Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 19:10:44 Player: Dhoby_Ghaut Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (132) 660 Value Destroyed (3870) 3870 Prototype IDs (38) 760 Alien Tech Used (3) 600 Bonus (4300) 4300 TOTAL SCORE: 18890 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 254 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 195/300 Energy 440/890 System Corruption 0% Temperature Cool (6) Movement Hovering (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Particle Reactor > --- PROPULSION (5) --- Cooled Gravmag System Improved Antigrav System Improved Linear Gravjet Antigrav Array > --- UTILITY (15) ----- Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Transmission Jammer Graphene Brace Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Ghost Barrier > --- WEAPON (3) ------- Molecular Deconstructor Kinetic Spear > --- INVENTORY (15) --- Improved Linear Gravjet Antigrav Array Combat Linear Gravjet Experimental Power Amplifier Experimental Energy Well (600) Advanced Sensor Array Advanced Reaction Control System Improved Cloaking Device Perforator Micro-nuke Launcher Faulty Molecular Scythe Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Transmission Jammer Graphene Brace Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Perforator Kinetic Spear > --- INVENTORY -------- Improved Linear Gravjet Antigrav Array Experimental Power Amplifier Experimental Energy Well Advanced Sensor Array Advanced Reaction Control System Improved Cloaking Device Micro-nuke Launcher Molecular Deconstructor Molecular Scythe [Rating: 181] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . 2 2 . . 2 2 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 Utility 13 | . . 1 1 . . 1 2 2 . . . . 2 . . . . 1 . 2 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 204 | 6 7 17 9 5 23 12 10 5 5 2 10 9 26 1 9 8 3 9 16 5 7 Power 17 | 1 1 1 . . . 1 1 . 2 1 3 . 2 . . . . 1 1 1 1 Engine 5 | 1 1 1 . . . . . . 1 . . . . . . . . 1 . . . Core 9 | . . . . . . 1 1 . 1 1 1 . 2 . . . . . 1 1 . Reactor 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Propulsion 46 | 2 3 7 1 1 8 5 1 2 . 1 3 1 3 . 2 1 . 1 2 . 2 Treads 15 | . 3 5 1 . 6 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . 1 . 1 1 . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . 3 . 3 . 2 1 . 1 2 . 2 Flight 12 | . . 1 . . 1 5 1 2 . 1 . 1 . . . . . . . . . Utility 78 | 1 2 5 2 . 5 4 5 2 3 . 4 4 16 . 2 4 1 6 7 4 1 Device 26 | . 1 1 . . 3 1 1 . 1 . . 2 5 . 1 1 1 3 2 3 . Storage 11 | 1 1 2 . . . 2 . . . . 1 . 2 . . . . . 1 1 . Processor 4 | . . 1 . . . . 1 . . . . . 2 . . . . . . . . Hackware 15 | . . . . . 1 1 2 2 1 . 1 . 1 . . 1 . 2 2 . 1 Protection 22 | . . 1 2 . 1 . 1 . 1 . 2 2 6 . 1 2 . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 1 4 6 4 10 2 3 1 . . . 4 5 1 5 3 2 1 6 . 3 Energy Gun 5 | . . . 1 . . . . . . . . . 1 . 1 . . 1 1 . . Energy Cannon 14 | . 1 2 2 2 1 . . . . . . . 1 . 2 . . . 3 . . Ballistic Gun 6 | 2 . 1 . . 3 . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . 1 2 1 4 . . . . . . . . . . . . . 1 . . Launcher 6 | . . . . 1 . . 1 . . . . 1 1 . . 2 . . . . . Special Weapon 5 | . . . . . . . . . . . . 1 1 1 1 . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 12 | . . . 1 . 2 2 2 1 . . . 1 . . . . 1 . 1 . 1 Piercing Weapon 5 | . . . . . . . . . . . . 1 1 . 1 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 2 . 2 . . . . . 4 2 3 . 1 1 . . 5 . 1 Parts Lost 30 | . 1 2 . . 1 . 2 2 1 1 . 1 9 . . 9 . . . 1 . Power 4 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . Utility 15 | . . . . . . . 1 1 . . . 1 6 . . 5 . . . 1 . Weapon 7 | . . 1 . . . . . . . . . . 3 . . 3 . . . . . Highest Loss Streak 9 | . 1 1 . . 1 . 1 2 1 1 . 1 4 . . 9 . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 92 90 90 92 93 95 94 93 97 94 94 97 99 98 81 96 90 90 92 Engine 4 | . 13 11 9 9 9 . . . . . . . . . . . . 3 . . . Core 2 | . . . . . . 6 6 4 . 2 2 . 2 5 5 5 5 4 8 7 4 Treads 7 | . 23 18 12 18 17 . . . . . . . . . . . . . . . . Wheel 2 | . 4 3 9 9 8 . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 7 17 20 21 21 21 21 17 13 13 16 Flight 5 | . . . . . . 30 26 23 23 19 13 2 . . . . . . . . . Device 9 | . 10 9 9 9 8 7 8 5 5 5 5 5 3 10 10 11 5 6 17 24 24 Storage 8 | . 15 11 9 9 9 7 6 5 5 5 5 5 11 10 10 10 10 9 4 6 8 Processor 4 | . . 1 . . . . 6 5 5 5 5 5 5 10 10 10 10 9 9 8 8 Hackware 13 | . . . . . . 14 19 28 23 29 29 29 25 21 21 20 15 22 20 17 20 Protection 6 | . . 10 16 9 9 7 3 5 10 5 5 4 7 5 5 2 5 6 3 3 . Energy Cannon 4 | . 1 11 17 12 10 . . . . . . . . 2 2 . . . . . . Ballistic Gun 4 | . 26 16 . . 1 9 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 4 8 14 14 . . . . . . . . . . . . . 2 4 2 Slashing Weapon 3 | . . . . . . 6 13 13 17 17 17 10 3 . . . 1 4 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 4 5 7 10 5 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 21 67 77 79 80 28 26 24 23 23 30 35 58 56 63 54 39 51 68 67 74 Greatest Support 82 | 32 40 40 16 40 20 22 21 24 24 25 33 33 56 56 59 64 59 59 70 70 82 Greatest Overweight (x) 7 | . . 4 4 7 7 1 1 . . . 2 1 1 . 1 . . . 1 . . Average Overweight (x) . | . . 1 3 4 6 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 16 20 20 20 8 8 8 8 8 8 8 10 15 15 15 15 15 15 15 15 Most Carried 20 | 6 10 20 20 20 20 20 8 8 8 8 8 8 15 15 15 15 14 15 15 15 15 Average Carried 13 | 3 8 14 19 19 19 8 7 7 7 7 7 7 9 14 14 14 12 14 14 13 12 Final Capacity 20 | 8 10 20 20 20 20 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 9 20 20 20 20 8 6 8 8 8 8 8 15 15 15 13 14 15 15 15 13 Class Distribution -------------------- 26% | Tank 20% | Hacker-Mutant 12% | Hacker-Sprinter 11% | Hacker-Scout 8% | Hacker-Ninja 8% | Scavenger-Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Matter Collected 3358 | 229 179 349 63 169 659 166 30 20 208 30 . 161 286 . 251 56 33 104 251 114 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5741 | . 417 967 63 21 739 453 229 95 265 205 . 150 538 . 856 64 . 199 251 229 . Parts 305 | . 23 71 2 7 42 19 21 7 4 5 . 9 34 . 33 3 . 11 8 6 . Haulers Intercepted 13 | . 1 2 . . 2 3 1 . . . . 1 1 . 1 . . 1 . . . Recyclers Shooed 5 | . 1 1 . . 2 . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 2 . 7 . . . 4 . . . . . Prevented 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 79 | . 7 18 1 5 15 1 7 1 . . . 4 8 . 8 1 . . 2 1 . Melee 18 | . . . . . . . . 1 . . . . 8 . 8 1 . . . . . Guns 13 | . 6 6 . . . 1 . . . . . . . . . . . . . . . Cannons 31 | . 1 9 . 3 15 . . . . . . . . . . . . . 2 1 . AOE 17 | . . 3 1 2 . . 7 . . . . 4 . . . . . . . . . Classes Destroyed 15 | . 4 6 . . . 1 . . 1 . . . 1 . 1 1 . . . . . Worker 6 | . . 1 . . 1 1 . . . . . . 1 . 1 . . 1 . . . Builder 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 2 . . 2 3 1 . . . . 1 1 . 1 . . 1 . . . Recycler 11 | . 1 2 . . 2 2 . . . . . . . . 2 . . . 1 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 2 1 . 1 . . 1 . . . . . . . . . . . . . Watcher 12 | . . 4 . . 4 . 1 . . . . . 1 . . . . 2 . . . Swarmer 31 | . . 7 . 5 3 . 7 . . . . 4 2 . 2 1 . . . . . Grunt 20 | . 7 5 . . 5 . . . . . . . 1 . 2 . . . . . . Sentry 18 | . . 6 1 . 7 1 . 1 . . . . . . 1 . . . . 1 . Programmer 9 | . . . . . . . . . . . . . 5 . 2 . . . 2 . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 4 7 1 3 6 3 8 1 . . . 4 3 . 4 1 . 1 2 2 . Combat Bots Only 7 | . 3 4 1 3 3 1 7 1 . . . 4 3 . 4 1 . . 2 1 . Max Kills in Single Turn 4 | . 1 4 1 1 4 1 2 1 1 1 . 3 1 . 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 1 . . 2 . . . . 3 . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Damage Taken 6476 | . 525 481 81 140 414 415 434 93 20 20 . 403 1425 . 393 1047 . 91 166 328 . Core 1128 | . 111 72 . 9 . 174 126 . . . . 133 232 . 102 120 . 27 22 . . Absorbed by Shields 289 | . . . . . . . 25 . . . . . . . 120 144 . . . . . Redirected to Shielding 415 | . . . . . . . . . . . . 33 295 . . 87 . . . . . Regen/Repaired (Parts) 132 | . . . . . 107 . . . . . . . . . . . . . . 25 . Core Remaining (%) 84 | 100 55 82 . . 98 75 85 . . . . 86 . . . . 52 . 96 100 100 Volleys Fired 175 | . 44 43 3 13 37 5 6 . . . . 4 . 6 2 . . 1 3 1 7 Largest 3 | . 2 3 3 3 3 3 1 . . . . 1 . 1 1 . . 1 1 1 1 Hottest 225 | . 76 156 156 168 156 75 36 . . . . 43 . 88 10 . . 225 100 100 . Shots Fired 402 | . 88 129 9 26 111 9 6 . . . . 4 . 6 2 . . 1 3 1 7 Gun 155 | . 82 63 . . . 9 . . . . . . . . . . . 1 . . . Cannon 221 | . 6 66 9 24 111 . . . . . . . . 1 . . . . 3 1 . Launcher 12 | . . . . 2 . . 6 . . . . 4 . . . . . . . . . Special 14 | . . . . . . . . . . . . . . 5 2 . . . . . 7 Kinetic 265 | . 82 84 3 9 74 9 . . . . . . . . . . . . 3 1 . Thermal 51 | . . . . 13 37 . . . . . . . . . . . . 1 . . . Explosive 12 | . . . . 2 . . 6 . . . . 4 . . . . . . . . . Electromagnetic 60 | . 6 45 6 2 . . . . . . . . . 1 . . . . . . . Robot Hit Streak 15 | . 15 10 3 4 9 11 12 . . . . 1 . 1 2 . . . 4 4 . Robot Miss Streak 15 | . 1 7 1 9 15 . 3 . . . . 1 . . . . . . 7 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 391 | . 67 81 6 11 80 28 4 8 5 7 . 2 38 1 33 4 . 7 7 2 . Core Hits 260 | . 27 57 4 11 77 9 16 3 4 4 . 5 12 . 14 3 . 3 8 3 . Critical Kills 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . 4 3 . Critical Strikes 26 | . . 2 . . . 3 . 2 . . . . 2 . 3 1 . 3 6 4 . Destroy 10 | . . . . . . . . . . . . . . . . . . . 6 4 . Corrupt 2 | . . 2 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sever 5 | . . . . . . 3 . 2 . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . 2 . 3 1 . 2 . . . Melee Attacks 293 | . . . 1 . 6 38 19 19 9 8 . 13 77 1 45 8 . 22 19 8 . Impact 7 | . . . . . . . . . . . . . . . . . . 7 . . . Slashing 136 | . . . 1 . 6 38 19 19 9 8 . 11 20 . . . . 3 2 . . Piercing 150 | . . . . . . . . . . . . 2 57 1 45 8 . 12 17 8 . Sneak Attacks 31 | . . . . . . 5 1 . 5 2 . 1 3 . 8 1 . 2 2 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 19 | . . . . . . . . 3 . . . . 9 . 4 1 . 2 . . . Damage Inflicted 12949 | . 578 1827 153 277 1844 1158 736 376 388 486 . 515 1876 . 1659 189 . 408 341 138 . Guns 928 | . 483 289 . . . 156 . . . . . . . . . . . . . . . Cannons 2965 | . 95 966 116 158 1559 . . . . . . . . . . . . . 48 23 . Explosions 2028 | . . 572 37 119 285 . 591 . . . . 424 . . . . . . . . . Melee 6954 | . . . . . . 928 145 376 388 486 . 91 1876 . 1659 189 . 408 293 115 . Ramming 74 | . . . . . . 74 . . . . . . . . . . . . . . . Kinetic 2542 | . 483 540 26 79 1187 156 . . . . . . . . . . . . 48 23 . Thermal 1308 | . . 572 37 42 657 . . . . . . . . . . . . . . . . Explosive 1134 | . . . . 119 . . 591 . . . . 424 . . . . . . . . . Electromagnetic 937 | . 95 715 90 37 . . . . . . . . . . . . . . . . . Impact 165 | . . . . . . . . . . . . . . . . . . 165 . . . Slashing 2772 | . . . . . . 928 145 376 388 486 . 91 358 . . . . . . . . Piercing 4017 | . . . . . . . . . . . . . 1518 . 1659 189 . 243 293 115 . Highest Corruption 7 | . . . . . . . . . . . . . 3 3 4 7 7 . 1 . . Average Corruption 3 | . . . . . . . . . . . . . 2 3 3 4 7 . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . . . 10 1 5 11 1 . 1 . . Message Errors 7 | . . . . . . . . . . . . . 3 . 1 2 . . 1 . . Matter Fused 7 | . . . . . . . . . . . . . 2 . 3 2 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Energy Discharges 7 | . . . . . . . . . . . . . 3 . . 4 . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . 2 1 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1215 | . . 30 . 2 104 62 93 36 60 157 . 22 164 . 239 67 . 137 42 . . Projectiles 30 | . . 30 . . . . . . . . . . . . . . . . . . . Explosions 154 | . . . . 2 104 . 26 . . . . 22 . . . . . . . . . Melee 1031 | . . . . . . 62 67 36 60 157 . . 164 . 239 67 . 137 42 . . Knockbacks 33 | . . 3 . 3 22 . . . . . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . 3 . 3 22 . . . . . . . . . . . . . 5 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . 22 . . 74 . . . . . 46 . . . . . . . . . Shots 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | . 181 282 153 276 297 12 10 . . . . . . 36 96 164 . 189 81 . . Average Temperature 64 | . 42 63 70 78 73 8 4 . . . . . . 21 54 68 . 154 42 . . Received Heat Transfer 1143 | . 252 147 18 . 171 . 114 18 9 9 . 66 162 . 72 60 . 18 . 27 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . 4 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . 2 . . . . . . . . . 1 . . . . . . Heat Transferred 1503 | . . 550 50 74 829 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 3 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Peak Influence 709 | . 165 328 209 362 296 241 399 262 . . . . 346 102 709 . . 337 357 418 271 Initial 250 | . . 69 113 138 176 105 1 84 . . . . . 70 71 . . 201 102 99 250 Average 165 | . 47 170 161 263 141 144 226 174 . . . . 126 92 275 . . 165 207 195 267 Maximum Alert Level 3 | . . 1 1 1 1 1 1 1 . . . . 1 . 3 . . 1 1 2 1 Low Security (%) 67 | 100 100 54 53 33 87 61 47 45 . . . . 75 100 68 . . 57 54 60 . Level 1 30 | . . 45 46 66 12 38 52 54 . . . . 24 . 5 . . 42 45 30 100 Level 2 1 | . . . . . . . . . . . . . . . 23 . . . . 9 . Level 3 . | . . . . . . . . . . . . . . . 2 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 2 . . 1 1 3 3 . . . . 5 . 13 . . 4 1 1 . Investigation 14 | . . 1 . . 1 . 2 2 . . . . 1 . 3 . . 3 . 1 . Extermination 6 | . . . . . . . . . . . . . 3 . 1 . . 1 1 . . Reinforcement 11 | . 2 1 . . . 1 1 1 . . . . 1 . 4 . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison 4 | . . . . . . . . . . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Distress Signals 10 | . 1 2 . . 1 . 2 1 . . . . 1 . 2 . . . . . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . 4 1 . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . 4 . . Times Spotted 253 | . 20 25 3 6 22 10 39 6 3 2 . 11 29 5 22 20 . 9 6 14 1 Peak Tracking Total 13 | . 5 5 2 3 3 7 13 7 5 3 . 10 8 4 6 13 . 4 3 6 2 Tactical Retreats 34 | . . 1 . . 1 1 5 1 2 1 . 2 2 2 3 5 . 2 . 6 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Traps Triggered 13 | . 1 1 . 2 2 1 1 . . . . . 2 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . 5 . . . . . . . . . . . . . . Reused 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . 3 . . . . . Triggered 7 | . . . . . . . 2 . . 4 . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Machines Disabled 13 | . . 2 1 . 2 . . . 1 . . 1 . . 1 . . . 5 . . Max in Single Turn 2 | . . 1 1 . 2 . . . 1 . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Machines Accessed 68 | . 1 7 2 . 9 1 9 5 1 . 6 . 7 . 4 . . 5 7 3 1 Terminals 40 | . 1 6 1 . 7 1 4 3 . . . . 5 . 2 . . 4 4 2 . Fabricators 5 | . . . . . . . 1 2 . . . . 2 . . . . . . . . Repair Stations 4 | . . 1 . . 1 . 1 . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . Garrison Access 8 | . . . 1 . . . 2 . . . . . . . 2 . . 1 1 . 1 Total Hacks 284 | . 2 21 4 . 35 5 46 24 1 . 18 . 30 . 28 . . 23 24 19 4 Successful 176 | . 2 7 4 . 21 3 24 18 1 . 18 . 21 . 20 . . 11 16 8 2 Failed 108 | . . 14 . . 14 2 22 6 . . . . 9 . 8 . . 12 8 11 2 Catastrophic 8 | . . 1 . . . . 1 . . . . . 1 . 2 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 2 10 2 . 20 2 25 14 . . . 1 21 . 21 . . 9 5 2 4 Terminals 184 | . 2 19 3 . 29 5 23 13 . . . . 24 . 17 . . 21 17 11 . Fabricators 20 | . . . . . . . 3 11 . . . . 6 . . . . . . . . Repair Stations 16 | . . 2 . . 2 . 4 . . . . . . . . . . . . 8 . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 4 . . . . . . . . . . . . . 6 . . Garrison Access 31 | . . . 1 . . . 12 . . . . . . . 11 . . 2 1 . 4 Terminal Hacks 90 | . . 6 2 . 10 2 10 5 1 . 18 . 9 . 7 . . 8 9 3 . Record 7 | . . . . . . . . . 1 . 6 . . . . . . . . . . Part Schematic 13 | . . . . . 2 . 1 2 . . 4 . 1 . 1 . . . 1 1 . Robot Analysis 11 | . . 1 1 . 1 . . . . . 4 . 2 . 1 . . 1 . . . Prototype ID Bank 6 | . . . . . 2 . . . . . 4 . . . . . . . . . . Level Access Points 4 | . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . Branch Access Points 4 | . . . . . . . . . . . . . 1 . 1 . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 5 | . . . . . . . 1 1 . . . . . . 1 . . 1 1 . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Unreport Threat 6 | . . 1 . . . 1 2 . . . . . . . . . . 2 . . . Locate Traps 6 | . . 1 . . . . 1 . . . . . 1 . 1 . . . 1 1 . Reprogram Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 2 . 1 . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 14 | . . 3 1 . 1 . 1 1 . . . . 1 . 1 . . 2 3 . . Fabricator Hacks 9 | . . . . . . . 1 6 . . . . 2 . . . . . . . . Network Status 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . . Build 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . Repair Station Hacks 7 | . . . . . 2 . 1 . . . . . . . . . . . . 4 . Scan Component 5 | . . . . . 1 . 1 . . . . . . . . . . . . 3 . Repair 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 4 . . . . . . . . . . . . . 4 . . Insert Component 6 | . . . . . 2 . . . . . . . . . . . . . 4 . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 60 | . 2 1 1 . 5 1 12 7 . . . . 9 . 13 . . 3 3 1 2 Terminals 29 | . 2 1 1 . 5 1 3 3 . . . . 6 . 2 . . 2 2 1 . Track 5 | . 1 . . . 2 . . . . . . . 1 . . . . . 1 . . Assimilate 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . Botnet 20 | . 1 1 1 . 3 1 2 3 . . . . 3 . 2 . . 1 1 1 . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 9 | . . . . . . . 2 4 . . . . 3 . . . . . . . . Report 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Prioritize 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . . . 6 . . . . . . . 11 . . 1 1 . 2 Broadcast 4 | . . . . . . . 1 . . . . . . . 2 . . . . . 1 Decoy 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . Redirect 2 | . . . . . . . . . . . . . . . 2 . . . . . . Reprogram 7 | . . . . . . . 2 . . . . . . . 2 . . 1 1 . 1 Intercept 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . Watchers 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 1 7 2 . 7 1 7 5 . . . . 5 . 2 . . 5 5 3 1 Full Trace Events 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 4 . 1 2 . . 4 . 1 . 1 . . . 1 1 . Parts Built 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 299 | . . . . . . . . 230 . . . . 69 . . . . . . . . Total Part Build Rating 43 | . . . . . . . . 25 . . . . 18 . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Time 44 | . . . . . 26 . . . . . . . . . . . . . . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . Attached 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Total Allies 26 | . . . . . . . 1 . . . . . . 19 4 . . 2 . . . Largest Group 23 | . . . . . . . 1 . . . . . . 19 23 . . 2 . . . Highest-Rated Group 874 | . . . . . . . 26 . . . . . . 684 874 . . 112 . . . Highest-Rated Ally 56 | . . . . . . . 26 . . . . . . 50 50 . . 56 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 133 | . . . . . . . . . . . . . . . 118 . . 15 . . . Total Damage 4630 | . . . . . . . . . . . . . . . 3740 . . 890 . . . Kills 17 | . . . . . . . . . . . . . . . 14 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Robot Analysis Total 11 | . . 1 1 . 1 . . . . . 4 . 2 . 1 . . 1 . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Turns Passed 11360 | 56 656 1342 219 418 2100 455 595 338 445 297 143 488 959 188 664 608 58 369 525 320 117 Spaces Moved 10651 | 39 312 596 116 217 926 614 1125 368 350 464 187 861 1147 242 690 557 97 523 642 418 160 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads 661 | . 242 402 . 12 5 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1542 | 36 70 194 116 205 921 . . . . . . . . . . . . . . . . Hover 5394 | . . . . . . . . . . . 57 861 1147 242 690 557 97 523 642 418 160 Flight 3051 | . . . . . . 614 1125 368 350 464 130 . . . . . . . . . . Fastest Speed 28 | 50 100 145 145 160 155 28 28 28 31 31 31 42 40 43 43 44 50 48 48 48 40 Average Speed 69 | 96 146 181 159 167 183 35 29 28 33 32 35 42 43 43 70 49 50 49 48 48 41 Slowest Speed 400 | 100 160 240 160 240 400 100 99 31 34 34 150 92 118 43 118 50 50 50 131 48 45 Overloaded Moves 38 | . . . . . . . . . . . . . . . . 38 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 7 9 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 37 | 3 44 56 14 33 81 19 27 12 49 69 62 71 20 87 21 70 15 13 49 15 5 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . 3 2 . 2 . . . 1 2 . . . . Spaces Dug 92 | . . . 1 . 6 10 14 5 . 1 . 7 22 1 3 . . 7 8 7 . Terrain Destroyed 207 | . . 18 5 4 9 11 26 5 . 1 . 76 22 1 3 . . 7 11 8 . Melee 91 | . . . 1 . 6 10 14 5 . 1 . 7 22 1 3 . . 6 8 7 . Projectile 1 | . . . . . . . . . . . . . . . . . . 1 . . . AOE 110 | . . 18 4 4 3 . 12 . . . . 69 . . . . . . . . . Terrain Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Acc Total 13823 | 54 440 786 141 247 1239 776 1356 577 667 599 264 966 1480 315 795 872 104 604 822 522 197 Wait 2218 | 4 62 82 4 5 213 95 168 181 300 120 49 73 207 60 35 296 3 39 118 85 19 Move 10601 | 38 311 595 116 216 925 599 1108 367 349 463 186 860 1147 241 689 556 96 522 641 417 159 Hop 14 | . . . . . . 7 7 . . . . . . . . . . . . . . Pick Up 145 | 6 9 26 1 1 11 6 11 6 3 4 4 4 18 3 8 1 2 9 8 4 . Fast Attach 85 | 6 2 5 5 . 10 4 4 . 2 . 10 2 12 . 2 2 2 3 11 2 1 Attach 58 | . 1 5 1 . 2 5 5 3 1 2 1 3 11 1 2 3 1 3 . 2 6 Detach 24 | . 1 4 . . 1 3 3 . . . 1 1 4 . 1 . . . 1 . 4 Swap 65 | . 4 7 3 5 11 3 1 2 2 . . 4 6 . 5 3 . 3 5 1 . Drop 157 | . 6 19 7 1 23 10 13 2 4 2 13 6 8 3 10 1 . 9 17 2 1 Fire 175 | . 44 43 3 13 37 5 6 . . . . 4 . 6 2 . . 1 3 1 7 Melee 251 | . . . 1 . 6 38 16 14 6 8 . 9 63 1 41 7 . 15 18 8 . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . 6 . . 14 . . . . . 4 . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 13) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 806 | -9/Materials | Discovered new exit (range 13) 897 | -9/Materials | Identified exit to Storage 1012 | -9/Materials | Build established: Tank 1449 | -9/Materials | Discovered new exit (range 16) 2020 | -9/Materials | Discovered new exit (range 14) 2055 | -9/Materials | Entered another Materials area 2055 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2274 | -8/Materials | Identified exit to Garrison 2274 | -8/Materials | Entered Garrison 2370 | -8/Garrison | Triggered checkpoint 2396 | -8/Garrison | Triggered checkpoint 2572 | -8/Garrison | Discovered new exit (range 14) 2602 | -8/Garrison | Installed Relay Interface Framework 2692 | -8/Garrison | Entered Materials 3240 | -8/Materials | Repaired Lgt. Treads 3567 | -8/Materials | Discovered new exit (range 4) 4263 | -8/Materials | Build established: Scavenger-Tank 4746 | -8/Materials | Discovered new exit (range 16) 4792 | -8/Materials | Entered Factory 4792 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4881 | -7/Factory | Assembled infested ambush trap array 5194 | -7/Factory | Build established: Hacker-Sprinter 5245 | -7/Factory | Discovered new exit (range 6) 5247 | -7/Factory | Entered another Factory area 5247 | -6/Factory | Evolved 2 slots: Utility x2 5418 | -6/Factory | Discovered new exit (range 4) 5419 | -6/Factory | Identified exit to Factory 5786 | -6/Factory | Destroyed 7 combat bots 5842 | -6/Factory | Entered another Factory area 5842 | -5/Factory | Evolved 2 slots: Utility x2 5924 | -5/Factory | Fabricated Linear Gravjet (x2) 6042 | -5/Factory | Fabricated Enh. Force Lance (x1) 6048 | -5/Factory | Discovered new exit (range 13) 6163 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 6171 | -5/Factory | Identified exit to Upper Caves 6180 | -5/Factory | Entered Upper Caves 6204 | -5/Upper Caves | Found Alien Artifact 6531 | -5/Upper Caves | Build established: Hacker-Mutant 6575 | -5/Upper Caves | Identified exit to Upper Caves 6625 | -5/Upper Caves | Entered another Upper Caves area 6783 | -5/Upper Caves | Learned Factory terminal intel 6851 | -5/Upper Caves | Encountered a Warlord checkpoint 6871 | -5/Upper Caves | Discovered new exit (range 8) 6873 | -5/Upper Caves | Identified exit to Zhirov 6875 | -5/Upper Caves | Learned Factory emergency access door positions 6922 | -5/Upper Caves | Entered Zhirov 6922 | -5/Zhirov | Discovered new exit (range 3) 6928 | -5/Zhirov | Met Zhirov 6935 | -5/Zhirov | Learned location of Quarantine (-2) 6935 | -5/Zhirov | Learned location of Testing (-3) 6935 | -5/Zhirov | Learned location of Command (-1) 6940 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6947 | -5/Zhirov | Found Alien Artifact 6947 | -5/Zhirov | Identified Integrated Reactor 6947 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6955 | -5/Zhirov | Found Alien Artifact 7064 | -5/Zhirov | Identified exit to Proximity Caves 7065 | -5/Zhirov | Entered Proximity Caves 7103 | -4/Proximity Caves | Learned Research interactive machine intel 7304 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7309 | -4/Proximity Caves | Found Prototype Special Weapon 7309 | -4/Proximity Caves | Identified Molecular Deconstructor 7550 | -4/Proximity Caves | Discovered new exit (range 6) 7553 | -4/Proximity Caves | Identified exit to Factory 7553 | -4/Proximity Caves | Entered Factory 7553 | -4/Factory | Evolved 2 slots: Utility x2 7555 | -4/Factory | Loaded intel: 28 terminal locations 7655 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 7708 | -4/Factory | Identified exit to Upper Caves 7708 | -4/Factory | Identified exit to Extension 7708 | -4/Factory | Identified exit to Armory 8033 | -4/Factory | Identified Dimensional Node Initializer 8035 | -4/Factory | Found Dimensional Node Initializer 8038 | -4/Factory | Lost 3 parts (2u1w) 8298 | -4/Factory | Spotted B-86 Titan 8366 | -4/Factory | Identified Transdimensional Reconstructor 8366 | -4/Factory | Warped through subspace 8397 | -4/Factory | Lost 4 parts (3u1w) 8449 | -4/Factory | Initialized slip node 8466 | -4/Factory | Discovered new exit (range 22) 8512 | -4/Factory | Sucked down chute 8512 | -4/Factory | Entered Waste 8527 | -4/Waste | Spotted C-40 Crusher 8527 | -4/Waste | Spotted C-40 Crusher 8532 | -4/Waste | Spotted C-40 Crusher 8596 | -4/Waste | Spotted C-40 Crusher 8606 | -4/Waste | Spotted C-40 Crusher 8640 | -4/Waste | Warlord forces began an assault 8645 | -4/Waste | Discovered new exit (range 12) 8652 | -4/Waste | Found Prototype Launcher 8660 | -4/Waste | Identified exit to Factory 8672 | -4/Waste | Build established: Hacker-Scout 8700 | -4/Waste | Entered Factory 8700 | -4/Factory | Accompanied by 19 allies 8915 | -4/Factory | Identified exit to Research 9028 | -4/Factory | Garrison activated, responded to threat 9142 | -4/Factory | Garrison activated, responded to threat 9213 | -4/Factory | Spotted B-86 Titan 9229 | -4/Factory | First assault squad dispatched 9364 | -4/Factory | Entered Upper Caves 9371 | -4/Upper Caves | Encountered a Warlord checkpoint 9825 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9825 | -4/Upper Caves | Identified Com. Tesla Bomb Launcher 9969 | -4/Upper Caves | Discovered new exit (range 7) 9972 | -4/Upper Caves | Identified exit to Upper Caves 9972 | -4/Upper Caves | Entered another Upper Caves area 9995 | -4/Upper Caves | Discovered exit to Research (range 15) 9998 | -4/Upper Caves | Lost 9 parts (1n5u3w) 10030 | -4/Upper Caves | Entered Research 10030 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10031 | -3/Research | Loaded intel: 43 interactive machine locations 10263 | -3/Research | Identified exit to Research 10379 | -3/Research | Identified exit to Testing 10399 | -3/Research | Entered Testing 10495 | -3/Testing | Found Prototype Energy Cannon 10495 | -3/Testing | Identified Hpw. Disruptor Cannon 10528 | -3/Testing | Found Prototype Energy Cannon 10528 | -3/Testing | Identified Potential Cannon 10558 | -3/Testing | Build established: Hacker-Ninja 10567 | -3/Testing | Discovered exit to Research (range 12) 10576 | -3/Testing | Found Prototype Ballistic Cannon 10576 | -3/Testing | Identified Perforator 10595 | -3/Testing | Found Prototype Launcher 10597 | -3/Testing | Identified Adv. Micro-nuke Launcher 10729 | -3/Testing | Found Prototype Hackware 10729 | -3/Testing | Identified Ghost Barrier 10897 | -3/Testing | Found Prototype Slashing Weapon 10924 | -3/Testing | Entered Research 10924 | -2/Research | Evolved 2 slots: Utility x2 11003 | -2/Research | Identified exit to Access 11011 | -2/Research | Spotted B-90 Cyclops 11070 | -2/Research | Repaired Mic. Fission Core 11244 | -2/Research | Entered Access 11244 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11357 | -1/Access | Discovered new exit (range 3) 11358 | -1/Access | Identified exit to Surface 11359 | -1/Access | Identified Molecular Scythe 11361 | *** | Escaped! Last Messages --------------- 11318_ Entropy package melds with Earth. 11320_ Concrete disintegrates. 11320_ U-05 Engineer lays Concrete. 11321_ Entropy package melds with Reinforced Barrier. 11321_ U-05 Engineer builds a Wall. 11323_ Earth disintegrates. 11343_ Entropy package melds with Wall. 11347_ Wall disintegrates. 11352_ U-05 Engineer builds a Wall. 11354_ Entropy package melds with Main Access Shell. 11356_ Concrete disintegrates. 11356_ Concrete destabilizing. 11356_ Main Access Shell disintegrates. 11357_ Concrete disintegrates. 11357_ Concrete destabilizing. 11357_ EXIT=FOUND 11358_ Concrete disintegrates. 11358_ EXIT=IDENTIFIED: SURFACE 11359_ Identified Molecular Scythe. 11359_ Malfunction: Graphene Brace damaged (-79). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ??????????????????????????#?????#????????????????? | | ???????????????????????????????????#?????????????? | | ??????????#??????????????????????????????????????? | | ????????????????????????????????#???????? ???????? | | ????????????????????????????#????????????????????? | | ??????????????????????????????#??????????? ??????? | | ?????????????????????#???????#?????#?????????????? | | ?????????????????????????????????????? ??? ??????? | | ?????????????#?????????????###"??????????????????? | | ???????????? ??? ?????????? "??????????????????? | | ?????????????????"???? ???? "??????????????????? | | ??????????????????????"""""" "??????????????????? | | ????? ????????????????" " "??????????????????? | | ????????? ? ??????"???" "@ " "??????????????????? | | ???? ?????????????????" "" " "?????????#????????? | | ?????????? ?????????"?" "??????????????????? | | ??#?????????? ????"?" """""" "??????????????????? | | ????? ??????????????" "????????w?????????? | | ???????????? ? ?????" "????????????#?????? | | ????? ??????????????##### ####"????????????????#?? | | ????????????????????????# #??????????????#??#???? | | ??????????????????????###############????????????? | | ???????????????????#??# [ #?? ??? ? ???? | | ??????? ??????#???#??## #????????????? | | ??? ??????????????????# = #????????????? | | ?????????#########????# #??????"??? #? | | ?????? ??+ #????# #???????? ? ?? | | ???????? # #?#??# #????????????? | | ########## #######+########+### " #? | | ^ #? | | #? | | ######### #####+#################### #? | | ? ??????# #??????????????#???????#???/####### #? | | ???????# #???????? ???? ????????????? ????????? | | ????????# #??????????????????????? ? ??#???????? | | ????????# #? ???????????????????????????????????? | | ????????# #???????????#????????????????????#????? | | ????????# #?? ?????????##????????????? ??#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 43 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 16 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 90 Evasion (%) 67 Recoil Reduction 2 Energy Filtering 50 Force Boost 30 Offensive Hacking 42 Defensive Hacking 46 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Hacked Imp. Cesium-ion Thruster | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Propulsion Shielding | -6/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Antigrav Array | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Exp. Q-thruster | -3/Testing | Hacked Enh. Nova Cannon | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -5/Factory Enh. Force Lance | x1 | -5/Factory | Preloaded Exp. Propulsion Shielding | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TrapPotentialClaymores Manual? 0 Play Time 03:25:51 Cumulative 145.3 hours Start 2022.04.02 @ 17:11:40 End 2022.04.05 @ 19:10:44 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e6bf35f8-edf4-4642-8bcd-38b6f37bef61