Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 23:13:31 Player: Conwew Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (107) 535 Value Destroyed (4595) 4595 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (5258) 5258 TOTAL SCORE: 17728 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 3313 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Friendly Fire -173 Cogmind --------- Core Integrity 0/1450 Matter 141/300 Energy 94/100 System Corruption 6% Temperature Cool (1) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Medium Treads > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Weapon Cycler Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Zionite Composite Leg I Thunder Leg Advanced VSS Leg > --- UTILITY ---------- Experimental Heat Sink Zionite Biocell Centrium Medium Armor Plating Remote Shield > --- WEAPON ----------- Hypervelocity Coil Gun Improved KE Penetrator Advanced KE Penetrator Mass Driver Improved Datajack > --- INVENTORY -------- Armored Leg Armored Leg Improved Dynamic Insulation System Z-Drone Bay Hacking Drone Bay [Rating: 107] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Flight Unit Flight Unit Utility Machine Analyzer Device Remote Shield Storage Zionite Biocell Processor Machine Analyzer Protection Zionite Light Carapace Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Improved KE Penetrator Ballistic Cannon Mass Driver Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Slots Evolved 16 | . . 2 . . . 6 2 . . . . 2 2 2 Power 2 | . . . . . . 1 1 . . . . . . . Propulsion 4 | . . 1 . . . 1 1 . . . . . 1 . Utility 6 | . . 1 . . . 1 . . . . . 2 1 1 Weapon 4 | . . . . . . 3 . . . . . . . 1 Parts Attached 170 | 5 5 17 3 2 8 18 23 10 3 . 14 23 25 14 Power 32 | 1 1 4 . . . 3 4 3 . . 5 6 3 2 Engine 6 | 1 1 3 . . . . . . . . 1 . . . Core 16 | . . 1 . . . 3 2 2 . . 4 3 1 . Reactor 10 | . . . . . . . 2 1 . . . 3 2 2 Propulsion 49 | 2 2 6 1 . 5 4 9 2 . . 4 3 6 5 Treads 8 | . . . . . 2 2 . . . . . . . 4 Leg 28 | 2 2 . . . 3 . 9 2 . . 4 3 3 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . 6 1 . . 2 . . . . . . 3 1 Utility 50 | . 2 2 1 1 1 6 5 4 2 . 3 9 10 4 Device 27 | . . 1 1 1 1 6 4 1 . . 2 2 6 2 Storage 2 | . . . . . . . . 1 . . . . 1 . Processor 8 | . 2 1 . . . . . . . . . 1 3 1 Hackware . | . . . . . . . . . . . . . . . Protection 13 | . . . . . . . 1 2 2 . 1 6 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 . 5 1 1 2 5 5 1 1 . 2 5 6 3 Energy Gun 6 | 1 . . 1 . . . 2 . . . 1 . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 22 | 1 . 5 . 1 2 2 2 1 1 . . . 5 2 Ballistic Cannon 3 | . . . . . . 2 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . 1 4 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . . . 1 1 . Unidentified Prototypes 17 | . . . . . . 1 6 2 2 . 1 . 4 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . Parts Lost 87 | . . 1 1 . 7 10 . 1 . . 20 20 19 8 Power 14 | . . . . . 1 2 . . . . 4 6 1 . Propulsion 28 | . . . 1 . 4 2 . 1 . . 5 5 6 4 Utility 31 | . . 1 . . 2 3 . . . . 5 8 8 4 Weapon 14 | . . . . . . 3 . . . . 6 1 4 . Highest Loss Streak 15 | . . 1 1 . 4 7 . 1 . . 14 9 15 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . . 4 4 4 5 4 4 5 5 5 4 1 2 3 Power . | . . 2 2 2 2 1 . . . . . . 1 . Propulsion . | . . 1 1 1 . . . 2 2 2 1 . . . Utility 1 | . . . . . 1 2 2 3 3 3 3 1 1 2 Weapon . | . . 1 1 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 10 | . . 2 . 1 1 . 1 . . . . . 3 2 Power 3 | . . 2 . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 1 . . . . . . . . . Utility 5 | . . . . . . . 1 . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 87 95 99 100 97 40 78 99 100 100 80 44 45 11 Engine 3 | . 14 8 11 11 10 . . . . . 1 . . . Core 4 | . . 2 . . . 3 8 11 11 11 7 4 . . Reactor 2 | . . . . . . . 3 5 5 5 3 2 1 1 Treads 1 | . . . . . 7 1 1 . . . . . . 3 Leg 17 | . 28 4 . . 24 2 20 28 29 29 25 11 2 . Flight 4 | . . 25 32 33 . 4 . . . . . . 5 . Device 11 | . . 8 11 20 20 9 14 12 11 11 9 4 7 1 Storage 1 | . . . . . . . . 3 5 5 2 . 2 . Processor 7 | . 16 23 22 12 11 6 3 . . . . 2 12 1 Protection 2 | . . . . . . . 1 5 5 5 4 7 . . Energy Gun 4 | . 14 4 7 11 10 . 6 4 . . 2 . . . Ballistic Gun 10 | . 14 17 14 11 11 9 5 11 17 17 13 . 6 1 Ballistic Cannon 1 | . . . . . . . 4 5 5 5 2 . . . Special Melee Weapon 2 | . . . . . . 2 3 5 5 5 2 1 1 . Peak Build Rating 107 | 5 8 15 19 22 28 36 97 99 107 107 107 81 104 62 Average Rating 53 | 3 6 14 18 21 27 25 67 96 103 107 86 45 58 21 On Entrance 37 | . 5 8 15 19 22 16 16 96 98 107 107 32 11 10 Avg Prop Armor Cover (%) 6 | . . 18 . . 6 . 11 . . . . 14 5 . Naked Turns 97 | . . . . . . . . . . . . . . 97 Heaviest Build 82 | 8 8 12 13 14 16 16 66 69 77 77 82 52 37 62 Greatest Support 107 | 20 20 20 15 15 45 28 107 102 97 97 97 80 57 84 Greatest Overweight (x) 5 | . . 2 . . 4 5 1 . . . 1 4 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 5 5 5 5 5 3 5 5 Average Carried 4 | . . 4 4 4 4 4 4 5 5 5 4 1 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 4 5 5 3 5 5 5 5 3 3 5 2 Class Distribution -------------------- 32% | Scavenger-Mutant 22% | Mutant 15% | Commander-Tank 13% | Messiah-Tank 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Sprinter | -6/Factory Scavenger-Tank | -5/Factory Commander-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Matter Collected 3634 | 228 101 309 50 23 122 72 606 693 160 . 584 257 429 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5156 | . 278 611 109 . 387 94 452 706 145 . 938 686 673 77 Parts 247 | . 13 63 8 . 13 7 19 29 5 . 38 15 34 3 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . Recyclers Shooed 8 | . 2 . . . . . 1 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 11 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Combat Hostiles Destroyed 92 | . 6 20 3 . 6 4 5 10 2 . 12 14 9 1 Melee 9 | . . . . . . . . . . . 1 6 2 . Guns 58 | . 5 20 3 . 6 3 3 4 1 . 9 . 3 1 Cannons 12 | . . . . . . 1 2 6 1 . 2 . . . Classes Destroyed 17 | . 2 3 1 . 2 1 2 2 . . 2 . 2 . Worker 4 | . . 2 . . . . . . . . 2 . . . Builder 3 | . . . . . . . 2 1 . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . Recycler 3 | . . . . . . . 1 1 . . . . 1 . Watcher 4 | . 1 2 . . . . . 1 . . . . . . Swarmer 28 | . . 14 . . . 3 . 1 . . . 5 5 . Saboteur 1 | . . . . . . . . 1 . . . . . . Grunt 32 | . 6 . 2 . 4 . 3 4 . . 4 5 3 1 Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 12 | . . 6 . . . . . 3 . . 1 2 . . Specialist 4 | . . . . . . . . . . . 4 . . . Hunter 2 | . . . . . 1 . . . . . 1 . . . Programmer 7 | . . . . . . 1 2 . . . 2 2 . . Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . . . . . . Cetus Guard 2 | . . . . . . . . . 2 . . . . . Z-Heavy 1 | . . . . . . . . . . . . . 1 . Assembled 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 6 | . 4 5 2 . 3 3 3 3 1 . 4 6 3 1 Combat Bots Only 6 | . 4 4 2 . 3 3 2 2 1 . 4 6 3 1 Max Kills in Single Turn 2 | . 1 1 1 . 2 2 2 1 1 . 2 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Hostile Shots Fired 1436 | . 32 103 10 . 140 262 19 103 8 4 144 194 212 205 Missed 515 | . 8 47 4 . 62 113 4 43 4 2 29 55 78 66 Hits 921 | . 24 56 6 . 78 149 15 60 4 2 115 139 134 139 Melee 5 | . . . 2 . 1 . . . . . . . 2 . Projectile 916 | . 24 56 4 . 77 149 15 60 4 2 115 139 132 139 AOE 2 | . . . . . . 2 . . . . . . . . Critical Strikes 40 | . . 3 . . 5 2 3 2 1 1 8 5 5 5 Part Disruptions 5 | . . . . . . 2 . . . . 2 1 . . Actively Blocked 2 | . . . . . . . . . . . 2 . . . Damage Taken 18510 | . 295 604 108 . 1041 1570 377 1006 56 216 3295 3929 3078 2935 Core 5021 | . 86 223 11 . 132 477 15 75 . 31 241 960 1296 1474 Absorbed by Shields 899 | . . . . . . . 111 434 56 68 183 . . 47 Redirected to Shielding 94 | . . . . . . . 15 79 . . . . . . Ignored by Resistances 95 | . . . . . . 33 . . . . 32 30 . . Regen/Repaired (Parts) 44 | . . 34 . 10 . . . . . . . . . . Core Remaining (%) 42 | 100 65 . . . 8 43 . . . . 63 16 . . Volleys Fired 274 | . 29 65 10 . 20 11 14 40 6 . 39 . 30 10 Largest 5 | . 2 2 2 . 2 4 4 4 4 . 5 . 4 3 Hottest 218 | . 70 70 89 . 94 107 218 172 138 . 210 . 125 162 Shots Fired 715 | . 58 125 20 . 40 32 51 147 24 . 144 . 50 24 Gun 634 | . 58 125 20 . 40 21 37 113 18 . 128 . 50 24 Cannon 81 | . . . . . . 11 14 34 6 . 16 . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 543 | . 29 100 16 . 20 32 28 114 24 . 116 . 50 14 Thermal 144 | . 29 25 4 . 20 . 23 33 . . . . . 10 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . . . 28 . . . Robot Hit Streak 23 | . 13 23 6 . 10 4 6 13 6 . 10 . 3 6 Robot Miss Streak 7 | . 3 3 2 . 7 5 3 6 2 . 3 . 4 2 Penetration Max 1 | . . . . . . . 1 1 1 . 1 . 1 1 Secondary Targets 8 | . . 4 . . 2 . . . . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . 1 . . 1 Shots Hit Robots 561 | . 44 90 13 . 30 13 41 118 18 1 97 41 40 15 Core Hits 215 | . 13 40 8 . 14 6 20 41 8 . 29 14 16 6 Critical Kills 7 | . 1 1 . . . . . . 1 . 2 1 1 . Critical Parts Destroyed 36 | . . . . . . . . 3 1 . 12 16 4 . Critical Strikes 53 | . 4 1 . . 1 . 1 4 2 . 17 18 5 . Burn 5 | . 3 . . . 1 . . 1 . . . . . . Destroy 24 | . 1 1 . . . . . 3 2 . 15 . 2 . Blast 2 | . . . . . . . 1 . . . 1 . . . Smash 22 | . . . . . . . . . . . 1 18 3 . Melee Attacks 173 | . . . . . . . 13 33 . 1 14 94 18 . Impact 123 | . . . . . . . . . . . 14 92 17 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 47 | . . . . . . . 13 32 . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . 9 . . Damage Inflicted 12367 | . 469 899 141 . 516 333 858 2403 401 . 2458 2170 1210 509 Guns 7400 | . 467 899 141 . 516 176 511 1658 271 . 1676 . 588 497 Cannons 1592 | . . . . . . 157 211 745 130 . 349 . . . Explosions 286 | . . . . . . . 136 . . . . 150 . . Melee 3075 | . . . . . . . . . . . 433 2020 622 . Ramming 14 | . 2 . . . . . . . . . . . . 12 Kinetic 7072 | . 178 726 123 . 255 333 401 2012 401 . 1768 . 588 287 Thermal 1663 | . 289 173 18 . 261 . 321 391 . . . . . 210 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 543 | . . . . . . . 136 . . . 257 150 . . Impact 3075 | . . . . . . . . . . . 433 2020 622 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 . 5 5 . 15 . . . . 12 25 . 6 Average Corruption 10 | . 1 . 5 5 . 9 . . . . 4 17 . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 36 | . 1 . 1 2 . 4 . . . . 3 21 . 4 Message Errors 10 | . . . 1 1 . 1 . . . . 1 4 . 2 Matter Fused 7 | . . . . . . . . . . . 1 5 . 1 Heat Flow Errors 9 | . 1 . . . . . . . . . 1 6 . 1 Energy Discharges 2 | . . . . 1 . . . . . . . 1 . . Parts Rejected 2 | . . . . . . 1 . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 1 . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1267 | . . . . . . . . 6 . . 116 940 205 . Projectiles 8 | . . . . . . . . 6 . . . 2 . . Explosions . | . . . . . . . . . . . . . . . Melee 1259 | . . . . . . . . . . . 116 938 205 . Knockbacks 23 | . . . . . . . 3 5 . . 1 13 1 . Impact 13 | . . . . . . . . . . . . 12 1 . Kinetic 8 | . . . . . . . 2 5 . . 1 . . . Secondary 2 | . . . . . . . 1 . . . . 1 . . Self-Inflicted Damage 106 | . . . . . . . 42 . . . . 58 . 6 Shots 4 | . . . . . . . 2 . . . . 2 . . Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 7 | . 1 . . . . . . . . . . . 3 3 Kicked 4 | . 1 . . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 502 | . 247 140 22 . 79 13 334 307 42 . 502 260 66 408 Average Temperature 99 | . 88 45 16 . 31 7 97 116 17 . 132 114 36 189 Received Heat Transfer 2244 | . 159 99 27 . 321 267 81 241 . 28 112 321 336 252 Effects 5 | . . . . . . . . 2 . . 3 . . . Shutdowns 3 | . . . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 1 . . . . 2 . . Combat Hostiles 3 | . . . . . . . 1 . . . . 2 . . Robots Corrupted 12 | . . . . . . . . . . . . 8 4 . Combat Hostiles 12 | . . . . . . . . . . . . 8 4 . Parts Fried 22 | . . . . . . . . . . . 5 13 4 . Impact Corruptions 38 | . . . . . . . . . . . 3 28 7 . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 6 | . 3 1 . . 1 . . 1 . . . . . . Heat Transferred 3875 | . 1073 518 37 . 592 . 592 804 . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Maximum Alert Level 3 | . . 1 . . . . 2 3 3 2 1 . . 2 Low Security (%) 52 | 100 100 56 100 . . 100 46 2 . . 41 100 100 41 Level 1 31 | . . 43 . . . . 52 57 . 44 58 . . 50 Level 2 10 | . . . . . . . 1 22 76 55 . . . 8 Level 3 5 | . . . . . . . . 17 23 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1021 | . 100 309 158 . . 118 471 1021 731 562 319 163 170 414 Initial 557 | . . 31 108 . . 79 53 228 557 253 157 100 3 66 Average 230 | . 20 176 105 . . 47 196 455 661 390 223 55 36 214 Influence Increases 7118 | . 189 598 50 . 356 386 925 1568 394 408 504 485 646 609 Destroy 0b10 Robot/C 3320 | . 120 400 40 . 120 120 480 700 160 180 240 300 260 200 Destroy 0b10 Robot/NC 120 | . 5 20 . . . . 30 25 10 5 15 . 10 . Destroy Leader 558 | . 32 94 10 . 30 40 72 76 . . 62 50 42 50 Allied During Kill 1279 | . . . . . 11 30 142 630 170 184 . 3 35 74 Successful Hack 26 | . 17 9 . . . . . . . . . . . . Disable Machine 225 | . . . . . . . 105 15 . 15 15 75 . . Destroy Structure 345 | . . . . . . 1 96 62 54 24 52 12 14 30 Partial Spotted 75 | . . 45 . . . 30 . . . . . . . . Lose Combat Pursuer 1170 | . 15 30 . . 195 165 . 60 . . 120 45 285 255 Influence Decreases 6714 | . 113 397 279 48 229 403 568 1038 758 590 750 684 533 324 Entered New Map 1881 | . . 45 169 48 . 48 57 239 440 380 294 105 3 53 Time Decay 3208 | . 113 342 80 . 154 265 431 589 238 50 246 324 270 106 Lost Part 785 | . . 10 10 . 40 90 . 10 . . 200 155 190 80 Lost Ally 840 | . . . 20 . 35 . 80 200 80 160 10 100 70 85 Squads Dispatched 31 | . 2 . 1 . . 2 3 3 . . 8 3 5 4 Investigation 5 | . 1 . 1 . . . 1 1 . . . 1 . . Extermination 9 | . . . . . . 1 1 . . . 2 2 2 1 Reinforcement 13 | . 1 . . . . 1 1 1 . . 5 . 2 2 Assault 1 | . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . . . . . . . 1 . 1 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 1 1 Haulers Reinforced 2 | . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Distress Signals 12 | . 1 2 1 . . . . 2 2 . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 289 | . 9 28 5 . 25 18 16 43 8 7 23 25 44 38 Peak Tracking Total 17 | . 3 4 3 . 14 6 5 6 5 8 6 6 14 17 Tactical Retreats 37 | . 1 1 1 . 4 5 . 3 . . 6 3 6 7 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Traps Triggered 5 | . 2 . . . . . . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 24 | . . . . . . . . 24 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 8 | . . 6 . . . . . 2 . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Machines Disabled 15 | . . . . . . . 7 1 . 1 1 5 . . Max in Single Turn 4 | . . . . . . . 2 1 . . 1 4 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Machines Accessed 15 | . 3 8 1 . . . 2 . . 1 . . . . Terminals 8 | . 3 5 . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 61 | . 3 28 1 . . . 4 . . 25 . . . . Successful 53 | . 2 22 1 . . . 3 . . 25 . . . . Failed 8 | . 1 6 . . . . 1 . . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 74 | . 3 9 . . . 9 13 13 1 . 10 4 6 6 Terminals 18 | . 3 15 . . . . . . . . . . . . Fabricators 4 | . . . . . . . 4 . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 10 | . . 10 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 32 | . . 6 1 . . . . . . 25 . . . . Record 25 | . . . . . . . . . . 25 . . . . Open Door 1 | . . . 1 . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 9 | . . 9 . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 5 . . . . . . . . . . . . Terminals 7 | . 2 5 . . . . . . . . . . . . Assimilate 2 | . . 2 . . . . . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 8 . . . . 2 . 1 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 3 . . 5 . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . Total Robot Build Rating 10 | . . . . . . . 10 . . . . . . . Part Schematics Acquired 26 | . . 3 . 14 . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 5 1 . . . 1 . . Non-combat 5 | . . . . . . . 5 . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . 10 . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . no_distress 2 | . . . . . . . 2 . . . . . . . find_chute 2 | . . . . . . . 2 . . . . . . . find_fabricator 3 | . . . . . . . 3 . . . . . . . find_dsf 2 | . . . . . . . 2 . . . . . . . Manual 2 | . . . . . . . . 1 . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . 1 15 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Total Allies 66 | . . 2 . 4 . 2 8 28 5 . 1 5 6 5 Largest Group 24 | . . 2 2 4 4 2 6 24 23 19 1 2 4 3 Highest-Rated Group 1144 | . . 20 20 153 153 192 429 840 1144 1032 31 219 324 366 Highest-Rated Ally 159 | . . 10 10 40 40 96 96 159 159 159 31 116 103 122 Zionite Dispatches 14 | . . . . . . 1 2 2 . . 1 2 3 3 Heavy 5 | . . . . . . . 1 . . . . 1 1 2 Light 2 | . . . . . . . 1 1 . . . . . . Recon 1 | . . . . . . 1 . . . . . . . . Fire 1 | . . . . . . . . 1 . . . . . . Hacker 3 | . . . . . . . . . . . . 1 2 . Resource Resupply 1 | . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders 15 | . . . . . . . 1 9 . . . 2 2 1 ROAM 1 | . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . . . 1 EXPLORE 6 | . . . . . . . . 3 . . . 2 1 . RETURN 6 | . . . . . . . 1 4 . . . . 1 . Ally Attacks 381 | . . . . . 8 9 75 140 44 47 . 8 31 19 Total Damage 14702 | . . . . . 161 368 3064 3526 1829 1991 . 379 1504 1880 Kills 88 | . . . . . . 2 25 27 9 10 . 1 5 9 Allies Corrupted 7 | . . . 2 . 1 . . . . . . 2 . 2 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Active Infowar (turns) 5133 | . 155 770 168 524 1597 632 1098 . . . . . 189 . Optics 1179 | . 155 770 168 86 . . . . . . . . . . Sensors 525 | . . . . . . 525 . . . . . . . . Traps 189 | . . . . . . . . . . . . . 189 . Machine Analysis 4783 | . . 764 168 524 1597 632 1098 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . . . . . . . . Drone Launches 11 | . . . . . . . 1 6 . . . 2 2 . Drone Recoveries 7 | . . . . . . . 1 5 . . . . 1 . Zionite Intel Received 7 | . . . . . . 1 2 2 . . 2 . . . Component Stockpiles 1 | . . . . . . . . 1 . . . . . . Prototype Stockpiles 2 | . . . . . . 1 . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Turns Passed 10579 | 38 532 770 168 524 1597 632 1424 1849 508 119 538 842 802 236 Spaces Moved 9028 | 27 356 1047 367 988 1081 887 815 1103 197 93 286 499 969 313 Core 392 | 2 . . . . 3 52 . . . . . 54 60 221 Treads 399 | . . . . . 182 53 145 . . . . . . 19 Legs 4453 | 25 356 48 . . 830 159 670 1103 197 93 286 445 241 . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3784 | . . 999 367 988 66 623 . . . . . . 668 73 Fastest Speed 32 | 50 120 34 34 34 34 32 118 112 112 112 100 50 35 45 Average Speed 83 | 114 120 38 34 34 123 57 140 117 112 112 112 104 61 55 Slowest Speed 300 | 120 120 220 34 34 250 300 240 118 112 112 192 250 200 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . 19 . . . 1 . . . . . . . . Potential Cave-ins 35 | . . . . . . . . . . . . 35 . . Cave-ins Triggered 5 | . . . . . . . . . . . 1 4 . . Exploration Rate (%) 47 | 3 49 62 75 89 78 16 17 95 65 79 27 14 27 15 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . . . . 4 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 . . . . . . . . . Spaces Dug 43 | . . . . . . . . . . . 4 39 . . Terrain Destroyed 94 | . . . . . . 1 9 16 3 . 25 39 1 . Melee 39 | . . . . . . . . . . . . 39 . . Projectile 55 | . . . . . . 1 9 16 3 . 25 . 1 . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Res Total 11245 | 31 407 1291 391 1175 1304 978 1054 1568 471 107 376 648 1095 349 Wait 1467 | . 11 158 10 181 188 53 162 348 263 14 17 32 21 9 Move 8973 | 26 355 1010 366 987 1080 884 814 1102 196 92 285 495 968 313 Hop 18 | . . 17 . . . 1 . . . . . . . . Pick Up 36 | . 3 7 . 2 1 5 6 . . . 1 . 11 . Fast Attach 136 | 5 2 7 2 2 7 10 21 5 2 . 12 24 26 11 Attach 26 | . . 2 1 . . 8 3 . . . 3 2 4 3 Detach 5 | . . . . . . 1 1 . . . . 3 . . Swap 25 | . 3 9 . . 1 . 2 9 1 . . . . . Drop 84 | . 3 16 2 3 7 5 13 7 3 . 5 6 14 . Fire 274 | . 29 65 10 . 20 11 14 40 6 . 39 . 30 10 Melee 162 | . . . . . . . 13 33 . 1 14 83 18 . Ram 2 | . . . . . . . . . . . . . . 2 Kick 4 | . 1 . . . . . . . . . . . 3 . Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis 3 | . . . . . . . . . . . . 3 . . Rewire 5 | . . . . . . . 5 . . . . . . . Trap 24 | . . . . . . . . 24 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 9) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Discovered new exit (range 8) 1046 | -9/Materials | Build established: Scavenger-Mutant 1108 | -9/Materials | Discovered new exit (range 17) 1214 | -9/Materials | Repaired Hvy. Assault Rifle 1231 | -9/Materials | Core integrity fell below 50% 1296 | -9/Materials | Discovered new exit (range 18) 1341 | -9/Materials | Entered Mines 1341 | -9/Mines | Accompanied by 2 allies 1353 | -9/Mines | Discovered new exit (range 5) 1380 | -9/Mines | Discovered new exit (range 11) 1389 | -9/Mines | Met a Derelict shopkeep closing up shop 1393 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1399 | -9/Mines | Assembled infested the area 1414 | -9/Mines | Learned location of 1 exit from Materials 1506 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1509 | -9/Mines | Entered Zion 1513 | -7/Zion | Learned Factory stockpile data 1527 | -7/Zion | Given the Hacking Drone Bay 1527 | -7/Zion | Found Prototype Device 1541 | -7/Zion | Received a visual enhancement algorithm 1559 | -7/Zion | Given A8's code to call for help 1560 | -7/Zion | Discovered new exit (range 13) 1575 | -7/Zion | System corruption cleaned by Quarantine Array 1589 | -7/Zion | Learned location of Data Miner (-6) 1611 | -7/Zion | Learned location of Armory (-3) 1626 | -7/Zion | Learned location of Warlord (-5) 1779 | -7/Zion | Met Imprinter 1785 | -7/Zion | Imprinted 1787 | -7/Zion | Declared Zion's savior 2033 | -7/Zion | Entered Proximity Caves 2033 | -6/Proximity Caves | Accompanied by 4 allies 2119 | -6/Proximity Caves | Lost 3 allies 2413 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2840 | -6/Proximity Caves | Spotted B-75 Beast 3554 | -6/Proximity Caves | Discovered new exit (range 15) 3591 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3595 | -6/Proximity Caves | Core integrity fell below 20% 3630 | -6/Proximity Caves | Entered Factory 3630 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x1, Weapon x3 3654 | -6/Factory | Lost 4 parts (1p2n1u) 3888 | -6/Factory | Zion Recon squad teleported in 3888 | -6/Factory | Identified Hacking Drone Bay 4192 | -6/Factory | System corruption reached 10% 4212 | -6/Factory | Core integrity fell below 50% 4217 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 4224 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4227 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4240 | -6/Factory | Lost 7 parts (2p1n2u2w) 4253 | -6/Factory | Discovered new exit (range 5) 4262 | -6/Factory | Entered another Factory area 4262 | -5/Factory | Accompanied by 2 allies 4262 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4407 | -5/Factory | Build established: Mutant 4899 | -5/Factory | Build established: Scavenger-Tank 5048 | -5/Factory | Discovered new exit (range 18) 5055 | -5/Factory | Zion Light squad teleported in 5199 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 5200 | -5/Factory | Zion Heavy squad teleported in 5254 | -5/Factory | P-70 Sage assimilated allied PH-5TM(z) 5279 | -5/Factory | Found Prototype Protection 5293 | -5/Factory | Lost 4 allies 5326 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 5360 | -5/Factory | Found Prototype Protection 5360 | -5/Factory | Identified Zio. Weapon Casing (x2) 5628 | -5/Factory | Fabricated H-66 Slayer? 5646 | -5/Factory | Build established: Messiah-Tank 5686 | -5/Factory | Entered Extension 5686 | -5/Extension | Accompanied by 2 allies 5872 | -5/Extension | Zion Light squad teleported in 5983 | -5/Extension | Rescued A7 6115 | -5/Extension | Build established: Commander-Tank 6439 | -5/Extension | Disrupted transfer network 6479 | -5/Extension | Build established: Messiah-Tank 6737 | -5/Extension | Spotted B-75 Beast 6746 | -5/Extension | Destroyed B-75 Beast 6753 | -5/Extension | Spotted B-75 Beast 6765 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 6893 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 6898 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 6899 | -5/Extension | Zion Fire squad teleported in 6991 | -5/Extension | Rescued a captive Derelict 7022 | -5/Extension | Rescued a captive Derelict 7104 | -5/Extension | Rescued a captive Derelict 7104 | -5/Extension | Rescued a captive Derelict 7117 | -5/Extension | Terminal network hard line cut 7149 | -5/Extension | Build established: Commander-Tank 7186 | -5/Extension | First assault squad dispatched 7349 | -5/Extension | Discovered new exit (range 10) 7350 | -5/Extension | Discovered new exit (range 6) 7535 | -5/Extension | Entered Cetus 7535 | -5/Cetus | Accompanied by 20 allies (A7) 7540 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 7550 | -5/Cetus | Spotted Cetus Guard 7550 | -5/Cetus | Spotted Cetus Guard 7554 | -5/Cetus | Destroyed Cetus Guard 7558 | -5/Cetus | Allies destroyed Cetus Guard 7558 | -5/Cetus | Spotted Cetus Guard 7566 | -5/Cetus | Allies destroyed Cetus Guard 7571 | -5/Cetus | Allies destroyed Cetus Guard 7620 | -5/Cetus | Started Cetus Manufacturing Module 7645 | -5/Cetus | Manufactured an Enhanced Grunt 7670 | -5/Cetus | Manufactured an Enhanced Grunt 7695 | -5/Cetus | Manufactured an Enhanced Grunt 7720 | -5/Cetus | Manufactured an Enhanced Grunt 7745 | -5/Cetus | Manufactured an Enhanced Grunt 7772 | -5/Cetus | Discovered new exit (range 15) 7803 | -5/Cetus | Spotted Cetus Guard 7803 | -5/Cetus | Spotted Cetus Guard 7806 | -5/Cetus | Spotted Cetus Guard 7807 | -5/Cetus | Spotted Cetus Guard 7811 | -5/Cetus | Destroyed Cetus Guard 7819 | -5/Cetus | Allies destroyed Cetus Guard 7833 | -5/Cetus | Discovered new exit (range 16) 7840 | -5/Cetus | Scared off Revision 17 7842 | -5/Cetus | Lost 3 allies 8043 | -5/Cetus | Entered Archives 8043 | -5/Archives | Accompanied by 19 allies (A7) 8056 | -5/Archives | Met Zhirov 8062 | -5/Archives | Reinforcements dispatched to Archives 8070 | -5/Archives | Read partially decrypted archive contents 8073 | -5/Archives | Discovered new exit (range 16) 8082 | -5/Archives | Unable to access archive contents 8094 | -5/Archives | Discovered new exit (range 15) 8107 | -5/Archives | Reinforcements dispatched to Archives 8127 | -5/Archives | Zhirov detonated Archives 8158 | -5/Archives | Lost 7 allies 8162 | -5/Archives | Entered Hub_04(d) 8283 | -5/Hub_04(d) | Garrison activated, responded to threat 8327 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 8328 | -5/Hub_04(d) | Zion Resource Resupply teleported in 8518 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 8527 | -5/Hub_04(d) | Discovered new exit (range 6) 8585 | -5/Hub_04(d) | Crushed by falling debris 8682 | -5/Hub_04(d) | System corruption reached 10% 8700 | -5/Hub_04(d) | Entered Factory 8700 | -4/Factory | Evolved 2 slots: Utility x2 8712 | -4/Factory | Lost 14 parts (4p4n3u3w) 8721 | -4/Factory | Zion Hacker squad teleported in 8902 | -4/Factory | Spotted B-86 Titan 9003 | -4/Factory | Build established: Scavenger-Mutant 9015 | -4/Factory | Crushed by falling debris 9016 | -4/Factory | System corruption reached 10% 9027 | -4/Factory | Crushed by falling debris 9038 | -4/Factory | Crushed by falling debris 9066 | -4/Factory | Crushed by falling debris 9097 | -4/Factory | Lost 7 parts (3p1n3u) 9104 | -4/Factory | Core integrity fell below 50% 9217 | -4/Factory | Discovered new exit (range 6) 9336 | -4/Factory | Build established: Mutant 9442 | -4/Factory | Zion Heavy squad teleported in 9489 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 9499 | -4/Factory | P-70 Sage assimilated allied B-86 Titan 9534 | -4/Factory | Core integrity fell below 20% 9542 | -4/Factory | Entered Research 9542 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9549 | -3/Research | Lost 9 parts (2p4n2u1w) 9569 | -3/Research | Spotted B-86 Titan 9933 | -3/Research | Lost 3 parts (1n2u) 10066 | -3/Research | Zion Hacker squad teleported in 10103 | -3/Research | Zion Hacker squad teleported in 10166 | -3/Research | Spotted B-86 Titan 10193 | -3/Research | Allies destroyed B-86 Titan 10234 | -3/Research | Spotted B-90 Cyclops 10250 | -3/Research | Zion Heavy squad teleported in 10272 | -3/Research | Garrison activated, responded to threat 10303 | -3/Research | Core integrity fell below 50% 10305 | -3/Research | Lost 3 allies 10321 | -3/Research | Discovered new exit (range 11) 10341 | -3/Research | Core integrity fell below 20% 10344 | -3/Research | Entered another Research area 10344 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10353 | -2/Research | Found Prototype Processor 10353 | -2/Research | Identified Exp. Core Analyzer 10373 | -2/Research | Lost 15 parts (1p5n6u3w) 10423 | -2/Research | Zion Heavy squad teleported in 10432 | -2/Research | Zion Heavy squad teleported in 10433 | -2/Research | Lost 3 parts (1n2u) 10485 | -2/Research | Garrison activated, responded to threat 10499 | -2/Research | Core integrity fell below 50% 10505 | -2/Research | Released all parts (6) 10509 | -2/Research | Lost 4 allies 10533 | -2/Research | Core integrity fell below 20% 10534 | -2/Research | Lost 4 parts (3n1u) 10560 | -2/Research | Zion Zionite Resupply teleported in 10580 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- System corrupted: Heat flow error (+282). O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Hover Resupply ] [ 2 : Infowar Resupply ] [ 3 : Zionite Resupply ] [ 4 : Thermal Resupply ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] IT-OC1(A) destroyed. Acquired Med. Treads. Acquired Zio. Light Carapace. Slug penetrates Wall. Zio. Light Carapace destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" #???????############?????????????????????????? | | "" #???????#! ??????????????????????????? | | "" #???????# ??????????????????????????? | | #???????# ] """"" ????????????????????????? | | !#???????# """"" #???????????????????????? | | ############# """"" #???????????????????????? | | / #???????????????????????? | | ############# #???????????????????????? | | #???????????# """"" #???????????????????????? | | #???????????# """"" #???????????????????????? | | #???????????# """"" #???????????????????????? | | #????????#??# #???????????????????????? | | #?????? #??# #???????????????????????? | | #???? #??#######/#########????????????????????? | | #?? #??????# #????????????????????? | | # #??????# #????????????????????? | | + #??????# #??????#?????????????? | | # + #????? #?????????????? | | # ### #######+### #???? k#?????????????? | | #? #?? #?# # #??? #?????????????? | | +? ? #?? #?# #k k### #?????????????? | | #??####??#?# #?# "" # hh #?????????????? | | #??????????# #?# "" # w ##????????????? | | ##########?# #?# *%[ # T#????????????? | | # #?# #?# ==* + #????????????? | | # #?# #?# = ##@##### ##????????????? | | #! ### ### "" ## #???? #?????????????? | | # # ## ## #????? #?????????????? | | # # ## ## #?????? ????????????? | | # # ###########+#??????? ????????????? | | # + #?? ! ?? ??????? ????????????? | | " # #?? ??? ??????????????????????? | | # ! # #? ??? ??????????????????????? | | ###/###### #? """ "?? ??????????????????????? | | !%%= # """ "?? ??????????????????????? | | =! ! # """ "??? #?????????????????????? | | ![ + """ "??? #?????????????????????? | | [ "" # """ "??????????????????????????? | | ### "Y # ??????????????????????????? | | ??# "" #? ????????????????????????? | | ??# #? ???????????????????????? | | ??# #?? = ???????????????????????? | | ??# #??#########???????????????????????? | | ??# = """ #############??????????????????????? | | ??# """ # #?????????????????????? | | ??# """ # ! #?????????????????????? | | ??# # #?????????????????????? | | ??# # = #?????????????????????? | | ??# # #?????????????????????? | | ??# """ # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 54 Energy Capacity 1195 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 3 Corruption Containment 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 12 Target Analysis 6 Core Analysis 8 Recoil Reduction 3 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Component Analysis Suite | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive EM Shield | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Scatter Rocket Array | -5/Extension | Z-intel Hvy. Gatling Laser | -5/Extension | Z-intel Com. Ion Cannon | -5/Extension | Z-intel Hvy. Proton Cannon | -5/Extension | Z-intel Neutron Cannon | -5/Extension | Z-intel Prc. Assault Rifle | -5/Extension | Z-intel Hvy. Proton Missile Launcher | -5/Extension | Z-intel Cld. Aerolev Unit | -5/Extension | Z-intel Multireflex Exoskeleton | -5/Extension | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-66 Slayer | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel S-27 Virus | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel Fabricated ------------ H-66 Slayer | x2 | -5/Factory Repaired ---------- Hvy. Assault Rifle | 70% | -9/Materials Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Friend Of Zion Hehehe Junior Dev Not Today, Chutes Oh No You Don't! This Is My Hole We Love MA Woof! Challenges ------------ None Game ------ Seed VisualAssemblyRouter Manual? 0 Play Time 02:11:17 Cumulative 51.5 hours Start 2026.07.10 @ 20:57:37 End 2026.07.10 @ 23:13:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0d753de-c6fd-45af-b5e4-a5763a912803