 14 | . . . 2 . . . 2 1 . . . . . 1 1 . . . . 2 . . . . 5 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 7 | . . . 1 . . . 1 4 . . . . . 2 1 . . . . 3 . . . . 7 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 94 100 88 100 93 99 100 100 93 92 89 86 96 100 94 94 94 86 95 91 95 95 87 58 62 63 Engine 5 | . 14 14 10 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 7 7 7 7 7 6 6 4 5 5 5 5 7 10 10 9 9 7 . . . Treads 15 | . 13 28 32 33 33 33 26 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 29 30 30 30 30 26 20 29 29 27 27 27 26 25 25 27 27 25 12 12 12 Device 11 | . . . 5 11 11 11 10 13 15 15 7 11 19 19 20 23 21 22 22 14 10 8 13 13 11 12 16 15 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . 4 5 4 4 4 . . . Processor 6 | . . . . . . . 8 15 15 15 15 15 13 18 11 11 11 11 11 10 10 10 9 9 9 8 8 7 Hackware 4 | . . . . . . . . 10 7 7 7 7 6 6 5 5 5 5 5 7 15 12 13 13 12 12 12 12 Protection 9 | . 12 14 11 11 11 11 11 5 7 7 15 11 6 6 10 11 11 11 11 10 10 10 9 9 7 . . . Ballistic Gun 9 | . 20 14 21 21 . 21 17 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 6 7 7 9 6 11 10 11 11 11 8 10 10 9 8 6 8 7 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 34 34 99 104 103 103 112 18 16 16 20 17 18 18 21 20 20 21 21 29 35 36 38 37 42 17 17 38 Greatest Support 66 | 20 40 40 66 66 66 66 66 20 20 20 20 20 20 20 23 23 23 23 23 40 40 36 44 48 48 21 21 48 Greatest Overweight (x) 5 | . . . 1 1 1 1 5 . . . . . . . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 5 5 Average Capacity 14 | . 11 15 19 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 9 5 5 5 Most Carried 25 | . 15 15 25 25 25 24 25 12 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 5 5 Average Carried 13 | . 9 15 18 24 24 24 24 4 4 5 3 5 4 4 4 5 5 4 5 4 9 9 9 9 8 4 5 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 5 5 5 5 Final Carried 25 | 6 15 15 25 25 24 24 13 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 9 9 5 5 5 3 Class Distribution -------------------- 44% | Mutant 19% | Scout 12% | Hacker-Scout 8% | Scavenger-Mutant 6% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Extension Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Zhirov Infiltrator-Ninja | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Armory Scout | -4/Lab Hacker-Ninja | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Matter Collected 4530 | 200 305 85 799 223 12 69 941 410 137 16 30 42 47 190 63 66 56 . . 165 92 . . 24 244 . 121 193 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6212 | . 497 187 1406 311 12 91 1195 545 61 . 30 . 217 290 108 47 41 . . 345 129 . 59 24 268 . 121 228 Parts 387 | . 26 13 105 15 . 9 76 26 6 . 3 . 2 18 15 6 2 . . 17 8 . 14 3 10 . 5 8 Haulers Intercepted 18 | . 2 . 6 . . . 4 3 . . . . 2 . . . . . . 1 . . . . . . . . Recyclers Shooed 7 | . 1 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 5 . . . . . . 6 . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 98 | . 8 5 24 7 . 4 26 7 4 . . . . 5 . 3 . . . 3 . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 68 | . 6 5 24 7 . . 26 . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 25 | . . . . . . 4 . 7 4 . . . . 4 . 3 . . . 3 . . . . . . . . Classes Destroyed 15 | . 6 1 4 . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . . Worker 6 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . Builder 12 | . . . 2 . . . . 1 . . . . . 1 3 . . . . 1 . . 4 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 6 . . . 4 3 . . . . 2 . . . . . . 1 . . . . . . . . Recycler 11 | . 1 1 . . . 1 1 3 . . . . . 1 . . . . . . . . . . 2 . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Watcher 21 | . 3 . 5 . . . 3 3 . . . . . 1 2 . . . . 2 1 . . . . . . 1 Swarmer 41 | . 3 3 8 . . 4 6 7 4 . . . . 3 . 3 . . . . . . . . . . . . Grunt 37 | . 5 2 7 7 . . 12 . . . . . . 1 . . . . . 3 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 18 | . . . 8 . . . 7 . . . . . . 1 . . . . . . . . . . . . . 2 Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 6 5 2 . 4 4 4 4 . 1 . 1 3 3 3 . . . 4 1 . 4 1 2 . 1 2 Combat Bots Only 5 | . 3 5 5 2 . 4 4 4 4 . . . . 3 . 3 . . . 3 . . . . . . . 1 Max Kills in Single Turn 4 | . 1 2 2 1 1 3 2 2 4 . 1 . 1 2 1 2 1 . . 4 1 . 1 1 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . 2 4 . . . . 1 . 2 . . . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Hostile Shots Fired 676 | . 36 24 120 45 . 5 78 100 3 . 3 9 29 47 23 12 . . 7 54 . . . . 75 4 . 2 Missed 314 | . 5 6 28 12 . 2 22 69 3 . 3 9 19 35 14 5 . . 6 38 . . . . 34 2 . 2 Damage Taken 6151 | . 376 188 1095 364 . 28 812 580 . 21 . . 160 203 326 145 . . 13 354 . . . . 1110 280 56 40 Core 1267 | . 56 8 135 22 . 5 30 141 . 7 . . 35 65 16 19 . . . 40 . . . . 337 255 56 40 Absorbed by Shields 163 | . . . . 138 . 10 15 . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 179 | . . . . . . . . . . . . . . . 15 21 . . . 48 . . . . 95 . . . Regen/Repaired (Parts) 80 | . . . 20 . . . . . . . . . . . 21 . . . . . . . . . 39 . . . Core Remaining (%) 84 | 100 . 74 . . . 59 94 . . . . 78 . 88 . . . . 96 . . 100 . . 67 . 78 97 Volleys Fired 288 | . 40 10 97 23 1 3 72 8 2 4 . . . 5 . 2 1 . . 2 . . . 2 9 . . 7 Largest 2 | . 2 2 2 2 2 2 2 1 1 1 . . . 1 . 1 1 . . 1 . . . 1 1 . . 1 Hottest 100 | . 60 58 46 46 46 46 56 30 30 30 . . . 30 . 30 30 . . 30 . . . 100 100 . . 100 Shots Fired 531 | . 80 20 194 45 2 4 144 8 2 4 . . . 5 . 2 1 . . 2 . . . 2 9 . . 7 Gun 465 | . 68 10 194 45 2 2 144 . . . . . . . . . . . . . . . . . . . . . Cannon 40 | . 12 10 . . . . . . . . . . . . . . . . . . . . . 2 9 . . 7 Launcher 26 | . . . . . . 2 . 8 2 4 . . . 5 . 2 1 . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 486 | . 79 20 194 45 2 2 144 . . . . . . . . . . . . . . . . . . . . . Thermal 18 | . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . 7 Explosive 26 | . . . . . . 2 . 8 2 4 . . . 5 . 2 1 . . 2 . . . . . . . . Electromagnetic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 6 9 22 7 3 2 15 . 4 . . . . 5 . 1 . . . . . . . . . . . . Robot Miss Streak 9 | . 4 1 5 2 . 1 9 . . . . . . 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . 1 1 . . 5 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 422 | . 49 14 126 33 5 2 126 15 1 . 1 . 12 7 7 1 2 . . 5 4 . 5 1 2 1 2 1 Core Hits 321 | . 25 7 53 13 1 4 156 19 4 . . . 1 8 4 4 1 . . 11 2 . 2 1 2 . . 3 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . 2 1 . . . 5 . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . 2 1 . . . 5 . . . . 1 1 2 . . . . 1 . . . . 1 . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . 1 1 2 . . . . 1 . . . . 1 . . . Melee Attacks 306 | . . . . . 4 . . 47 5 26 26 . 26 9 25 14 13 . . 15 21 11 22 9 18 1 10 4 Impact 56 | . . . . . . . . 35 1 16 4 . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . 12 4 . . . . . . . . . . . . . . . . . . . Piercing 230 | . . . . . . . . . . 10 22 . 26 9 25 14 13 . . 15 21 11 22 9 18 1 10 4 Sneak Attacks 37 | . . . . . 4 . . 9 . . 1 . 3 1 3 . 2 . . 2 2 . 4 1 2 1 2 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 1 . . . . 1 . 2 . . . . . 1 . . . . . . . Damage Inflicted 13070 | . 614 269 2082 526 17 298 2251 1653 239 . 75 . 715 793 383 182 183 . . 1190 294 . 374 82 182 91 169 408 Guns 5213 | . 455 143 1982 506 17 15 2095 . . . . . . . . . . . . . . . . . . . . . Cannons 599 | . 140 125 . . . . . . . . . . . . . . . . . . . . . . . . . 334 Explosions 2687 | . . . . . . 281 140 518 239 . . . . 484 . 182 . . . 843 . . . . . . . . Melee 4413 | . . . . . . . . 1135 . . 75 . 715 309 383 . 183 . . 347 294 . 374 82 182 91 169 74 Ramming 158 | . 19 1 100 20 . 2 16 . . . . . . . . . . . . . . . . . . . . . Kinetic 5454 | . 571 268 1982 506 17 15 2095 . . . . . . . . . . . . . . . . . . . . . Thermal 1353 | . . . . . . . . . . . . . . 347 . . . . . 672 . . . . . . . 334 Explosive 1602 | . . . . . . 281 140 452 239 . . . . 137 . 182 . . . 171 . . . . . . . . Electromagnetic 90 | . 24 . . . . . . 66 . . . . . . . . . . . . . . . . . . . . Impact 916 | . . . . . . . . 916 . . . . . . . . . . . . . . . . . . . . Slashing 219 | . . . . . . . . 219 . . . . . . . . . . . . . . . . . . . . Piercing 3278 | . . . . . . . . . . . 75 . 715 309 383 . 183 . . 347 294 . 374 82 182 91 169 74 Highest Corruption 8 | . . . . 5 5 8 . 1 1 1 1 1 . . . . . . . 2 2 2 . . . . . . Average Corruption 2 | . . . . 5 5 5 . 1 1 1 1 1 . . . . . . . 2 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 56 | . . . . 11 21 6 . . 1 3 1 . . . . . . . . . 10 3 . . . . . . Message Errors 13 | . . . . 3 3 2 . . . 1 . . . . . . . . . . 4 . . . . . . . Matter Fused 17 | . . . . 2 7 2 . . 1 1 . . . . . . . . . . 3 1 . . . . . . Heat Flow Errors 14 | . . . . 3 7 . . . . . 1 . . . . . . . . . 3 . . . . . . . Energy Discharges 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1650 | . . . . . . 21 . 653 . . 65 . 69 155 174 5 100 . . 74 72 . 153 . . . 109 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 98 | . . . . . . 21 . 26 . . . . . 46 . 5 . . . . . . . . . . . . Melee 1552 | . . . . . . . . 627 . . 65 . 69 109 174 . 100 . . 74 72 . 153 . . . 109 . Knockbacks 12 | . 3 6 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Impact 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . 15 . . . 22 . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Rammed 21 | . 4 2 10 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 6 3 11 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 41 75 277 224 279 . 69 9 . . 107 . 1 . 12 11 . . . 33 251 . 1 17 48 . . . Average Temperature 54 | . 13 27 68 100 114 . 16 4 . . 60 . 1 . 4 8 . . . 33 130 . 1 17 30 . . . Received Heat Transfer 1248 | . 168 51 243 201 . . 360 57 . . . . 27 9 27 39 . . . 48 . . . . 18 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 1009 | . . . . . . . . . . . . . . 150 . . . . . 600 . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Peak Influence 786 | . 169 153 257 205 . 111 435 494 . . . . 338 424 410 . . . . 786 683 . 77 135 287 304 334 375 Initial 385 | . . 23 . 100 . . 42 67 . . . . . 165 91 . . . . 37 385 . . 42 75 94 171 200 Average 162 | . 64 29 139 47 . 107 193 210 . . . . 118 138 247 . . . . 365 578 . 28 121 213 183 258 297 Maximum Alert Level 3 | . . . 1 1 . . 2 2 . . . . 1 2 2 . . . . 3 2 . . . 1 1 1 1 Low Security (%) 68 | . 100 100 76 91 . 100 56 47 . . . . 66 74 41 . . . . 29 . . 100 100 35 45 1 . Level 1 23 | . . . 23 8 . . 42 49 . . . . 33 23 46 . . . . 26 4 . . . 64 54 98 100 Level 2 7 | . . . . . . . . 2 . . . . . 2 11 . . . . 23 95 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . 4 . . . 1 6 . . . . . . 3 . . . . 5 5 . . 1 6 1 . 1 Investigation 9 | . 2 . 2 . . . . . . . . . . . 1 . . . . 2 2 . . . . . . . Extermination 7 | . . . . . . . . 2 . . . . . . 1 . . . . 1 1 . . 1 1 . . . Reinforcement 12 | . . . 2 . . . 1 4 . . . . . . 1 . . . . 2 . . . . 1 1 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Distress Signals 17 | . . . 5 . . . 3 2 . . . . . 3 2 . . . . . 1 . . . . 1 . . Communications Jammed 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 13 5 36 8 . 4 35 55 8 . 4 1 16 18 14 12 . . 5 41 10 . 3 1 26 11 5 4 Peak Tracking Total 15 | . 3 3 5 3 2 4 6 15 4 . 4 1 9 8 7 5 . . 5 14 8 . 5 1 15 8 2 4 Tactical Retreats 50 | . 1 . 2 1 . . . 14 2 . . . 4 9 4 2 . . 1 3 2 . . . 2 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Traps Triggered 11 | . 1 . 2 1 . . 1 4 . . . . . . . . . . . . . . . . 2 . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . 2 . . . . . . . . 6 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Machines Disabled 40 | . . . 1 . . . 2 6 . . . . 1 4 . . . . . 8 5 1 . 1 7 . 4 . Max in Single Turn 8 | . . . 1 . . . 2 4 . . . . 1 2 . . . . . 8 1 1 . 1 1 . 1 . Garrison Access 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 1 . . 1 Energy Cycler 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Machines Accessed 105 | . 7 . 8 2 2 . 5 17 1 1 3 . 7 8 7 1 . 4 . 3 7 1 2 5 9 2 1 2 Terminals 67 | . 6 . 6 1 . . 5 10 . . . . 5 8 4 . . . . 1 5 . 1 4 7 2 1 1 Fabricators 10 | . . . . . . . . 4 . . . . . . 2 . . . . 2 2 . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 1 . . 1 Total Hacks 291 | . 14 . 19 2 2 . 26 47 1 1 27 . 13 18 12 1 . 13 . 5 17 19 3 10 24 9 5 3 Successful 190 | . 5 . 7 1 2 . 16 30 1 1 27 . 9 11 6 1 . 13 . 4 8 19 2 4 13 6 2 2 Failed 99 | . 8 . 12 1 . . 9 17 . . . . 4 7 6 . . . . 1 9 . 1 6 11 3 3 1 Catastrophic 13 | . 1 . 2 . . . 1 1 . . . . 1 1 2 . . . . 1 . . . 1 2 . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 129 | . 8 . 13 1 1 . 13 29 . . . . 8 7 7 . . . . 3 9 . . 5 13 7 5 . Terminals 182 | . 13 . 14 1 . . 26 34 . . . . 10 18 7 . . . . 1 12 . 2 8 21 9 5 1 Fabricators 19 | . . . . . . . . 7 . . . . . . 3 . . . . 4 5 . . . . . . . Repair Stations 7 | . . . 3 . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Recycling Units 6 | . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . 2 1 . . 2 Terminal Hacks 123 | . 4 . 3 1 2 . 12 12 1 1 27 . 2 7 . 1 . 13 . . 2 19 1 2 7 4 1 1 Record 31 | . . . . . 1 . . . . . 6 . . . . . . 5 . . . 19 . . . . . . Part Schematic 16 | . . . . . . . . . . . 12 . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . 4 1 . . 3 . . 1 . . . 4 . . . . . . 1 . . . Open Door 12 | . . . . 1 . . . . 1 1 . . 1 2 . 1 . . . . 1 . . . 3 . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Branch Access Points 5 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Emergency Access Points 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 8 | . . . . . . . . 3 . . . . . 2 . . . . . . 1 . . 1 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 . . Zone Layout 5 | . . . . . . . 1 2 . . . . . 1 . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . . . 1 . . . . 2 2 . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Scan Component 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Insert Component 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 1 . . 1 Seal Access 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 1 . . 1 Unauthorized Hacks 46 | . 1 . 2 . . . 4 15 . . . . 4 4 3 . . . . 2 4 . . 1 3 2 1 . Terminals 30 | . . . 1 . . . 4 8 . . . . 4 4 1 . . . . . 1 . . 1 3 2 1 . Track 6 | . . . . . . . 1 3 . . . . 1 1 . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Botnet 15 | . . . 1 . . . 2 3 . . . . 1 2 1 . . . . . 1 . . 1 2 1 . . Disrupt 4 | . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . Operators 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Fabricators 12 | . . . . . . . . 5 . . . . . . 2 . . . . 2 3 . . . . . . . Liberate 8 | . . . . . . . . 4 . . . . . . 2 . . . . . 2 . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 64 | . 6 . 7 1 . . 4 11 . . . . 4 6 4 . . . . 2 5 . 1 4 5 1 1 2 Full Trace Events 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 12 . . . . . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . . . 128 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Time 98 | . . . 38 . . . . . . . . . . . 44 . . . . . . . . . 16 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Total Allies 15 | . . . . 1 . . . 3 . . . . 1 5 . . . . . . 4 . . . . . 1 . Largest Group 4 | . . . . 1 . . . 3 . . . . 1 4 . . . . . . 4 . . . . . 1 . Highest-Rated Group 233 | . . . . 31 . . . 48 . . . . 10 121 . . . . . . 233 . . . . . 10 . Highest-Rated Ally 65 | . . . . 31 . . . 16 . . . . 10 39 . . . . . . 65 . . . . . 10 . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . STAY 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 68 | . . . . . . . . 3 . . . . . 27 . . . . . . 38 . . . . . . . Total Damage 1760 | . . . . . . . . 49 . . . . . 521 . . . . . . 1190 . . . . . . . Kills 17 | . . . . . . . . 1 . . . . . 7 . . . . . . 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Robot Analysis Total 137 | . 1 . 1 . . . 1 . . . 134 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . 1 . . 2 . . . 1 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Turns Passed 15354 | . 1157 503 2277 1892 738 171 1481 950 215 536 162 84 254 1271 265 502 246 44 32 268 757 348 115 334 471 75 72 134 Spaces Moved 16382 | 1 703 293 946 634 318 70 462 2590 646 402 256 279 470 1615 496 1137 660 167 140 378 1169 343 121 303 1062 297 164 260 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3021 | . 303 293 946 634 318 70 457 . . . . . . . . . . . . . . . . . . . . . Legs 401 | 1 400 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Flight 12708 | . . . . . . . 5 2590 646 402 256 279 470 1615 496 1137 660 167 140 378 1169 343 121 303 1014 181 136 200 Fastest Speed 8 | 120 120 160 160 225 225 225 225 26 26 26 26 26 26 26 23 23 23 23 23 12 12 21 19 8 8 32 32 29 Average Speed 60 | 120 137 160 190 225 225 225 234 26 26 26 26 26 26 28 23 23 23 23 23 20 20 21 19 18 20 32 32 36 Slowest Speed 379 | 120 160 160 240 225 225 225 379 26 26 26 26 26 26 29 23 23 23 23 23 24 21 21 19 19 79 34 32 62 Overloaded Moves 124 | . . . . . . . . . . . . . . . . . . . . 10 1 . . 11 102 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . . . . 18 . . . 1 11 23 4 . . . . 4 . . . 1 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 2 3 Exploration Rate (%) 51 | 1 94 82 68 81 66 13 64 76 79 60 82 43 22 80 17 75 74 61 37 15 50 97 6 44 69 13 29 9 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 31 | . 1 2 1 1 1 . . . . . 21 . . . . . 1 3 . . . . . . . . . . Known Exits Taken 24 | . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 2 . 1 . . . . 2 2 . 2 . . . 4 2 . . . . . . . . . . . Spaces Dug 138 | . . . . . . . . 29 4 19 4 . 12 . 11 10 16 . . 6 7 . 12 4 2 . 1 1 Terrain Destroyed 397 | . . . . . . 23 26 42 25 61 4 . 12 85 11 21 16 . . 42 7 . 12 6 2 . 1 1 Melee 116 | . . . . . . . . 17 4 19 4 . 12 . 11 10 6 . . 6 7 . 12 4 2 . 1 1 Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . AOE 279 | . . . . . . 23 26 25 21 42 . . . 85 . 11 10 . . 36 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Total 20738 | . 821 306 1234 1053 338 77 735 2764 681 795 326 288 550 2391 604 1354 734 171 139 541 1647 601 180 567 1230 193 150 268 Wait 3509 | . 29 1 96 361 11 . 116 95 23 364 33 10 58 763 75 200 58 1 . 125 431 233 34 248 141 . 2 1 Move 16028 | . 702 292 945 633 317 69 461 2554 645 401 255 276 448 1572 487 1136 659 166 139 371 1168 342 120 300 1004 187 137 242 Hop 59 | . . . . . . . . 17 . . . 1 10 19 4 . . . . 2 . . . 1 5 . . . Pick Up 111 | . 17 . 23 4 . . 18 7 1 . 5 . 2 2 3 1 1 1 . 7 7 3 3 2 3 1 . . Fast Attach 82 | . 2 . 8 . . . 6 6 . 1 . . 4 4 8 . 2 1 . 5 4 5 1 1 12 3 2 7 Attach 62 | . 1 . 5 1 2 . 14 5 . . 1 . . 7 1 . . 1 . 6 1 2 1 1 10 1 . 2 Detach 32 | . . . 4 . 1 . 7 . . . 1 . 1 6 1 . . . . . 2 2 . 1 6 . . . Swap 99 | . 11 . 15 5 1 4 5 18 5 4 1 1 . 1 . 3 2 . . 3 2 . 2 4 6 . . 6 Drop 153 | . 13 . 30 5 1 . 33 12 1 1 6 . 3 3 6 2 2 1 . 8 4 5 2 1 11 . 2 1 Fire 288 | . 40 10 97 23 1 3 72 8 2 4 . . . 5 . 2 1 . . 2 . . . 2 9 . . 7 Melee 250 | . . . . . 4 . . 42 4 20 24 . 24 9 19 10 9 . . 12 16 9 17 6 15 1 7 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 4 3 11 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Rewire 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Trap 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 426 | -10/Materials | Identified exit to Mines 426 | -10/Materials | Central database locked down 561 | -10/Materials | Discovered new exit (range 16) 1035 | -10/Materials | Discovered new exit (range 15) 1158 | -10/Materials | Entered Mines 1521 | -10/Mines | Discovered new exit (range 9) 1557 | -10/Mines | Learned location of Zion (-6) 1623 | -10/Mines | Discovered new exit (range 8) 1632 | -10/Mines | Learned location of Storage (-7) 1661 | -10/Mines | Entered Materials 1661 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2514 | -9/Materials | Build established: Scavenger-Mutant 2757 | -9/Materials | Discovered new exit (range 3) 3245 | -9/Materials | Discovered new exit (range 15) 3624 | -9/Materials | Identified exit to Mines 3791 | -9/Materials | Repaired Lgt. Nuclear Core 3908 | -9/Materials | Build established: Mutant 3938 | -9/Materials | Entered Mines 4131 | -9/Mines | Discovered new exit (range 5) 4282 | -9/Mines | Received a Mining Laser from a helpful Derelict 4455 | -9/Mines | Identified exit to Exiles 4565 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4706 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5821 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5830 | -9/Mines | Entered Exiles 5889 | -9/Exiles | Met 8R-AWN 5928 | -9/Exiles | Met EX-HEX 6000 | -9/Exiles | Met EX-BIN 6075 | -9/Exiles | Met EX-DEC 6277 | -9/Exiles | Aligned with FarCom system 6279 | -9/Exiles | Given EX-Vault access code 6331 | -9/Exiles | Opened EX-Vault 6381 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6422 | -9/Exiles | Exiles lab attacked by MAIN.C 6527 | -9/Exiles | Discovered new exit (range 10) 6562 | -9/Exiles | Attacked by the Exiles 6568 | -9/Exiles | Entered Mines 6698 | -8/Mines | Discovered new exit (range 5) 6739 | -8/Mines | Entered Materials 6739 | -8/Materials | Evolved 2 slots: Utility x2 7705 | -8/Materials | Central database locked down 7996 | -8/Materials | Discovered new exit (range 20) 8200 | -8/Materials | Identified exit to Factory 8220 | -8/Materials | Entered Factory 8220 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8302 | -7/Factory | Discovered new exit (range 6) 8303 | -7/Factory | Identified exit to Storage 8386 | -7/Factory | Discovered new exit (range 20) 8396 | -7/Factory | Identified exit to Factory 8415 | -7/Factory | Identified exit to Lower Caves 8629 | -7/Factory | Lost 4 parts (1p2n1u) 8794 | -7/Factory | Discovered exit to Factory (range 5) 8969 | -7/Factory | Discovered exit to Factory (range 8) 9061 | -7/Factory | Cargo convoy interrupted 9158 | -7/Factory | Build established: Scout 9170 | -7/Factory | Entered Lower Caves 9171 | -7/Lower Caves | Encountered a Warlord checkpoint 9246 | -7/Lower Caves | Learned 4 Factory zone layouts 9381 | -7/Lower Caves | Discovered new exit (range 7) 9384 | -7/Lower Caves | Identified exit to Lower Caves 9385 | -7/Lower Caves | Entered another Lower Caves area 9911 | -7/Lower Caves | Discovered new exit (range 16) 9916 | -7/Lower Caves | Identified exit to Data Miner 9921 | -7/Lower Caves | Entered Data Miner 9921 | -7/Data Miner | Discovered new exit (range 6) 9923 | -7/Data Miner | Identified exit to Proximity Caves 9952 | -7/Data Miner | Met Data Miner 9958 | -7/Data Miner | Learned location of Section 7 (-3) 9958 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9962 | -7/Data Miner | Received God Mode back door access code from Data Miner 10005 | -7/Data Miner | Destroyed Data Miner 10007 | -7/Data Miner | Found Prototype Hackware 10008 | -7/Data Miner | Found Prototype Hackware 10009 | -7/Data Miner | Interfaced with the Data Conduit 10083 | -7/Data Miner | Entered Proximity Caves 10130 | -6/Proximity Caves | Spotted B-75 Beast 10142 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10148 | -6/Proximity Caves | Learned Factory trap positions 10154 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10167 | -6/Proximity Caves | Entered Factory 10167 | -6/Factory | Evolved 2 slots: Utility x2 10169 | -6/Factory | Loaded intel: 64 trap records 10170 | -6/Factory | Loaded intel: 237 machine locations 10183 | -6/Factory | Identified Deep Network Scanner 10183 | -6/Factory | Identified Quantum Router 10420 | -6/Factory | Discovered new exit (range 6) 10421 | -6/Factory | Identified exit to Extension 10421 | -6/Factory | Entered Extension 10422 | -6/Extension | Loaded intel: 39 machine locations 10522 | -6/Extension | Spotted B-75 Beast 10524 | -6/Extension | Spotted B-75 Beast 10542 | -6/Extension | Rescued a captive Derelict 10546 | -6/Extension | Rescued a captive Derelict 10607 | -6/Extension | Rescued a captive Derelict 10608 | -6/Extension | Rescued a captive Derelict 11424 | -6/Extension | Discovered new exit (range 10) 11424 | -6/Extension | Discovered new exit (range 6) 11482 | -6/Extension | Energy Cycler disabled 11482 | -6/Extension | Rescued a captive Derelict 11482 | -6/Extension | Rescued a captive Derelict 11483 | -6/Extension | Rescued a captive Derelict 11484 | -6/Extension | Rescued a captive Derelict 11487 | -6/Extension | Rescued a captive Derelict 11691 | -6/Extension | Identified exit to Factory 11692 | -6/Extension | Entered Factory 11692 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11693 | -5/Factory | Identified exit to Upper Caves 11694 | -5/Factory | Loaded intel: 233 machine locations 11748 | -5/Factory | Discovered new exit (range 12) 11944 | -5/Factory | Repaired Mic. Nuclear Core 11957 | -5/Factory | Entered Upper Caves 12059 | -5/Upper Caves | Spotted B-75 Beast 12249 | -5/Upper Caves | Build established: Infiltrator-Ninja 12457 | -5/Upper Caves | Discovered new exit (range 8) 12459 | -5/Upper Caves | Identified exit to Upper Caves 12459 | -5/Upper Caves | Entered another Upper Caves area 12462 | -5/Upper Caves | Discovered new exit (range 11) 12468 | -5/Upper Caves | Found Alien Artifact 12468 | -5/Upper Caves | Identified Core Expander 12468 | -5/Upper Caves | Installed Core Expander, added new Utility slot 12495 | -5/Upper Caves | Learned Factory emergency access door positions 12636 | -5/Upper Caves | Spotted B-75 Beast 12687 | -5/Upper Caves | Discovered new exit (range 4) 12688 | -5/Upper Caves | Identified exit to Zhirov 12705 | -5/Upper Caves | Entered Zhirov 12705 | -5/Zhirov | Discovered new exit (range 3) 12710 | -5/Zhirov | Met Zhirov 12716 | -5/Zhirov | Found Alien Artifact 12716 | -5/Zhirov | Identified Integrated Dissipator 12716 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12726 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12729 | -5/Zhirov | Found Alien Artifact 12747 | -5/Zhirov | Identified exit to Proximity Caves 12749 | -5/Zhirov | Entered Proximity Caves 12755 | -4/Proximity Caves | Spotted B-86 Titan 12779 | -4/Proximity Caves | Discovered new exit (range 9) 12781 | -4/Proximity Caves | Identified exit to Factory 12781 | -4/Proximity Caves | Entered Factory 12781 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12782 | -4/Factory | Identified exit to Armory 12784 | -4/Factory | Loaded intel: 304 machine locations 12910 | -4/Factory | Lost 3 parts (2u1w) 12911 | -4/Factory | Fabricated Q-thruster (x2) 12967 | -4/Factory | Spotted B-86 Titan 13049 | -4/Factory | Entered Armory 13050 | -4/Armory | Loaded intel: 84 machine locations 13123 | -4/Armory | Spotted B-86 Titan 13163 | -4/Armory | Found Fusion Bomb Launcher 13299 | -4/Armory | First assault squad dispatched 13353 | -4/Armory | Build established: Hacker-Scout 13576 | -4/Armory | Intercept squad dispatched 13595 | -4/Armory | Spotted Tracker 13595 | -4/Armory | Identified Transdimensional Reconstructor 13595 | -4/Armory | Warped through subspace to slip node 13595 | -4/Armory | Discovered new exit (range 1) 13595 | -4/Armory | Identified exit to Lab 13793 | -4/Armory | Discovered new exit (range 11) 13806 | -4/Armory | Entered Lab 13807 | -4/Lab | Discovered new exit (range 9) 13808 | -4/Lab | Identified exit to Research 13809 | -4/Lab | Hidden lab's door opened automatically 13809 | -4/Lab | Sensor layout match revealed 13810 | -4/Lab | Gained access to the hidden lab's interior 13864 | -4/Lab | Decrypted terminal 13864 | -4/Lab | Acquired modification code for an L2 power cell 13902 | -4/Lab | Found Alien Artifact 13902 | -4/Lab | Identified Integrated Reactor 13902 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 13908 | -4/Lab | Found Alien Artifact 13908 | -4/Lab | Identified Core Regenerator 13908 | -4/Lab | Used Core Regenerator, restored core integrity (+106) 13990 | -4/Lab | Found Prototype Energy Cannon 14001 | -4/Lab | Found Alien Artifact 14030 | -4/Lab | Found Transdimensional Reconstructor 14036 | -4/Lab | Found Quantum Router 14040 | -4/Lab | Found Prototype Device 14040 | -4/Lab | Identified AEGIS Remote Shield 14154 | -4/Lab | Entered Research 14154 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14155 | -3/Research | Loaded intel: 104 machine locations 14253 | -3/Research | Identified exit to Quarantine 14263 | -3/Research | Identified Core Reset Matrix 14269 | -3/Research | Entered Quarantine 14270 | -3/Quarantine | Loaded intel: 75 machine locations 14280 | -3/Quarantine | Found Alien Artifact 14280 | -3/Quarantine | Identified Subatomic Replicator 14295 | -3/Quarantine | Identified Warp Cannon 14326 | -3/Quarantine | Discovered new exit (range 13) 14342 | -3/Quarantine | Spotted Fortress 14354 | -3/Quarantine | Discovered new exit (range 5) 14355 | -3/Quarantine | Identified exit to Section 7 14603 | -3/Quarantine | Entered Section 7 14604 | -3/Section 7 | Loaded intel: 164 machine locations 14617 | -3/Section 7 | Found Integrated Dissipator 14617 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14639 | -3/Section 7 | Repaired Lgt. Fission Core 14648 | -3/Section 7 | Found Integrated Reactor 14648 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14653 | -3/Section 7 | Identified exit to Research 14666 | -3/Section 7 | Found Integrated Reactor 14666 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14731 | -3/Section 7 | Spotted S7 Guard 14732 | -3/Section 7 | Found Alien Artifact 14736 | -3/Section 7 | Spotted Executioner 14736 | -3/Section 7 | Spotted Executioner 14741 | -3/Section 7 | Spotted Alpha 7 14831 | -3/Section 7 | Spotted Striker 14870 | -3/Section 7 | Spotted Striker 14894 | -3/Section 7 | Found Alien Energy Gun 14894 | -3/Section 7 | Identified Sigix Sheargun 14909 | -3/Section 7 | Found Alien Artifact 14918 | -3/Section 7 | Spotted B-99 Colossus 14929 | -3/Section 7 | Found Integrated Reactor 14929 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14939 | -3/Section 7 | Intercept squad dispatched 14939 | -3/Section 7 | Found Alien Artifact 14939 | -3/Section 7 | Identified LRC Matter Compressor 14939 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 14952 | -3/Section 7 | Spotted Tracker 14955 | -3/Section 7 | Modified the L2 Power Cell with code from the hidden lab 14976 | -3/Section 7 | Identified Core Membrane 14976 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 14992 | -3/Section 7 | Spotted Combat Programmer 15009 | -3/Section 7 | Spotted Alpha 7 15010 | -3/Section 7 | Spotted B-86 Titan 15022 | -3/Section 7 | Intercept squad dispatched 15024 | -3/Section 7 | Spotted Tracker 15031 | -3/Section 7 | Warped through subspace 15035 | -3/Section 7 | Found Alien Artifact 15035 | -3/Section 7 | Identified Microwarp Drive 15058 | -3/Section 7 | Lost 7 parts (2n5u) 15060 | -3/Section 7 | Spotted Combat Programmer 15074 | -3/Section 7 | Entered Research 15074 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15075 | -2/Research | Loaded intel: 108 machine locations 15083 | -2/Research | Found Beam Splitter 15085 | -2/Research | Spotted B-90 Cyclops 15099 | -2/Research | Identified exit to Testing 15099 | -2/Research | Identified exit to Access 15103 | -2/Research | Lost 3 parts (1p2n) 15149 | -2/Research | Entered Testing 15150 | -2/Testing | Loaded intel: 91 machine locations 15168 | -2/Testing | Found Prototype Energy Gun 15168 | -2/Testing | Identified Warp Gun 15213 | -2/Testing | Spotted PL-LFPNLX2HID 15221 | -2/Testing | Entered Access 15221 | -1/Access | Evolved 2 slots: Utility x2 15222 | -1/Access | Loaded intel: 110 machine locations 15262 | -1/Access | Garrison activated, responded to threat 15342 | -1/Access | Discovered new exit (range 6) 15344 | -1/Access | Identified exit to Surface 15347 | -1/Access | Used Subatomic Replicator to replicate Imp. Gyrokinetic Inverter 15355 | *** | Escaped! Last Messages --------------- 15262_ W-44 Eye calls for garrison support. 15262_ ALERT: Activating Garrison Access A001. 15269_ Acquired 90 matter. 15273_ Slug penetrates Wall. 15292_ W-44 Eye destroyed. 15295_ Acquired 42 matter. 15300_ Acquired Hacking Suite. 15304_ Acquired Imp. Gyrokinetic Inverter. 15314_ Acquired Q-thruster. 15319_ Acquired 61 matter. 15319_ Acquired Imp. Gyrokinetic Inverter. 15340_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15342_ The Access Shell folds into the floor. 15342_ EXIT=FOUND 15344_ EXIT=IDENTIFIED: SURFACE 15346_ Dropped Imp. Gyrokinetic Inverter. 15347_ Replicated Imp. Gyrokinetic Inverter. 15348_ Acquired Imp. Gyrokinetic Inverter. Map ----- +----------------------------------------------------+ | ???????? + ""##??"???? + + ## ##????"""? | | ????????## ""##??????? # # ## ##????"T?? | | ????????## ##?????? # # ## ##????"""? | | ????????## ##??????### =######## ##???????? | | ????????###########??????## ! ####### ###### | | ????????###########??????## ########## | | ?????????????????????????## + | | ?????????????????????????## ####### # | | ?????????????????????????####### + # | | ?????????????????????????####### ??? # # | | ???????????????????????????????????? # # | | ???????????????????????????????????? # # | | ???????????????????????????????????? # # | | ???????????????????????????????????? # # | | ???????????????????????????????????? # # | | ???????????????????????????????????? # + | | ???????????????????????????????????? # # | | ????????????????????????????????????## # | | ????????????????????????????#####???## ########## | | ???????????????????################### ########## | | ???????????????????########### ####### ##???????? | | ?????????????????"""" ##???????? | | ?????????????????"""" ##???????? | | ?????????????????"""" ##???????? | | ?????????????????"""" ##???????? | | ?????????????????"""" "@ ##???????? | | ?????????????????"""" "" ##???????? | | ?????????????????"""" k##???????? | | ?????????????????"""" ##???????? | | ?????????????????"""" """ """k ##???????? | | ?????????????????"""" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ########## | | ????????????????????????????#####???## ########## | | ??????????????????????????############ !# """""" | | ??????????????????????????############ # ""S""" | | ??????????????????????????## # *+ """ | | ??????????????????????????## % # # | | ????????????????????"?????##! # # | | ???????????????????"""????## * # #!!! | | ????????????????????"""???## * # #!!! ] | | ?????????????????????"????## # #!! | | ??????????????????????????## # # | | ????????????????? ### = # # | | ?????????????????###+###########+#+### # | | ????????????? # | | ????????????? ########## | | ????????????????###############+######+########### | | ???????????????? ####### # ##????? | | ????????????????????????????????? # ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 80 Energy Generation 68 Energy Capacity 280 Matter Stores 334 Matter Capacity 425 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 76 Recoil Reduction 3 Offensive Hacking 51 Defensive Hacking 50 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Q-thruster | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator Subatomic Replicator Sigix Sheargun LRC Matter Compressor Core Membrane Microwarp Drive Achievements -------------- Big Bang Challenges ------------ None Game ------ Seed LatentDimensionalCore Manual? 0 Play Time 03:12:33 Cumulative 996.5 hours Start 2024.05.12 @ 09:55:06 End 2024.05.12 @ 13:31:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 448 Adventurer 1 Explorer 0 Win Type 0 Total 156 Types 43/13/25/4/2/1/63/3/2 Lore% 96 Gallery% 99 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b7d8ece-6585-44c6-a718-53f785a85f90