Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 07:50:19 Player: wchar_t Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (25) 125 Value Destroyed (770) 770 Prototype IDs (14) 280 Alien Tech Used (7) 1400 Bonus (4835) 4835 TOTAL SCORE: 14610 Bonus ------- Pacifist 1325 High Alert Combat Kills 10 Entered DSFs 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 56/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (9) ---- Terrabomb Terrabomb Heavy Quantum Rifle Sigix Sheargun Sigix Sheargun Null Cannon Rocket Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Impulse Thruster Cooled Field Propulsion Drive Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Antimatter Reactor Transdimensional Reconstructor Subatomic Replicator Enhanced Gauss Cannon Rocket Array [Rating: 134] Favorites ----------- Power Light Particle Reactor Engine Light Angular Momentum Engine Reactor Light Particle Reactor Propulsion Impulse Thruster Treads Light Treads Hover Unit Combat Antigrav System Flight Unit Impulse Thruster Utility Advanced Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Axe Energy Gun Heavy Quantum Rifle Energy Cannon Null Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 2 2 2 . . 2 2 . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 1 1 1 . . 1 1 . 1 . 1 . . Utility 8 | . . . 1 1 1 1 . . 1 1 . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 108 | 2 . . . 2 12 1 . 15 15 . 4 8 20 12 9 8 Power 10 | . . . . . . . . . 3 . . 1 2 3 . 1 Engine 3 | . . . . . . . . . 3 . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 2 3 . 1 Propulsion 30 | 2 . . . . 5 . . 5 3 . 3 2 5 1 2 2 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 9 | . . . . . 4 . . 1 . . . 2 2 . . . Flight 19 | . . . . . 1 . . 4 3 . 3 . 3 1 2 2 Utility 41 | . . . . 2 5 1 . 3 7 . 1 5 9 6 2 . Device 15 | . . . . 2 . . . . 2 . . 2 4 3 2 . Storage 4 | . . . . . . . . . . . . 1 2 1 . . Processor 9 | . . . . . 3 . . 1 2 . . 1 1 1 . . Hackware 7 | . . . . . 2 1 . . 1 . 1 1 1 . . . Protection 5 | . . . . . . . . 2 2 . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . 1 . . . Weapon 27 | . . . . . 2 . . 7 2 . . . 4 2 5 5 Energy Gun 6 | . . . . . . . . . . . . . . . 2 4 Energy Cannon 5 | . . . . . . . . 2 . . . . 1 1 1 . Ballistic Gun 2 | . . . . . . . . 2 . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 2 1 1 . Launcher 8 | . . . . . 2 . . 2 2 . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . . 2 . . . 1 5 2 5 1 Parts Lost 52 | . . . . 3 2 3 . 2 3 . 7 1 7 9 7 8 Power 5 | . . . . . . . . . . . 1 . 1 1 1 1 Propulsion 26 | . . . . 2 1 3 . . 2 . 2 1 4 4 4 3 Utility 18 | . . . . 1 1 . . 1 1 . 3 . 2 3 2 4 Weapon 3 | . . . . . . . . 1 . . 1 . . 1 . . Highest Loss Streak 7 | . . . . 2 2 3 . 1 3 . 7 1 3 6 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 28 28 22 24 41 60 46 66 85 . 77 66 80 74 53 36 Reactor 1 | . . . . . . . . . . . . 1 4 4 3 . Treads 1 | . 28 28 22 12 . . . . . . . . . . . . Hover 6 | . . . . . 17 15 . 5 1 . . 4 9 8 5 . Flight 13 | . . . . . . 6 6 15 26 . 26 26 19 17 5 7 Device 7 | . . . . 12 4 . . . 4 . 5 6 10 11 13 11 Processor 12 | . . . . . 8 20 20 18 11 . 10 11 14 13 15 12 Hackware 10 | . . . . . 8 18 20 14 15 . 16 9 14 12 6 4 Protection 1 | . . . . . . . . 6 6 . 4 . . 3 . . Slashing Weapon 1 | . . . . . . . . 2 5 . 5 4 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 32 | . . . . 2 4 . . 10 22 18 18 20 28 29 32 15 Greatest Support 46 | 3 3 3 3 3 3 3 3 20 41 41 41 37 38 46 32 18 Greatest Overweight (x) 3 | . . . . . 1 . . 1 . . . . 1 . 3 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 20 5 5 9 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 8 | . . 2 2 3 4 5 5 5 5 4 5 5 5 5 5 8 Average Carried 4 | . . . 2 2 3 3 5 4 4 4 3 4 4 4 4 5 Final Capacity 9 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 Final Carried 7 | . . 2 2 3 3 5 5 5 4 4 5 4 5 5 5 7 Class Distribution -------------------- 23% | Hacker-Scout 18% | Hacker-Ninja 15% | Mutant 14% | Hacker-Sprinter 12% | Hacker-Mutant 11% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Scout | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Matter Collected 1366 | 220 . . . . . . . 337 33 . 167 . 209 115 133 152 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1025 | . . . . . . . . 193 138 . 182 . 170 115 127 100 Parts 41 | . . . . . . . . 10 18 . . . 2 1 1 9 Haulers Intercepted 2 | . . . . . . . . 1 . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Combat Hostiles Destroyed 15 | . . . . . . . . 4 5 . . . 1 . . 5 Cannons 1 | . . . . . . . . . . . . . 1 . . . AOE 14 | . . . . . . . . 4 5 . . . . . . 5 Classes Destroyed 7 | . . . . . . . . 3 2 . . . 1 . 1 . Worker 1 | . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . 1 . . . . . . . Hauler 2 | . . . . . . . . 1 . . . . . 1 . . Recycler 2 | . . . . . . . . . . . . . 1 . 1 . Operator 1 | . . . . . . . . . 1 . . . . . . . Watcher 3 | . . . . . . . . 2 1 . . . . . . . Swarmer 15 | . . . . . . . . 4 5 . . . 1 . . 5 Best Kill Streak 6 | . . . . . . . . 4 6 . . . 1 1 1 5 Combat Bots Only 5 | . . . . . . . . 4 5 . . . 1 . . 5 Max Kills in Single Turn 5 | . . . . . . . . 2 5 . . . 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 2 4 . . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Damage Taken 6247 | . . 238 15 278 199 204 . 323 270 . 475 104 1220 878 336 1707 Core 2480 | . . 29 . 210 51 119 . 114 40 . 240 61 257 97 74 1188 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 319 | . . . . . . . . 60 41 . 106 . . 112 . . Core Remaining (%) 84 | 100 . 88 100 61 92 . . 72 96 . 79 . 71 . . . Volleys Fired 58 | . . . . . 3 . . 10 2 . . . 9 15 14 5 Largest 2 | . . . . . 1 . . 2 1 . . . 1 1 1 1 Hottest 130 | . . . . . 30 . . 69 45 . . . 57 57 130 80 Shots Fired 64 | . . . . . 3 . . 16 2 . . . 9 15 14 5 Gun 18 | . . . . . . . . 12 . . . . . . 2 4 Cannon 37 | . . . . . . . . 1 . . . . 9 15 12 . Launcher 9 | . . . . . 3 . . 3 2 . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . . . 12 . . . . 9 15 9 . Thermal 9 | . . . . . . . . . . . . . . . 5 4 Explosive 9 | . . . . . 3 . . 3 2 . . . . . . 1 Electromagnetic 1 | . . . . . . . . 1 . . . . . . . . Robot Hit Streak 5 | . . . . . . . . 4 4 . . . 5 . 3 4 Robot Miss Streak 3 | . . . . . . . . 1 2 . . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 42 | . . . . . . . . 19 5 . . 4 5 3 4 2 Core Hits 47 | . . . . . 4 . . 13 14 . . . 2 1 2 11 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 . . . . 1 . . . Sever 2 | . . . . . . . . 1 . . . . 1 . . . Melee Attacks 60 | . . . . . . . . 8 11 . 11 4 22 4 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . 8 11 . 11 4 22 4 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 1 . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2530 | . . . . 12 24 . . 774 463 . . 153 263 243 196 402 Guns 214 | . . . . . . . . 178 . . . . . . . 36 Cannons 344 | . . . . . . . . 31 . . . . 117 . 196 . Explosions 911 | . . . . . 3 . . 242 300 . . . . . . 366 Melee 1027 | . . . . . . . . 323 163 . . 153 146 242 . . Ramming 34 | . . . . 12 21 . . . . . . . . 1 . . Kinetic 398 | . . . . . . . . 178 . . . . 117 . 103 . Thermal 129 | . . . . . . . . . . . . . . . 93 36 Explosive 911 | . . . . . 3 . . 242 300 . . . . . . 366 Electromagnetic 31 | . . . . . . . . 31 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1027 | . . . . . . . . 323 163 . . 153 146 242 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 2 . . . . 12 2 2 2 Average Corruption 4 | . . . . . . . . 1 . . . . 12 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . 3 . . . . 20 . 4 7 Message Errors 13 | . . . . . . . . 1 . . . . 11 . . 1 Matter Fused 10 | . . . . . . . . 1 . . . . 3 . 2 4 Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . 1 . 1 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 221 | . . . . . . . . 27 68 . . 10 60 2 53 1 Projectiles 53 | . . . . . . . . . . . . . . . 53 . Explosions 5 | . . . . . . . . . 4 . . . . . . 1 Melee 163 | . . . . . . . . 27 64 . . 10 60 2 . . Knockbacks 3 | . . . . . 1 . . . . . . . . . 2 . Impact 1 | . . . . . 1 . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . 6 9 . . . 14 . . . . . . 25 Shots 2 | . . . . . . . . . 1 . . . . . . 1 Rammed 6 | . . . . 1 4 . . . . . . . . 1 . . Targets Rammed 6 | . . . . 1 4 . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 205 | . . . . . 171 . . 205 . . . . . 4 58 . Average Temperature 64 | . . . . . 86 . . 110 . . . . . 4 28 . Received Heat Transfer 666 | . . 27 27 45 54 78 . 27 45 . . 9 156 99 63 36 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 87 | . . . . . . . . . . . . . . . 50 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Peak Influence 549 | . 28 75 59 74 162 94 52 232 545 266 216 201 503 549 371 542 Initial 308 | . . 10 29 24 24 79 22 36 35 266 186 81 112 282 308 104 Average 196 | . 18 50 38 47 77 85 35 119 208 266 194 114 242 357 222 358 Maximum Alert Level 2 | . . . . . . . . 1 2 1 1 1 2 2 1 2 Low Security (%) 54 | 100 100 100 100 100 100 100 100 58 63 . 22 98 39 . 42 23 Level 1 35 | . . . . . . . . 41 15 100 77 2 48 70 57 33 Level 2 10 | . . . . . . . . . 21 . . . 12 29 . 43 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . 1 3 . . 3 . . 1 . 1 3 1 6 Investigation 3 | . . . . . 1 . . . . . . . 1 . . 1 Extermination 4 | . . . . . 1 . . 1 . . . . . 1 . 1 Reinforcement 12 | . . . . 1 1 . . 2 . . 1 . . 2 1 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Distress Signals 7 | . 1 . . . . . . 1 1 . . 1 1 1 1 . Communications Jammed 49 | . . . . . . . . . . . . . 14 24 11 . Distress Signals 42 | . . . . . . . . . . . . . 7 24 11 . Times Spotted 191 | . 2 11 2 7 7 5 6 13 18 . 5 5 39 25 13 33 Peak Tracking Total 15 | . 2 6 2 6 5 5 6 6 12 . 4 4 10 15 9 15 Tactical Retreats 40 | . . 2 . . 2 . . 4 8 . 1 1 11 5 3 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Traps Triggered 7 | . . . . . . 1 . 2 . . 1 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Machines Disabled 12 | . . . . . 2 . . 1 . . 1 . 2 . 5 1 Max in Single Turn 1 | . . . . . 1 . . 1 . . 1 . 1 . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Machines Accessed 31 | . 1 . . 1 5 1 . 4 2 1 . 2 6 2 1 5 Terminals 27 | . 1 . . 1 5 1 . 3 2 1 . 1 5 2 1 4 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . 1 Total Hacks 75 | . 4 . . 2 13 4 . 8 9 1 . 4 16 4 2 8 Successful 36 | . 2 . . . 6 3 . 3 3 1 . 3 6 3 2 4 Failed 39 | . 2 . . 2 7 1 . 5 6 . . 1 10 1 . 4 Catastrophic 4 | . . . . . 3 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 4 . . . 9 3 . 3 9 . . 1 6 3 . . Terminals 66 | . 4 . . 2 13 4 . 6 9 1 . 1 14 4 2 6 Fabricators 3 | . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . 2 . . 2 Terminal Hacks 23 | . 1 . . . 4 2 . 1 2 1 . 1 3 2 2 4 Open Door 5 | . . . . . . . . . . . . 1 . . . 4 Open DSF 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . 1 . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . 1 1 . . Terminal Index 3 | . . . . . 1 1 . . 1 . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . . . . . 1 1 . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 10 | . 1 . . . 2 1 . 1 1 . . 1 2 1 . . Terminals 9 | . 1 . . . 2 1 . 1 1 . . . 2 1 . . Assimilate 3 | . . . . . 1 . . . . . . . 2 . . . Botnet 6 | . 1 . . . 1 1 . 1 1 . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 25 | . 1 . . 1 4 1 . 4 2 . . 2 5 1 1 3 Full Trace Events 3 | . . . . . 1 . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Total Allies 5 | . . 2 . . . . . . . . . 2 1 . . . Largest Group 2 | . . 2 . . . . . . . . . 2 1 . . . Highest-Rated Group 128 | . . 49 . . . . . . . . . 128 45 . . . Highest-Rated Ally 64 | . . 31 . . . . . . . . . 64 45 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . . . . . . Total Damage 41 | . . 41 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Turns Passed 3507 | 14 18 114 34 86 271 82 76 475 229 5 93 200 725 258 464 363 Spaces Moved 6876 | 23 35 222 67 163 464 122 121 979 599 17 127 451 1528 585 557 816 Core 1670 | 23 35 222 67 163 464 122 121 355 . . . . . . 3 95 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 319 | . . . . . . . . 3 . . . . 20 3 293 . Flight 4887 | . . . . . . . . 621 599 17 127 451 1508 582 261 721 Fastest Speed 24 | 50 50 50 50 50 50 50 50 26 25 25 25 26 26 29 32 24 Average Speed 38 | 50 50 50 50 50 50 50 50 38 26 25 27 29 33 31 57 33 Slowest Speed 200 | 50 50 50 50 50 100 50 50 100 32 25 34 35 150 77 200 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 94 | . . . . . . . . 11 17 . 2 6 18 15 10 15 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . 1 Teleports 3 | . . . . . . . . . . . . . 1 1 . 1 Exploration Rate (%) 35 | 3 15 48 14 23 15 6 84 33 23 2 90 14 94 20 56 59 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . 1 . . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 43 | . . . . . 5 . . . 8 . . . 18 9 1 2 Terrain Destroyed 129 | . . . . . 15 . . 11 46 . . . 18 19 1 19 Melee 24 | . . . . . . . . . 8 . . . 16 . . . Projectile 24 | . . . . . . . . . . . . . 2 19 1 2 AOE 81 | . . . . . 15 . . 11 38 . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Fac Fac DSF Res Qua Res Tes Sec Total 7468 | 24 34 224 66 166 495 142 135 1035 624 16 162 503 1666 618 674 884 Wait 356 | . . 1 . . 9 17 15 20 4 . 20 45 83 8 83 51 Move 6683 | 22 34 221 66 163 463 122 120 957 565 16 122 439 1492 557 536 788 Hop 85 | . . . . . . . . 10 16 . 2 5 17 13 10 12 Pick Up 31 | . . 2 . 1 2 2 . 3 4 . 2 1 6 1 . 7 Fast Attach 81 | 2 . . . 2 8 1 . 13 5 . 4 5 19 10 7 5 Attach 29 | . . . . . 4 . . 3 3 . . 3 2 3 2 9 Detach 23 | . . . . . 2 . . 5 . . . 1 2 2 6 5 Swap 9 | . . . . . . . . . 7 . . . 1 1 . . Drop 36 | . . . . . . . . 6 7 . 1 . 13 4 4 1 Fire 58 | . . . . . 3 . . 10 2 . . . 9 15 14 5 Melee 60 | . . . . . . . . 8 11 . 11 4 22 4 . . Ram 4 | . . . . . 4 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 Rewire 12 | . . . . . . . . . . . . . . . 12 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp / [*Ext]) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 15 | -11/Junkyard | Entered Materials 18 | -10/Materials | Identified exit to Mines 33 | -10/Materials | Entered Mines 59 | -10/Mines | Assembled infested the area 64 | -10/Mines | Assisted by a Guerilla fighting off Assembled 140 | -10/Mines | Learned Materials non-interactive machine intel 140 | -10/Mines | Discovered new exit (range 16) 147 | -10/Mines | Entered Materials 147 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 148 | -9/Materials | Loaded intel: 43 non-interactive machine locations 176 | -9/Materials | Discovered new exit (range 11) 181 | -9/Materials | Entered another Materials area 181 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 260 | -8/Materials | Discovered new exit (range 14) 267 | -8/Materials | Entered Factory 267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 327 | -7/Factory | Build established: Mutant 436 | -7/Factory | Discovered new exit (range 6) 450 | -7/Factory | Identified exit to Lower Caves 476 | -7/Factory | Identified exit to Factory 538 | -7/Factory | Entered another Factory area 538 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 620 | -6/Factory | Sucked down chute 620 | -6/Factory | Entered Waste 639 | -6/Waste | Lost 3 parts (3n) 639 | -6/Waste | Spotted C-40 Crusher 642 | -6/Waste | Spotted C-40 Crusher 642 | -6/Waste | Spotted C-40 Crusher 643 | -6/Waste | Spotted C-40 Crusher 667 | -6/Waste | Spotted C-40 Crusher 671 | -6/Waste | Spotted C-40 Crusher 680 | -6/Waste | Discovered new exit (range 12) 695 | -6/Waste | Identified exit to Factory 696 | -6/Waste | Entered Factory 772 | -6/Factory | Build established: Hacker-Mutant 1134 | -6/Factory | Found Prototype Launcher 1134 | -6/Factory | Identified Rocket Array 1136 | -6/Factory | Found Rocket Array 1159 | -6/Factory | Discovered new exit (range 12) 1163 | -6/Factory | Identified exit to Factory 1171 | -6/Factory | Entered another Factory area 1171 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1196 | -5/Factory | Build established: Hacker-Sprinter 1220 | -5/Factory | Identified exit to Factory 1231 | -5/Factory | Discovered new exit (range 11) 1335 | -5/Factory | Discovered new exit (range 17) 1338 | -5/Factory | Identified exit to Upper Caves 1359 | -5/Factory | Lost 3 parts (2n1u) 1400 | -5/Factory | Entered another Factory area 1400 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -4/Factory | Identified exit to DSF 1405 | -4/Factory | Entered DSF 1452 | -4/DSF | Additional patrols routed to DSF 1486 | -4/DSF | Discovered new exit (range 15) 1498 | -4/DSF | Identified exit to Research 1498 | -4/DSF | Entered Research 1498 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1521 | -3/Research | Lost 7 parts (1p2n3u1w) 1600 | -3/Research | Build established: Hacker-Scout 1651 | -3/Research | Discovered new exit (range 19) 1696 | -3/Research | Discovered new exit (range 9) 1698 | -3/Research | Identified exit to Quarantine 1698 | -3/Research | Entered Quarantine 1731 | -3/Quarantine | Crushed by falling debris 1731 | -3/Quarantine | System corruption reached 10% 1762 | -3/Quarantine | Lost 3 parts (2n1u) 1820 | -3/Quarantine | Found Alien Artifact 1820 | -3/Quarantine | Identified Transdimensional Reconstructor 1820 | -3/Quarantine | Warped through subspace 1851 | -3/Quarantine | Discovered new exit (range 11) 1947 | -3/Quarantine | Build established: Hacker-Ninja 2127 | -3/Quarantine | Found Alien Artifact 2127 | -3/Quarantine | Identified Phase Redirector 2142 | -3/Quarantine | Found Alien Artifact 2223 | -3/Quarantine | Found Alien Artifact 2223 | -3/Quarantine | Identified Core Reset Matrix 2223 | -3/Quarantine | Identified Subatomic Replicator 2223 | -3/Quarantine | Used Core Reset Matrix 2227 | -3/Quarantine | Detected hypermatrix surge 2227 | -3/Quarantine | Sensed 8 artifacts in vicinity 2349 | -3/Quarantine | Lost 3 parts (2n1u) 2403 | -3/Quarantine | Found Transdimensional Reconstructor 2420 | -3/Quarantine | Discovered new exit (range 10) 2423 | -3/Quarantine | Identified exit to Research 2423 | -3/Quarantine | Entered Research 2423 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2428 | -2/Research | Identified exit to Testing 2487 | -2/Research | Found Prototype Device 2487 | -2/Research | Identified Exp. Thermal Shield 2532 | -2/Research | Warped through subspace 2652 | -2/Research | Discovered new exit (range 10) 2681 | -2/Research | Entered Testing 2709 | -2/Testing | Lost 6 parts (1p3n2u) 2749 | -2/Testing | Build established: Hacker-Scout 2805 | -2/Testing | Found Prototype Energy Cannon 2805 | -2/Testing | Identified Null Cannon 2829 | -2/Testing | Found Prototype Launcher 2829 | -2/Testing | Identified Z-bomb Delivery System 2976 | -2/Testing | Discovered new exit (range 16) 2983 | -2/Testing | Identified exit to Access 2984 | -2/Testing | Spotted PY-P8V0XZLDU3 2996 | -2/Testing | Lost 3 parts (1n2u) 3049 | -2/Testing | Spotted Fortress 3073 | -2/Testing | Discovered new exit (range 5) 3074 | -2/Testing | Identified exit to Section 7 3080 | -2/Testing | Lost 3 parts (1p2n) 3145 | -2/Testing | Entered Section 7 3146 | -2/Section 7 | Sensed 20 artifacts in vicinity 3167 | -2/Section 7 | Spotted B-90 Cyclops 3225 | -2/Section 7 | Spotted S7 Guard 3235 | -2/Section 7 | Found Core Membrane 3256 | -2/Section 7 | Core integrity fell below 50% 3287 | -2/Section 7 | Spotted Executioner 3288 | -2/Section 7 | Spotted Executioner 3301 | -2/Section 7 | Build established: Scout 3325 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 3329 | -2/Section 7 | Found Terrabomb 3382 | -2/Section 7 | Spotted B-99 Colossus 3407 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 3408 | -2/Section 7 | Found LRC Storage 3408 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 3412 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 3433 | -2/Section 7 | Search patrols dispatched 3451 | -2/Section 7 | Found Terrabomb 3453 | -2/Section 7 | Found Terrabomb 3457 | -2/Section 7 | Found Transdimensional Reconstructor 3468 | -2/Section 7 | Lost 3 parts (1n2u) 3472 | -2/Section 7 | Used Terrabomb 3474 | -2/Section 7 | Crushed by falling debris 3485 | -2/Section 7 | Found Sigix Sheargun 3486 | -2/Section 7 | Found Sigix Sheargun 3496 | -2/Section 7 | Warped through subspace 3500 | -2/Section 7 | Core integrity fell below 20% 3508 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03496_ Warped through subspace. 03496_ Slug penetrates L2 Monitoring Station. 03496_ L2 Monitoring Station destroyed. 03496_ Slug penetrates Machine. 03496_ Drone sends a signal. 03499_ Penetrated by Slug. 03500_ Slug penetrates Suspension Chamber. 03500_ Slug penetrates L2 Monitoring Station. 03500_ Slug penetrates Hull. 03500_ Penetrated by Slug. 03501_ Slug penetrates Hull. 03502_ Penetrated by Slug. 03502_ Slug penetrates Hull. 03503_ Penetrated by Slug. 03503_ Slug penetrates Hull. 03504_ Penetrated by Slug. 03504_ Graphene Brace destroyed. 03505_ Penetrated by Slug. 03505_ Slug penetrates Navigation. 03508_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?###??####### | | #"" #?? "]" "" """""""""" """""""""""""" | | #?" """ " "" " " " """"""""""""" | | # " #???? "" """""""""""""""" | | ########"""### """""""""""" | | T """"""""""""" | | "" """""" """""" | | " """"????""""" | | """"""" """"????""""" | | "??? " """???""""" | | "" h"""" """"??""""" | | ?" h """"?""""" | | "" " " """"" | | " " """"" | | " h """ | | " # | | c "" ## | | """"""""""""" "#?? | | """""""""""h ??? | | " " " " " " c ??? | | " ??? | | "" ??? | | "" "???? | | " ????? | | " """" "" ????? | | " """"""""" @ ""???? ?????? | | " """ "??????" "?????? ??????? | | """" """""""???" "??????? ??????? | | " """ "??? "????????? ???????? | | " """"""""""??"" ??????????????????? | | "" "??????" ?????????????????? | | """"""""""""" ????????????????? | | ???????????????? | | ??????????????? | | ?????????????? | | """""""""""" """"" ????????????? | | ""????????????? ??? ??????????? | | """"""""""""" " ??? ?????????? | | "????? ????????? | | " ?????? ???????? | | " ??????? ????????? | | """ ???????? ?????????? | | " ???????? ???????????? | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | " """"""""" ?????????????????????????? | | """""""""""""""""""" ?????????????????????????? | | """"""""""""""""""""""""?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 190 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 14 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Core Analysis 6 Offensive Hacking 28 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Phase Redirector Core Reset Matrix Core Membrane Subatomic Replicator LRC Storage Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderDisposableField Manual? 0 Play Time 01:37:27 Cumulative 318.7 hours Start 2023.05.13 @ 16:41:14 End 2023.05.14 @ 07:50:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 113 Adventurer 8 Explorer 8 Win Type - Total 24 Types 12/1/7/1/1/1/1/0/0 Lore% 88 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e9f568ff-73ee-4a1d-b35f-231da71707c0